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Dark Arena - Fixes and OStim
By FxD2
A collection of tweaks/ enhancements for Delzaron's Dark Arena. The mod has open permissions.
The Dark Arena is a little underground inn located in the Riften sewers, featuring dancers, pit fights and gambling games. For more information, see the original page. This mod serves as a location that Simple Slavery Plus Plus can send you (and is (for now) the only one that accepts OStim).
I have made a couple of patches for the mod. Each has its own requirements, make sure to read each carefully before reporting issues.
SexLab Text Fixes
OStim Conversion
Acheron Patch
Dance Replacements
Outfit SPID
Credits
Delzaron for Dark Arena, the original mod OStim community for OStim Standalone for the OStim patch Scrab for Acheron for the Acheron patch Shadowman2777, EVILBAKA and CloneReal for Provocative Dance Shout and Pole Dance Shout for the dance replacements JobiWanUK, powerofthree and Caenarvon for the SPID file, SPID and Cosplay Pack respectively, for the clothes replacements
Support:
I do intend to maintain and upkeep this mod, and any others made by me, until the OStim community eventually remake their mod again or something...
I check each of my support threads often and offer support for all of my mods. I also check DMs on this site. If you would like to, consider supporting me (Kofi).
If any other patches are required, I will continue to upload them here. I really enjoyed playing through the mod - my OStim conversion, with AE 1.6.1170 worked fine, just a bit of FPS drop (there are like 40 NPCs in the area), and would hugely appreciate someone generating a voice pack for this. I have things I want to add to the mod, but it does seem like it may have updates to come, so we'll see. If I've missed anything, do let me know.
Closing notes:
Get sent to work here after defeat by my defeat mod, via Simple Slavery Plus Plus. All fully working for OStim!
15197 downloads
Updated
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Adult Naked Main Menu - SE
By nehaberlan
Hi,
These are several Nude, wallpaper based "Main Menu" alternatives.
Installation:
Just use your mod manager.
MO/Vortex/NMM.
Overwrite other files during installation.
That's it.
You probably use Clean Menu.
I use it also.
Each main menu has only one ".nif" file, and ".dds" file.
They won't disturb your computer.
Uninstallation:
Use your mod manager.
Reinstall "Clean Menu" mod again.
Notes:
When you install one of these Naked Main Menus, you'll see that there have been two files created in new folders:
data\meshes\interface\logo
logo.nif
data\textures\interface\objects
MAINMENUWALLPAPER.dds
After the uninstallation, you can check if "textures\interface" and "meshes\interface" folders still exist or not. If they do, you can delete them.
Main Menu "Version 2" is fancier one.
In its .nif file there are some animations, There is a sound file.
Is this "V.2" necessary?
I don't think so.
They show the same hot babes, the same list.
Maybe, Clean Menu mod would allow to play neither sound file, nor Skyrim logo animation.
How can you create your own Main Menu based on a wallpaper?
In the support website, I explain how I did.
I added wallpaper .dds file, logo.nif file, a .7z archive file that you can use to add your own .dds file, .nif file, folders, then create your .7z main menu package.
I prepared the list of the tools that you might need, and explained how to use them to create your .dds file, etc...
If you have any questions/suggestions, please do not hesitate to ask/tell me...
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Have Fun...
& & & ...
Nehaberlan...
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11202 downloads
Updated
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The Ancient Profession 2024-06-24
By ruddycray
The Ancient Profession is a prostitution and quest mod.
It aims to make prostitution feel as natural in the game's world as joining the College of Winterhold or the Thieves Guild, and to help you role-play a prostitute character who isn't a combat bad-ass at the start of the game. The mod adds the following:
Quests. Many of the quests are designed around role-playing, not combat. Low-level characters can do most of the quests. High-level characters just have more options. The quests are meant to feel like they belong in the game's world, not like a separate sex game sitting on top of Skyrim. Even when they expand on lore, the quests are intended to stay lore-friendly. This is a SexLab mod, so the quests will usually somehow involve sex. Prostitution. Entertain clients and do special jobs to earn money. There are several different prostitution factions that you can join, with their own benefits and drawbacks. Becoming a succubus. Either complete a quest line or use the MCM menu to become a succubus, which grants you new perks and abilities. This system is completely optional and should not interfere with any other succubus mod, if you prefer a different one. Unlicensed prostitution as crime. Complete quests to get a license to work in each of Skyrim's holds so that you don't receive a bounty for illegal prostitution. Public sex as crime. Have sex in private so that you don't get reported for having sex in public. This system is completely optional and can be turned off if you don't want it or have another mod that you want for this. You can turn on options so that public sex is only a crime during the day.
I hope that players enjoy getting to know the characters in the mod and find the quest lines interesting to play.
This mod is intended for female player characters. A future version may have things for male player characters to do, but this probably won't happen in the near future.
Content warning. The Ancient Profession deals mostly with consensual sex. However, some of the paths through a few of the quests can have rape scenes. These are always avoidable in some way. Some optional quest content requires creature animations.
Note about LE compatibility:
@killer905 has created an LE port of The Ancient Profession.
Please note that this remains officially unsupported by me. I may or may not address bugs that exist in the LE version. It depends heavily on whether those same bugs exist in the SE version or are caused by using the mod with LE, and it depends if the bugs are easy to fix.
How to start the quests
Option 1: Go to a Dibella's Garden brothel and speak to the madam. There are locations near Solitude, Whiterun, and Windhelm.
Option 2: Go to any innkeeper and ask, "Do you have any work that doesn't involve risking my life?". Then ask "May I sell my company in your inn?". If you are in a hold in Skyrim, it will start a quest to get a license in that hold. If you are outside of Skyrim, such as in Raven Rock or in a location added by a mod, you will not need a license, but you will still get an objective to get one in Skyrim before working there.
Option 3: Speak to a prostitute.
Option 4: Speak to Benjen Black-Briar in Riften.
How the freelance prostitution system works
You can solicit NPCs on the streets and in the wilderness. Full details are in the spoiler section.
How the crime system works
The Ancient Profession enforces that you cannot have sex in public by default. This is optional and can be turned off entirely if you don't want public sex to be illegal or if you have a different mod that you prefer to use for this. More details in the spoiler section.
How the succubus system works
You can become a succubus after completing a quest line in Winterhold. Full details are in the spoiler section.
Information for modders
The Ancient Profession provides options for integrating with the mod, and I will be adding more in future versions. Right now, using mod events, you can:
Exempt scenes in your mod from public sex penalties. Find out about succubus events, like feeding, leveling up, and more. Learn when the player starts and stops working as a prostitute in an inn. Add new NPCs to the Temple of Dibella, including holding an ordination ceremony for them.
The documentation for these integration options is in the mod download in a markdown file at Docs/The Ancient Profession Modder's Guide.md.
Bugs and known issues
This mod isn't finished, and most of the quest lines are works in progress. Vanikseth gets stuck multiple times on the way to his workroom. This is an issue with the vanilla navmesh between where he starts and where he's going. I will address it at some point, but he should automatically "jump" past the parts where he's stuck. Prostitution in inns added by mods doesn't always work correctly, for a variety of reasons that depend on the mod. After the special Dibella's Garden CMNF party job, if you do the job again, the cell may not reset properly unless you leave the brothel first.
This is not the complete list of known issues. These are just the ones I think are likely to confuse people.
Installation
Just extract the archive into your Skyrim SE Data folder or use a mod manager to install it.
Upgrading from version 0.10 or later to release 16 on a game in progress is safe. You should end any repeatable quests or inn prostitution sessions first just to be safe.
Upgrading from a version before 0.10 without starting a new game is not supported.
Hard Requirements (install them or it won't work)
SexLab SE and any of its dependencies Some of the quests do require creature animations. I intend to always keep creature-related content optional. If you start going down a quest path that won't work without creature animations enabled, the mod will tell you. PapyrusUtil This is installed with SexLab, and it's fine to use that version, but this mod directly uses it now. Fuz Ro D'oh for Skyrim SE (https://www.nexusmods.com/skyrimspecialedition/mods/15109) Dialogue will go by too fast without it Unofficial Skyrim Special Edition Patch The mod will load without this at the moment, but I think some of the quest conditions rely on bug fixes from the patch.
