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  1. Sacrificial Spriggan (Jun-27-2015)

    This Mod:
     
    Sacrificial Spriggan is a quest mod inspired by the Flowering Spriggan quest from Sanguine's Debauchery, but implemented entirely from scratch. Due to the fact that the key dependency is a femaie-only armor, this is written for female characters exclusively (though gender checks are not enforced).
     
    The Quest:
     
    The quest starts some time after completing the quest to rescue Dibella's Sybil from the Forsworn; the character gets knocked on the head, and awakens back in Broken Tower faced with a hagraven who is irritated at having her plans spoiled. The hag curses the player character with a gradual transformation, then turns her loose to serve as a living warning to the Forsworn's foes.
     
    Intro Quest Summary:

     
     
    Guardian Quest Summary:

     
     
    Amulet Quest Summary:

     
     
    Magical Effects:
     
    The magical effects of the Spriggan transformation grow over time, as more of the body is covered. It starts with the torso, then the feet, then the hands, and finally the face. Some effects are permanent, even if the visible part of the Spriggan is removed. Growth is triggered by your spell-casting, as the Spriggan absorbs some of your magic - the more spells you use, the faster the transformation proceeds. When a growth phase starts, you'll need to have sex to complete the process.
    +20-100 magicka +20-100 stamina 5-25% weakness to fire 5-25% stealth bonus outdoors +15 unarmed damage from claws (when those grow) Hunters and Vigilants will be hostile while any of the Spriggan rootlets are visible Random NPC comments (and other events)

    When the Spriggan growth is complete, the following additional effects:
    +25% alteration spell duration Spriggan Call of the Wild lesser power Spriggans and predators are friendly Face mask acts as a living gag, preventing most speech

    The gag effect does not interfere in Kynareth's holy places (the Temple in Whiterun, Eldergleam Sanctuary, High Hrothgar), and can be worked around using writing materials (ink, quill, roll of paper). However, there is a -50% barter penalty in written interactions - Spriggan claws do not make for good penmanship.
     
    Controlling the Transformation:
     
    There are several methods for affecting the course of the transformation:

     
     
    Thanks:
     
    Thanks go to jbezorg for Sanguine's Debauchery and Devious Gags+, mods that inspired this one, and to skyrimll for continued updates to SD+. Also to the Devious mods gang, for fantastic mod resources. And Nalim, for the armor that made this possible.
     
    Requirements:
     
    This mod requires SexLab, of course, as well as the following additional mods:
    Devious Devices - Assets
    Devious Devices - Integration
    Zaz Animation Pack
    Spriggan Armor
     
    Nalim's Spriggan Armor is based on CBBE; a UNP version is bundled with Sanguine's Debauchery, so it should be possible to copy those meshes and textures over the original versions (renaming files as needed, to match the original). Also available elsewhere on LoversLab.
     
    For the unvoiced dialogue, Fuz Ro Do'h is strongly recommended. The GagSFX mod is also strongly recommended.
     
    Tested with SexLab 1.59c, Zaz 6.04, and Devious Devices 2.9.0.
     
    Optional mods known to work with this include:
    SexLab Defeat SexLab Enchantress Deviously Helpless

    Known conflicts: the Flowering Spriggan quest from SD+ will fight with this mod, if both try to equip their respective versions of the Spriggan armor. Choose one or the other.
     
    Version History:
     
     
     

    25,838 downloads

    Updated

  2. Zynisch Animations 06-27-2015

    Hey guys,
    it's been a while since I made some Animations. But I decided to make more, and I hope you like them.
    Feel free to ask or request anything you want. The only things I'm not going to do are Child or Creature Animations.
    Since I'm not the most skilled animator (my hole knowledge comes from Arrok's tutorial) and I'm doing it in my freetime I can not guarantee that I can fulfill every request.
     
    I will no longer support the old SexLab 1.39b Version. I think there is no reason to stick with the old Version any longer, so I removed the 1.39b Animations to avoid confusion.
     
    So, I think thats it. Time for the Animations.
     
    Finished Animations:
    Standing
    Lesbian
    Femdom
    Missionary
    double Penetration
    Doggystyle
    4-Way
    Licking
    Slaveanimation
    Standing(NEW)
     
    Tablesex





     
    unfinished Animations


    Currently WIP:

    221,806 downloads

    Updated

  3. Dayelyte's Unnatural Animations

    First, let's get the obvious out of the way:
     
    Bear in mind this is not an operational mod, it is merely an animation resource for modders to utilize while building one.
     
    An explanation is in order for those who find the animations not lining up properly.
     
    When we build these, they are aligned to specific body types and sizes. They work best if the end user is using the same in game, but will still work with other setups as well. ( just not quite as well ) For example, the female body used in my animations utilizes the UNP body at standard scale. As such, players using a UNP body in game at standard scale will see the animation pretty much as it was intended. Other body styles and sizes may / may not line up as well and adjustments may be required.
     
    Dogs / wolves use the same skeleton, but vary in scale in game. The wolf is 20% bigger than the dog. As a result, animations tailored to the dog may not align as well for the wolf and vice versa.
     
    Tails. I know everyone wants to see the Khajiit and Argonian tails animated, but they have proven to be problematic at best. While the animations can be created and look great in Max, they don't quite behave the same in game and have been a thorn in my side for a while now. Until I can figure out what is causing the issue, I will refrain from animating the tails for the time being. Sorry !
     
    Apologies in advance for not having BBP, TBBP or another physics package for the Female Werewolf. We're all spoiled to it but the breast / butt bones do not exist ( nor the properly weighted mesh for that matter ) for the Werewolf skeletons and, as a result, the jiggle effect is unavailable until someone with more patience ( and insight on the Havok skeletons ) than I can create such an asset. Until then, you might consider the HDT options instead.
     
