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These Fallout New Vegas mods are all related to the Sexout sex framework and thus are of an adult only nature.

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  1. Slaver's life - Slavery framework - Final beta for v1.0 -

    Slavery framework (for enslaving, not being enslaved)
     
    See the thread for more

    6,781 downloads

    Updated

  2. SlaveCollection (Obsolete)

    This mod is obsolete and is no longer supported.
    Check out new Unethical Deeds which has all features of this mod
    http://www.loverslab...nethical-deeds/
     
     
     
     

    2,368 downloads

    Updated

  3. Human Trafficking - Punishing Slaves

    Human Trafficking - Punishing Slaves
     
     
    ** What is it? **
     
    The Nexus-Mod Human Trafficking aka slavery Simple allows you to enslave and sell NPCs. This mod patches into HT to give you new options of punishing and having sex with your slaves.
     
    Important Note: This mod keeps the style of forced slavery that the parent mod establishes. So if you're looking for consensual power play, this is probably not for you.
     
     
    ** Features **
     
    - Vanilla Sex:
    The mod adds the dialog option "Service your master...", which wraps different kinds of Sexout sex options. These are the vanilla Sexout animation and are not marked to be rape, but the dialog is kept in the style of HT and doesn't give the impression of the slave to have any choice.
     
    - Punishment:
    There's also the option to rape your slaves in different ways, as well as whip them.
     
    - Pillory:
    You can put your slaves into a pillory. They will stay in the pillory until you let them out again. You can activate some machinery like an auto-whipper as well as actively rape the slave while he/she's in the pillory. You can even get another slave to participate.
    - Punishment post:
    You can also tie your slaves up in a punishment post. You can impale them on a dildo or hang them upside down, as well as actively whip them while they are in the post.
     
    - Bitch box:
    You can also put your slaves into the "Bitch box", a box with the head poking out on top, and use the slaves mouth.
     
    - Extra Items:
    Talk to a slave and say "Have you seen my stuff?", he/she will give you three custom "weapons" as well as two strap-ons.
    The strap-ons are nothing special, they are just so female PCs can do some of the animations meant to be done by male characters without looking stupid. One for you, one for if you want a female slave to participate in 3-way pillory animations. You have to equip them yourself, the ZAZ animations do not check for gender.
    The "weapons" you get are a cane, a riding crop and a special cattle prod called "Discipliner". These are all scripted to do no regular damage at all, but they do cause a little fatigue damage, so excessive beating can cause the victim to fall unconscious. Also, hitting your slaves with these will not cause panic among bystanders, or any kind of fighting to start. This only applies to hitting slaves, though, other NPCs will not get any damage either, but they will fight back.
    Warning: The dialog option "Have you seen my stuff?" only works once, if you loose any of these things, you can't get them back in a regular way (only the strap-ons, they are from Sexout Common Resources and can be bought at the Sexout Store, if you have that mod).
     
     
    ** Requirements **
    - Fallout New Vegas (duh)
    - SexoutNG
    - Sexout Common Resources
    - Human Trafficking aka slavery Simple
     
     
    ** Load Order **
    If you use the expansion Slavery expanded, put HumanTraffickingPS.esp after HumanTraffickingEX.esp
     
     
    ** Problems **
     
    Known bugs:
    - The pillory/post/box can be pushed around, and animations including them will cause them to end up in a different spot, too. I haven't found a solution yet that doesn't require a complete overhaul and doesn't impact the ease of use.
    - The mod has been primarily developed and tested with a male PC and female slaves. I tried to keep all dialogs as gender-independent (is that a word?) as possible, but there is at least one situation where the female pronouns are used, no matter the persons sex. I couldn't fix it at the time (not sure if it's possible), so I decided it is intentional to further degrade the person talked about
    - I had a bug once where a slave wouldn't move after I got her out of a pillory. It has been some time and I have changed a lot since then, but it may still happen. If this happens to you, try to put him/her into a device, then out again, and see if that works. In any case you should always have a clear save before you start any shenanigans.
    - I also had a bug where an actor wouldn't stand up anymore after a rape pass-out. Always save before you do anything.
    - The sound of any oral sex and oral rape in particular is unlogical, since the default sexout sounds don't consider that the mouth is full. I recommend using Sexout Sound Replacer and deactivating talk.
     
    Possible bugs:
    - Created with Slavery simple V5.6, could be incompatible with newer versions
    - Created with SexoutNG (not Beta), Core Version 2.9.92, Data Version 2.8.83, could be incompatible with newer versions (unlikely though)
    - There's a change in the idle animations to keep restrained slaves from playing hit animations, this could lead to incompatibilities with mods that mess with hit animations as well
    - I'm not am English native speaker, so there might be errors in the dialogs
     
     
    ** Credits **
    Created by MeanGreenBean83

    12,332 downloads

    Updated

  4. Sexout Miss Moo

    What is this?
     
    If you don't like pregnancy and/or creature content DO NOT install this mod!
    As there are some (maybe) annoying effects, which could remain on the player after playing the quest, I recomend to keep a savegame before installing the mod.
     
    This mod adds a tiny quest and two perks to your game.
     
    And what is it about?
    Well ... the name of this mod should tell enough
    If you play this mod your (female) courier will get a big problem, but maybe she will get addicted to it.
     
    The idea for this mod was cut out of the still unfinished 'Mojave Schoolgirls'-mod. If you have played it and have discovered the 'Moo!' quest, you know what is is. But it contatins a little more. And if I ever keep on working on the 'Mojave Schoolgirls' the old 'Moo!' quest will be removed.
     
    This mod is basicly a experiment how 'dynamic-perks' could work and it was made because ...
     
     
    How can I start it?
     
     
    What does it contain now?
     
     
    What are the requirements of this mod?
    SexoutNG (and all of it's requirements).
    Sexout Common Resources (and all of it's requirements, too).
    Sexout PregnancyV3 (and once again all of it's requirements). If you have the new stable version (20150402.1 or later) installed, please use Miss Moo V1.23 or newer (20150419 or later). This version should work with any upcoming beta, too.
    If you still have Pregnancy 20140707.9 or older installed, please keep using V1.1 (20150301)
     
    How should I install the mod?
    Install the 7z-file with the package-manager of FOMM. Or unpack it and put it in your data-folder.
     
