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These Fallout New Vegas mods are all related to the Sexout sex framework and thus are of an adult only nature.

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  1. SexoutNG Anim management - MCM picker

    Read this first before asking question in the thread.
     
    http://www.loverslab.com/topic/48940-goodbye/
     
     
     

    REQUIRES SexoutNG 2.10.93 STABLE (Updated on 21 of june 2015)
     
    Lutana plugin (optional - to save-restore animation ban list across the playthrougs) - http://www.nexusmods.com/newvegas/mods/55399/?
     
    Description
     
    Tired of seeing animation you don't like for Nth time? Want it gone? Then this plugin is for you! It allows you to add and remove animations to\from black list in real time and in MCM menu!
     
    MCM menu
    Brand new MCM menu allows you to choose which animations you don't like in MCM menu.
    Wait 5-7 seconds after game starts to bring up MCM picker!!
     
    Use Arrow keys inside MCM menu
     
    Left and right to switch between avaiable plugins
    Up to see list of blocked anims for current plugin
     
    "Q" to store all animation in block list to .ini file-----------------Lutana plugin needed
    "W" - to restore all animations in block list from .ini file--------Lutana plugin needed
     
     
     
    Instruction on how to block animation in real time
     
    When player is having sex press "Attack" button to add or remove currently playing animation to\from random picker.
     
    If animation is in black list - it will be removed. You will see message
    Removing X from Black list. Origin is Y.
    If animation is NOT in black list - it will be added to it. You will see message
    Adding X to Black list. Origin is Y
    X is the # of animation
    Y is the name of animation plugin.
     

    Content of black list will be dumped into console. Keep in mind that black list exists for each plugin and that for instance Sexout, ZAZ and Amra all have a #401 animation.
     
    When player is having sex press "Aim" button to see number of current anim playing
     
    Hotkeys can be changed via console.
    Set SexoutABKey to N ;--------------button to add\remove anim to\from black listset SexoutABKeyShowAnim to N ;----- button to show current anim playing
    where N is number of control code.
     
     
     

    Control Codes:

     
     

    Credits
     
    Thanks Odessa for working on Sexout

    9961 downloads

    Updated

  2. Unethical Deeds

    Read this first before asking question in the thread.
     
    http://www.loverslab.com/topic/48940-goodbye/
     
     
     
    This mod does not appeal for violence or rape. Mod author is strongly against rape and supports freedom of individual to handle his\her own body.
     
    If you have SexoutSubmit or SlaveCollection installed - Free all NPC and delete these mods from your load order before installing Unethical Deeds.
     
    NEW version of NVSE is required (Updated on 21 April 2015) http://nvse.silverlock.org/
     
    This mod is result of merging SexoutSubmit and Slave Collection, as well adding new features to it and fixing a couple of old bugs.
     
    What does it do:
     
    Player as victim

     
     
    Player as aggressor
     
     
     
     
    Enslavement

     
     
    Companion sex
     
     
     
     
    Forced talk

     
     
    FAQ

     
     
    For modders

     

    Thanks NepoznatiNN for participating in betatesting!
    Double thanks to LouiseH for making new dialoges and participating in betatesting!
    Thanks dkatryl and Goubo for their mods for Skyrim!
    Thanks ChancellorKremlin for making new dialogs and text for MessageBoxes!
    Thanks 7KeysCurtain for suggestion of Forced companion faction and for making new dialogs for slaves!
    Thanks OneWayVector for making new dialogs for slaves!
     
    If you plan to make translation for this mod - please notify me first. 99% I'll say yes but still you need my written permission to translate this mod or host it on other sites.
    This mod or any part of this mod are not to be used in any way to earn money, even via donations, patreon and so on.

    64233 downloads

    Updated

  3. SexoutSewerSlave

    A mod intended for female PCs only. Such individuals going on scavenging runs around Westside might find themselves in a spot of trouble including, but not limited to, being enslaved in a sewer. Surprised?



    This mod was a group effort for quite some time but eventually fell by the wayside. After slightly over a year, I've taken the mod and revamped the scripting to the new UDF standard, as well as fixing several things that looked a bit weird. That makes this mod, essentially, a port. All the old features are still present, but the stuff that didn't go anywhere before still doesn't go anywhere. For the time being I plan on making it playable, since it was never the most reliable plugin even before I screwed with it. Once it's working as-is, perhaps it can be expanded. Bug reports are needed to get this working. Nothing can be fixed if I don't know it needs fixing.

    EXTENDED CHANGELOG

     

    25750 downloads

    Updated

  4. Sexout Character Resize - NO LONGER NEEDED

    Sizing is now included in Sexout NG. Leaving this for posterity in case someone comes back after a LL hiatus.
     
    Special thanks to prideslayer, DoctaSax, Halstrom, and T3589 for answering "I'm new to modding for Sexout and what is this" questions.

    3775 downloads

    Updated

  5. Sexout CheckMeOut

    Sexout CheckMeOut is a little immersion mod that has NPCs commenting on how you or others are dressed. That’s why it’s called how it’s called.
     
    It does this by checking whether you or they are wearing anything that is in SCR formlists related to opinions about clothing. You add outfits to those formlists by using a functioning version of clothing evaluation, which at the moment is sen4mi's Clothing Eval MCM Supplement .
     
    CheckMeOut focuses on the following descriptions in clothing eval:
    - “exposed crotch”, “exposed nipples”: Comments run the gamut of shock, outrage, disbelief, worry, concern for your mental health, and a few cat calls. Males tend to get a few more shocked and apprehensive comments than females if their crotch is exposed. Exposed nipples are only a factor for females.
    - “slutty”, “sexy”, “pretty or handsome”: Generally positive comments and flirtation. Some overlap between the three, because as in real life, people don’t always bother to tell the difference. Also as in real life, "slutty" doesn't apply to males.
    -“classy”: mostly respectful comments. Or the occasional jealous one. There’s also a chance the White Glove Society will be making negative comments if you’re not wearing anything marked as classy.
    - “homely”: mostly bored and uninterested comments, some of them a bit rude.
    - “ragged”: people mostly tell you to get out of their sight. You’re the poorest of the poor, so you stink and you’re probably trying to steal
    shit, after all. Yes, I know that's discrimination. But it's true in your case
    - Some tidbits.
     
