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Little Pawn - An adult Quest Mod
Heinzelman posted a topic in Downloads - Fallout 4 Adult & Sex Mods
Little Pawn - An adult Quest Mod View File Little Pawn An adult quest mod that focuses on Goodneighbor with a different point of view. It is recommended to start a new game for this. You can become Hancock's new assistant. He's not looking for a Power Armor-wearing markswoman. Instead, he's looking for an assistant who can use her charm and finesse to get things done. You experience "The Cleaner", "The Big Dig" and "The Silver Shroud" from a different perspective. And much more. This mod interferes with some vanilla content. A few examples: It is not recommended to use a save in which you completed these vanilla quests or have Hancock as a Companion. Please just start a new game. Quests: "A new Neighbor" - "The Date" - "Target Practice" - "Shot in the Alley" - "Cleaning Service" - "Good News" - "Information Retrieval" - "The Tunnel" - "Little Pawn and the Shroud" - "The Collector" a Sidequest which unlocks repeatable misc quests. Available after "Little Pawn and the Shroud". Talk to Fahrenheit to start this. - Fred Allen and Daisy will offer to buy specific items when you completed their Vanilla Quests (and "A new Neighbor") You can turn their offer down if you don't want to. - Fahrenheit collects various Chess Stuff. You can find 20 different items in randomly chosen containers. You dont get a questmarker. You find them by chance and get a reward from Fahrenheit if you bring these to her. - As you play the quests, new stores and NPCs are gradually unlocked. - Daily Shopping Quest. After completing "A new Neighbor" you can ask Hancock about catering. After that you can ask once every evening after 7pm to go shopping and if he needs something too. This takes 1-5 minutes includes several different options and you will get a free meal and drink item. Which will be stored in Hancocks Cooler. Playerhome The Playerhome is a small part of the Attic in the Old State House How to start: After Hancock had held his speech a guard will approach you in Goodneighbor. Important - Load Order: Helpmenu Maintenance: Requirements: Fallout 4 (works on Old and NewGen) Nuka World F4z Ro D-oh (necessary otherwise the dialogue will be very slow) Mod Configuration Menu AAF AAF Themes A fully working AAF Installation, for example see here: You need Leito, Savage cabbage and Atomic Lusts animationpacks as a minimum. Which files of Little Pawn do I need? You just need the main file. If you are a modder and want to use the sourcefiles of my scripts, you might want the Sources. The Facegen Data Patch was only necessary if you have earlier Versions of the Mod "X-Cell" installed. About Voices This Mod itself is unvoiced, but there is a really great Voicepack available, made by @AnonLove19. It is highly recommended. See under “Recommendations” Replayability: Compatibility: Known Issues: Recommendations: @AnonLove19 made some cool patches and a Voicepack for Little Pawn. Links below: @Uthan The Perverse also made a patch for more dialog choices. Try it out here: Translations: Credits: Music by Holfix: Broken Mind (Sad Piano) There was a Time Finally Home Thanks to: @kziitd @JB. @lee3310 for helping me out with the AAF XML Stuff And also everyone else here on this site, who make this a wonderful place Submitter Heinzelman Submitted 07/17/24 Category Quest Requirements- 557 replies
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Issues of Spacefarer View File Warning: Disguising, sexist, humiliation and violent content. Starfield's version of my Skyrim mod - Troubles of Heroine and Fallout 4 mod - Problems of Survivor. Adds NPCs, quests, and events to make being a woman (pronouns: she or they) in the space age more cruel and degrading. Quest ids and global values in the readme. If you want to play female content as a male, change global value AAAiamsissy to 1. The mod’s test cell: AAAIOSSpecialCell. Lines of dialog: 785. Content: - Your Dignity system; - Per Degradatio ad Astra: Dominant male follower Brute in UC Security Office in New Atlantis. The ultimate degenerate, taking the worst of all the degenerates I've created. Can insult, can boldly demand, can fuck, can beat, can exchange internal fluids, can play, can roleplay, can joke. - Nasty Beggar: Find Stinky in Neon, near the garbage container. He will have a small quest for compassionate women + whoring for a special currency with which you can buy special boxes of loot; - Slave in The Key; - Nasty Potions; - Very Cultural Books. Possible problems: - Force greets not works as intended; - Boxes of loot do not work. Permissions: Do what you want with the mod. Future plans: - Dominant and submissive female followers; - Dominant NTR and raceplay follower; - Prison ship (The Chronicles of Riddick's Butcher Bay and Mass Effect's Purgatory): Prisoners are mining an asteroid where the prison facility is located. After leaving a punishment room, a guard calls you to humiliate, taunt, molest, and establish dominance. Then you go to the common shower room where the prisoners do the same. A true space-age utopia. Or a backwater star station where misogynistic men rebelled against female command; - Terrormorph! - More dialogues; - More quests; - More encounters; - More followers; - More filth. Submitter DSHV Submitted 07/21/2024 Category Missions Requirements None
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Animal Mansion Reborn View File Animal Mansion Reborn Version 1.5 - Adds patches for Across the Border - Diverse Border Gates (SE/AE) and The Great Town of Shor's Stone (LE/SE/AE) By killer905 and Gristle A young woman named Thaena is struggling to build a new business. She has inherited an abandoned mansion in the lawless lands between Falkreath and Hammerfell, with dreams of turning it into an inn for travelers. Of course, destiny has other plans, and an idea for a new business is formed. Animal Mansion Reborn is a rebirth of the Animal Mansion series of mods (The Animal Mansion, The Animal Mansion Redux, Animal Mansion Plus and Animal Mansion 4). Although created based on ideas, NPCs and quests established in the prior mods, it is an entirely new mod. For those not familiar with the Animal Mansion mods, the focus of the Animal Mansion's activities involve establishing a business where guests can live out sexual fantasies with creatures, but there are ample opportunities for non-creature sex as well. This mod can be played by male or female PCs, although all creature animations put the PC in the female position. Male PCs do not have to participate in creature sex. The mod supports one (female) follower, and the follower can be used in place of the PC for creature activities. The mod should work with vanilla or custom followers. If you bring Tirwin from Animal Research as a follower (leave Ragnar behind), Tirwin will have custom dialogue. Female followers can also be acquired via the mod's quests. The mod is currently voiced with xVASynth. There is no MCM. The FOMOD installer includes patches for JK's Skyrim, Cities of the North, and Redbag's Falkreath. Included in this initial release of the mod are the starting quest, a quest to build the mansion, quests to collect three initial animals, repeatable quests to put on private shows for initial clients, and repeatable quests to assist dog and horse sellers demonstrate the breeding skills of their animals. Side quests and a large amount of extra content are also included. Note that the "repeatable" dog and horse sale quests do not simply repeat like in prior AM versions, but differ substantially with each new location. Accordingly, the six total dog/horse sale quests each offers original content, some of it substantial. Future releases will add more animals, quests and other content to the mod. IMPORTANT!!!: Includes animations - Run GenerateFNISforUsers or the equivalent! MEGA Download: The BodySlide files in the download area can be ignored. They are just there for people who want to adjust some of the outfits provided in the mod for their PC or followers. The actual download is on MEGA, via a link provided in the text file in the download area. To Start the Quest: Enter the Dead Man's Drink tavern in Falkreath, listen to the conversation that begins, and then talk with Valga Vinicia (the innkeeper). Requirements: Animations Required: Dog (CF, and ideally also FFC, CCF and CCCF) Wolf (CF, and ideally also FFC, CCF, CCCF and CCCCF) Horse (CF, and ideally also FFC) Recommended Animation Packs: Billyy's SLAL Animations - https://www.loverslab.com/files/file/3999-billyys-slal-animations-2025-7-1/ In some sex scenes, the mod will try to use a specific animation from this pack. If it is not found, animations will be called based on tags instead. Potential Conflicts: Random sex mods - While not strictly incompatible, mods that generate their own random sex scenes with the PC or NPCs should be disabled while on Animal Mansion quests because they can interfere with scripted encounters Mods that modify the land beyond Skyrim's borders - This mod opens the Skyrim borders to add new content. However, there should be no conflict with mods that use the Pale Pass, e.g., Beyond Skyrim - Bruma, Rigmor of Cyrodiil. Instructions for BodySlide: Main Quest Names Quest Stages: https://www.loverslab.com/topic/268522-animal-mansion-reborn/page/2/#findComment-7346245 Credits: Clothing, Armor, Weapons, Shields and Furniture: Ayleid Building Kit, by The Imperial Society, Beyond Skyrim, Province Cyrodiil, Varlaisaran, Tarius, Markus Liberty, 1shoedpunk, Simsim, Hart, Suran, and Matth - https://www.nexusmods.com/skyrim/mods/90667 General Stores - storage resource for packrats by Harvey2112 - https://www.nexusmods.com/skyrimspecialedition/mods/4322 Jokerine's Misc Resources by Jokerine - https://www.nexusmods.com/skyrimspecialedition/mods/801 Modder's Resource Pack - The Witcher by Oaristys - https://www.nexusmods.com/skyrimspecialedition/mods/137706 Liam's Clutter Resource SE by LWatson95 - https://www.nexusmods.com/skyrimspecialedition/mods/22669 Mad Modder's Assets MMA by Daermonster - https://www.nexusmods.com/skyrimspecialedition/mods/83445 Bakers Oven by stroti - https://www.nexusmods.com/oblivion/mods/37797 Hammerfell Armory SE by Farinelli - https://www.nexusmods.com/skyrimspecialedition/mods/8336 Hammerfell Imports by Mihail and Tasheni - Pedlars of Tamriel - https://www.nexusmods.com/skyrimspecialedition/mods/142096 Polished and Sexy nocturnal statue by Nikitaa - https://www.nexusmods.com/skyrim/mods/55293 Divine Grace - Statue of Dibella by Dominicgraham1994 - https://www.nexusmods.com/skyrimspecialedition/mods/173142 Gypsy Love by Melodic - https://boosty.to/melodic/posts/e3e6abde-52ef-471d-a27f-4c9357c4edf1 Animations: Dance - Fade Away To Invisible Black from Let's dance again - https://www.loverslab.com/files/file/6192-lets-dance-again/ Dance - Sensual Dancing by Leito86 - https://www.loverslab.com/topic/39465-animations-by-leito-10415-new-animations/ Cover self animation, by ZaZ - https://www.loverslab.com/files/file/156-zaz-animation-pack-v70-2017-05-16/ Music: Belly Dance - Desert Nights, by Tech_Oasis- https://pixabay.com/music/world-belly-dance-desert-nights-221370/ Belly Dance, by SoundGallery - https://pixabay.com/music/world-belly-dance-118609/ The Silent Caravan, by MelodieRealm - https://pixabay.com/music/world-the-silent-caravan-453760/ Medieval Abbey, by MatthewMikeMusic - https://pixabay.com/music/ambient-medieval-abbey-182197/ Mysterious Mystical Ambient, by Delosound - https://pixabay.com/music/ambient-mysterious-mystical-ambient-442832/ Echoes of Hijaz 1, by Kaig Saif - https://pixabay.com/music/arabic-echoes-of-hijaz-1-488407/ Arabic Desert - Arabic Music, by Stereo_Color - https://pixabay.com/music/suspense-arabic-desert-arabic-music-485980/ General: Original author and creator of Animal Mansion: sky_mds Ideas: Polyleritae, flatearthertom3, Voltair, Khrusaor, eflat01, Caveman 74, ixtheinterloper, leking, Wolfen09 Alpha testing: Donuts4me, eflat01 Quest ideas: Gristle, killer905, Wolfen09, Unicom1981, DipSh8t, Donuts4me, eflat01, Khrusaor, unwashed biomass, MadMansGun, Dieselmutt Interior layout: killer905 Exterior layout: Gristle, killer905 Version History: Submitter Gristle Submitted 07/18/26 Category Adult Mods Requirements Sexlab, FNIS, Creature Framework Regular Edition Compatible Yes Install Instructions
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BaboDialogue View File BaboDialogue ◎ The Goal of the mod The ultimate goal of the mod is to improve overall reality and immersion of Skyrim. Esepcially of all sorts of immersion elements, I wanted to aim for immersive dialouge lines and various events that would both potentially and broadly interest you into it and make you feel like you are actually playing a female character. Skyrim was not meant to be like merely completing quests and have a sex when you are pleased. No... Skyrim is not supposed to be a playground. It is much more dangerous even perilous for a woman. The mod will make your PC, sometimes, trapped, get in trouble either actively or passively. In various situations you need to choose what to do and cope with the dangers which may harm you severely. ◎ Features So-called immersive sexist mod I would say. As already I mentioned, the mod is oriented to female protagonist game play. It is not for a male character. The mod will not be functional or will be full of unwanted errors if you play a male character. There are too many features in this mod to list them all so I will sum it all up in three things. 1. Depending on the degree of PC`s skin exposure(skimpy clothes), NPCs around you will react differently(Damage calculation, Dialogues, Events, etc.) 2. Depending on the degree of PC`s reputation and level, NPCs around you wil l react differently(Dialogues, Events, etc.) 3. NPCs will react differently according to PC`s physical shape features(Breasts, Butts, Beauty) Of course beside these three things, the mod has a lot more contents in it but I am not going to get in more details. For example, a certain type of foe will take your armor parts more easily or give you some more damage when you wear skimpy clothes. The guard will give you a piece of advice or a warning if you are too careless about your wearing. + 5,000 new dialogue lines. [ Warning! ] The mod won't work as expected if you don't add specific keywords to your clothes and armor. Please read the manual thoroughly and follow the instruction. Required Mods(LE) - Sexlab Framework 1.62v LE - SLAX or Sexlab Aroused Redux LE BakaFactory Edited Version - SLAL Aggressive Motions(Bakafactory SLAL) - Silent Voice - Fus-Roh-Du(h) LE - Zaz Animation Pack 8 Plus LE - FNIS LE - SG Eyebrows(for female npcs) - SG Hair(for female npcs) - Dynamic Animation Replacer - LE - Baka Motion Data Pack Required Mods(SE) - Sexlab Framework 1.63v SE or above - OSL Aroused / Sexlab Aroused Redux SE BakaFactory Edited Version - SLAL Aggressive Motions(Bakafactory SLAL) - Zaz Animation Pack 8 Plus SE - Silent Voice - Fus-Roh-Du(h) SE - FNIS SE - SG Eyebrows(for female npcs) - SG Hair(for female npcs) - Open Animation Replacer / Dynamic Animation Replacer - SE - powerofthree's Papyrus Extender - Baka Motion Data Pack - Optional(highly recommended) - - Sexlab HH Expansion - Sexlab Approach Redux - Bikini Armor Quest - Sexlab Defeat Baka Edition - Fill Her Up Baka Edition - Populated Skyrim for BaboDialogue For Modders The mod contains various combat scenes that may interrupt combat mods such as Sexlab Defeat. If you want to make it compatible with your mod please exclude the faction below in your trigger conditions. Faction BaboDialogueFaction = (GetFormFromFile(0xD58522, "BaboInteractiveDia.esp") As Faction) About SLAX Keywords and Factions There are a lot of new factions and keywords added from SLAX that BaboDialogue is using. If you want to make use of them too, please read the breif description below. -Factions- These factions will be allocated automatically to Player when the conditions are met. I made a list for modders. If you are just a user, you don't have to care about these factions. [Face] SLAX_FaceUglyFaction - UglyFace SLAX_FacePlainFaction - PlainFace SLAX_FaceAverageFaction - AverageFace SLAX_FacePrettyFaction - PrettyFace SLAX_FaceBeautifulFaction - BeautifulFace [Breasts] SLAX_BoobsTinyFaction - TinyBreasts - A cup or less SLAX_BoobsNiceFaction - AverageBreasts - B-C cup SLAX_BoobsBigFaction - BigBreasts - D-E cup SLAX_BoobsFullFaction - FullBreasts - F-G cup SLAX_BoobsAmazingFaction - AmazingBreasts - H-I cup SLAX_BoobsEnormousFaction - EnormousBreasts - J cup or more [Ass] SLAX_AssTinyFaction - TinyAss SLAX_AssNiceFaction - NiceShapedAss SLAX_AssBigFaction - BigFatAss SLAX_AssAmazingFaction - AmazinglyBigFatAss [Misc] SLAX_CumFilledFaction - It detects Fill Her Up's cum inflation value. 0-5 SLAX_NudismAddictFaction - Your experience of skimpy clothes. How much you love to wear lewd clothes. 0-5 SLAX_SubmissiveFaction - The rank is calculated according to your corruption. SLAX_SexAddictFaction - The rank is calculated according to your lewdness. SLAX_WillfulFaction - When you reach rank 0 of SLAX_WillBrokenFaction, you will get this faction. SLAX_WillBrokenFaction - The value is calculated according to your trauma value. Planning to use it in future updates. SLAX_AggressiveFaction - Currently being used in Sexlab Approach Redux. It determines an actor's personality. Rank 0Mild,1Timid,2Confident,3Aggressive,4Rapist SLAX_NotorousCriminalFaction - Notorious Criminal, Planning to use it in future updates SLAX_RapistFaction - Rapist actors in the babodialogue events -Keywords- These keywords will not be allocated automatically. Please read the instruction and make sure you add keywords to clothes that fit the description. [Clothes] - Please refer to the manual with pictures sla_ArmorPretty EroticArmor sla_ArmorSpandex SLA_ArmorLewdLeotard SLA_ArmorCurtain SLA_HalfNakedBikini SLA_ArmorTransparent SLA_ArmorHalfNaked SLA_ArmorRubber - Not using right now. Please use sla_ArmorSpandex instead. [Thong, Bra] Sla_BraBikini SLA_PantsNormal SLA_MicroHotpants SLA_PantyNormal SLA_ThongT SLA_ThongLowleg SLA_ThongCString SLA_ThongGString SLA_PelvicCurtain [Skirt] SLA_ShowgirlSkirt SLA_FullSkirt SLA_MiniSkirt SLA_MicroSkirt [Cape] SLA_ArmorCapeFull SLA_ArmorCapeMini [Boots] SLA_BootsHeels - Boots type heels SLA_KillerHeels - Highheels! [Stockings] SLA_HasStockings SLA_HasLeggings [Misc] SLA_Earrings SLA_HasSleeves [SexToy] SLA_AnalPlug SLA_AnalPlugBeads SLA_AnalPlugTail SLA_VaginalBeads SLA_VaginalDildo SLA_PastiesCrotch SLA_PastiesNipple SLA_PiercingClit SLA_PiercingLips SLA_PiercingNipple SLA_PiercingNose SLA_PiercingVulva Credits Funnybizness for providing his original cummesh. Thank you. Special thanks to Traxex, ABBBF for helping me translate the lines. Porg for providing a cleaned esp plugin and advice for optimization. All of my supporters that made it possible for me to go this far. - Support - If you think the mod worth enough, please consider supporting me. A cup of coffee would help me a lot. https://subscribestar.adult/bakafactory https://factoryclosed.fanbox.cc/ Submitter factoryclose Submitted 05/09/2021 Category Adult Mods Requirements Regular Edition Compatible Yes
