SexLab Framework LE
These Skyrim LE mods are all related to the SexLab adult framework and thus are of an adult only nature.
Select a subcategory to view available files.
Files From Subcategories
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RadiantProstitution Tweaked
First and for most:
I did not created the awesome Mod that is "Radiant Prostitution" that was all some guy name "mainfct".
So all the Credit and Praise goes to him.
If you really appreciate his work click here and tell him how awesome he is.
As he is currently inactive i just took up the sword and raped his code so that it work with SexLab 1.30+.
I now maintain the Mod under the Name "Radiant Prostitution Tweaked". The mod is standalone so no need to install Radiant Prostitution first.
It work from where Radiant Prostitution left of. I added more Random Quest and tweaked the normal Prostitution inside the inn.
The mod has, to my knowledge, only two possible conflict points.
Hroki, the girl in Falkreth was tag as a child in vanilla minecraft but RP changes her to a adult because she clearly is not child
The tavern Wench Outfit got another Keyword "JobWhore" to trigger Prostitution of your fellow wrenches. It therefore conflicts with SOS Full Version but "dachande" provided a patch for that. As for Mesh or Texture replacers they are no problem as they only change the look but not the item. If you want other items to trigger the prostitution you just simply need to add the Keyword per TES5Edit to the item.
Files:
The Tweaked Version is completely Standalone so no other version of Radiant Prostitution is needed.
Please us the version without the loose suffix first and if you have problems with the normal version try the loose one and see if the problems still persist.
Version 1.07d is the last version compatible with SexLab 1.39
As of Version 1.07e Radiant Prostitution is compatible with SexLab 1.5+
DEPENDENCIES:
-SexLab 1.50 or newer and its deps.
-Enabled creature Animations or some quest wont work
-SKSE 1.7.0 Alpha (its alpha but as far as i could see stable)
-SkyUI 4.0 or newer for MCM
-Fuz Ro Do'h for correct behavior with silent dialogues
- ZaZ-Animation-Pack
or see http://www.loverslab.com/files/file/218-wip-radiant-prostitution-081b-oct-29th/
RECOMMENDED OTHER MODS:
Sex Lab nude Creatures
Zynisch Animations
Translated Versions:
Italian
Updating:
If you already use a older Version of Radiant Prostitution check mainfct's page for update information to 0.81b. as my version is essentially 0.81b with fucked up code.
If only updating tweaked Version then make sure that no quest (Inn, Home Delivery, Camp Job or Random Quest) is currently running.
Update from pre-1.02a:
Unzip into skyrim folder or use MO, nexus mod manager, etc.
Use "MF_RadiantProstitution remove loose files.bat" inside the skyrim folder.
This will make a backup of your scripts folder and removes all files starting with "mf_", "qf_mf" or "sf_mf_".
If shit goes wrong and mod stop working you know where to find the missing files. Please enable logging and trace in the skyrim.ini check the papyros.log which scripts are missing before you pull the copy from the backup folder.
Update from pre-1.03 requires new game or a save game where you did not yet register with a inn keeper.
How to Change the starting Clothes:
Now new and Improved so read this if you did add your own cloths.
Go to "Skyrim\Data" and open the file "MF_RP_Config.json" with a text editor of your choice.
Inside you will find something like this:
{ "startCloths": { "rest" : [ "__formData|Skyrim.esm|0xD1921" ], "chestPiece": "__formData|Skyrim.esm|0xD191F" }}
This is the config for the starting Clothes you get from the first inn keeper. they Point to the Vanilla Tavern Wench clothes and some leather boots. The "chestPiece" property needs to contain the armor or chest piece so it gets recognized by the Working Cloths function. The "rest" property contains the remainder of the items you get. the items need to be separeted with a comma and would look like this:
{ "startCloths": { "rest" : [ "__formData|Skyrim.esm|0xD1921", "__formData|Skyrim.esm|0xD1922" ], "chestPiece": "__formData|Skyrim.esm|0xD191F" }}
So what do you need to do now?
That's is quit easy:
Just chage the value after the colon like this "__formData|<PluginFileName.extension>|0x<ID>".
<PluginFileName.extension> is the name of the plugin file that adds the item.
<ID> is the Form ID which you can find per the help console command or through TES5Edit or the Creation Kit.
Want to add your own Random Quest to RP?
Look here.
Current Bugs i don't know how to fix:
Version History:
155508 downloads
- SexLab
- Prostitution
- (and 2 more)
Updated
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Devious Devices - Males Addon
By KestrelSky
This mod makes most of the items from Devious Devices visible or fit males in the game. I use the default body from SOS, so this mod is SOS compatible.
This is a pretty basic conversion to add male gear. I edited the chastity belt to better approximate male genitalia. Armbinders, cuffs, the padded belt, and posture collar should fit well with minimal to no clipping. There is a small amount of clipping on the collars of beast races. The iron belt, chastity bra, and regular collar have not been added. They can still be worn, just won't be visible in game.
This mod should cause no major problems or conflicts. Load after main DD mods if loading manually, otherwise LOOT will sort this mod properly.
Cock Ring - at this time it must be added via console. Type help "cock" and it will bring up the listing, then use player.additem XXXXXXX 1. There are currently a plain/silver and gold version. It works just like like the Open Chastity belts, anal and oral sex should be possible but the male wearing the ring cannot perform any penetrative acts. Correcting that would require a unique script, which is way beyond my ability at the moment. If anyone experiences any problems, please report them and I'll see about getting them fixed.
Genital Piercings - There are currently two penile piercings in game. They currently use slot 54 which will is used by the vaginal plugs in devious devices, so there shouldn't be any conflicts unless you are trying to use a 'set' of plugs. To get them open the console and type: help piercing.
Minor problems:
-Flavor text printed in upper left corner during belt or plug events will reference females, this cannot be altered by this mod as it is controlled by main DD scripts.
20835 downloads
Updated
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SexLab Solutions V2 BETA NEW 2014-05-27
By Bromm83
Here is a brand new verion of SexLab Solutions! It is in a new thread since it will be a bit different, and the old one stays up until this is stable.
I have rewritten everything (Sometimes using the same dialogue) from the bottom. Making it much easier for me to edit and further develop the mod.
This mod now cover a massive amount of quests and random encounters. It still has some bug, but those mostly focus around some dialogue not being available and I am working on that.
What is SexLab Solutions?
SSv2 is a mod that will let you use sex as a way to resolve vanilla quests. Or will let you have more fun with random encounters. So basicly it is an attempt to add sex to as much vanilla content as possible. Under you can see a list of quests and encounters where sex has been added.
How to install:
Extract the files to Skyrim\Data folder. Or use NMM or Mod Organizer or something like that.
How to remove:
Delete the three files. SSv2.bsa, SSv2.esp and SSv2.SEQ.
How to upgrade:
Delete the old files, put in the new ones. I am a bit unsure if it would be wise to do clean saves in between since it has started to rely more on scripts. But you should always use a save cleaner when you make major changes to your game.