Soft Requirements (install them if you want to)
The mod will load the following to provide the prostitutes more outfit variety than the dull vanilla tavern clothes:
Blades Hakama Set Extended and Blades Hakama SE BodySlide CBBE, with Topless option enabled in Bodyslide. This is what the player character in the screenshots is wearing. The author of these mods has removed them from NexusMods, and they can now be found here: https://dracotorre.com/mods/bladeshakamaset/ Meridia Undead Pacification Force CBBE (https://www.nexusmods.com/skyrimspecialedition/mods/14137) Goddess Outfit SE CBBE (https://www.nexusmods.com/skyrimspecialedition/mods/46905) Undies CBBE (https://www.nexusmods.com/skyrimspecialedition/mods/17933) CBBE Standalone Underwear (Dyeable) (https://www.nexusmods.com/skyrimspecialedition/mods/28496) - you don't need this mod's optional Dye Manager dependency if you don't want it. Crazy Magician Glass Robes SE (https://www.nexusmods.com/skyrimspecialedition/mods/27864) Warhammer Sorceress Robes - CBBE SSE BodySlide (https://www.nexusmods.com/skyrimspecialedition/mods/18031) Female Outfits Standalone CBBE BodySlide (https://www.nexusmods.com/skyrimspecialedition/mods/26088) Open Monk Robes Standalone - UNP UUNP BHUNP CBBE BodySlide - Physics - Flower Girls (https://www.nexusmods.com/skyrimspecialedition/mods/31277) SkyTitties Clothing Pack 50 Outfits - 3BA (https://www.nexusmods.com/skyrimspecialedition/mods/86605) KSO Mage Robes for Females - CBBE 3BA (https://www.nexusmods.com/skyrimspecialedition/mods/91460)
You can add or remove outfits from other mods for the characters in this mod to use. Instructions for doing this will appear in the second post of the support thread. You can add or remove these outfits at any time (but note that removing an outfit that someone is currently wearing will cause them to be naked temporarily).
Animation packs recommended:
For best results, install an animation pack that has a lesbian double-dildo animation. Some quests will use these if available because they fit better with what's happening.
Mods that may enhance your experience
Keep in mind that these are not made by me and may lag behind releases a bit in updating. I also cannot provide support for them.
Voice pack for The Ancient Profession - note that if the audio and subtitles disagree on what a character is saying, the subtitles are probably correct KSHair for The Ancient Profession - optional non-vanilla hairstyles for the NPCs in the mod The Ancient Profession Interior Project - remakes some of the interiors in the mod with much greater skill than I possess TAP Facelift - alternate face designs for some of the characters in the mod Ciri voice pack for DBVO - voiced player character pack that includes support for this mod Bella voice pack for DBVO - voiced player character pack that includes support for this mod
Compatibility
It's impossible to completely avoid compatibility issues with all mods in a mod the size of The Ancient Profession. I try not to modify vanilla assets more than absolutely necessary. That said, there are certain existing and planned features that introduce the possibility for compatibility issue. The biggest of these is brothel locations, as these require me to edit the Tamriel worldspace. I am also sometimes forced to modify a few vanilla scripts and quests to integrate the mod better.
Some compatibility issues
Anub's Animations. This animation pack works fine and has some nice animations, but the animation tags in it are a hot mess, so you may see some scenes using animation types that you asked The Ancient Profession to suppress. Turning them off by hand or fixing the tags is the only solution. The Sisterhood of Dibella. This mod can be used together with The Ancient Profession, but the Temple of Dibella quests are not compatible with it. As of version 0.12, The Ancient Profession will automatically disable its Temple of Dibella quests if it detects that The Sisterhood of Dibella is installed and it's not too late to prevent incompatibilities between the two. If it's too late, The Ancient Profession will instead display a warning that The Sisterhood of Dibella is not compatible with your saved game.
Not recommended
Any other prostitution mod. Other prostitution mods will be unaware of the licensing and employment systems in The Ancient Profession and will provide a way to sidestep its game mechanics. If they implement player approaches, you may also get weird interactions. And if they provide solicitation dialogue, you may have to remember which mod does which thing.
Not compatible
If there's a mod out there that changes the rental bed at the Sleeping Giant Inn in Riverwood to a different bed, this mod won't be compatible with it. There are technical reasons for this that you probably don't care about. Radiant Prostitution if you have the "NPC Scene" options turned on. Some of the characters in The Ancient Profession wear the tavern clothes outfit, and this can cause quest-breaking interruptions. Mods that make extensive changes to exterior worldspaces, such as Open Cities. These may put objects or buildings in the way of places where NPCs from this mod are supposed to stand. For mods like Open Cities, they will make the cells that The Ancient Profession needs inaccessible to you without console commands.
Credits
The Dibella's Garden sign is based on resources from Jokerine's Misc Resources, https://www.nexusmods.com/skyrimspecialedition/mods/801
204652 downloads
- prostitution mod
- quest mod
- (and 1 more)
Updated
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Lustful - Main Menu Replacer - Skyrim MMR
By lluv_uwu
Do you want to get turned on everytime you launch skyrim? if so this is the mod for, replaces the boring default skyrim menu with a something more lewd and naughty, guaranteed to get you turned and set the mood for you dirty little modded skyrim playthrough.
1031 downloads
Submitted
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[BAKU]DOAXVV Reincarnation Wisdom 3BA
By probaku1234
Use additemmenu or QUI to get the outfit
2 Colors
Requirements
-CBBE 3BA
-CBBE
-HDT-SMP
Installation
-Use a Mod Manager like MO2.
-Use Bodyslide and make sure to build (choose group [BAKU]DOAXVV Reincarnation Wisdom 3BA)
Credit
Origianl XPS author: Shuubaru
1861 downloads
Submitted
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Merge alignment one click OSTIM SA
By anon202269
Hello, here I will leave the program I created to generate a consistent merge between various "alignment.json" files. It is very easy to use and installs just like a mod so that you can have it handy in your mod list. By itself, it doesn't do anything; you need to follow some steps to make it work. Here is how to do it.
To start, you need to enter the program. It's easy, just go to the mod you installed, and inside there will be an .exe file. Run it. There is also a .pyw version for enthusiasts who want to modify it or read how the code works.
The first is knowing where to place this file. It should be on your PC, specifically in "%USERPROFILE%\Documents\My Games\Skyrim Special Edition\OStim". There, you will have two .json files, but the important one is "alignment.json".
In my case, the location of the "alignment.json" file is "C:\Users\5652156\OneDrive\Documentos\My Games\Skyrim Special Edition\OStim".
Remember this: if you receive an "alignment.json" file from a friend or someone else, and you know it works and want to add the code to yours, first you need to paste it into the application's folder, overwriting what is there, and then run the program as shown in the GIF.
You can use multiple programs available on the internet to do the merge. There is one called OStimSA Alignment Tool, it looks good and is created by SimonPhil, but I still don't understand how to use it. There are also different online programs that do the same, but you have to move the files yourself, such as json-merge. With that, you should be all set.
OK, this part is important. Wait... yes, wait. It seems that OStim takes some time to associate the alignments, and maybe the first time you open the game after all this, they might not be aligned. Therefore, after restarting the game, they will associate correctly. It's an OStim issue, and there's not much I can do about it. Thank you, everyone 🐈.
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For those who know some Python, this is the inside of the program. It's basically the only thing it has. It's simple and has some comments. If you can improve it, let me know. Thanks.
import json import tkinter as tk from tkinter import filedialog, messagebox import os def merge_json_files(default_file_path, selected_file_path): try: # Load data from the default JSON file with open(default_file_path, 'r') as default_file: default_data = json.load(default_file) # Load data from the selected JSON file with open(selected_file_path, 'r') as selected_file: selected_data = json.load(selected_file) # Merge selected_data into default_data (keep existing data in default_data) merge_dicts(default_data, selected_data) # Write the merged data back to the selected file respecting original format with open(selected_file_path, 'w') as selected_file: json.dump(default_data, selected_file, indent=2) # Dump merged data with original format messagebox.showinfo("Success", "The files have been successfully merged! you can close it now 🐈") cubo.config(bg="green") # Change the color of the cube to green except Exception as e: messagebox.showerror("Error", f"An error occurred: {str(e)}") def merge_dicts(dict1, dict2): """ Merge two dictionaries recursively """ for key, value in dict2.items(): if key in dict1 and isinstance(dict1[key], dict) and isinstance(value, dict): merge_dicts(dict1[key], value) else: dict1[key] = value def select_file(): file_path = filedialog.askopenfilename(filetypes=[("JSON files", "*.json")]) if file_path: file_name = os.path.basename(file_path) if file_name != "alignment.json": messagebox.showerror("Error", "The selected file must be named 'alignment.json'.") return default_file_path = os.path.join(os.path.dirname(__file__), "alignment.json") merge_json_files(default_file_path, file_path) # Set up the main window root = tk.Tk() root.title("Merge JSON Files") root.geometry("300x170") # Set window size to 300x170 pixels root.configure(bg="purple") # Set window background color to purple # Button to select the JSON file merge_button = tk.Button(root, text="Select alignment.json in OStim directory", command=select_file, bg="silver") merge_button.pack(pady=20) # Create the cube cubo = tk.Canvas(root, width=50, height=50, bg="red") cubo.pack(pady=10) # Run the application root.mainloop()
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"Here I'll leave the link to my other works if you'd like to take a look."