    Acknowledgements and kudos to:
     
    Ashal - For his outstanding work with the SexLab mod
    Fore - For the FNIS modules without which, none of this would even be possible.
    PanicForever - For inspiring me to get off my ass and finally learn 3DS Max ( and putting up with my questions / frustrations )
    CGI,Heromaster,Antono - For coding the animation injector I use to test these with.
     
    And all the folks who put countless hours into trying to make this a far more interesting place to play
     
    The animations:
     
    WW_Blowjob Scenes 1-5
     

     
    WW_Behind Scenes 1-3
     

     
    WW_Missionary Scenes 1 - 3
     
     
     
    WW_OnTop_Scene 1 - 4
     

     
    Fire Atronach Scenes 1 - 7
     

     
    Canine Three Position ( seven scenes: Back x 3, Side x 3, Top x 3 )
     

     
    Standing Bear Position ( four scenes )
     

     
    Lying Bear Position ( five scenes )
     

    83,403 downloads

    Updated

  4. SPB Bakuretsu Hunter for UNP Jiggle

    This is a conversion for SPB B Hunter outfit from Speed Buster.
    I have tried my best, but it's certainly not a perfect conversion.
    So, if you find anything wrong with it, please be patient and let me know
    so I can fix it as soon as possible.
     
    Check list:
    Weight slider support: Check
    HDT High Heels compatible (aka boots sink a bit underground): Check
    Everything converted: Check
    Bodyslide support: Not Check
    Clipping-free guarantee: Not Check
     
    Requirement(s):
    HDT High Heels (The boots are not built-in, so you have to manually assign heel height. I recommend using 2.0)
     
    Installation:
    Just use any mod manager to install the armor.
    Or manually, you can just drop everything into [skyrim Directory]\Data
     
    Obtaining the armor:
    Option 1: Use this wonderful mod AddItemMenu: http://www.nexusmods…im/mods/64905/?
    Option 2: When ingame, press “~” to bring up console, type “help hunter.” Add them into your game
    using player.additem [item ID] 1
    Option 3: Nothing to see here
     
    Uninstallation:
    Deactivate in mod manager
    Or delete the following:
    Data\meshes\armor\SpeedBuster\BHunter
    Data\textures\armor\SpeedBuster\BHunter
    SPB_B Huntter.esp
     
    To-do list:
    - Nothing -
     
    Credits:
    Speed Buster for the outfit.
    Kendo 2 for the body.
    Nightasy for the tutorials.
     
    I wish you all a good day !

    9,153 downloads

    Updated

  5. Amy Bruni racemenu preset

    This is a preset for the racemenu mod that includes the likeness of Amy Bruni, who was on the long-running SyFy channel reality show "ghost hunters" for many years.
     
    ===>REQUIREMENTS<===
    SKSE 1.7.2 or above
    Latest version of Racemenu
    Dimonized UNP Skinny Body
    The Eyes Of Beauty
    SG Hair Pack 268 Edition (google this mod to find the download location)
    Mature skin texture and body for UNP CBBE ADEC
     
    THE ABOVE MODS ARE REQUIRED FOR THIS TO WORK PROPERLY! MAKE 100% SURE THAT YOU HAVE THE LATEST VERSIONS OF THEM INSTALLED BEFOREHAND!
     
    ===INSTALLATION===
    Step 1. Go into the directory my computer/local disk/program files x86/steam/steamapps/common/skyrim/data/skse/plugins/chargen/presets and copy and paste the file preset Amy Bruni.jslot into there.
     
    Step 2. Boot the game up, go into racemenu by typing "showracemenu" in the console, then click "presets" on the bar in the top right of the screen, and press F9 to load presets (it should be in there) and voila, there you are!
     
    ===Optional/Recommended===
    Sexy Vanilla Female Armor for UNP and SevenBase with BBP
    Bracelets By Ezuka
    Sexy Swimsuit and bikinis for CBBE
    Wedding Rings By Ezuka
    FNIS Sexy Walk/FNIS 5.2
    Better Vanilla Hairs - Mesh Replacements

    85 downloads

    Updated

  6. Better Vampire Feed Animations

    Well I just started animating two days ago and figured I'd share my work with the community. When playing as a vampire i didnt feel like a vampire. I mean the main thing vampires are known for is DRINKING BLOOD and i just didnt like the animations in the game. (I'm not a pro like the animators at Bethesda but it couldn't hurt to try!) Hopefully everyone will enjoy these and if there are ANY bugs please let me know and I WILL fix them. I've got nothing but time. (old Army Vet so I get paid for sitting at home now.) lmao
     
    I think it requires FNIS bc you may need to run the FNIS Update tool thingy...BUT if I'm wrong let me know.
     
    PREVIEW: If you like what you see then great if not hey no harm done!
    https://www.youtube.com/watch?v=tbVm0KRf2Uw&feature=youtu.be

    3,934 downloads

    Updated

  7. SPB Ero Heart Bunny for UNP Jiggle

    This is a conversion for SPB EroHeartBunny outfit from Speed Buster’s AGS-Type2 Nexus Outfits Collection to UNP Jiggle body. It's now a proper conversion with weight slider support, and HDT High Heels compatibility.
     
    It comes with 4 flavors:
    Passionate pink
    Loyal blue
    Mysterious black
    Fiery red
    (Or pink, blue, black, and red if you are not weird like me)
     
    Update 1: Now comes with transparent versions ! I think semi-transparent were how these outfits supposed to look. I messed up
    But well, now you guys have the best of both worlds ! All is good.
     
