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pregnant dw's Pregnant Normal Maps for CBBE 3BA
By donnerwetter
Update 11/05/2024 - Updated Fair Skin Complexion normal maps to Fair Skin Complexion version 12 and added UBE Anus versions! Update 10/05/2024 - Updated Diamond Skin normal maps to match Diamond Skin 2.4b!
I also added a set of 3BA with UBE Anus-compatible normal maps for Diamond Skin!
Do note that the installer was not updated.
Introduction
I didn't like how hideously distorted and unnatural the lighting and shadows look on a character when using the 3BA pregnancy slider with regular normal maps, so I made some custom ones to be used with said slider.
Don't know what I'm talking about? See how the belly seems to glow in the image on the left?
Here is a video comparison demonstrating the difference between a regular normal map and one with my overlay applied to it:
YdUxKO6.mp4
Here is another video: showing the difference in Outfit Studio:
BUZTNec.mp4
There are 5 normal maps to choose from, corresponding to the PregnancyBelly slider at 20, 40, 60, 80 and 100 percent, respectively. The 100% version is used in these screenshots.
Pregnant Normal Maps by others
Was the skin you use not on the list? Others have covered skins I haven't gotten to and released their work in the Loverslab support thread for this mod.
BnP 2.0 by Chegoz
Link
BnP 1.7 by Chegoz
Link
PB's 8k Silky Skin by 悲しい少王女
Link
Pregnancy Normalmap Swapper
A mod by handroid that you might be interested to set up after downloading this mod to get some use out of the textures:
39553 downloads
Updated
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UBE 2.0 aka Bungalow Body and Face replacer
Support me on Patreon and Boosty
TLDR
New races with their own unique high quality body/head models and textures. Not compatible with existing body replacer mods. CBBE/UNP skin textures are not compatible. Vanilla/HPH/CotR presets are not compatible. All outfits needs to be patched (plugin) and converted (Outfit Studio).
Yes, it's not a perfect plug-n-play mod. It has quite a few of caveats and specifics, that requires at least some form of dedication from you.
If you are not discouraged by what you just read then you can read even more!
PROS/FEATURES High-poly meshes ≈60k+ vertices for body and head combined
Doesn’t use Skyrim model space normal maps Model space normal maps work nicely for vanilaesque low-mid-poly models by giving them so needed body detail (think muscles). No need for that when you have modern high-poly mesh that allows you to achieve same details just by itself.
Sliders 370+ face sliders, 200+ body sliders, 70+ penis sliders
Big amount and variety of body morphs allows you to create thin, thick, soft or crazy muscular bodies.
UBE face has a lot of “preset” sliders, 16sliders for various types of elf ears for example, allowing you to create something unique just by mixing them.
Outfits models separate from regular ones UBE uses its own model paths for all outfits, same way khajits and argonians do. So you will have same armor item be equipable by vanilla races and UBE races, each having unique models.
Compatible with COtR makeup, warpaints
Unique UBE SOS addon
CONS/SHOULD KNOW
Performance heavy (relatively) Quality comes with a price. Somewhat. Shouldn’t be noticeable too much when it’s only your character and you are not playing on potato.
Outfits and accessories require .esp patching Every armor needs to have ArmorAddon that is intended for UBE races. Yes, EVERY SINGLE ONE, even jewelry (except so called HeadParts).
To make process of patching trivial, UBE comes with its own xEdit script that can patch your whole load order in single click if you wish so. After patching UBE AAs will use path “meshes\!UBE\<original nif path>”.
You will still need to have proper UBE outfit conversions. No magic here, patcher only edits armor records and copies original nifs to UBE path if they don't exist there already.
Not a lot of textures options at the moment UBE uses its own body model with UVs different from any existing body mods, so you can’t just use something like Fair Skin with UBE.
But there is a possibility that some existing texture packs will be ported in the future, even if it couldn’t be perfect recreation because of different normal maps types and other reasons.
Not compatible with vanilla/HPH/CotR presets UBE uses its own head model with different topology, different UVs and morphs. So you can’t just import your favorite preset designed for vanilla/HPH/CotR. And even if you could it would look completely different because of the model space normal maps. So your best bet is to try and recreate it by hand.
Model normals don't update in RaceMenu SE version For Skyrim SE UBE comes with it's own RaceMenu skee64.dll, backported from AE, that has normals update functionality.
Still, normals are not updated when changing character weight. Use slider called "Normals recalc" to do that, or any other body sliders.
Modified SOS_ActorMagicEffect_Script.pex Small edit that checks if body armor has slot 53 (slot used by UBE body) and makes it revealing if it does.
“Uncanny valley” Some people may call UBE (and DAZ Genesis in general) characters having “uncanny valley” look, but in our opinion this claim is very subjective and depends on the face preset that you create. After all, it’s just a mesh, you can shape it in any way you like, especially when there are no
model space normal maps that stands in your sculpting ways.
REQUIREMENTS
Race Compability UBE races are built using RaceCompability so of course you need it.
CBBE 3BA All you need from 3BASis it’s MP/CBCP configs. If you don’t have it already installed you can grab “CBBE 3BA Physics Config Reinstaller” from optional files.
SOS If you want EXTRA FUNCTIONALITY
ENB since Unrelenting 0.2 For Dynamic Cubemaps
UBE 2.0 Patch Compendium is optional, but still a nice addition
ISN'T COMPATIBLE WITH UNIQUE PLAYER MODS (UBE 2.0 is already an unique player mod basically)
KNOWN ISSUES
RaceMenu sliders are being buggy sometimes This is probably happening due to some imperfection of RaceMenu itself. The only solution we know of is editing SSE Engine Fixes config EngineFixes.toml
by setting
MemoryManager = false
ScaleformAllocator = false
But we can't recommend doing that as it may negatively affect game performance.
UBE installation comes with option for “lite” RaceMenu slider sets so you can try it and see if it helps the issue.
