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conversion [YfD] Wicked Nuns II UUNP conversion
UUNP conversion of Wicked Nuns II by Doublezero
Requires: https://nsfwmods.com/files/file/273-unpb-hdt-wicked-nuns-ii/ and its respective requirements
Attention! Might clip with extreme shapes. Use outfit studio.
419 downloads
Updated
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[YfD] Slave Leia UUNP
Slave Leia Armor UUNP
When I started converting the slave leia renewal by Neo, I found out that the mod has different mesh for each recolor. So what I did was to convert one mesh and then apply retextures through creation kit. And create new esp for the armor.
In the mod: Armor in 9 colors and other pieces (gold)
How to get: Use additemmenu
Requirements: HDT Physics extention and other UUNP stuff. Bodyslide to create custom shapes.
Future plans:
Silver Recolor
Help! : I need help to apply hdt physics to the cloth. Let me know if you can help.
Credits:
Neovinci
KS Hairs
1953 downloads
Updated
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slen Arousing Implements - Canes, Crops, Paddles, and Switches (SLEN REQUIRED)
DISCLAIMER: BeamerMiasma has not visited the site since 2018 August. Permissions were requested as due, but no response received. If he calls for it, this mod will be promptly removed.
WHY SLEN?
Answer: I am an amateur; I made this mod for personal usage, but decided to share because I thought others might enjoy it. This is my first foray out of the user realm and even then it was mainly just excising parts of other mods and patching it all together into a singular cohesive package. Accordingly, I simply lack the ability to implement this mod without relying on SLEN.
Suggestions and help are greatly appreciated. If you are an experienced modder and would like to take over this project and remove this dependency, please feel free to contact me.
This mod adds several canes, crops, paddles, and switches that increase a NPC's arousal on-hit. The meshes are mainly from ZaZ Animation Pack.
FEATURES
13 weapons that upon striking a NPC will increase their arousal Blows will cause normal cries of pain Decals are applied to simulate bruising or welts These weapons have a 50% chance to stagger an NPC on-hit with a basic attack This stagger has correct orientation: back hit pushes forward the target, front hit knocks the target back Hidden recipes for crafting these items at either a forge or tanning rack (requires possession of a Potion/Draught/Philter/Elixir of Aphrodisia) Recipes generally consist of some mix of firewood, leather, leather strips, and/or iron ingots.
REQUIREMENTS
Hearthfire SexLab Framework SexLab Aroused (Redux) SexLab Eager NPCs The above mods' own requirements
INSTALLATION
Drop the file in using your mod manager of choice. Either construct the weapons at the appropriate station or console command the items using terms "cane", "crop", "paddle", and/or "switch".
UNINSTALLATION
Unequip any and all weapons from this mod and wait an hour in-game. Save and remove mod. Load and save.
DETAILS
The weapons have an enchantment as well as a perk. The enchantment governs the arousal, stagger, and knockback effects. The perk meanwhile is granted when you have one of the weapons equipped and removed when you do not, both via a simple script. While you possess the perk, a cloak spell is applied to the player that allows NPCs in their vicinity to stagger in the correct direction when struck.
PERMISSIONS
Please try and respect the credit mods' permissions. If they grant you their blessing, feel free to alter and use this mod as you wish. Please inform me if you wish to release your own version.
KNOWN ISSUES
The decals applied by the weapons do not seem to play nice with NiOverride visually. For instance, if you use Aroused Nips, the breasts will look somewhat strange when the effect is overlaid on the NPC.
RECOMMENDED MODS
This mod pairs well with other mods that take effect based on arousal. This list is not exhaustive, but consists of my favorites:
Aroused Nips (some visual issues) Blush When Aroused Dripping when aroused TDF SexLab Aroused Sexy Idles (pictured above)
CHANGELOG
2020/03/23 v1.0 Initial release.
CREDITS
Disciplinary Switch 2.0 Enterprise edition By giamel (Nexus Mods Link) Proper Stagger Direction By fxxkoff (Nexus Mods Link) SexLab Eager NPCs By BeamerMiasma Zaz Animation Pack V8.0 plus 8.0 plus By t.ara2124 downloads
Updated
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SexFactions
------------ No new content in this mornings update(3/22/20) cleaned 1 quick nothing prior to SE Conversion that is headed our way ------------------------------
SexFactions:
V3 is up and so is an optional "Update" file, very small fix for the 3way system I set up for Svetlana, would not work right for npcs that has had Svetlana's Sexfaction,faction,added to them. 3way dialogue will only fire for Svetlana now, hopefully next weekend I can expand system so other npcs with Sexfactions faction will also have 3way dialogue.
-- V2 users, copy and paste new esm provided in "Update" file,over old one.
New file is up. Mostly cleaning and renaming and improving of the scripts. Svetlana was not being recognized by "Are you There" mod,but is now. Named npcs from other mods that have Hunter as a faction will not have dialogue,lost a few hunters in the wilds that are not at camps. Svetlana has a few more options for sex,including some 3way actions!
-Svetlana's 3way dialogue: I set it up to only fire when your inside an Inn,first go at it so we're gonna be okay with that. This dialogue is like the rest of her dialogue,its random. Most of the other dialogue options have a time of day condition check and your best bet to get some 3way dialogue is when inside an Inn after 6pm,the 3 way dialogue can fire at anytime whilst inside an Inn but some to most of the other dialogues wont fire after 6PM, I snuck this in to up the chances at least during some part of the day. You can leave Inn if you don't want to 3way with any NPC's currently present,Svet will follow.
-3way dialogue will have Svetlana tell you she wants some pussy play. You have to go up to another chick and ask them if they want to join,they say yes every time. If Svetlana is not your follower she'll follow you anyways,till sex is over.