    This package contains the outfit, heels, and nails (bunny ears not included. You can get them from fox 20 armor)
     
    Requirement(s):
    HDT High Heels (The heels are not built-in, so you have to manually assign heel height. I recommend using 7.5)
     
    Installation:
    Just use any mod manager to install the armor.
    Or manually, you can just drop everything into [skyrim Directory]\Data
     
    Obtaining the armor:
    Option 1: Use this wonderful mod AddItemMenu: http://www.nexusmods…im/mods/64905/?
    Option 2: When ingame, press “~” to bring up console, type “help bunny.” Add them into your game
    using player.additem [item ID] 1
    Option 3: No really. I know no third option
     
    Uninstallation:
    Deactivate in mod manager
    Or delete the following:
    Data\meshes\armor\SpeedBuster\EroHeartBunny
    Data\textures\armor\SpeedBuster\EroHeartBunny
    SPB_EHBunny.esp
     
    To-do list:
    - Nothing -
     
    Credits:
    Speed Buster for the “armor”.
    Kendo 2 for the body.
    Nightasy for the tutorials.
     
    If there is anything wrong with the armor, feel free to inform me. I'm trying to get better at this craft .

    18,927 downloads

    Updated

  8. BMCO - Body Mesh Comparison Outfits

    BMCO - Body Mesh Comparison Outfits


     
     
     

    Description:
     
    BMCO is a developer / utility mod that allows you to quickly compare different FEMALE body meshes in-game.
     
    It adds 10 sets of equippable body/hands/feet, provided in the mod archive are dummy meshes in form of Dimon99's classic UNP Body.
     
    NOTE:
    This is not a body replacer mod like "Bodychange" or "Bodytypes of Skyrim". It has nothing to offer for gameplay or aesthetics.
    The only purpose is to directly compare your WiP and reference meshes on the fly, in fact i only made this mod to examine different weightings and their effect on various UUNP bodies more conveniently.
     
     
     
    Instructions:
     
    Install with your mod manager, then replace the existing meshes in \meshes\armor\BMCO\Body [1-10] with whatever you want to compare.
    BMCO will use the vanilla replacer textures you have installed, so you must stick to your installed UV type (UNP, 7B, CBBE, misc).
     
    Write down or remember which slot you are using for which exact body, as the outfits are only distinguished by numbers in game.
    The items are only available through the console:
     
    help "BMCO"
    ---> "BMCO Container"
    player.placeatme xxxxxxxx
    player.unequipall
     
    Equip these items on your FEMALE character like regular apparel. You can also hotkey them as favorites to quickly toggle or cycle through them, alternatively use SkyUI equipsets.
    If you run the Fake Fullscreen mod or ENB's Windowed Fullscreen mode, you can also edit and replace meshes with Skyrim minimized in the background.
     
    Known Issues:
    None
     
    Permissions:
     
    Modder's Resource, free to use / modify / reupload
     
     
     
    Credits:
     
    Dimon99 - UNP Body
    Bethesda Bugworks - TES5: Skyrim

    328 downloads

    Updated

  9. Better VampireLord walking Sound fx

    Ok so while playing as a vampire lord i noticed the footsteps sounded like a fairy walking on silk...isnt a vampire lord suppose to make the earth tremble??? welp thats what i did lol it replaces the soft foot steps of a vampire lord with a more heavier sounding footstep making it much more immersive. Enjoy!
     
    the files go into data/sound/fx/dlc01/npc/vampirelord/foot
     
    once again if those files arent there just create them. Cheers!

    930 downloads

    Updated

  10. Better Vampire Feed SoundFX

    When I was playing as a vampire I noticed when you feed I didnt hear any teeth going into flesh or drinking blood sounds and as a sound designer by trade I couldn't just let that go. Lol so I keep the original sound effect but added the proper sounds of biting flesh and drinking of blood. I am absolutely positive anyone who uses this will find it MUCH more immersive trust me. Hope you enjoy!
     
    just put the wav file in data/sound/fx/npc/human/vampire
    IF you do not have the folders just create them.

    2,190 downloads

    Submitted

  11. Dark Playable Skeletons

    Required Mods:
     
    1 - Dawnguard Dlc
     
    2 - RaceCompatibility for Skyrim and Dawnguard - http://www.nexusmods.com/skyrim/mods/24168/?
     
    This is mod will allow you to play as the skeletons from the soul cairn and also the nercomancer skeletons or also known as corrupted shades that dwell under Meridia, Kilkreath Ruins.
     
    There are 5 playable skeletons, the boneman skeleton, mistman, wrathman and the corrupted shade skeleton, each skeleton comes with their own stats and a couple of spells. If you summon A corrupted shade with either one of the skeletons, that corrupted shade will summon its own skeleton and that skeleton will summon another one then that one will also... until the last one summons a skeleton horse
     
    The corrupted shade as a lesser power that can change into a corrupted shade priest which is completly overpowered just for fun, it comes with additional
    spells and a extra summon, note make sure if you equip all your weapons and spells before changing into him.
     
    The corrupted shades also has spells that will turn other living beings into corrupted shades if killed by said spell, allso comes with crartable armor and keeper books to summon those keepers from the soul cairn
     
    Now you can have your own skeleton army while also being a spooky skeleton yourself.

    362 downloads

    Submitted

  12. NPC's Undress for bed

    Added triggers to make NPC's get undressed for bed. Triggers are smaller than the beds so should not do anything to NPC's walking close by
     
    How NPC's will dress (or undress) to sleep depends on the skin/body you use, the trigger unequips all items when they enter the bed then puts them back on when they leave, so if you use a naked skin they will be naked
     
    Triggers on beds with an enable parent (Player homes where the bed only exists after a certain point in your game progress etc.) are attached to the same enable parent so they only exist in the game when the bed does
     
    Done
     
    Beds in interior cells (I think all, if I missed any... meh...)
    Some beds in buildings in exterior cells (not all)
    Coffin in Alva's Cellar (Morthal)
     
    Not Done
     
    Bedrolls
    Hay piles
    Vampire coffins
    Hearthfires
     
    This uses scripts found in Ac3s "Tutorial by "subtanker" on how to make npcs go skinny-dipping."
     
