Jump to content

Select a subcategory to view available files.

Files From Subcategories

  1. Barely Vamp robes and tavern clothes UNP HDT

    I edited a couple minidress meshes and created new textures bases on defaults. Whatever armor or clothing you use now you'll keep going back to these. I promise you that. Everything works as it should with collision. The model Nessa was in a previous upload.
     
    I added another replacer same as the vamp thing, same mesh. just goofing around in photoshop. This time it looks like worn and stained denim outfit. whatever.. thought you'd like it. Arissa does..

    10363 downloads

    Updated

  2. Tera Homunculus Sales Girl

    Tera Homunculus Sales Girl (Forge in Ebony)
    (Can somebody fix her?? u walk on a bed of air when u equip it. like floating above ground.)
    http://www.mediafire...4jekboc0cl1qqg4
    (No spikey head thing version)
    http://www.mediafire...my96h6q3t2n4m9r
    Spoiler
     


     
    Tera Homunculus Sales Girl Non Mask
    Converted to CHSBHC with BBP by Vitriks - loverslab.com
    Go and say thanks to him here:
    http://www.loverslab...ad.php?tid=4998
     
    http://www.mediafire...md4aibm8vg3uw98
    Spoiler

    797 downloads

    Submitted

  3. Player Home Tavern Music

    What this mod does is change the music in the player homes to the background ambient music you typically hear in taverns. I made this mod because the change made more sense to me than just the random town music Bethesda used.
     
    There are three .esp files available, one for Skyrim, one for Hearthfire, and one for Dragonborn - the two files for the DLC require the main file.
     
    _____
     
    INSTALLATION:
     
    If you don't use NMM or MO, just download manually, extract the archive with whatever unzipping tool you use (7zip, WinRar, etc.) and copy the enclosed Data folder to your main Skyrim directory (where TESV.exe is located), overwrite the folder, then make sure you activate the mod in the Data Files of your Skyrim Launcher.
     
    _____
     
    See my other mods!
     
    Armored Redguard Clothing
    Better Sleeping Arrangements -- Riverwood Trader
    J'heart - Khajiit Merchant and Follower
    Player Home Tavern Music
    Stormcloak Soldier - Grimnir Follower
    Stormcloak Soldier - Grimnir Preset and Game Save
    The Dragonborn Comes by Malukah tavern music replacer
     
     
     




    329 downloads

    Updated

  4. Nessa Reinvented

    I never leave things alone..
    credit the the original author of xuniana's Nessa Follower.
    Name and location basically.

    1807 downloads

    Updated

  5. Ciaran Follower By Anon

    ====================
    Ciaran Follower
    By Anon
    ====================
    Adds Lord's Blade Ciaran into Skyrim to cut down your foes.
    Ciaran can be found around the outside of Bloated Man's Grotto.
     
    ====================
    Thanks/People who made this mod possible:
    ====================
    Ciaran's armor/weapons: Xinvaro (Dark Souls Set 01)
     
    ====================
    Installation Instructions:
    ====================
    1) Drag the Data folder into your skyrim directory.
    2) +15,000 souls.
    3) Equip hornet ring.
    4) Spin around in a circle.
     
    ====================
    Uninstallation Instructions:
    ====================
    1) Tell Ciaran to go home.
    2) Save.
    3) Remove all files associated with the mod.
     
    ====================
    Notes:
    ====================
    If you have edited the meshes or textures for Ciaran's armors or weapons previously, this will override them, so be mindful to make backups.

    1933 downloads

    Updated

  6. Minou’s Mecha Queen CBBE TBBP BodySlide Compatible

    Minou MechaQueen CBBE TBBP BodySlide 8 Colors



     

    Requires



    HDT High Heels /



    HDT Physics TBBP Skeleton


     


    All Craftable



    or



    type help Mecha in console to get ID


     
     
     


    Armor Mod Showcase *New*



    https://www.youtube.com/watch?v=wfphIkL0R-s

     
     
     

    Dance showcases


     
     
     

    https://www.youtube.com/watch?v=0jc6VjqQJH4

     
     
     

    https://www.youtube.com/watch?v=oqrvXyqNDZg

    1437 downloads

    Updated

  7. ELGO - Enhanced Leveling and Gameplay Overhaul

    Enhanced Leveling and Gameplay Overhaul or shorter.. ELGO!


     

    Incoming updates:
     

    Version: 1.00
    Date: 6/20/2015
     
    Requirements:
    Latest SKSE Version available. Latest SKYUI Version available. Dawnguard, Dragonborn and Hearthfires.

    Description:
     

    Before we start, I'd like to add that most of these features are customizable . (90% of the mod is customizable to your own liking)
     