    The comments are redirected vanilla bits of dialogue, mostly because for this sort of thing to work you need audio – wouldn’t be very immersive with just subtitles. That also means that the availability of comments is largely determined by which voicetypes had audio for specific lines, in addition to the conditions I set. This means you’re not swamped by them.
     
    In general, I’d advise just turning it on and making sure you’re wearing something that you added to one of the above categories.
    Especially later in the game, you still run a higher chance of people bitching about Benny getting whacked or the NCR bringing in rangers, so there’s little point standing around a bunch of npc’s waiting for somebody to say something about your outfit. Let it surprise you as you
    go about your business.
     
    Note: as of the 20150609 release, you can't just plunk checkmeout into your install, but need to run a conversion first. See the readme and screenshots under the "conversion" folder to see how.
     
    I’m sure some things may show up too much & others too little. Because it’s the sort of thing that you install to run in the background,
    showing up now and then, it’s not easy testing it thoroughly. I’ll make some adjustments depending on what people say.
     
    Needs:
    SCR, NG
     
    Permissions: GPL3
    .

    64504 downloads

    Updated

  6. Vault 112 Jumpsuit Pregnancy Fix

    This mod changes dialog and scripts in TTW to look for the Vault 112 jumpsuit and its pregnant versions instead of just the base version. Without this, pregnant characters cannot get into a Tranquility Lane lounger.
     
    If you like this mod and would like to support me, check out my Patreon.

    1640 downloads

    Updated

  7. Sexout FleshedOut (SOFO)

    The pitch


    Those gentle hands, that husky voice, those penetrating eyes, that bushy ‘tache… how could you possibly resist? Doc Mitchell – Mitch to his friends – may be getting on in years a little, but he’s still got his mojo working. And other bits. From the minute you wake up to him watching over your helpless naked body, you feel a connection, no matter how hard you may try to deny that to yourself.*
     
    How will you worm your way into his life? Heal his wounds as he did yours? Create a small oasis of domestic bliss amid a vast desert of death and perversity?
    (Or will you do none of that and be a total bitch who doesn’t deserve him? Don't!)
     
    *(“Wait a minute,” you say, “Doc M. is like really, really old – ewww!”? Dude, that’s ageist!)
     
    There's a little trailer right here:
    http://www.naughtymachinima.com/video/7119/FleshedOut-trailer
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     

    So, seriously, what’s it all about? And why does it exist in the first place?


    SexoutFleshedOut (SOFO) is a multi-path story mod for a female PC, centered on Doc Mitchell. It could be a romance story, albeit in a fallout kinda way, but there are funny bits, sad bits, you name it. Don’t worry – there will actually be sex, but it might take a while. It’s a slow mod, with the primary focus on atmosphere. Think of it as an old movie instead of a quest.
     
    SOFO is the result of trying to implement a bunch of different things I wanted to see in the Fallout universe, like more developed characters and relationships with them, and people who don’t always speak in well-rounded sentences. An old-world sense of eroticism too, maybe. I also wanted some answers: from the very beginning, you know the Doc’s got a chip on his shoulder and in vanilla it’s only by chance you hear he’s actually a widower. What happened? What’s the big secret? How many more secrets and oddities are bubbling beneath the surface in the sleepy town of Goodsprings?
     
    I also wanted to have a little fun. Some of it’s pretty silly. And then there’s some technical stuff I wanted to try my hand at too, stuff I felt was underused for the purpose of telling stories. It’s all a bit of a mad scientist experiment.
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     

    Features


    6 different main story paths, some detours and smaller choices (see the support thread for a mini-walkthrough)
    quite a bit of freeform content (there’s room for more, see the support thread)
    trivial stuff, chatter, little things to make everything feel more alive
    a soundtrack system that adapts itself to your story
    automatic bed sex positioning
    fun with anims, and the occasional special effect
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     

    Alright, I’ll give it a go. Better be worth it! What do I need?


    SexoutNG 2.6.85 or higher <--changed
    A recent SCR Beta or the current stable version <-- changed
    SexoutSpunk 0.71 or higher for its lust tracking functionality <-- changed
    Sexout Clothing Eval
    The data files (NOT the esp!) from the Groovatron
    The armor damage pack from SCS
    The New Vegas Radio Extender does not need to be installed in your game, but you're gonna need it to help you set up your soundtrack (see below).
     
    If you're upgrading from an older version of SOFO, it's best to make sure that you're not in Doc's house when you do.
     
    A good grasp of English will be necessary to get the most out of it. This isn’t a “go there, kill everybody you see” kind of mission you’re setting out on – there’s a lot of dialog and stupid wordplay. Also, even if your reading skills in English are pretty darn good, you may still have problems understanding one particular individual – this is intentional.
     
    Don't use the NVEC patch if you don't have NVEC complete.
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     

    How to set up your soundtrack


    As said above, SOFO has a soundtrack system in the form of a radio station that changes its playlist according to where you are in the story, and some other conditions. In an ideal world, it would’ve come equipped with its own tunes. But because the music industry is bat-shit crazy about copyright and has made it so that sound recordings are hardly ever automatically added to public domain, you’re gonna have to add tunes of your own. Except for maybe thinking of what songs to pick, this doesn’t take much effort, and it really makes all the difference!
     
    Just click on this little spoiler thingie here - c'mon...:

     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     

    How do I play it?


    FleshedOut becomes available the moment Doc Mitchell’s walked you to the door & given you all the indispensable stuff you’re going to need out there in the big wide world. (See? That’s just the kinda guy he is!) Talk to him, take it from there. You don’t need to make a new character, but SOFO won’t work if you’ve killed off the main Goodsprings residents.
     
    Remember that it’s all about atmos and creating a somewhat believable narrative. Don’t rush through it; take your time. Go out and wander the wastes occasionally. I intentionally use a lot of delaying tactics. Also, quite some dialog is unavailable if the NPC is sitting down (or standing up) because most of it uses handpicked idle animations.
     