Here is a list:
Added after that list was made:
A Bad Trade
Orcs (Befriend them and become their plaything)
A Good Death
Ancestral Worship
Adventurer on the way to dungeon
Relatives who ask for apology
Toll bandit
Quest all Drunks have
The Taste of Death
Sanuarach Mine
Missing Shipment
Special Delivery
It now has "go somewhere more private"!
There are no MCM in this mod yet.
Requirements:
Skyrim
SexLab Framework and it's requirements.
Fuz-Roh-Do'oh (or something like that)
Conflicts:
- Prison Overhaul
- Fix for this: http://www.loverslab.com/topic/25606-sexlab-solutions-v2-alpha-new-2014-05-17/?p=788256
- Archived version: http://www.loverslab.com/topic/25606-sexlab-solutions-v2-alpha-new-2014-05-19/?p=789562
Older Changelog:
Thanks to:
Loverslab.com for this community
Ashal for the SexLab Framework
Destynova99 for compabilitypatch
The rest of you for BuReports and fast testing so that I know I have to fix something before I make that mistake plenty more times.
57898 downloads
Updated
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SexLab Sperm Replacer 3dm forum version
By xuniana
Hello, LoversLab users
You know SexLab Sperm Replacer 3dm forum version
from http://bbs.3dmgame.com/thread-4177329-1-4.html shortly before by Iuki.
this 3dm forum mod is based on this SexLab Sperm Replacer (Heavy version) is LoversLab mod
http://www.loverslab.com/files/file/243-sexlab-sperm-replacer/
This renovation version produced by Ning Luo, the 3DM forum moderator, as me.
For a variety of reasons.( We did not get TSS5062 allowed.
Sorry, TSS5062, We didn't intend to offend you 。
Because the problem of language difference and the GFW.......
Luckly,Now, I got TSS5062 permission and his understanding 。
credits
TSS5062 —— SexLab Sperm Replacer (Heavy version)
Iuki —— the Pretty Screenshot
130200 downloads
Updated
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SexLab Sound FX Replacer
By sunspotz
A simple sound FX replacement for the oral and sex sounds for SexLab.
Universal Sex SFX
The universal sex SFX, sounds good with almost everything.
Universal Sex SFX (Louder)
Louder variant of the universal sex SFX, sounds good with almost everything.
Thrusting Sex SFX
Thrusting sex SFX, sounds good with thrusting animations only.
Try adjusting the SFX delay to match the animations.
Thrusting Sex SFX (Louder)
Louder variant of the thrusting sex SFX, sounds good with thrusting animations only.
Try adjusting the SFX delay to match the animations.
Universal Oral SFX
The universal oral SFX, sounds good with almost everything.
Mature Oral SFX
Sounds are based on a more mature character.
Works with semi-aggressive or aggressive oral animations.
Younger Oral SFX
Oral sounds of a younger female performing fellatio.
It's for aggressive oral animations.
Installation
Preferably install with a mod manager or remember to backup if you do it manually!
Credits
Thank you very much to eric23123 for uploading some very sexy wet sfx, really helps with the sex sounds!
Most definitely props to CGi for making this awesome installer for us!
We really appreciate what you've done for us, thank you!
How to Use
Select preferred delay in SexLab framework voice and SFX menu. Choose your desired delay, it can be adjusted during intercourse, the adjustments set in after the next or previous stage animations. See if you can match the animation movements to the sex sfx.
Changelog:
Fixed Thrusting SFX
186332 downloads
Updated
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SexLab - Solutions 2013-10-19 OUTDATED
By Bromm83
The "new" mod SexLab Solutions V2 (SSv2) has taken over for this one. SSv2 has a lot more content and is actively (Well it depends on how much I am home or out traveling) developed. If you like this mod, I bet you will like SSv2 even more! (Especially once that gets MCM too)
This is a simple mod aiming at using sex as a way to handle some quests.
There are now a few quests modified by this:
Now there is so much content in this plugin that I want to focus on the quality of the content.
I will be making a thread in SexLab forums where you will find a .txt document you can download. This will include all the dialogue in this mod. I will need suggestions for improvement and variety. I hope as many as possible will help me out with this.
I have now moved this plugin from Alpha to Beta stage since it seems it is mostly not destroying savegames.. And I stress the word mostly!
But to keep this going forward I am going to need some help.
If you want MCM anytime soon, I need someone who can make a MCM script for this since it will take a long time for me to learn it at this stage.
Also I need someone willing to make some lines for the plugin. If I am to make all the lines they will be much the same and in the end quite boring! I need several different categories: Romantic, Dirty, Funny and so on. And once I get a MCM script up and running people can choose for themselves how NPCs and the PC are going to behave.
And in the end I would really love to have a voice actor or two, because it would make the plugin that much better!
I have not personally tested all of these as it takes a lot of time to test it all. I am completely dependant on good feedback from you!
More quests will be added when I have time and feel that the changes I have made have not resulted in anything game breaking.
As of right now this does not give you any benefits apart from having some pixel porn. Maybe you save some time, but to be honest I think this setup takes longer than just doing it the way you are supposed to do it.
Also, please give me feedback on quests/situations that you think would be suitable to be solved like this.
Feedback must include:
1. Name of quest
2. A description on how you think it should play out (dialogue, where in the quest)
3. Name of NPCs in the quest you think should be exstorting you
Feedback with this included would be good:
1. Written dialogue so that it is better than my attempts.
2. Should sex really solve the situation? Or do you end up getting used? Or should it be a certain chance? What should the chance be based on?
3. Plus any other additional information.
DISCLAIMER:
I am new to papyrus and I am still learning. Very advanced scenarios will probably be put in the bottom of the pile...
I change original dialogue! This can lead to unwanted behavior from your game.
Do not use on a save you can't lose! It is still in Beta!
Any other mod that changes the quests I have changed here will conflict!
Requirements:
- SexLab and SexLab's requirements
Previous Updates (Changelog):
49687 downloads
Updated
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Submit + Devious Devices + Follower Friendly
By zacko
SexLab Submit DD Follower Friendly
by zacko
version 1.5.1
2014-05-13
[ ABOUT ]
Current versions of Submit + Devious Devices are not very friendly to players that have a follower along. I decided to do something about it.
This mod shares no code with the original Submit + Devious Devices. It was rewritten from the beginning.
The main problem was that the game did not take the follower into account when armbinder. I have changed it, so that the follower now gets normal hardcore cuffs if the player is given an armbinder. Furthermore the player and the follower cannot help each other while wearing the armbinder/cuffs.
While working on it I also changed a few minor things.
[ INTALLATION ]
Use Mod Organizer! An install script will helpt you!
If you are using Nexus Mod Manager you may need to run as administartor to stop it from complaining about unclosed tags.
Copy submitdd_ff.bsa and submitdd_ff.esp into the data folder. Activate submitdd_ff.esp and place it after "SexLAb Submit.esp" in the load order.
Ensure that you do not have a "data/scripts/_SLSubmitBoundEffect.pax" from another Submit mod.