    I made the scripts and effects they trigger using a different name/formid from what the tutorial suggested so they shouldn't interfere with (overwrite) any other mod using the same scripts
     
    ______________________________
     
    Installation
     
    Separate files
     
    NPCSleep.esp - Main file, base game
    NPCSleepDB.esp - Dragonborn DLC
    NPCSleepDG.esp - Dawnguard DLC
    NPCSleep USKP Patch.esp - For the beds added to the Ragged Flagon by the Unofficial Skyrim Patch
     
    01 - Copy contents of Required folder to your data folder
    02 - Copy contents of other folders you need to your data folder
    03 - Activate mod
     
    Separate DLC esp's are standalone and will work on their own without the base game esp
    All Separate esp's need the contents of the required folder
     
    Combined file
     
    01 - Copy contents of combined folder to your data folder, you DO NOT need anything from the separate folder
    02 - Activate mod

    2,688 downloads

    Submitted

  13. Animal Replacer.esp

    This is a very simple mod that replaces various predatory animals throughout skyrim with humans in various states of dress. The animals that are replaced include wolves, ice wolves, bears, cave bears, snow bears, sabrecats, snowy sabrecats, trolls, and frost trolls. The humans that replaced them should belong to exactly the same factions as the creature they replace, minus the creature faction, and should therefore should not cause issues. They should also still drop the items the creatures carried, as well as their gear. They are hopefully about the same level of challenge as well.
     
    I made it primarily because I got sick of fighting wolves over and over again. Now I get to fight escaped slavegirls instead. While this mod was intended to be used with mods like CBBE, sexlab, sexlab defeat, ect, it does not require any of those things.
     
    Ideas for similar mods:
    Male Version: done
    Both Genders Version: done
    Replace predators with horses, cows, and other non-hostile animals: not done
    Change some of the enemies to mutes, or have them make animal noises: not done
     
    Known issues:
    This mod should not cause any issues by itself. It may increase demand on the system if humans are more difficult to load than the creatures they replace, however, and my game did crash once on encountering a 20+ sized wolf pack. I was using other mods to increase the number of enemies at the time, and the "wolves" had weapons and armor then, and no longer do, so I'm not sure if that same scenario would be a problem anymore. Most of you probably have better computers than me as well, so you shouldn't have any problems.
     
    Since this mod replaces various creatures, it will conflict with other mods that also do that.
    If another mod changes the spawn points to it's own custom made spawn points, this mod may not work.
     
    This mod has no requirements other than skyrim.
     
    Versions:
    Animal Replacer: Replaces animals with humans of both genders.
    Animal Replacer F: Replaces animals with female humans.
    Animal Replacer M: Replaces animals with male humans.

    1,610 downloads

    Updated

  14. Eiries Ohmes Raht - CBBE Version

    This is the CBBE Version of the awesome Eiries Ohmes-Raht Texture Pack.
     

     
    What you should know about my Textures!
     
    I used Eiries Ohmes Raht Textures as resource but in order to make them compatible with the CBBE Body
    i needed to change or add some things so they may not be 100% the same - but still awesome!
     
    I recommend to use them on a Custom Race - except you want that every female in your game looks like you/an Ohmes Raht.. (: (I'm using the ygNord Race from ECE)
     
    Requirements
     
    - CBBE Body
    - Custom Race (recommended)
     
    Installation
     
    Simply drop the files in the texture folder of your custom race.
    Located under "Skyrim\Data\textures\Actors\character\..."
     
    Add the "Cat Ears and Tail" archive to your mod manager and activate it.
    Ears and Tail are craftable.
     
    Known Bugs and Issues
    It's not perfect!
     
    - Texture Issues at the Neck
    - Seams at the Neck, Hands, Feets etc.
    - You can still see the normal ears if you equip the Dagi-Ears. (No known fix for that - sorry)
     
    Recommended Mods
     
    MaTera Race: http://www.nexusmods.com/skyrim/mods/23170/?
     
    HDT Tails: http://www.loverslab.com/topic/31787-hdt-dragon-tails/ or http://www.nexusmods.com/skyrim/mods/58165/? (both mods not 'compatible' with the MaTera race)
     
    Animated Animal Ears: http://www.nexusmods.com/skyrim/mods/35767/?
     
    Credits
    Credits for textures and the idea goes to Eiries! AWESOME WORK MATE! You can find his UNP version of the mod here
    I don't deserve credits d:
    For the Antlers and Ears (Add-Ons) - Thank you to nuska for the resource files and to plobis for the implementation in to the game
    Credits for the different colored fur versions goes to llabsky
     
    Copyright and Permissions
     
    You are not allowed to share or upload this mod on any other site. This mod is Loverslab Exclusive!
    Please respect the Copyright!
    You are not allowed to edit or use parts of this mod without asking for permission!
     
    Thank you and Greetz
     
     
     


    *** If you for some reason can't download the files from LoversLab click
    HERE ***

     

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    34,512 downloads

    Updated

  15. SPB Ofuda for UNP Jiggle

    Name of Armor: SPB Ofuda
    Author: Speed Buster
    Converted by: asenasen - Loverslab
    Body: UNP Jiggle
     
    This is a conversion of the ofuda "armor" from Speed Buster's AGS-Type2 Nexus Outfits Collection to UNP Jiggle body.
    It comes with 8 variants:
    4 new ofuda variants
    4 used ofuda variants
    I made this conversion to learn how to convert Oblivion armors to Skyrim. So, if there are flaws, please let me know.
    No weight slider support as of now. The "armors" all work at 100 weight.
    Installation:
     
    Just use any mod manager to install the armor.
    Or manually, you can just drop everything into [skyrim Directory]\Data
     
    Obtaining the armor:
    Option 1: Use this wonderful mod AddItemMenu: http://www.nexusmods.com/skyrim/mods/64905/?
    Option 2: When ingame, press "~" to bring up console, type "help ofuda." Add them into your game
    using player.additem [item ID] 1
    Option 3: Do you really need a third option?
     