    SOFO occasionally plays an animation on the player; it is recommended to play in 3rd person mode.
     
    Some parts are determined by lust, both yours and his. Doc is automatically added to Spunk's lust tracking system when you move in; you don't need to switch that on for him. If you do, you're switching it off, and you shouldn't.
    Some functionality may not work if you have your sexout duration set to a low value; 60 secs is recommended as a safe minimum.
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     

    Compatibility


    SOFO’s not likely to play nice with SexoutDocMitchell or any other mod that adds *GREETING* topics for Doc Mitchell.
    There are a few changes to Doc Mitchell’s house: ownership of stuff, a handful of items were disabled, a few things added, some items made persistent references so that I could refer to them in scripts. So conflicts can be expected from other mods that change that cell (there’s a patch for NVEC Complete 3.3c). Mods that just drop an item in it for you to pick up on your way out will likely be fine, but if you can’t find it, it’s likely under something else so use console commands like tcl or twf maybe. Them’s the breaks. These changes are needed for the story I built around this character, while mods adding gear could place that anywhere else.
    There are also a few minor changes to the house Easy Pete sleeps in, and I increased the range of Doc M’s sandbox package. That’s about it.
     
    Underground Hideout NV may have some problem with SOFO. Reasons unsure, see support topic.
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     

    Known Bugs


     
    I place most of the sex in this mod on beds because they’re right there. The positioning is tweaked as best I can, but various factors may sometimes cause that to fuck up. Aside from the usual factors (bodies, not enough space around the actors, the camera getting stuck), bed sex seems a little finnicky when it comes to the combination of NG's knockdown effect and its callback features. This has already been reported. Save every once in a while.
     
    2 scenes involve the Doc sitting down on specific furniture (a chair and a couch respectively). Due to some bug in the game engine, he will sometimes pick something else to sit on first, but then moves to where he's actually supposed to go. Let's just say your presence is a distraction to him.
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     

    Credits, a mini-walkthrough, a to-do list, faq, how to get support, etc etc will go in the second post of the Support thread.


    14650 downloads

    Updated

  8. SexoutSubmit(Obsolete)

    This mod is obsolete and is no longer supported.
    Check out new Unethical Deeds which has all features of this mod
    http://www.loverslab.com/files/file/2004-unethical-deeds/
     
     

    6957 downloads

    Updated

  9. Slaver's life - Slavery framework - Final beta for v1.0 -

    Slavery framework (for enslaving, not being enslaved)
     
    See the thread for more

    7488 downloads

    Updated

  10. SlaveCollection (Obsolete)

    This mod is obsolete and is no longer supported.
    Check out new Unethical Deeds which has all features of this mod
    http://www.loverslab...nethical-deeds/
     
     
     
     

    2440 downloads

    Updated

  11. Human Trafficking - Punishing Slaves

    Human Trafficking - Punishing Slaves
     
     
    ** What is it? **
     
    The Nexus-Mod Human Trafficking aka slavery Simple allows you to enslave and sell NPCs. This mod patches into HT to give you new options of punishing and having sex with your slaves.
     
    Important Note: This mod keeps the style of forced slavery that the parent mod establishes. So if you're looking for consensual power play, this is probably not for you.
     
     
    ** Features **
     
    - Vanilla Sex:
    The mod adds the dialog option "Service your master...", which wraps different kinds of Sexout sex options. These are the vanilla Sexout animation and are not marked to be rape, but the dialog is kept in the style of HT and doesn't give the impression of the slave to have any choice.
     
    - Punishment:
    There's also the option to rape your slaves in different ways, as well as whip them.
     
    - Pillory:
    You can put your slaves into a pillory. They will stay in the pillory until you let them out again. You can activate some machinery like an auto-whipper as well as actively rape the slave while he/she's in the pillory. You can even get another slave to participate.
    - Punishment post:
    You can also tie your slaves up in a punishment post. You can impale them on a dildo or hang them upside down, as well as actively whip them while they are in the post.
     
    - Bitch box:
    You can also put your slaves into the "Bitch box", a box with the head poking out on top, and use the slaves mouth.
     
    - Extra Items:
    Talk to a slave and say "Have you seen my stuff?", he/she will give you three custom "weapons" as well as two strap-ons.
    The strap-ons are nothing special, they are just so female PCs can do some of the animations meant to be done by male characters without looking stupid. One for you, one for if you want a female slave to participate in 3-way pillory animations. You have to equip them yourself, the ZAZ animations do not check for gender.
    The "weapons" you get are a cane, a riding crop and a special cattle prod called "Discipliner". These are all scripted to do no regular damage at all, but they do cause a little fatigue damage, so excessive beating can cause the victim to fall unconscious. Also, hitting your slaves with these will not cause panic among bystanders, or any kind of fighting to start. This only applies to hitting slaves, though, other NPCs will not get any damage either, but they will fight back.
    Warning: The dialog option "Have you seen my stuff?" only works once, if you loose any of these things, you can't get them back in a regular way (only the strap-ons, they are from Sexout Common Resources and can be bought at the Sexout Store, if you have that mod).
     
     
    ** Requirements **
    - Fallout New Vegas (duh)
    - SexoutNG
    - Sexout Common Resources
    - Human Trafficking aka slavery Simple
     
     
    ** Load Order **
    If you use the expansion Slavery expanded, put HumanTraffickingPS.esp after HumanTraffickingEX.esp
     
     
    ** Problems **
     
    Known bugs:
    - The pillory/post/box can be pushed around, and animations including them will cause them to end up in a different spot, too. I haven't found a solution yet that doesn't require a complete overhaul and doesn't impact the ease of use.
    - The mod has been primarily developed and tested with a male PC and female slaves. I tried to keep all dialogs as gender-independent (is that a word?) as possible, but there is at least one situation where the female pronouns are used, no matter the persons sex. I couldn't fix it at the time (not sure if it's possible), so I decided it is intentional to further degrade the person talked about
    - I had a bug once where a slave wouldn't move after I got her out of a pillory. It has been some time and I have changed a lot since then, but it may still happen. If this happens to you, try to put him/her into a device, then out again, and see if that works. In any case you should always have a clear save before you start any shenanigans.
    - I also had a bug where an actor wouldn't stand up anymore after a rape pass-out. Always save before you do anything.
    - The sound of any oral sex and oral rape in particular is unlogical, since the default sexout sounds don't consider that the mouth is full. I recommend using Sexout Sound Replacer and deactivating talk.
     