-If you MHYH her, your gonna have to drag her to an Inn to get that 3way dialogue to ever show again. In some time I see myself uploading an Update file for this.
-Users will benefit from having Nibbles animations and Billyy animation installed.
-I uploading separate file with Source files, I had a good fight getting 3way sex script to work right.Might help someone?
-Sex Factions is a quick,easy,lightweight dialogue for sex mod. SexlabFramework,SKSE,and Fus Ro D-oh are Reguired.
- All users when installing mod needs to do a save and load.
- 1 Scene is looking for Leito Kissing
-This mod is geared for a male PC
What does this mod offer? -Follower Svetlana,Sleeping Giant Inn,Loves taking dick,sucking cock,and being treated like a dirty slut
-All female fishermen have dialogue for sex
-Most female hunters have dialogue for sex, this does not include Volcanic Springs, nudist named Hunter.Nor does it affect Esja!
-Voada of Markarth: Do a few favors for Voada and get a fuck buddy, starts after giving her spiced beef from Banning
-Fuck Wylandriah and confess your love for her,might get a personal fucktoy out it
-New faction, SexFaction, which can be added to any npc so they have dialogues for sex.
-No vanilla npcs are referenced in the .esm, very compatible
Adding "SexFaction",faction, to other npcs:
Outside of cell,Sleeping Giant Inn,where Svetlana was cleanly placed,Nothing from vanilla got touched. Voada and Wylandriah are not referenced in the esp nor are the 3 factions I am attaching dialogue to.
All dialogue except for hunters,which can fire more than once, will have a 1 hour cooldown.
I have pictures of Fastred from Ivarstead, in my game I tested giving her new SexFaction, and she had dialogue. This file currently does not reference/use Fastred,it was testing
** I did not script in Player Character/Sex target the option of finding a good place to bump uglies, I recommend a mod like SexLab Privacy, so NPCs will sex in comfort. Also, when sexing Hunters, and sometimes Fisherwomen, I recommend you DO NOT use mod to find spot for sex, it will lead you to a tent, no good. Disengage from conversation as soon as females replies and quickly move a few feet in game if your not conversing in good place to sex.
Credits: Botox for Skyrim: https://www.nexusmods.com/skyrim/mods/89635/
Sexlab Framework
Fus Ro D-oh https://www.nexusmods.com/skyrim/mods/14884
SKSE
HG Hairdos
Thanks: User Trepleen for good info in this post:
Recommended: Sexlab Privacy:
My Botox Files:
9494 downloads
Updated
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Tavitha
Tavitha is a standalone follower that uses your meshes and textures. She can be found at Serpent's Bluff Redoubt, West/South West of Rorikstead
Tavitha is being held captive by some Forsworn at Serpent's Bluff Redoubt. She has a quick quest that has player escorting her to Frostfruit Inn,in Rorikstead.
After completing that quest Tavitha will: a: Be available has follower(Just leave her in Rorikstead)
b: Will work farm in town from 9-5,daily
? Will hang out in Inn when not working
Tavitha has numerous lines of dialogue for sex(MGTOW) that is geared for male player.Her dialogue will be different when she is working farm. If she is not at work,getting laid is no problem.
When she is at work it's initially always a no,you will always get a chance to talk her into it though,but it's still a no most of the time. At work/off work dialogue has cooldown. Sometimes at work she can be a mouthy little bitch.
If you take Tavitha as follower or you assign her a new home she will still have a good portion of her dialogue available.Some of her dialogue is unique to when she has farmwork package running.
New version doesnt care if you have follower spot open and doesnt want you to assign her a new home.After releasing her from shackles,and other stuffs,she enter into package that has her following you,this will remain the case until you have taken her to Frostfruit Inn and talked to her upon arrival.After that conversation she use her Rorikstead packages,have dialogue for sex,and will be regruitable as follower.
--------------------------------------- New version is for male players,dialogue will be stupid playing as female. --------------------------------------
New game is recommended, especially if you had MHYH'd her with initial version.
Few nit picks:
I barely tried and failed at blocking other mods dialogue from showing,particularly during quick quest. Her dialogue will at least be at the top
I did not make,nor do I know of,an animation for player to run when releasing Tavitha from shackles. I allow for the first line of dialogue used on Tavitha,while shackled,to disengage itself as it is set up to do so and if you use mod that zooms in on npcs whilst in conservation, the unshackling just looks and feels better.
I did not create a reference,which would be locked into save game,so that quest journal points to Rorikstead, we should all know where Frostfruit Inn is, it's in Rorikstead.
--------------I did not script in any option to have Tavitha follow player to better location for sex. I highly recommend SL Privacy found here on LoversLab----------------------------
Credits and thanks to: Botox of Skyrim: https://www.nexusmods.com/skyrim/mods/89635/?tab=files
Bethesda
Ashal, for SexLab
LoversLab
Fairskin (Image)
Unp Spice Gear (Image)
HG Hairdos:
3314 downloads
Updated
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Siegmeyer's UUNP Workshop - Bodyslide Conversions
By Siegmeyer
Moved the content of my conversion thread to the Files section of the site due to having some trouble with editing the thread OP. New preview images for each armor coming in the near future.
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Welcome to the download section for my UUNP Bodyslide armor conversions. Here you will find links to everything I've converted so far, and I will continue to update the list as I release more.
Please report any issues that may be present, such as clipping, stretching, etc.
You are also free to make requests, although I will probably only accept those that I take personal interest in.
Many of my conversions come with a custom ESP. This is usually to add crafting/tempering recipes, or to fix errors such as statless equipment or missing models for certain player races.