    Uninstallation:
     
    Deactivate in mod manager
    Or delete the following:
     
    Data\meshes\armor\SpeedBuster\ofuda
    Data\textures\armor\SpeedBuster\ofuda
    SPB_ofuda.esp
     
    Credits:
    Speed Buster for the "armor".
    Kendo 2 for the body.
    Nightasy for the tutorials.

    7,554 downloads

    Updated

  16. SexLab Romance _IgnoreGender

    This mod removes the gender restrictions for selecting sex acts in SexLab Romance. This is particularly useful if you or an NPC is a futanari/hermaphrodite who wants to use male animations. Since some dialogue options don't exactly make it obvious what their "intended" genders are, I've added some short notes to them to clarify. That way you won't select "I want to go down on you" and be surprised when your gay couple starts playing a lesbian animation.

    20,060 downloads

    Submitted

  17. Cutting the Cheese!

    This mod allows you to cut Vanilla cheese wheels and partially cut wheels into wedges. 10 for full wheels. 6 or 8 (brain fart...forgot) for cut wheels. I did this because I thought it was odd that you couldn't cut slices from a huge wheel. I also added 9 new cheeses added to represent each hold. They are sold in full wheels only. Sometimes you can find "freebie" slices around where you shop or stay. I've added them to vendor items and inn item lists so you should find them at most merchants. If not you soon will as I am still adding cheese to specific areas and will update as soon as that's accomplished. I also added a whole chicken to chicken death items. Just consider the breasts you get vanilla wise as a bonus. To this end I've added a couple of chicken recipes. Also just because I like different foods I added a stuffed tomato recipe as well.
     
    I used only Vanilla Skyrim, so I do not anticipate any problems. Having said that if you experience a problem let me know please.
     
    Thank you to Oaristys and Tony67 for putting out the Modder's Resource Pack. That is where I found the raw chicken mesh. ;D
     
    Thank you and enjoy!

    96 downloads

    Updated

  18. SexLab Doggy Style Sounds

    Hi,
     
    I simply wanted to have a few sounds for SexLab which would suit the doggy style animations. As I mainly use these kind of animations I wasn't really happy with the standard fx because they were missing the "pounding" sound I would like to hear. So I assembled a few sounds to give the animations some more power – soundwise. I just thought I may upload the sounds I'm using because there may be other people who would like to have sounds like that, too.
    This is only a simple sound replacement, nothing more!
     
    Some additional info to avoid confusion:
    This replaces the standard sounds for all sex animations except those that are tagged as oral. I'm aware that the sounds are played at the last stage of an animation, too, but as I don't know how to script this is something I can't change.
     
    Installation:
     
    Just extract the archive in your Skyrim folder and replace the files when prompted to. In-game open the Sexlab configuration in MCM, go to "Rebuild and Clean" and click on "Reset Voice Registry" (actually I'm not sure if this step is necessary, but it surely does not hurt). That's it!
     
    Enjoy!
    Highohall
     
    Update
     

    Thanks to bjornk for pointing this out! I didn't know this myself, but now all makes sense.
     
    There are now two versions available. One is for use with the "SexLab Sound FX Replacer" mod, the other one obviously not. If you have the Sound Replacer installed, choose the version for the SexLab Sound FX Replacer. Otherwise just choose the normal one.

    33,686 downloads

    Updated

  19. Alternative Leveling - Supernova

    As of 6/11/2015, Loverslab has treated me better than Nexusmods, thus I will be prioritizing updates on Loverslab instead of Nexus.
     
    PREVIOUS ALTERNATIVE LEVELING SUBMISSION ON LOVERSLAB IS OUTDATED AND WILL NO LONGER BE UPDATED.
     
    To see the most important changes read the "About" section and then scroll down to the end of this page and read the "Nova","Supernova" and "Supernova#A100" changelogs in that order.
     

     
    This mod revamps the current leveling and statistics system in Skyrim. You no longer level up or increase your stats the way you used to; instead, by using up either Stamina or Magicka you can increase those said stats! Get your gym face on, it's time to make some gains. You'll receive notifications about each increase.
    By increasing your Stamina, you increase your Health pool, movement speed, jump height, attack speed, carry weight, skills and weapon damage.

    By increasing your Magicka, you increase your spell damage, skills and spell duration.

    The changes in actor values aren't noticeable at first, but the more you level up, the more noticeable they'll become.
    You may not notice any changes done since you might get used to them as you play, the growth is slow. To make a solid comparison, start a new game and compare 'feelings' between the two characters.

    Let's talk "Leveling up". Your level now scales directly with your Health(indirectly with your Stamina) and your Magicka. You don't have to press TAB to do level up any longer because all your stats will increase whenever you go to sleep(and you have pending stamina or magicka increases) for 8 hours or more, sleeping for less than 8 hours will result in you getting only half the status increases.
    Perk points are awarded on each level-up; 1 perk points. There is no level limit. You'll receive a notification when you level up, telling you how many perk points you received, there's a limit to how many perk points you can have(3), this notification's purpose is to notify you that you have leveled up.
     


    Skills scale with Magicka and/or Stamina now(wherever the case), however you still require perk points to unlock perks. Certain skills give out buffs to your character, they're pretty small or insignificant however. Certain actor values now scale with your current stamina instead of level or base stamina, which means that the lower the attributes that control those actor values are are, the lower they will become. Enchanting, Smithing, Sneaking, Lockpicking, Pickpocketing , Speechcraft and Alchemy all start between 0 - 10 randomly, so it is recommended that you use this mod on a new game or at the start of the game. Any other skills other than listed above this line start are set by this formula : YourBaseStamina or YourBaseMagicka(wherever the case) divided by a set value in MCM - a random integer between 0 and 20. Levels do not affect anything else but game difficulty, the higher the level, the harder the game will become.