    Possible bugs:
    - Created with Slavery simple V5.6, could be incompatible with newer versions
    - Created with SexoutNG (not Beta), Core Version 2.9.92, Data Version 2.8.83, could be incompatible with newer versions (unlikely though)
    - There's a change in the idle animations to keep restrained slaves from playing hit animations, this could lead to incompatibilities with mods that mess with hit animations as well
    - I'm not am English native speaker, so there might be errors in the dialogs
     
     
    ** Credits **
    Created by MeanGreenBean83

    13961 downloads

    Updated

  12. Sexout Miss Moo

    What is this?
     
    If you don't like pregnancy and/or creature content DO NOT install this mod!
    As there are some (maybe) annoying effects, which could remain on the player after playing the quest, I recomend to keep a savegame before installing the mod.
     
    This mod adds a tiny quest and two perks to your game.
     
    And what is it about?
    Well ... the name of this mod should tell enough
    If you play this mod your (female) courier will get a big problem, but maybe she will get addicted to it.
     
    The idea for this mod was cut out of the still unfinished 'Mojave Schoolgirls'-mod. If you have played it and have discovered the 'Moo!' quest, you know what is is. But it contatins a little more. And if I ever keep on working on the 'Mojave Schoolgirls' the old 'Moo!' quest will be removed.
     
    This mod is basicly a experiment how 'dynamic-perks' could work and it was made because ...
     
     
    How can I start it?
     
     
    What does it contain now?
     
     
    What are the requirements of this mod?
    SexoutNG (and all of it's requirements).
    Sexout Common Resources (and all of it's requirements, too).
    Sexout PregnancyV3 (and once again all of it's requirements). If you have the new stable version (20150402.1 or later) installed, please use Miss Moo V1.23 or newer (20150419 or later). This version should work with any upcoming beta, too.
    If you still have Pregnancy 20140707.9 or older installed, please keep using V1.1 (20150301)
     
    How should I install the mod?
    Install the 7z-file with the package-manager of FOMM. Or unpack it and put it in your data-folder.
     
    How should I DEINSTALL the mod?
    Do not deinstall/delete the mod while having some of the perk-effects on your courier!
    They can become permanent!
    If your courier has one of the perks ...
     
     
    Are there any known incompatibilitys?
    I don't know.
    Tested it with a lot of other sexout mods installed.
    Maybe you will get some problems with mods which change the place east of Devils Gullett or edit the behaviour of the Bighorners.
    It's rather silly to play it with a companion, because he/she will not react to what happens to the courier. (But this is a flaw of many mods.)
     
    Are there any known issues?
    I hope I have found all errors I made while changing the mod to the new stable Sexout Pregnancy version.
    So tell me!
     
     
    What has to be done next?
    Well ... bugfixing never ends.
    Balancing the perks. I would be happy, if you would give me your suggestions. The first perk, you get, should be simply annoying, so you realy want to get rid of it again. But the second one should keep the game playable. With all the consequences, you have to arrange with.
    The dialogues are very rough and full of errors. As I am a non-native-english-speaker (and writer), don't expect to much.

    What are the planed features?
    I don't want to expand the (quest-)content of this mod very far.
    But as I made this mod 'controlable with NX', maybe YOU want to use some content (the Miss Moo Perk)?
     
    This are the things, I want to include next:
    WARNING!!! SPOILER!!!
     
     
    How can this mod be 'controled' with NX-variables?
    This is, what I made by now.
    But it is not fully tested!
     
     
    Maybe I should make a variable that blocks the conversation topics for bighorners, so you can add own topics without seeing mine the whole time, too?
     
    Credits and thanks ...
    ... to the crators of sexout and all it's mods.
    ... to all the creative and helpfull people at loverslab. Especially to Halstorm, BruceWayne, DoctaSax and a lot of other people for their patience with a noob asking stupid questions.
     
    ... to Snakeleafclover for reworking the dialoges in Beta 2!
    ... and obviously to User29 for his gorgeous 'Breeder' and in particular for the 'bighorner'-quest: If you had finished it as I expected, I never would have begun to make my own little farm
     
    Full changelog:
     
     

    14404 downloads

    Updated

  13. Stealth armor mark 2 Spectre Style

    What new with this version.
    Added in some sweet looking shoulders for female players to use that will spawn in with the armor.
    Also did some base scripting to pave way for hal to add pregnant support through his mod to remove any chance of problems down the road.
    If you already completed the stealth suit quests it should now switch you over to brokencrash spectre suit.
    Let me know if they are any problems with the new scripts.
     
    Description
    This mod replaces the stealth suit mark 2 with ghost armor by brokencrash and includes pregnant support for the armor as well.
    All spoken components are tied to all four versions of the armor as well as the stimpack usage and med-x as well.
    My comp is having overheating issues while gaming so cannot play for long periods I need people to test and make sure all the quests are still working. Once that is done I will think about adding in other effects on to the armor.
     
    requirements
    1. ghost armor by broken crash please delete his esp http://www.nexusmods...as/mods/41657/
    2. sexout common resources and all of it requirements http://www.loverslab...le-version-scr/
    3. pregnancy by halstrom http://www.loverslab...stable-version/
    4. old world blues must be installed as well.
    5. This current version overwrite hals pregnant swapping scripts with ones for my mod any updates in his area can cause problems tell we get it resolved.
    this mod is in alpha stages I need people to test it and make sure it works. It works with his current version of stable pregnancy as of 3-17-2015.
     
    If there is a demand for the shoulders, gloves, and goggles I will put them in a container in the x13 lab somewhere for you all to find.
     
    did not create any of the textures or meshes used in this mod I give all credit to the original armor marker
    brokencrash for his amazing armor works here http://www.nexusmods...gas/mods/41657/
     
    I wish to thank Halstrom for all his advice and getting my squared away when working on the mod.
     