Some of my conversions have heel systems that require NetImmerse Override. If you already use RaceMenu then you don't need to install NiO separately.
Part of my conversion process is removing HDTHighHeel dependency and replacing it with NiO.
ALL CONVERSIONS REQUIRE ORIGINAL MOD, UNLESS OTHERWISE INDICATED.
My conversions do not contain prebuilt meshes, meaning if you want the new UUNP meshes you must build them in Bodyslide.
Always overwrite the original mod with my files, to ensure maximum compatibility.
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Changelog:
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Armor Conversions List:
Download Mirror: Google Drive
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Known issues, to be fixed soon:
11835 downloads
Updated
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Legacy Aki Slavetat Collection
By Aki K
This is the old version of all my tats prior to my discovery of mipmaps. So these are the file versions without mipmaps. I HIGHLY recommend you use my other version found in this link (https://www.loverslab.com/files/file/9544-aki-collection/) which has mipmaps.
What are mipmaps? According to wikipedia:
So what does that mean? Well if I a creator doesn't make their textures with mipmaps the game has to generate them using RAM while you're playing. This can cause:
at best-weird issues where you can't see the tat from some angles or distances
at worst-CTD.
So in general it is a good idea to use mipmaps.
So now you must be asking why I'm uploading an old version without them?
Someone commenting on another thread was talking about the crazy file size for some slave tats. I noticed that, on average, my slavetats file sized increased by about 1/3 the original size when I added mipmaps. This is likely because each .dds file/image contains multiple lower resolution versions of itself (that's ultimately what mipmaps are). So for people who would prefer to risk CTD for lower file sizes, you can access the old tats.
I WILL NOT BE UPDATING THIS!
I WILL NOT BE REMOVING MIPMAPS FROM MY NEWER FILES!
I WILL NOT BE TAKING REQUESTS FOR NEW TATS WITHOUT MIPMAPS!
I understand some people don't have the memory (and tbh I don't fully understand how computer memory works. For all I know this is a pointless endeavor but I digress), as much as I empathize, I consider not using mipmaps to be poor form at this point. Every texture should have them to my knowledge. I would rather someone tell me a way to reduce file size somehow by compressing better, but that is also something I don't understand so I'm at the mercy of my own limited knowledge and people's willingness to help.
I kept the legacy files as a backup when I was still learning what mipmaps were, but now that I understand the concept better I intend to delete them from my hard drive. But I figured I might as well upload them now and give someone who wants these a chance to download them. And someday I may take this down and they'll be gone forever. So if this matters to you, download ASAP.
But again, I HIGHLY RECOMMEND MY OTHER PAGE! Since updating just my own tats I noticed a change in how often I had CTD. I think they're worth the memory.
All tats designed on CBBE body but most tats will work on other body types unless they're full body tats. They may look a bit warped. There is one tat in the legacy Zelda set that does not work (The fierce Deity Face tat). Somehow the file turned to just solid white color. Not sure why or how that happened. The tat is deleted in the up to date packs.
For a guide on how to make your own tats please check out the main tat page and download the guide.
1139 downloads
Updated
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C5Kev's "Top Her In Copper" Witch Elf Armor UUNP
By C5Kev
Hello Folks! One ore that's quite rare in Skyrim is copper. Yes, it exists, but for some reason, it just isn't in great abundance in the area which makes it highly prized.
Gaia has on a rather attractive (light) heavy armor, beautifully finished in polished and patinaed copper and bleached linen wraps. And don't she look nice? The armor has a rating above that of steel, but below that of Dwarven materials - but does require Dwarven ingots to upgrade. It's a good, well-rounded and easily upgradable package. Sorry, no weapons are included, but what makes this armor unique is the little "fellow" on Gaia's midriff.
So what IS that odd little thing? Well, notice the eyes - as if something were "On"? Now I don't understand all the inner workings, but I'm told that inside is something called a radio frequency osillator (Tesla coil) and a capacitor. The polished copper horns pick up electrical energy from the surrounding atmosphere that is then stored within the capacitor. When No-Goodniks come near, the stored energy is discharged from the capacitor to the Tesla coil (thus raising the voltage) and transmitted invisibly to the copper plates of the armor. So why doesn't Gaia get zapped as well? Don't know, go ask someone at the College. But it's a darn good defense and the bad guys and gals just plain love it! It makes them feel "tingly" all over - all "goosebump-ly" and they get a real charge out of it! And now your Dragonborn can have this great armor for their adventures! Neat, huh?
You will need the Steel smithing perk to create and temper the armor, which can be crafted at a forge and Dwarven ingots to upgrade. But for cheaters such as myself, I just use the AddItemMenu mod to get the armor right away. The "HS" version file requires the Heels Sound mod by ApoKrytia for the "clicky" shoes. Be sure to have that already installed. If you prefer not to use Heels Sound, select the "NoHS" file.
INSTALLATION & BODYSLIDE:
Simply install my mod using your favorite mod manager. Once doing so, start up BodySlide and select "C5Kev's Witch Elf Armor UUNP (HS or NoHS)" from the "Group Filter" drop-down. Check the "Build Morphs" box and click "Batch Build" to make your armor parts. That's about it.
Any problems or issues, just let me know...
Mesh Credits:
Armor: "Witch Elf Armor" by Squizzo
- Hey Kids! -
If you like my outfits and my other mods, consider joining me at Patreon\C5Kev.
Please, do not upload this or any of my other mods onto other sites or utilize my assets without permission.
1660 downloads
Updated
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Female Vampire Cattle
Female Vampire Cattle
This is a very simple npc replacer mod, with a nude option.