To use the Expansion items copy submitdd_ff_exp.esp and submitdd_ff_exp.bsa into the data folder. Activate submitdd_ff_exp.esp and place it after "submitdd_ff.esp" in the load order.
[ UPGRADING ]
Version 1.0.0 contained some incorrect files.
scripts\_slsubmitboundddeffect.pex
scripts\_slsubmitdd_test1.pex
scripts\_slsubmitddarmbindereffect.pex
scripts\_slsubmitddffconfig.pex
scripts\source\_slsubmitboundddeffect.psc
scripts\source\_slsubmitdd_test1.psc
scripts\source\_slsubmitddarmbindereffect.psc
scripts\source\_slsubmitddffconfig.psc
If they exist -> delete them. The correct files are packed in the bsa-files
[ FEATURES ]
Does not modify any original scripts
If the player gets an armbinder, the follower gets cuffed or armbinder (MCM configurable)
Added a "disease" to the armbinder, so the grace period ends the moment you get the armbinder off.
Does not modify the original "_SLSubmitBoundEffect.psc"-script. Instead a new "_SLSubmitBoundDDEffect.psc" is called and the old one is called by if the player did not get an armbinder.
20 % probability of starting Jafar's Shiv quest if addlHq is installed
Changed player dialogue so a cuffed follower cannot help the player
Changed player dialogue so the player cannot help the follower if the player is wearing an armbinder
ReEquips items removed if "Steal Player Gear active" is off
Casts all spells from the formlist _SLSubmit_DD_extra_spells on the player after the base items have been added (this is how the extension adds extra items)
Multiple follower support: Extra followers gets cuffs
[ KNOWN BUGS ]
All bugs from Submit are inherieted. Including any "Still in combat" errors that are likely caused by other mods.
[ CONFLICTS ]
Any other Submit + Devious Devices mod
[ REQUIREMENTS ]
* Devious Devices - Integration v2.7.5 by Min
* Sexlab Submit "08May14 2323" by dkatryl (use this version of later for maximum compatibility with Devious Devices)
[ OPTIONAL ]
* Devious Devices - Expansion.esm by Aelie and Min must be loeaded for submitdd_ff_exp.esp to work
[ PERMISSIONS ]
You are allowed to distribute the mod by any means
You are allowed to modify the files
You are allowed to distribute modified copies.
The permissions does NOT take any required mod into account. You must follow them too or remove the dependency.
[ CREDITS ]
zacko
Min - provided input for the ReEquip function
Aelie - I would not have gotten this idea myself
Of course a lot of other people have made the important work, see the requirements credits for full information
[ CHANGELOG ]
1.5.1 - 2014-05-13
- The translation files was incorrectly located in "translations/submitdd_ff_english.txt" instead of "interface/translations/submitdd_ff_english.txt". This is now corrected!
1.5.0 - 2014-05-06
- Important fix for compatibility with 03May14. Uses sexlab strip during binding
1.4.0 - 2014-05-06
- Prepared the MCM menu for translation
- Added Rob and strip to then the armbinder is applied. The player was no longer being robbed after 03May14 2242 and that version is greatly recommended!
1.3.0 - 2014-04-09
- Fixed Creation Kit crash with 29MAR14 0932.
- Devious items now restrict some sex options
- Multi follower support. Extra followers now gets cuffs!
1.2.2 - 2014-04-06
- The armbinder effect now tests for race condition with the equip script.
- Possible to disable the armbinder effect script by using a "Debug armbinder"-option. To test if the problem is with the script.
- Added debug information to the script if debug information is enabled in Submit (default: On)
1.2.1 - 2014-03-31
- Installer trouble with Nexus Mod Manager (NMM). NMM cannot use the default destination like other fomod installers.
1.2.0 - 2014-03-30
- Armbinder is no longer loose the second time it is added.
- Falmar does no longer place items
- submitdd_ff_exp.esp now uses the blocking harness as intended
1.1.1 - 2014-03-29
- Added install script
- Updated readme
1.1.0 - 2014-03-28
- Items on follower is now synced too
- Follower is stripped using SexLab's strip function
- Follower can get an armbinder (MCM configurable)
- Menu can now be dynamically extended by plugins
- Added plugin for Devious Devices - Expansion
- Adds Blocking blindfold
- Adds Blocking harness
- Adds Blocking boots
- Adds the above items to the menu!
1.0.0 - 2014-03-23
- Initial release
32067 downloads
- devious devices
- Combat Rape
- (and 2 more)
Updated
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puppet master 1.7 fr
By floranais
Version française du mod Puppet Master 1.7 par h38fh2mf
original : http://www.loverslab.com/topic/23261-puppet-master-17/
Ce mod est la création de h38fh2mf, je n'ai fait que la traduction en français.
Toute utilisation ou modification de ce mod doit recevoir sa permission.
1558 downloads
Submitted
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Lover's Victim Dogs'n'Horses
By hafertaler
Version for LV from 5th december 2013: packed in .7z file
Version for LV from 3rd january 2014: loose .esp file
I made a little addon to the Lover's Victim 2013-12-05 mod, nothing fancy and don't expect perfection or something that runs without problems!
In addition to that, I hope redneck2x makes a clean and actually good implementation of the additions I made to the Lover's Victim mod itself, so you can toggle it through the MCM and stuff ; )
Function:
I simply added dogs and horses to the list of possible attackers for the naked rape option.
I additionally edited one of the scripts (loversvictimwicommentscr) in regards to the brawl option. With the provided script dogs and horses will (or should ^^) ignore that setting and don't engage in the brawl even if that option is activated.
That addition was only made because of my assumption, that a brawl with an animal might cause problems, I didn't test a brawl with a horse or dog... I'm against animal cruelty ; )
So if you want to brawl with a horse or dog, just delete/don't paste the script file into your folder.
Known Limitations:
The animals still will say the "You can't hide from me" phrase, well it'll be posted as a subtitle, because I'm lazy and just edited the provided quest from the original mod. Maybe if I feel like it, I'll try to go the extra mile and find a solution to that, but don't count on it.
Although I added the DogCompanionRace to the allowed subjects, I had problems with Vigilance (dog at the markarth stables) to make it work.
I don't know what the reason might be, while the quest conditions check for currentfollowerfaction, he wasn't a follower when I tested, so from my understanding it should work, but it didn't seem to. Stump (Riverwood) for instance works fine.
Requirements:
Obviously you need the LV mod 2013-12-05 and I think the newest SL Aroused v2013-12-22, because of the animal arousal.
Aside from that, look at the Lover's Victim Requirements, and you should be good to go.
Installation:
Drag and drop into your Skyrim folder
Uninstallation:
Delete the file(s).
Disclaimer:
Try it at your own risk! It works for me pretty well, but I'm a total noob when it comes to modding and I don't think I can do much with problems that arise for anyone else.
Credits:
All the credits go to Ashal for SL and obviously redneck2x for his Lover's Victim mod, I barely did anything worth mentioning with that mod, 99.99% of this mod is his work.
