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Playing Skyrim since years was fun... discovering new mods, changing skyrim within CK the first step to find a personal playstyle. Adding new content, changing preferences was the usual thing to do... slowly growing to the idea to do it myself. It will be a learning by doing, little to none knowledge of scripting - but all have started sometimes at the same point. So I will start with some given mods and enhance them with personal modifications, so the used one will be unchanged (with a little modification within Wrye Bash showing later).

 

The idea is to live through events, just not only read some lines and then it is done... learning to change something ingame, not using console-commands or doing hard-changes inside CK. So many will have mods installed like "live another life" , vampiremods like "better vampires", changed the landscape to their liking... there are lots of mods on nexus and here to serve many playstyles and this will be the usual way to play it...

 

This side has another goal... showing, that it is possible to create a whole background of a favourite playstyle "merging" mods via a backstory, a quest and some magic within CK...

 

Spoiler

Lets begin with the mod "live another life"... a great mod and a good way to start a new game. The choices are nice, but there is missing a background, only some lines to choose from. Why not fill that up and have a little fun before starting with a choice? Deciding to play a vampire will be the choice of playstyle... but is it realy needed to choose "vampire in a hidden lair"? And if someone want to be something more? That is the motivation for this, to show how to do it and learn by myself... letting you participate, contribute to the whole process...

 

So what have I done (so far)... I wanted to build up a mod without many dependencies (some are needed for the succubus-playstyle, though)... choosing the race "succubus-lite" from nexus was a given... but to have the fulll benefit of this mod there is an important step to CHANGE this mod.. open it up into Wrye Bash and ESMYFY it... so the spells, succubusform and the nice MCM can be used from other mods and races, too... This is needed to use the created mod ( I hope this will not be a copyright-problem, since the original mod will be not changed, just the access)

 

 

 

Wow... more than 8000 visits within the first week of releasing this mod and 500 downloads. Thank you all for your support, this will motivate me to go on and trying to make it even better...  edited the modpage to have a better overview (yes, I am learning to use forum-features, too)

 

I have to say it... editing the modpage is not fun... saving the files for updating the mod will delete all text-changes... there should be a better way to avoid this

 

Dependencies for this mod

 

Skyrim legendary (Update and all DLC's)

Succubus Race (no esmifying as in earlier versions)  https://www.nexusmods.com/skyrim/mods/22903

HDTHighheel

Racecompability

Sexlab

ZazAnimationPack

 

with all the dependencies for the original mods mentioned above

 

 

The rest is up to yourself... playing this mod will give you succubus-abilities if the ADDONscript is installed (tested for the vanillaraces, but customraces should be changed, too). This addon should be installed inside the succubusracemod-directory, replacing some scripts there... I provided the sources with my commented changes, too

 

Spoiler

Version 1.0 What will the mod do at this stage? (outdated)

 

Spoiler

It will put a new book inside the inventory of the player, just at the time to start a new game (after building up the character) or at the new load of a save after installing this mod. With installing this mod you have agreed to become a succubus (otherwise it will not make any sense to install it)... it is not needed to play as the original succubusrace (but you can do it, if you like it)... there will we some story inside the book given a fictionary background. The player was captured by vampires, used as a plaything slowly turned into a succubus because the overlaod of sex and turture doomed to death after fullfilling the purpose of a vampirevictim... but within a long and brutal session there was an unnoticed bloodtransfer (starting the vampiredisease-effect)...

 

The vampires planned to train the future fledgeling to their needs... but NOW you are given the chance to flee.. .(using one of the options from the mod "live another life" or going on after "unbound" inside Helgen)... such the first goal of the mod is fullfilled... a nice starting with a new background, enhancing the char and having the vampire-disease... all within gamefunctions and without heavy scripting.. (the book is a seperate work to build... I will explain how to do it inside the support-forum of this mod, if I am able to set it up)

 

How to gain the promised features? You HAVE to READ the new book... (maybe reading is not needed - but fun, though  - seems that the disease is starting even without reading, the new succubspowers are able to be found under the magicpart of your char)

 

Now let us rest for some time and look, how the story goes on... feel free to give ideas, make comments and correct errors (not native-speaking english, so there will be lots of wrongusing words).