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Problems of Survivor View File Warning: Disgusting, sexist, humiliating and violent content! Fallout 4's version of my Skyrim mod Troubles of Heroine. Adds NPCs, quests and events to make life for a woman in a post-apocalypse world more cruel and degrading. The mod includes hard choices on a universal scale and supports zero kill walkthroughs. There is the hidden parameter - Your Dignity, which changes as you communicate with Brutus or Xana. To unlock its full potential - use the code: set aaayourdignity to 100. To check it - find the Wise Toilet in Diamond City, near the destroyed van. In dialogues, if you don't have a required perk or SPECIAL, you won't see the option. In the non-XDI version, some options are hidden by other options. Males have less content than females - some will be missed and some will be completely inaccessible. To play female content for a male, use code: set AAAiamsissy to 1 (AAANWiamsissy for Nuka-World and AAAFHiamsissy for Far Harbor add-ons). The AAAPOSSpecialRoom has the mod's items safe and buttons to disable/enable some content. POSScripts - for modders only! Lines of dialog: 19557 + 4298 + 1951. Put this mod at the very end of your modlist! Content: Contents of the Nuka-World add-on: Contents of the Far Harbor add-on: Requirements: Advanced Animation Framework (AAF) + animations; Extended Dialogue Interface (optional); Recommendations: F4z Ro D'oh to skip dialogues; Roleplayer's Expanded Dialogue (RED) to add more dialogues and skill checks to the vanilla game so that there is not such a big difference between the mod and base game dialogues; Idiot Savant to Idiot Slut. Patches: Perks: Troubleshooting: Basil's Desat-English dictionary: Future plans: More dialogs; More quests; More situations; More followers; More filth. Permission: Do what you want with the mod. Submitter DSHV Submitted 06/17/21 Category Quests Requirements AAF + animations, Extended Dialogue Interface (optional)
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Immersive Daedra Worship - Temple of Molag Bal View File In the woods near the border between the Reach and Falkreath sits an unremarkable house, the kind of house that no one passing by would give more than a passing thought. But this house is merely a front to conceal a dark and terrible secret. Deep beneath the earth lies Bal Sarnat, a long-forgotten temple dedicated to Molag Bal, daedric prince of domination. Once, its halls rang with the sceams and laments of sacrificial victims to feed Molag Bal's insatiable lust for souls. Those halls have lain silent since the Planemeld was thwarted and his cult eradicated in the late First Era. But a daedric prince is patient, and centuries mean little to an immortal. For nearly a thousand years, Molag Bal has remained in Coldharbour, gathering his strength. His plan was good and very nearly succeeded. Cultists across Tamriel kidnapped and ritually sacrificed hundreds of thousands of souls to fuel the Dark Anchors pulling all of Nirn into Oblivion. Now the time to try again is nearly upon us. The Amulet of Kings was shattered in the Oblivion Crisis. The Great War divided and weakened the people of Tamriel, and the fragile peace of the White-Gold Concordat balances on a knife's edge, ready to fall with just a tiny nudge in the right direction. But before Molag Bal can reconstruct the Planemeld's machinery, he requires more souls. Many, many, many more souls... Become a True Daedric Cultist There are multiple religion mods that allow you to worship daedra. Those mods typically cover a wide pantheon, however, so they can't get very in-depth per deity. Immersive Daedra Worship - Temple of Molag Bal (ToMB) allows you to fully immerse yourself in the worship of only one: Molag Bal, the daedric prince of domination, who will reward you with unrivaled power in exchange for committing unspeakable acts in his name. In Skyrim, you become Molag Bal's champion when you kill Logrolf and recieve the Mace. ToMB picks up where the vanilla game leaves off, enabling you to fully explore the consequences of that choice. Upon completing the House of Horrors, you will recieve a key and a command to visit Molag Bal's temple. As his mortal champion, you are charged with rebuilding a cult dedicated to providing souls that will eventually power a Second Planemeld. But not just any souls will do. Molag Bal wants *submission,* and merely killing someone won't route their soul to Coldharbour. Their wills must be broken, their dreams shattered, and their personhood destroyed in a profane ritual of utter domination. Then and only then, when they are broken, when the light of hope has finally faded from their eyes, will their soul truly belong to Molag Bal. This is where you come in... Mod Features Bal Sarnat - a huge underground daedric temple complex usable as a full-featured player home, including: private chambers for you as cult leader, including a bathing area and display mannequins a dormitory area with plenty of room for followers/cultists to live a crafting area with safe storage and all crafting furniture, including a special alchemist table to create DOM's potions cages and cells that your slaves will actually stay in without being tied up a summoning room for your daedric minions or necromancy, with support for Dead and Daedric Guardians a freezer to preserve dead bodies for later reanimation a torture chamber filled with Zaz furniture Oblivion gate travel (currently open, but will be locked behind a quest in future versions) gladiatorial arena (not finished for 2.0) A repeatable ritual in which you gain power by crushing your victims' spirits and/or sacrificing them to Molag Bal Built on Diary of Mine (DOM)'s mechanics and mental architecture, ToMB opens an entirely new dimension of gameplay for the evil player distinct from the other popular slaver mods, such as HSH or AYGAS. With ToMB, you are not training a slave to sell or keep as a pet. You are emotionally fattening up a sacrifical lamb for the altar. You are not trying to shape a well-behaved, functional slave who can fight for you or clean your house. You are trying to emotionally destroy her as a person before ritually murdering her to help bring about the literal apocalypse. And while the ultimate reward for your labor is the end of the world, your devotion to Molag Bal will earn you more immediate rewards: the Blessing of Molag Bal, which grows in power by unlocking upgrades through your worship a revamped Mace of Molag Bal, which can also be upgraded through your worship for champions who favor the power of magic to brute strength, unlock the ability to reshape the Mace into a powerful staff form that can switch between spells custom coldfire spells that count as both fire and frost, overcoming resistance to either element spells for training your slaves, including DOM cultist robes, hoods, and masks of multiple tiers of power weapons and armor, including a learnable coldfire weapon enchantment perk points Note to Modders: ToMB's reward system is designed to be expandable to easily add new rewards for your depravity with just a simple crafting recipe. Recruit cultists and wreak havok across Skyrim [Not yet implemented] A full questline in which you take your true place as Molag Bal's champion working towards a Second Planemeld [Not yet implemented beyond intro quest] Built-in integration with SkyrimNet for the ultimate immersive daedra-worshipping experience a new bridge between DOM's emotional architecture and LLM-enhanced roleplay triggers and actions to inject direct narration and/or inner thoughts so that victims and fellow cultists react appropriately instructions so that the LLM can reward you for particularly vile atrocities committed in his name dynamic rumors that spread about the "mysterious" disappearances across Skyrim [still under construction] How it works Devotion and Favor At its core, ToMB is fairly simple. Upon visiting the ritual chamber for the first time, you'll be given two spells to start and stop the ritual (separate spells helps prevent accidentally ending the ritual prematurely). Kidnap NPCs, bring them to the ritual chamber, and defile them for fun and profit. The more vile and vicious the abuse, the more Molag Bal will reward you. Devotion starts at 0% and caps at 100%. Once your Devotion hits 100%, any further Devotion you earn spills over to Favor. Devotion fuels many of your powers: the magnitude of their effects are directly proportional to your current Devotion. Devotion decays daily and must be renewed through worship Favor does not decay. It is the currency that you use to purchase blessing upgrades, perk points, and items at the crafting altar. Blessing of Molag Bal The first time you complete a ritual at 100% Devotion, you will be given the Blessing of Molag Bal. This blessing is unique in that its effects change over time. Initially, the blessing grants a Fortify Health effect, fortifying it by 25% of your current Devotion. By spending Favor, however, you can unlock other effects as well, including: Fortify Magicka/Stamina Fortify Health/Magicka/Stamina Regeneration Fortify One-Handed/Heavy Armor (brute-strength domination) Fortify Destruction/Conjuration (magical domination) Fortify Illusion/Speechcraft (mental domination) Fortify Sneak (to aid you in your kidnapping) All of these attribute or skill upgrades have multiple ranks, which raise the percentage of your Devotion used for magnitude. Note: The Blessing of Molag Bal is, in fact, a blessing. If you pray at another entity's shrine, it will be dispelled and your Devotion set to 0%. You will need to atone for your blasphemy by raising it back to 100% again in order to receive it once more. Mace Upgrades Favor also can be spent to upgrade the Mace of Molag Bal, your badge of office as his champion. You can upgrade the Mace's: Base damage Stagger Swing speed Additional on-hit effects Knock enemies unconscious with the butt for capture For those of you who, like me, prefer to play as a mage, I have created a second path for the Mace. You can unlock the power to change its shape, elongating it and transforming it into a staff. The staff comes with Drain Life, Coldfire Flames, and Coldfire Fireball. You can also upgrade the staff: Increase the blast radius of Coldfire Fireball Replace Coldfire Flames with Wall of Coldfire Obtain Mortus Victuum, a mass-reanimation spell similar to the Ritual Stone's power. Once you unlock the power to change the Mace's shape, you can easily switch between spells via a wheel menu. You can also change the Mace back to its mace form at will. Note that charge is synced across all forms and spells. Other Rewards Many other rewards are available at the altar: Perk points Black soul gems Spell tomes for each of the custom coldfire spells Spell tome for Electrical Torment, a concentration Destruction spell that deals no damage but inflicts severe pain for training DOM's spell tomes A powerful greatsword with a learnable coldfire enchantment Cultist masks (enchanted and unenchanted varieties) that not only look badass but will actually conceal your identity if you are using Book of Shadows or Sneak Tools Cultist hoods and robes (enchanted and unenchanted varieties) Because ToMB uses a crafting menu for its reward system, modders can easily add new rewards to it by creating a crafting recipe using Favor and the appropriate keyword. How to Earn Molag Bal's Favor How much favor you earn depends on three factors: who your victim is, how far she falls, and how you break her. Import a DOM slave into ToMB Once you have captured a slave through DOM, you will see a new dialogue option to inform your slave that she has been chosen to become a Bride of Molag Bal. ToMB will then import the slave (who still remains fully a DOM slave) into its own system, calculating her base value based on various factors, such as virginity, social status, morality, and occupation. Slaves that are pure of heart are worth more than those who are already corrupt. Enslaving a powerful noble is more valuable than a commoner, and much more so than enslaving a beggar who no one will miss. Defiling a virgin is more valuable than someone who's "purity" you're not stealing by rape. Conquering a powerful bandit lord is worth more than her cannon-fodder minions. And so on. ToMB will also read her HEXACO/FACET profile from DOM to calculate how difficult she will be to psychologically evcerate. The more difficult she is to subjegate, the more points you earn when she is worth when she finally breaks. Crush her spirit through physical, psychological, and sexual abuse How you break her is just as important because Molag Bal rewards cruelty. ToMB listens for DOM's mood-change events, and a happy slave is worth nothing to him. He wants his champion to crush spirits and break wills. Putting slaves into negative mental states, such as terrified, shocked, crushed, and broken will earn various amounts of Devotion based on the slave's base value and HEXACO-derived multipliers. This means you can even passively earn Devotion while your slaves are rotting away in their cages, terrified of what is to become of them. Note that this only applies to slaves whose moods change inside the temple to be channeled to Molag Bal. In addition to the psychological abuse, ritual rape is also a primary way to earn Devotion. After all, Molag Bal is canonically known as the "King of Rape" and uses such rituals to create Daughters of Coldharbour. The more brutal, depraved, and violative your sexual abuse, the more Devotion you earn. ToMB calculates this using the slave's base value and the particular scene, including things like whether the animation is violent, whether the act breaks taboos, and how many people are participating. And, of course, there's also taking a slave's virginity. Forcibly deflowering a true virgin--oral, anal, and vaginal--is uniquely valuable and can earn a large amount of Devotion. Rape will score you the most points during an actual ritual, but anywhere in the temple will earn favor too. This sort of worship outside the temple will earn you Devotion, but only a negligible amount--at most enough to maintain your Blessing's strength, but not enough to reap the rewards of true daedra worship. I am also working on a system to track physical abuse and use SlaveTats to dynamically apply bruises and cuts that slowly heal over time. This is not included in version 2.0. Send her soul to Coldharbour Sacrifices are accepted ONLY during a ritual and can earn HUGE amounts of Favor to unlock the most powerful upgrades: The ritual places all participants under the effects of a Soul Trap spell while it takes place It doesn't matter how you kill your victim, the script is listening for the OnDeath event The more thoroughly you've broken your slave's will, the more Devotion you earn from sending her soul to Coldharbour Sacrificing a virgin you've personally defiled gets you a large bonus Before sacrificing a slave, I recommend telling her so with DOM's abuse menu to get the bonus training for slaves who witness it Incompatibilities The LE version of ToMB and ToMB Add-On. ToMB 2.0 is a complete rebuild from the ground up. Mods (other than LCBYNH) that modify the area where the temple is. Probably not many, as the only area above ground is the small farmhouse. I have tried to place the endpoints for the Oblivion gates in remote and unobrustive areas, both for flavor and to avoid conflicting with other mods. Mods that touch the Mace of Molag Bal in any way are probably incompatible. If you play with an artifact overhaul, ToMB must be loaded after and win all record conflicts for the Mace's upgrades to function. Pure mesh/texture replacers are probably fine, though. It just can't touch the base object or reference. Expansions to the House of Horrors (DA10) *may* be incompatible. ToMB changes the quest's final dialogue INFO and adds more afterwards. Any changes before that point are probably fair game (and this is easily bypassed by unchecking "House of Horrors Requirement" in the MCM. (Although if you're playng an expansion to play HoH as a good character, why the hell are you running this sadistic mod in the first place?) Mod Recommendations OStim Standalone OStim is not required, but it is fully supported and will unlock additional features. Unlike SexLab, OStim can natively track who is doing what to whom at a per-actor level. This allows ToMB to more accurately detect penetrative rape for defloration purposes, distinguish who is doing what to whom in group scenes, and detect violent acts for individual animations. It also unlocks a new tracked virginity because it can distinguish which actors are giving vs recieving oral sex. ToMB includes several json files for popular conversions of some poorly tagged aggressive SLAL packs that fixes their tagging for this purpose. s6o6t LORE - Dark Anchors Ruins and Dolmens AE ToMB's central premise and questline revolves around bringing about another Planemeld. These are the leftovers from the first attempt. I may eventually incorporate them mechanically once I implement ToMB's main quest, in which case this will become a hard requirement. RSE - Shoulder Or Saddle This provides an incredibly immersive alternative to DOM's sack when kidnapping NPCs. Actually carry the NPC that you are kidnapping over your shoulder and tie her to your horse. (DOM's sack can also be used in addition to kidnap a second NPC!) Fair warning, this mod can lead to some weird package interactions with NPCs who have already been enslaved. Be sure to enable the included patch in the FOMOD. If a DOM slave becomes totally unresponsive, even to DOM's MCM reset, you can usually fix her with the console. First try `resetai`, followed by `evp` while targeting her. If that doesn't work, `recycleactor` will usually fix her, but you'll need to teleport her back because it sends her to her reference's original location. Book Of Shadows - Behavior Based Stealth Additions or Sneak Tools In addition to their other features, both allow you to wear masks that conceals your identity for bounty purposes. ToMB includes patches that will apply this effect to your cultist masks. LC_Build Your Noble House This is my personal favorite player-home mod, which allows you to build a castle and become lord of your own village. ToMB's house is located conveniently on Fellburg's outskirts. It's especially good with SkyrimNet to convert your villagers from generic NPCs into real individuals. Live a double life as benevolent lord and malevolent cultist. Or go Children of the Corn style and turn it into that creepy town whose citizens carry a dark secret. Dead and Daedric Guardians - Necromancy and Summoning Unleashed This allows you to build a veritable army through summoning daedra or necromancy, which obviously fits in perfectly with ToMB's themes and gameplay. ToMB comes with a patch that will turn the currently decorative summoning circle into a functional one for both routes. In addition, the patch also makes the books required to pursue either of these dark paths available at the altar. A Shard of Coldharbour This mod gives you another player home in Coldharbour, for when you need to get away from it all (or make a fast interplanar escape). A patch adds the Planar Shift spell to the altar. Heart Breaker - A Killmove Mod SEGo full Temple of Doom with your sacrifices and rip out your victim's still-beating heart! SkyrimNet Integration SkyrimNet Download SkyrimNet Documentation SkyrimNet Discord SkyrimNet has fundamentally changed how I play Skyrim, and I cannot recommend it enough. Rituals become an intense and emotional experience when your slaves can feel every violation you visit upon them. You can lure innocents to their doom and mess with their heads as you "explore" a new daedric ruin that you found together before the eventual betrayal. And so on. It's easy to install, incredibly modular, and uses Skyrim's native engine instead of an outside program. ToMB comes with built-in support for SkyrimNet, with loads of inner thought and direct narration triggers: NPCs recognize what rooms they're in and react to the 50-ft-tall statute of Molag Bal looming over them or the rows of cages, etc. NPCs react to your actions, such as seeing you open the hidden passageway NPCs react appropriately to ToMB spells, such as the severe pain of Electrical Shock NPCs react appropriately to DOM spells and potions, becoming aware of their own increased sensitivity to sex or pain NPCs react appropriately to the ritual's VFX, realizing that they're trapped with a monster behind a