    Pride thanks for telling me how to post something in the download section.
     
    If you guys want other colors on the red shiny pieces let me know and I can try and put something together.
     
    What is next
    I plan to add more quests to further upgrade the armor I am open to suggestions on what they could be or do. They will most likely be in a separate testing grounds in the Mojave desert area. I intend for it to eventual lead to the armor having a stealth boy effect while crouching down the road after a long quest chain.
     
    What needs to be tested is the perk that upgrades the suit. I need to know if it applies to all four of the suits if you complete it while only wearing one version of it.

    1257 downloads

    Updated

  14. Sexout Sexkey

    What is this mod?
    This is a very simple mod. Get someone or something in your cross-hairs... press X... have sex. Works with everything supported by Sexout.
     
    What happens?
    Sex occurs between the player (yourself) and the NPC or creature in the cross-hairs and requires support through Sexout. There is no support to make two NPC's have sex with each other. There is also no support for selecting the sex act that will happen. It is random.
     
    Why use it?
    It isn't dependent on SCR or anything else except Sexout and Sexout's required files. . If there are animation issues with a Sexout Supported Character this mod can be used to test to see if any animation occurs. Also sometimes you might just have an ... itch .. that you need to scratch... . I am sure you get my meaning
     
    Any issues?
    There is only one key that is used for sex. Hence the name Sexkey. This key is "X". Any mod that uses the same key can and will likely conflict with this mod. Project Nevada is one example. The stealth key is "X". Hopefully you can change the mapping of that mods key as you can in Project Nevada.
     
    How to I use it?
    Get some NPC or creature in your crosshairs.
    Press "X" for a little less than a second.
    Sexkey takes over from there.
     
    What are the requirements?
    A bit of perversion
    Sexout and all it's requirements installed properly.
    Sexout Sexkey.
    That's it.
     
    What's going to happen in the future?
    I don't know. The mod itself has been tested for a very long time. It was last updated from the original creator Elerneron January 11th 2012. That is a lot of testing. It is solid and reliable in form. Any changes would only extend this reliability provided I can gain the skills to make these changes. There is no intention of adding any ability to select the type of sex you get. For that you can try Sexout Bangatron! It is a work in process and requires SCR. With that mod you can have more control over the selection of the sex that occurs.
     
    Possible additions is an MCM menu and the ability to map a key to one of your choosing, but until I start fiddling inside the GECK I am not sure what can happen or when it will happen. Until that time you will just have to enjoy your instant sex with a press of a finger...
     
    Support:
    As I am not the person that created this mod there is little that I can do with support. Fortunately it is a very simple mod that works pretty reliably. I would appreciate any support questions to be directly related to this mod. Thank You.
     
    Credit:
    Elerneron for the original creation of this mod.

    51806 downloads

    Updated

  15. Sexout Slavers 3

    Here is the first episode of SexoutSlavers3 entitled 'The revival of slavery' which allows you to start a slave career that I hope will be long.

    16399 downloads

    Updated

  16. SexoutStore

    DESCRIPTION
    This mod adds a cell with vendors that sell every playable item included in SexoutCommonResources, with the exception of the pregnant versions of armors that the Pregnancy mod auto-replaces (in those cases I sell the original base armor only). This very likely includes some mod-specific items that shouldn't be available to the player, so I will remove those on request.
     
    A map marker is added (but not fast travel enabled) on load and is marked S.O. Bunker. The entrance is a bit before Primm.
     
    TO MODDERS
    Anyone who has a series of outfits/items/whatever added to SCR is welcome to request that I remove them from the Store altogether, move them from the main generic vendors to a special room/NPC, or anything like that. As long as I have the ability to do it and it doesn't somehow make it so inconvenient it defeats the purpose, I'll implement it.
     
    PLEASE READ THIS BEFORE REPORTING ISSUES
    This plugin takes the items contained within SCR and creates a location and vendors for them to be sold. None of the items for sale are actually present within the SexoutStore plugin. In other words, problems with the cell or the vendors (not selling things they should, for example) should be reported in this thread. Problems with the sold items themselves (such as missing/incorrect/broken/old textures/meshes/stats) need to be reported to the SexoutCommonResources thread as I am simply referencing the records within there and can't fix any errors that may be occurring. Any and all items held by RS officers (identifiable by the existence of a rank before their name in case their clothing is what's having a problem) are resources provided by this mod's .bsa and should be reported here.
     
    LEGAL
    During the period that SexoutStore (henceforth referred to as "the Mod") is under active development, the following restrictions shall be in effect:
    The Mod may be translated into other languages and hosted without my permission as long as only the .esm file is hosted and the player is directed to this thread for the assets.
    With the exception of the above, the Mod may not be hosted in any form on any site, with the exception of Lovers Lab, unless permission is requested and granted. Requests shall be made via PM and a lack of response shall be considered to be equivalent to a "No".
    New mods requiring the Mod as a master may be created without permission as long as they do not alter or utilize existing NPCs, concepts, or events from the Mod.
    New mods that alter or utilize existing NPCs, concepts, or events from the Mod must be approved by me to ensure that it properly fits within the current structure and future plans for the Mod.
    The Mod will be considered to be inactive when/if one of two things occur; 1) I specifically state that the Mod is no longer under active development using a post in this thread, 2) I fail to log on to Lovers Lab for a period of ninety days. If the Mod is in an abandoned state, it, and all its original assets, may be freely distributed and modified as long as credit is given to me, with the exception that the mod may not be hosted in any form on the Nexus. Another Lovers Lab user may take over active development of the inactive Mod if they so desire. If no user has taken over active development, I reserve the right to remove the Mod's inactive status and resume active development myself at any time.
     
    As the Mod is a resource, it will not at any point be in a finalized state.
     
    If the Mod's status changes from inactive to active or finalized to active, any site that is currently hosting the Mod will be permitted to continue hosting the Mod in the form it was in when the Mod was declared inactive or finalized. Future updates may not be hosted without first satisfying the restrictions. This rule also applies to any site hosting the Mod before these restrictions were published.

