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About this blog

Development notes, mod ideas and other nonsense that I don't want to get buried and lost in the forums.

Look here if you are interested in:

SexLab Disparity (SLD)

SexLab Aroused eXtended (SLAX)

Devious Followers Continued (DFC)

 

Entries in this blog

Vendor cash and Devious Followers

Vendor cash and Devious Followers

Somebody on the DF forum asked if it's a good idea to change the vendor cash limits.   As this was such a good question, I decided to make the answer into a blog post...     I would't expect it's necessary unless you want to make things much easier, or you had some mod reducing it that you want to override.   I'd generally advise not changing vendor reserves, and adjusting your game around the defaults, as otherwise you have too many things to adjust and it can

Lupine00

Lupine00

Punishment and Reward

Punishment and Reward

I originally thought I'd write about ideas for punishing or rewarding the player, but the question of what a "player reward" looks like turns out to be complicated.   Recently, in a long post on the SexLab Survival forum, addressing amputation mechanics, I alluded to an "iceberg" that amputation mechanics were the tip of, but I never explained what iceberg I had in mind. The broader topic of punishment and reward mechanics was what I was referring to.   On reflection calling

Lupine00

Lupine00

SexLab More Creatures SE - Backport to LE

SexLab More Creatures SE - Backport to LE

The LE version of SexLab More Creatures is seriously lacking in updates, and is no longer useable. There's an updated SE version, but no matching LE version.   I took the ESP from the SE version and edited it so that it works in LE. The main problem was water records in edited cells; SE has some water data that LE doesn't. There were a few other little problems, but nothing significant. When it came to the core content, there was no need to change anything at all.

Lupine00

Lupine00

More Manifesto: Follower Handling in Defeats and Slavery

More Manifesto: Follower Handling in Defeats and Slavery

We currently face to poor decisions that were made in Skyrim modding antiquity. One of these is that defeat mods frequently attempt management of followers that effectively lie outside of their reach.   The other is that historically Simple Slavery has never removed followers prior to enslavement.   This latter issue is an obvious flaw, as it's obvious absurd for the followers to be handing around the pre-auction holding cell in SS, acting all loyal and followerish, when

Lupine00

Lupine00

SexLab Disparity: Morphs, Nodes and Body Shape Changes

SexLab Disparity: Morphs, Nodes and Body Shape Changes

From time to time, people ask about the morph handling feature in SexLab Disparity.   As the SexLab Disparity (SLD) main page is quite full already, I thought I'd put some supplementary information here.     Let's consider how morphs work vs node-values...   SLD reads node values from the skeleton using the NiO libraries. Node scale changes are used by some mods to crudely inflate the breasts, butt, or belly. They were used by most mods for a long time. Th

Lupine00

Lupine00

Trapped in Rubber - Six Years On

Trapped in Rubber - Six Years On

I'm replaying Trapped in Rubber right now, and sure, there are a few technical obstacles, but overall it's a fairly solid mod that still works quite reliably.     People are saying TiR is dead. I'm not sure why. It's just ... unmaintained. Has been for years.     The effort required to play it is minor compared to a Delzaron mod   Nearly everything is still working about as well as it ever did.   Sure, there is a sad lack of support for features peopl

Lupine00

Lupine00

Ugly Elven Eyes

Ugly Elven Eyes

This is all about that little bit of flesh in the corner of your eye.   In Skyrim, it's made from a tiny number of polygons and has a texture that alphas out at the edge where it meets the eye.   It looks ... pretty bad on the best of days, if you zoom in close. The number of polygons and the way the alpha ended up being drawn in most eye textures means it leaves a visible gap, and really does look like some floating polygons that are jammed in the corner of the eye to fill i