barrier of swirling coldfire NPCs react appropriately to being kidnapped and tied to a horse (if using RSE) NPCs react appropriately to your cultist attire, including being unaware of who you are behind the mask (if using BOS or Sneak Tools) Rumors dynamically spread about mysterious disappearances once you've started taking people, especially people whose absence will be noted NPCs are aware that friends or loved ones have gone missing NPCs who begin to strongly suspect that you're behind the disappearances may report you to the guards (requires SeverActions) Additonal "atrocity" mechanic during rituals to reward bonus points if the LLM decides something you do is particularly cruel Molag Bal himself may actually comment on your rituals. Future plans for more interactions. I've also included a new bridge that further improves how the LLM interacts with DOM's emotional architecture, allowing a slave's semantic context to influnce her DOM mood via DOM's API training functions and her DOM mood to drive the LLM's RP, creating a truly incredible gameplay loop. ToMB Gameplay FAQ Can this be installed on an existing save? ToMB should be safe to install on an existing save. What if I've already completed House of Horrors? Untick the "Require House of Horrors" box in the MCM. You will immediately receive the key to Bal Sarnat. The intro quest will start when you open the secret passage inside the house. Where is Bal Sarnat? Bal Sarnat is in Falkreath, near the border with the Reach. Head south at the fork on the road to Markarth near Fort Sungard. Keep going past Sunderstone Gorge. Do I need to play as a male? No. Although ToMB is written with a male PC in mind, there is nothing mechanical that requires it. You'll just have a bit of mismatched flavor in a few places. Are there any plans to add content where the player is enslaved? No. I'm building the mod that I want to play, and I personally have no interest whatsoever in a submissive playstyle. My permissions are open for other modders to add such content, and ToMB's API should expose what you'd need to build it. Are there any plans to add content for vampires and/or Serana? Possibly. ToMB is designed to play as a more classic "Daedric cultist" sort of villain, but there's an obvious lore connection, so I'm open to adding support for vampire characters. However, I haven't played a vampire in a very long time, so hit me up with your suggestions. DOM Personality Profiles ToMB's scoring system is based heavily on an NPC's DOM personality attributes, which provide the multipliers for all non-rape Devotion events ToMB's scoring system is also based heavily on an NPC's DOM virginity status, which factors into both a slave's base value and large one-time bonuses when you actually take a virginity during a ritual To help with this, I have included a comprehensive set of json personality files. These were generated by having houseCARL (using Claude Fable) carefully analyze every female NPC in my load order and assign their HEXACO values based on a combination of the NPC's in-game dialogue, UESP entries, SkyrimNet bios. This includes NPCs from many popular mods. Kinks were assigned the same way. Virginity was assigned based on a combination of lore, logic, and probability rolls, in addition to a curated list for gameplay purposes. Because of the centrality of these personality files to ToMB's scoring, ToMB will automatically force DOM to reread and apply an NPC's file on import. This can be disabled in the MCM. Navigating the Temple's Layout Bal Sarnat can be a bit of a maze at first. But understanding the logic behind it should help. Everything is oriented relative to the central chamber with the 50-ft statue of Molag Bal. Approaching from the entrance, the mezzanine level of the temple: To the right: the cult leader's suite (your quarters) and two private cells for convenient access to your favorite playthings To the left: necromancy/summoning rooms (summoning circle and body freezer) and Oblivion gate On the ground level, with your back to the statue: A U-shaped hall wraps around the central chamber, connecting the two mezzanine wings Off the U-shaped hall, the lower levels have two main wings: To the left, the crafting room, with the cultist dormitories and dining hall at the very bottom To the right, slave cages, slave bath, and torture chamber (the door to the arena cell is also attached here, but it's a pure WIP) A second slave-cage room connects both wings of the lower levels Using the slave cages The cell doors are a little bit finnicky. Although they start open, you will need to open and close them manually at least once to activate the auto-locking script. Once you do, closing the cage door will lock it and enable an invisible object to block the navmesh, preventing the slave from pathing through it. When a slave is inside her cage, you can tell her "Stay in your cage." This will put her into DOM's "jailed" state, preventing her from running away (at least within DOM--I can make no guarantees about other packages) Using the rewards altar The rewards altar is located in the cult leader's suite, at the end of the hall, in front of the smaller statute of Molag Bal Because crafting menus can't properly refresh when you're in them, you can only buy a single rank of any given upgrade at a time. You need to exit the crafting menu and reopen it in order to purchase the next rank. Using the Oblivion gates The gates are placed in an X in the same relative position to each other as their respective endpoints on the world map. Bal Sarnat is in the Reach (SW) opposite Winterhold (NE). Haafingar (NW) is opposite the Rift (SE). Using the Body Freezer Taking a body inside the freezer removes the faction that normally cleans up dead bodies. Any corpse you leave in there will therefore stay there indefinitely. Using the Summoning Circle While I plan to implement some custom dremora servants eventually, the summoning circle is just for decoration at the moment unless you use Dead and Daedric Guardians (see link above) If you do, enable the patch for it, which must be placed below both DnD and ToMB The patch will turn the summoning circle into crafting furniture for both the daedric and necromantic paths. The books are available to craft at the altar. Custom Music The downloads section has an optional plugin containing custom music for the temple The music will change when a ritual is in progress For Modders Adding new rewards is trivially easy. Simply create a crafting recipe with the kwdToMBRewardsAltar keyword, using ToMB_FavorPoints as the only component. ToMB comes with an API that you can use to listen for rituals starting and stopping, sacrifices, and Devotion changes. You can also query current Devotion and send Devotion changes. Permissions for ToMB itself are open. Just credit me and link back here. Permissions for the individual assets may not be open. Check before using. Submitter The Man in Black Submitted 08/17/26 Category Adult Mods Requirements See install instructions Regular Edition Compatible No Install Instructions Requirements Diary of Mine SexLab (I have no idea whether this works with SexLab P+) Zaz Animiations SE High Poly Head Daedric Shrines - Molag Bal Installation Diary of Mine is a HARD dependency. It's the entire foundation upon which ToMB is built. Install DOM and its requirements. Download the latest version of ToMB - Core. That is the main file. If you want custom music for the temple (which changes during a ritual), download the music add-on. It is entirely optional. Install the FOMOD like any other mod. For a more immersive experience, complete House of Horrors. Molag Bal will speak to you (fully voiced) and give you the key to the temple. If you don't want to play through House of Horrors or have already completed it, untick the MCM option. You'll be given the key to the temple. The temple is located near Sunderstone Gorge, down the road towards the Falkreath Imperial Camp. Press the button near the bookcase in the basement.
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i find it kinda hard to beleave that there are no mods where you get captured or enslaved by giants. if someone know one, please let me know. i know there are mods with some content with giants but there are more or less just side content. awsome would be a quest mod but i'm fine with smaller projects too. anyway thank you for any surgestions
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Troubles of Heroine View File Warning: Disgusting, sexist, humiliating and violent content! First of all, I apologize for my English - it's not my first language. Skyrim version of my Fallout 4 mod Problems of Survivor and Starfield mod Issues of Spacefarer. The mod adds NPCs and events that make female PC life in Skyrim more ungrateful and humiliating. If you want to remove the default bow from followers, download the followerswithouthbow file. Use code set AAASqueamishGlobal to 1/0 to disable/enable most of the nasty content. Use the code set AAANoSexistFaction to 1/0 to disable/enable automatic sexism for Companions and the Civil War factions. Some content is disabled by default. To enable them again, use MCM or the code set AAACutContent to 1. If you want to do female quests for male: Go to the Riverwood Trader, type "tcl" into the console, go through the wall behind the counter and take the "Troubles of Hero" item from the chest. Or you can use console commands, AddItemMenu mod or MCM, but in that case you can drop it. Dialogs will still be for women. The readme contains quest ids, perks, and update descriptions. Lines of dialogs: 17144. Don't know where to start? Start with the questlines of the mod: Content for straight male PCs: Dragonborn DLC Add-on: This add-on changes the vanilla quests! Dawnguard DLC Add-on: Hearthfire DLC add-on: More details: Perks: Patches: Possible problems: Future plans: More dialogs; More quests; More situations; More followers; More filth. Permission: Do what you want with the mod. Submitter DSHV Submitted 09/23/2019 Category Quest Requirements Fuz Ro D-oh, Sexlab, SkyUI, ZaZ Animation Pack. Special Edition Compatible Yes
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Love Slaves 8.0 For Sexlab View File Love Slaves 8.0 Find a Jarl’s Daughter, free a dozen women of slavery and become the Don Juan of Skyrim along the way. A dozen possible companions with 30+ hours of quest content. This is for Sexlab only. You can find the Flowergirls version here. This mod is similar to what is found here Love Slaves 7, However, this is for male players only. I tried to get female help with their dialog, but got no volunteers. You can play as a female, but all the new dialog is male only and I have done zero testing as a female PC. I have spend well over a year on this as well as two months on a recent beta test to make sure this is as bug free as possible. I hope you enjoy it as much as I do. This mod contains well over 30 hours of playtime for the quests. You can spend years taking these companions with you and enjoying their dialog as you play the rest of Skyrim. Sasha and Jenny in tandem have several unique "quests" to make you laugh. Even if for a little while, take them with you together. You'll thank me later. Here is what another user said: 1. There are 12 female NPCs that can be followers. They all are pretty bad ass. Almost any two of them can kill your foes while you sit back and watch. If you want them to be more vanilla give them iron daggers. 2. There are many quests here. Many can be run at the same time and that is recommended. You do not need to run most of them serially. There are considerable time periods where you are waiting for something to happen so if you have multiple running, you have something to do while you wait for the next bit to start. 3. This mod starts when you reach level 20 and have killed your first dragon and reported back to the Jarl. It is started with a courier visiting you with a note. This note is delivered to you when you are outside in any major city. If you are level 20 and you visit a major city (including Riverwood), the courier will approach you and give you a letter from a Jarl. Read the note to start the first quest. If you don't get the note delivered, go into the inn and back out. If you still don't get the note, find out which mod if fucking with the courier system and fix it. That takes a while and is a pain. Google how to teleport the courier to you. However, if you have this problem, you MUST fix it because the courier is used later for starting other quests. 4. Love Slaves are completely unlike other kinds of slaves. They are designed to be fun and loving companions that you will keep with you as you venture into Skyrim. Love slaves love their masters and will fight to the death (figuratively as they cannot die) to save them. They are excellent archers and two handed fighters in the assassin style (except Sylvia). They can seduce your humanoid enemies making encounters with multiple enemies a breeze. This only works in interior enemy places. They will save your life many times by coming to your aid when your health gets low. They can amuse you by seducing other NPCs in an orgy. (Take one to Jorrvaskr in the evening when there are lots of people there and tell one to make and orgy). This only works in interior friendly places. They can annoy you by requiring sex at the most inopportune times. 5. You also get two rather nice player homes. 6. Jenny and Sasha are fully voiced by their native actresses. All the rest are voiced using xVASynth and so the quality is somewhat diminished. However, I have spent considerable trying to get the critical dialog lines to be as lifelike as I possibly can. Important Note: This version Requires a follower framework. There is a bare-bones one included but only for the slaves (you can have one non-slave follower using the vanilla follower code and 5 slaves using the mod's follower framework). We also support Nether's, AFT, and EFF. If you have one of these three, we detect it at startup and use it instead of the internal one. If you have any other follower framework except these three, we will use the internal framework for slaves. Nether's has the most features and contains the best written code. However, there is frequently a considerable delay (like 50 seconds sometimes) moving your followers from one cell to another which may make the orgies non-functional. Note that if you decide to change follower frameworks, be sure to dismiss all your followers and make a save before you install a new follower framework. When leaving any inn, make sure your followers are following you. If the bard is playing, the followers stay behind clapping and drinking. If this happens, go back in and tell the bard to take a break and then as soon as your followers are no longer clapping, exit promptly. Sometimes it has taken me several tries. Note that Sexlab starts animations very slowly compared to other animation players. Have some patients before reporting that an animation does not play. I have seen it take upwards of 2 minutes for an animation to start. All Players Open the MCM menu and check EnableCell Scans if you want to start an orgy. It must be on before entering the cell you want to start the orgy in. If you had it off, exit the cell, turn on cell scans, and re-enter. You can leave this on all the time if you want. However, it adds some small papyrus load when changing cells. With cell scans turned off, there is no option to start an orgy. There is also no option to have Vernor train a follower. Requirements (You need all of these): SkyUi SSE SKSE64 2.0.7 or greater. Be careful here and get the one labeled " Current SE build 2.0.7 (runtime 1.5.39): " There is no required here. We only use SKSE for the additional papyrus features. Flower Girls version 3.0.0 or greater. As of version 6.8, all the other required assets are bundled in including arousal. Make sure you run FNIS for users after installing this. You are also going to need a skeleton like XP32 Maximum Skeleton Extended - XPMSE, a nude male body mesh like Better Males, or SOS Light and Tempered Skins part 1 and part 2. There is a BodySlide piercings file if the one packed in the distribution does not fit your body. I have not tested this, you are on your own. Special Thanks There is a lot of work in this. Before I lose your attention, let me list the voice actors who have contributed their time and talent. Without them all, none of this would have been possible: Brvtality CallMeRoxas Carida Czarblood and his lovely wife Darkminxi jrok72 Mythborn Rocktarckles Shadoweir TheTrueMayhem and his lovely wife Teena. I am eternally grateful for their efforts because good voice acting make the difference between a good and great mod for me. Special Thanks to the Beta Testers: As mentioned above, we have spent over a month beta testing this. Please give special thanks to the following people for all their hard work. swordsman5 Marcello007 phalltea ZENITH20 nunyabidnez IxeIxe Kimota720 Thanks for the use of these assets: We use assets from KS Hairdos and AberEyes as well as really old (and no longer available) assets from Newmiller. Thanks to all. Additional Thanks to Zaz and Xaz for the bondage assets. Special thanks to Leito86 for his excellent animations. Daedric Shrines - Sanguine Submitter fishburger67 Submitted 02/02/26 Category Adult Mods Requirements SkyUi SSE SKSE64 2.0.7 or greater. Be careful here and get the one labeled " Current SE build 2.0.7 (runtime 1.5.39): " There is no required here. We only use SKSE for the additional papyrus features. Latest Sexlab Regular Edition Compatible Install Instructions If you have installed the Miaslair Hair pack or one of the newmiller jewelry mods, remove them before installing this. If you have SexSlaves or LoveSlaves installed, completely remove it before installing this. Be sure you check your Data\scripts folder for loose files that were not removed by your mod manager. If you leave them, they will be used instead of those in the BSA and things will not work right. These files start with Mia, SexSl, TIF_Mia, TIF_Sex, as well as some in QF_ and SF_. If you find any of these after uninstalling and you need a complete list, unpack the BSA so see what files are there. Also, you should have no assets in Data\meshes\actors\character\facegendata\facegeom\miaslair.esp or \Data\textures\actors\character\facegendata\facetint\miaslair.esp folders. If you leave them there, they will override all my carefully crafted new ones that are in the BSA. If you have ever had Sex Slaves or Love Slaves installed in any save you want to use for this release, you MUST start a new game. You cannot overwrite existing versions. Install using NMM or your mod manager of choice. Install all of the following: All the requirements above. MiasLair8_x_BuildxxBSA_FG.7z When installing, if you have KS-Hairdos installed, click "No to Mod" when asked if you want to overwrite KS-Hairdos. Recommended to get best experience - Lifelike Idle Animations by HHaleyy for SE, SalaciousIdles SE. and Victoria's High Heel Walk by XP32. This last one should be used instead of FNIS Sexy Moves because it has zero script where sexy moves had lots. If you install Salacious, note that it changes ALL idles. I think it's kind of funny seeing Sapphire standing there rubbing her pussy. Several of the idles suck (the book reading ones notably). Just delete the offending files in ...Steam\steamapps\common\Skyrim Special Edition\Data\meshes\actors\character\animations\female Make sure you run FNIS for users after installing this. You are also going to need a skeleton like XP32 Maximum Skeleton Extended - XPMSE, a nude male body mesh like Better Males, or SOS Light and Tempered Skins part 1 and part 2. If you choose to install a regular piercings file like Piercings for CBBE SSE, or Piercings for UNP SSE, you can make the jewelry yourself. There is also a body slide option for custom bodies.