     
     
     


     
    This mod as of version Nova/Supernova is compatible with any mod that changes statistics such as Stamina or Magicka. Other mods which are semi-incompatible have fixes for them in the utility tab.
     
    As of Nova/Supernova version, if you experience a crash to desktop then it means my mod is incompatible with another mod in your load order.
     
    Enchanting Awakened - Incompatible. (Unsure, unconfirmed)
     
    Remember to give this ESP Highest Priority(let it overwrite every other mod). This is how it looks in Mod Organizer.


    VERY IMPORTANT v
    Make sure you have the latest SKSE(BETA 1.7.2) version installed ! VERY IMPORTANT! LINK

    VERY IMPORTANT ^
    Latest SkyUi version.
    Dawnguard/Dragonborn/Hearthfires.
     

    1. Does my character level up by and only by using his stamina/magicka?
    Your character levels up only by increasing his Stamina/Magicka, by increasing his Stamina his Health Pool increases, by increasing his Health Pool his Level increases, by increasing his Magicka, his level increases.
     
    2. Do skills keep leveling as vanilla?
    Yes, they do. My mod completely disables the previous system, so you don't level up by game mechanics, you level up by script.
     
    3. Did you completely disable the old leveling system?
    Yes.
     
    4. Can you make an MCM Menu for the mod? Done!
    If you know how, yes. I don't. I tried learning but I couldn't understand anything.
    https://github.com/schlangster/skyui/wiki/MCM-Quickstartis the link to the tutorial, if you understand anything and learn how to do it, make an MCM Menu for this mod and post it and I'll add it to the mod page or you could just release it separately, the source files for this mod are provided in the archive.
     
    5. Is this mod compatible with X mod??
    Yes, it should be compatible with any mod that does Y amount of things as long as you press 'THE BUTTON' in the MCM Menu of Alternative Leveling.
     
    6. Is your mod compatible with Requiem or Perkus?
    For Requiem there is a fix in the utility page of the mcm menu of the mod, use it. Perkus works just fine.
     
    7. I have infinite levels and I can't do anything omg why? ur mod brek my save please fiks
    You haven't read the message boxes have you? You haven't even used 'THE BUTTON' in the MCM Menu have you? Why are you complaining? I explained it very thoroughly that you have to press that button in the MCM Menu or your level will bug out.
     
    8. There's this bug in your mod.. how do I fix it?
    YOU REPORT IT AND TELL ME WHAT IT IS, I don't know how to fix a bug if I don't know what the bug is.
     
    9. Can I modify your code and use it for myself?
    Yes you can, but you may not upload this mod under another name and say that you've made it.
     
    10. I want this X or Y feature implemented just for me, can you do it?
    Maaaaybe, a/s/l?

     
    Free to use by anyone.
    Free to modify by anyone.
    Free to make addons or enhancements by anyone.
    Not free to be used to gain money with.
     
    As always, to support the modding community/Bethesda, all of my mods will require Dawnguard/Dragonborn/Hearthfire.
     
    ____________HALL OF FAME_________________________
    My thanks to PeggleFrank for the formatting and images provided.
    My utmost thanks to theimmersion and jimkaiseriv for creating the MCM Menu for this mod.
    __________________________________________________
     


    Reporting a bug HOW TO:


    Bug writing ruleset:Severity: A - Crash B - Unplayable or not as designedC - MinorD - Cosmetic Build :#A100Summary : "Bug happens when you do this".Refer to Objects or UI with " ".Example:Severity - BBuild #A100Bug happens when you read "Alternative Leveling" book.Reproduction: - Do this.- Do that.Result: This happens.____________________________________________________________------------------------------------------------------------____________________________________________________________Start from here:
    Troubleshooting: If any level related bugs occur, press 'The Button' in the 'Utility' tab found in the MCM Menu of this mod.

    'The Button' is your lord and savior, remember that.

     


     
     
     
     
     

    Test versions/unposted/untested builds will be uploaded here on my
    google drive. Alternatively you can report bugs in this text file on my google drive.

     


    6/11/2015 #A100 posted on Loverslab and on the google drive.

    456 downloads

    Updated

  20. Skyrim - Ring Of Power

    Craft a Magic Ring , magic regeneration 1000, need 1 gold ingot
    +250 destruction , +250 conjuration , +250 carry weight
     
    You still can be killed or enslaved , becauze It does not give you protection in health or healrate or staminarate
     
    The spellbook gives you a Firebolt with much more damage.
    Find it or leave it in the hollow tree at the giant camp Bleak Wind Bassin near Whiterun....

    628 downloads

    Submitted

  21. Michelle Tate racemenu preset

    This mod is a racemenu preset that includes the likeness of a woman named Michelle Tate, who was on the SyFy channel paranormal-themed reality shows ghost hunters and ghost hunters academy for some time.
     
    ===INSTALLATION===
    Step 1. After downloading this file, go into the directory my computer/local disk/program files x86/steam/steamapps/common/skyrim/data/skse/plugins/chargen/presets and copy and paste the file Michelle Tate.jslot into there.
     
    Step 2. Boot the game up, go into racemenu by typing "showracemenu" in the console, then click "presets" on the bar in the top right of the screen, and press F9 to load presets and load "Michelle Tate.jslot" (it should be in there) and voila, there you are!
     
    ===REQUIREMENTS===
    *SKSE 1.7.2 or above
    *Racemenu (latest version)
    *SG Eyebrows
    *True Eyes
    *Dimonized UNP Skinny body
    *SG Hair Pack 268 Edition (google this mod to find it's download location, it is not anywhere on nexus or loverslab)
     
    Make 100% sure that you have the above mods installed before playing this or else this will not work properly!
     