    How should I DEINSTALL the mod?
    Do not deinstall/delete the mod while having some of the perk-effects on your courier!
    They can become permanent!
    If your courier has one of the perks ...
     
     
    Are there any known incompatibilitys?
    I don't know.
    Tested it with a lot of other sexout mods installed.
    Maybe you will get some problems with mods which change the place east of Devils Gullett or edit the behaviour of the Bighorners.
    It's rather silly to play it with a companion, because he/she will not react to what happens to the courier. (But this is a flaw of many mods.)
     
    Are there any known issues?
    I hope I have found all errors I made while changing the mod to the new stable Sexout Pregnancy version.
    So tell me!
     
     
    What has to be done next?
    Well ... bugfixing never ends.
    Balancing the perks. I would be happy, if you would give me your suggestions. The first perk, you get, should be simply annoying, so you realy want to get rid of it again. But the second one should keep the game playable. With all the consequences, you have to arrange with.
    The dialogues are very rough and full of errors. As I am a non-native-english-speaker (and writer), don't expect to much.

    What are the planed features?
    I don't want to expand the (quest-)content of this mod very far.
    But as I made this mod 'controlable with NX', maybe YOU want to use some content (the Miss Moo Perk)?
     
    This are the things, I want to include next:
    WARNING!!! SPOILER!!!
     
     
    How can this mod be 'controled' with NX-variables?
    This is, what I made by now.
    But it is not fully tested!
     
     
    Maybe I should make a variable that blocks the conversation topics for bighorners, so you can add own topics without seeing mine the whole time, too?
     
    Credits and thanks ...
    ... to the crators of sexout and all it's mods.
    ... to all the creative and helpfull people at loverslab. Especially to Halstorm, BruceWayne, DoctaSax and a lot of other people for their patience with a noob asking stupid questions.
     
    ... to Snakeleafclover for reworking the dialoges in Beta 2!
    ... and obviously to User29 for his gorgeous 'Breeder' and in particular for the 'bighorner'-quest: If you had finished it as I expected, I never would have begun to make my own little farm
     
    Full changelog:
     
     

    13,021 downloads

    Updated

  5. Stealth armor mark 2 Spectre Style

    What new with this version.
    Added in some sweet looking shoulders for female players to use that will spawn in with the armor.
    Also did some base scripting to pave way for hal to add pregnant support through his mod to remove any chance of problems down the road.
    If you already completed the stealth suit quests it should now switch you over to brokencrash spectre suit.
    Let me know if they are any problems with the new scripts.
     
    Description
    This mod replaces the stealth suit mark 2 with ghost armor by brokencrash and includes pregnant support for the armor as well.
    All spoken components are tied to all four versions of the armor as well as the stimpack usage and med-x as well.
    My comp is having overheating issues while gaming so cannot play for long periods I need people to test and make sure all the quests are still working. Once that is done I will think about adding in other effects on to the armor.
     
    requirements
    1. ghost armor by broken crash please delete his esp http://www.nexusmods...as/mods/41657/
    2. sexout common resources and all of it requirements http://www.loverslab...le-version-scr/
    3. pregnancy by halstrom http://www.loverslab...stable-version/
    4. old world blues must be installed as well.
    5. This current version overwrite hals pregnant swapping scripts with ones for my mod any updates in his area can cause problems tell we get it resolved.
    this mod is in alpha stages I need people to test it and make sure it works. It works with his current version of stable pregnancy as of 3-17-2015.
     
    If there is a demand for the shoulders, gloves, and goggles I will put them in a container in the x13 lab somewhere for you all to find.
     
    did not create any of the textures or meshes used in this mod I give all credit to the original armor marker
    brokencrash for his amazing armor works here http://www.nexusmods...gas/mods/41657/
     
    I wish to thank Halstrom for all his advice and getting my squared away when working on the mod.
     
    Pride thanks for telling me how to post something in the download section.
     
    If you guys want other colors on the red shiny pieces let me know and I can try and put something together.
     
    What is next
    I plan to add more quests to further upgrade the armor I am open to suggestions on what they could be or do. They will most likely be in a separate testing grounds in the Mojave desert area. I intend for it to eventual lead to the armor having a stealth boy effect while crouching down the road after a long quest chain.
     
    What needs to be tested is the perk that upgrades the suit. I need to know if it applies to all four of the suits if you complete it while only wearing one version of it.

    1,168 downloads

    Updated

  6. Sexout Sexkey

    What is this mod?
    This is a very simple mod. Get someone or something in your cross-hairs... press X... have sex. Works with everything supported by Sexout.
     
    What happens?
    Sex occurs between the player (yourself) and the NPC or creature in the cross-hairs and requires support through Sexout. There is no support to make two NPC's have sex with each other. There is also no support for selecting the sex act that will happen. It is random.
     
    Why use it?
    It isn't dependent on SCR or anything else except Sexout and Sexout's required files. . If there are animation issues with a Sexout Supported Character this mod can be used to test to see if any animation occurs. Also sometimes you might just have an ... itch .. that you need to scratch... . I am sure you get my meaning
     
    Any issues?
    There is only one key that is used for sex. Hence the name Sexkey. This key is "X". Any mod that uses the same key can and will likely conflict with this mod. Project Nevada is one example. The stealth key is "X". Hopefully you can change the mapping of that mods key as you can in Project Nevada.
     
    How to I use it?
    Get some NPC or creature in your crosshairs.
    Press "X" for a little less than a second.
    Sexkey takes over from there.
     
    What are the requirements?
    A bit of perversion
    Sexout and all it's requirements installed properly.
    Sexout Sexkey.
    That's it.
     
    What's going to happen in the future?
    I don't know. The mod itself has been tested for a very long time. It was last updated from the original creator Elerneron January 11th 2012. That is a lot of testing. It is solid and reliable in form. Any changes would only extend this reliability provided I can gain the skills to make these changes. There is no intention of adding any ability to select the type of sex you get. For that you can try Sexout Bangatron! It is a work in process and requires SCR. With that mod you can have more control over the selection of the sex that occurs.
     
    Possible additions is an MCM menu and the ability to map a key to one of your choosing, but until I start fiddling inside the GECK I am not sure what can happen or when it will happen. Until that time you will just have to enjoy your instant sex with a press of a finger...
     