Outfit Studio/BodySlide crashes when loading UBE projects Solution: use x64 version of said apps
RaceMeny body overlays disappear This happens because of backported from AE RaceMenu dll that comes with UBE. No solution as of yet, it requires additional fixing of this .dll.
OUTFIT PATCHING If you are not using outfit already converted to UBE and want to do that yourself:
xEdit part
Grap [Edit Scripts] folder from archove in misc file downloads and put it inside xEdit folder. Load UBE_AllRace.esp plugin and armor mod plugin(-s) in xEdit Select armor plugin(-s). RMB -> Apply script Make sure <Include scripts in subdirectories> checkbox is checked. Select UBE\UBE_CreateArmorPatch in dropdown, click OK. Save changes when closing xEdit.
Short video demonstration of this script usage.
By default script creates esl flagged patch that uses latest overrides of armor records and creates it's own override of it. After that it copies original armor nifs to new UBE path if there are none. Script has some additional options with descriptions under const. You can see example of using them in video.
For people making conversions: Instead of creating patch you can edit original plugin by setting bEditOriginalPlugin option to True.
For people that want to patch whole modlist: Set bUseSinglePatchPlugin option to True. This will tell patcher to create single patch for all armors in selected plugins. Downside: you will need to delete this plugin and repatch everything when you want to remove some armor mods from your load order.
Also keep in mind: patching all of your armor mods is a bandaid solution: without proper UBE conversions these armors will use original nifs that were copied at the moment of patching (it will have 3BA/vanilla body models, no UBE morphs etc). But it should be ok if the armor in question is something simple, say full body armor without bodyslide support.
Outfit Studio part
Open armor project in OS. Using 10+ conversion references at your disposal, convert armor to UBE body.
Rename project name to something like <original project name> UBE 2.0.
Change output path to meshes\!UBE\<original output path>.
CREDITS
Charmers of the Reach – texture assets, plugin used as base for UBE plugin
3BA – RaceMenu scripts
3BA Vanilla Clothes and Armor - base for UBE Vanilla Armor
Mod's base texture asset (interactive license)
Jada 8.1 (interactive license)
Realistic Penis Rigged - models and textures
squarepeg3d, nyl2 - particular body, penis and head sliders/expressions
UUAMR - base for UBE armor patcher xEdit script.
xEdit libs: mteFunctions, dubhFunctions
We can guarantee you the fast feedback there, positive, newbie-friendly atmosphere, additional options to load various media by you.
Also the server includes some optional files for the mod itself + dozens of outfit conversions, compatibility patches, etc.
12832 downloads
Updated
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Dragon Cum Fountain SE
The original mod author has now made an official conversion on the original mod page. Please use that instead.
I didn't create this, I just converted it to SE.
Link to the original file:
3955 downloads
Updated
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[Beta] SexLab Dirty Diary
By Avayleon
Note: This is my first mod, and although some users have tested it, and it has been working well for me for a month, I am nonetheless considering it a beta release for the time being.
Description
A fairly simple mod in practice, SexLab Dirty Diary keeps a detailed account of the sexual history of your character or other tracked actors. Every time a sex event ends with a tracked actor, an entry of the event is added to the mod's MCM menu. The data from this event can then be viewed in a few different ways (please see screenshots).
Requirements
Skyrim SE / AE SexLab and its requirements Wider MCM Menu (Soft requirement. Longer entries may be cut off without this)
Extra Features
There are a few different filters at the top of most pages. Clicking an event in the "Chronological" view will allow you to delete it. Clicking on a row in most other views will take you to the Chronological view with a specific filter applied. For example, clicking on a row in the "Location" menu will show you all events that took place in that location. Click on the filter again to clear it. Sex events under a certain configurable duration can be automatically excluded. This can be handy if animations bug out or are quickly interrupted by combat. The data can be exported as JSON in case you wish to do something with it without the limitations of an MCM-menu-based UI. The precise X, Y, and Z coordinates of where an event took place within a cell are currently only available in this format.
Additional Actors and Data Limits
This mod allows you to track a technically unlimited number of actors, though the UI for it isn't paginated at this time. Add too many (probably around 60?) and you may start to run into issues with not being able to select the actor you want. I didn't anticipate users tracking huge numbers of actors, but let me know if you are such a user and it may eventually be added.
This mod was written with an SKSE plugin because of the speed limitations of Papyrus. My own save has over 1000 events and the UI continues to be highly responsive. I'm not sure what the practical limit of data is, but hopefully you don't reach it. The data is stored in your SKSE co-save, and on my machine the 1000 events take only around 150 milliseconds of additional time to save and load.
Misc Notes
Actor data is stored using their Ref ID. If an actor is killed and the game or mod respawns them using the same Ref ID, they will track as the same actor even though they died.
Generic actors have an auto-generated suffix appended to their name when multiple of the same type have been recorded. For example, the first "Whiterun Guard" tracked will show up as "Whiterun Guard", but the next one will show up as "Whiterun Guard 2". However, each actor is still stored uniquely. If "Whiterun Guard 2" has another event, it will track them still as "Whiterun Guard 2" rather than make "Whiterun Guard 3".
Renaming actors using something like Jaxonz Renamer is supported, but the renamed actor will need to participate in another event in order for the name change to be detected. Once detected, all prior events will use the new name.
Mod Authors
I am putting this mod into the public domain. Any aspect of this mod can be freely used by anyone for any reason. If you wish to upload this mod to another website, claim you wrote it, and charge money for my work, you are within your right to do so. I will, however, be disappointed in you.
The source code for the mod is available on BitBucket (GitHub did not like my usage of a disposable email account and I don't intend to use my professional one).
If you wish to use the data stored within this mod for a mod of your own, please get in touch. The functions I have written were made specifically to display data on the MCM menu screens and would likely be a major pain for another mod to consume. However, I am open to adding such functions if there is a desire. I also would welcome pull requests if you are feeling particularly adventurous and want to rummage around in my subpar "first mod ever" code!