Ostim SA port volumes
FunnyBiz OSTIM SA first volume💎 PsycheAnimation OSTIM SA second volume💎 3jiou OSTIM SA Third volume💎 Nymras OSTIM SA COMPLET SE Fourth Volume 💎 Nymras OSTIM SA 0-3 SE Fifth Volume "ak Naked Defeat animation" 💎
Ostim and SL Custom Animation Volume "self-created animations"
I haven't opened the ideas forum yet. When I have more volumes, I'll start asking🐈.
Tools for Ostim SA
Merge alignment one click OSTIM SA🐱
Translations in multiple languages
Buxom Wench Yuriana 1.5.6 BETA y Immersive Wenches 1.7 -fixes- mas Especial de Navidad 2023 Traducción Completa Español TODO🐱
Pandora + patch for specific mods
CIWM Custom Idle WheelMenu SE Pandora Behavior Patch ESP-FE👌
Pandoraforge engine patch (still in progress) and manual method to merge ZAZ 8+ Pandora
AnimForgePatcher ZAZ parche and more mods ("Program")🙏 Pandora ZAZ patch ("Manual method guide PDF, to be updated")🔨
Tools to mod and improve Skyrim
SSE Engine Fixes - Full UP Config AE🌪️ Skyrim AI voice synthesizer program to add voices to mods and translate audio into multiple languages ("Still in progress 70%")🔨 Motion recorder for direct export to HKX ("Still in progress 💀 10%")🔨 Tool for exporting character models for 3D printing ("Still in progress 30%")🔨
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I will be more active, creating patches, translations into multiple languages, programs, conversions from LE to AE, and in the future, robotics with Skyrim "a bit ambitious." Any requests or feedback will be read in the comments, and thank you for reading so much.
I’m not looking for remuneration for this, I love mods and enjoy making the material available to everyone.
But if you want, buy me a coffee ☕. God bless you.
If you'd like to support me even more across various areas such as additional animation packages not only for OStim, dialogue mods, programs, special requests, and see how I gradually expand into creating different articles related to Skyrim.
here is my Patreon 🐱💻 Thank you very much in advance. I will respond to your requests as if my life depended on it 🐱👤.
All my content will be free, allowing Patreon and Kofi followers to decide which package will be released every two weeks through voting. I'll also prioritize their requests. In the future, I'll create my own animation packages for SL and Ostim, where you can choose which animations to include. Although it's not open yet, I've already prepared the board for future contributions. You'll also be part of the robot creation project, which will eventually move to Kickstarter as it grows. Thank you very much, everyone!
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3532 downloads
Updated
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CumSwallowNeedsAddon
By Dasha117
This mod started by taking the cum swallow stuff from sexlab survival, but now most of that code has been re-written and made into its own thing. Some of the ideas are still the same but much is different. the original main purpose of this mod was just to add the ability to swallow cum and have it effect hunger/thrist in other mods. since then people have asked for things that I have added in and other features I just wanted to add myself. Let me know how you like it, especially the new continuous cum feature that I started in 1.4.x. Post suggestions and requests. if they are easy or I like them, then I will add it in.
This mod adds the following (Bold text is new, non bold is stuff that was in SLS)
Ability to spit or swallow during an orgasm. Support for swallowing female cum. also applies for Handjob scenes too as you can still lick it up. Mouth open status only effects the message you get. You will still swallow if you chose swallow no matter the mouth open status. SLS had this as a gating check for swallowing, but this annoyed people as SLSO kind of broke the mouth open stuff. Some people have patches that fix it, but not everyone does. Lightweight support for Love Sickness mod to query it to see if you swallowed instead of prompting you (this is only if you have the mod installed). no other interfacing was done. this is just to align the two on if you swallowed or not If you swallow, it will make some gulping noises. Gulping logic was adjusted to be realistic (googled swallow volume also adjust load sizes to reality) Support for needs mods for food/drink (Ineed/RND/Sunhelm/vanilla survival/LastSeed) Support for warming with Sunhelm/frostfall/vanilla survival. Cum warms you instead of making you colder SLS supported frostfall but it was set to make you colder. applies if cummed in or swallowed Sunhelm adds a magic buff for 300 seconds for warming instead of a instant boost SaltyCum option (disabled by default in MCM). makes cum dehydrate you instead of hydrate (not applied to female cum) Swallowing female cum only hydrates you and their "Loadsize" is 2x that of men. When the player orgasms you dehydrate (women lose 2x as much). (Can disable in MCM) LoadSize is race based and on a timer such that each actor needs time for their cum to refill (option in MCM menu to change the speed). Race based load sizes. If a race does not exist in the vanilla settings you will be prompted the first time you swallow a load from that race. Can go full custom load sizes via option in MCM. That is if you do not like the current vanilla loadsize mappings. The vanilla load mapping have been re-done and made realistic to actual load values in real life (RIP internet search history). If you swallowed and FHU inflation is enabled, then you will get either anal/oral inflation depending on the FHU Version used If you chose to spit then only a small amount (1/5th) of the load will be swallowed / goto hunger,thirst, warmth. Added support for Cum Alchemy Remastered 1.6.6 where when you spit, you get the cum item added to your inventory. if you are in continuous cum mode (new feature described below) on a supported creature, you will "collect" the cum until you have spit enough out for a bottle. (manually mapped values and added support for immersive creatures) For handjob or for bj animations where your mouth is closed, you will still be prompted to swallow, but the following messages will say about licking it up ( off the floor/or your bodies) If SLSO is installed and the animation is a vaginal or anal scenario then you will get bonus enjoyment when you get cummed in along with the warmth bonus from frostfall, SunHelm, or vanilla. If MME is installed and you enabled lactacid in the MCM (disabled by default), then cum will have lactacid and you will become a milk maid By request I added in Cum Addiction (Enable/disable in MCM) If you swallow enough cum you will become addicted to it. You get more and more addicted the more cum you swallow, have on you, or in you (talks to FHU & SLCOE). Female cum does not count towards addiction (can if you have Sexlab setting that female cum applies to overlay since it would add a cum layer) Cum addiction will go away over time if you stop swallowing and do not have any cum on or in you (talks to FHU and SCOE) When you are addicted you build up a hunger for cum. the more addicted the higher that hunger can get. Hunger for cum does not increase if you have more than 0.5 cum in your stomach (talks to FHU for oral cum amount ). Play with FHU settings to make this harder/easier. this allows you to fill up in town before heading out. in FHU I set the speed to take 1 unit away per hour.. gives a max of 6 hours away from fresh cum before your values start to increase. You get some benefits for your cum hunger being quenched but also negative effects if it is not quenched (check spell effects after you become addicted) You can see current addiction statistics in MCM ( total addiction per hour is the actual rate, so it will show negative if you are loosing addiction) Can export/import mcm settings. On exiting the MCM menu the settings are auto exported and on a new game it auto imports settings, so you only have to set it up the way you like it once. A few custom messages will be displayed in a widget. these messages changes based on victum status, swallow status, mouthopen status, and cum addict status (just for a bit of fun). can be disabled in MCM Added a "SunHelm Auto Eat and Drink-DesperatePatch" patch. if you have the auto eat mod (LINK) and you got annoyed how it kept you full on food instead of allowing you to fill up on cum. Well this patch it for you. it just lowers when the auto eat/drink kick in. happens only at the last stages (Starving, Severely Dehydrated) saving you from dying. Added a patch for sexlab cum overlays extended that adds warmth rating to you for each cum layer you have. It should work with SunHelm and vanilla mode, but not frostfall as frostfall decided to remake the wheel and do everything custom. Version 1.4.0+ big feature is "continuous cum mode"(enabled by default, disable in MCM) and it requires SLSO. Some creatures do not cum all at once but cum little by little. This mod adds that in for some creatures. it only kicks in on the 2nd animation stage. the currently supported creatures are hidden in the spoiler tag below: If people want I can add a MCM setting to just enable it for all creatures (even if reality breaking. I may add it anyway as I find this mode more fun) Each creature in the animation will have their normal Loadsize (that you would have gotten all at once without this mode) split up over the enjoyment bar in SLSO.. so at 25% enjoyment you would have gotten 25% of their load. if you then raise it to say 40% before the next check you will now get a load the size of 20% their max. it only checks every 5 seconds though. so you have 5 seconds to increase your partners load/enjoyment before the next wave. if their enjoyment has not changed or has not changed enough, then that check will be skipped. no cum for you during that check, do better as a partner lol. you will still get asked to spit/swallow if an oral scene, but you will only get asked once for the whole scene. it will then save that and perform the same action for the rest of the cum waves Supports orgy mode so each creature is treated separately(except for the swallow/spit prompt, that is still 1 and done) For orgy modes, normally even SLSO can not tell what actor is cumming in what hole.. so this can create issues as most mods like FHU just throw all the cum in all holes or just pick one at random. I decided to do it based on the CumID for that animation and assign slots to actors(even if it does not line up for that scene it is better than nothing since stages do not have tags). so say it is an oral/anal scene with 3 males and the 1 female.. I give the oral to the actor in slot 1, ass to the 2nd slot male, and oral to the last slot. oral is default since you can always lick up the cum off the floor like the degenerate you are lol. And only 1 actor can get vag/anal at assignment(sorry no DPV or DPA). if it is vaginal/anal I give the first actor the vag and the second the ass. so order is always vag, ora, anal, and the rest (if any) get oral Note that the above hole assignment now happens if you are using basic SexLab orgasms and not SLSO. Added an optional "CumPotions" in the FOMOD. installing this will add some cum potions without the need for any other mods such as cum alchemy You can get CumPotions via key binding you can set in the MCM or via a consensual oral where you spit. Added an optional "FHU" in the FOMOD. This includes patches to FHU (Baka v1.96) and Fertility Mode Mod. see change log for details. In short though, it makes the sperm flow as you would expect from my mod, to FHU, to Fertility. There are a ton of changes to FHU so it tracks all the sperm in the player including who the father is. contains fixes for various other parts of FHU that were always long standing issues such as the absorb feature.