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Immersive Hair Growth and Styling (YPS Devious & Immersive Fashion 2025-06-08) View File Immersive Makeup, Piercings, Hair Growth, Fashion, High Heels and Styling ( = Yolie’s Piercing System, YPS) SINCE 2023-05-06 the LE and SE VERSION HAVE BEEN MERGED 💇🧴🌸👁️🪞💎👄 💋💄🌟💅👧🎀🩰👠💍🌷 Want to feel like a true fashion girl in Skyrim? ͙֒(*ᴗ͈ ˬᴗ͈ )ꕤ*.゚ ♡*. Then this mod is definitely for you! This is a mod adding lots of "fashion" features in an immersive way. For example: hair will grow naturally; you need to visit a hairdresser to get a hair cut, perm or hair dye (>1000 hairstyles are available) getting your ears pierced before being able to wear earrings apply nail polish from nail polish bottles finger by finger, toe by toe visit the nail salon and get a professional manicure (>500 nail designs are available) use lipstick and eye shadow, which will wear off over time high heel training armpit/pubic hair growth and hair shaving wearing nylons and stockings flirting/relationship system (getting a boyfriend or girlfriend) affected by fashion status Contains also some (optional) kinky content: one very long quest ("Follower of Dibella") involving themes of fashion and gender change; plus a short chastity piercing quest Also provides the immersive "thought" system (YTF), playing a selection of over 2500 fully voiced player thoughts according to the player's fashion status. These features may optionally cause addiction and have other special side effects. (Tons of configuration options in MCM.) Works for LE and SE. Downloads for both LE and SE are in the download section right here. The old thread of the SE conversion can be found here. This mod is made for human female player characters (preferably CBBE body), though some features will work on non-humans or male characters as well. Two versions are provided: 1) The "LITE" version gives access to all the fashion features (including YTF). Prerequisites are: SKSE, SkyUI, Fuz Ro D-oh, Papyrusutil. "LITE" means that it does not rely on Sexlab, DD and ZAZ as masters. YPS LITE is still a script heavy adult mod. 2) The standard (= full) version includes all features from the LITE version, plus the flirting system and the Dibella/chastity quests. The standard version is the recommended one. Prerequisites are: Sexlab, DD and ZAZ. If you have Sexlab installed anyway, it is recommended to use the full version, because it has more features and gets updated much more often. To use this mod, download and install the following: - newest standard or "LITE" version of YPS - newest YPS sound & texture pack (choose LE or SE) - all the required prerequisite mods (see list below) - optional: thought sounds (part 1-4) - optional: Sha's Equipable Hand Nails - Version YPS (SE only).7z (for better looking nails on SE) Further optional add-ons: see list below For those already using this mod: What you could do to improve this mod still further (if you have time): Recently updated features: v. 6.9: Body morphing (Dibella quest) - After being changed to female form, player will start out flat breasted with slim hips, and develop female curves during the quest over time; morph values are configurable - Bimbos of Skyrim integration: Player can now accumulate Bimbo corruption over the whole quest, with the option to be turned into a Bimbo when the quest ends. (Bimbos of Skyrim is required) v. 6.8: Thorough revamp of the professional finger nail polish system - Finger nail polish items can now be freely configured in the file ypsProfessionalNailsDatabase.json, according to shape, length, color and nail art style. Works with any mod that provides fingernails as equippable items (regardless of item slot). - Professional manicure sessions are now more realistic, including application of nail tip extensions, base color, and finishing touches (UIExtensions is needed to enjoy the new nail sessions) ... for more details see section on "immersive nail polish" below. v. 6.7: Player thought system. Now featuring voice overs! -- The following conditions may trigger "player thoughts" shown as notifications: Papyrus (StorageUtil) variables set by modders LocationTypes Certain player conditions: flying, incombat, onmount, running, sneaking, sprinting, tresspassing, weapondrawn, swimming, sitting, hasnogold, hasfollower (worn) armor keywords any combination of the above conditions, linked with the operator & ("and"), or negated with the operator ! -- The current ~3000 thoughts are all fully voiced. -- Fully customizable by editing the .json files. Can easily add/remove "thought" messages, and add/remove voice overs. -- Thought frequency can be set in MCM A FAQ with more details can be found here. Special note: Monoman's tweak v. 2.4, which was necessary for the Wartimes mod, has been merged into YPS since YPS v. 6.3, so it is no longer needed for the current (full) and all future versions of YPS. ---- FULL LIST OF MAIN MOD FEATURES ---- LOCATIONS OF YPS FASHION VENDORS (visit them for a quick start, e.g. getting a hairdo, or buying fashion items) IMMERSIVE HAIR STYLING IMMERSIVE PIERCING SYSTEM IMMERSIVE NAIL POLISH SYSTEM HIGH HEEL TRAINING PUBIC AND ARMPIT HAIR GROWTH LIPSTICK & EYESHADOW NON-DECORATIVE COSMETICS NYLONS, STOCKINGS and PANTYHOSE FASHION LEVELS AND FASHION ADDICTION GIRL TALK FLIRTING AND RELATIONSHIP SYSTEM (not available in LITE version) IMMERSIVE NAME CHANGE QUESTS GENDER CHANGE ITEM CONFIGURATION KEYWORDS ------------------------------------------------------- REQUIREMENTS FOR ALL VERSIONS (without them the mod won't run at all), choose the LE or SE versions as needed: SKSE (LE or SE Build) SkyUI or SkyUI (SE) Fuz Ro D-oh or Fuz Ro D-oh (SE) PapyrusUtil or PapyrusUtil (SE) The Sound & Texture Pack from this mod is also required for all versions. Always keep the newest version of it installed. REQUIREMENTS FOR FULL VERSION ONLY (not needed for LITE version) Sexlab or Sexlab (SE) Devious Devices Assets+Integration+Expansion or Devious Devices SE (Assets+Integration+Expansion) ZAZ Animation Pack or ZAZ Animation Pack (SE), version 7+ STRONGLY RECOMMENDED ADD-ONS for the fashion features (without them a lot of things won't work well) For the PIERCING, the MAKEUP (lipstick, eyeshadow, nail polish) and PUBIC HAIR system: SlaveTats 1.1.1 (or SlaveTats SE) For the HAIR: KS Hairdos or KS Hairdos (SSE) (preconfigured hair styles) For much more convenient menus: UIExtensions or UIExtensions SE, making it easier to choose hair length, hair color, hair style, eyeshadow or professional nail polish color. RECOMMENDED ADD-ONS (required for some general features) For the NYLONS (stockings, pantyhose): "Equipable Stockings" by googlyman For the ARMPIT HAIR: The file Nordic Warmaiden Body Hair - SlaveTats Version.zip from Nordic Warmaiden Body Hair (or Nordic Warmaiden Body Hair SlaveTats SE Version) For the PUBIC HAIR: SoS or SoS SE, and SoS Pubic Hair for Females For the arousal effects of FASHION ADDICTION: Sexlab Aroused Redux or Sexlab Aroused Redux SSE (follow-up mods like SLAX should also work) Additional NAILS for the use of the professional nail system: - Kaw's Claws: http://www.nexusmods.com/skyrim/mods/5910/? or the SE version (adds nail polish colors: aqua, black, blue, bright red, dark red, gold, green, pink, purple, silver) - OGN Nails: https://www.nexusmods.com/skyrimspecialedition/mods/49495 (SE only) - Shas' Nails: provided in the download section of this mod (SE only) For the HAIR: recommended to add more hair styles (see list in the section "Immersive hair styling" above) For more JEWELRY:, it is recommended to use earring/piercing mods like: Immersive Jewelry , Test HDT Earrings, KS Jewelry, HN66s Earrings, or DX Fetish Fashion Volume 1 + Volume 2 SE If you experience the "black face bug" in SE, use the "Face Discloration Fix" (SE only). OPTIONAL ADD-ONS (required only for some special features) For the CHASTITY PIERCING QUEST: install Devious Chastity Piercings by poblivion (or Devious Chastity Piercing SE). If you want to become a shemale in the DIBELLA QUEST: Vivi's Cockcages (LE or SE); activation of .esp is not required. For the PIERCING system: to add more earlobe studs, install Facial Piercings and/or Litheria Armor Pack 202 For the NAIL POLISH system, the following add-on mods will provide hand meshes for some additional colors: - For professional manicure: more nail mods (see list in the "nails" section above) - For standard nail polish: ------ HN66s Hands and Nails http://www.nexusmods.com/skyrim/mods/57083/? (adds nail polish colors: french white, grey tips, zebra red, blood red, dark blue, dark green) ------ HN66 Mage Nails http://www.nexusmods.com/skyrim/mods/27668/? (adds nail extensions in the colors: French white, black, blue, gold, green, red; these extensions can only be applied by a professional manicurist) If you don't install these files, many nail polish colors are still available (meshes are part of the YPS mod), and the Kaw/HN66 nail polish will still show as SlaveTats. So these nail mods are not required. If needed, turn off the "Use This Mod's Nail Meshes" in MCM to make the fingernail SlaveTats show correctly. Still better, you install Sha's Equipable Hand Nails - Version YPS (SE only).7z from the download section of this mod. This will show better looking nails, so Kaw's and HN66 nails won't be needed any more. To conveniently add KEYWORDS: Use KID, or SPID or a similar tool. 3rd party add-ons: Alternate Makeup Textures: YPS makeup and STA tiers improved by zato770; alternate version by everflame Voice packs: 1) "YPS thought sounds" (provided in the download section of this mod) gives voices to the player thoughts of the YTF system. Just download and install all 4 of them (no need to repackage). 2) The "Immersive Hair Growth and Styling SSE Voice" packs (from YPS Voice Pack SSE) give voices to the various NPCs for the YPS quests and dialogues (need to be repackaged by the user first) 3) The "DBVO Bella -Immersive Hair Growth and Styling SSE" pack (from YPS Voice Pack SSE) gives voices to the player herself for the quests and dialogues (needs the Dragonborn Voice Over mod to work) There is also an older YPS Voice Pack for SSE for v.6.2.1. Tool mods: (not required, but some might find them useful) Favorite Misc Items: Lets you add misc items (like the shaving knife or eyeshadow applicator) as favorites MCM Recorder: To record MCM settings WHICH FILES TO INSTALL - Choose the version with the highest version number fitting best your current installation - "LITE" versions do not require DD or Sexlab. - The Sound&Texture Pack is required for all versions. It is compatible with lower and higher versions of this mod. - If you want voiced thoughts, install all "thought sounds" packs and active the esp. (They are split into several files, because LL has a file size limit of 250MB.) - Sha's Equipable Hand Nails - Version YPS (SE only).7z from the download section of this mod is strongly recommended for SE, as it has better looking nails. - This mod was created for CBBE. In the download section a patch is available for UUNP - "YPS Hair Default Configuration (optional).7z": replacement files for ypsHairDefault.json, depending on your installed hair styles. These are generally not needed! --- (only needed if you untick "Use Random Default Styles" in MCM) NIOVERRIDE LAYERS (very important and required changes to your SKSE ini files) If you are using SlaveTats: To be on the safe side for this mod, open the file Data\SKSE\Plugins\nioverride.ini with an editor and set iNumOverlays=12 for Face, =5 for Body, =3 for Hands, =3 for Feet. On top of that, add the values needed for other mods. (For SE version it is the file Data\SKSE\Plugins\skee64.ini ) Furthermore, you need to set bEnableFaceOverlays=1 More in depth explanation: UPDATING FROM A PREVIOUS VERSION Upgrading from any non-alpha previous version to 5.2 or higher should generally be ok. YMMV as usual. TO GET STARTED (spoiler) UNINSTALLING THE MOD Activate the "remove all YPS SlaveTats" function in MCM, then remove all YPS files from your installation. COMPATIBILITY ISSUES AND DEBUGGING FOR MODDERS Lots of functions of this mod can be called by a initiating a ModEvent. Plenty of StorageUtil variables are available as well. See the code examples below. Feel free to contact me if you need further functions. For details, please look here. If you have some special needs or ideas: Suggestions by other modders are very welcome. IMPORTANT DISCLAIMER This mod just provides a framework to add immersion when wearing earrings, piercings and other fashion items. The artwork (shapes, meshes, textures...) comes from 3rd party mods (which need to be installed separately). Credit for the artwork goes to the creators of all these wonderful mods. Credit for the barefoot meshes goes to xinafay. Thanks to Kaw from the Nexus for the finger nail meshes. Thanks to weird letting me use part of the code of SlaveTats Event Bridge. Thanks to pchs for having the wonderful idea of growing pubic hair. Thanks to Mambo for the Pubic Hair Alternatives; variants of some of his textures were used for this mod. Thanks to jb64 for the non HDT patches. Thanks to googlyman for the equipable stockings mod. Thanks to poblivion for the devious chastity piercing mod. Thanks to dePog for the armpit hair textures from Nordic Warmaiden Body Hair. Thanks to nokturnihs for the UUNP body piercing textures. Thanks to Nilead for the BHUNP pack. Thanks to Skyrimll for very important hints, mod event suggestions and bug fixes. Thanks to Gnaddelwarz for providing an import/export script, as well as for the port to the SE. Thanks to Crudo for hair configuration files. Thanks to nisa9022 for fixing issues with werewolves and barefoot meshes. Thanks to Kakabishan for his wonderful Barber resources, included in the texture pack. Thanks to Osmelmc and Gnaddelwarz for many bug fixes and continuous work on this mod during my break! You did a great job!!! Thanks to 3DMsAsura for providing a Chinese translation of this mod. Thanks to Monoman1 for continuing to work on this mod, and adding several useful patches. Two thumbs up👍👍 Thanks to jib_butkiss for integrating this mod. Thanks to cobra0798 and SquatsAreLife for uploading voiceover sounds. Countless thanks to SquatsAreLife for doing the thought voiceover sounds. Thanks to Balgin, Wareware, anonymous515, feedlr, notedfakess and 0x000f for providing hairstyle configuration data. Thanks to Ashara for the earring meshes and textures (LE and SE). Thanks to Vivi for the cock cages. Big thanks to Shas' on the nexus for giving his permission to convert his nail mod for YPS. Big thanks to HannoJojo for doing the conversion of Shas' nails. Thanks to countless LL community members for suggestions and bug reports. LEGAL STUFF You are welcome to do a translation, but you need to post it here on LL. (This includes Russian and Chinese translations ) --------------- Any problems, please post here. HAVE FUN!!! --------------- Submitter emily1673 Submitted 01/15/2016 Category Other Requirements SKSE, SkyUI, Fuz Ro D-oh, Papyrusutil Special Edition Compatible Yes
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Meet Companion Ivy View File Companion Ivy 6.1 DOWNLOAD INSTRUCTIONS: 1) CLICK ON THE DOWNLOAD LINK. 2) WAIT 10 SECONDS UNTIL YOU ARE REDIRECTED TO THE GDRIVE 3) FOLLOW THE INSTRUCTIONS IN THE README.TXT FILE IMPORTANT: ANY 'PATCHES' FOR PREVIOUS VERSIONS OF IVY WILL NOT WORK WITH THIS BUILD BUT BREAK IVY INSTEAD. DO NOT RUN IVY AFT DO NOT POST 'BUT I DID IT AND IT WORKS FINE FOR ME' CAUSE IT DOESN'T. WARNING: PERMISSION IS NOT GRANTED TO REDISTRIBUTE THIS MOD IN ANY TYPE OF 'MOD-PACK' IN ANY FORM. WARNINGS / LEGAL / CREDITS & GAME PLAY VIDEO AND SHOWCASES in spoiler tag: More legal: All covers from the Magazine Addon were downloaded from official Color Climax and Marc Dorcell and other vintage Archives. Millions of copies of all of these magazines were sold all over the world and are still available today through official channels. All models depicted are over 18 years old. No content of the actual magazines is distributed through this add-on other than the publicly available covers. Submitter Reginald_001 Submitted 12/14/2019 Category Companions Requires Nothing