2210 downloads
- sexlab
- sexlab framework
- (and 3 more)
Submitted
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futanari dw's Vaginaless CBBE 3BA
By donnerwetter
An edit of 3BA for those who want a feminine body with the robust features and customisation of Acro's CBBE 3BA body but without female genitalia. Built for and intended to be used with SOS addons, the download page includes texture patches for several body texture replacers and SOS addons.
Update 07/05/2024: Fixed WetFunctionRedux compatibility on UBE Anus projects
Update 04/05/2024: Updated Diamond Skin patches to Diamond Skin 2.4b, adding the Chubby normal map variants
Update 03/05/2024: Added Mature Skin patch to Androgyny Pack
Update 20/08/2023: The BnP patches are finally here!
The installers support both Replacer and Race-Based Textures (RBT)-type installations, and the schlong texture patches include modified ERF and TRX .esp files made by Honch that allow your chosen schlong to change textures per race. The textures included in the "Extra" BnP installer are not included at this time. If you want them patched, make a request. As these patches contain a lot of textures and moving parts, it is expected that they contain bugs and errors. Please report them.
IMPORTANT NOTE: The patched body textures fall under the same terms, conditions and restrictions as the originals they are based on! You will need to ask permission from the BnP authors if you wish to further modify them of use them in your mods!
Update 30/07/2023: Uploaded experimental projects with a more realistic perineum shape:
(Current version on the left, experimental version on the right)
Full writeup here.
Note: Requires its schlong counterpart from here. When using the experimental projects, set Shorten Taint 1 - Lower Schlong Base at 100 and Shorten Taint 2 - Anus Closer slider on the schlong at 0!
Update 29/07/2023: The Androgyny Pack has received a major update!
A patch for The Pure has been added, and every patch has been updated to include three different nipple options: Androgyny Nipples, Larger Androgyny Nipples and an option with the original nipples from whichever skin the patch is for.
If you plan on using the Bijin or The Pure Androgyny patches, do note that the base vaginaless and schlong texture patches for both were recently updated.
Update 25/07/2023: Added patches for Flawn's Vanilla Argonians Redux!
Installation and Usage
To use Vaginaless 3BA, you need four components. These are:
A BodySlide Project for building the body mesh A texture patch for your skin texture replacer A schlong made to fit Vaginaless 3BA A texture patch for your chosen schlong addon that matches your skin
Main BodySlide Projects
The main mod file consists of eight BodySlide projects. These are:
SE 3BBB Body Amazing Vaginaless v2.1 SE 3BBB Body Amazing Vaginaless v2.1 (Separate Morphs) dw's Vaginaless 3BA v2.1 [Equippable Version] SE 3BBB Body Amazing Vaginaless v2.1 for Unique Character And their BHUNP Anus variations:
SE 3BBB Body Amazing Vaginaless v2.1 BHUNP Anus SE 3BBB Body Amazing Vaginaless v2.1 BHUNP Anus (Separate Morphs) dw's Vaginaless 3BA v2.1 BHUNP Anus [Equippable Version] SE 3BBB Body Amazing Vaginaless v2.1 BHUNP Anus for Unique Character
As well as their UBE Anus variations:
SE 3BBB Body Amazing Vaginaless v2.1 UBE Anus SE 3BBB Body Amazing Vaginaless v2.1 UBE Anus (Separate Morphs) dw's Vaginaless 3BA v2.1 UBE Anus [Equippable Version] SE 3BBB Body Amazing Vaginaless v2.1 UBE Anus for Unique Character
SE 3BBB Body Amazing Vaginaless v2.1
Outputs to the default female body location. Build your vaginaless bodies using this project if you want to replace every female body in the game with Vaginaless 3BA v2. If you instead wish to use Vaginaless 3BA v2 in conjunction with normal 3BA on only specific characters, you will need to use the other projects due to RaceMenu morph conflict issues.
SE 3BBB Body Amazing Vaginaless v2.1 (Separate Morphs)
Outputs to meshes\actors\character\character assets\futatri. Bodies built using this project will look for their associated .tri morph file in there instead, bypassing the morph conflict issues. To use, simply build a body with Build Morphs ticked in BodySlide and move the resulting femalebody_0.nif and femalebody_1.nif files to the required location, leaving behind femalebody.tri at meshes\actors\character\character assets\futatri.
dw’s Vaginaless 3BA v2.1 [Equippable Version]
A simple “armour” version of the naked Vaginaless 3BA body your characters can equip. Comes with its own .esp. You will need a mod like AddItemMenu SE to add the armour to your inventory.
SE 3BBB Body Amazing Vaginaless v2.1 for Unique Character
Outputs to Unique Character’s female body location. If you want to only use this body on your own character and aren’t comfortable or familiar with making your own custom race or editing an existing one, this might be the easiest way to achieve that. Make sure to install your chosen body texture patch in the Unique Characters female texture folder (The FOMOD installers will take care of this for you) and make sure this mod comes after Unique Characters in MO2. Needs Unique Character.
Textures
In addition to the BodySlide projects, you will need a vaginaless texture patch for your chosen body texture replacer. These are available in both FOMOD installer and manually installable form. Note: as the texture patches only include the edited body textures, you will also need to have the original texture replacer installed for things like hands and faces.
You will also need a vaginaless texture patch for your chosen schlong addon that matches your body texture. These are also available in FOMOD installer and manually installable forms.
Currently available texture patches for Vaginaless 3BA
Bijin
Demoniac 1.32
Diamond Skin
Fair Skin Complexion
Flawn's Argonians
Mature Skin
The Pure
Sapphire's Overhauled Skin
If there is a skin you'd like to see patched, make a request in the Forum tab.
Schlong Addons
For Vaginaless 3BA v2, I have chosen to make my own customised edits of existing schlong addons to ensure maximum seamlessness between the body and the schlong. These are the currently available schlongs:
-NEW!-
Additional optional bonus features have been added, such as pubic hair, wet glans and SMP physics-enabled versions.
Additional Vaginaless 3BA v2 edits are planned for more schlongs such as ERF Horse Penis Redux SSE.