Compatibility
Supports Sexlab separate orgasms for enjoyment bonus
Supports iNeed (hunger/thirst)
Supports RND (hunger/thirst)
Supports SunHelm for hunger/thirst/warmth
Supports FHU (Baka 1.96)
Supports Sexlab Cum Overlays Extended for both the addiction part and warmth part (warmth part still needs testing)
Supports MME lactacid, but disabled by default. Change in MCM
Supports Cum Alchemy Remastered 1.6.6 on spit get the races cum added to inventory
Supports Vanilla survival mode (hunger/warmth, but didn't test it as I do not even run vanilla survival, so let me know how it goes)
Supports frostfall (warmth, but i didnt test it)
Supports Fertility Mode v 2.6.1 (overwrites one of their scripts to make it possible) Indirect support via FHU edits
Supports Love Sickness (gets swallow/spit from that mod instead of prompting you)
Supports Last Seed (hunger/thirst)
Tested with AE and SSE. Someone said it works with LE, but I personally didnt check so take it with a grain of salt.
Addons to my mod made by others:
Requirements
Hard:
PapyrusUtil (latest) Sexlab SKYUI Backported Extended ESL Support if you are using SSE/AE versions older than 1.6.1130. Not needed with 1.6.1130 and later maybe others, but you probably have them if you are this far Recommended:
Sexlab Cum Overlays Extended as I like it, not actually needed. SLSO as it unlocks the continuous cum mode from this mod and I suggest Hakkeys tweaks as it fixes some issues with SLSO
Does not need a needs mod ( iNeed, RND, SunHelm, Last Seed) as it will still work without it.
Installation
Use Vortex or your normal mod organizer to install it.
You do not need a new game for this to work.
Mod is now in FOMOD format. if you do not want any of the optional patches, then just hit next and it will install the base files. For the optional patches, let them overwrite their corresponding mod.
optional patches in the FOMOD:
"SunHelm Auto Eat and Drink-DesperatePatch" patch. just let it overwrite the original mod (yes you still need the original mod and its dependencies). This patch makes it so you only auto eat/drink if you are about to die. normally the mod will fill you up... leaving no room for cum
"SCOEv0.0.16-SunHelmWarmthPatch" patch, let it overwrite Sexlab Cum Ovelays Extended. Note this works for vanilla survival and SunHelm. Skyrim did not document this, but they use Variable09 for warmth. SunHelm hooks into this and so does the vanilla survival mode. I checked frostfall and it does not.. they reinvented the wheel and did it all themselves.
"CARv1.6.6-CSN-CumAddictPatch" let this overwrite the file(s) in CumAlchemyRemasteredv1.6.6 . this patch makes it so that when you drink a cum potion it acts as if you swallowed a small humans worth of cum in this mod, but only for sex addiction purposes. it does not hook into any other parts of this mod. just the sex addiction stuff.
"Cum Potions" - adds stand alone cum potions that you can consume to satisfy cum hunger. they also add to addiction, but they currently only provide minimal relief, so you will need a few of them to fully satify your cum hunger. Currently the potions say certain effects, but those do not work yet. you can get these potions via spitting during a consensual oral scene or if you installed my FHU optional patch, you can get them via manually expelling them cum from you. See FHU settings to set the manual purge key binding
FHU - I heavily edited FillHerUp and made a small patch to fertility. This optional makes my mod the one that controls cum. so cum will go from my mod, to FHU and them to Fertility. This patch disabled FHU from reacting to orgasm events from sexlab, so it only works via my mod or other mods that interface with FHU (full NPC scenes are treated as before). I also fixed a few bugs in FHU such as the absorb/digest feature. I also made FHU track who each sperm is from. when you expell cum or absorb it, it will eventually remove that male from the list if you expell/absorb all that males cum. This was needed to get fertility working the way I wanted it. Before fertility just did a rand to determine who the father would be. now it will be based on who ever has the most cum in your vag. made it so if you are a male and have SLSO installed, and you are in a orgy situation it only adds cum to the actor you have selected in the SLSO game.
Uninstallation
Again, use Vortex or your normal mod organizer. as you all know, do not uninstall mods after you have ran with them... if you do not like, just uninstall and revert to a old save before you used said mod. I know some mods provide a way to remove them from a saved game but I do not know how to do that.
Future Plans
I am doing the following for the next release(s):
Improve or add onto the CumPotions/manual cum potion collection features added in 1.5.0 as an optional install Currently the effects that are written on the potions do not actually work yet. I plan to fix that. Will make a change so that users are only prompted once per actor per scene if they want to swallow or not.. still debating how to handle this. like I want to make it less annoying for those... playing hands free.... but also provide the option to swallow some loads, then spit the rest for cum potion collection. might implement a few situations with a MCM option so the user can choose their experience I did move to 1170 and I regret it.. so much shit broke with all mods.. I have been slowing fixing all the mods to work with 1170.. so my environment is not very stable. most SL mods broke for 1170. even the sexlab itself did not have a proper header.... But I will be working on this to get my setup fully working. most things are working fine at the moment, but still need to test out all the mods I have. Note that my dev speed has slowed, so the above changes will not be quick like my prior updates. doubt I will even be on the coming week or two.
After i am satisfied with this mod i am going to switch to moding/extending Whorecraft (long term project).
Modders
Feel free to use or edit this mod. I do not care. If you want to say add compatibility to another mod or add another feature, go ahead. You can also send me what you did and I will review it and roll it into a new version (will add you to credits below). if you want to edit this and take it in another direction and post your own version somewhere.. go ahead.. i do not care... just add a link to this or my profile for credit
Added a new Event called "_CSN_CumEvent" with the following parameters(in this order)
Form akactor - Currently this is always PlayerRef, but may change in the future to be the actor getting cummed on/in. I just assume that is always the player for now bool swallowed - true if swallowed, false if spit (potentially, see cumID for other possibility) string cumDonorName - name of the person who cummed in/on you Form cumDonor - form of the actual person who cummed in/on you float cumAmount - the calculated LoadSize that was used int cumID - Can be one of 3 values (1=vag, 2 = oral, 3==anal ). if not 2, then the swallowed bool is pointless. Can use new event like such
RegisterForModEvent("_CSN_CumEvent", "MyCsnEventHandler") Event MyCsnEventHandler(Form akactor, bool swallowed, string cumDonorName, Form cumDonor, float cumAmount, int cumID) ;blah blah blah EndEvent
As of v1.4.9 new "_CSN_CumHungerChange" event was added(requested by @wareware) with following parameters
strArg - for now it is just an empty string numArg - HungetState where valid state values are "-1 - CumAddiction off, 0 - Satisfied, 1 - Peckish, 2 - Hungry, 3 - Starving, 4 - Ravenous"
Some tips for those who actually want to try to mod this mod. To compile the entire thing you will need the source files from every mod I said I support. I provided links to those mods and the version so that they are easy to find. there are a few gotchas though. frost falls campfire prereq sucks balls and you need to stub out/delete some of the contents in some of their functions to get it to compile. you also need the SKYUI SDK package as the normal skyui does not include its source for some reason. Well it does, but it is in a bsa and they fucked it up by removing the defaults for some unknown reason. All these mods including mine mix up where we put source files.. so I end up copying them manually to both spots (Data\Source\Scripts and Data\Scripts\Source). Other modders only provide some psc files, but not all that is required, so you need a pex decompiler for them. I uploaded CSN_Dependency_Sourcefiles.7z which contains all (could have missed some) the source files for the dependency mods that this mod interfaces with. includes custom edits to some mods to get them to compile.