    85775 downloads

    Updated

  17. SexoutVanessa

    Name
    SexoutVanessa
     
    Requirements
    - SexoutNG by Prideslayer
     
    - Vanessa by GePalladium
     
     
    Description
    Replaces the fade to black sex scenes in the ' Vanessa ' companion mod with sexout animations. I haven't actually played with the companion yet so if there's something I missed let me know.
     
    Installation
    Drop the .esp inside your FNV Data folder and activate it in your load order.
     
    Credits
    GePalladium for the companion mod
    Prideslayer for SexoutNG

    21173 downloads

    Updated

  18. Sexout TTW Encounters

    A TTW-counterpart to SexoutConsequences, adding simple Sexout content throughout the Capital Wasteland.
     
    Content so far:
     
     
     

    20997 downloads

    Updated

  19. [DEPRECATED] SexoutSlavers 2 - Final demo version

    Deprecated because Sexout Slavers 3 is launched.
     
     
    Slavery mod
     
    Requirements :
    NVSE 4 : can be found here
    NVSE Extender 11 : can be found here
    SexoutNG 2.6.82 : can be found here
    Sexout ZAZ : can be found here

    Recommended :
    CASM ( REAL COMPLETE quick saves) : can be found here

    This mod uses intensively NX_Vars so never integrate this mod or any mod depending of it in a bashed patch.
    For more informations on the subject read this.
     
     
    No support will be done if an automatic or quick save from vanilla Fallout has been reloaded.
     
    Please, for any support question, add your load order in a spoiler, thanks.

    6207 downloads

    Updated

  20. [WIP] Sexout Slavers 3 TECHNICAL ALPHA

    Base technical test for Sexout Slavers 3. Closed cause perfect. Thanks to testers.
     
     
    Required :
    Sexout and all needed dependencies
    SexoutCommonRessouces and all needed dependencies

    Useful :
    Sexout Drugging
    SexoutZaZ

    Features and documentation :
    See next posts

    739 downloads

    Updated

  21. SexoutPositioning

    Here is a positioning mod for SexoutNG. Current Version: v0.3op (current version is SexoutPositioning-Odessa-Fix.7z)
    If you have any problems with the mod, report them in the Support Topic.
     
    Current Features:
     
    When a SexoutNG sex act begins AND the player is involved, Sexout positioning will kick in with a message displayed that it's now active.
    Once positioning is active it will respond to 10 keys as follows (NOTE: these are the keyboard 1-0 keys, not the numkeys on an extended keyboard):
    1 - move selected actor forwards
    2 - move selected actor backwards
    3 - move selected actor left
    4 - move selected actor right
    5 - move selected actor up
    6 - move selected actor down
    7 - change selected actor (starts with B, then A, then C, then B again... will toggle select all actors off if it was toggled on)
    8 - toggle select ALL actors (keys 1-6 will now move all actors if toggled on, select previous selected actor if toggled off)
    9 - reset all actor positions to starting position before any changes were done
    0 - toggle sexout timer on and off
    keys 1-6 take effect as long as the key is held down, keys 7-0 take effect after they have been released

    When the sex act ends, Sexout positioning will shut off.
     
    Current Issues:
    When the timer is paused, sometimes one or all of the actors will get redressed. (will fix with Prideslayer's input)
    Toggling the timer on and off will not stop Sexout Lust from managing the Sexout timer as it wants to.
    Foot IK is still active so moving actors up and down can be blocked by collision with the ground or the other actors.
    if you're using the Groovatron, you'll need to remap the default key for GroovySettings from 0 to something else.

    Debug:
    Debug messages are currently ON by default (later releases will include a toggle).
    If you get an Abort message, positioning will be turned off for the current act (unrecoverable error).
    Check console messages after an abort and report what happened in the support topic.
    If you get a WTF message, something unexpected happened (some are unrecoverable errors, some not).
    Check console messages after a WTF and report what happened in the support topic.

    Credits:
    Prideslayer
    Odessa

    Change Log:
    06-14-13 Initial Release.
    06-17-13 Changes Main Spell to correctly ascertain which actor has the data needed in their NX vars.
    07-04-13 Makes console messages more verbose and attempts to start clean each sex act.
    07-04-13 Correction of bug that would have caused sex acts near the player to reset the player.
    07-06-13 Added protection to spells so that if they are dispelled and then execute one more frame of ScriptEffectUpdate, they'll do nothing (no repeat of code).
    07-07-13 Add a timer in SpMonitor to make sure that GetSelf returns an actor before giving up and aborting.
    11-20-14 Uploaded new version containing Odessa and Prideslayer's updates.

    20869 downloads

    Updated

  22. Sexout MojaveSchoolgirls [Outdated]

    Welcome to the 'Mojave Schoolgirls'
    (Current Version Alpha 0.51)
     
    This mod is outdated!
    Parts of it will not work with the recent versions of SexoutNG, SCR and PregV3.
    As I currently have no time for mod creating please consider this mod as 'currently death'!
    I still have plans for the teacher/headmaster and his 'school of love and fetish', but maybe I will never make it.
    If you want to rework it, take parts or all of it to make your own mod, feel free to do it. I would be honoured.
    NEWS: Dany2306 has recently asked for permission and has begun to rework the mod. Look here: http://www.loverslab.com/topic/37641-rework-of-mojave-schol-girls/
     
    WARNING:
    1. - I was told, that this mod changes some content in Goodsprings (Saves, Names, Descriptions, Topics etc.) to German! By cleaning the dirty edits I ran into some issues, I can't fix as I imagined.
    2. - [2013.10.18] As a lot of things in NG, SCR and Preg have changed since I made this version, a lot of content in this mod will not work anymore!
    3. - English is NOT my first language, so the dialogues need a lot of rework. If someone would like to help I would be honoured!
    4. - I am still an beginner/noob in modding New Vegas and Sexout. There are a lot of bugs and a lot of content that could have been made much smarter. Be free to make suggestions, how to solve the issues!
     
     
    What does this Mod do?
    This Mod brings some sex to the Wastelands.
    OK.
    Basicly this Mod was created to bring some "Fetish-Fun" to the Mojave-Wasteland, especially to Goodsprings for now.
    As (1.) I still have no "Fetish-Clothing" like a Schoolgirl-Dress, a Waitress-Dress, a Nurse-Dress maybe something like a Nun etc. and (2.) by figuring out how GECK and Sexout works, I got astray and made some strange and silly things. Maybe you will like them.
     