Converting Outfits to use Vaginaless CBBE 3BA
The differing vertex counts between Vaginaless 3BA and the original 3BA causes some issues. To properly convert outfits, you need import the meshes in the inverse order from the usual converting process- start by opening the Vaginaless CBBE 3BA project, then add the outfit you want to convert on top of it. Just remember to save the end result as a new project so you don't override the base Vaginaless CBBE 3BA project and have the original outfit project on hand so you can copy the relevant text fields.
Patreon
If you wish to support the continued development of Vaginaless 3BA, you may do so here.
Acknowledgments
Acro748 for CBBE 3BA, Baka for BHUNP, tznvlw for the FOMOD installers
Note to LE users: You can use SSE NIF Optimizer and paint.net to backport the mesh and textures
Useful links
dw's 3D Underarm Hair by donnerwetter - 3D Underarm hair for 3BA and 3BA Vaginaless. You can see these in some of the screenshots I used.
CBPC Anal Collision by Discrim - Adds anal collisions to Sexlab animations. Also has vaginal support.
Potentially compatible textures made by other authors
True North Maiden Skins by Fireapple - Includes vaginaless versions of the textures in Optional Files under the name True North Maiden Androgynous Body 8k Beta
Old updates
123668 downloads
Updated
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UBE 2.0 Coco 2B Wedding Outfit
Requires the original asset https://www.nexusmods.com/skyrimspecialedition/mods/26419?tab=files
Requires UBE 2.0 https://www.loverslab.com/files/file/26745-ube-20-aka-bungalow-body-and-face-replacer/
The screenarchers are @Pseudohedron1 , @Meri_Forwar, @Simons_Frame on Twitter
2834 downloads
Updated
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SexLab Animation Loader
By OsmelMC
This mod makes easier register new animations in SexLab Framework.
Several animators on LoversLab have been creating lots of new animation files, but don't have the modding experience necessary to create mods that load them in Skyrim. This mod aims to help solve that problem. Now you can create simple animation packs without needing any modding experience, and then you can use this mod to load them in Skyrim.
Dependencies For Users:
If you just want to load an animation pack that someone else has already built, this is all you need:
SexLab Framework 1.63+ JContainers FNIS
Dependencies for Animators:
If you want to build your own animation packs, you will also need:
Python 3.x
Installation:
Just install this normally like you would install any other mod. This mod doesn't come with any animations though, so you will likely want to also install some animation packs as well.
Installing animation packs:
Install animation packs just like you would any other mod. (They need to be unpacked and put into your Skyrim data directory.)
Usage:
After installing the mod, open the MCM menu, select the animations you want to register, then click "Register"
Uninstallation:
Rebuild the SexLab animation registry after uninstalling this mod to remove any animations it added.
Upgrade Procedure:
No clean save or special upgrade steps needed. You will generally want to rebuild the SexLab animation registry after upgrading animation packs, to make sure you pick up the new pack data.
Creating animation packs:
Rydin has written up an excellent guide describing how to create animation packs.
The mod itself contains a readme and an example animation pack source file.
Normally you'll want to edit your animation pack source file, then run SLAnimGenerate.py to generate the FNIS lists and the JSON data read by this mod.
You will need to run GenerateFNISforModders.exe if the FNIS lists change.
An example animation pack can be found here.
Additional documentation can be found in the README or in the example source file.
Bugs:
Probably some. Feel free to let me know if you run into anything unusual.
Source:
https://github.com/OsmelMC/SLAnimLoader/
This version on the GitHub server is probably more updated than the released version because is the one I'm currently using.
License:
Public domain. Feel free to do whatever you want with this. If Ashal or rydin ever want to include any of this code directly in SexLab or NSAP that would be cool with me.
Credits:
- Orxx, for the original mod
- Andreis, for ported it to SSE
- Ashal, for SexLab
- Earen, for JContainers
- rydin, for writing awesome docs, helping support users, and helping to build packs
- CGi, for the German translation and setting up translation files for other languages
- CPU, for fixing creature races when multiple races are used in an animation
- MadMansGun, for updating the creature races list to match the latest More Nasty Critters release
- modball, for the new logo out of the box.
- All the awesome animators on LL for inspiring Orxx to write the original version of this Mod.
- Probably others that Orxx forgot to mention.
475803 downloads
- slal
- animations
- (and 6 more)
Updated
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SexLab Deadly Drain SE Enhanced - BETA
By 777sage
This mod is is PRE- Anniversary Edition. Skryim SE or LE only. Supported but may work for AE anyway.
This mod is an enhancement to the original by Etheri. Page found here: https://www.loverslab.com/profile/676057-etheri/
Original found here (LE) . You can find a detailed explanation of SLDD mod here. Including how to use the body drain function. I have not touched the body drain function. Refer to original mod for support on that. I have not updated that as of yet.
It appears Etheri is no longer modding or updating SL Deadly drain. If the author wishes for me to take this down I will, but will try to see if the new PEX files can remain as they are where the changes I have made are at. As this is currently in BETA, expect bugs or issues here and there.
If you have used the original version of SLDD, you will want to clean your save of it's scripts and instances.