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SexLab Confabulation (September 16, 2020) View File Confabulation [kuh n-fab-yuh-ley-shuh n] noun 1 the act of confabulating; conversation; discussion. Introduction This mod is a dialogue based sex mod for SexLab, that utilizes conversation with NPCs and others to engage in acts of sex. Inspired by SexLab Solutions, this mod expands on that idea and goes beyond just providing sexual solutions to pre-existing quests in Skyrim. In addition to adding some sex related alternatives to existing quests and dialogues, it also will introduce new dialogues with NPCs just for the sake of having sex with them. Note This mod was mostly made with a bisexual female player in mind. However, I tried to incorporate options for straight and gay male options where appropriate. If you are playing a straight male, you will have to avoid selecting the sex dialogues when talking to males. Gay male players may have to have sex with a female NPC in rare circumstances. Recent versions of the mod has options in the MCM to block certain dialogues and sex acts with NPCs of each sex. However, not all content may be covered by those options. This mod makes use of Leadin animations. I suggest setting your foreplay settings in SexLab MCM to the same timings and strip options that you have set for normal sex. MCM This mod includes an MCM with options to configure certain settings in the mod. The MCM is currently divided into two pages, a settings page and troubleshooting page. Included are settings to enable/disable certain content, in case you missed certain dialogues or installed the mod during a playthrough, as well as options to adjust time delays for certain forcegreets. There are also options to disable content based on the sex of the NPC (male and female) as well as an option to disable potential creature sex. See this blog post for additional information on the settings inside. Current Content See this blog post for more detailed information on what is covered by this mod. There is a lot more than what is shown below. *New* Followers Follower support has been added to certain parts of the mod. See this blog post to see which parts specifally. Followers can be used by placing the cursor over the desired NPC, opening the MCM and selecting them in the settings page. Their name should appear next to the Current Follower text. To actually use the follower options added in the mod, the selected follower must be the "Current Follower" in the MCM, be in the same cell as the player, and be in the CurrentFollowerFaction. Otherwise, they are not recognized by the mod. For most parts of the mod, it is assumed that the follower is female, although they are mostly referred to as a friend or follower. Skooma Request skooma from the three caravan leaders: Ri'saad, Ma'dran, and Ahkari. (5 hour CD) Request skooma and moon sugar from the skooma dealer encounter. (5 hour CD) Talking to Atahbah while carrying moon sugar can lead to sex. (5 hour CD) Dark Brotherhood Adds dialogue options to a majority of the Dark Brotherhood quest line. Can use sex to kill contracts after certain point in quest line. Dialogue with Astrid will unlock sex kills. Or you can enable in the MCM if you miss this. Quests that have been covered: Destroy the Dark Brotherhood, Sanctuary, Mourning Never Comes, Whispers in the Dark, Breaching Security, Recipe for Disaster, Hail Sithis!, Where You Hang Your Enemy's Head, The Dark Brotherhood Forever, Honor Thy Family Thieves Guild Recommend to use Sexlab Solutions, as this mod does not cover the parts that Solutions does. New dialogue options with Delvin and Vex that are available once you officially become a member of the guild. Unlocks practically all the sex options that this mod offers for the Thieves Guild. Quests that have been covered: The Fishing Job, Loud and Clear, Dampened Spirits, Silver Lining, Reparations, Under New Management You can become the Thieves Guild CumDump, which unlock a lot more sex content with the members of the Thieves Guild. Allows for sex scenes in Reparations and Under New Management Allows the Thieves Guild forcegreet option in the MCM to be enabled. Opens up new thievery and sex related jobs for Maven. Currently 5 implemented. Companions (As a member) It is recommend to review this blog post for this portion of the content, due to a majority of it not being tied directly to the in-game quests. Includes sex with most members of the Companions, with new options appearing as you progress through the questline. Companions Member forcegreet that can be enabled in the MCM after completing Take Up Arms. Allows members to force the player into sex. Will end once you join the Circle. Harbinger Party Have an orgy with the members of the Companions. Invite the guys or girls down to your study by talking to Vilkas or Aela. Companions (Non-member) It is recommend to review this blog post for this portion of the content, due to it being entirely new to the Companion questline. Adds new branch to Companions for players who don't want to join. Choose the new dialogue option when first talking to Kodlak asking if he is the leader of the Companions. If you follow through with this to the end of the dialogue chain, you will start up this part of the Companions. However, this will lock you out from joining them proper. Once you've been accepted into this role, you can talk to any member of the Companions, and some of their associates, and offer your services to them. After having sex with the members a certain amount of times (10, 20, 30) and letting 2 days pass between jobs, certain members will have new special jobs for you to complete if you choose to accept. Companions Non-Member forcegeet that can be enabled in the MCM after accepting to serve the Companions. Leads to members forcing the player into sex. Daedric Quests See this blog post for more details on each quest. Daedric Lords and Quests that have been covered: Azura: The Black Star, Clavicus Vile: A Daedra's Best Friend, Hircine: Ill met by Moonlight, Mehrunes Dagon: Pieces of the Past, Mephala: The Whispering Door, Molag Bal: The House of Horrors, Peryite: The Only Cure, Sanguine: A Night to Remember, Vaermina: Waking Nightmare, Malacath: A Cursed Tribe Dogs Can talk to dogs (Meeko, Vigilance, Stray dog, Bran, Sceolang, CuSith, Garmr) and have sex with them. Works when they aren't and are followers, with the exception of Vigilance and Meeko. Mini quest/dialogue chain that starts with Voada in Markarth. Require FFC and FCC dog animations. Can talk to Voada or the dogs again for repeatable sex. Talk to Banning about a job involving Vigilance. Requires that they are both in the same cell, and that Vigilance is not a current follower. Repeatable once a day (20 hours). Mini quest/dialogue chain when you visit Hollyfrost farm and talk to Tulvur. Require FCC and MFC dog animations. Can talk to dogs afterwards to have sex with either of them or both. Can talk to Tulvur to have sex with him and a dog again. Repeatable. Horses Talk to the five stable masters and ask if they have a job available. Unique dialogue for all five, and two scenarios presented (sex and collection). Stable master needs to be in same cell as horse for dialogue option to appear. Quest marker should point to correct horse to talk to, which brings up prompt for sex. Can have sex more than once as long as you haven't returned to stable master. Return to stable master to complete job and receive payment. Can start repeatable once a day (20 hours) job with stable master. Windhelm stable master's wife has unique dialogue after having sex with horse. Doesn't currently lead anywhere. Talk to Vex after having sex with Riften horse. Leads to a FFC horse animation. Anubis and Billy each have one animation that is compatible with this match-up. Talk to the Markarth stable master 48 hours after having sex with his horse. He will have a new dialogue option available that will lead to CCF sex with the player and two horses. Requires that the player has a player owned/ridden horse nearby. Requires CCF horse animations; Billyy's packs should have them. Create "horse treats" at a cooking pot. Activating them when next to player owned horses will entice them to sex. Shadowmere, Frost, Hearthfire horses, and horses that have been bought are supported. New dialogue option with Louis Letrush when you bring Frost to him. Leads to you receiving the horse. Talk to the Windhelm stable master after having sex with his horse to open up the option to have FMC sex with him and the horse. Currently I know of only one suitable animation by Anubs, but hopefully more will come out by animators. Misc Quests "In My Time of Need" Adds dialogue to Saadia suggesting you will help her if she has sex with you. Lets you have sex with her as long as the quest is running. Adds dialogue options to Kematu after agreeing to help him. Persuade option to bypass sex, option to have sex with just Kematu, and option to have sex with everyone present. *New* Shady Potion Seller A new NPC has been added to the Riften Ragged Flaggon. He sells special potions that can be used to engage creatures in sex and kill them. Additional content related to him will be implemented later on. Future Content I want to add more simple dialogue options with NPCs as well as some more larger dialogue chains. I also want to add more bestiality content, as I find that there is not much of that content on LL other than large quest mods. I'm also open to suggestions if you have any. Try to keep them fairly simple one or two liners with NPCs or situations that could result in sex from dialogue. Updating You should be able to just drop in a new version without much issues. Any special instructions or new notes will be included when an update comes out. Due to an issue with previous releases potentially causing quest aliases to empty on load, updating to Version 1.7.4 safely requires that: You should wait 2 in-game days without engaging in any of this mod's dialogues. You should complete any sex acts that you are currently in. You should complete any sex scenes/orgies that you are currently in. You should not have anyone following you through this mod's dialogues. If you have started the Voada dog line of sex, but not completed it yet, you should avoid updating until the Jarl has dialogue for you. You should complete the Thieves Guild Goldenglow Estate quest if it is currently running. Requirements Skyrim SexLab - Sex Animation Framework Fuz Ro D-oh This mod makes use of several unique animations as well as group animations. I suggest using animation packs from creators like Billy, Anubis, Nibbles, Baka, etc. For most of the 3p, 4p, and 5p creature animations that this mod plays you will need to to install Billyy's older creature animations to see them. They are found either in his Creature Pack 1, or in the more recent versions Billyy has separated them out into smaller packs in a separate file. Compatibility SexLab Solutions Patch for Skooma Dealer dialogue, to allow the horse treats to work on player owned horses, and compatibility with TG Reparations quest. The Choice Is Yours Patch for Lod dialogue. There is an in-mod check for The Cutting Room Floor mod. Both that mod and this mod enable the second Whiterun horse. If CRF is not installed, this mod should detect this and enable this mods placement of the horse. Dark Brotherhood for Good Guys should be loaded before (above) this mod. Even/Better Quest Objective log and objective changes have been merged with this mod. Load E/BQO before (above) this mod. Thieves Guild for Good Guys should be loaded before this mod. Conflicts have been resolved and included in this mod aside from the Fishing Job quest. A patch has been released to provide compatibility for the Fishing Job. Thieves Guild Requirements should be loaded before this mod. Conflicts have been resolved and included in this mod. Compatibility patch for Enhanced Skyrim Factions - The Companions Guild (ESF) is included. This just covers a single dialogue conflict. FAQ Q: Sex didn't play. A: Sex not starting could be the result of several different problems, however, in the case of this mod the most likely reason sex has not started is that SexLab failed to find suitable animations to play. If no animations are found, then the actors will stand around for a second and then resume their normal activities. Ensure that you have the necessary animations installed and they are registered in SexLab and show up in SexLab. Try using another mod to play the animations to make sure that they are being loaded properly. Q: I'm not being forcegreeted. A: Forcegreets are packages and a starting dialogue that rely on certain conditions being met in order to play out. Make sure that you are fufilling those conditions, i.e. being in a certain location and distance to the target. Sometimes they may end up broken due to a lag in Skyrim's scripts. You can disable and re-enable those forcegreets where this is possible to restart them. Q: The Whiterun stablemaster has no dialogue for a job. A: Most likely the horse alias needed to show the dialogue has not been filled. There is an option in the MCM to recheck and fill that alias. Q: Can you do X? A: Feel free to make suggestions and I'll note them down. There is no guarantee that I will get to it, but I do keep all suggestions in mind for when I get to making new content. Permissions Do not repost or reupload this mod without my permission. You may post translations of this mod on LL. Please message me if you would like to post a translation elsewhere. Do not include this mod or it's code in any paid or paywall locked content. You may use the included code as long as credit is given and source files are provided. If I am no longer active on the site and can not be reached, then feel free to continue the mod if you would like. You can support me if you want here. Credits KS Hairdos by Kalilies Lamae's Gaze by Pandorable Sexlab by Ashal Changelog V1.7.4 Hotfix Fixed the creature potion script to no longer select incorrect actors to have sex with and kill. Replace the old script with the new one in the download. Works for both LE and SE. V1.7.4 Fixed Farkas Dustman Cairn werewolf dialogue. Removed the say once flag, and location checks. Fixed Escaped Criminal going hostile during sex. Added new dialogue to Ennis asking about dealing with the Giant as well as altered his Solutions dialogue, to inform the player about the option of talking to the Giant. Fixed missing gender checks on Sibbi's dialogue. Maven quest dialogues will remain if the quest fails to start, giving you the chance to attempt to start them again through dialogue. "The Artifact" quest now has Falmer disabled until after talking to the Adventurer. This may or may not apply if this quest is already in progress. Follower support added to certain parts of the mod. Shady Potion Seller added, along with sex/kill potions. V1.7.3 Fixed missing flags on quest alias for third Maven quest. Added sex part to Aela's Animal Extermination radiant quest. V1.7.2 Added MCM option to disable player undressing during scenes Move Adventurer in 5th Maven quest further away. Changes may not be seen unless installing update on a save before this quest was started. V1.7.1 Fixed missing dialogue condition on 2nd Maven quest. V1.7.0 Added 5 new TG CumDump Maven quests. See blog post if you wish to know finer details. Added "In My Time of Need" related dialogues. Added FMC horse dialogue to Windhelm stable master. Updated tag selection for creature 3p/4p. This should allow for proper filtering of FMC, FFC, etc animations. Player now unequips armor during most sex scenes along with everyone else. Added Goldenglow Estate FG troubleshoot option to MCM to try and fix the forcegreet if it stops working. Added additional conditions to TG FG to stop unintended actors from using those dialogues. Other minor grammar issues and bugfixes to quests and code. Submitter Narcolepsy Submitted 02/21/2020 Category Dialog Sex Requires SexLab - Sex Animation Framework, Fuz Ro D-oh, Dawnguard, Hearthfire, Dragonborn Special Edition Compatible Yes
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ENT_SOMB (Slut Of Molag Bal) Adult story mod View File "Lore-Friendly" 18+ Quest Mod for Female Player Character UPDATE 3.0 - Mods uploaded to Google Drive. - 7 new quests. To continue, speak with Zeron. The continuation of the plot will send the player character to Morthal, but due to betrayal, she will end up in Coldharbour, where she must survive. The PC will see what Coldharbour does to mortals, and survival will require more than willpower—it will require breaking to become sharper. The path upward lies through humiliation, sex, and betraying those who trusted her because there is only one Master she serves. - New location - Coldharbour, filled with an atmosphere of cruelty, sex, and madness. - Added Aradia Kato Outfit clothing (don't forget to use BodySlide; CBBE body sliders are included in the mod). - Added monsters by author MihailMods - Bone Colossus, Scamp, Daedroth, Ogrim, Watcher. - Fixed the aggro radius of Dagon Cultists; they will no longer converge from all over the dungeon. - Added new requirement: ZAZ Animation Packs 8.0. Known Issues: - LODs for mountains in Coldharbour have incorrect texture colors. - Some ZAZ Animation Packs furniture animations do not trigger (NPCs just stand there). - Ogrim walking animations look incorrect. Starting the Quest from Scratch: Simply walk past Brunhilda, and she will initiate dialogue with the PC. Her house is located on the road west of Whiterun's stables. To Continue the Quest: Speak with Zeron. Solution of Azarias quest: Description: While Skyrim is torn by strife, its inhabitants choose sides in the war between the Empire and the Stormcloaks, the Dominion schemes to gain its own advantage, a true struggle for power over the region unfolds behind the scenes. The Daedric Princes will never leave Tamriel alone, and their struggle for hearts, minds, and, of course, souls is sometimes far more brutal than any battle among mortals. Your female player character will be drawn into this struggle and will have no choice but to serve one of the Daedric Princes known as Molag Bal. He has his own plans for Tamriel, and with the help of the PC, he will advance toward his goal. Requirements: Skyrim AE (skyrim.esm, update.esm, dawnguard.esm, dragonborn.esm) SexLab ZAZ Animation Packs 8.0 Installation: - Extract the archive contents to the Data folder. - Fit the clothing in BodySlide. - Enable the mod in Wrye Bash (the Bashed patch should be last). For SE Version: 1. Download and open the SSEEdit program, placing it in the Skyrim folder. 2. Uncheck all mods except ENT_SOMB and wait for the data to finish loading. 3. Select ENT_SOMB in the left panel and find the line "HEDR - Header" and the "Version" line below in the right panel. 4. Change the value from 1.710000 to 1.700000. 5. Save the changes and close the program. If you did everything correctly, the mod will work on the SE version. Features: - 12 storyline quests for a female player character, linked in a chain. - The mod does not alter existing NPCs; new ones have been created. - The mod uses copied existing locations, cleared of interactions with other quests (e.g., radiant quests will not lead there). - The mod adds new spells. - The mod uses vanilla location terrain; if you use mods that change the environment, this may block access to necessary locations/NPCs/etc. - All dialogues are voiced by a neural network with different voices (sometimes it sounds rough, but that's how it is). - Added a fully functional brothel (suitable for male player characters). Sex is initiated by selecting specific dialogue options. - Coldharbour, filled with an atmosphere of cruelty, sex, and madness. Credits: Mandragorasprouts: Daedric Shrines Molag Bal https://www.nexusmods.com/skyrimspecialedition/mods/69667 Minou, Aradia: Lace Dress https://www.nexusmods.com/skyrimspecialedition/mods/47021 Kato Outfit https://www.nexusmods.com/skyrimspecialedition/mods/46703 85200: Citadel Cold Harbor https://www.nexusmods.com/skyrimspecialedition/mods/149839 MihailMods: Scamps and Banekins https://www.nexusmods.com/skyrimspecialedition/mods/50084 Ogrim https://www.nexusmods.com/skyrimspecialedition/mods/27243 Grand Daedroths https://www.nexusmods.com/skyrimspecialedition/mods/138738 Watchers https://www.nexusmods.com/skyrimspecialedition/mods/89414 Bone Colossus https://www.nexusmods.com/skyrimspecialedition/mods/24521 ATTENTION: These mods DO NOT need to be installed separately; the assets are already included in ENT_SOMB! Known Issues: - Poor lip-sync in some setups; I have no idea how to fix this. - Sometimes a dialogue option is visible in the list but cannot be activated by clicking; to resolve, leave the location and re-enter. - Do not rush to pick up quest items; wait for the quest objective update notification to fade (e.g., if you need to pick up an item and you grab it immediately after the quest stage updates, Papyrus might not register that you picked it up). - Some users do not see quest markers; this issue is related to navmesh conflicts due to altered terrain. - In the "Date" quest, Torvald sometimes does not go to his quarters. This error is related to navmesh issues; you can find his quarters yourself—they are on the second floor, to the left of the Jarl's quarters, with a guard standing by the door. Enter the door, and the quest will continue. - LODs for mountains in Coldharbour have incorrect texture colors. - Some ZAZ Animation Packs furniture animations do not trigger (NPCs just stand there). - Ogrim walking animations look incorrect. - For some unknown reason, the mod removes the Gildergreen in Whiterun. This error will be fixed in the next version If you wish to support my work: PATREON BOOSTY Here i may post content that is unavailable on other platforms for various reasons Enjoy the game!) Submitter Entar0 Submitted 03/15/2025 Category Adult Mods Requirements Regular Edition Compatible Install Instructions