    ===Optional/Recommended===
    Sexy Vanilla Female Armor for UNP and SevenBase with BBP
    Bracelets By Ezuka
    Sexy Swimsuit and bikinis for CBBE
    Wedding Rings By Ezuka
    FNIS Sexy Walk/FNIS 5.2

    76 downloads

    Updated

  22. The Women of Ghost Hunters Racemenu Preset Pack

    This download is a preset pack for the racemenu mod that features seven beautiful/sexy women from the SyFy channel's "ghost hunters" reality television show franchise.
     
    *Kris Williams (ghost hunters/ghost hunters international)
    *Amy Bruni (ghost hunters)
    *Michelle Tate (ghost hunters/ghost hunters academy)
    *Heathyr Hoffman (ghost hunters academy)
    *Ashley Troub (ghost hunters)
    *Jane Riley (ghost hunters academy)
    *Susan Slaughter (ghost hunters academy/ghost hunters international)
     
    ===REQUIREMENTS===
    *SKSE 1.7.2 or above
    *Racemenu (latest version)
    *SG Female Eyebrows
    *The Eyes Of Beauty
    *True Eyes
    *True Brows
    *ApachiiSkyhair
    *HHairstyles
    *Better Vanilla Hairs Mesh Replacements
    *SG Hair Pack 268 Edition (google this mod to find the download location, it is not anywhere on nexus or loverslab)
    *Mature skin texture and body for UNP CBBE ADEC
     
    Make 100% sure that you have the above mods installed before playing this or else this will not work properly!
     
    ===Optional/Recommended===
    Sexy Vanilla Female Armor for UNP and SevenBase with BBP
    Bracelets By Ezuka
    Sexy Swimsuit and bikinis for CBBE
    Wedding Rings By Ezuka
    FNIS Sexy Walk/FNIS 5.2
    Xenius Character Enhancement Compilation
     
    ==INSTALLATION==
    Step 1. Save this download file onto your desktop, go into the directory my computer/local disk/program files x86/steam/steamapps/common/skyrim/data/skse/plugins/chargen/presets and copy and paste the files contained in this download into there.
     
    Step 2.Boot the game up, go into racemenu by typing "showracemenu" in the console, then click "presets" on the bar in the top right of the screen, and press F9 to load presets (they should be in there) and voila, there you are!
     
    Please share your screenshots and/or videos, I would love to see them!

    298 downloads

    Updated

  23. SexLab More Creatures (2015-06-09)

    Adds more friendly domestic animals to the world of Skyrim.
     
    This places around 300 non-hostile creatures in cities, villages, farms, mills, etc, and also adds a few dogs to interiors like inns and Jarl halls. The primary intention is to provide more animals that will work with Aroused Creatures while not introducing anything too immersion-breaking (like pet sabre cats and house-trolls). As a result the vast majority (about 95%) of these are dogs and horses.
     
    In order to provide some variety within this restriction the mod references the Judah dog model included in More Nasty Critters and the husky model from the Dawnguard DLC. This means that the complete MNC install is required, which in turn requires both DG and DB DLC. The plan was to provide separate plugins for those with and without the DLC, but a few hours into the edit it became apparent that this was just too much work to be completed in any reasonable amount of time. My apologies to those without the DLC.
     
    Generally the placement is consistent with location, so you won't find a saddled horse near some random bridge in the middle of nowhere only in places that someone could conceivably leave a horse saddled. You'll find armoured husky "guard dogs" in jarl's residences and occasionally at guard posts and sleeping quarters. There are also a bunch of tame wolves in and around Jorrvaskr. There are no saber cats, bears, werewolves or anything else that would required an "excuse" outside of the story for its presence. I've avoided placing animals in locations where I know stealth is required at some time.
     
    I had planned to add Death Hounds to vampire locations but I couldn't be sure how to set the factions to prevent conflict.
     
    This mod has been cleaned in TESVEdit. With so many cell edits that have to be manually examined this is no small task. Updates are going to be few and far between as I really need to collect up a whole lot of edits to do at once to make it worthwhile. For anyone using this early version I'd be grateful if you could provide some bug reports. In particular we are looking for animals spawning inside walls, animals being unexpectedly aggressive, free horses (they are all supposed to be owned) and any clashes with other mods. Ideally I'd need to know the location and creature(s) involved, screenshots would really help.
     
    The creatures are all weak, nonessential and respawning. Combat could thin their numbers but if you want to get them back just disable the esp in your load order, make a clean save, then re-enable it.
     
    This mod has no scripting, no models or textures and should be very safe to install and uninstall at will. Load order should not really matter, but if you see any cell being overridden please report it.
     
    If you find an area that you think has too many or too few animals that would also be helpful.
     
    Requirements
    All DLC
    SexLab
    More Nasty Critters (complete install)
     
    Install
    Use a mod manager or just drop the esp into your data folder and activate it in your load order.
     
    Unistall
    Simply remove the esp. No other steps required.
     
    Update
    Make a clean save to ensure changes are properly applied. Uninstall the mod, load your game and make a new save, then install the updated version.
     
    Change Log

     
     
    License
    This mod is released under a Creative Commons Attribution Share-Alike license.

    113,736 downloads

    Updated

  24. Vigilant of Stendarr

    NO PART OF THIS MOD MAY BE USED IN PAID MODS OR MODS BEGGING FOR DONATIONS
     
    TL;DR
    Vigilants beat the shit out of conjuration users and then do nasty things to them.
     