Requirements:
Sexlab Framework SE, latest version to date. If LE versions are up, you only need latest version of SexLab. Sexlab Separate Orgasms SE (Soft requirement). Mandatory for actual orgasms and multi-orgasm climax stages. Otherwise its just cosmetic. You will likely want this for mods such as fill her up , hentai pregnancy, or Soul gem oven (not tested). SLSO's always orgasms options no longer have to be disabled, you can leave it on for the player and SLDD will disable and re-enable it. You may want to have the SLSO game turned off because it can undo the gains Energy drain/LifeDrain gives you, but it is not required. Turn off male orgasm penalty in SLSO. Sexlab Aroused Vampiric thirst - (Soft requirement - Optional, just enable drain blood in Utility page if not enabled already) Better Vampires - (Soft requirement - Optional, just enable drain blood in Utility page if not enabled already) Sacrosanct - (Soft requirement - Optional, just enable drain blood in Utility page if not enabled already) Sacrilege - (Soft requirement - Optional, just enable drain blood in Utility page if not enabled already) Milk Mod economy - Soft Requirement - Mandatory if you want use integrated features where drainers that are milk maids gain lactacid. Currently in Phase 2. Phase 2 allows the player to gain satiation for iNeed, RND, and Sunhelm if they favore by the drainer. Phase 3 allows the victim to be nursed if favored, if skill drain is enabled the nursed victim can GAIN skill xp iNeed - Soft Requirement - Mandatory if you want use integrated features where each drain satiates hunger and thirst. Now you can have your needs drained as well when you are a as victim. If MME is installed, a victim can have their needs satiated. Realistic Needs and Diseases - Soft Requirement - Mandatory if you want use features where each drain satiates hunger and thirst. You can have your needs drained as well when you are a victim. If MME is installed, a victim can have their needs satiated. Sunhelm - Soft Requirement - Mandatory in the same manner as iNeed and RND. If MME is installed, a victim can have their needs satiated. Player Succubus Quest - Soft Requirement - Mandatory if you want use integrated features where each drain increases succubus satiation. Make sure the drain life options in it are turned off. Satiation and succubus xp gain should still work. Frozen Electrocution Combustion - Soft requirement - Mandatory if you want drain to skeleton, carcass, or fried corpses. Without this drain to draugr is not a thing for enhanced drainers. Still need to scale the level class of the effects though. But for now it depends on your settings. PapyrusUtil - Many functions such as essence drain, SLSO functions, and essence drain /milk drinker functions rely on this. This is a mandatory requirement even in the general sense. UIExtensions - Soft requirement. Mandatory the SLDD Quick Settings power that allows users to change SLDD settings on the fly, also has one or more unique features not present in the MCM. Use the Utility spell toggle to obtain. All dependencies The above mods must also be satisfied.
Incompatible with the following:
Not compatible with SexLab p+ SLSO Patch, naturally SexLab p+ is a risk too. Over time, this will change as things get worked out. Mods that change how Sexlab events and stages work.
What this mod to that mod does:
This mod is effectively a re-imagining of what the original SLDD was, while keeping the original version intact and usable. Originally I only intended to make it more appealing to players who play as male PCs with succubus allies or NPCs feeding on him. It wasn't interesting because the scenarios were not expansive. But because others have requested it, it has been expanded for female PC drainers as well. I have since added support for Milk Mod economy, iNeed, Player succubus quest and so on... See change logs for context, and details.
Changes I have made thus far:
Important notes:
You must enable either PC drain enhancements and/or NPC drain enhancements depending on what you want. Keep Auto drain active for NPCs and player, unless you only want yourself manually draining. Succubi relationship rubric. If Drainer power level is 0(Nymph), they never kill and are considered harmless. They will only drain magicka and stamina as your settings allow. If Drainer power level is 1(Feeder), to not be drained to brink the victim must be at least an confidant. This is done in case the victim is an enemy. If she doesn't like you enough she will also continuously use energy drain even during climax stage. If Drainer power level is 2(Deadly), to not be at risk of death the victim must be at least an ally, otherwise she may decide on a whim kill the victim. still survivable if she chooses not to kill If Drainer power level is 3(Lethal), to not be ruthlessly drained to death, the victim must be a Lover. Otherwise survival is not possible. If Drainer power level is 4(Psychopath), nothing will convince them to spare their victim. They see all as food and amusement. Strongly recommend SLSO. If SLSO is not activated in Sexlab Framework, SOME enhanced functions will not take place. Specifically the repeated orgasms. The relationship checks and conditions will still occur. So SLSLO is a soft requirement as a result. Repeated Climaxes are dependent on the amount of time the climax scenes lasts, so now if you increase the extended drain timer, more climaxes will occur. I took into account script lag and orgasm timers. But I am on a strong system so results may vary on yours. SLSO is kind of script heavy. Make sure that male orgasm penalty is not active unless you want it to be. Enhancements tested in SE, not in LE. Cannot guarantee results for LE. But I tested in SE while using LE variant of the plugin. Tried testing combinations of scenarios I can think of, but I cant do them all. If you find any issues please let me know and detail how repeat it.
How to install:
Simply download FOMOD installer and install it using your Mod Manager. You no longer have to select which vampiric version you want to use. If updating from 0.9.3, I recommend a new game, a save without SLDD, or use a save cleaner.
Changelogs:
Version 0.9.7a
Version 0.9.7
Version 0.9.5
Version 0.9.4
Version 0.9.3
Version 0.9.2
Version 0.9.1
Version 0.9
Version 0.8e
version 0.8d
Version 0.8c
Version 0.8b
Version 0.8
Version 0.7
Version 0.6 :
Version 0.5 :
35189 downloads
Updated
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UBE 2.0 Coco Raikou
The screenshots are by @TweetingVobla @Meri_Forwar @Pieselka6300 @OceaneLp31 and on Twitter
Requires the original asset
https://www.nexusmods.com/skyrimspecialedition/mods/38074
Requires UBE 2.0
2445 downloads
Updated
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UBE 2.0 [Melodic] Onyx Lace Conversion
The conversion by Alexander/Sueming and me
The screenshots are by @Meri_Forwar and @TweetingVobla on Twitter
Requires original Onyx Lace files as well, find them somewhere
Requires UBE 2.0
1660 downloads
Updated
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UBE 2.0 Scarlet Dawn Outfit Conversion
UBE 2.0 Scarlet Dawn Conversion, includes SMP physics for the shawl
Requires the original LE mod, let this conversion overwrite these files
https://www.nexusmods.com/skyrimspecialedition/mods/13058
Requires UBE 2.0
https://www.loverslab.com/files/file/26745-ube-20-aka-bungalow-body-and-face-replacer/
200 downloads
Updated
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UBE 2.0 Asura's Guard Conversion
Slot 53 and 54 are reserved by UBE's SoS functionalities, thus:
- now legs armor pieces (such as cuisse, greaves) are in AsurasGuard Legs Bodyslide project, in which u can add or remove these armor pieces using zap sliders, and these pieces will appear on "Asura's Stockings" outfit in-game
- meaning that don't put on "Asura's Greaves, Cuisse" in the game, also "Asura's Cuirass" (cuz it's a bad idea generally, this is a metal part that should not have jiggly physics)
- the mod also has minor resculpting of "no_face" helmet variant so u could see the eyes
Requires original mod https://www.nexusmods.com/skyrimspecialedition/mods/86891
And UBE 2.0
379 downloads
Updated
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Blue Oni character (by Streachybear) Bodyslide preset
UBE 2.0 preset inspired by the 2d character Blue Oni, drawn by Streachybear artist.