Dawnguard adds cattle npcs for vampire characters to feed on when they want a snack. Whenever one of them needs to be loaded, Skyrim picks from four template npcs. These templates are a male Nord, male Breton, female Nord and female Imperial. This mod changes the two male templates to female, and then redesigns the look of all four. Their races are untouched, and all of them use either the FemaleNord or FemaleCowardly voice types, so they still speak their lines. They behave exactly the same way vanilla vampire cattle do.
Version 1.1 changes one of the Nord cattle to a Redguard. Now all the human races are represented. If you'd rather keep the blind Nord, feel free to stick to version 1.0. (I attempted to add an extra template, but she turned up invisible in the game.)
For those that would like their cattle naked, an optional esp is included.
This was a personal mod I've been using for a while. I thought I'd share it in case others find it interesting. There was a bit of thought behind each design - such as a warrior blinded for fighting her thralldom, and a young noblewoman taken for the thrill of stealing something valuable from a powerful family. Really though, it's very basic. I would have liked to try expanding it to a few more races, but the compatible voice types limit what can be done.
Assets Used
The hairstyles are all from HG Hairdos, used as per the permissions in its description. Thanks and credit to summerdew!
Everything else is purely vanilla. The girls will use whichever body, hands, feet, face, eye and makeup meshes and textures you have installed in your game. Their exact look will vary as a result. The screenshots I've uploaded represent how they appear in my own personal game, but your mileage may vary.
Requirements
Skyrim.esm
Update.esm
Dawnguard.esm
Installation
Drag and drop the file into your Skyrim data folder, or install using your preferred mod manager.
If you want your cattle naked, replace the mod's esp with the one from the "optional nude esp" folder. This will leave them wearing footwraps only.
Possible Issues
If you have already encountered any of the cattle before installing the mod, their appearance might not change correctly. Using the mod from the start of a new game, or before encountering any cattle, should be fine. If you have other mods that alter the cattle in any way, a merged or bashed patch might be needed for both mods to take effect.
Credit and Thanks
Bethesda for Skyrim
summerdew for the great HG Hairdos
The feeding animations shown in the screenshots are from Sexual Vampire Feeding by Perfidy.
The vampire is wearing Yennefer's amulet from Witcher 3 Female Armours by zzjay, and the 1760 Black Stays Corset Outfit by Kozakowy.
The location is the Solitude cellar from Unique Vampire Dens by Gonkish.
Permissions
Anyone can do whatever they like with this, provided it, and anything from it, remains free for all to download and use.
I hope you enjoy the mod. And don't forget to feed on your favourite!
___________
merManc
1906 downloads
Updated
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Sklavengaard Estate
By Ankahet
Sklavengaard Estate:
A simple player home located outside of whiterun. Contains a tanning station, workbench, smelter, blacksmith forge and grinding wheel. Inside has the basic needs such as a bed, cook pot, some harvest-able food items, herbs and such. Shelves for items or books, Some banners and a table to eat dinner. Does include some adult toys on the shelf near the bed, and a basement dungeon for you and your followers adult needs. If you'd like to add more, simply spawn things in and arrange as needed.
Requirements:
Skyrim + DLC's
DDi, DDa, DDx (Devious devices)
ZaZ Animations / Furniture pack (Latest release)
FAQ:
Q: How do I get the key?
A: THere is a discarded note in a basket out in front of the house, that can point you to where it most-likely is.
Q: Where are the keys to the basement and cell?
A: Take a look around the house, you'll figure it out.
Q: Any plans to add more to this?
A: Nope, this was just a little fun project I wanted to do.
1073 downloads
Submitted
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Dangerous Game: Hunting Ground
By Frednotbob
Dangerous Game: Hunting Ground
Based on NateNexus'
'Forbidden Luxury'
Have you ever eyed a Khajiit trader and wondered just how soft their fur really is?
This is your chance to find out.
You've all heard the bandits yell 'You'll make a fine rug, cat!'; well, this is a chance to do just that. Equipped with a skinning tool and a rather morbid education in biology, the Dovakiin may now embrace their status as 'apex predator' and collect grisly trophies from that most dangerous game of all...
Just don't let anyone see you doing it.
'Hunting Ground' is an continuation/expansion of NateNexus' 'Forbidden Luxury'. That mod is not required for Hunting Ground to function.
Welcome to Hunting Ground v. 0.9a! Patch notes are below.
Since the mod is much 'cleaner' from a design perspective, I've decided to remove the previous version from the download list.
This mod requires Campfire! There are no Frostfall hooks yet.
Hunting Ground is not currently Realistic Needs and Diseases ready. Look for RND hooks in a future update.
Thank you for putting up with my terrible delays and restarts; Hunting Ground is my first large-scale Skyrim project, and I'm glad to finally get it (mostly) done.
Enjoy!
FNB.
Hunting Ground 0.9a Patch Notes:
Version 0.9a is a reduced 'test' version, because I did a fairly significant script rework and a lot of changes internally.
Note: For testing, the player has been provided with the 'Fur Trader's Tool' and a copy of 'Confessions of a Khajiit Fur Trader'. Open the book to obtain the 'Skinning' perk, then equip the tool and 'activate' an Imperial, Breton or Redguard corpse.
Testing focus:
⦁ Food items and ingredient requirements
⦁ Merchant value of food items
⦁ General mod functionality.
Known Issues:
⦁ For testing reasons, this release is limited to three races: Redguards, Bretons and Imperials.
⦁ Hides may not drop in some circumstances. This is a design issue and will be corrected in the next update.
⦁ Texture colors on the 'harvested' bodies may be mismatched.
⦁ Bodies may still wear hats despite being headless. W/A: count to five before skinning.
⦁ Bodies may not switch to 'harvested' outfit on every occasion.
⦁ Physics may 'fling' items if they get stuck under the NPC's body.