Version 1.02 ---- Attention ---- BigUpdate ----(outdated)

 

Spoiler

I am sorry, that the big change is coming shortly after announcing this mod... but with big news are coming some pain for the ones downloading the very first version of this mod

 

But talking to a gifted friend of mine (gifted in creating wonderful followermods) I got permission to use 2 of his followers inside this mod ... you have seen them in the book without mentioning them... they are Rias and Akila from the modauthor @Ashes2Asherz ... It will be worth to check out his mods, they are very unique and nice to look at... perfect to play as vampire, dominas or succubus (or all).... so I merged them wiithin this mod... changed their keywords to vampire, gave them vampireabilities and spells to add to the fun, gave them more stats to use the "bloodthirst"-mod properly for biting during fights and gave them the possibility to change the player to vampire (maybe again if you are using a shrine :-) )...

 

and I changed their location... Akila is found at Helgen... near or inside the cage at the left side (next to the magican).... Rias is found inside the Abandonned Prison... but at a very hidden position ( Hint... if you know the second way underground to leave the prison you will meet her)...

 

now I am able to update the book, too... give it some more or better pictures... the changing-/torture session at the beginning with the help of some sexlab-mods was much fun and had lots of pics to choose from... more or less with an aduld-version, too... so look out for other releases...

 

Version 1.03 New Update ... the fun goes on...(outdated)

 

Spoiler

We have played with our both followers... have explored our own succubus abilities and... were overconfidient, run into more we could handle alone... so we have to adjust our playstyle, abilities to survive in Skyrim and become better... our wishlist is just to summon our followers in great emergencies (and have a tool to do it for just any other npc inside the game, too), to have new nasty spells to seduce, to fight from afar or nearby and even change anyone ingamestyle to a succubus, too... and maybe there can be someting done ingamestyle to give them wings, special horns, custom armors/weapons... STOP... I heard you all and it was time to show, how to do it...

 

NOW  pay attention... with the permission of the author of a great succubus mod (@Rockfield) I got the permission to use his scripts for summoning, his magiceffects and spells... I am sure, if you ask nicely, he will do it for your mods, too... I decided to leave his mod as it is, just ESMIFIED it as the other one (for being unclear about it: summon succubus-twins is now a master, too; link in changelog)... adding some adjusted spells to my mod... so all can see how it could be done directly using the effects/spells inside the new modded mod... the functions are the same and since the mod is used anyway it is of no problem to esmyfy it...

 

but be aware, some scripts of the original mod might not working (like some dialougefunctions or dismissing the summoned npc). This will not be a failure for us, but a nice feature to use... since with a little adaption it is possible to use different bodytypes during questscenes and special sexlabscenes...

just between us... look around if any otherone is listening... BEFORE esmyfy the mod of Rockfield... go for one of his succubus and delete the succubusskin, let it without any reference or give it to default... thats done, do the esmifying...

 

Now is a good time to sharpen our creation-kit abilities... start the kit .. .load vampiresuccubsplaystyle-mod (not needed for them who want only to play with it, since the downloadable version 1.03 had all the function inside) or your personalmod if you are following this with your own one... be sure to have the succubusrace and now the summoningsuccubus-mod as master, too....

 

go for magic... effects... and look out for the aaa-ones... this are the ones used from the originalauthor (@Rockfield).. look for 3 ones.. Gotare, Kurusu and the combinied one of them... copy all three... put a new ID on them, change them to Rias, Akila, and both of them... go inside the effect to the script, there change the properties according to the npc and cell (instance1, cell, idnpc)... save the form (no at newone)... do it for all three accordingly... now go for spells... the same 3 are to copied... inside the spells (after giving the copied ones a new ID again) doubleclick inside the form on the spell and look for the new created magiceffect... choose the right ones for all 3 copies.., save)

 

to give the player the new spells we create a new book for them, too... the 3 books for Gotara, Kurusu, and TwinSuccubus are to be copied (you know now the drill).. new ID... new descriptions, the spells have to be changed to the new ones.. save... DONE...