Pretty stylized muscular preset, a compilation of what I've seen on author's works depicting Blue Oni. Penis preset isn't included, but it will be, alongside with the face preset a bit later.
Requires UBE 2.0
https://www.loverslab.com/files/file/26745-ube-20-aka-bungalow-body-and-face-replacer/
929 downloads
Updated
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Blue Oni (by Streachybear) preset
Handcrafted face and penis preset meant for UBE 2.0 + UBE 2.0 SoS stuff, inspired by Streachbear's Blue Oni character.
Features a unique SoS MCM option for this very UBE 2.0 SoS mesh with piercing (made by me, piercing uses ENB complex materials and dynamic cubemaps, but that isn't that important in this case). You need to build this mesh in Bodyslide, seach for the word "Oni". The usage of SoS mesh is optional of course, but come on. The mod also features an additional slider for foreskin "movement".
Also has nif files for "Facial Piercings", "Satisfactory Facial Piercings" to fit these to this character, and Bodyslide conversion for two piercing sets from "UUNP HDT Piercing Sets". Of course piercing is also optional if you don't really need it on the body, face.
Makeup requirements and eye texture requirements are described in Requirements section.
You import this preset using Racemenu Presets tab, find by the name "Blue_Oni+Penis". Again, penis part is optional.
UBE 2.0 Jada Pale Skin is used, but you may install any UBE 2.0 skin asset.
(Ultimate Body Enhancer) Patch Compendium - UBE For elemental eyes patch
https://www.loverslab.com/files/file/31452-blue-oni-character-by-streachybear-bodyslide-preset/ Bodyslide preset
Elemental Eyes - 4K-2K-1K Hard Requirement (Eye texture)
Facial Piercings SSE Soft requirement (nose piercing)
Lovely Makeup 2 UBE Conversion Hard Requirement (makeup)
Satisfactory Facial Piercings Soft requirement (ear piercing)
UBE 2.0 Even More Makeup by Koralina Hard Requirement (makeup)
UUNP HDT Piercing Sets Soft requirement (nipple-navel piercing)
Requires UBE 2.0
https://www.loverslab.com/files/file/26745-ube-20-aka-bungalow-body-and-face-replacer/
988 downloads
Updated
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UBE 2.0 TMD's Dragon's Crown Sorceress
An UBE 2.0 conversion that features exclusive bonuses
such as:
-custom bone weights for breast area,
-breasts squeeze slider,
-removed Rim Lighting flags, etc,
- UBE 2.0 great conversion references are used, thus the skirt is scaled properly to the body sliders, and no muscles/fat pop up "simulating" clothes' tension (this is a common practice for my conversions in general)
-panties separated from the outfit mesh (use 52th slot as always)
-remade SMP for the skirt (new bones, new collision meshes, edited xml configs)
-includes the patch for DYE MANAGER, and the small edit of Dye Manager's Papyrus script that changes the ingredient to gold, so u can select ANY COLOR u like for the bright stuff such as bra, and slight tints of black for the leather stuff using Dye Manager.
Thus, u need to spawn only the outfits that have "default" in the name. Dye Manager is a pretty potent mod that was ignored by the vast majority, which IS a mistake and I hope that will be changed with time.
Dye Manager is highly recommended, otherwise you'll have no color variation from me in this case
Requires UBE 2.0
930 downloads
Updated
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Latex Umbra for UBE 2.0
Latex-lace-nylon asset with ENB complex materials and dynamic cubemaps. Also features breast custom bone weights, squeeze sliders. Doesn't require Rektas' port.
Uses uncompressed textures, if somehow that is too heavy for ur rig, drop me a line.
REQUIRES ENB DYNAMIC CUBEMAPS AND COMPLEX MATERIALS
in enbseries.ini add these:
EnableComplexMaterial=true
EnableDynamicCubemap=true
Requires UBE 2.0
5622 downloads
Updated
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UBE 2.0 [Melodic] Lace Underwear Conversion
The screenshots are by me and @TweetingVobla on Twitter
Requires original mod
Requires UBE 2.0
512 downloads
Updated
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UBE 2.0 First Priest
The conversion of Rektas' First Priest. Requires the original https://rektas.wixsite.com/website/post/rektas-first-priest
Requires UBE 2.0
All screenshots are by Rainnifer
1297 downloads
Updated
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ZaZ / Devious Devices - Metal Retexture (8K, 4K)
By Executaball
HD Retextures of metal in ZaZ and Devious Devices, affects various chains, iron bindings and harnesses.
8K and 4K variants in downloads. They are loose texture files with BC7 compression.
Currently includes only the rusted variant, may add more in future:
| - ZaZ
| - MetalLock01.dds
Sourced from royalty free metal textures from Adobe Stock, fitted to the original texture projection locations.