    Support:
    As I am not the person that created this mod there is little that I can do with support. Fortunately it is a very simple mod that works pretty reliably. I would appreciate any support questions to be directly related to this mod. Thank You.
     
    Credit:
    Elerneron for the original creation of this mod.

    43,071 downloads

    Updated

  7. Sexout Slavers 3

    Here is the first episode of SexoutSlavers3 entitled 'The revival of slavery' which allows you to start a slave career that I hope will be long.

    14,751 downloads

    Updated

  8. SexoutStore

    DESCRIPTION
    This mod adds a cell with vendors that sell every playable item included in SexoutCommonResources, with the exception of the pregnant versions of armors that the Pregnancy mod auto-replaces (in those cases I sell the original base armor only). This very likely includes some mod-specific items that shouldn't be available to the player, so I will remove those on request.
     
    A map marker is added (but not fast travel enabled) on load and is marked S.O. Bunker. The entrance is a bit before Primm.
     
    TO MODDERS
    Anyone who has a series of outfits/items/whatever added to SCR is welcome to request that I remove them from the Store altogether, move them from the main generic vendors to a special room/NPC, or anything like that. As long as I have the ability to do it and it doesn't somehow make it so inconvenient it defeats the purpose, I'll implement it.
     
    PLEASE READ THIS BEFORE REPORTING ISSUES
    This plugin takes the items contained within SCR and creates a location and vendors for them to be sold. None of the items for sale are actually present within the SexoutStore plugin. In other words, problems with the cell or the vendors (not selling things they should, for example) should be reported in this thread. Problems with the sold items themselves (such as missing/incorrect/broken/old textures/meshes/stats) need to be reported to the SexoutCommonResources thread as I am simply referencing the records within there and can't fix any errors that may be occurring. Any and all items held by RS officers (identifiable by the existence of a rank before their name in case their clothing is what's having a problem) are resources provided by this mod's .bsa and should be reported here.
     
    LEGAL
    During the period that SexoutStore (henceforth referred to as "the Mod") is under active development, the following restrictions shall be in effect:
    The Mod may be translated into other languages and hosted without my permission as long as only the .esm file is hosted and the player is directed to this thread for the assets.
    With the exception of the above, the Mod may not be hosted in any form on any site, with the exception of Lovers Lab, unless permission is requested and granted. Requests shall be made via PM and a lack of response shall be considered to be equivalent to a "No".
    New mods requiring the Mod as a master may be created without permission as long as they do not alter or utilize existing NPCs, concepts, or events from the Mod.
    New mods that alter or utilize existing NPCs, concepts, or events from the Mod must be approved by me to ensure that it properly fits within the current structure and future plans for the Mod.
    The Mod will be considered to be inactive when/if one of two things occur; 1) I specifically state that the Mod is no longer under active development using a post in this thread, 2) I fail to log on to Lovers Lab for a period of ninety days. If the Mod is in an abandoned state, it, and all its original assets, may be freely distributed and modified as long as credit is given to me, with the exception that the mod may not be hosted in any form on the Nexus. Another Lovers Lab user may take over active development of the inactive Mod if they so desire. If no user has taken over active development, I reserve the right to remove the Mod's inactive status and resume active development myself at any time.
     
    As the Mod is a resource, it will not at any point be in a finalized state.
     
    If the Mod's status changes from inactive to active or finalized to active, any site that is currently hosting the Mod will be permitted to continue hosting the Mod in the form it was in when the Mod was declared inactive or finalized. Future updates may not be hosted without first satisfying the restrictions. This rule also applies to any site hosting the Mod before these restrictions were published.

    76,694 downloads

    Updated

  9. SexoutLust

    SexoutLust was originally developed by ChaseRoxand. It calculated and allowed you to see just how horny your character and some companions were, and made sure this was affected by sex going on. Horny characters approached you for a little relief, and others approached you to give you relief if you needed it.
     
    After a while Chase ran out of time to work on it, and because I was dependent on it for another mod I took it over, cleaned up a few minor things, and expanded the functionality so that any character could have their lust tracked, using NX. Otherwise nothing much was changed for a long while.
     
    Then came NVSE4, which made a lot more possible and a lot more needed doing in the sexout world too, so I designed Spunk to handle all the number crunching & data transfer, from its own lust tracking figuring out how horny everybody is, to arousal tracking handing out orgasms, and orgasms dealing with cum shaders, faction smells, pregnancy, xp and a lot of other things, all of it applicable to any character, modular, and dependent on a lot of MCM settings that you can toy with.
     
    Lust 7 seeks to preserve and possibly expand what didn't make the transition to spunk:
     
    - NPCs whose lust is tracked by Spunk will approach the player if their lust exceeds a certain value. If too far removed from the player or not orientation-compatible, they'll masturbate instead.
     
    - If the player's lust exceeds a value, nearby NPCs will approach. Except NPCs whose own lust is tracked, and those that aren't orientation-compatible.
     
    - If the player's lust exceeds another value, they'll automatically start to masturbate. I suggest setting this lust value setting higher than the other one.
     
    - A primitive privacy check has NPCs suggest you take it elsewhere, if applicable. To avoid this becoming an exploit to use them as followers, this will time out after a minute or so, and then you'll do it there & then.
     
    - When you press spunk's hotkey in combat, the nearest hostile NPC should ask you what you want, giving you the option to save your ass by offering it up. All hostility should time out until sex is over + the "reprieve" duration (MCM) has been exceeded.
     
    Requirements:
    NVSE 4.5.7, nx15, Spunk 0.79+
     
    previous OP:
     
     
    Changelog
     
     
     
    -----------

    49,872 downloads

    Updated

  10. SexoutVanessa

    Name
    SexoutVanessa
     
    Requirements
    - SexoutNG by Prideslayer
     
    - Vanessa by GePalladium
     
     
    Description
    Replaces the fade to black sex scenes in the ' Vanessa ' companion mod with sexout animations. I haven't actually played with the companion yet so if there's something I missed let me know.
     
    Installation
    Drop the .esp inside your FNV Data folder and activate it in your load order.
     
