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Legacy Aki Slavetat Collection 1.0.0


About This File

This is the old version of all my tats prior to my discovery of mipmaps.  So these are the file versions without mipmaps.  I HIGHLY recommend you use my other version found in this link (https://www.loverslab.com/files/file/9544-aki-collection/) which has mipmaps.

 

What are mipmaps? According to wikipedia:

Spoiler

In computer graphics, mipmaps (also MIP maps) or pyramids are pre-calculated, optimized sequences of images, each of which is a progressively lower resolution representation of the same image. The height and width of each image, or level, in the mipmap is a power of two smaller than the previous level.

 

So what does that mean?  Well if I a creator doesn't make their textures with mipmaps the game has to generate them using RAM while you're playing.  This can cause:

at best-weird issues where you can't see the tat from some angles or distances

at worst-CTD.

 

So in general it is a good idea to use mipmaps.

 

So now you must be asking why I'm uploading an old version without them?

 

Someone commenting on another thread was talking about the crazy file size for some slave tats.  I noticed that, on average, my slavetats file sized increased by about 1/3 the original size when I added mipmaps.  This is likely because each .dds file/image contains multiple lower resolution versions of itself (that's ultimately what mipmaps are).  So for people who would prefer to risk CTD for lower file sizes, you can access the old tats.

 

I WILL NOT BE UPDATING THIS!

I WILL NOT BE REMOVING MIPMAPS FROM MY NEWER FILES!

I WILL NOT BE TAKING REQUESTS FOR NEW TATS WITHOUT MIPMAPS!

 

I understand some people don't have the memory (and tbh I don't fully understand how computer memory works. For all I know this is a pointless endeavor but I digress), as much as I empathize, I consider not using mipmaps to be poor form at this point.  Every texture should have them to my knowledge.  I would rather someone tell me a way to reduce file size somehow by compressing better, but that is also something I don't understand so I'm at the mercy of my own limited knowledge and people's willingness to help.

 

I kept the legacy files as a backup when I was still learning what mipmaps were, but now that I understand the concept better I intend to delete them from my hard drive.  But I figured I might as well upload them now and give someone who wants these a chance to download them.  And someday I may take this down and they'll be gone forever.  So if this matters to you, download ASAP.

 

But again, I HIGHLY RECOMMEND MY OTHER PAGE!  Since updating just my own tats I noticed a change in how often I had CTD.  I think they're worth the memory.

 

 

All tats designed on CBBE body but most tats will work on other body types unless they're full body tats.  They may look a bit warped.  There is one tat in the legacy Zelda set that does not work (The fierce Deity Face tat).  Somehow the file turned to just solid white color.  Not sure why or how that happened.  The tat is deleted in the up to date packs.

 

For a guide on how to make your own tats please check out the main tat page and download the guide.

 



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