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Dibella's Love (Vow of Nudity) - Beta LE/SE/AE View File This voiced mod allows a female PC to take a Dibellan vow of nudity, which requires the PC to display her beauty (with body and head uncovered) in cities and towns. As the PC's level increases, nudity is required in more and more places, until eventually the PC must be uncovered everywhere but dungeons. In return for taking this vow, Dibella provides various blessings on the PC. The mod is intended to provide more immersion than other "naked gameplay" mods. NPCs will have random Hello and Idle comments on PC nakedness, and almost all NPCs (in areas covered to date) will have at least an initial dialogue comment on PC nakedness when spoken to. In addition, the mod is intended to provide quest awareness of a naked PC, affecting the dialogue in vanilla quests (in vanilla quests covered to date). The mod also has sex events and mini quests. There is also some creature content, but only if creature animations are enabled in the Sexlab MCM. The mod has been tested but I am posting it as a "beta" to get feedback on the design of the mod, in particular how it affects game balance. The gameplay aspects are complete, but the quests and dialogue are a work in progress (see first two spoiler boxes for current scope of quests and dialogue). To Start Quest: Read letter from Senna found on body of Dibellan pilgrim located on the road between the 3 starting standing stones and Riverwood. Recommended: New game start, as current locations and quests supported are the new game quests and locations. Also, there is currently no way to "undo" the vow. Vanilla Quest Awareness Locations and Events Powers, Abilities and Spells Magic Items Available Global Variables Credits: Voices - kamithemoon Ideas - eflat01, kamithemoon, killer905 Playtesting - killer905 Version History: Submitter Gristle Submitted 03/28/26 Category Adult Mods Requirements Sexlab Regular Edition Compatible Yes Install Instructions
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Devious Devices - Laura's Bondage Shop (16-aug-2025) v3.55 LE & SE View File Laura's Bondage Shop v3.54 16-aug-2025 v3.52 has a Chinese translation thanks to 137633. v3.52 has a French translation thanks to groscochon. v3.52 has a German translation thanks to shiagwen. v3.42 also has a Russian translation provided by stas2503. Both for LE and SE. Description: Laura's Bondage Shop sells a wide variety of Devious Devices. She also sells Restraints Keys, Chastity keys, Piercing Removal Tools and offers all kinds of services a kinky adventurer might need. It also comes with 5-6 hours worth of story quests and repeatable quests that will almost never play out the same. This mod will not lock you in devices for a long time without your consent. I want the shop to be a safe place for the kinky adventurer. All sex in this mod is optional. There's no sex with your character without your consent. Installation: Use a Mod Manager or manually drop the contents of the zip in Skyrim's Data folder. Requirements: (LE) SexLab Animation Framework SexLab Aroused Redux Devious Devices LE Fuz Ro D-oh SkyUI And obviously also the requirements those above need Requirements: (SE) Devious Devices SE and it's requirements Fuz Ro D-Oh SE Or optionally Devious Devices NG and it's requirements Recommended mods: Repeatable quests: Seeking The Curse It is no secret that there are many cursed restraints in Skyrim. Those restraints feed on the horny and kinky thoughts of the person that finds them. Some restraints are in the hands of people unaffected by the curse and some of those restraints are still sitting in chests waiting for the right person to find them. Laura has met some friends and associates in her travels that are now helping her to find those restraint so she can sell them. She now owns a shop and doesn't have much time to get them herself. So you can now help Laura by retrieving those restraints for her. This quest has many random branches to make sure that it's never plays out the same. Like having the game select a random existing container and the possibility of them being split between 2 to 3 locations. The way some of the random branches are calculated can be changed in the MCM. This is a repeatable job that unlocks after you completed the [A Strange Rock] quest. You can start it by asking "Is there something I can do for you?" and then choosing the option: "I want to help gather restraints". On The Clock Business is good, but not every customer has the time to visit the shop. So you can now do deliveries for them. You'll be tasked with finding the customer and then delivering the package. There are opportunities to earn some extra gold if you're willing to accept extra restraints or if you're feeling slutty. This is a repeatable job that unlocks after you completed the [A Good Fit] quest. Locked Away Laura is willing to give you money if wear a chastity belt for her. She will pay you for everyday you wear it and give you extra when you wear a plug, but she will only release you when you've worn it long enough. You can choose which plug you want to wear, including the 2 custom plugs: Laura's Teaser and Laura's Pleasurer. The daily reward and how long you have to wear it can be changed in the MCM. This quest can lock you in a chastity belt for a long time. Make sure that you look at the MCM settings for this quests before you start it. Wearing the belt from [Locked Away] will not block access to the rest of the quests from my mod. The Game A special collar that progressively binds you is waiting for you. Agree to wear it and do jobs for her or collect items to earn a special currency to earn related unlocks. The collar will also heal you when you get too low on health. Don't get careless though, the surge of energy will also lock a restraint on you. This quest is meant to play in the background during regular gameplay. With it active, you'll have to manage your restraints and keys or this collar will leave you helpless. This quest unlocks after you've completed the main storyline and after [A Good Fit]. Conflicts: This mod has a bunch of scenes with characters walking around and talking. Mods that randomly control and use characters could cause issues. Credits: Special thanks to Veladarius and Kimy for helping me out. ❤️ Huge thanks to my testers: LHM, SiegfreidZ, Nazzzgul666, pikachu345, Taki17, naaitsab, Jappa123, Cieris, draconad and special. Big thanks to Taki17 for making amazing custom assets for me. Big thanks to stas2503 for providing the Russian translation. Big thanks to AmicusMyWolf for the Chinese translation. Big thanks to LHM for providing the Portuguese translation. Big thanks to tznvlw and aurreth for their SE ports. Thanks to SiegfreidZ pointing out my mistakes in the dialogue. Thanks to the Devious Devices team for making an amazing framework with the best stuff in it. (DD is the reason I bought my own armbinder ) Thanks to the SexLab team for making a great animation framework. Thanks to all the people that worked on the mods and software that made this possible. Permissions: Do not reupload this mod or parts of this mod (altered or not) anywhere without my permission. Do not use this mod as a requirement for your mod. Suggestions and feedback are welcome! This is obviously an open-source mod. Source files are in the download. Change Log: Please post your questions, issues and suggestions in this thread and not as a direct message to me. Others with the same issue can see your post and replies to that post when you post it here. I don't want to get too many messages in my inbox. For those that encountered an issue, read these first: My body/restraint is invisible! That could be because you didn't build the device correctly. This mod doesn't use it's own devices. It uses the ones from Devious Devices. That means you didn't correctly install that mod. Building stuff in Bodyslide seems impossible at first, that's why I made this short guide: I still have an issue with the catsuit! Some people had issues with the Bodyslide building of the catsuit (where they were invisible). I used to have that issue too, because there are many old versions of the catsuit that show up in Bodyslide. There is a chance that you used "mxw catsuit", which isn't the right one. That is likely left over from previous DD versions. These are the ones you should build: DDX - CBBE MXW_Catsuit DDX - CBBE MXW_Catsuit TBBP And these if you also use Cursed Loot DCL - CBBE - MXW_Catsuit DCL - CBBE - MXW_Catsuit TBBP The game crashes when they want to equip chains! If your game crashes when they're about to equip chains in the shop, its because you're missing a requirement for DD. The chains used there need HDT to function and it will crash if it isn't installed. Get it here: https://www.nexusmods.com/skyrim/mods/53996?tab=description NOTE: You'll need to get the SSE version if you're using SSE! Submitter Laura Submitted 09/18/2018 Category Other Requirements Devious Devices Special Edition Compatible Yes
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In the woods near the border between the Reach and Falkreath sits an unremarkable house, the kind of house that no one passing by would give more than a passing thought. But this house is merely a front to conceal a dark and terrible secret. Deep beneath the earth lies Bal Sarnat, a long-forgotten temple dedicated to Molag Bal, daedric prince of domination. Once, its halls rang with the sceams and laments of sacrificial victims to feed Molag Bal's insatiable lust for souls. Those halls have lain silent since the Planemeld was thwarted and his cult eradicated in the late First Era. But a daedric prince is patient, and centuries mean little to an immortal. For nearly a thousand years, Molag Bal has remained in Coldharbour, gathering his strength. His plan was good and very nearly succeeded. Cultists across Tamriel kidnapped and ritually sacrificed hundreds of thousands of souls to fuel the Dark Anchors pulling all of Nirn into Oblivion. Now the time to try again is nearly upon us. The Amulet of Kings was shattered in the Oblivion Crisis. The Great War divided and weakened the people of Tamriel, and the fragile peace of the White-Gold Concordat balances on a knife's edge, ready to fall with just a tiny nudge in the right direction. But before Molag Bal can reconstruct the Planemeld's machinery, he requires more souls. Many, many, many more souls... Become a True Daedric Cultist There are multiple religion mods that allow you to worship daedra. Those mods typically cover a wide pantheon, however, so they can't get very in-depth per deity. Immersive Daedra Worship - Temple of Molag Bal (ToMB) allows you to fully immerse yourself in the worship of only one: Molag Bal, the daedric prince of domination, who will reward you with unrivaled power in exchange for committing unspeakable acts in his name. In Skyrim, you become Molag Bal's champion when you kill Logrolf recieve the Mace. ToMB picks up where the vanilla game leaves off, enabling you to fully explore the consequences of that choice. Upon completing the House of Horrors, you will recieve a key and a command to visit Molag Bal's temple. As his mortal champion, you are charged with rebuilding a cult dedicated to providing souls that will eventually power a Second Planemeld. But not just any souls will do. Molag Bal wants *submission,* and merely killing someone won't route their soul to Coldharbour. Their wills must be broken, their dreams shattered, and their personhood destroyed in a profane ritual of utter domination. Then and only then, when they are broken, when the light of hope has finally faded from their eyes, will their soul truly belong to Molag Bal. This is where you come in... Mod Features Bal Sarnat - a huge underground daedric temple complex usable as a full-featured player home, including: private chambers for you as cult leader, including a bathing area and display mannequins a dormitory area with plenty of room for followers/cultists to live a crafting area with safe storage and all crafting furniture, including a special alchemist table to create DOM's potions cages and cells that your slaves will actually stay in without being tied up a summoning room for your daedric minions or necromancy, with support for Dead and Daedric Guardians a freezer to preserve dead bodies for later reanimation a torture chamber filled with Zaz furniture Oblivion gate travel (currently open, but will be locked behind a quest in future versions) gladiatorial arena (not finished for 2.0) A repeatable ritual in which you gain power by crushing your victims' spirits and/or sacrificing them to Molag Bal Built on Diary of Mine (DOM)'s mechanics and mental architecture, ToMB opens an entirely new dimension of gameplay for the evil player distinct from the other popular slaver mods, such as HSH or AYGAS. With ToMB, you are not training a slave to sell or keep as a pet. You are emotionally fattening up a sacrifical lamb for the altar. You are not trying to shape a well-behaved, functional slave who can fight for you or clean your house. You are trying to emotionally destroy her as a person before ritually murdering her to help bring about the literal apocalypse. And while the ultimate reward for your labor is the end of the world, your devotion to Molag Bal will earn you more immediate rewards: the Blessing of Molag Bal, which grows in power by unlocking upgrades through your worship a revamped Mace of Molag Bal, which can also be upgraded through your worship for champions who favor the power of magic to brute strength, unlock the ability to reshape the Mace into a powerful staff form that can switch between spells custom coldfire spells that count as both fire and frost, overcoming resistance to either element spells for training your slaves, including DOM cultist robes, hoods, and masks of multiple tiers of power weapons and armor, including a learnable coldfire weapon enchantment perk points Note to Modders: ToMB's reward system is designed to be expandable to easily add new rewards for your depravity with just a simple crafting recipe. Recruit cultists and wreak havok across Skyrim [Not yet implemented] A full questline in which you take your true place as Molag Bal's champion working towards a Second Planemeld [Not yet implemented beyond intro quest] Built-in integration with SkyrimNet for the ultimate immersive daedra-worshipping experience a new bridge between DOM's emotional architecture and LLM-enhanced roleplay triggers and actions to inject direct narration and/or inner thoughts so that victims and fellow cultists react appropriately instructions so that the LLM can reward you for particularly vile atrocities committed in his name dynamic rumors that spread about the "mysterious" disappearances across Skyrim [still under construction] How it works Devotion and Favor At its core, ToMB is fairly simple. Upon visiting the ritual chamber for the first time, you'll be given two spells to start and stop the ritual (separate spells helps prevent accidentally ending the ritual prematurely). Kidnap NPCs, bring them to the ritual chamber, and defile them for fun and profit. The more vile and vicious the abuse, the more Molag Bal will reward you. Devotion starts at 0% and caps at 100%. Once your Devotion hits 100%, any further Devotion you earn spills over to Favor. Devotion fuels many of your powers: the magnitude of their effects are directly proportional to your current Devotion. Devotion decays daily and must be renewed through worship Favor does not decay. It is the currency that you use to purchase blessing upgrades, perk points, and items at the crafting altar. Blessing of Molag Bal The first time you complete a ritual at 100% Devotion, you will be given the Blessing of Molag Bal. This blessing is unique in that its effects change over time. Initially, the blessing grants a Fortify Health effect, fortifying it by 25% of your current Devotion. By spending Favor, however, you can unlock other effects as well, including: Fortify Magicka/Stamina Fortify Health/Magicka/Stamina Regeneration Fortify One-Handed/Heavy Armor (brute-strength domination) Fortify Destruction/Conjuration (magical domination) Fortify Illusion/Speechcraft (mental domination) Fortify Sneak (to aid you in your kidnapping) All of these attribute or skill upgrades have multiple ranks, which raise the percentage of your Devotion used for magnitude. Note: The Blessing of Molag Bal is, in fact, a blessing. If you pray at another entity's shrine, it will be dispelled and your Devotion set to 0%. You will need to atone for your blasphemy by raising it back to 100% again in order to receive it once more. Mace Upgrades Favor also can be spent to upgrade the Mace of Molag Bal, your badge of office as his champion. You can upgrade the Mace's: Base damage Stagger Swing speed Additional on-hit effects Knock enemies unconscious with the butt for capture For those of you who, like me, prefer to play as a mage, I have created a second path for the Mace. You can unlock the power to change its shape, elongating it and transforming it into a staff. The staff comes with Drain Life, Coldfire Flames, and Coldfire Fireball. You can also upgrade the staff: Increase the blast radius of Coldfire Fireball Replace Coldfire Flames with Wall of Coldfire Obtain Mortus Victuum, a mass-reanimation spell similar to the Ritual Stone's power. Once you unlock the power to change the Mace's shape, you can easily switch between spells via a wheel menu. You can also change the Mace back to its mace form at will. Note that charge is synced across all forms and