    Credits
    GePalladium for the companion mod
    Prideslayer for SexoutNG

    18,186 downloads

    Updated

  11. Sexout TTW Encounters

    A TTW-counterpart to SexoutConsequences, adding simple Sexout content throughout the Capital Wasteland.
     
    Content so far:
     
     
     

    17,803 downloads

    Updated

  12. [DEPRECATED] SexoutSlavers 2 - Final demo version

    Deprecated because Sexout Slavers 3 is launched.
     
     
    Slavery mod
     
    Requirements :
    NVSE 4 : can be found here
    NVSE Extender 11 : can be found here
    SexoutNG 2.6.82 : can be found here
    Sexout ZAZ : can be found here

    Recommended :
    CASM ( REAL COMPLETE quick saves) : can be found here

    This mod uses intensively NX_Vars so never integrate this mod or any mod depending of it in a bashed patch.
    For more informations on the subject read this.
     
     
    No support will be done if an automatic or quick save from vanilla Fallout has been reloaded.
     
    Please, for any support question, add your load order in a spoiler, thanks.

    6,078 downloads

    Updated

  13. [WIP] Sexout Slavers 3 TECHNICAL ALPHA

    Base technical test for Sexout Slavers 3. Closed cause perfect. Thanks to testers.
     
     
    Required :
    Sexout and all needed dependencies
    SexoutCommonRessouces and all needed dependencies

    Useful :
    Sexout Drugging
    SexoutZaZ

    Features and documentation :
    See next posts

    657 downloads

    Updated

  14. SexoutPositioning

    Here is a positioning mod for SexoutNG. Current Version: v0.3op (current version is SexoutPositioning-Odessa-Fix.7z)
    If you have any problems with the mod, report them in the Support Topic.
     
    Current Features:
     
    When a SexoutNG sex act begins AND the player is involved, Sexout positioning will kick in with a message displayed that it's now active.
    Once positioning is active it will respond to 10 keys as follows (NOTE: these are the keyboard 1-0 keys, not the numkeys on an extended keyboard):
    1 - move selected actor forwards
    2 - move selected actor backwards
    3 - move selected actor left
    4 - move selected actor right
    5 - move selected actor up
    6 - move selected actor down
    7 - change selected actor (starts with B, then A, then C, then B again... will toggle select all actors off if it was toggled on)
    8 - toggle select ALL actors (keys 1-6 will now move all actors if toggled on, select previous selected actor if toggled off)
    9 - reset all actor positions to starting position before any changes were done
    0 - toggle sexout timer on and off
    keys 1-6 take effect as long as the key is held down, keys 7-0 take effect after they have been released

    When the sex act ends, Sexout positioning will shut off.
     
    Current Issues:
    When the timer is paused, sometimes one or all of the actors will get redressed. (will fix with Prideslayer's input)
    Toggling the timer on and off will not stop Sexout Lust from managing the Sexout timer as it wants to.
    Foot IK is still active so moving actors up and down can be blocked by collision with the ground or the other actors.
    if you're using the Groovatron, you'll need to remap the default key for GroovySettings from 0 to something else.

    Debug:
    Debug messages are currently ON by default (later releases will include a toggle).
    If you get an Abort message, positioning will be turned off for the current act (unrecoverable error).
    Check console messages after an abort and report what happened in the support topic.
    If you get a WTF message, something unexpected happened (some are unrecoverable errors, some not).
    Check console messages after a WTF and report what happened in the support topic.

    Credits:
    Prideslayer
    Odessa

    Change Log:
    06-14-13 Initial Release.
    06-17-13 Changes Main Spell to correctly ascertain which actor has the data needed in their NX vars.
    07-04-13 Makes console messages more verbose and attempts to start clean each sex act.
    07-04-13 Correction of bug that would have caused sex acts near the player to reset the player.
    07-06-13 Added protection to spells so that if they are dispelled and then execute one more frame of ScriptEffectUpdate, they'll do nothing (no repeat of code).
    07-07-13 Add a timer in SpMonitor to make sure that GetSelf returns an actor before giving up and aborting.
    11-20-14 Uploaded new version containing Odessa and Prideslayer's updates.

    19,433 downloads

    Updated

  15. Sexout MojaveSchoolgirls [Outdated]

    Welcome to the 'Mojave Schoolgirls'
    (Current Version Alpha 0.51)
     
    This mod is outdated!
    Parts of it will not work with the recent versions of SexoutNG, SCR and PregV3.
    As I currently have no time for mod creating please consider this mod as 'currently death'!
    I still have plans for the teacher/headmaster and his 'school of love and fetish', but maybe I will never make it.
    If you want to rework it, take parts or all of it to make your own mod, feel free to do it. I would be honoured.
    NEWS: Dany2306 has recently asked for permission and has begun to rework the mod. Look here: http://www.loverslab.com/topic/37641-rework-of-mojave-schol-girls/
     
    WARNING:
    1. - I was told, that this mod changes some content in Goodsprings (Saves, Names, Descriptions, Topics etc.) to German! By cleaning the dirty edits I ran into some issues, I can't fix as I imagined.
    2. - [2013.10.18] As a lot of things in NG, SCR and Preg have changed since I made this version, a lot of content in this mod will not work anymore!
    3. - English is NOT my first language, so the dialogues need a lot of rework. If someone would like to help I would be honoured!
    4. - I am still an beginner/noob in modding New Vegas and Sexout. There are a lot of bugs and a lot of content that could have been made much smarter. Be free to make suggestions, how to solve the issues!
     
     
    What does this Mod do?
    This Mod brings some sex to the Wastelands.
    OK.
    Basicly this Mod was created to bring some "Fetish-Fun" to the Mojave-Wasteland, especially to Goodsprings for now.
    As (1.) I still have no "Fetish-Clothing" like a Schoolgirl-Dress, a Waitress-Dress, a Nurse-Dress maybe something like a Nun etc. and (2.) by figuring out how GECK and Sexout works, I got astray and made some strange and silly things. Maybe you will like them.
     
    But still this is the basic-concept:
    There is a group of people in the Mojave who have some special sexual perferences. They are leaded by a man who calls himself The Teacher. He likes to give young women dressed as Schoolgirls some special "lessons".
    After joyning in this "Game" the female Courier can talk to the other Villagers and ask for their whishes how the "Schoolgirl" can be taught a little more.
     