⦁ All harvested food items create the same 'cooked' foods; this is intentional, and will be expanded on in a later update.
⦁ While Campfire is a required master file, there is no Frostfall functionality yet.
⦁ Food items can be sold to merchants with no issue; the 'keyword' support from previous releases has not yet been reinstated.
⦁ 'Cannibal' animation will not always play. As it's an issue internal to Skyrim itself, there's little I can do.
New Features:
⦁ Skinned bodies will now switch to a 'harvested' body upon skinning.
⦁ Bodies will now drop items instead of placing them directly in the player's inventory.
⦁ Skinning script now takes the NPC's weight into account when determining which parts to drop.
⦁ Skinning a body in view of another NPC will cause them to become hostile.
⦁ Food items can now be cooked at a 'Campfire'...er, campfire.
882 downloads
Updated
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RZ Hurtful Lily Outfit - UUNP - BHUNP - CBBE
By RohZima
Hurtful Lily Outfit
With UUNP BS files (there will be clipping on extreme shapes)
by RohZima
To get the clothes, use AddItemMenu in game
SSE version now available for UNP, thanks to - walkingfree2020
SSE version now available for CBBE, thanks to - Skraaaaa
CBBE version now available for LE, thanks to - NIND
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Links
Patreon
RZOutfits
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All the meshes and textures were created by me from scratch and I do not wish for them to be uploaded anywhere else
Send me a message if you want to use the assets for another mod or convert it
4895 downloads
Updated
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NH 50+ Mini Skirts Collection [UUNP CBBE] BodySlide.
By Nord Hero
NH 50+ Mini Skirts Collection
Includes:
20 Scholar Mini Skirts
20 Mini Skirts With Pleats
14 Printed Mini Skirts
05 Panties (Dark Red, Brown, Indigo, Black, Green)
01 Leather Sandals
01 Gray Shirt + Red Curiass
01 Blue TShirt + Jacket
01 Orange TShirt
Note: All mini skirts uses SLOT40(TAIL), therefore, they are compatible with any other armor or clothing that uses slot 32 (body), as long as it does not overlap the mini-skirt space.
Attention: This is a mini-skirt MOD, and although it comes with sandals and some T-shirts, it is highly recommended to use it together with a shoes and socks MOD. I recommend DAZ3D Pumps and Stocking was used in the screenshots.
Requirements:
Skirim LE Updated.
BodySlide and Outfit Studio(UUNP or CBBE Body)
Installation:
Copy zip contents to your Skyirm/Data directory and activate the mod.
Also you can use your favorite MOD management.
Build meshes in BodySlide. You can use the NH_MiniSkirts group, to create all the meshes at once, for this, select the group and click on "Batch Build".
Note: If you use Racemenu UUNP/CBBE Morphs, don't forget to create the meshes by checking 'Build Morphs'.
Craft your clothes on the Tanning Rack.
Or, if you prefer, use the console by typing 'help NH_Mini', see the codes and then use 'player.additem CODE'.
You can also use the MOD AddItemMenu, to add the pieces via the menu.
Recomended:
Patrician ENB (for same graphics in the screenshots and video).
https://www.nexusmods.com/skyrim/mods
DAZ3D Pumps and Stocking (UUNP or CBBE)
Use to complement your character's outfit, includes shoes and stockings
https://drive.google.com/file/d/0B-KubK2LP7eURENhM2FMSjlDTVk/view
Dhiley Drisana - For UUNP Users.
Racemenu body and face presets(UUNP Morphs).
(Use this if you want your character to look the same as the photos and video)
Note: For identical appearance requires KS Hairdos and Eyes of Beauty.
Anami Yashiana - For CBBE Users.
BodySlide body presets and Racemenu face Presets
(Use this if you want your character to look the same as the photos and video)
Female UUNP Body Textures(included in downloads).
For UUNP Users(for body textures same in the screenshots)
Bijin Skin CBBE 2k . For CBBE users (for body textures same in the screenshots)
https://www.nexusmods.com/skyrim/mods/91953
Goma Pero Land. Great location for shooting and filming.
https://gomaperopero.tumblr.com
Riverwood Dungeon - A mod for collectors
https://www.nexusmods.com/skyrim/mods/100210
Consider supporting my work on Patreon
8769 downloads
Updated
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conversion [YfD] Jane Doe Kimono SMP UUNP conversion and Recolor
UUNP-SMP conversion of Jane Doe Kimono
Requirements:
UNPB Jane Doe Kimono https://kp4068.tistory.com/2526?category=596393 Bodyslide SMP, I use smp-pe path 0730 in optional section https://www.nexusmods.com/skyrim/mods/88416?tab=files
Grey and Anime Recolors look weird!
1732 downloads
Updated
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DX Witcher Armor CBBE Naughty Variants Patch
Description: CBBE DX Witcher Armor Naughty PATCH v 1.0.1
======================
Adds two sets of armor to the DX Witcher set:
One Futa-Friendly, and another with all holes exposed.
Install over the conversion by Sorceress99:
Acquistion:
=======================
Utilize AdditemMenu and search "Witcher"
Thanks to Deserter for the outfit, and Sorceress99 for the conversion!