1352 downloads
Submitted
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himbo dw's HIMBUTT (HIMBO with 3BA Anus)
By donnerwetter
An edit of Kreiste and Novelyst's HIMBO body that has the anus geometry and internal mesh from Acro's CBBE 3BA transplanted to it. Fully weight painted and compatible with SexLab, etc animations. Based on version 5.3.1
If you've ever felt that male Skyrim body replacers have been neglected by modders when it comes to sex animation collision and physics and wanted some of that for your male characters, this mod is for you. HIMBUTT is based on version 5.3.1 of HIMBO, and specifically its High Poly SOS variants. As such, it has slider parity with its parent version. HIMBUTT itself has four variants:
HIMBUTT Body - SOS High Poly (No pec, belly or buttock jiggle) HIMBUTT Body - SOS High Poly Phys CBPC (Jiggle physics - CBPC version) HIMBUTT Body - SOS High Poly Phys SMP (Jiggle physics - SMP version) HIMBUTT Body - SOS High Poly Phys SMP Col (Jiggle physics - SMP version with SMP collision shapes)
The two anus sliders from 3BA, Anal Loose and Anal Back, have been included. In addition, HIMBUTT has two additional UV sliders added to it to help the placement of anus textures.
Demonstration of sliders
himbuttsliders.mp4
To make anus physics work, you will need CBPC and to install the HIMBO V5 - Physics Setup archive by Allnarta. Do note that the physics archive will replace your skeleton.hkx with one based on version 4.80 of XPMSSE. You will also need CBPC Separate Anal Collision.
Demonstration of anus collision physics by Allnarta
Acknowledgments
Kreiste and Novelyst for HIMBO
Acro for CBBE 3BA
Allnarta and WhiskersIsCat for testing, screenshots and physics troubleshooting
Trivu and pilfit for technical advice
Cloud and Proud for name suggestion
DeiMorphius for testing and initial request to make the mod
6216 downloads
Updated
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Sweet Memories Lingerie UBE 2.0
By WetFrog
Conversion of X-Fashion Sweet Memories Lingerie from Daz 3D for UBE 2.0 body.
☆REQUIRES UBE 2.0 installed☆
☆Use AddItemMenu to get this lingerie set
☆You can recolor this outfit with dye manager. For this purpose I added the the "neutral" grey version.
☆Join UBE Discord server for more☆
P.S. I'm not planning to convert this to any other body types. If you like it, you are allowed to do it yourself.
1836 downloads
Updated
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Off Shoulder Dress UBE 2.0
By WetFrog
Conversion of "Off Shoulder Dress" from Daz 3D for UBE 2.0 body. This is just a simple dress, no other accessories comes along.
☆REQUIRES UBE 2.0 installed☆
☆Use AddItemMenu to get this dress
☆You can recolor this outfit with dye manager. For this purpose I added the the "neutral" grey version.
☆Join UBE Discord server for more☆
P.S. I'm not planning to convert this to any other body types. If you like it, you are allowed to do it yourself.
885 downloads
Updated
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Gay stockings and arm warmers cbbe 3ba espfe
Slight update: changed the clothing to cloth rather than armor
Also slight weird issue, if you have any overlays and its not set to "default" (in showracemenu, in the body paint section) for some reason it will make the opacity to 100. Just make the opacity back to 0% if you don't want any tats on your character. This appears to only happen if you use the fn full version
Anyway
You know i've seen alot of stocking mods on nexus/loverslab. However surprisingly there weren't any stockings that had a nice colorful touch to them and so this mod was born. Upon doing private research these specific colors in...vids..has given me neuron activation for whatever reason..lol anyway onto the details
About the stockings
Comes in two colors rainbow and the colors from the trans flag.
Comes with a small tag on each arms with a lewd message
Has squeeze sliders if you pick the "fn full" version when you build it in bodyslide. The squeeze sliders basically targets the thighs and it takes up the "body" armor slot. Check this mod out so you can see your body slots. The only suck ish thing about this is that it comes implanted with a vagina sense it takes up the body armor slot. The other two (gloves and socks) doesn't take up the body armor slot and so it doesn't come implanted with a vagina sense it only takes up the "forearm" and "feet" slots.
Only works for female characters...so just boify a boyish looking character on the nexus(change there hair style and other stuff if they look good as a boy)
Alrighty that's cool and everything nemy but how do i get them?
The only way to get them is to use the mod add item menu. When searching for the mod you need to type fn then press enter. The fn is just an abbreviated version of my full name futanemesislol.
Also i'm not the creator of this mod. I just commisioned a nexus user Obicnii to make them for me. So yea if it wasn't for them. This mod would have just been an idea i had with no hope of coming to skyrim
Anyway i think that's it. Hope you enjoy the mod
2155 downloads
Updated
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Pregnancy Normalmap Swapper
By handroid
☢WARNING: This mod may be unstable. Do not use this mod in serious play.☢
There is a procedure, but basically uninstalling in mid-game is not recommended.
Also, I recommend using Clean Save Auto-reloader(https://www.nexusmods.com/skyrimspecialedition/mods/88219)
Description
Pregnancy Normalmap Swapper is a mod that automatically changes the normal map according to the Body Morph value.
Created for older pregnancy mods that have a pregnancy function but no normal map replacement function.
This effect can also be applied to NPCs using SPID.
However, several steps are required for implementation. Failure to do so, or making a mistake, could result in your PC exploding. Even if you are lucky and it does not explode, your Skyrim will be looks cringe.
The Elder Scrolls V Skyrim Special Edition 2022.08.16 - 22.57.10.102.DVR_Trim.mp4
Requirements
Papyrus Util SE https://www.nexusmods.com/skyrimspecialedition/mods/13048?tab=description SSL can be substituted. RaceMenu https://www.nexusmods.com/skyrimspecialedition/mods/19080 It may also work with NiOverride only, but this has not been tested. Spell Perk Item Distributor (SPID) https://www.nexusmods.com/skyrimspecialedition/mods/36869 Not required if applied to player only. Pregnant normal maps Check Recommends.
Recommends
dw's Pregnant Normal Maps for CBBE 3BA https://www.nexusmods.com/skyrimspecialedition/mods/68977 The files contained in this mod must be properly renamed and placed. Not necessary if you can make your own normal map.
Compatible
Incompatible
Anything that changes the normal map and is not on the compatible mod list above.
Installation - Horribly tedious, lengthy, esoteric, and tedious.