    But still this is the basic-concept:
    There is a group of people in the Mojave who have some special sexual perferences. They are leaded by a man who calls himself The Teacher. He likes to give young women dressed as Schoolgirls some special "lessons".
    After joyning in this "Game" the female Courier can talk to the other Villagers and ask for their whishes how the "Schoolgirl" can be taught a little more.
     
    Most of this content is NOT included so far (because I don't have the propper dresses, and it is no fun without them.)
     
    But there are three more Quests included, which can be played after making the basic "Schoolgirl"-Quest.
    Well, there is a lot of sex in it, and someday it will be much more.
     
    NEW in Alpha 0.5(1):
    Among the still existing Basic-Quest "Back to School" you can get a little glimpse into the first part of the new Main-Quest, called "Curiosity killed the cat!". But it is just a little glimpse. Please be patient!
     
    What are the requirements for this mod?
    Fallout New Vegas
    SexoutNG (Last edits made with 2.6.77)
    Sexout Common Recouses (Last edits made with ALPHA/BETA 20130328.1!)
    Sexout Pregnancy (Last edits made with ALPHA/BETA 20130325.1!)
    The SexoutZAZ Animations should be installed.
     
    You have to play a female Courier, Sorry!
     
    For further Informations, Requierments, Suggestions, Hints, known Issues and the Questlog go to the second post of the Support-Tread or scroll down to the second post, if you are already reading the Support-Topic!
     
    WARNING!
    Playing this mod could be a waste of your precious time!
    It is WIP, maybe full of bugs, could be better done and maybe it would have been better I hadn't wasted my time with modding.
    So I humbly beg your pardon for makeing it.

    3728 downloads

    Updated

  23. Re-Work MSexVeronica

    This is Very much MAVIA's Mod,
     
    I am tweaking it, and modifying many thing as I go along. They were fine with someone picking it up, and adapting, or working on it, and so I am trying, as it had become some what dated.
     
    NOW Has MCM
     
    It is very much a WIP, I have a long way to go with it, and many things I want to adapt to it. I have a lot to learn as I go also, so work will not be super fast.
     
    I want Very much to give all credit for such a wonderful imagination, and fun mod to MAVIA. I just saw it as a good place for me to start experimenting with FONV modding, and I hope I am helping the mod some as I go along. If it is just a big mess I am sorry, I am just trying my best.
     
    what it does, as Mavia put it
    Adds sex and dominance/submission/slavery with Veronica and Cass, when they are your companions.
     
    {{{}}}
    [From Mavia's Page]
    For a more extreme experience, ask her to make you her slave. This can only be done once per companion (Galgat Not true right now, I have it where you may become slave, and free as much as you want) and adds new domination actions, at your mistress's whim: clothing restrictions, movement restrictions, mini quests to fuck old friends or whore yourself out.
     
    The frequency of these interruptions can be changed, in case you want some semblance of a normal life. Open the settings book in the Aid section of your Pip-Boy to select the frequency. The options are 40 / 100 / 240 / 480 seconds. Cass/Veronica won't bug you in combat, or if They are not nearby (i.e. you've left her waiting somewhere).
    ((Galgat I believe I have all these setting in the MCM I made now, but the Book is still there))
    {{{}}}}
     
    A hint if all your stuff is removed, and you need to find it look around the 188 trading post. or try to make your way back to it, and scearch there.
     
    If you have played MAVIA's Mod, you will see that I have added quite a bit more substance to the Player enslavement part, I will be adding to the Companion latter, but there are many things I need to shore up, and yes it has bug's, and some of them I may have made, or added.
     
    Please be patient with me, I have home responsibilities too.
     
    REQUIRES
     
    SexoutNG >Latest Version and everything that is needed to make it work.
    ZAZ-DataPack >latest version
    SexOutCommonResources >Latest version
    The Mod Configuration Menu >>Needed for the MCM Menu
    Should have >> [sCR] Spectrums Toy Pack
    It makes use of some of Spectrum Warrior's toys. If you have these installed, use the MCM settings to tell the mod so it can use them. If you don't, the default setting is not to use them (as it creates big ugly missing-object displays in-game).
     
    RECOMMEND
     
    GBS_ModderStuff >>I have known them a long time anything you get is really super.
    Populated Casinos light/Medium/heavy, your choice
     
    Sexout Soliciting >> I have not have it major conflict with this mod, and I like it
    Sexout Tryout >> Great MCM Covers a lot of ground, May need to tone it down some with this mod but its a good one
    Sexout Spunk >> Visuals alone make it a nice extra, and it has so much more
     
    Lots of other good mods here, and friendly Modders
     
    INSTALLATION
     
    Install with FOMM.
    Or you could install it by extracting the Download, and placing the Data folder in your main FONV folder, and let it write it's
     
    self in, but the better way it FOMM the improved version that Pridslayer set up.
     
    I hope I have not missed any needed Item's.
     
    Things I have changed or attempted to fix
     
     
    0. I have been concentrating on the PC humiliations mostly right now, and will get to the companions latter as I gain experience with FONV
     
    1. I fixed the problem with the mistresses moving you to good spring's or Novac, when you were in one of the casinos, thus causing you to leave all your weapons behind.
     
    2. Fixed a slew of animations that were not numbered properly and would not work because of this, I think my understanding on that was that they had been re numbered, and Mavai never came back to fix them. I did not always use the Piss animation 301 I believe it is, as there is no actual pee stream, and I felt in many case's mouth to genital in some manor or other was more logical.
     
    3. fixed a lot of dialog,(Added a bunch more randomness to the dialog, and comments, and much more dialogue) and sex routines, and changed a bunch things about them
     
    4. added a few more bondage items, and clothing that would be placed on the Player. plan to add more.
     
    4-1. Made fixes to keep from getting to many of some item, as many of them were added each time they were applied.
     
    5. Added Callback to many of the sex act to initiate Last remarks rather than the NPC to just fuck, and leave, I gave them a last remark before leaving.
     