1199 downloads
Submitted
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Audacious Bunny - UN7B - UUNP BS
By RohZima
Audacious Bunny - UN7B
Now there is UUNP bodyslide files, thanks - YourFriendlyDragonborn
2618 downloads
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skyri̇m SKYRIM LEYLA
By Ykarabulut
skyrim ece breton preset https://www.youtube.com/watch?v=kEekFwH12As
fotoğraftaki ile aynı görüntüye sahip olmak için to have the same image as in the photo
Sırasıyla önce Respectively
KS Hairdo's Renewal Maevan2's Eye Brows Hvergelmir's Aesthetics - Brows The Eyes Of Beauty CN Eyes SeveNBase XP32 Maximum Skeleton Bijin Skin UNP and Update (wet) Demoniac ( muscularmap 2, goosebumps) Seductive Lips HD
en önemlisi: Snapdragon Prime ENB + for ENB (ELE)-LITE + Mindflux Particle Patch for ENB
(kesinlike enb ayarını yapın, definitely set the enb)
youtube channel: https://www.youtube.com/channel/UCUyeqAx8SvScV8qOFDpyP_A?view_as=subscriber
+18 screenshot: https://twitter.com/Skyrim62361127
screenshot: https://www.instagram.com/skyrimnox/
1091 downloads
Updated
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Vampire Succubus Playstyle
By xwhiteninjax
Playing Skyrim since years was fun... discovering new mods, changing skyrim within CK the first step to find a personal playstyle. Adding new content, changing preferences was the usual thing to do... slowly growing to the idea to do it myself. It will be a learning by doing, little to none knowledge of scripting - but all have started sometimes at the same point. So I will start with some given mods and enhance them with personal modifications, so the used one will be unchanged (with a little modification within Wrye Bash showing later).
The idea is to live through events, just not only read some lines and then it is done... learning to change something ingame, not using console-commands or doing hard-changes inside CK. So many will have mods installed like "live another life" , vampiremods like "better vampires", changed the landscape to their liking... there are lots of mods on nexus and here to serve many playstyles and this will be the usual way to play it...
This side has another goal... showing, that it is possible to create a whole background of a favourite playstyle "merging" mods via a backstory, a quest and some magic within CK...
Wow... more than 8000 visits within the first week of releasing this mod and 500 downloads. Thank you all for your support, this will motivate me to go on and trying to make it even better... edited the modpage to have a better overview (yes, I am learning to use forum-features, too)
I have to say it... editing the modpage is not fun... saving the files for updating the mod will delete all text-changes... there should be a better way to avoid this
Dependencies for this mod
Skyrim legendary (Update and all DLC's)
Succubus Race (no esmifying as in earlier versions) https://www.nexusmods.com/skyrim/mods/22903
HDTHighheel
Racecompability
Sexlab
ZazAnimationPack
with all the dependencies for the original mods mentioned above
The rest is up to yourself... playing this mod will give you succubus-abilities if the ADDONscript is installed (tested for the vanillaraces, but customraces should be changed, too). This addon should be installed inside the succubusracemod-directory, replacing some scripts there... I provided the sources with my commented changes, too
Changes in Version 1.05 are with no backward-compability (if you are using old savegames, just provide the missing new spells, if not provided at loadtime via additemmenu for yourself, otherwise it should be save to use the new mod within old saves - if you had the succubusrace esmyfied change it back and install the scriptADDON, too)... new follower Ararra, new hidden prison and new hidden playground ; try to reach the top of it - no spells, specialknife needed - just look carefully around) to discover a nice surprise
have fun with the new version... and stay tuned, other changes will come
CREDITS
I will say it here for all Authors, Creators I have indirectly "used" inside my mod, yet... some with given permissions like Ashers2Asherz for his marvellous followers Rias ( https://www.loverslab.com/files/file/4453-rias-gremory-hs-dxd-follower/ ) and Akila ( https://www.nexusmods.com/skyrim/mods/89754 ) , Rockfield for the use of his scripts, effects and spells of his mod ( https://www.loverslab.com/files/file/1125-summon-succubus-twins/ ) , Saxo74 (or nikita?) for the SuccubusRace ( https://www.nexusmods.com/skyrim/mods/22903 ) , and others I might have not mentioned yet (not of evil doing, but just not seeing it, feel free to tell me)... I respect all your work and don't want to claim any credits for it... this mod is just for the user who want to adapt his/her skills to a special playstyle and learn to use some functions inside the creation-kit... the tangled mods are imho essential for the fun to play as succubus (and vampire, too), so each function in the mod, quest or other stuff is just like a little advertising for you... without you this could not be done... thank you
Also I want to give credits to Vykroft for his permission to use his mod "The Bondage House" ( https://www.loverslab.com/files/file/2866-the-bondage-house/ ) and chriz2fer for his mod "Private Sanctuary" ( https://www.nexusmods.com/skyrim/mods/89670 ) as a free modderressource - I changed both mods a little to fit into this playstyle, last but not least Turbosnowy for his mod "Ararra" ( https://www.loverslab.com/files/file/440-turbosnowys-succubus-follower-whiterun/ ). All have given the permission to merge/use their mods and to do changes as I see fit them into this playstyle
Changelog
... stay tuned for further changes
4. Intermezzo , standard (killing time between a next update)
Open Invitation
since the modconcept is changed now, to add to the basicmod all are invited to write addons and share it inside the supportforum, so others can see how to do it and will have the basics to do it for their own, gaining skills to find and provide a unique, personal playstyle, adding fun to the game, gaining options and not pressed into a special playstyle with other mods
10073 downloads
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Snake Accesories
By Yakub
Female only.
I will create more shapes later.
Current shapes:
Neck Snake - Slot 56
Right Arm Snake -Slot 55
Right Foot Snake - Slot 54
Belly Cobra - Slot 53
Circlet Cobra - Slot 42
Add through AddItemMenu or with console commands.
Warning, clips with a lot of armors/clothes.
Credits
PamHenrichs Deviantart
Permissions
Feel free to do whatever you want.