    Make a copy of your saves beforehand
    ----------------------------------------------------------
     
    ### WARNING ###
    DO NOT USE ON VALUABLE SAVEGAMES. There are scripts that attach to the player and a whole bunch of npcs, and mess with essential status. Also, your character stats will be fubar'd from all the punishments XD Some people complain about stat damage... as if they're playing Hello Kitty or something.
    ###############
     
    v0.066
     
    UPDATING from older version (the mod will start from scratch): If this isn't done, the scripts will not find new properties.
    uncheck esp
    load game
    wait a few seconds
    save
    run "Save game script cleaner"(from nexus) and load ^that^ savegame and delete all scripts that start with "znsi" (type znsi in the top-left textbox)
    copy/paste new .esp and .bsa
    enable .esp
     
    UNINSTALL:
    uncheck esp
    load game
    wait a few seconds
    save
    run "Save game script cleaner"(from nexus) and load ^that^ savegame and delete all scripts that start with "znsi" (type znsi in the top-left textbox)
    delete .esp and .bsa
     

    Those who cast conjuration spells (detected by school of magic) become heretics.
    Being a heretic makes vigilants around you really friendly and they suddenly want to gift some items to you.
    The items are added based on the number of arrests
    1.Nasty mask - heretics can't wear helmet and cast spells, makes them look ugly
    2.Vaginal ball on a chain - adds +1 to sore vagina similar to a wooden horse and requires a lot of stamina unless the ball is held in hands
    3.Oversized wrist irons - prevent wearing gloves
    4.Ankle chain ball - just weighs a lot
    5.Heretic's fork - Those 4 little spikes force a heretic to look up, literally.
    6.Breast spreader (7base/UNP) - Heretics can't wear armor. Pain makes them take more damage in combat.
    7.Ankle-thigh chain - forces sneaking, prevents talking and trading with most NPCs. If you don't have a horse nearby you're screwed with Requiem installed. Inquisitor will force greet you.
    Some of the items also have minor debuffs like -speech, -sneak, -lockpicking, etc
     
    Slots used:
    46: heretic's fork, oathkeeper
    56 : mask, wrist irons, breast spreader, chain&ball, leg chain
    58: vaginal chain
    60: keys and temporary stuff
     
    There are 3 ways to remove restraints.
    1. Submitting to interrogation by vigilants, which damages stats
    2. Confession that lets heretics avoid punishment, but instead they get an anti-conjuring spiked chain made from unobtanium that's permanently welded around the neck. That's why it's NON-REMOVABLE.
    3. Making keys with 25+ lockpicking at the forge.
     
    Attribute restoration potions can be made at cooking pots with high alchemy.
     
    NPC heretics are disabled because of visual glitches.
     
    BUGS AND GLITCHES:
    Conflicts with:
    - EVERYTHING!!
    - Male PC cuz you know... boobs
     
    If you cast conjuration spells and you get 0 reaction from vigilants, people say moving the mod down the load order helps.
    One time out of like 200 new games everybody (vigilants, bandits, necros) stopped attacking me. So if the vigilants aren't attacking you your savegame is probably screwed up, especially if bandits aren't attacking you either.
     
    If you have mods that require complete stripping you'll get stuck.
    SD+: Select limited removal in Sanguine Debauchery+ MCM.
    If the body seemingly randomly looks like shit while breastspreader is on, go to MCM VoS/SI and click on Skyrim is FUCKED UP. Close the menus. Repeat.
    Disappearing restraints? Turn off device hiding in Devious Devices.
    You can disable vigilant arrest in MCM, then if you have Death Alternative, DA will be used for bleedout.
     
    If you get a BSODA (Black Screen of Death... Alternative) go to MCM VoS/SI and click on Skyrim is FUCKED UP
    Stuck in DA? Don't select ragdoll & bleedout in DA, instead select bleedout only.
    MCM menu is empty: "stopquest znsiconfig" then "startquest znsiconfig"
     
    OLD description, for 0.05 and older:

     
     

    Requires
    Zaz animation pack 6.0
    SKSE
     
    -------------------------------------------------------------------------
     
    >>>>> Zaz animation pack credits:
     
    GSBModders - As Always, His Meshes/Textures give the Start of My Mods.( I Welcome Him Back For His Short Stay)
    Fore - For Creating A Way Get New Animations Into Skyrim , without His Hard Work and his Excellent Mod FNIS This Wouldn't Be possible at all.
    Figment - hkxcmd ( Without this tool ........ lol )
    ZaZ Animations - Chris ( I Dont want the Tag Master , Honestly it was just a Chat Name )
    XAZ - For His excellent Poses and animations And Now Merging For ZaZ and XaZ
    Jbezorg - He Made Spells , Just For Me On Request to Test 2 Person Animations - Cheers And Kudos
    Labrat - He Translated the Blender Animation Readme For Skyrim ( I never Mentioned His Name Before , Its because of His Translated Readme , I Attempted to Animate Skyrim)
    Mr Dave Texture Resources - Kudos to Him and Love his Work
    Kalarr - For Helping Me Find Out the animation Numbering and Creating an Animation Pictorial Set , I will Add More and Update his Set.
    The Usual Suspects Mayatola My PR ,Equidical - ZaZ Resources , And Many More.
    XAZ Credits - SullenMan, Jammer - Gags, collar and shackles
     
     
     
    Credits: Luis Royo - THE painting
    Dimon99 - UNP
    Sevennity - 7base

    17,250 downloads

    Updated

  25. RCOTS Translation

    DONATIONS
    If you like this, please support me on either Patreon or PayPal, any donations are completely voluntarily and will, in no way, be forced on any member of the community. Further details in the spoiler section.
    Keep track of donations.

     
     
    A simple translation of the RCOTS Mod (the descriptions are in French, I decided to translate them into English.)
     
    BUT WAIT, THERE'S MORE!
    If you choose the AltLore version, the races will now have different background stories than the ones originally featured in RCOTS. In this AltLore, Sky Children are immortal beings who do not age. This is so you don't have to feel weird when a 14-year old girl is totally decapitating some bandit chief and celebrating it with a nice Alto Wine.
    This version also adds a lengthy book describing the backgrounds of all Sky Child races.
     
    Please note that this does require the original file, these ones simply translate the text provided by Glouf.
     
    (P.S., if it's not too much of a hassle, I'd like to know whether people choose the translation or the AltLore, please leave your choice in the comments.)

    1,037 downloads

    Updated

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