    6. lots of tweaks and changes I can not remember them all.
     
    7. added a dance routine, that the Owner may force you to do,(after being told to dance, there is a 5 sec delay, and the owner will prompt you to get dancing and the dance should begin ) it is set on a 2 min. timer right now I know is long, but I have been testing, I will may make and adjustment to this or set the time to the sexoutNG sexact length. Latter
     
    8. you can get free, and be enslaved again as much as you want right now, it was best while I was testing, and for entertainment I see no reason why you should not be able to be enslaved any time your feel like it, and enjoy the free your self parts as many times as your wish.
     
     
    9. I believe I have rectified the getting to many Prostitution clothes, Mavai did not check if you had the item, and added one every time it was force equipped, hopefully this will keep them from getting stuck on as well.
     
    10. I have attempted to stop some of the interrupts by the owner during sex act's and talking to other NPC. But the way Mavai did the quest script like a function call, instead of a Loop script. placing return's, at points to keep the script from continuing. I hope over time to include Toggle variable's and then stopping these Interrupts will be better possible. But this takes time, to test, so that while fixing one problem I do not mess something else up.
     
    11. I have been setting up different dialog for the Male/Female NPC when selling your self, so they sort of seem more gender friendly. (Example Females won't say "I got a Hard on for you" I Hope)
     
    12. Sunny may have another dialogue added, for her best friend, a humiliation for the PC only right now.
     
    13. It is very much a work in progress, and many problems it had, May still be there, and I may have added more I am working on them, and in the process, I hope to get better acquainted with FONV, and Sexout.
     
    14. Clothing should not get constantly changed, Cass/Veronica should only pick another item for you to wear, when you are naked, which they tend to make happen quite often if you allow them to swap your clothing in the setting's book, ( Mavia had it sort of set that way, but they would get past her naked only setting a lot, I think I have stalled that.)
     
    Once Get main Events functioning right
     
    I hope to add some minor quest's, and extra event's.
     
    I will probably set the Go back to places like Good springs, and Novac to once a day, or maybe even a longer period between there happening.
     
    I want to get away from the timer events some, and more to a random happening, instead of the Owner plowing you with something every 40 sec or 10 min.
     
    I intend to add and option MCM for if indoors, they will not take you to Good Springs, or Novac, or Mojava, when I have time Maybe. Might be handy if you were deep in a dungeon, and suddenly they take you away.
     
    If I have messed it up I am Sorry, And if Mavia comes back, and wishes to take it all back, they are very welcome.
     
    I guess that's about it, if it works for your great, if not I am Very sorry.
     
    Sense this is a Re-work Of and existing mod you may find many answers to problems already solved in On Mavia's Page http://www.loverslab.com/files/file/35-msex-veronica-ds/
     
    Problem Mods I have found so far
     
    1. FalloutNVCheatTerminal. I hope I have addressed this problem in the 0.004 update., but as I do not use the mod, I can not be sure. Be sure to read the Update note on it.
     
    Thanks Credits
    Thanks to Mavia for this wonderful mod, and imagination
    Thanks prideslayer for Sexout and for answering my questions, I bugged him too Much.
    Thanks Odessa for helping me with script, and encouraging me.
    Thanks tomm434 for giving me heads up on some MCM stuff
    Thanks Panthercom for encouraging me, and testing early stuff
    Thanks Molevalence for encouraging me, and testing early stuff
    Thanks So many others, that have been so helpful here

    10992 downloads

    Updated

  24. SexoutRex TTW Edition

    A reiteration of SexoutRex by reivzje to include Tale of Two Wastelands functionality.
     
    Basically, this mod lets Rex and Dogmeat fuck your female companions. Veronica, Cass, Sunny, Cross, Clover, Sydney, Lucy West, Bittercup, Brianna, Willow, ANY Female companion, And yourself.
     
    For dog on female sex, talk to the female in question. There will be a top level dialogue option allowing you to sic your dog on her. For yourself you'll have to talk to dogmeat or rex.
     
    Didn't include Amata because there's like 4 versions of her and I'm not sure which version the mod uses (if it's even TTW compatible at this time.) Should work now.
     
    Requires Sexout (Duh) And Tale of Two Wastelands. If you do not use TTW use the original version posted in the link above.
     
    The Willow version requires companion willow. Willow version no longer necessary.
     
    The Willow version re-added. It's not required for Willow per se, as dogmeat and rex will still fuck her just fine without it. However, using the willow version will add support for J.T... and a bonus for Willow*J.T.
    A little warning though: J.T. is more than a little defensive of Willow, and won't allow any other dog to screw her while he's following.

    8608 downloads

    Updated

  25. SexoutSlavers2 dialogue fix

    WARNING: Provided screenshot might be considered a spoiler. Only use as an example if you've played SS2 before!
     
    SexoutSlavers2 is a great mod, but the dialogue was killing the immersion for me. This is my attempt to fix that.
     
    Some things you need to know:
     
    - I've never modded anything before. This should be a basic fix, but back up your .esps/.esms and save files just in case.
    - This fix only changes dialogue, notes, terminals etc, hence the small file size. It does not add or alter any mod features, nor could I.
    - This is not a replacer for SexoutSlavers2.esm - you must include that file. Drop this .esp somewhere in the load order beneath it.
     
    Some things you might want to know:
     
    - I took a lot of liberties with this. Sometimes it wasn't clear what the mod author meant in his writing, and I just rewrote the text completely. Sometimes I added flavour text or quips. I also added some definition to the slave/master dialogue and the 'mind break' training scenarios, and some cusses when you get rejected. Everything was intended to fit the situation as I saw it, but the changes might not be to your personal taste. In theory, you could just disable the esp and it should return to the old writing. In theory.
    - I didn't clarify the Jeannie May quest, but hopefully you know where to look by now (she didn't spend all her time at the motel!).
    - I might not have caught everything in amongst GECK's thousands of expandable categories, so let me know if anything major hasn't been rewritten. There might also be some Britishisms - I tried to go back and Americanize everything (as per the setting) but again, I might have missed a word or two.

    1221 downloads

    Updated


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