640 downloads
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Dagi Raht and Khajiit Stripes UNP textures for LE
By WolfKent
Could not find good textures one for Dagi Raht Race Reborn. Found Better Khajiit female body Texture, combined it with Feminine Khajiit Textures and it seems good, vagina works with collisions, so i decided to share it. Also made version just for Khajiit. Enjoy!
Require Dagi Raht Race Reborn mod if u use Dagi Raht Version.
1215 downloads
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Jessica Rabbit UUNP HDT/ SMP
Conversion of Jessica Rabbit Clothing by zhongren591360962
Original: https://www.nexusmods.com/skyrim/mods/92876 Required
https://kp4068.tistory.com/2779?category=596393 Required for SMP version
Use additemmenu to obtain: https://www.nexusmods.com/skyrim/mods/64905
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Note: This conversion is not perfect. You may need to do some cleanup in outfit studio after generating the outfit through bodyslide.
934 downloads
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ILuvLoading PLus
By WolfKent
Loadscreen & Main Menu Replacer (366 new HD Loading screens)
contains ADULT content/ nudity
iLuvLoading PLUS
it's a simple Loadscreen and Main Menu replacer included are 366 new Loading Screens and a new Main Menu.
the Loadingscreens are no Ingame Sreenshots. They are not even from Skyrim. So you probably won't be able to get the armor etc.
//Install
Download and install with NMM or MO and Activate or Download manually and into your Skyrim Main file (e.g. C:\Steam\SteamApps\common\Skyrim\Data), overwrite when prompted
//Credits Thank mattiiz for original ILuvLoading
Balassa Hitmanx3z
Ranthar
Metalhed13
Bad-Dragon
DreamerofExistence
Eclesi4stik
hellstorm102
jpayne2016
Nemain Ravenwood
WiL³D Things
HRTC
3DZen
Cyprine2013
ShadowstarArt
Deluwyrn
SkyDaddyD
Mickytroisd
Chanur56
Zzomp
Rescraft
augustus99
Laticis
erikg1337
SiliconAya
75oroboy
mattymanx
Sedorrr TrophiHunter POWERUP3DX thedude3dx taziota
//visit them and comment their amazing art Say your opinion about this mod. At the best i wanted make Loading Screens from beautiful sexy screenshots just from game, but not founding much resources so had to just find likely beautiful sexy arts. May be some screens need remove for some reason, say about it with the point. And it will be cool if any drag me link with gallery of sexy nude screenshots in skyrim.3624 downloads
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SlaveTats Magic Manager(STMM)
By GenioMaestro
SlaveTats Magic Manager(STMM)
After more than 3 years, I will update this old mod to try to help all SlaveTats users who have the super slow MCM problem in Special Edition. I know someone posted a modified version of SlaveTats with a cache implementation, but don't worry, STMM implements the same feature but in another way.
Also, I have a way to manage the color of SlaveTats tattoos, but that's not all.
Now STMM can change the Color, Glow, Gloss and Alpha Chanel of each tattoo.
But the color is very delicated. I know very well that, when changing a color in a tattoo, many times it is also necessary to change it in another tattoo and it has to be EXACT, really and exactly the same Color, Glow, Gloss and Alpha because if the colors are not exactly the same does not look good.
STMM can copy the Color+Glow+Gloss+Alpha of a tattoo and paste it on any other tattoo.
Many times the color selection based on 16 colors is not enough and we want to use a specific color, but that is not possible using only 16 colors. The only solution is to use RaceMenu, but every time we change a tattoo with SlaveTats we lose our colors.
STMM solves that problem in a very specific way.
Each time a SlaveTats tattoo is modified ussing RaceMenu STMM copies the exact values specified in RaceMenu into the internal SlaveTats data. Now, when SlaveTats change a tattoo, it will use exactly the Color, Glow, Gloss and Alpha specified in RaceMenu for that tattoo. And, of course, you can use the copy and paste function to transfer that exact color to another tattoo.
I think a good detailed description is the best we can have, but I know there are many people who don't want to read and prefer to watch a video. I have prepared some so you can see what STMM can do.
1 - Add tattoos ussing keys while you are in 3rd camera having full control to move, rotate and zoom.
TESV STMM Add Tats.mp4
2 - Change the Color, Glow, Gloss and Alpha and see the result in real time while you are in 3rd camera but whitout control.
TESV STMM Change Colors.mp4
3 - Change the Color, Glow, Gloss and Alpha ussing RaceMenu and see how SlaveTats respect it.
TESV STMM RaceMenu Colors.mp4
4 - Paint any NPC ussing spells = Add as many tattoos that you want to any NPC in one second.
TESV STMM Paint Npcs.mp4
OLD DESCRIPTION
Features:
Store unlimited diferent configurations of tattoos applied to Player or NPC's
Support SlaveTats Tattoos and RaceMenu Overlay's
Apply any stored configuration to Player or NPC with a spell
Including SlaveTats Tattoos and RaceMenu Overlay's
Steal tattoos applied to NPC and appy to Player for modify, store and reapply
Show stored configuration sequentially pressing keys ( next and back )
Show all tattoos of a section sequentially pressing keys( next and back )
Mark tattoos as Remembered for apply latter
Apply tattoos to Player Body directly (Whitout pass by Remembered)
Show all remembered tatoos sequentially pressing keys( next and back )
Apply tattoos to Player Body directly
Delete stored configuration
Clear NPC
Scan NPC in cell whit tatoos and edit NPC in Racemenu
Show the path of all diferent tatoos in use by Player and NPC
Export all the configurations to file
Import all the configurations from file
Requeriments:
SlaveTats (Of course)
UIExtensions (for the special menus)
Usage:
In the first run the mod must add 3 Voice Command and 4 Spells in Alteration. All start by STMM.