28453 downloads
Updated
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SexLab Zzz
By Someone92
SexLab Zzz
Brief description:
Adds skills to easily start SexLab animations.
Requires:
---
Installation:
Drop all files expect the "00 Docs" folder into your Skyrim data folder.
I recommend using Wrye Smash.
Uninstallation:
Haven't looked into what is needed to properly prepare the game for uninstalling a mod, so all advice I can give is:
Delete all files added by this mod.
Description:
Adds four or more skills to the player character:
- SexLabZzzSelectActor: Adds the targeted actor to the actor list; if no target is selected it adds the player to the actor list. If the actor has been already added to the actor list it removes them.
- SexLabZzzSelectVictim: Tags the targeted actor as the victim; if no target is selected it tags the player as the victim. If the target is already the victim it untags it. Note that the target has to be already in the actor list, otherwise it won't be tagged as the victim.
- SexLabZzzStartSex: Starts a SexLab animation. Afterwards the actor list is cleared and the victim untagged.
- SexLabZzzStatus: Displays the actor list and the victim.
VERY IMPORTANT: The mod waits 0.5 seconds after casting a spell to actually take effect; don't spam the spells
You can add and remove the skills from your spellbook via the MCM menu; no need to uninstall this mod to get rid of these immersive-breaking skills in your spellbock.
The spell 'SelectActor' places the current target at the top of the list, and every other actor in the list is moved one position down. Most, if not all, SexLab animations expect the female actor(s) to be at the top of the list. So, if you want to make sure that a male character takes the male role and a female character takes the female role target the male character first, then the female one.
Known issus:
- If an actor in the actor list leaves the cell, e.g. by going into a building, before the you use the skill 'SexLabZzzStartSex' the other actor(s) will be humping the air.
Credits:
Ashal - For making SexLab and answering my questions.
Permission:
If anything from my mod would help you with your own mod by all means use it.
It would be nice if you credit me, tough.
44465 downloads
Updated
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Nusbie's Voices for SexLab
By MeMe
This is a complete SexLab port of Nusbie's amazing voicepack for Oblivion.
Contains 6 English Female voices, 7 Elf Chick, 3 Orc, 2 Demon, 2 Human Female, 1 Sexbot... and one creature? Voices are English (or at least western) and have both moans and words.
~~~Downloading and Installation~~~
When downloading, Main Files 1 and 2 are both REQUIRED.
Install both Main Files with your favorite mod manager. Load game and open Mod Configuration > SexLab > Rebuild and Clean > Reset Voice Registry. Wait for the message that voices have reset, then you can open Mod Configuration > Sexlab > Voices and SFX and deselect checkboxes for voices you don't want to hear. You will at least want to disable Pigmy, the joke voice, but the rest depend on your taste.
~~~Other things worth knowing~~~
It doesn't work?
Try starting a new game, wait until SexLab is installed, and check to see if the voices are in the Voices & SFX menu. If that works, it's likely either this mod or SexLab itself wasn't upgraded correctly. Try clean saving Nusbie's Voices as explained below first, then SexLab if nothing else works.
Removing Words
You can remove words you don't like. Open the installed mod files (Data/Sounds/fx/Nusbie), play the audio files until you find the one you want to remove, and either copy a voice you do like over it or just delete it. The first is safer, but users have reported that deleting works without problems.
Manually Setting Voices
You can now set a voice for a specific NPC, or return it to random. Just put your crosshairs over an NPC, press the SexLab selection key (default N), and the option will appear under Mod Configuration > Sexlab > Voices and SFX.
Clean Saving Nusbie's Voices
Use if upgrading Nusbie's Voices makes your Nusbie voices disappear. *thanks Sigure!*
1. Disable NusbieVoices.esp on your favourite mod manager.
2. Load the savegame, and reset the voice registry in the SexLab MCM.
3. Save the game again to a new save file and close the game.
4. Activate NusbieVoices.esp again and load the game.
5. Reset the voice registry in the SexLab MCM.
Clean Saving SexLab
This can fix a lot of problems, but you will lose all your SexLab data. Only use if everything else fails.
1. Use SexLab Clean System first wait for it to finish save & close the game.
2. Go into your mod manager and disable SexLab.esm and all mod dependencies.
3. Load up your save game without SexLab & dependent mods and make a new save file.
4. Go into your mod manager and enable SexLab.esm and all mod dependencies.
5. Load that recent save file you just made and they should work.
~~~Credits~~~
All credit to Nusbie! Your voices brought so much life to Oblivion!
Sunspotz for SexLab Vanilla Voices... since voicepacks are undocumented in the SL API (well it is... but it doesn't work anymore... I found this out the hard way), I had to use your code as guideline. Thanks!
MeMe, that's me!
325298 downloads
Updated
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Immersive first person for SexLab
By Srende
Immersive first person for SexLab
This mod enables automatic profile switching in Immersive First Person during SexLab animations. You can change which custom profile to use in Immersive FP through the config menu.
Requirements
SexLab 1.50+
Immersive First person 1.7+
53841 downloads
- immersive
- first person
- (and 2 more)
Updated
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Squirt hotfix for sexlab 1.39b
By Mr. private
i think its not needed for sexlab 1.5+
this will fix the non stop squirting in sexlab squirt with sexlab 1.39b.
dont remove sexlab squirt just overwrite the file.
credits go to slayster
changes to script:
Function RegModEvents()
RegisterForModEvent("OrgasmStart", "ActorStartSquirt")
RegisterForModEvent("OrgasmEnd", "ActorEndSquirt")
RegisterForModEvent("Animationend", "ActorEndSquirt")
EndFunction
3461 downloads
Submitted
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Sexlab Release [v1.3]
Important- Read Me Before Updating!
If updating from version 1.0,, follow the uninstallation instructions located below. If you do not do this, you will break this mod, and I will not help you because you didn't even follow basic instructions. The mod uses a nice compact BSA format now, however, because of this, if you keep any loose script files around, they will break things. Beware!
Update v1.3
Added an arousal threshold slider. More choices, yay!
Fixed a small bug that most of you would never notice, but would drive me nuts if I had to debug things.
Another Update, v1.2:
Added some gender awareness code. It should prevent females using male animations and vice versa. I doubt I'll expand this any further since this mod seems to be pretty unpopular.
New in V1.1:
A new MCM with two settings. The first one will control whether the mod will trigger or not, and can be freely switched on the fly. The second option changes how often the polling will occur. This format will also fix the mod not starting up properly at the start of the game as well. Note that this mod is disabled on start, you will need to turn it on yourself.
No more playing with yourself in dangerous situations. You will keep your focus in combat, as well as when you are trespassing. (In theory anyways, haven't been able to extensively test this).
Should work with older versions of sexlab now, due to using a different API function.
Should no longer trigger any animations from Estrus Chaurus (thanks Jbezorg). Haven't tested this at all though, because I don't use it myself. Let me know how it works.