 

we have now new spells for our followers Rias and Akila inside the mod.. a seperate succubus-gang with Kurusu, Gotara to help us playing.. .new nasty spells from the mod of @Rockfield ...

 

Version 1.04 is out (outdated)

 

Spoiler

got permission to merge the mod of @Rockfield into this mod, since there are different versions and named.esp outside... so no new dependency is needed. This was the point to change some spells and adapt them to highdifficulty-players, endgame-players (you name it). All changes for version 1.03 are included, if there was minor changings without further notice, too.

For suggestions how to change bodytype, outfit ingamestyle look inside the support forum.

 

and since it is fun to add new mods to the game to use their functions... I add fuel to the fire... additemmenu for sure... but how about a simple but genial one like "share your meal with me" https://www.nexusmods.com/skyrim/mods/53761   This mod will take good use of the potions from "animated dragon wings"... just read the short description on the modpage (don't want to spoil the fun to discover this)... with another mod "Equipable Horns" https://www.nexusmods.com/skyrim/mods/57198  we are able to give your succubus-npc special looking ones... and you have changed followers in the game for enhancing the fun... without any magic, creation-kit coding... just the use of existing mods

 

 

 

Changes in Version 1.05 are with no backward-compability (if you are using old savegames, just provide the missing new spells, if not provided at loadtime via additemmenu for yourself, otherwise it should be save to use the new mod within old saves - if you had the succubusrace esmyfied change it back and install the scriptADDON, too)... new follower Ararra, new hidden prison and new hidden playground ; try to reach the top of it - no spells, specialknife needed - just look carefully around) to discover a nice surprise

 

have fun with the new version... and stay tuned, other changes will come  

 

CREDITS

 

I will say it here for all Authors, Creators I have indirectly "used" inside my mod, yet... some with given permissions like Ashers2Asherz for his marvellous followers Rias ( https://www.loverslab.com/files/file/4453-rias-gremory-hs-dxd-follower/ )  and Akila ( https://www.nexusmods.com/skyrim/mods/89754 ) , Rockfield for the use of his scripts, effects and spells of his mod  ( https://www.loverslab.com/files/file/1125-summon-succubus-twins/ ) , Saxo74 (or nikita?) for the SuccubusRace ( https://www.nexusmods.com/skyrim/mods/22903 ) , and others I might have not mentioned yet (not of evil doing, but just not seeing it, feel free to tell me)... I respect all your work and don't want to claim any credits for it... this mod is just for the user who want to adapt his/her skills to a special playstyle and learn to use some functions inside the creation-kit... the tangled mods are imho essential for the fun to play as succubus (and vampire, too), so each function in the mod, quest or other stuff is just like a little advertising for you... without you this could not be done... thank you

Also I want to give credits to Vykroft for his permission to use his mod "The Bondage House" ( https://www.loverslab.com/files/file/2866-the-bondage-house/ )   and chriz2fer for his mod "Private Sanctuary" ( https://www.nexusmods.com/skyrim/mods/89670 ) as a free modderressource - I changed both mods a little to fit into this playstyle, last but not least Turbosnowy for his mod "Ararra" ( https://www.loverslab.com/files/file/440-turbosnowys-succubus-follower-whiterun/ ). All have given the permission to merge/use their mods and to do changes as I see fit them into this playstyle

 

Changelog

 

Spoiler

version 1.05

 

new (old) concept for modding, providing a basic mod and then add to it with addons

no esmifying of other mods (though the succubusracemod will be needed for playing a succubus), addon for scriptchanges for the succubusrace (providing the abilities to all other races)

providing new spells for all followers inside the mod, added some for Serana, Aela, Frey and CourierLilly (if this mod is installed, otherwise the ugly-manly-courier will be summoned) and adding a changed way to add them to the playerchar at loadtime  or startnewgame

added a hidden prison with needed spells (adding see above) for going there or teleporting any npc into a cell of the prison, added some ZaZfurnitures for funplay

added a cleaned sancturary for building up own homes with mods like PAHE Sweethome, surprise with added ZaZfurnitures, too