If you not have the spells and voices (bad start) you can try use the Menu Key assigned by default to number 5 (over the letters keys, not in numeric pad) and use the option ADD SPELLS.
If the Menu Key not work (very bad start) you can try in the MCM Console. The mod include a console called SlaveTats Magic Manager for change the key assignements. Put others keys that you want and try.
If you not have the MCM console (very very bad start) try save your game and reload it. If the MCM console not appear try open the GAME console and write setstage SKI_ConfigManagerInstance 1 wait 30 seconds and go to MCM.
If you not have the spells, the Menu Key not work and not appear the MCM Console un-install the mod and report in the forum.
If all work, open the Menu and select the first option: Store Tattoo Configuration
You must write a name for save configuration, type that you want and press enter.
In the upper left corner must appear a message like STMM Stored in Master Data. The same message is writen in the GAME console. Near ALL the notifications are writen to the GAME console for history and verification.
Open the Menu again and select the second option: Show and Load Configuration
You must have a line with the name that type in the first step followed by ST:X RM:X
The X represent the number of tattos stored (ST for slavetats, RM for racemenu)
You can have 0 in ST OR in RM, but if you have 0 in ST AND 0 in RM, something bad as append or your player body not have any tats. Put some tats and try again.
If you have any number in ST or RM click in the line. Your Player Body must be cleared (removing all tats) and must be painted with the stored info. If not work report in forum.
Look carrefull if the tats are exacly the same in the same position and with the same COLOR. If you not are sure, not save your game. Load it and try again.
If all work, save your game.
Load your savegame, open the Menu and select the second option: Show and Load Configuration
If you NOT see the line with the saved configuration, you can have a problem with JContainers.
If you see the line click over it for apply the configuration and verify that THE MOD IS WORKING.
After that, you can make another store of the tats of your player with other name. The names for the stored configuration MUST BE DIFERENT. I not permit overwrite it for name.
Or can equip the spell Steal Tattoos from NPC and store yours diferents configurations of each NPC.
Or can paint some NPC with diferent configurations.
Or can see a SlaveTats section over your body pressing the keys back and next (by default 8 and 9). If you see a good tat you can mark it with the equiped voice comand. You can see other section and mark others tats and finaly you can see the remembered colection for make a new configuration over your player body. If you like it, open the menu and store it.
I wait yours comments and problems, of course.
But i think the mod is usefull and FUN.
EDIT: I not make color management. I respect the colors and glow of the tats but you must use SlaveTats and Racemenu for change the color of the tats. Remember store your new color configuration. You can have diferents configurations with the same tats and diferent colors and glows.
9446 downloads
Updated
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Dwarven Devious Cuirass Variations
By AVS
Dwarven Devious Cuirass Variations
This is an expansion of MaikCG's Dwarven Devious Cuirass, featuring several pre-built variant designs along with BodySlide files with zappable parts pointed at the original armor location. (UUNP Only)
Features
Seven variations with varying degrees of exposure All parts and variants come in original darkened colors and Vanilla Dwarven colors Separately equipped belly plate [slot 54] Separately equipped plugs [slot 57] Separately equipped enchantment trigger [slot 60] with additional Heal Rate effect Breast caps for open-chest designs [slot 48] Thin collar to cover neck seam [slot 45] Shaved head wigs, bald and stubble SexLab NoStrip keywords Bodyslide files for all variants and applicable parts Bodyslide files with selectable zaps to build a modified replacement of the original armor
Installation
Install as normal. Can be used with or without original Dwarven Devious Cuirass mod; will prompt for overwrite on some files if that is installed, but they are unchanged in this file so that can be ignored. After installation, run Bodyslide on the files in the 'Dwarven Devious Cuirass Variations' Slider Group to conform them to your body type.
'DwarvenDD Main Variable A' & 'DwarvenDD Main Variable B' will replace the model in the original Dwarven Devious armor location when run. Choose only one; 'A' will produce a dark-colored armor while 'B' will produce a bright brass-colored armor.
Crafting recipes not included. Use AddItemMenu or console to acquire in-game.
Notes
'NoStrip' keyword is applied to major armor parts to prevent them from being removed by SexLab during scenes. Plugs and breast caps have 'AlwaysStrip' keyword so that they will always be removed during scenes. Belly plate does not have keyword set, user can manually adjust its strip settings using SexLab's 'Strip Item' editor. Belly plate set to slot 54 to avoid issues with Devious Devices and SoS on slots 49 and 52. As such it can be used in conjunction with clothing using those slots, if desired. Breast bones removed from Variant E2 due to the breasts being 'pinned' in place. Bounce adjusted on variants E3 and E4 to dampen clipping, but it will still occur during some motions. All variants are compatible with SLIF and other Bodymorph-based mods when 'Build Morphs' box is checked in Bodyslide upon generating the models. Clipping may occur at more extreme sizes. The 'knobs' that were positioned under the breasts on the original version were moved to the sides of the torso to allow for better Bodyslide/Bodymorph compatibility. These can be removed via zap from all variants, if desired. All Bodyslide parts are built with UUNP. I do not actively have plans to convert this to CBBE myself, but welcome anyone who wants to try. Please see first post in support thread for further information.
Credit for the original models goes to MaikCG and Edhildil.
3793 downloads
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conversion [YfD] Wicked Nuns I UUNP
Quick UUNP conversion of Wicked Nuns I
Requirements: Wicked Nuns I and its any requirement https://nsfwmods.com/files/file/212-unpb-wicked-nuns-release-i/
Important:
Transparent suit is messed up. Use outfit studio or avoid using it. Hood is for high weight only. Not my fault, original mod is like that.
Credits: doublezero https://nsfwmods.com/profile/1-doublezero/
736 downloads
Updated