Should now be completely compatible with my other mod, Selxab Breeder (check it out sometime, guys) as long as you use some common sense. If you let both mods try handling auto masturbation, things will probably break. That feature will be removed from SLB next update, however, allowing for full compatibility.
About this Mod
This is a relatively simple mod that was done by request. More than anything, its just something I did because I knew it could be done because it was done in my much more fleshed out mod. This one is just a lightweight, low calorie version of that mod, with one feature that was requested.
Installation
I suggest using a mod manager. Otherwise, you'll just have to drag and drop.
Uninstallation
Delete the following(v1.0)(Do this if updating to v1.1 onwards from v1.0):
Data/sexlab release.esp
Data/scripts/SLRArousalPollingScript.pex
Data/scripts/SLRLoadGameScript.pex
Data/scripts/source/SLRArousalPollingScript.psc
Data/scripts/source/SLRLoadGameScript.psc
Delete the following(v1.1 onwards):
Data/sexlab release.esp
Data/sexlab release.bsa
Data/sexlab release.bsl
Features
When the player gets aroused enough, they will begin masturbating. That's really all there is to this mod right now. It was intentionally kept simple, as more of a proof of concept mod. Might expand on it later though, if I feel like it.
Requirements
-Sexlab and its requirements (duh)
-Sexlab Aroused (double duh)
Known Issues
The script may or may not run properly when you first start a game up. To fix this, all you need to do is load a save game and it should start working as normal. Unlike my other mod, this one doesn't have a large enough scope to implement code that would completely remove this issue.
Conflicts
Using this mod alongside my other mod will probably break things, because they both do similar things. Avoid using this mod if you want to become a hybrid.
Credits
Ashal for the Sexlab Framework
Redneck2x for Sexlab Aroused
jbezorg for help with the new design.
18161 downloads
Updated
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German translations of several mods
By zaira
I'm translating some of my favorite mods into german language.
Ich übersetze einige meiner Lieblings-Mods ins Deutsche.
Spectator Crowds and Guards 0.70b - Translation 02/09/2014
SexLabWorkingGirl 5.3 - Translation 03/11/2014
RadiantProstitution Tweaked 1.03c - Translation 02/14/2014
SD+ (Sanguine Debauchery enhanced) 1.13 - Translation 02/14/2014
Einschränkung: Die Spriggan (Zweigling) Texte habe ich kaum übersetzt, den Zweiglings Quest habe ich noch nie gespielt und werde ihn auch nie spielen. Die Falmer Texte habe ich zwar übersetzt, aber noch nie angespielt - die Falmer sind mir einfach zu langweilig.
Aufgrund des Unterschieds bei geschlechtlichen Nomen in der Übersetzung von Englisch nach Deutsch mußte ich mich leider auf Geschlechter festlegen. Sub ist bei meiner Übersetzung feminin und Dom maskulin. Vielleicht fällt euch ja ein geschlechtsneutraler Begriff für Sub/Dom ein...
Die Originale werden benötigt - installiert sie und kopiert meine Übersetzungen über die original Dateien.
Credits / Danksagungen:
Ashal for Sexlab
Bethesda for Skyrim
mainfct for Spectator Crowds
shane4244 for SexLabWorkingGirl
skrimII for SD+
korialstraszbob, mainfct and goldennboy for RadiantPrositution Tweaked
CGi for tips
mcguffin for TESVTranslator
4869 downloads
Updated
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Sexlab Sounds Unleashed
By eric23123
The Sexlab Sounds Unleashed rar file is the main mod:
I didn't feel there was enough wet sounding action in SexLab so far, so I decided to make my own version, and I thought other people might enjoy it as well. It replaces male voices with more wet sounds, to keep the sex sounding nice and constant, but obviously, you should back up your sound files if it's not to your liking.
I can't play SexLab unless I have more wet sounding action like this :3
Extract into The Elder Scrolls V Skyrim\Data\Sounds\FX\SexLab
69198 downloads
Updated
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Sexlab Wear and Tear
By mainfct
Description:
It seems that a wear and tear type plugin for sexlab was overdue. Sexlab Apropos/describe just released their own wear and tear upgrade. This is my own take on W&T, a very simple plugin with no dependencies (other than Sexlab of course) and no strings attached.
-5 stages for each organs (except penis which are indestructible): nothing, slight discomfort, discomfort, pain and severe pain.
-There are no positive effects, positive effects will have to come from other plugins.
-The defuff are not extremely hard but if they accumulate they can be annoying, mainly damage speech/voice and damage speed.
-Relative size of the participant influence damage... an big Orc fucking a small elf will result in more damage than 2 elves... that sort of thing. It measure the collision box size... I haven't tested it with creatures but the same rule should apply. Large creature should result in large damage received. This can be tweaked with the "size matter" setting.
-3 craftable items under cooking pot (misc section) can help you mitigate the negative effects.
-Natural lubrication results in diminishing returns of damage received.
-Experience increases resistance to damage.
-Config menu can be used to monitor and tweak almost very aspect.
The only thing I'd be interested to improve at the moment is adding visual effect to represent the state of the organ e.g. red skin, bleeding, etc.
Acknowledgement:
Thanks to Odessa for making Sexout: Wear and Tear for FO:NV. A great mod from which many of the concepts of this mod are directly inspired. Any shortcoming of my mod is entirely my own fault though.
Thanks to Ashal for the incredible Sexlab framework.
16382 downloads
Updated
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YCrimeOverhaul
By ylenard
If you've ever been bothered by the fact that crime in Skyrim is low risk - high reward, this mod is for you.
FEATURES:
- Significantly higher bounties for crimes, will ensure that even high level characters will not be able to murder half a city and simply pay off their bounty.
- The mod also allows female characters to try and bribe guards with sex. Doing so may result in higher bounty though (bribery attempt), and even if the attempt will be successful the crimes will not be forgotten - only this once the guard will let you off.
FUTURE PLANS:
I will add a chance that a guard will drag the PC to prison even though he supposedly accepted the sex bribe.
I will also add the ability to ask the guard for a private conversation
I will also modify the chance the guard will accept the bribe by:
- Arrousal (SexLabAroused)
- Attraction (my own mod, once I release it)
- people around
REQUIREMENTS:
There are two versions available. The base one requires xazPrisonOverhaul and ZAZAnimationPack in addition to SexLab, while the "no xazpo" version requires sexlab only.
9809 downloads
Updated
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Devious Devices - Gags+
By jbezorg
About
Normally a Devious Device gag will block dialog. Gags+ allows the player to open dialog with a NPC at their normal speech level of ability if they have in their possession a writing set that consists of at least one of each of the following items:
Quill
Inkwell
Roll of paper
Alternatively, the player may also use the following writing set with a debuff to their speech ability.
Charcoal
Roll of paper
In both cases one item from the set that is in use is consumed when dialog with the NPC is closed.
If the player is in possession of both types of writing sets then the set without the debuff is used first.