 

version 1.04

 

no new dependency - the summoning mod is now fully merged inside this mod (with permission of the origianal author @Rockfield, my thanks again

better adjusting of some spells, checked locations...

my apologizes to all, who downloaded version 1.03 and run into the trouble

 

BugReport: with merging, renaming sripts, items is the script to put the book inside the players inventory at start-/loadtime not working. A coreected version will be ready for download, soon (vampiresuccubusplaystyleV104fix)

 

version 1.03

 

added a new master (esmified version of "summonsuccubus twins-mod" of @Rockfield  https://www.loverslab.com/files/file/1125-summon-succubus-twins/  

changed the copied spells to Akila and Rias... and changed the doublehands to "either"... hey @rockfield   it is an emergency-call... the other hand has to be free for another nasty spell or a weapon :-)  

changed a succubustwin for the skineffect, so the npc has two bodies.. .like unp-dreamgirl and a more "feminine-one" with nasty-scenes, just to add to the fun

 

adding hints how to change the succubs-outfit for (any) npc ingamestyle with other good mods on nexus and/or here on loverslab

 

version 1.02

 

changed the modname according to the theme-title

merged with two followermods from @Ashes2Asherz (again a great thank you for your permission), changing some stats of the followers, changing the location

new dependencies as legendary skyrim (all DLC), HDT-Highheels

 

version 1.0

 

Initial Release, testing the ingamefunctions of the book, succubus-abilities and give the player the vampire-disease

 

... stay tuned for further changes

 

 

4. Intermezzo , standard (killing time between a next update)

 

Spoiler

I suggest to install some succubus-related mods to get a feeling for new strategies to survive in the harsh lands of skyrim, maybe your are up to fight without weapons but want to gain HMS during sexual adventures? Then mods like "deadly drain", "succubus heart" are highly recommended... you might also try out some other gamechanging mods like "animated dragon wings" (not only for some variants in wings, but they give you a nice feature with ´"no fall damage from high", too... a mod like "flying mod beta and overhaul" gives you the ability to fly AND to do aircombat (a feature mostly used for spells and bows, since swordfight is very complicated... but if some has a nice screenshot with it feel free to contribute it... and yes... it would be a good time to send some inside the supportforum of this mod to show others your succubus and give hints for some nice adventures with it...

 

remember, that this is a mod in progress... I have to learn new modding skills, so I will look out for some new scripting skills to play with animations, create a real sidequest... and doing some screenshots, too...

 

and another author (@t.ara) has given permission to use some of her awesome mods for having some nice adventures there , we will see if we can bring ZaZanimation, furnitures and followers/companions/victims "together" ... and have in mind, that there will be a punishment-quest for the player in the future, if (s)he is avoiding to become a fullfledged vampire, too... there is a reason we have 2 nice followers inside the mod, now...

 

so looking forward to your input.... have fun in testing your succubus-part and playstyle

 

Open Invitation

 

since the modconcept is changed now, to add to the basicmod all are invited to write addons and share it inside the supportforum, so others can see how to do it and will have the basics to do it for their own, gaining skills to find and provide a unique, personal playstyle, adding fun to the game, gaining options and not pressed into a special playstyle with other mods


What's New in Version 1.05

Released

New concept for modding this mod (or going back to the original idea to show "options", not pushing you into a fixed playstyle)... providing all ressources inside this mod for adding new stuff as options, too

 

Since the Account on MEGA is not avaible anymore I have splitted the 450 MB-file into 5 parts.... all of them have to be downloaded and unzipped to gain the whole mod.

 

The changed script for the Succubus-mod is added again, too. The old script has succubus-claws with it (it is possible for some races, that there will be to big hands), the new script has no claws. Both of the scripts will give any races (even custom ones) succubus-abilities from the start.


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