spells. Other Rewards Many other rewards are available at the altar: Perk points Black soul gems Spell tomes for each of the custom coldfire spells Spell tome for Electrical Torment, a concentration Destruction spell that deals no damage but inflicts severe pain for training DOM's spell tomes A powerful greatsword with a learnable coldfire enchantment Cultist masks (enchanted and unenchanted varieties) that not only look badass but will actually conceal your identity if you are using Book of Shadows or Sneak Tools Cultist hoods and robes (enchanted and unenchanted varieties) Because ToMB uses a crafting menu for its reward system, modders can easily add new rewards to it by creating a crafting recipe using Favor and the appropriate keyword. How to Earn Molag Bal's Favor How much favor you earn depends on three factors: who your victim is, how far she falls, and how you break her. Import a DOM slave into ToMB Once you have captured a slave through DOM, you will see a new dialogue option to inform your slave that she has been chosen to become a Bride of Molag Bal. ToMB will then import the slave (who still remains fully a DOM slave) into its own system, calculating her base value based on various factors, such as virginity, social status, morality, and occupation. Slaves that are pure of heart are worth more than those who are already corrupt. Enslaving a powerful noble is more valuable than a commoner, and much more so than enslaving a beggar who no one will miss. Defiling a virgin is more valuable than someone who's "purity" you're not stealing by rape. Conquering a powerful bandit lord is worth more than her cannon-fodder minions. And so on. ToMB will also read her HEXACO/FACET profile from DOM to calculate how difficult she will be to psychologically evcerate. The more difficult she is to subjegate, the more points you earn when she is worth when she finally breaks. Crush her spirit through physical, psychological, and sexual abuse How you break her is just as important because Molag Bal rewards cruelty. ToMB listens for DOM's mood-change events, and a happy slave is worth nothing to him. He wants his champion to crush spirits and break wills. Putting slaves into negative mental states, such as terrified, shocked, crushed, and broken will earn various amounts of Devotion based on the slave's base value and HEXACO-derived multipliers. This means you can even passively earn Devotion while your slaves are rotting away in their cages, terrified of what is to become of them. Note that this only applies to slaves whose moods change inside the temple to be channeled to Molag Bal. In addition to the psychological abuse, ritual rape is also a primary way to earn Devotion. After all, Molag Bal is canonically known as the "King of Rape" and uses such rituals to create Daughters of Coldharbour. The more brutal, depraved, and violative your sexual abuse, the more Devotion you earn. ToMB calculates this using the slave's base value and the particular scene, including things like whether the animation is violent, whether the act breaks taboos, and how many people are participating. And, of course, there's also taking a slave's virginity. Forcibly deflowering a true virgin--oral, anal, and vaginal--is uniquely valuable and can earn a large amount of Devotion. Rape will score you the most points during an actual ritual, but anywhere in the temple will earn favor too. This sort of worship outside the temple will earn you Devotion, but only a negligible amount--at most enough to maintain your Blessing's strength, but not enough to reap the rewards of true daedra worship. I am also working on a system to track physical abuse and use SlaveTats to dynamically apply bruises and cuts that slowly heal over time. This is not included in version 2.0. Send her soul to Coldharbour Sacrifices are accepted ONLY during a ritual and can earn HUGE amounts of Favor to unlock the most powerful upgrades: The ritual places all participants under the effects of a Soul Trap spell while it takes place It doesn't matter how you kill your victim, the script is listening for the OnDeath event The more thoroughly you've broken your slave's will, the more Devotion you earn from sending her soul to Coldharbour Sacrificing a virgin you've personally defiled gets you a large bonus Before sacrificing a slave, I recommend telling her so with DOM's abuse menu to get the bonus training for slaves who witness it Incompatibilities The LE version of ToMB and ToMB Add-On. ToMB 2.0 is a complete rebuild from the ground up. Mods (other than LCBYNH) that modify the area where the temple is. Probably not many, as the only area above ground is the small farmhouse. I have tried to place the endpoints for the Oblivion gates in remote and unobrustive areas, both for flavor and to avoid conflicting with other mods. Mods that touch the Mace of Molag Bal in any way are probably incompatible. If you play with an artifact overhaul, ToMB must be loaded after and win all record conflicts for the Mace's upgrades to function. Pure mesh/texture replacers are probably fine, though. It just can't touch the base object or reference. Expansions to the House of Horrors (DA10) *may* be incompatible. ToMB changes the quest's final dialogue INFO and adds more afterwards. Any changes before that point are probably fair game (and this is easily bypassed by unchecking "House of Horrors Requirement" in the MCM. (Although if you're playng an expansion to play HoH as a good character, why the hell are you running this sadistic mod in the first place?) Mod Recommendations OStim Standalone OStim is not required, but it is fully supported and will unlock additional features. Unlike SexLab, OStim can natively track who is doing what to whom at a per-actor level. This allows ToMB to more accurately detect penetrative rape for defloration purposes, distinguish who is doing what to whom in group scenes, and detect violent acts for individual animations. It also unlocks a new tracked virginity because it can distinguish which actors are giving vs recieving oral sex. ToMB includes several json files for popular conversions of some poorly tagged aggressive SLAL packs that fixes their tagging for this purpose. s6o6t LORE - Dark Anchors Ruins and Dolmens AE ToMB's central premise and questline revolves around bringing about another Planemeld. These are the leftovers from the first attempt. I may eventually incorporate them mechanically once I implement ToMB's main quest, in which case this will become a hard requirement. RSE - Shoulder Or Saddle This provides an incredibly immersive alternative to DOM's sack when kidnapping NPCs. Actually carry the NPC that you are kidnapping over your shoulder and tie her to your horse. (DOM's sack can also be used in addition to kidnap a second NPC!) Fair warning, this mod can lead to some weird package interactions with NPCs who have already been enslaved. Be sure to enable the included patch in the FOMOD. If a DOM slave becomes totally unresponsive, even to DOM's MCM reset, you can usually fix her with the console. First try `resetai`, followed by `evp` while targeting her. If that doesn't work, `recycleactor` will usually fix her, but you'll need to teleport her back because it sends her to her reference's original location. Book Of Shadows - Behavior Based Stealth Additions or Sneak Tools In addition to their other features, both allow you to wear masks that conceals your identity for bounty purposes. ToMB includes patches that will apply this effect to your cultist masks. LC_Build Your Noble House This is my personal favorite player-home mod, which allows you to build a castle and become lord of your own village. ToMB's house is located conveniently on Fellburg's outskirts. It's especially good with SkyrimNet to convert your villagers from generic NPCs into real individuals. Live a double life as benevolent lord and malevolent cultist. Or go Children of the Corn style and turn it into that creepy town whose citizens carry a dark secret. Dead and Daedric Guardians - Necromancy and Summoning Unleashed This allows you to build a veritable army through summoning daedra or necromancy, which obviously fits in perfectly with ToMB's themes and gameplay. ToMB comes with a patch that will turn the currently decorative summoning circle into a functional one for both routes. In addition, the patch also makes the books required to pursue either of these dark paths available at the altar. A Shard of Coldharbour This mod gives you another player home in Coldharbour, for when you need to get away from it all (or make a fast interplanar escape). A patch adds the Planar Shift spell to the altar. Heart Breaker - A Killmove Mod SEGo full Temple of Doom with your sacrifices and rip out your victim's still-beating heart! SkyrimNet Integration SkyrimNet Download SkyrimNet Documentation SkyrimNet Discord SkyrimNet has fundamentally changed how I play Skyrim, and I cannot recommend it enough. Rituals become an intense and emotional experience when your slaves can feel every violation you visit upon them. You can lure innocents to their doom and mess with their heads as you "explore" a new daedric ruin that you found together before the eventual betrayal. And so on. It's easy to install, incredibly modular, and uses Skyrim's native engine instead of an outside program. ToMB comes with built-in support for SkyrimNet, with loads of inner thought and direct narration triggers: NPCs recognize what rooms they're in and react to the 50-ft-tall statute of Molag Bal looming over them or the rows of cages, etc. NPCs react to your actions, such as seeing you open the hidden passageway NPCs react appropriately to ToMB spells, such as the severe pain of Electrical Shock NPCs react appropriately to DOM spells and potions, becoming aware of their own increased sensitivity to sex or pain NPCs react appropriately to the ritual's VFX, realizing that they're trapped with a monster behind a barrier of swirling coldfire NPCs react appropriately to being kidnapped and tied to a horse (if using RSE) NPCs react appropriately to your cultist attire, including being unaware of who you are behind the mask (if using BOS or Sneak Tools) Rumors dynamically spread about mysterious disappearances once you've started taking people, especially people whose absence will be noted NPCs are aware that friends or loved ones have gone missing NPCs who begin to strongly suspect that you're behind the disappearances may report you to the guards (requires SeverActions) Additonal "atrocity" mechanic during rituals to reward bonus points if the LLM decides something you do is particularly cruel Molag Bal himself may actually comment on your rituals. Future plans for more interactions. I've also included a new bridge that further improves how the LLM interacts with DOM's emotional architecture, allowing a slave's semantic context to influnce her DOM mood via DOM's API training functions and her DOM mood to drive the LLM's RP, creating a truly incredible gameplay loop. ToMB Gameplay FAQ DOM Personality Profiles ToMB's scoring system is based heavily on an NPC's DOM personality attributes, which provide the multipliers for all non-rape Devotion events ToMB's scoring system is also based heavily on an NPC's DOM virginity status, which factors into both a slave's base value and large one-time bonuses when you actually take a virginity during a ritual To help with this, I have included a comprehensive set of json personality files. These were generated by having houseCARL (using Claude Fable) carefully analyze every female NPC in my load order and assign their HEXACO values based on a combination of the NPC's in-game dialogue, UESP entries, SkyrimNet bios. This includes NPCs from many popular mods. Kinks were assigned the same way. Virginity was assigned based on a combination of lore, logic, and probability rolls, in addition to a curated list for gameplay purposes. Because of the centrality of these personality files to ToMB's scoring, ToMB will automatically force DOM to reread and apply an NPC's file on import. This can be disabled in the MCM. Navigating the Temple's Layout Bal Sarnat can be a bit of a maze at first. But understanding the logic behind it should help. Everything is oriented relative to the central chamber with the 50-ft statue of Molag Bal. Approaching from the entrance, the mezzanine level of the temple: To the right: the cult leader's suite (your quarters) and two private cells for convenient access to your favorite playthings To the left: necromancy/summoning rooms (summoning circle and body freezer) and Oblivion gate On the ground level, with your back to the statue: A U-shaped hall wraps around the central chamber, connecting the two mezzanine wings Off the U-shaped hall, the lower levels have two main wings: To the left, the crafting room, with the cultist dormitories and dining hall at the very bottom To the right, slave cages, slave bath, and torture chamber (the door to the arena cell is also attached here, but it's a pure WIP) A second slave-cage room connects both wings of the lower levels Using the slave cages The cell doors are a little bit finnicky. Although they start open, you will need to open and close them manually at least once to activate the auto-locking script. Once you do, closing the cage door will lock it and enable an invisible object to block the navmesh, preventing the slave from pathing through it. When a slave is inside her cage, you can tell her "Stay in your cage." This will put her into DOM's "jailed" state, preventing her from running away. Using the rewards altar The rewards altar is located in the cult leader's suite, at the end of the hall, in front of the smaller statute of Molag Bal Because crafting menus can't properly refresh when you're in them, you can only buy a single rank of any given upgrade at a time. You need to exit the crafting menu and reopen it in order to purchase the next rank. Using the Oblivion gates The gates are placed in an X in the same relative position to each other as their respective endpoints on the world map. Bal Sarnat is in the Reach (SW) opposite Winterhold (NE). Haafingar (NW) is opposite the Rift (SE). Using the Body Freezer Taking a body inside the freezer removes the faction that normally cleans up dead bodies. Any corpse you leave in there will therefore stay there indefinitely. Using the Summoning Circle While I plan to implement some custom dremora servants eventually, the summoning circle is just for decoration at the moment unless you use Dead and Daedric Guardians (see link above) If you do, enable the patch for it, which must be placed below both DnD and ToMB The patch will turn the summoning circle into crafting furniture for both the daedric and necromantic paths Custom Music The downloads section has an optional plugin containing custom music for the temple The music will change when a ritual is in progress For Modders Adding new rewards is trivially easy. Simply create a crafting recipe with the kwdToMBRewardsAltar keyword, using ToMB_FavorPoints as the only component. ToMB comes with an API that you can use to listen for rituals starting and stopping, sacrifices, and Devotion changes. You can also query current Devotion and send Devotion changes. Permissions for ToMB itself are open. Just credit me and link back here. Permissions for the individual assets may not be open. Check before using.-
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Enslaved by Thalmor - A player slavery mod View File Enslaved by Thalmor - A Player Slavery Mod Right with that short backstory out of the way, let me explain what my mod is and what you can expect from it. First let me say this is my first attempt at a serious mod on a scale this large and I have been working on it for the last 4 months or so. So if things is weird I apologize in advance. Anyways let's start with the mods locations first: There is a random encounter location to start the mod, there is a mine and there is a mansion. In total my mod has 4 stages, that takes place in the following locations: Mine - Mining Ore - Crafting Elven Armor - Maid/Servant Mansion - Maid/Personal Slave In total with the current settings, which can all be adjusted through my simple MCM menu, the mod will take around 2 hours to complete. How to start the mod If you look above Solitude you will see a new map marker that says "Thalmor Random Encounter", go there and a scene will start. It will have different outcomes but all routes lead to the mine. Disclaimer: For controlling the scenes player control is always disabled, I have tested thoroughly that player controls are enabled after scenes, however in the case you were to get stuck you can use a failsafe in the mcm menu. FAQ Can I play with followers? I would highly recommend not to use followers. Can I play any race? You can play any race. I am working on an Altmer only path where you can join the Thalmor as a guard. Is the mod voiced? Yes it is using XVaSynth with about 80+ voice lines with .fuz files for lip syncing. Disclaimer: I am going to be honest and say the voice acting isn't great. I have never used the program before and I couldn't figure out how to work the sliders to make npc's have emotion like fear, sadness or anger or how to train the AI. So if anyone out there who has knowlegde about the program and want to give it a try making the voice acting sound better, I have attached the sound files as a separate download which includes wav files and jsons. I would be extremely grateful and I would credit this person. But for now you have to live with the acting. Does this mod have an MCM Menu? Yes it does. It's a simple one but it contains everything you need to be able to control most aspects of the mod. Installation requirements - Sexlab (Hard requirement) Optional integration - Simple Slavery (If you have it you can be sold as a slave) Any questions or if you encounter any bugs feel free to let me know. I hope you will enjoy this mod. EscapedbyThalmorSoundFiles.7z Submitter Thrall1983 Submitted 07/13/26 Category Adult Mods Requirements Sexlab Regular Edition Compatible Not Applicable Install Instructions Highly recommended to install after Helgen. Testing has shown Helgen messes up things with my mod like missing assets. Other then that the mod only requires Sexlab to function. It also has a soft integration with Simple Slavery, if you have it installed you can enable Simple Slavery Outcome. Disclaimer: I cannot account for any other mod that may interfer with my mod or uses the same areas that my mod uses. When playtesting to make sure everything worked as it should it was done with very few mods.