    Most of this content is NOT included so far (because I don't have the propper dresses, and it is no fun without them.)
     
    But there are three more Quests included, which can be played after making the basic "Schoolgirl"-Quest.
    Well, there is a lot of sex in it, and someday it will be much more.
     
    NEW in Alpha 0.5(1):
    Among the still existing Basic-Quest "Back to School" you can get a little glimpse into the first part of the new Main-Quest, called "Curiosity killed the cat!". But it is just a little glimpse. Please be patient!
     
    What are the requirements for this mod?
    Fallout New Vegas
    SexoutNG (Last edits made with 2.6.77)
    Sexout Common Recouses (Last edits made with ALPHA/BETA 20130328.1!)
    Sexout Pregnancy (Last edits made with ALPHA/BETA 20130325.1!)
    The SexoutZAZ Animations should be installed.
     
    You have to play a female Courier, Sorry!
     
    For further Informations, Requierments, Suggestions, Hints, known Issues and the Questlog go to the second post of the Support-Tread or scroll down to the second post, if you are already reading the Support-Topic!
     
    WARNING!
    Playing this mod could be a waste of your precious time!
    It is WIP, maybe full of bugs, could be better done and maybe it would have been better I hadn't wasted my time with modding.
    So I humbly beg your pardon for makeing it.

    3,622 downloads

    Updated

  16. Re-Work MSexVeronica

    This is Very much MAVIA's Mod,
     
    I am tweaking it, and modifying many thing as I go along. They were fine with someone picking it up, and adapting, or working on it, and so I am trying, as it had become some what dated.
     
    NOW Has MCM
     
    It is very much a WIP, I have a long way to go with it, and many things I want to adapt to it. I have a lot to learn as I go also, so work will not be super fast.
     
    I want Very much to give all credit for such a wonderful imagination, and fun mod to MAVIA. I just saw it as a good place for me to start experimenting with FONV modding, and I hope I am helping the mod some as I go along. If it is just a big mess I am sorry, I am just trying my best.
     
    what it does, as Mavia put it
    Adds sex and dominance/submission/slavery with Veronica and Cass, when they are your companions.
     
    {{{}}}
    [From Mavia's Page]
    For a more extreme experience, ask her to make you her slave. This can only be done once per companion (Galgat Not true right now, I have it where you may become slave, and free as much as you want) and adds new domination actions, at your mistress's whim: clothing restrictions, movement restrictions, mini quests to fuck old friends or whore yourself out.
     
    The frequency of these interruptions can be changed, in case you want some semblance of a normal life. Open the settings book in the Aid section of your Pip-Boy to select the frequency. The options are 40 / 100 / 240 / 480 seconds. Cass/Veronica won't bug you in combat, or if They are not nearby (i.e. you've left her waiting somewhere).
    ((Galgat I believe I have all these setting in the MCM I made now, but the Book is still there))
    {{{}}}}
     
    A hint if all your stuff is removed, and you need to find it look around the 188 trading post. or try to make your way back to it, and scearch there.
     
    If you have played MAVIA's Mod, you will see that I have added quite a bit more substance to the Player enslavement part, I will be adding to the Companion latter, but there are many things I need to shore up, and yes it has bug's, and some of them I may have made, or added.
     
    Please be patient with me, I have home responsibilities too.
     
    REQUIRES
     
    SexoutNG >Latest Version and everything that is needed to make it work.
    ZAZ-DataPack >latest version
    SexOutCommonResources >Latest version
    The Mod Configuration Menu >>Needed for the MCM Menu
    Should have >> [sCR] Spectrums Toy Pack
    It makes use of some of Spectrum Warrior's toys. If you have these installed, use the MCM settings to tell the mod so it can use them. If you don't, the default setting is not to use them (as it creates big ugly missing-object displays in-game).
     
    RECOMMEND
     
    GBS_ModderStuff >>I have known them a long time anything you get is really super.
    Populated Casinos light/Medium/heavy, your choice
     
    Sexout Soliciting >> I have not have it major conflict with this mod, and I like it
    Sexout Tryout >> Great MCM Covers a lot of ground, May need to tone it down some with this mod but its a good one
    Sexout Spunk >> Visuals alone make it a nice extra, and it has so much more
     
    Lots of other good mods here, and friendly Modders
     
    INSTALLATION
     
    Install with FOMM.
    Or you could install it by extracting the Download, and placing the Data folder in your main FONV folder, and let it write it's
     
    self in, but the better way it FOMM the improved version that Pridslayer set up.
     
    I hope I have not missed any needed Item's.
     
    Things I have changed or attempted to fix
     
     
    0. I have been concentrating on the PC humiliations mostly right now, and will get to the companions latter as I gain experience with FONV
     
    1. I fixed the problem with the mistresses moving you to good spring's or Novac, when you were in one of the casinos, thus causing you to leave all your weapons behind.
     
    2. Fixed a slew of animations that were not numbered properly and would not work because of this, I think my understanding on that was that they had been re numbered, and Mavai never came back to fix them. I did not always use the Piss animation 301 I believe it is, as there is no actual pee stream, and I felt in many case's mouth to genital in some manor or other was more logical.
     
    3. fixed a lot of dialog,(Added a bunch more randomness to the dialog, and comments, and much more dialogue) and sex routines, and changed a bunch things about them
     
    4. added a few more bondage items, and clothing that would be placed on the Player. plan to add more.
     
    4-1. Made fixes to keep from getting to many of some item, as many of them were added each time they were applied.
     
    5. Added Callback to many of the sex act to initiate Last remarks rather than the NPC to just fuck, and leave, I gave them a last remark before leaving.
     
    6. lots of tweaks and changes I can not remember them all.
     
    7. added a dance routine, that the Owner may force you to do,(after being told to dance, there is a 5 sec delay, and the owner will prompt you to get dancing and the dance should begin ) it is set on a 2 min. timer right now I know is long, but I have been testing, I will may make and adjustment to this or set the time to the sexoutNG sexact length. Latter
     
    8. you can get free, and be enslaved again as much as you want right now, it was best while I was testing, and for entertainment I see no reason why you should not be able to be enslaved any time your feel like it, and enjoy the free your self parts as many times as your wish.
     