Credits
Monoman1 for creating SL survival which provided the idea and initial starting for this mod. His mods are also how I learned how to mod, so I thank him indirectly for that. The one feature that is pretty much 100% copy/paste from his stuff is the RND interface. I didnt see the need to re-invent the wheel there. if he asks me to take that part out I will and I will just re-write it
46575 downloads
Updated
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OC:s maid dress
About
Cute maidsy outfit I cooked up recently, enjoy.
gifs Catwalk/dance:
https://imgur.com/a/HzZbDhX
Requires
CBBE 3BA
HDT SMP
Permissions
You MAY use this outfit in mods uploaded to LoversLab (just credit me), as long as they aren't modders resources or packs/compilations
You MAY convert this outfit to other body types and reupload to LoversLab, as well as adapt it to work in frameworks such as DD and reupload to LoversLab.
You MAY NOT upload this mod or parts of it to other sites.
Retexturing is a grey area, PM me and ask - and if you want to use it in your mod and are unsure in about above permissions in general, just PM.
2584 downloads
Updated
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Sexlab No Interrupcions
By jamce
Sexlab No Interruptions
Stop aggression and damage when a Sexlab Animation is played until the animation ends.
Work globally on all SexLab animations.
REQUISITES
SexLab Framework
powerofthree's Papyrus Extender
3157 downloads
Updated
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SexLab Confabulation OStim Conversion
By FxD2
Rudimentary OStim Standalone conversion SexLab Confabulation by Narcolepsy. Original mod is required.
I have asked for permissions, but with the author rather inactive and no updates to the original mod since 2020, and complying with the other rules listed in the original page's permissions section, I have decided to release this. I will take this down upon request.
Refer to the original post and its blog for all the details.
Confabulation adds lots of sex-related content to many quests, as well as expanding vanilla quests to involve more sexual content, similar to SexLab Solutions. Confabulation focuses on three main quest lines, the Companions, the Thieves Guild and the Dark Brotherhood, adding sexual content throughout and after the main questlines. It also adds lots of other content all around the place as well.
Notes:
All creature content has been disabled. In most cases, no scene will play and the game would probably act as if the option was never chosen. Some other oddities may occur. I recommend to disable all the creature content anyway. Due to the vast amount of content, I have not been able to test and try every quest and feature. Let me know which quests/ parts do not function correctly and I will try to fix them! I have played through the three main quest lines, and all function as intended. (1.2.0) There is now a patch for both OStim and SexLab, all human scenes are controlled by OStim and the creature scenes are done by SexLab. I HAVE NOT TESTED THIS AS I DO NOT HAVE A SETUP TO DO SO. In theory it just works, let me know if it doesn't. THIS VERSION REQUIRES SEXLAB AND THE ORIGINAL MOD, THIS ONLY REPLACES A FEW SCRIPTS. THIS VERSION REQUIRES THE HOTFIX FROM THE ORIGINAL PAGE.
Requirements:
OStim Standalone SexLab Confabulation (Don't install the hotfix, it has been included) Fuz Ro D-oh Backported Extended ESL Support (probably, if you are not on AE 1.6.1170)
Couple of random patches have also been included. They should be obvious from the file name. If any SexLab users are viewing this, these should work fine with the original version too, as they are just additional ESLs, and don't overwrite any scripts or the original ESP. Don't download/ install them if you don't have the mod it patches:
Destroy the Dark Brotherhood Quest Expansion Modpocalypse - All NPCs USSEP (Not required, just forwards some grammatical changes) Various Dialogue Tags (Removes the SexLab requirement from the dialogue tag ESP)
Recommended:
Various Dialogue Tags to see what lines this mod adds. Let this overwrite everything else. These MCM settings:
Credits:
Narcolepsy for SexLab Confabulation OStim community for OStim Standalone The various mod authors I've made patches for
Support:
I do intend to maintain and upkeep this mod, and any others made by me, until the OStim community eventually remake their mod again or something...
I check each of my support threads often and offer support for all of my mods. I also check DMs on this site. If you would like to, consider supporting me (Kofi).
Closing notes:
Apologies for the screenshot spam - I wish I could annotate images like the Nexus - (most of my testing was done with the Companions questline - hosting a massive orgy at the end of the questline is certainly a feature that has been missing (I am aware the scenes do not align with the text being said, I might do something about it one day, but I'll give you guys this for the time being)). Content is definitely slowing down - most of the key mods have been ported at this point. I still have plenty on my list, but WuWa is a bit too addicting...
Post any problems with specific dialogue options/ quests. I have not tested them all, but am confident that enough of the mod works (thanks again to Narcolepsy for the mod and the easier path to conversion to OStim).
12852 downloads
Updated
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Shadowmans NPCs 53 - Delphine Humiliated- Sexlab
A small mod about Delphine allowing you to dominate her. 271 lines of dialogue.
You can make her kiss your feet, pee on her, shit on her face, and start anal/ blowjob/ vaginal sex scenes.
Zaz is a soft/optional requirement for pee.
Credits: Animations by BakaFactory, Billyy, Anubs and Tepi included.
The audio is not included here. Most people know why.
Video preview here: https://drive.google.com/file/d/1TCVmKJqajvrUROC0j0hawbmO2GlufznA/view?usp=drive_link
6996 downloads
Updated
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Gunslicer Sword Animations Conditions Expanded List
By Gameplayer
Description of Original Mod,
Gunslicers Sword Animations, had specific conditions that had to be met for the animations to work.
Those were
Sword, isfemale
Or
Sword, isfemale, and sneaking.
Description of Modification,
Now the conditions are changed,
One Handed Weapon Right Hand, IsFemale
Or
One Handed Weapon Right Hand, IsFemale, and Sneaking
Installation Procedure,
Begin by installing the original mod, https://www.patreon.com/posts/one-handed-74623008
Now install the modified file over the top of original mod prefer by installing directly into its virtual folders if using Mod Manager,
Can just install it normally below the original mod if you prefer
Or install manually if not using Mod Manager by installing after the original mod
Very easy installation
775 downloads
Updated
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Gunslicer Sword n Shield Expanded Conditions
By Gameplayer
Description of Original Mod,
The original file only applied its animations to the female when specific conditions were met,
Left Hand Shield
And
Right Hand Sword,
Description of Modification,
With the expanded conditions provided here,
Female character will use the Gunslicer Animations under following conditions,
Left Hand Shield
And
Right Hand One Handed Weapon (swords, mace, axe, dagger...)
Not included,
No handling of Staves or One handed Right Hand spells
Installation Procedure,
Download Gunslicer Sword and Shield Animations here, https://www.patreon.com/posts/sword-and-shield-71869014
Install them,
Then either install my modification as a normal mod placing it after/below original,
OR
Just install my conditions list directly over the original into its virtual folder in your Mod Manager and allow overwriting to happen.
Description of visual expectation,
During movement with sheild and weapon, the shield will be in a raised position rather than relaxed, and there will be hip swaying during the animations of movement.
550 downloads
Updated
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No Death Port Apocrypha
By Tlam99
This will prevent the death port in Apocrypha.
So if Defeat kicks in, you remain in Apocrypha, what triggers the defeat event on the right place.
(see screens)
It's an addon of Dibella's Secret No2, part of Harvesting Adventures.
You may need to remove the blessing No2 on the first encounter with Miraak, where he kicks you out of the dungeon.
Did not test, but it's very likely.
Reread book Dibella No2 to remove the blessing.
1030 downloads
Submitted
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TBD - Vanilla Shoes Real High Heels Replacer Bodyslide
By Gameplayer
Basic Description,
Replaces all vanilla shoes for females with High Heeled versions of the same clothing or armor only, including all DLC's no Creation Club.
Yes these are just like the vanilla armor versions but these are high heeled.
-Replaces all vanilla foot wear except wedding sandles
-Effects only female armor items for vanilla shoes, boots, etc if its a foot worn item in vanilla game this has a similar looking high heeled version for it
-Works with all vanilla texture replacers, that's right Book of Amidian born is compatible with this!
-Works with all fancy high heel mods such as Plug And Play Heels Sounds
-Can be writen over Touched By Dibella vanilla armor replacer and it looks just fine
What this is NOT!
-Not some stupid replacer that simply puts a random modern high heel on all female armors
-Not some High Heel that was built for say a DeserterX mod then applied to all, NOPE NOPE NOPE....These are actually based on vanilla meshes.
Bodyslide
-Easily build and use right away
-Easy too find Group Slider named, "06 TBD Real High Heel"
-File is packed properly, no mess in your Bodyslide\Shapedata folder
-All Heels packed into one OSP file.
-Does not conflict with original mods Bodyslide files
Suggested use scenario,
Get Plug And Play Heels Sounds and all the mods it requires, using that your females wearing default heels will have heels sounds and your males will have regular armor sounds, and also it works with popular Footprints mod. Yes it knows the difference between the male and female there is no male character giving off heel sounds this all functions without this mod having to actually have an ESP too boot.
This is a set of Touched by Dibella Bodyslide files conversion of the mod, "Real High Heels",
https://www.nexusmods.com/skyrimspecialedition/mods/27527
At least too the best of my knowledge, been sitting on this one for several years now.
Description of Work Done,
Resized the Heels too fit on Touched by Dibella Body.