Lupine00

Lupine00

A Tiny Defeat

A Tiny Defeat

As a follow-up to the Lupine Manifesto post, I thought I'd repost a slightly edited version of a message I wrote talking about a design for a Defeat-style mod.   The idea is to create a very small, extremely minimal defeat handler, with outcomes as plugins that can be added by other mods.     Basically, to take ALL the consequence handling out of the core defeat mod and provide a way to register arbitrary defeat handlers.   The most basic defeat handler is thus

Lupine00

Lupine00

Skyrim Queen's Blade

Skyrim Queen's Blade

If you're in the mood for something a bit different to the "weak girl" game, then how could you set your game up to enable it?   Queen's Blade offers some ideas. It's a world where every important warrior seems to be a woman. In fact, it seems the word "warrior" is synonymous with females in the world of Queen's Blade. What if we could use Skyrim to create something a bit like that? Male guards and fighters aren't non-existent, but they do seem rather rare.   Replace many mal

Lupine00

Lupine00

A "commodity" for Devious Followers as an alternative to cash

A "commodity" for Devious Followers as an alternative to cash

First, some context:   I've mentioned this on several occasions, but I raised it again recently, in the context of a discussion about Skyrim economics:   This triggered a long response by @HexBolt8 that you can find here: https://www.loverslab.com/topic/130527-devious-followers-continued/?do=findComment&comment=2936344     I'll summarize that as: Which in this case refers to a class of loot object. It's got pros and cons vs an existing item li

Lupine00

Lupine00

HDT SexToys Fix

HDT SexToys Fix

HDT Sextoys fixes a number of slightly broken animations that either lacked the intended sex toys, or put them in the wrong places. It's a nice mod that makes those animations much more satisfying.   The original creator doesn't actually explain that this mod does a little more than just improving the collision, but it does. I find it a must have.     However, it has a couple of little bugs that cause it to spam your log with nonsense rather frequently.  

Lupine00

Lupine00

Movement Speeds Re-Fixed

Movement Speeds Re-Fixed

A trivial little mod that changes movement speeds so walking isn't so deadly slow, and running isn't so insanely fast. Also allows you (and NPCs) to back-off faster; makes enemy casters a bit more of a problem for heavy melee types, and makes non-stealth skirmishing archery more viable.MovementSpeedsReFixed.7z

Lupine00

Lupine00

HDT HH Performance Patch

HDT HH Performance Patch

This is a trivial little hack that stops HDT HH overloading your Papyrus with its crazy 0.3 second interval updates. You might see a bit more lag on heel height updates, but overall I don't notice any difference. hdtHighHeel-performance-patch.7z Overwrite files in your existing HDT HH to install.  

Lupine00

Lupine00

Some Character Presets

Some Character Presets

Here's a dump of the character presets I have lying around: Chargen Presets.7z   In most cases I managed to capture the presets tab in the screenshot. For a couple I forgot. For some a particular ESP is shown as missing - it may not be - I merged a lot of follower ESPs into one, so the data is still there even if the ESP isn't. For follower ESPs it's probably hair or eyes that were used, which will be from a well known pack anyway. I didn't use a face from a follower pack or

Lupine00

Lupine00

Devious Followers Continued 2020 Roadmap

Devious Followers Continued 2020 Roadmap

I don't plan to start any of this stuff until later in the year. Not sure when, it could be as late as June/July, or it could be a lot sooner.   Here's the rough order/priority I'm looking at:   new deals; new games; follower archetypes/quirks - things like alcoholic follower, sex-mad follower, greedy follower, etc.; ability for the follower to set (radiant) quest objectives for looting opportunities; (radiant) quests to find devious devices that

Lupine00

Lupine00

Quest Patterns that Fail

Quest Patterns that Fail

Things in the Dark could have been one of the greatest LL quest mods ever.   Unfortunately, it has a lot of bugs. The "modified" version fixes some of them, making it sort of playable.   Almost every quest in TitD is a broken progression blocker. Why does TitD have so many bugs? Why does Delzaron consistently make mods that have so many faulty quests? To be fair to Delzaron, he's not the only modder with this problem, he's just the most prolific. I could name a few