Required
Devious Devices - Integration v2.6.6
Note
If the player is already wearing a gag when Gags+ is installed you must restart the Devious Devices - Integration Gag's quest in console for this mod to start functioning.
stopquest zadgagqueststartquest zadgagquest BONUS: Masque of Clavicus Vile.esp
Did you really think you'd come out ahead making a deal with Clavicus Vile? The Daedric Prince of twisted wishes and eldritch deals?
22981 downloads
- Devious Devices
- Dialog
- (and 1 more)
Updated
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SexLab RND
By jbezorg
NOTE: If you are upgrading from Weight RND, You need to:
Stop Realistic Need and Diseases in MCM
Uninstall Weight RND.
Save. Restart & load your save. Then save.
Install SexLab RND
Restart Realistic Need and Diseases in MCM
WHAT DOES THIS MOD DO?
This is an addon to Realistic Needs and Diseases (RND) by perseid9. Obviously you will need RND installed for this to work. It will change the player's body weight based on their eating habits and activities.
You will also need SexLab. It will make the player a little tired after sex as well as count as an activity that will make the player lose weight. In addition, Oral sex will provide some "water" for the player.
HOW DOES IT WORK?
This mod will start when RND starts and stop when it is stopped.
The player's weight is restored to it's original value when it's stopped.
No configuration menu is added by this mod.
Weight Change RND monitors the hunger magic effects placed on the player by RND. It will also monitor how often the player is in combat, sprinting, and if the player is over encumbered. ( Player's inventory weight greater than max carry weight and the player is forced to walk ).
Generally:
Gluttony will shift the player's weight up
Satiated & Peckish shift the player's weight towards their original weight.
Hungry will not shift the player's weight ( by itself. other activities will most likely shift weight down ).
Very Hungry & Starving will shift the player's weight down
Sex makes the player tired. Tiredness from sex scales with it's duration. Aggressive sex applies a multiplier.
Other factors the influence weight gain/loss besides eating.
sex, combat, sprinting, and being over encumbered all contribute to shifting the player's weight down.
sleeping, sitting, will contribute to shifting the player's weight up.
Weight adjustments are calculated and applied at the end of the day and is the sum of all the player's actions. e.g. If the player spends half a day with the RND Gluttony effect applied and then spends the other half with RND Starving Effect applied, the net result would be no weight change.
SOME THINGS TO KEEP IN MIND
The weight change is limited to the in game limit of 0 to 100 of SetWeight().
The visual body changes are currently limited to the player's chosen body mesh.
REQUIREMENTS
SexLab v1.3
Realistic Needs and Diseases (RND) by perseid9
Quest Versioning SDK
UPDATING
Just replace the old files with the new. Then stop and restart RND in it's MCM menu. You'll be prompted to reset the character to it's original weight. Select yes/no depending on your preference.
If you want to put things back to the way they were before the update you can use the following console commands to set the target weight the player shifts to when peckish or satiated and the player's current appearance.
setpqv rndweight fOrigPlayerWeight {target value}
player.setnpcweight {target value}
CONFLICTS
None verified
15429 downloads
- SexLab
- Realistic Needs
- (and 2 more)
Updated
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XPMS 1.93a with SexLab Rough Animations support
By Liuli
This is an animation skeleton mostly identical to XP32's incredible XPMS 1.93a MAXIMUM SKELETON (http://skyrim.nexusmods.com/mods/26800/) with a small tweak that fixes the Crushed Butt bug that occurs during the three SexLab Rough animations (Rough Missionary, Rough Behind, Rough Doggy Style) on female characters.
Who should be using this:
You should only use this skeleton if you've installed the latest XPMS skeleton and noticed a female character suffering from a Crushed Butt bug when your game triggers a SexLab animation. This will not happen with all body mods, so far I know this bug happens to CBBE-TBBP body users. If you are not suffering from this bug, or if you do not care about any of this animations (or have them all disabled anyway) use latest XPMS version from the link above.
The downside of this version:
This version might cause an odd behavior in animations or physic systems which animate a female character's butt. The animation might play out somewhat differently than it's intended to.
A technical breakdown of the changes:
XPMS used to have BSLagBoneControllers attached to the PreButt bones up until version 1.61. This BSLagBoneControllers were removed in later versions. However some older animations which were included in SexLab actually animate this BSLagBoneControllers, which causes a Crushed Butt bug when this animations play on some of the body mods.
You do not need to download both files. One supports NMM installations and includes various weapon placements to choose from. The other is only the default weapon placements for an easy drag and drop installation.
Credit almost entirely belongs to XP32.
Other people who contributed are (copied from the Nexus page):
TheFigment. Without hkxmcd, any kind of hkx editing can't even exist!
Fore, for discussing this with XP32 in his FNIS thread although this has nothing to do with his project
CherryHotaling, pioneer of Bouncing breast in skyrim
mark19850124 a.k.a Dragonfly0124 or 哈哈笑笑 [the author of TBBP animation] for sharing his work (inspired XP32 to fix the skeleton design - about the hair and the cloak)
Dbfinder for RR&F, RigidBody of the skeleton have different settings from Vanilla
DarkPhoenix - for DSPSOB
Groovtama and Liuli for find and fix some issue
Special thanks from XP32 to Skulltyrant.
42092 downloads
Updated
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SexLab Squirt
By slayster
SexLab Squirt
A Skyrim mod which uses the SexLab framework and adds the chance of a squirt effect during female orgasms.
The chance of a squirt can be configured.
Requirements
SexLab Framework
http://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v114-updated-0724/
SkyUI for the configuration menu
http://skyrim.nexusmods.com/mods/3863/
Credits
This mod uses the Fluidity effects from the ZAZ animation pack, thanks to Chris and everyone else involved in that.
However as only a couple of NIFs and a texture were required from the pack I have repackaged those in the BSA here so that you don't need to worry about having the entire pack. I hope that's okay and if not please let me know.
Chris' experimental gush effects now included.
Thanks for Ashal for the great SexLab framework.
157408 downloads
Updated
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SexLab STDs
By a2b
Adds a variety of STDs as active effects to Skyrim using SexLab.
This is a mod to add an element of danger and realism to your sexual encounters within Skyrim.
Having sex now carries the risk of getting an STD that will be applied to your character as an active effect. There are quite a lot of different STDs that you can get, and each race has two STDs that you can only get from sex with members of that race. This mod includes real-life STDs, like Chlamydia, that can be caught from anyone, and also ones that I've made up to try and suit Skyrim's lore, such as 'Cuttirke' - an STD you can catch from Nords. If you'd like to suggest names that could replace the real-life STDs, please do! I'm awful at making up names that sound Skyrim-ish.
Ok, what effect do STDs have?
STDs lower your stats. You can lose Magicka, Stamina, Health, Strength (melee damage) or any combination of those 4.
Additionally, having an STD always gives the following two negative effects:
"Embarrassment" -- Lowers your speech stat. As a neat side-effect, this also means that your chances of getting further sex though many different mods is decreased because a lot of mods base your ability to convince NPCs to have sex with you on your speech skill.