Exception, wedding sandals the female high heel reference foot just was not long enough for the toes to reach the "thong" of the sandal so these were not done.
Various Helpful Links to Mods that Enhance Heels Gameplay,
Plug And Play Heels Sounds, https://www.nexusmods.com/skyrimspecialedition/mods/80836
Plug An Play Heels Sounds Devious Exceptions List, https://www.loverslab.com/files/file/34312-plug-and-play-heels-sound-devious-device-exceptions-list/
High Heels Condition Spell, https://www.nexusmods.com/skyrimspecialedition/mods/76899
Heels Sound, https://www.nexusmods.com/skyrimspecialedition/mods/62502
Heels Fix, https://www.nexusmods.com/skyrimspecialedition/mods/64442
Footprints Heels, https://www.nexusmods.com/skyrimspecialedition/mods/72854
Note that with the above mods in your game your heels will have sounds when an actor is offset by heel spell, in the case of replacing vanilla footwear for females well only females are effected meaning that the males wearing steel shin boots are making normal sounds and leaving normal footprints.
These mods are not required for these bodyslides to work in your game!
There will be more Bodyslides and highly edited mods coming in the future and these all work really well together in a mods list saturated with LL mods.
Edited for clarity
1449 downloads
Updated
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TBD Bodyslide Captured Dreams Piercings
By Gameplayer
Description,
This is a Touched by Dibella Bodyslide for the chastity piercings in Captured Dreams,
https://www.loverslab.com/files/file/27720-captured-dreams-resored-june-23-2023/
The piercings have good weight paints so as too be appreciated in many poses, the actual piercing set without the locking shield can be used during sex animations and has appropriate pussy weight paints so when the lips spread the piercing will move correctly with the animation. Unlike the original mod these have 0 and 1 weights, allowing for a wide variety of bodies from 0-100 weight.
Captured Dreams, is a Devious Devices story mod.
The piercings themselves are a set of rings, that when paired with a locking bar restrict vaginal access, and can be used to lock a vaginal plug in place.
If you are familiar with Devious Devices Integration than you understand how chastity belts work, understand that these piercings with a locking bar are functional the same.
I have tested these in game and yes they function just fine in SkyrimSE.
I have put some effort into restoring Captured Dreams shop, you can find current updated ESP on its comment pages, just look for my own comments.
This version supports Special Edition and Higher.
This is a working version of Captured Dreams, that includes the fixes needed for Chastity Piercings to work correctly on Touched by Dibella Bodies.
Includes a lot of dialogue corrections most of which are detailed in my comments of the Captured Dreams Restored link above.
Captured Dreams.7z
1230 downloads
- devious devices
- captured dreams
- (and 4 more)
Updated
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Plug-And-Play Heels Sound Devious Device Exceptions List
By Gameplayer
Description of original mod,
The mod, "Plug-And-Play Heels Sound"
https://www.nexusmods.com/skyrimspecialedition/mods/80836?tab=posts&BH=4
The mod provides high heel sound to all Nio-Override Offset shoes, including those that have their own sounds, this means when the player uses Pony Boots instead of having what sounds like a shoed horse moving you will have high heel footstep sounds.
Plug an Play Heels Sound is quite a nice simple mod that quickly covers a wide variety of mods that do not include proper footstep sounds. It is also quite nice that no patching is required to quickly have proper sounds for all footwear that is considered a Heeled shoe/boot,
Description of Modification,
However this modification will quickly exempt the following mods from being patched by the heels sounds,
Devious Devices Integration,
Devious Devices Assets,
Devious Devices Expansion,
Captured Dreams,
You are not required to have all the listed mods in my exceptions list here, so not having Captured Dreams in your Load Order will not effect your game in any negative way, it will simply be ignored until such time as you actually install Captured Dreams.
Since Devious Devices main mods all have their own unique footstep sounds, if you do not exempt them in some way from "Plug an Play Heels Sound" than your unique sounds will be overwriten, so this exempts these mods entirely.
When the player has the modification to the exclusions list provided here none of the OFFSETs from those mods will use the Plug an Play method and instead use the footstep sounds provided in their original ESP/ESM.
Installation,
Really easy, just overwrite the original mod with this file, even putting it directly into the original mods virtual folders if you are using a mod manager such as Mod Organizer,
1219 downloads
- soundfx
- deviousdevices
- (and 1 more)
Updated
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MageCore - TBD Bodyslide
By Gameplayer
Bodyslide Slider Set for Touched By Dibella Body for "Caenarvon's Magecore"
Description,
Magecore, 3 sets of mage themed outfits that have SMP cloth phyisics. So you can expect the robes to move like cloth and blow in the wind.
Bodyslides for the Touched by Dibella Body version of Caenarvons Magecore outfits.
Work Performed, Well other than changing the size to TBD
I altered the Breast Weight paints, they are now CBPC breast weight painted however the outfit parts all contain the proper SMP cloth physics.
XML files have been properly tweaked to account for the changes in Bone Data, so these will perform as smoothly as the originals from author.
Mage panties have had their slot data changed from 48 to 49, so the player character cannot wear Devious Device Belt at same time as a panty.
Corrected an issue that caused the player to not wear a panty with the robe.
Yes, the modified files work with the Aroused Keywords esp from Nexus and the SPID.
File Contents,
Bodyslide Files and edited ESP.
Required,
SMP, https://www.nexusmods.com/skyrimspecialedition/mods/57339
CBPC - Physics with collisions, https://www.nexusmods.com/skyrimspecialedition/mods/21224
Installation Procedure,
1st install the original armor,
https://www.nexusmods.com/skyrimspecialedition/mods/113540
2nd Remove the original mods Caliente Folder, wont be needed.
3rd install my files over the top of the original files.
FAQ
Question, Why do my boobs sink into floor?
Answer, you have to have SMP and CBPC physics AND you have to have the edited XML files I put into the downloaded file you got from here. Thats a lot of possible errors, dont have SMP problem. Dont have CBPC problem. Didnt overwrite the XMLs in the original with mine well most certainly will be an issue.
508 downloads
Updated
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TBD SMP - Equipable Nipples
By slash197
Info
A pack of 4 types of equipable nipples. Sunken nipples, huge hentai-style puffy nipples, dick nipples, and more realistic huge fat nipples. They each are available in three equipment slots: 48, 56, and 60. There are unique texture folders for every base-game race, for compatibility with any race-specific texture mods.
The sunken nipples have a `Nipple Harden` slider that makes the nipple pop out slightly. Highly recommended that you set `NipplesSmall` to at least 150% on the body or clothes you intend to use this with.
The dick nipples have a `Nipple Harden` slider to go from regular-looking nipple to dicks. Due to the base normal map not looking perfect for the erect dick nipples, there is an additional type that is locked to erect dicks, with its own normal map.
There is a download for a seamless texture tool. The seamless texture tool has the same usage instructions as the original. It only requires Blender and an image editor that can open dds files, like Paint.net.
The textures included in the Nord race's folders are the default, unedited nipple textures. The texture tool must be used. If you aren't using a race-specific textures mod, all of the human/elf textures can be the same files copied over.
Elin version available as separate download.
2.0
Now includes additional items for leaking milk and cum, for these nipples and the base Touched By Dibella body's nipples. These items also use slots 48, 56, and 60.
Install
Activate in mod manager of choice or manually extract to Data folder.
Build meshes in BodySlide, "outfits" named the with same scheme as this file. Filter the Bodyslide list with "nipples".
Create textures using the texture tool.
Credits
Touched by Dibella: Themilkdrinker
Original nipples mesh and textures: Crute
Milk and cum resource: Miki3dx
Thicc nipple mesh and textures: Meipe
7876 downloads
- tbd
- touched by dibella
- (and 4 more)
Updated
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TBD - [Coco] Deliciously Bride Bodyslide
By Gameplayer
Description,
This file is a Touched by Dibella Body Bodyslide for Coco's Deliciously Bride found here,
https://www.nexusmods.com/skyrimspecialedition/mods/101087
Changes,
Works with Touched by Dibella CBPC bodies, the skirts and bridal veils still have SMP cloth physics so SMP physics is also required for play.
Edits to ESP so that some items would work properly.
Contents,
ESP to replace original,
XMP files converted to work with CBPC version of TBD bodies, XMP files enable SMP cloth for Skirt and Veil,
Bodyslide files for making outfits in TBD,
Installation,
Install the Original Mod first,
Original Mod Bodyslide not required you should remove it.
Allow my Modification to overwrite files,
Finally open your installation of Bodyslide and make the program "build" the outfit.
343 downloads
Submitted
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DAR\OAR Gunslicer No More Gorilla Girl Magicians!!! LE/SE
By Gameplayer
I am so fucking done with trying to find a magic animation replacer that fixes this fucking problem that has turned me off of playing a mage ever since 2011!!
Time to make it stop TODAY!
