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About galgat

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  • Birthday 05/23/1991

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  1. are you meaning this For any of the following SHIFT + CLICK interactions to work, you need to enable Testing Cheats by putting this command in the CTRL + SHIFT + C console "testingcheats on" That could surly be the problem as I do not make a habit of turning on cheats unless I am in need of it. Sorry I even bothered you.. I need to read more closely I will test that latter. Thank you. EDIT >>> Actually I was thinking I had MCCC set up to auto do that, but that may only pertain to MCCC functions.
  2. Sorry I have been busy, but did not want to leave you hanging. Just now had time to look at this closely. 4. was My mistake I had not played in awhile, and had just updated everything, and forgot that I could highlight the text choice and see all of it, Truly sorry on that. Image shows my mistake :( 6. I have posted two image's one with no MSM, and the other with MSM ( as before maybe it is something I have done wrong, I never doubt that as I am pron to being to Quick on my thinking. ) “In wine there is wisdom, in beer there is Freedom, in water there is bacteria.”
  3. probably a dumb question, and I apologize for that but does the "Basemental Drugs Log.log" go in "Electronic Arts > The Sims 4 > Mods >" folder as well ?
  4. Game version WW ver. what ever is latest release here at Lovers Lab I have followed Kinky whims for a long time, love your ideas, and mods. Some things seem different or missing now that it is Devious desire I am curious about. 1. On some of the last KW that I ran I could set the player character as a victim, and set only victims to be molested. This was good for personal scenario's I would set up, and I could limit the amount of Kinky activity happening much easier, allowing me to control the events occurring with more control. ( I could pick and choose, and control the ones that might get attacked ) I know I can give a victim trait, but I have not found a way in setting to make the victim trait NPC/Player the exclusive attack choice. 2. I also could do a random Rapist trait before and apply it to all NPC. ( It may be there and I am just missing it ) 3. These things may actually be there the interface or pop up menu's, maybe I am not fully understanding some of them properly or miss reading the information you have given me in the pop up menu's. (It could even be that you have A .json file where I can tweak these setting's) 4. Not really a complaint of any kind as I truly enjoy your work, I am seeking I guess a better understanding of the choices that you have given me. ( sometimes your description of the options is cut off in the pop up menu I suppose by a letter character limitation in the pop up.) 5. I guess I am mostly just seeking a better understanding of my control options, and how to implement them. Truly Sorry if I have miss a bunch of Obvious things. 6. For some reason, (probably my failure) using MSM buggered my menu's, and I did not get all options for Devious Desire with it installed. (But removing it made all menus options pop up) <<< Like I said May have been some miss understanding on my part on that. EDIT >>> Just so you know I have no exceptions at all with your mod. So far I have not seen a single one.
  5. The options were in staged lieto mod by Tentacus I think it was the tick in this image I missed. EDIT>>> with out that tick you won't get the actiondata.xml and the Vioxsis_Strap-ons_equipmentSetData for the strap on, and thus they will not be used, as AAF has no reference to them. EDIT >>> As best i can tell he is just picking the most commonly used strap-on, and I think probably the best one as well.
  6. Thank you so much for pointing me in the right direction, I missed a tick in the Fomod.. ;( All is fine now. I don't know how I missed that, but there were a lot of options in the fomod, and I missed a very important one.. Thank you so much !
  7. if you mean the code I swapped out. If you notice it checks if it is female, if not there is no need for a male to have a strap on, and I set AAF settings to ignore the gender so the male plays fine as always, but if the player/NPC is female then they will equip the strap on, but if is a male will do the animation normally. ( It does henge on setting the ignore gender in AAF_settings though) But you may be right I may have missed a tick in the fomod installation of staged Leito, and so there is not data to equip the Vioxsis_Strap-ons ..that may be my trouble. I am still picking at it. <actor gender="F" startEquipmentSet="addEquipmentStrapon" stopEquipmentSet="removeEquipmentStrapon">
  8. I had not thought about it but Vioxsis_Strap-ons has like 7 or eight different choices, Now that i think about it I do not remember the fomod asking me to chose any particular one. did I miss something in the install ? That could easy be my prob I guess.
  9. I can equip them manually no problem so it is not like there invisible. here is priority load and all AAF stuff is very bottom. Not sure why AAF is not putting them on. also for shits and giggles I searched through all the animationData.xml and changed out the <actor gender="M"> to <actor gender="F" startEquipmentSet="addEquipmentStrapon" stopEquipmentSet="removeEquipmentStrapon"> and set AAF to ignore gender. to increase the odds of seeing them. I used "grepWin" to be sure I did not miss any. EDIT >>> that image was a manual equiping, I tried every one and they are all visible and working if I manually equip them.
  10. I assume your doing the strap on like this ? (Image) Mine is staying invisible as well, or I am not seeing it. I did actually do this body slide, but I will try it again, I think I originally just typed strap instead of strap-on but it brought up the limitations okay.
  11. I hope Kickinit09 comes back from there sabbatical on this one, and amaze's me again, I had a great time with this mod. It actually has quest's of a sort, and some really interesting Idea's. Just a lot of cute and interesting scenarios, that are fun to do.
  12. Yeah this is one of the hands down best corruption games made for Skyrim, but it was actually DDI4.0 built originally. It is a shame it may be lost due to backward compatibility issues. I still have DDI 4.0 but I have managed to play this one with the later versions with not to much trouble. (using the scripting fix that ignores the DDI version) A lot of fun though, and so many options to help you in the MCM, including problem fixing choices make it and easy replay with many different outcomes.
  13. I ran test with both elephants and Jaxonz Diagnostics. they both gave same results. but posting Jaxonz Diagnostics image as it details over all in one easy image. seems to stay well under the 100 danger point with no problems, and the adverage is 38 wich seems reasonably solid.
  14. I'll give it a try, latter thank you for the advise.
  15. I kind of doubt it. but could be EDIT >>> and I tried it on SSE and seemed to get the same thing.
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