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Version 1.5
11003 downloads
Animal Mansion Reborn Version 1.5 - Adds patches for Across the Border - Diverse Border Gates (SE/AE) and The Great Town of Shor's Stone (LE/SE/AE) By killer905 and Gristle A young woman named Thaena is struggling to build a new business. She has inherited an abandoned mansion in the lawless lands between Falkreath and Hammerfell, with dreams of turning it into an inn for travelers. Of course, destiny has other plans, and an idea for a new business is formed. Animal Mansion Reborn is a rebirth of the Animal Mansion series of mods (The Animal Mansion, The Animal Mansion Redux, Animal Mansion Plus and Animal Mansion 4). Although created based on ideas, NPCs and quests established in the prior mods, it is an entirely new mod. For those not familiar with the Animal Mansion mods, the focus of the Animal Mansion's activities involve establishing a business where guests can live out sexual fantasies with creatures, but there are ample opportunities for non-creature sex as well. This mod can be played by male or female PCs, although all creature animations put the PC in the female position. Male PCs do not have to participate in creature sex. The mod supports one (female) follower, and the follower can be used in place of the PC for creature activities. The mod should work with vanilla or custom followers. If you bring Tirwin from Animal Research as a follower (leave Ragnar behind), Tirwin will have custom dialogue. Female followers can also be acquired via the mod's quests. The mod is currently voiced with xVASynth. There is no MCM. The FOMOD installer includes patches for JK's Skyrim, Cities of the North, and Redbag's Falkreath. Included in this initial release of the mod are the starting quest, a quest to build the mansion, quests to collect three initial animals, repeatable quests to put on private shows for initial clients, and repeatable quests to assist dog and horse sellers demonstrate the breeding skills of their animals. Side quests and a large amount of extra content are also included. Note that the "repeatable" dog and horse sale quests do not simply repeat like in prior AM versions, but differ substantially with each new location. Accordingly, the six total dog/horse sale quests each offers original content, some of it substantial. Future releases will add more animals, quests and other content to the mod. IMPORTANT!!!: Includes animations - Run GenerateFNISforUsers or the equivalent! MEGA Download: The BodySlide files in the download area can be ignored. They are just there for people who want to adjust some of the outfits provided in the mod for their PC or followers. The actual download is on MEGA, via a link provided in the text file in the download area. To Start the Quest: Enter the Dead Man's Drink tavern in Falkreath, listen to the conversation that begins, and then talk with Valga Vinicia (the innkeeper). Requirements: Animations Required: Dog (CF, and ideally also FFC, CCF and CCCF) Wolf (CF, and ideally also FFC, CCF, CCCF and CCCCF) Horse (CF, and ideally also FFC) Recommended Animation Packs: Billyy's SLAL Animations - https://www.loverslab.com/files/file/3999-billyys-slal-animations-2025-7-1/ In some sex scenes, the mod will try to use a specific animation from this pack. If it is not found, animations will be called based on tags instead. Potential Conflicts: Random sex mods - While not strictly incompatible, mods that generate their own random sex scenes with the PC or NPCs should be disabled while on Animal Mansion quests because they can interfere with scripted encounters Mods that modify the land beyond Skyrim's borders - This mod opens the Skyrim borders to add new content. However, there should be no conflict with mods that use the Pale Pass, e.g., Beyond Skyrim - Bruma, Rigmor of Cyrodiil. Instructions for BodySlide: Main Quest Names Quest Stages: https://www.loverslab.com/topic/268522-animal-mansion-reborn/page/2/#findComment-7346245 Credits: Clothing, Armor, Weapons, Shields and Furniture: Ayleid Building Kit, by The Imperial Society, Beyond Skyrim, Province Cyrodiil, Varlaisaran, Tarius, Markus Liberty, 1shoedpunk, Simsim, Hart, Suran, and Matth - https://www.nexusmods.com/skyrim/mods/90667 General Stores - storage resource for packrats by Harvey2112 - https://www.nexusmods.com/skyrimspecialedition/mods/4322 Jokerine's Misc Resources by Jokerine - https://www.nexusmods.com/skyrimspecialedition/mods/801 Modder's Resource Pack - The Witcher by Oaristys - https://www.nexusmods.com/skyrimspecialedition/mods/137706 Liam's Clutter Resource SE by LWatson95 - https://www.nexusmods.com/skyrimspecialedition/mods/22669 Mad Modder's Assets MMA by Daermonster - https://www.nexusmods.com/skyrimspecialedition/mods/83445 Bakers Oven by stroti - https://www.nexusmods.com/oblivion/mods/37797 Hammerfell Armory SE by Farinelli - https://www.nexusmods.com/skyrimspecialedition/mods/8336 Hammerfell Imports by Mihail and Tasheni - Pedlars of Tamriel - https://www.nexusmods.com/skyrimspecialedition/mods/142096 Polished and Sexy nocturnal statue by Nikitaa - https://www.nexusmods.com/skyrim/mods/55293 Divine Grace - Statue of Dibella by Dominicgraham1994 - https://www.nexusmods.com/skyrimspecialedition/mods/173142 Gypsy Love by Melodic - https://boosty.to/melodic/posts/e3e6abde-52ef-471d-a27f-4c9357c4edf1 Animations: Dance - Fade Away To Invisible Black from Let's dance again - https://www.loverslab.com/files/file/6192-lets-dance-again/ Dance - Sensual Dancing by Leito86 - https://www.loverslab.com/topic/39465-animations-by-leito-10415-new-animations/ Cover self animation, by ZaZ - https://www.loverslab.com/files/file/156-zaz-animation-pack-v70-2017-05-16/ Music: Belly Dance - Desert Nights, by Tech_Oasis- https://pixabay.com/music/world-belly-dance-desert-nights-221370/ Belly Dance, by SoundGallery - https://pixabay.com/music/world-belly-dance-118609/ The Silent Caravan, by MelodieRealm - https://pixabay.com/music/world-the-silent-caravan-453760/ Medieval Abbey, by MatthewMikeMusic - https://pixabay.com/music/ambient-medieval-abbey-182197/ Mysterious Mystical Ambient, by Delosound - https://pixabay.com/music/ambient-mysterious-mystical-ambient-442832/ Echoes of Hijaz 1, by Kaig Saif - https://pixabay.com/music/arabic-echoes-of-hijaz-1-488407/ Arabic Desert - Arabic Music, by Stereo_Color - https://pixabay.com/music/suspense-arabic-desert-arabic-music-485980/ General: Original author and creator of Animal Mansion: sky_mds Ideas: Polyleritae, flatearthertom3, Voltair, Khrusaor, eflat01, Caveman 74, ixtheinterloper, leking, Wolfen09 Alpha testing: Donuts4me, eflat01 Quest ideas: Gristle, killer905, Wolfen09, Unicom1981, DipSh8t, Donuts4me, eflat01, Khrusaor, unwashed biomass, MadMansGun, Dieselmutt Interior layout: killer905 Exterior layout: Gristle, killer905 Version History: -
Radiant Prostitution - RMCW Edition View File This mod is a continuation of the Radiant Prostitution mod, for credits and previous authors please see bottom of page. New to the mod? Familiar with the mod? Required mods SexLab (latest version, SexLab P+ or other modern version) and all of it's requirements ConsoleUtil - google search if you don't have, it's on nexus JContainers - google search if you don't have, it's on nexus Fuz Ro D-oh - google search if you don't have, it's on nexus Consensual, non-consensual and creature animations. (creature animations only necessary for out of town jobs) Optional mods SexLab Separate Orgasm (SE | LE) This mod works best with SLSO so that your client has to have an orgasm. Simple Slavery Plus Plus If you check this mod in the outcomes in SS++ MCM, you can be bought by an innkeeper from the Simple Slavery event. Sexlab Sexual Fame (SE | LE) Mod can update your fame in SLSF. Good to use with SLSF Fame Comments to give a consequence to prostitution. Sexlab Horrible Harassment Expansion Replaced normal rape events that can trigger in the mod if installed. Recommended mods Submissive Lola This mod can be used within Submissive Lola. Whorecrux A potential bad outcome of prostitution and to give a way you can make gold as necessary while Whorecrux is triggered. Billy's animations This is a good set of animations to use as includes everything you need for all the mods quests and features. There are plenty other great animation packs available if you search about. Anubs is particularly good for aggressive animations or you will be lacking in that regard if you don't have something already. Known issues On rare occasions, the home quests can have issue where an NPC can't get to the home. On these cases reset quest in MCM. Its very rare and can't be fixed in any simple way. If you find the quest stops part way through a scene before starting SL animation, this will be the issue. See patch notes below for current known issues. Please report any issues you have. What's next? I plan to continue working on this mod. Please post if you have any suggestions and I might see about implementation. First I want to improve the orc camp quest. Then I want to add more quests. Then I might remove SL as a requirement and add toys & love support. Both will be optional mods if I do this but one will be needed to play scenes. Special thanks and appreciation To my testing hoe ( @Trash Metal Barbie ), for being a good whore and testing on LE and LE conversion. To all the previous developers who have worked on this mod. Follow the link below for credit details at top of page. For further credits and info on previous versions see: Submitter Bratty Cheeks - RMCW Submitted 08/21/2023 Category Quests Requires SexLab, ConsoleUtil, JContainers, Fuz Ro D-oh, animations Regular Edition Compatible Yes
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So if you ever read the Conan books you know that guy fucks they don’t go in-depth as we do here on loverslab but the idea that are Dragonborn will get with certain npcs during a quest line or whatever makes the story have some spice to it now my go too is amorous adventure however that has really cringy dialogue I know there is a addon that can change it so it’s not as cringy but I also know that mod is very crusty and outdated functionality works but issues arise like the queen elsif romance etc is there an alternative to amorous adventures or no
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Version 1.0.0
4336 downloads
Love Slaves 8.0 Find a Jarl’s Daughter, free a dozen women of slavery and become the Don Juan of Skyrim along the way. A dozen possible companions with 30+ hours of quest content. This is for Sexlab only. You can find the Flowergirls version here. This mod is similar to what is found here Love Slaves 7, However, this is for male players only. I tried to get female help with their dialog, but got no volunteers. You can play as a female, but all the new dialog is male only and I have done zero testing as a female PC. I have spend well over a year on this as well as two months on a recent beta test to make sure this is as bug free as possible. I hope you enjoy it as much as I do. This mod contains well over 30 hours of playtime for the quests. You can spend years taking these companions with you and enjoying their dialog as you play the rest of Skyrim. Sasha and Jenny in tandem have several unique "quests" to make you laugh. Even if for a little while, take them with you together. You'll thank me later. Here is what another user said: 1. There are 12 female NPCs that can be followers. They all are pretty bad ass. Almost any two of them can kill your foes while you sit back and watch. If you want them to be more vanilla give them iron daggers. 2. There are many quests here. Many can be run at the same time and that is recommended. You do not need to run most of them serially. There are considerable time periods where you are waiting for something to happen so if you have multiple running, you have something to do while you wait for the next bit to start. 3. This mod starts when you reach level 20 and have killed your first dragon and reported back to the Jarl. It is started with a courier visiting you with a note. This note is delivered to you when you are outside in any major city. If you are level 20 and you visit a major city (including Riverwood), the courier will approach you and give you a letter from a Jarl. Read the note to start the first quest. If you don't get the note delivered, go into the inn and back out. If you still don't get the note, find out which mod if fucking with the courier system and fix it. That takes a while and is a pain. Google how to teleport the courier to you. However, if you have this problem, you MUST fix it because the courier is used later for starting other quests. 4. Love Slaves are completely unlike other kinds of slaves. They are designed to be fun and loving companions that you will keep with you as you venture into Skyrim. Love slaves love their masters and will fight to the death (figuratively as they cannot die) to save them. They are excellent archers and two handed fighters in the assassin style (except Sylvia). They can seduce your humanoid enemies making encounters with multiple enemies a breeze. This only works in interior enemy places. They will save your life many times by coming to your aid when your health gets low. They can amuse you by seducing other NPCs in an orgy. (Take one to Jorrvaskr in the evening when there are lots of people there and tell one to make and orgy). This only works in interior friendly places. They can annoy you by requiring sex at the most inopportune times. 5. You also get two rather nice player homes. 6. Jenny and Sasha are fully voiced by their native actresses. All the rest are voiced using xVASynth and so the quality is somewhat diminished. However, I have spent considerable trying to get the critical dialog lines to be as lifelike as I possibly can. Important Note: This version Requires a follower framework. There is a bare-bones one included but only for the slaves (you can have one non-slave follower using the vanilla follower code and 5 slaves using the mod's follower framework). We also support Nether's, AFT, and EFF. If you have one of these three, we detect it at startup and use it instead of the internal one. If you have any other follower framework except these three, we will use the internal framework for slaves. Nether's has the most features and contains the best written code. However, there is frequently a considerable delay (like 50 seconds sometimes) moving your followers from one cell to another which may make the orgies non-functional. Note that if you decide to change follower frameworks, be sure to dismiss all your followers and make a save before you install a new follower framework. When leaving any inn, make sure your followers are following you. If the bard is playing, the followers stay behind clapping and drinking. If this happens, go back in and tell the bard to take a break and then as soon as your followers are no longer clapping, exit promptly. Sometimes it has taken me several tries. Note that Sexlab starts animations very slowly compared to other animation players. Have some patients before reporting that an animation does not play. I have seen it take upwards of 2 minutes for an animation to start. All Players Open the MCM menu and check EnableCell Scans if you want to start an orgy. It must be on before entering the cell you want to start the orgy in. If you had it off, exit the cell, turn on cell scans, and re-enter. You can leave this on all the time if you want. However, it adds some small papyrus load when changing cells. With cell scans turned off, there is no option to start an orgy. There is also no option to have Vernor train a follower. Requirements (You need all of these): SkyUi SSE SKSE64 2.0.7 or greater. Be careful here and get the one labeled " Current SE build 2.0.7 (runtime 1.5.39): " There is no required here. We only use SKSE for the additional papyrus features. Latest version of Sexlab. All the other required assets are bundled in including arousal. Make sure you run FNIS for users after installing this. You are also going to need a skeleton like XP32 Maximum Skeleton Extended - XPMSE, a nude male body mesh like Better Males, or SOS Light and Tempered Skins part 1 and part 2. There is a BodySlide piercings file if the one packed in the distribution does not fit your body. I have not tested this, you are on your own. Special Thanks There is a lot of work in this. Before I lose your attention, let me list the voice actors who have contributed their time and talent. Without them all, none of this would have been possible: Brvtality CallMeRoxas Carida Czarblood and his lovely wife Darkminxi jrok72 Mythborn Rocktarckles Shadoweir TheTrueMayhem and his lovely wife Teena. I am eternally grateful for their efforts because good voice acting make the difference between a good and great mod for me. Special Thanks to the Beta Testers: As mentioned above, we have spent over a month beta testing this. Please give special thanks to the following people for all their hard work. swordsman5 Marcello007 phalltea ZENITH20 nunyabidnez IxeIxe Kimota720 Thanks for the use of these assets: We use assets from KS Hairdos and AberEyes as well as really old (and no longer available) assets from Newmiller. Thanks to all. Additional Thanks to Zaz and Xaz for the bondage assets. Special thanks to Leito86 for his excellent animations. Daedric Shrines - Sanguine -
Version 1.0.1
1235 downloads
Enslaved by Thalmor - A Player Slavery Mod Right with that short backstory out of the way, let me explain what my mod is and what you can expect from it. First let me say this is my first attempt at a serious mod on a scale this large and I have been working on it for the last 4 months or so. So if things is weird I apologize in advance. Anyways let's start with the mods locations first: There is a random encounter location to start the mod, there is a mine and there is a mansion. In total my mod has 4 stages, that takes place in the following locations: Mine - Mining Ore - Crafting Elven Armor - Maid/Servant Mansion - Maid/Personal Slave In total with the current settings, which can all be adjusted through my simple MCM menu, the mod will take around 2 hours to complete. How to start the mod If you look above Solitude you will see a new map marker that says "Thalmor Random Encounter", go there and a scene will start. It will have different outcomes but all routes lead to the mine. Disclaimer: For controlling the scenes player control is always disabled, I have tested thoroughly that player controls are enabled after scenes, however in the case you were to get stuck you can use a failsafe in the mcm menu. FAQ Can I play with followers? I would highly recommend not to use followers. Can I play any race? You can play any race. I am working on an Altmer only path where you can join the Thalmor as a guard. Is the mod voiced? Yes it is using XVaSynth with about 80+ voice lines with .fuz files for lip syncing. Disclaimer: I am going to be honest and say the voice acting isn't great. I have never used the program before and I couldn't figure out how to work the sliders to make npc's have emotion like fear, sadness or anger or how to train the AI. So if anyone out there who has knowlegde about the program and want to give it a try making the voice acting sound better, I have attached the sound files as a separate download which includes wav files and jsons. I would be extremely grateful and I would credit this person. But for now you have to live with the acting. Does this mod have an MCM Menu? Yes it does. It's a simple one but it contains everything you need to be able to control most aspects of the mod. Installation requirements - Sexlab (Hard requirement) Optional integration - Simple Slavery (If you have it you can be sold as a slave) Any questions or if you encounter any bugs feel free to let me know. I hope you will enjoy this mod. EscapedbyThalmorSoundFiles.7z -
Version v0.28
2528 downloads
This voiced mod allows a female PC to take a Dibellan vow of nudity, which requires the PC to display her beauty (with body and head uncovered) in cities and towns. As the PC's level increases, nudity is required in more and more places, until eventually the PC must be uncovered everywhere but dungeons. In return for taking this vow, Dibella provides various blessings on the PC. The mod is intended to provide more immersion than other "naked gameplay" mods. NPCs will have random Hello and Idle comments on PC nakedness, and almost all NPCs (in areas covered to date) will have at least an initial dialogue comment on PC nakedness when spoken to. In addition, the mod is intended to provide quest awareness of a naked PC, affecting the dialogue in vanilla quests (in vanilla quests covered to date). The mod also has sex events and mini quests. There is also some creature content, but only if creature animations are enabled in the Sexlab MCM. The mod has been tested but I am posting it as a "beta" to get feedback on the design of the mod, in particular how it affects game balance. The gameplay aspects are complete, but the quests and dialogue are a work in progress (see first two spoiler boxes for current scope of quests and dialogue). To Start Quest: Read letter from Senna found on body of Dibellan pilgrim located on the road between the 3 starting standing stones and Riverwood. Recommended: New game start, as current locations and quests supported are the new game quests and locations. Also, there is currently no way to "undo" the vow. Vanilla Quest Awareness Locations and Events Powers, Abilities and Spells Magic Items Available Global Variables Credits: Voices - kamithemoon Ideas - eflat01, kamithemoon, killer905 Playtesting - killer905 Version History: -
Developer: moddb Language: english Genre: Quest/hidden object Overview: Special holiday event! Such a nightmarish adventure could only happen on Halloween!At school? Why not? The modest teacher did not expect such a gift from her students! Turn off the lights and embark on a crazy adventure on Halloween night! And don't expect an easy ride! Nothing is ever simple on Halloween! The game is currently in development! Want to help? Join our community! *Warning: the game contains profanity and dark humor! Not recommended for the easily offended! *This is a remake of an old project by our team. Installation: 1. Download the main game School Halloween; 2. Extract it to the Desktop; Discussion: 1. This forum 2. Discord Server
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Hey, I am looking for a set or series of mods for male players that includes but not limited to scripts, animations and textures. My goal is to make a more rounded player experience that add much needed immersion for my male character. If possible, any mods that are compatible for male characters as well would be nice.