Contents,
The file only contains modified folders and modified conditionals.
You Require the following file to make use of this,
Gunslicers "Sword and Destruction" animation files, https://www.patreon.com/posts/sword-and-75836766
OAR, https://www.nexusmods.com/skyrimspecialedition/mods/92109
also works with DAR if you prefer
MOD DOES, TLDR version.
Left Hand vanilla magic school and Right Hand One Handed Weapon
PLUS
Left Hand Vanilla Magic School and Right Hand Vanilla Magic School.
NOTE ALSO,
ISFEMALE of original mod still applies.
Meaning all characters that your game identifies as female are effected.
Changes to the _conditions.txt mean that the player will see Gunslicers Destruction and Sword animations the majority of the time a female caster is present.
Detailed to the specifics what modification actually does,
Makes use of Gunslicers Destruction Magic and Sword Animations a set of very sexy animations for swordspell characters. Expect hip swaying while moving.
"Updated Note Take Notice"
Does not handle have a wide variety of non-combat idles, there is another mod link listed below for that,
Does not handle weapons in Left Hand.
Does not handle Staff combinations, probably could write a condition for them later.
Does not handle Shield.
it had not occurred to me that I would have to specifically ever address such thinking in the comments section because natively the vanilla game does not function really well with lefties.
Too understand what my modifications to Gunslicers Destruction Sword Animation mod does lets stop and think about specifically what the original mod did.
Left Hand Destruction Magic and Right Hand Sword animations.
-Specifically LEFT HAND DESTRUCTION ONLY combined specifically RIGHT HAND SWORD ONLY.
So under this specific circumstance and ONLY this specific combination does the player enjoy Gunslicer Destruction with Sword animations.
Now let me explain what this modification does,
Left Hand any Vanilla Magic School and Right Hand One-Handed Vanilla Weapon (plus I added a condition that might handle unknown 1 handed weapon in right hand).
example 1 of original, you put a mace into your right hand instead of sword now you have vanilla animation.
example 2 of original, you change to alteration magic from destruction in your LEFT Hand, now you have vanilla animation.
example of what happens now, you change to mace in Right Hand, you continue using Gunslicer Destruction Sword magic animations.
example of what happens now, you change LEFT hand Destruction to any other school of magic you keep using Gunslicer Destruction Sword Magic Animation.
example of what happens now, you change Left Hand Destruction to any other magic school and Right Hand Sword to any other vanilla One Handed Weapon, you continue using Gunslicer Destruction Magic Animation.
AND,
My Mod also does, add condition for Left Hand any magic vanilla school and Right Hand any vanilla magic school.
example of original Gunslicer mod, you equip a Left Hand any vanilla magic school and Right Hand any vanilla magic school, tada original mod does not cover such combination so you are now using vanilla animation files.
Installation procedure,
1) Install Original Mod normally with mod manager
2) Install my modification directly over the original mod (preferably directly into the virtual folder containing the original mod) or you would place mine directly under it in Mod Organizers Left Hand window pane.
3) Find, Meshes\actors\character\animations\DynamicAnimationReplacer\_CustomConditions\800004
4) Original mods "animations" are located there, copy those animations being careful not to include a copy of _conditions.txt in your copy action.
5) Paste animations to 800005-800010 folders.
6) IF by accident you overwrote the new "_conditions.txt" with the original "_conditions.txt" you have to start over.
Very easy to install actually.
For Staves install this mod, Smooth Staff Animations,
https://www.nexusmods.com/skyrimspecialedition/mods/54883
For a lot of sexy idles use,
https://www.nexusmods.com/skyrimspecialedition/mods/89069
Works on the following editions of Skyrim
Legendary Edition
Special Edition
Afternoon Edition
And all editions that have a functioning DAR or OAR mod available for them.
Happy Magic Slinging everyone!
Edited my sloppy explanation.
2531 downloads
Updated
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Vanilla Footwear - Sexlab "No Strip" Keyword mod for High Heeled Vanilla shoes replacers
By Gameplayer
Description:
Mod adds Keyword, "Sexlab - No Strip" too all non-enchanted vanilla game footwear, in base game and DLC.
Said Keyword will also exist on all vanilla non-enchanted footwear that the player then enchants.
Keyword applies to both sexes of footwear.
WHY?
During Sexlab events actors with high heels must be accounted for,
however even with "remove Nio-Override Offsets" enabled there is still an issue.
IF an actors footwear is removed it can happen after "remove Nio-Override Offsets" command has run,
Example, actors perform ForePlay and then Sex.
During Foreplay actors keep heels and Nio Override Offsets are removed,
During Sex the Heels come off and that tells Racemenu to remove Nio-Override Offsets.
The result is "Nio-Override Offsets" has been removed twice sinking effected actors into the floor.
This can only be resolved by end-user making a hard save and reloading the game.
There are plenty of mods that this situation can occur outside of the player setting use Foreplay option, however I cannot know them all.
There are lots of situations where sex can happen with actors that are outside of players command,
Examples, Random Sex, Spectator Ultra, Scent of Sex, quite a lot of mods fit this scenario
The issues on handling High Heels become more prevalent in games where many more actors can have them outside the scope of the player character and followers,
This greatly compounds the issue's.
The solution,
The original solution to the problem as presented in Sexlab's MCM menu is as follows,
Open Sexlab MCM, go to each actor with High Heels and manually apply either of the following options,
1) Remove Item, or 2) No-Strip
This requires the player in-game to manually edit each actor with High Heels, not so bad if you only have to do so for player and/or follower.
Now that end-user has many options of Vanilla Footwear Replacers that swap female shoes for heels however it would be quite tedious to do so for every single female you come across in the game and given that with certain mods these actors will be randomly engaging in sex outside of the players control it is quite likely to see gross issues with alignment if the player does not do something about it.
Note That, the option to add Keyword, "Remove-Item" does not currently exist in Sexlab. So this means we cannot easily force strip all actors wearing heels or shoes at this time without making use of Sexlab MCM menu on all actors player meets in game one by one.
Note as far as I am aware there is no other mod that handles this in a way that is a convinent solution for end-user.
How to Fix,
First we have to apply "Sexlab-No Strip" too all the vanilla footwear that has been changed to a High Heel, this mod does this for all vanilla footwear.
Second, we apply "Remove Nio-Override Offsets" in Sexlab MCM,
Third, We apply "Even Actors Height"
Expected results,
All humaniod actors engaging in sex with one or more actors wearing heels now no longer have alignment issues.
An this can happen on random NPC's, resulting being that all random sex acts performed by NPC's that player has no control over will not have alignment issues and thus do not need the players involvement to correct said alignment issue because it now no longer happens.
Example, player can now encounter mass orgies and all actors have proper alignment even if said actor wears high heels.
This is the fastest way too a solution currently and involves the least amount of work for the end-user.
Dont have a mod that makes all the vanilla footwear into high heeled versions?
https://www.loverslab.com/files/file/33614-tbd-vanilla-shoes-real-high-heels-replacer-bodyslide/
of course the best use case for this modification is when there are actors that have heels,
Notes about the ESP,
Need Sexlab,
Dawnguard,
Dragonborn
Possibly Harthfire
Unofficial Patch
Also this was made with the vanilla games Survival mode in place, although it will work with backported 1.5.97 best of both worlds which is the version of the game I am currently using.
626 downloads
- sexlab
- high heels
- (and 2 more)
Updated
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SexLab Parasites UBE Conversion + Upscaled Textures
By maxedout
SexLab Parasites UBE 2.0 conversion with upscaled 2k-4k textures and some enhanced 3d models.
The files are hosted on mega, cause there's a upload limit here apparently.
Requirements:
SexLab Parasites - Kyne's Blessing SE and it's requirements UBE 2.0 -- Ultimate Body Enhancer ZaZ Animation Pack 8.0+ UBE Patch Animated Parasites SE (Only if you want to use the animated versions) RaceMenu High Heels (Height Fixes) (If you don't want some of the outfits to sink a bit into the floor) Devious Devices SE 5.2 or greater
Installation and use:
Download SexLab Parasites [UBE 2.0] v1.0 from the mega folder and any other optional file that you need (explained about them further down). Install them using your preferred Mod Manager. Open BodySlide and Build everything in the SL Parasites [UBE 2.0] group or just search for SLP and build the related UBE files. Just like the original, you have 3 options for the Chaurus Queen Body, make sure you build the one that you need and it's respective Arm & Leg. Some of the bodyslide files have HD versions which I recommend over the original one. Adjustment sliders have been added to masks, goggles, etc. So don't forget to check them out if you have misalignment.
Important: As you probably know, Devious Devices SE is not yet converted to UBE, but you can just use the xEdit armor patcher to make a simple patch for it and as I tested, it works. If for whatever reason you don't know how to do that, or feel lazy, I've also included the patches as dummies in the mega folder till hopefully someone converts DD.