     
    9. I believe I have rectified the getting to many Prostitution clothes, Mavai did not check if you had the item, and added one every time it was force equipped, hopefully this will keep them from getting stuck on as well.
     
    10. I have attempted to stop some of the interrupts by the owner during sex act's and talking to other NPC. But the way Mavai did the quest script like a function call, instead of a Loop script. placing return's, at points to keep the script from continuing. I hope over time to include Toggle variable's and then stopping these Interrupts will be better possible. But this takes time, to test, so that while fixing one problem I do not mess something else up.
     
    11. I have been setting up different dialog for the Male/Female NPC when selling your self, so they sort of seem more gender friendly. (Example Females won't say "I got a Hard on for you" I Hope)
     
    12. Sunny may have another dialogue added, for her best friend, a humiliation for the PC only right now.
     
    13. It is very much a work in progress, and many problems it had, May still be there, and I may have added more I am working on them, and in the process, I hope to get better acquainted with FONV, and Sexout.
     
    14. Clothing should not get constantly changed, Cass/Veronica should only pick another item for you to wear, when you are naked, which they tend to make happen quite often if you allow them to swap your clothing in the setting's book, ( Mavia had it sort of set that way, but they would get past her naked only setting a lot, I think I have stalled that.)
     
    Once Get main Events functioning right
     
    I hope to add some minor quest's, and extra event's.
     
    I will probably set the Go back to places like Good springs, and Novac to once a day, or maybe even a longer period between there happening.
     
    I want to get away from the timer events some, and more to a random happening, instead of the Owner plowing you with something every 40 sec or 10 min.
     
    I intend to add and option MCM for if indoors, they will not take you to Good Springs, or Novac, or Mojava, when I have time Maybe. Might be handy if you were deep in a dungeon, and suddenly they take you away.
     
    If I have messed it up I am Sorry, And if Mavia comes back, and wishes to take it all back, they are very welcome.
     
    I guess that's about it, if it works for your great, if not I am Very sorry.
     
    Sense this is a Re-work Of and existing mod you may find many answers to problems already solved in On Mavia's Page http://www.loverslab.com/files/file/35-msex-veronica-ds/
     
    Problem Mods I have found so far
     
    1. FalloutNVCheatTerminal. I hope I have addressed this problem in the 0.004 update., but as I do not use the mod, I can not be sure. Be sure to read the Update note on it.
     
    Thanks Credits
    Thanks to Mavia for this wonderful mod, and imagination
    Thanks prideslayer for Sexout and for answering my questions, I bugged him too Much.
    Thanks Odessa for helping me with script, and encouraging me.
    Thanks tomm434 for giving me heads up on some MCM stuff
    Thanks Panthercom for encouraging me, and testing early stuff
    Thanks Molevalence for encouraging me, and testing early stuff
    Thanks So many others, that have been so helpful here

    10,172 downloads

    Updated

  17. SexoutRex TTW Edition

    A reiteration of SexoutRex by reivzje to include Tale of Two Wastelands functionality.
     
    Basically, this mod lets Rex and Dogmeat fuck your female companions. Veronica, Cass, Sunny, Cross, Clover, Sydney, Lucy West, Bittercup, Brianna, Willow, ANY Female companion, And yourself.
     
    For dog on female sex, talk to the female in question. There will be a top level dialogue option allowing you to sic your dog on her. For yourself you'll have to talk to dogmeat or rex.
     
    Didn't include Amata because there's like 4 versions of her and I'm not sure which version the mod uses (if it's even TTW compatible at this time.) Should work now.
     
    Requires Sexout (Duh) And Tale of Two Wastelands. If you do not use TTW use the original version posted in the link above.
     
    The Willow version requires companion willow. Willow version no longer necessary.
     
    The Willow version re-added. It's not required for Willow per se, as dogmeat and rex will still fuck her just fine without it. However, using the willow version will add support for J.T... and a bonus for Willow*J.T.
    A little warning though: J.T. is more than a little defensive of Willow, and won't allow any other dog to screw her while he's following.

    7,435 downloads

    Updated

  18. SexoutSlavers2 dialogue fix

    WARNING: Provided screenshot might be considered a spoiler. Only use as an example if you've played SS2 before!
     
    SexoutSlavers2 is a great mod, but the dialogue was killing the immersion for me. This is my attempt to fix that.
     
    Some things you need to know:
     
    - I've never modded anything before. This should be a basic fix, but back up your .esps/.esms and save files just in case.
    - This fix only changes dialogue, notes, terminals etc, hence the small file size. It does not add or alter any mod features, nor could I.
    - This is not a replacer for SexoutSlavers2.esm - you must include that file. Drop this .esp somewhere in the load order beneath it.
     
    Some things you might want to know:
     
    - I took a lot of liberties with this. Sometimes it wasn't clear what the mod author meant in his writing, and I just rewrote the text completely. Sometimes I added flavour text or quips. I also added some definition to the slave/master dialogue and the 'mind break' training scenarios, and some cusses when you get rejected. Everything was intended to fit the situation as I saw it, but the changes might not be to your personal taste. In theory, you could just disable the esp and it should return to the old writing. In theory.
    - I didn't clarify the Jeannie May quest, but hopefully you know where to look by now (she didn't spend all her time at the motel!).
    - I might not have caught everything in amongst GECK's thousands of expandable categories, so let me know if anything major hasn't been rewritten. There might also be some Britishisms - I tried to go back and Americanize everything (as per the setting) but again, I might have missed a word or two.

    1,125 downloads

    Updated

  19. [WIP] Sexout - Coito Ergo Sum

    Hey guys, my first post here and my first real foray into modding. I've played around a bit with the TES Construction kit before but never done anything serious. I never even looked at the GECK until about 24 hours ago. So really this is a disclaimer more then anything. Anyway don't care about me, onto the mod.
     
    Requirements:
     
    SexoutNG: http://www.loverslab.com/topic/24614-sexoutng/
    Sexout Common Resources: http://www.loverslab.com/topic/13789-sexout-common-resources-stable-version-scr/
    Coito Ergo Sum: http://www.nexusmods.com/newvegas/mods/56156/? (You'll want the Breezes compatibility patch for it too.)
    and anything those may require.
     