"Infected" -- Lowers your health and stamina regen. Being infected therefore slows how quickly you can become healthy again after a battle.
So what happens if I get an STD?
You'll need to cure it! Generic cure disease potions will not cure your STDs, so you're going to need to buy or craft a specific curing potion for the STD that you got. These potions are not always successful in curing your STDs, so you'll need to make sure you can afford to buy or craft enough to actually cure your diseases.
All right, how do I protect myself from getting an STD?
Condoms, of course! This mod adds 5 condoms to the game that are made of different materials based on what condoms have been made with throughout history. The least effective condom is the Intestine condom, which is of course made from an animals intestine, and the most effective condom is the latex condom. Because Skyrim doesn't contain any latex (not by default, at least...) I've had to improvise on the crafting recipe. If you can improve it, let me know!
But where will I find condoms and cures?
Cures are created in a cooking pot and require one cure disease potion, plus one other ingredient, which varies on the type of STD you caught. The ingredients required are nearly all common foods, such as bread. But a couple of diseases have slightly more difficult requirements, like bear claws. All cures are created two at a time.
Condoms are created at the tanning rack. They require one leather strip, and one other material. You create 3 condoms at a time.
The way you set the mod up sucks! I want to change it!
You're in luck! My biggest pet-peeve with mods is when I can't make them work how I want them to. Fortunately, that's not a problem with SexLab STDs. Nearly everything in this mod is configurable! Basically the only thing you can't change is how effective each type of condom is.
How do I install/update/remove this mod?
Install the mod by moving the three files in the *.rar to <SteamApps>Skyrim\Data and then activating the *.esp using the Launcher, or your favourite mod manager.
From v1.3 onwards, you should be able to update the mod simply by overwriting the old files with the new ones, and letting the mod update itself. Because I've never coded an auto-updater before, there is a chance this won't work. If that's the case (first, I'm sorry!) then follow the instructions below for performing a clean save.
To remove the mod, use the uninstall option in the MCM and follow the instructions.
I want to mod this mod!
That's awesome. If you want to make any changes to the *.esp, then feel free. All I ask is for credit as the original author, and that you keep using the original logo.
If you want access to the source code... you need to wait a little while. I'm fine with sharing it, but I want to clean it up and make it readable before I make it public.
Known bugs/issues:
The MCM menu doesn't always get added to your game automatically. If it hasn't been installed within a minute or so of you loading your game, open the config menu of some other mod (SexLab, SoS, etc.) and it should force SexLab STDs to install its menu.
Rape is stupidly difficult to detect reliably. As such, you might get "raped" when you are having totally consensual sex. All I can advise is to manually remove any STDs you get from this happening. I'm still trying to make rape detection that actually works.
Features I still want to add:
Actual models for condoms in the menu. (If you are a modeler who wants a simple and probably quite quick project, let me know!)
No STD risk for having sex with your spouse or follower. Increased STD risk from sex with beggars, etc.
What's new in v1.3a?
Updated scripts to work with SexLab v1.39.
Added proper detection to creature animations.
No longer checks for condom breakage if you aren't using one.
No changes to the *.esp; simply install over the top of the old version and it should auto-update the scripts.
What's new in v1.3? (This one's big! Heh...) [NOTE: You may need a clean save for this update! If features fail, do a clean save!]
Note: The filesize is much smaller for this version. That's normal! I removed the merchant, so there are no custom meshes and textures needed now.
Player is now reliably detected every time! NPC/NPC sex will not trigger condom use or STD spread for the player.
Merchant removed; players now craft their own Condoms and Cures, or find them on bandits and in general goods stores.
Condoms are crafted with leather strips and an item that makes sense at a tanning rack. E.g. 1x Leather Strip and 1x Linen Wrapping for 3 linen condoms.
Cures are crafted with a cure disease potion and an ingredient of some sort. You create them at cooking pots.
Added a chance for NPCs to have and use their own condoms. The Dragonborn isn't the only one who likes to be safe...
Added random comments from NPCs when the player has an STD. Sometimes they'll be concerned, other times... not so much.
Improved sex detection. The script reliably picks up on the type of sex now (e.g. anal, vaginal, boobjob...).
Added configuration for STD spread. You can now choose which sex acts transfer diseases. By default, handjobs and boobjobs are safe.
Additionally, added the ability to override STD risk for lesbian sex. If you want, you can make F/F sex with a strap-on completely safe.
Added a very small chance for condoms to break during sex. This feature can be disabled.
Improved logging. The mod now logs to the console and can be checked at any time.
Added update support for the MCM menu. I'm hoping that future versions of SexLab STDs can be installed over the old ones and auto-updated by the mod itself.
SIGNIFICANTLY edited the effects STDs have on the player's character. Getting an STD is no longer a death sentence.
SIGNIFICANTLY re-balanced prices of both condoms and cures. You'll probably want to craft most of your stuff - but now purchasing isn't prohibitively expensive.
And, of course, plenty of miscellaneous bug fixes and code changes that are too boring to mention here.
What's new in v1.2? [PLEASE NOTE: UPDATING v1.11 to v1.2 REQUIRES A CLEAN SAVE. SEE BELOW FOR HELP.]
Better PC detection. STILL F*CKING BUGGY >.<
NPCs can get ill from having sex with infected players. (Take that, rapists!)
Configurable prices for the condoms. SKSE is required for this feature.
Better Mod Configuration Menu.
Uninstall option implemented.
A ton of bugfixes and other improvements.
What's new in v1.11?
Detects whether the player is involved or not, and disables STD spread and condom use if they're not. BUGGY.
Female players are now presented with a choice to back out of sex if the NPC refuses to wear a condom.
Male players are now given the choice of using a condom or not (for example, you may choose not to use one for oral sex as it carries a much lower STD risk).
Rapists won't use condoms any more.
How to perform a clean save:
Load your old save normally.
Remove any condoms, potions or active STDs (cheat if you need to).
Enter this console command: stopquest sexlabstds
OR: If you're using v1.2 or later, use the Uninstall option of the MCM, and ignore the previous two steps.
Save the game, and then quit.
Uninstall the old version of SexLab STDs (remove the *.esp from your load order).
Load the save you just made (ignore the missing item message), then immediately save and quit.
Install the latest version of SexLab STDs. (I recommend Nexus Mod Manager).
Load your save again. You should get a message telling you SexLab STDs is installed.
If the Mod Configuration Menu doesn't appear or doesn't update:
Open the menu of some other mod (SexLab, for instance). Wait 1 minute and see if the menu installs.
OR: Enter this console command: setstage ski_configmanagerinstance 1 and wait for your menus to refresh.
Thank you for looking at my mod.
If you love or hate it, want to suggest features, or have a bug to report, please get in touch!
If you do download this mod, please remember that this is my first ever attempt at Skyrim modding, and some unexpected bugs are likely to pop up. The script shouldn't effect your savegame in any way and so uninstalling should be simple if you decide it isn't for you or if it won't work for some reason I can't predict.