Note: Before installing, please take a quick look at the uninstallation procedure. If you are likely to uninstall and are fed up with the procedure, you should not install it.
日本語導入手順
Uninstall
Update from ver1.2.2
New game is strongly recommended.
With the change in the method of applying effects, there will be an additional process to delete past effects, which will increase the process slightly.
Uninstall data prior to version 1.2.2
You cannot disable this mod with the ModManager. If you want to disable it completely, please play a new game. This procedure repairs the texture anomaly and removes it from PNS monitoring. Approaching (loading) an NPC affected by PNS removes the effects of this mod.
Known issues
I don't know yet as I just got version 2. It will probably be full of them.
At least the problems with version 1 have been mostly resolved.
・Swapping normal maps are tooooooooooooooooo delayed.
When reporting a bug, please complete the following
PapyrusLog (Set EnableDebugMode to 1 in Config.json)→don't forget to use spoile Skyrim version PNS version(Older versions are not supported.)
For Modders
Credits
Murphiee https://www.loverslab.com/profile/546212-murphiee/
- I referred to their script.
jjabrams420 https://www.loverslab.com/profile/1668396-jjabrams420/
- He found great (clean and useful) information from the vast ocean of the Internet.
donnerwetter https://www.loverslab.com/profile/43136-donnerwetter/
- Their wonderful textures kept me motivated.
DeepL https://www.deepl.com/ja/translator
- This document is translated by DeepL.
Permission
You can modify and redistributed freely within LoversLab.
Update Log
21475 downloads
Updated
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Blackthorn Male Patch SSE 1.0.7z
By ButchDiavolo
Blackthorn - a buildable town MALE PATCH
This is an all male NPC replacer for the mod Blackthorn - A Buildable Town mod. The original patch was made of "oldrim" by ffabris, then I made a "nordified" patch of his patch.
This file is the SSE conversion of my "nordified" patch, which includes all of ffabris original work, with some tweaks by me.
So, what is this?
I am glad you asked! Blackthorn is a great mod that adds a village in the Rift. The original mod makes this village buildable. The mod adds a host of villagers and merchants, stores, guard barracks, a farm, a mine and an inn.
This patch changes the following from the original mod:
ffabris' changes (copied from LE mod description):
The entire town is now prebuilt; you don't have to build it yourself. All NPCs are now adult males The guards now wear orcish armor The Manor was themed to the Thieves' Guild. I decided to change it. I do play Stormcloak (I love Ralof's dialog!). So I stuck a statue of Talos in the town, ripped out the TG display in the manor, and replaced the TG banner with a Stormcloak one. Tons of mannequins with armor lag my game to death, so I never used the mannequins. Which led me to decide to just remove most of them. Thus the large area in the basement has been converted to a rock pool, of sorts. I don't do the adoption thing either. Plus this is now an adult town. So the kids room has been converted into a sauna. The Edgewater Tavern is renamed to Stonewall Tavern. There was a problem with guards getting stuck on the idle markers inside the jail cells. The author of the original mod has mitigated this somewhat but there is no way to completely fix it. So I ripped out the markers altogether, along with the prisoner. This makes the jail basically useless, but I preferred to have the guard earn their high salaries by protecting the town, rather than hanging out in a jail. Added insects outdoors. Replaced many of the aspen trees with pines. Expanded NPCs' AI to make them more active, while still respecting their various jobs in town. This affects most, but not all. I left the 2 innkeepers alone, and miners, guards and inn guests. So, don't be surprised if, for example, you see a couple of guys idling on the dock, enjoying a romantic evening together. The grounds-keeper now has a dog. Something unexpected was discovered in a little visited part of town. It has been tidied up and made available to the townsfolk. (Special "Deco" in this area is initially disabled; it can be toggled via a switch near the entrance.) Tons of exterior navmesh fixes. Hopefully, NPCs and animals won't be running into buildings or walls anymore.
My changes (copied from LE Mod description):
NPCs are dressed in vanilla outfits. Guards still wear Orcish armor. NPC's use only vanilla hair (maleimperial and maleredguard) Removed the dependency on Sexlab Aroused. Sexual preference (and many other things) can be easily changed with the Manipulator mod. Changed most of the landscape to use as little added grass as possible to accommodate the use of grass/ landscape mods. The mods can/ will add grass all over the place. Unfortunately there is nothing I can do about that.
The SSE version has been cleaned with xEdit. Be advised that the original Blackthorn mod will have to be cleaned with xEdit!
Form has been changed to 44.
All textures and meshes have been optimized with Cathedral Assets Optimizer.
I have been testing the conversion extensively, so I am pretty sure I managed to fix all the quirks. If you do find anything strange, please let me know.
Requirements:
Skyrim SSE
Blackthorn v1.1
Recommended:
The Manipulator
Sextalk (gay)
Updating to version 1.2
- Download new version and install
- when in-world (be outside or in the manor) open the console with the tilde (~) key
type: pcb (to clean cell cache)
- close console with the tilde (~) key
Check the Alchemist and/ or farm to see if the kidstuff has gone (the doll on the bedside dresser at the alchemist; the wooden sword and child clothes in the farmhouse)
If they are still present, go outside or into the manor and reset the affected cells like so:
- open console
- type: resetinterior aaaBlackAlchShop
- type: resetinterior aaaBlackFarmhouse
- close console and check again
Credits:
ld50365 - creator of Blackthorn
ffabris - doing most of the work of creating the patch
Celtic Decor for Skyrim I - additional pictures and frames
Static dishes and food resource - static additional food and dishes
NOTE: This mod is released under Creative Commons Attribution-NonCommercial-ShareAlike. In other words, feel free to make changes to the mod in any way you like, and upload the changed version. You do not need to ask permission. If you do so, you must credit me, and your version must be free. Further, you also need to credit any other mods used as resources, including those used in my original. Your own creation must in turn be released under these same conditions.
1643 downloads
- npc replacer
- player home
- (and 1 more)
Updated