    What is it?:
     
    Basically having Coito Ergo Sum use Sexout animations instead of it's current ones. So nothing fancy really, just making them work together.
     
     
    What's currently working:
     
    Avoiding spoilers, most animations where you ask for/have the opportunity to have sex. Asking your workers for a quality check and other moments in the story when it comes up. If it's a standard hey lets have sex, it should use it.
     
     
    Known issues:
    ​Sex with the stag currently uses the default the default CES animation. This is because for story reasons you lose health during it and that is beyond my current very limited abilities but I'm working on it.
    When having sex with Doug he doesn't strip naked (unsure if all instances or only a few, he hasn't in all the animations I've seen with him). You still can have sex with him, and there will be a penis, but it'll be clipping through his already very revealing stripper outfit. Not sure why this is happening, NPCs added by CES seem to have their own unique naked body so Doug might just not have one. Anyway on my looking into list.

    Compatibility:
     
    Haven't noticed any problems yet so shouldn't be incompatible with anything the Coito Ergo Sum isn't.
     
     
     
    So that about sums it all up. If anything isn't working right or if you think there should be an animation where there isn't please let me know, I want/need feedback on it. There's a few places I can think of that I might want to add some animations; this is by no means a final release so feedback, feedback, feedback.
     
    I have received permission from Belthan to work on this
     
     
    Changelog:
     
     
     
    Credits:
     
    Belthan for the amazing Coito Ergo Sum mod and everyone working on Sexout. I haven't done anything really, just putting it all together.

    13,413 downloads

    Updated

  20. Sexout EZ (Modders Resource)

    Adds a new call method for sexout animations.
     
    call SexoutEZ Actors:array Description:string
     
    That's it. I think this UDF is powerful enough to replace 90% of all sexout calls in all existing mods, and be more reliable. You don't even need Sexout as a master, just buildref the function.
     
    Actors: a list of all the actors you want involved
    Description: a string describing what kind of act you want. It sort of speaks English.
     
    The order of terms in each isn't important. Nor are the terms. Pass it whatever garbage you want and it will sort through it and start the closest act possible matching your request. It error checks everything and will degrade gracefully.
     
    Want to start conversation, give a token or cast a spell after sex? just stick them in the actors list and it'll figure it out. If sex isn't possible for some reason, it will still do the token/spell.
     
    examples:
    >>> call SexoutEZ (Ar_List TheKingREF, SunnyREF, MyToken), "long clothed cunnilingus"
     
    The King remains clothed and performs cunnilingus on naked Sunny for twice the default duration. At sexend, MyToken is given to Sunny.
     
    - It chooses the King as ActorB, because its cunnilingus. He keeps his clothes on but Sunny doesn't because that makes most sense.
    - If one of the actors was invalid, the other would masturbate clothed for double duration, then get the token, while a warning is printed to console
    - If both the actors are invalid, no animation plays and an error prints to console, but- the player gets given the (presumably scripted) token, hopefully preserving your plans.
     
    >>> call SexoutEZ (Ar_List SunnyREF, TheKingREF), "quick doggy style anal rape"
     
    Makes The King rape Sunny Smiles anally using a random doggy style animation, and duration is half the normal.
     
    - It chooses the King as Actor A because Sunny is female and its doggystyle, it makes him the raper because thats what makes sense for it.
    - If 1 of those actors is invalid for sexout, a warning will print to console, and the other will masturbate for half standard duration; the other parts of description would be ignored because they don't make sense for masturbation anims.
     
    >>> call SexoutEZ (Ar_List PlayerREF), "Will you please crucify me, Odessa?"
     
    - Crucifies the player if ZAZ is loaded, else masturbates. Technically it just sees 'cruci' and ignores the rest, but you may speak to it in English if it pleases you.
    More examples
     
     
     
    Actor Array List:
    Actors: You can provide as many as you want, it will choose the first 3 valid ones (or first 2 if one is a creature). ActorA/B/C default to your specified order, if I can't see anything more appropriate for your description.
     
    Spells: You can include 1 spell, it is cast on ActorA at sexend (CBSpellA), or cast on the player immediately if no sexout act is valid.
    Tokens: You can include 1 Misc item, it is given to ActorA at sexend (CBItemA), or given to the player immediately if no sexout act is valid.
    Dialogue: You can include 1 dialogue line, it is spoken to the player by ActorA (or B if A==Player) at sexend (CBDialogA/B). If no sex act with an NPC is valid, then it will not be spoken, but will print an error message.
     
    If you provide more than 1 Spell/Token/Dialogue then only the last one is used, and a warning is printed. If you provide anything other than an Actor reference, spell, misc item or dialogue, it will skip it and print a warning.
     
    Description
    There are a lot of possible terms you can include to describe your animation, the order does not matter. It will always start a 'sane' act, and so terms may be ignored if they don't make sense. The case of strings doesn't matter. Recognized terms:
     
    Orifices: 'Anal', 'Oral', 'Vaginal'
     
    Durations: 'quick' (50% default), 'long' (200% default)
     
    General: 'clothed' : actor leaves clothes on if appropriate, 'rape' (the contextually appropriate actor is the raper, eg the Cowgirl/queener or ActorA.)
     
    Limit max number of actors: '1P' (maximum 1 actor), '2P' (maximum 2 actors). Otherwise, it will use 3 if at least 3 are valid.
     
    Styles - if none of these are specified, it uses the default sexout random picker, otherwise it uses my specialized random picker to choose an animation, and ensures all other sexout actor settings are appropriate.
    'Doggy Style', 'Cow Girl', 'Missionary', '69', 'fellatio', 'irrumatio', 'cunnilingus', 'queen', 'grind' (female rubs on clothed partner), 'rough', 'acrobatic', 'whip', 'post', 'pillory', 'boxed bitch', 'crucify'
     
    If you specify a ZAZ anim and ZAZ is not loaded, it will ignore that term. Most style terms are only relevant to 2-person anims.
     
    An empty description : "" is valid, it will just use sexout defaults.
     
    -----
     
    To use SexoutEZ, just copy/paste this script (must be type: object script) into your plugin:
     
     
    Or, do your own buildref. Or if you prefer, just copy my actual scripts into your own plugin (although that means you'll need maintain updates yourself), consider all mod assets to be free to use/copy/modify/share/etc for any purpose.
     