Lupine00

Lupine00

Soft dependencies without pain

Soft dependencies without pain

A lot of mods that have soft-dependencies have all kinds of nasty cross-mod issues that cause a CTD at game start, or simply break other mods that are involved in the mess.   Often, the problems only manifest when three or more mods are involved.   The way to avoid these problems completely is quite simple. The problem is created by a handful of bad patterns, and there is nothing mysterious or magical about it. There is a solid reason for why it happens, and why it can s

Lupine00

Lupine00

The Lupine Manifesto

The Lupine Manifesto

I originally posted a part of this on the SL Survival Development Blog. That post has some lengthy examples, but I thought of a more concise way to describe this.   I've been thinking long and hard about the problems that arise in Skyrim games. Of course, we don't have a game that is designed to support any gameplay other than combat, and we aren't in a position to create huge quantities of new content either. People do create amounts of new content for Skyrim, even for LL-style play (

Lupine00

Lupine00

The Weak Girl Thread

The Weak Girl Thread

This was a thread where the topic of creating a playthrough for a weak character was discussed at some length. There are many good ideas, mod suggestions, configuration recipes, and other information on making a Skyrim build with existing mods, and plenty of material to inspire new mods too. Despite searching for this by the keywords in its title, LL can't seem to find it, so I've reposted the huge amount of stuff I put on there here so that I and others know where to look for it.  

Lupine00

Lupine00

A different kind of follower mod

A different kind of follower mod

Originally posted this in the DF forum, but it's not really about DF - I've updated it to be a standalone post.   In terms of the "boss follower" fantasy, this is my wish list for the vaguely possible.   I see the relationship with the follower structured into stages like this: PC leader Equal partners Follower as leader Indentured service Hardcore enslavement   A ladder you can move up and down, depending on factors that ultimately

Lupine00

Lupine00

Updated DF Plan - working on 2.07

Updated DF Plan - working on 2.07

The plan has not changed much; it's been a quite consistent set of items:   This should be in 2.07: Fix disparate small bugs. Fix follower frameworks. Tweak willpower/resistance/debt-gain mechanics to encourage taking deals and make a reasonable spread of willpower values more likely. Willpower fatigue accumulates if not enough deals. Pay off deals to remove fatigue. Make donations to remove fatigue. Deals kept after min

Lupine00

Lupine00

Hidden Treasures of SD Plus

Hidden Treasures of SD Plus

SD+ has its problems, but what's surprising is that nobody has built a mod on top of it.   To quote a response from @DeepBlueFrog on the SD+ forum:   There is a wiki page about the mod events supported by SD+ but it could use some updates: https://github.com/SkyrimLL/SDPlus/wiki/For-Modders   For a list of most of events defined look in the _sdras_player.psc script: https://github.com/SkyrimLL/SDPlus/blob/master/SanguineDebauchery/Data/scripts/source/_sdra

Lupine00

Lupine00

Devious Followers Continued - ToDo List

Devious Followers Continued - ToDo List

Just uploaded 2.05   What do I need to do:   Mod events for SexLab Survival and Spank that Ass to interact cleanly Built-in minimum contract Fix the terrible cloak-based scanner Optional whore armor download packs Fix weird potion properly Clean up bogus stats in General MCM page Clean up stats page Fix chaos mode MCM bugs Review all soft-dep code EFF + AFT patch review + cleanup - fix double dismiss properly

Lupine00

Lupine00

Glass Ceiling

Glass Ceiling

I had this idea for a Glass Ceiling feature in SexLab Survival. It was sort of a joke. Then I thought about it some more, it could be an interesting sort of mod after all.   See my original post on SexLab Survival Glass Ceiling   After thinking about it a bit more, I could see how this could work more globally, as a complete Skyrim overhaul (with fairly low impact) that doesn't require an obscene amount of code. It would involve a follower who acts as a scarcity mechanis

Lupine00

Lupine00

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