32633 downloads
Updated
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SexLab Gender Change
By MonaBabii
:INTRODUCTION:
I wanted a little mod to be able to have SexLab recognize my female (now "Futa") character as male. And so I set out to try and find a way to do just that.
Thanks to a support topic I started I got a solution to my "problem" in the form of a user, Someone92 pointing out a quote from Ashal which had all the basic components in how to create such a mod.
But of course, I had no idea how to even find anything in the Creation Kit, and still have little idea of how to work myself around mod-making, so I asked for help to a great person and modder- TDF (TheDriedFinger), who not only gave me an incredibly in-depth tutorial on how to do all of this, but basically did it all. I just mainly did the Copy/Pasting of the code and what not, and before I knew it the thing went from an idea to a fully working, finished mod that does exactly what I needed it to! =D
:DESCRIPTION:
This mod will give the Player Character 2 *Lesser Powers* (under the *Powers* tab in the *Magic* window) the next time they load their game with the mod active; one for changing the Player's gender and one for changing any NPC's gender, as far as SexLab is concerned.
:WHAT THIS MOD ALLOWS:
-The affected Player/NPC will now use the desired gender's Masturbation animations.
-A female character whose gender has been changed to male will now *not* auto-equip a strap-on, if the feature is enabled in SexLab's MCM page.
-Allow the female character whose gender has been changed to male to display "cum" on their partner, without the need to enable the "Female on Female cum" option in SexLab's MCM page.
:WHAT THIS MOD WON'T DO:
-Change the character's voice.
-Change the character's expressions.
-Change how the rest of Skyrim sees the character; a female character whose gender has been swapped to male will still be treated as a female by the game.
:INSTRUCTIONS:
:USAGE:
Upon loading a game with the Mod installed/active, you will receive 2 Lesser Powers:
-SexLab Gender Spell: Select and cast this one to change your character's SexLab gender.
-SexLab NPC Gender Spell: Select, aim at an NPC and cast this one to change an NPC's SexLab gender.
:INSTALLING:
-Copy the contents from the files' Data folder to your Skyrim's Data folder.
Or...
-Import the file to NMM, select it and Activate it.
:UNINSTALLING:
-Remove the files' from your Data folder.
Or...
-Select the mod from your NMM list and Deactivate it.
:KNOWN QUIRKS:
-If you swap your character or any NPC's gender for the opposite, and at a later date decide to revert the changes, it is advised to cast the spell and choose the option "Clear forced gender".
The reason for this, as explained by Ashal:
:CREDITS:
TheDriedFinger(TDF): For everything in this mod, really
Ashal: For the awesome Framework and general improvements/optimization to some of the code.
Someone92: For being the first one to answer to my questions and point me to Ashal's quote
LoversLab: For being an awesome community
:FAQ:
-
Q: What outfit/armor are you wearing?
A: A mash-up of things:
-Body - UNPB BBP from
MrTroubleMaker.
-Hair - from
SG Hair Pack (no longer available, sorry ).
-Skin - from
SG Female Textures Renewal.
-Mage Circlet - from the College of Winterhold's main storyline.
-Gauldur Amulet - from Skyrim's vanilla quest The Gauldur Legend.
-Posture Collar - from Devious Devices. Assets/Integration.
-HotPants Top - from
Osare 'HotPants'. Converted to UNPB BBP (my default 'naked' body').*
-Arm Armor + Boots - from Blacktalon Armor. Converted to SevenBase Cleavage. Nº94.
-Assault Bracers - from
West Wind Combat Series; Assault Armor.*
-Wolf Belt - from
Northgirl Armor.*
-Spiderbane Sword - from
Isilmeriel Lord of The Rings Weapons Collection.* Re-sized through RaceMenu.*
-Nails - not sure if B3lisario made these or not, but I got them from his UNPB conversions collection. Nº38.
-Ebony Defensive Staff - from
Staves of Skyrim.*
-Equipable Schlong - from B3lisario's Equipable Schlong and More... thread.
-Equipable Schlong's Skin Match - Made by me for SOS. Found at B3lisario's SOS download pages as optional files.
Here or Here.
Note that this Skin Match was made for
SG Female Textures Renewal.
-Wearable Pubes - from Sinuev2 here.
* - These item links lead to Skyrim Nexus.
-
Q: What penis is that?
A: Equipable Schlong + SG Renewal Skin Match + Wearable Pubes. See above for the links.
-
Q: What do I need besides SexLab to get this mod working?
A: You will need a Schlong/Penis for both your female character and/or the NPC/s you want to swap the gender of. I recommend SOS - Schlongs of Skyrim using the aforementioned add-on; Equipable Schlong.
However if you want a more complex, sophisticated, robust version, I recommend SOS - Schlong for Females.
Note that if you do go with the Full SOS you need to pay special attention to installation instructions and mod prerequisites.
There are other alternatives and you're welcome to look throughout LoversLab and Skyrim Nexus for different 'Schlongs', but SOS is the mod I subscribe to
.
49024 downloads
Updated
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SexLab Miscellaneous Features
By Someone92
SexLab Miscellaneous Features
Brief description:
Fixing small annoyances I have with SexLab Framework:
- Option to hide HUD during SexLab animations
- Option to select the PC's and NPCs' SexLab gender
- SexLab animations with a female aggressor and male victim use sensible animations
Requires:
Skyrim SexLab - Sex Animation Framework and all its requirements
Installation:
Copy all files expect the folder "00 Docs" to your Skyrim data folder.
I recommend the use of a mod manager like Mod Organizer and/or Wrye Bash.
Upgrading:
From 1.01:
Deactivate the mod, wait until the MCM menu disappears, save, then activate the new version
Uninstallation:
Deactivate the mod in the MCM menu, then uninstall.
Description:
Adds a MCM option to hide the HUD during SexLab animations
Adds a hotkey to hide the HUD anytime; default is [P]
Note: You have to press the key for around one second!
Adds a MCM option to set the player character's SexLab gender to either default, male or female
Adds a MCM option to add or remove the SexLabGender spell to the players spellbock; the SexLabGender spell allows the player to change the SexLab gender of NPCs
Note: A NPC's SexLab gender is not changed if the SexLabGender spell is removed from the spellbook!
Adds the tag "AggressiveFemale" to the following animations: Arrok Cowgirl, Reverse Cowgirl and AP CowgirlAdds the tags "AggressiveFemale" and "Pegging" to all animations with the tags "Aggressive" and "Anal"
MCM menu gives the option to enable/disable the mod, tag/untag the above mentioned animations, and change the likelihood of cowgirl and pegging animations
If the animation switch option is set the mod forcefully changes the animation to one of the above when the aggressor is female and the victim is male
.
For Modders:
Known issus:
- It takes about one or two seconds until the HUD reappears after a SexLab animation
- When the animation is forcefully changed sometimes the female completely redresses
- If the animation switch option is set the mod also forces a new animation even if the used one was sensible
Credits:
Ashal - For making SexLab and answering my questions.
15929 downloads
Updated