    Requires Sexout '84 or later.

    1,286 downloads

    Updated

  21. Sexout for SeducingWomenTTW

    This mod is now obsolete. Some of its content remade from scratch is included in FalloutTTWQuestOverhaul 1.06.
    http://www.loverslab.com/files/file/812-falloutttw-questoverhaul/
     
     
    My second attempt at modding. Again, I did this mod for myself and decided to share with you guys.
    This mod adds Seducind Women content(http://www.nexusmods.com/fallout3/mods/2341/?) to Fallout TTW and uses Sexout animation instead of blackouts. All credits go to werewofl2000ad.
     
    You need Fallout TTW and Sexout. Then unpack all files from archive(Don't download files from the Nexus page - they are not converted for TTW) in fallout data directory. I believe the load order is:
     
    Seducing Women.esm
    Seducing DLC03.esp
    Yearlings glasses.esp
    seducingwomenTTWsexout.esp
     
     
    Now.. This is very alfa version because I only tested the encounter with Scribe Yearling (because I don't have to finish any quest to get it) and scene worked. Just type "coc ArlingtonLibraryExterior" in console, enter the building and check if this works for you(player has to have lady killer perk and high speeck skill). But other scenes SHOULD work well(Except for Lyons and other Brotherhood women paladins - I might have misses some of the dialogues(most of them should work though) because they have a different quest and a lot of dialogue topics)
     
    Update: Already checked most of the encouters and they work
    Update2: 1.02 version can break your game since I added some dialogue line to the ms11 quest(Take it back). But it works well on my game.
    I will leave 1.01 version if someone wants to do something with reproguide quest.
     
     
    1.01 Now you can start reproductive guide quest with Moira.
    1.02 Deleted the Reproduide quest, added dialogues with brothehood members(Cross and Sarah). Also I added some additinonal dialogue lines to the fallout3 end quest.You will get even more lines if you have Fawkes as companion.
    1.03
    -Added Sarah dialogue option after Fallout 3 ending
    - Now you can't start reproguide quest at all
    - Fixed Moira encouter(sex didn't start)
    1.04 Small fixes

    2,140 downloads

    Updated

  22. Sexout Sex Change

    Quick Note: While it's not a dialogue mod per se, this mod does impact what dialogue options you are able to access.
     
    Play a male character and feel like you're missing out on the fun quest mods that female characters get?
    Play a female character and want to...something kinda like that?
     
    Congratulations! Now, at no price to you*, I present you with a quick, easy, painless insta-sex change option!
     
    * - Except bandwidth and one more hit to your mod limit.
     
    How It Works
     
    Under Aid in you pip-boy, there's a book called :Sex Change. Equip it, and use the menu.
     
    Keep Sex Change ON while in 1st Person Camera and Not in Combat: Enabled by default
     
    If you don't enable the retain sex change in 1st person camera option, when you initiate a conversation or an NPC initiates a conversation, your sex will temporarily be changed. Since you're in 1st person, you won't see the change. What you will see are the dialogue options that would only be available to characters of the opposite sex.
    If you enable the retain sex change while you're in 1st person cam option, NPCs that would normally only approach the opposite sex to initiate dialogue will approach you as that the sex change will be held over. When switching to 3rd person, you're auto-switched back to your starting sex. On entering combat, you are forced back into your starting sex so that the appropriate sex-based perks apply for damage. Of course, you'll get the opposite sex's NPC dialogue in passing (guys referred to as "lady," etc.), and taking damage outside of combat will result in the opposite sex's "ouch" sounds.
     
    Perk Conversions: Enabled by default.
     
    What is a perk conversion?
    When enabled, your perks convert to the equivalent perk of the other sex. This allows you to access the additional dialogue options. Your original perk is temporarily removed and then added back after you leave conversation.
    Black Widow <--Converts to--> Confirmed Bachelor
    Lady Killer <--Converts to--> Cherchez La Femme

    What It Doesn't Do
    If you always use 3rd person or choose not to use the retain sex change in 1st person option, NPC approaches that check the character's sex BEFORE approaching will not work since the check is performed before the switch can occur after initiating dialogue. Want that part to work? Create your own race.
     
    Come with a guarantee. Only perfunctory testing was performed.

    2,727 downloads

    Updated

  23. female rape/taking damage voice replacer

    hello this mod changes the female combat voice for when your character is shot or attacking with a melee weapon
     
    also if your using a rape mod and have sexoutNG set to use ingame voice's you will hear these during the rape of a female character
     

     
    if you see a mod in the video you like let me know ill help you find it
    ( be warned some are custom edits for example the hair doesnt normally come in brown)
    recommended mods :
     
    sex assault
    http://www.loverslab.com/files/file/851-sex-assault/
     
    sexoutrapegame
    http://www.loverslab.com/files/file/124-sexoutrapegame/
     
     
    p.s any problems or bugs or any questions in general leave a comment in the support topic

    10,530 downloads

    Updated

  24. Type N: Sexout Conversions

    Type N: Sexout Conversions
     
    I've been getting a lot of chatter related to TypeN and various Sexout related mods. Any TypeN specific conversions I do for Sexout related stuff will be uploaded here. (I'll also provide links if anybody else is doing conversions. Just let me know!) The goal is to get everything in SCR TypeN'd but I'm not sure I'll manage it given time constraints.
     
    All textures and meshes will be included unless otherwise noted!
     
    All Downloads Require:
    TypeN
     
    GSB's BDSM Files (20130227)
    TypeN resources for the Original.
    Not really tested yet!

    Version History
    0.9 - Initial Release
    Tryouts Data Pack
    TypeN resources for the Original by Loogie.
    Not technically a conversion; I redid everything from scratch.

    Version History
    0.9 - Initial Release

    6,440 downloads

    Updated

  25. SexoutSlavers - Enslave NPC and enjoy (deprecated)

    Due to the volume and diversity of things to do on SexoutSlavers2 to reach a final version (and the fact that I underestimated some times to realize ) I stop all support on this mod.
     
    I deleted the files and returned it in WIP but if someone wants to take the mod I can provide it, the only requirement I ask to continue or modify the mod is to change the name so that there is no confusion with SexoutSlavers2.

    7,001 downloads

    Updated


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