A word about textures:
The upscaled textures are obviously optional and seprated into 3 parts. Some of them have a very subtle difference (not talking about the resolution) and some might be cleaner or more differentiated comparing to the originals. So more or less a matter of taste.
The barebones and main parasites The priests outfits that I added and patched for PC to use. A few of the misc textures
I've also included a simple black dds image if you want to enable Dynamic ENB Cubemaps for the Dwarven helmet.
Another thing to note (the last one, and not related to this mod per-say) is if you have a mod like Kanjs - Chaurus Eggs Animated, the chaurus eggs from Estrus Chaurus+ and one outfit of this mod will not look good due to mismatched UVs and meshes. You can 1. Download SL Parasites Eggs Alt Textrues from the mega folder, install it and also build "[UBE] SLP Barnacle Harness Alt Texture" in Bodyslide. 2. replace the egg meshes of EC+ with Kanjs's.
Credits: Thanks to DeepBlueFrog for permissions and creating the amazing original mod, zarantha for CBBE bodyslides, and olebronkosrak for animated parasites.
2831 downloads
Updated
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OSimpleDefeat - OStim Addon for Acheron
By FxD2
Acheron based defeat mod with scenes provided by OStim Standalone. ESPFE.
Description
When fighting human enemies, you can be knocked down when you run out of HP (courtesy of Scrab's Acheron). You will then be processed by this mod. This mod now rolls several outcomes - events that can occur whilst you are knocked down, and a release event - how you will return to gameplay, rather than dying and reloading the save. The number of outcomes that can be rolled, the chance of another outcome and chances for each individual outcome/ release is fully configurable in the MCM.
Surrender seems to be broken right now (v2.1.3).
As of 2.1.3, there are only a few outcomes and release events. Any suggestions are welcome!
Outcomes
Robbed - enemies steal a random amount of gold from you. Assaulted - Requires OStim Standalone
Releases
None - you will stand up and return to combat after a "grace period" Slave auction - Requires Simple Slavery Plus Plus Bandit release event - Requires Death Alternative - Acheron edition
Mods that change enemy AI, aggression, combat states and hostility are currently likely to cause a CTD when OStim attempts to create a scene. Disable such mods if a crash occurs, and if it still crashes, then report the issue. I have attempted to add some methods to keep the actors in the scene out of combat in v2.0.0, seems to work fine.
Make sure to read through this whole page before reporting any issues. Also read through the Acheron and OStim Standalone pages to understand how the two mods work. Alternative outcomes and resolutions can be suggested and I may try to implement them.
Hostile actors will only assault you if they fulfil all of the following conditions:
They fulfil the criteria determined in the MCM. It is not recommended to enable both gender assaults, due to a lack of animations for OStim. By default no aggressors are enabled, you must change this before playing. They are not in a defeated state themselves. After all, a lack of blood in the body probably creates some difficulties... They are alive, obviously. This is based on the Actor.IsAlive() check
Again, OStim Standalone doesn't have many non-consensual animations - I recommend Magink666's conversion of BakaFactory's SLAL Animations or FunnyBizness Animations. Or you can roleplay fully surrendered for your immersion.
Hard Requirements:
Acheron SkyUI for the MCM menu Powerofthree's Papyrus Extender Backported Extended ESL Support if you are not on Skyrim 1.6.1130 or above. Make sure to get the corresponding version of Acheron as well.
Soft Requirements:
OStim Standalone - Optional toggle for auto mode and starting animations. Requires FunnyBizness Animations (they are the only animations tagged correctly) Simple Slavery Plus Plus - release to the Slave Auction. Death Alternative - Your Money or Your Life - release to DA's bandit quest. Remember to adjust the relative weighting accordingly in Acheron's MCM.
Recommended:
NotificationLog to track messages from this mod Enable papyrus logging if you want to report problems Read this whole page - especially the important notes section.
Make sure that Consequences (and Acheron itself) are enabled in Acheron's MCM. If you use other Acheron defeat addons, remember to adjust the relative weighting accordingly.
Files:
Features:
Full customization via MCM Multiple assaulters supported (up to 4 aggressors) Kill your assaulter to retrieve your gold. The assaulter is not tracked by a quest marker. Male PC supported
Important notes:
Translations:
Credits:
Scrab for Acheron. Without them and their Acheron wiki, I would have no idea how to do any of this. Also thanks for Alternate Perspective. OStim community for OStim Standalone
All of the following for the their mods, which this mod links to: Hexbolt8 for Simple Slavery Plus Plus BralorMarr and Scrab for Death Alternative and Acheron - Your Money or Your Life respectively
All of the following for their script sources, which helped me work out how to write this script: Scrab for Yamete Kudasai Mister X for Simple Outcomes for Acheron
Ponzipyramid for Practical Defeat
Alex77r4 for Yamete REDUX
Project OStim and Gerroth for ODefeat Reborn
Support:
I do intend to maintain and upkeep this mod, and any others made by me, until the OStim community eventually remake their mod again or something...
I check each of my support threads often and offer support for all of my mods. I also check DMs on this site. If you would like to, consider supporting me (Kofi).
Closing notes:
The groundwork is now in place for easy/ quick expansion of outcomes and releases. More will be added over time.
Want to reverse the roles, and dominate instead? Try OSimpleAssault, now with out of combat assaults.
46221 downloads
- ostim standalone
- acheron
- (and 2 more)
Updated
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OSimpleAssault - OStim Addon for Acheron
By FxD2
Very simple OStim Standalone-based addon for Scrab's Acheron. ESPFE.
First of a series of OStim "conversions". Adds a simple assault option to Acheron's Hunter's Pride menu. Enables the player to assault a defeated NPC.
Version 2.0.0 allows the player to begin an struggle assault out of combat, defeating the actor if successful, courtesy of the Acheron Extension Library. This allows you to press a hotkey at an NPC and begin a struggle QTE, defeating them if you succeed. This is easier if the NPC is many levels lower than you, or if they are asleep. Added a confirmation menu as well, letting you consider your actions.
Version 2.2.1 allows the player to tie up the defeated target. This requires ZaZ animation pack for the animation. There will be no animation played if this is not installed - the tie up will still work. The tie up keeps the target in place for a configurable amount of time. They can be interacted with through the Acheron defeated menu. Disclaimer: Starting an OStim scene after the tie up will remove the animation, but they will still be restrained on the spot for the duration specified. It is recommended to tie up as a last action.
Player has full control of the scene (benefit of being OStim-based). Both male and female PC supported and any gender NPC can be assaulted (you have free choice after all).
Assault is only going to proceed if:
The player and target are both out of combat - this is automatically checked by the game. No other actors are added to the scene - they would not have been processed by this mod. This means you can only assault a single target - every scene started by this mod is 2P.
OStim Standalone doesn't have many non-consensual animations - I recommend Magink666's conversion of BakaFactory's SLAL Animations to get some (and other packs by them too). Or you can roleplay the target having fully surrendered for your immersion. NEW: FunnyBiz animations / Psyche animations look very promising, converted by anon202269.
(v1.0.0) Relationship rank with victim is dropped to -4 after the assault. Version 1.0.0 was probably bugged and barely functioned. Removed download for this version.
(v2.0.0) Added out of combat assaults. Optional relationship rank loss after assault. MCM to track actors you have assaulted (credits to OVirginity Reflowered). Confirmation of your choice now required, so you don't accidentally begin an assault.
(v2.0.1) Script adjustment for out of combat assault.
(v2.1.0) QTE for out of combat assaults can be optionally disabled.
Requires:
Acheron Acheron Extension Library OStim Standalone PapyrusUtils JContainers (thanks to Antico for finding this) All requirements to the mods above. Ensure that they are working independently before blaming this mod Backported Extended ESL Support if you are not on Skyrim 1.6.1130 or above. Make sure to also get the correct version of Acheron SkyUI for the MCM menu ZaZ animation pack for the tie up animations. This mod still works without this installed, but it is fine with OStim, so why not?
Usage:
Important notes - read thoroughly before downloading and after problems arising:
Credits:
Scrab for Acheron and Acheron Extension Library. Without them and their Acheron wiki, I would have no idea how to do any of this. Also thanks for Alternate Perspective. OStim community for OStim Standalone Mister X for Simple Outcomes for Acheron. This is not an OStim conversion of their mod, but the scripts and files helped me work out how to make this. Aietos for OVirginity Reflowered, where I got the tracking script from.
Support:
I do intend to maintain and upkeep this mod, and any others made by me, until the OStim community eventually remake their mod again or something...
I check each of my support threads often and offer support for all of my mods. I also check DMs on this site. If you would like to, consider supporting me (Kofi).
Closing notes:
I have a whole bunch of ideas to expand this mod, and the gameplay of this in general.
If you want your player character to be the one being assaulted instead, have a look at my other mod OSimpleDefeat, a new Defeat mod for OStim Standalone.
26628 downloads
- ostim standalone
- acheron
- (and 1 more)
Updated