    1. Alternative Leveling New leveling system -- Using up stamina and magicka will allow you to gain increases to those certain attributes if you sleep for 8 hours or more.. or less. Better statistics system -- Certain skills will give you buffs, for example if your speechcraft is high level enough you will gain reduced shout cooldowns or your magic resist scaling with your other magic skills. Increasing your Magicka and Stamina will increase your level accordingly thus gaining perk points to spend in your skill trees! Skills scaling with Stamina or Magicka where applicable -- Usually the skills which require mini-games to play such as Sneaking, Lockpicking or Pickpocketing will not be scaling with Stamina or Magicka. Randomized skill start-up!
    A more detailed explanation of the mechanics:
    Sleeping for 8 hours will allow you to gain increases to Stamina or Magicka, sleeping for any less than 8 hours will result in you only gaining HALF the increases to Stamina or Magicka that you would have gotten otherwise. You receive notifications every 3 hours of game-time telling you how much Stamina and Magicka you would gain if you slept at that time for 8 hours.
    The default settings for Alternative Leveling:
    Your health is 50% of your Stamina + a flat value of 25. You receive 1 Perk Point per level-up. Every 25 points of Health you get from now on equals a level. Every 25 points of Magicka you get from now on equals a level. You can only have a maximum of 3 perk points at a time, use them or you will waste them when you level-up. Your carry weight is 60% of your Stamina + a flat value of 50. You receive 2 points of Magicka or Stamina per Magicka or Stamina increase. Skills that do not require crafting, sneaking or playing mini-games all scale with Stamina or Magicka, perk points are still required to learn perks in the respective skill trees. Certain skills at certain levels will give your character buffs related to that skill tree.(Note: They are pretty insignificant). Your Jump Height is 35 + YourCurrentStamina/5. Your Movement Speed is 65+ YourCurrentStamina/25. Your Attack Speed is 0.75(vanilla) or 0(Requiem fix) + YourCurrentStamina/2000. Your Weapon Damage is 1 + YourCurrentStamina/500. HeavyArmor Skill is transformed into Health as a modifier. HeavyArmor Skill gives you more damage resist to physical attacks. Alchemy Skill gives you better resistance against Poison and Diseases and gets added to your Magicka as a modifier. Your Magic Resist is the sum of all magic skill trees divided by 15. Speechcraft lowers the cooldown of shouts. The higher the Sneak Skill is the less noise you will make while sneaking. Enchanting Skill can be enhanced by your other magic skill trees, for example if all your other magic skill trees are at 100, then Enchanting will be 100% better. Your healing rate is 0.1% of your Base Stamina. Your magicka rate is 0.2% of your Base Magicka. Your Unarmed Damage is 20% of your current Stamina.
    2. Natural Gains
    Your player's weight scales with your stamina, it updates once every one game hour.
    3. Natural Waiting
    Real-time waiting and sleeping. Compatible with Alternative Leveling. Tap Y to wait, tap Y again to stop waiting. Hold Y for 1 second and release to start sleeping, tap Y again to stop sleeping.
    4. Natural Fatigue
    Running, swimming, sneaking, jumping, using furniture, chopping wood, mining, attacking or aiming a bow drains your stamina based on your carry weight, so the more weight you have, the more stamina you will use up when you do any of those actions. Features a Drowning and Fainting feature. Workstations, chopping wood and mining drain your stamina or magicka where applicable, basically acting as your personal GYM! Reading an unread book will grant you 1 Magicka point!
    A more detailed explanation of Natural World(Natural Gains,Waiting and Fatigue):
    Running, swimming, sneaking, jumping, using furniture, chopping wood, mining, attacking or aiming a bow drains your stamina based on your carry weight, so the more weight you have, the more stamina you will use up when you do any of those actions. While blocking if you get hit and you block the hit you will lose stamina based on your carryweight. Jogging backwards does not drain stamina. Reading a book will grant you 1 Magicka. Tap Y to engage in real-time waiting. Hold Y and release after 1 second to engage in real-time sleeping. Sleeping and Waiting regenerates your stats just as fast as the vanilla system. If you enable Natural Gains then your player's weight will scale directly with the base amount of stamina that you have. If you 'blink' 12 times you will faint, the more often you faint the longer the duration of the episode. If you regenerate all of your stamina you will reset the duration of the fainting episodes to original values. It will reset back to full by itself after some time. If you run out of stamina while swimming you will receive a flat amount of stamina back, if you run out of that stamina as well then you will drown and die, you've been warned .


    FAQ:


    I want "X" feature to be customizable! NOW!

    That's how you don't get your feature to be 'customizable'. Don't do that.
    There's a bug in this mod, how do I report it?
    Post in in the support topic and I'll get right back to you.

    Why don't you just listen to my suggestions and make a completely different mod? Pretty plz?

    Can I use your mod to make profit for myself?

    No.
    Can I edit your mod for my own uses?
    You may, but you may not upload this mod under another name and say you've made it.
    Why is your mod so awful? "Go hang yourself nerd."
    I'm an RPG enthusiast, if you like being spoonfed things in all of your games then my mods are NOT for you.
    I love you, your mod is awesome! Anything I can do to help?

    Send me pictures of cats and report bugs.
    You could make this mod better by listening to my awesome suggestion!

    Maybe, mod guru guy, if your suggestion is as good as it sounds, then it'll be in the next version of the mod! No worries.
     

    ==================VIDEO TUTORIALS AND PREVIEWS=================
     

    [*] [*]  


     

     

     

     

     

     

     

     

     



    713 downloads

    Updated

  8. Cum Potion Textures

    Description
     
    This is a simple texture replacer for potions to work with Cum Potions. You can use it without that mod, if you really wanted, but it wouldn't make much sense
     
    Requirements/Credits
     
    (Only use Beta 1.1 if you're using the esp from Cum Potions 1.2 that adds Piss potions, else it will turn your magicka potions yellow )
     
    Cum Potions by ffabris (For the idea of doing this)
    Radiant and Unique Potions and Poisons HD by XRC (For the changes to potions to edit them all separately)
     
    Install Order
     
    1. Cum Potions
    2. Radiant and Unique Potions and Poisons HD
    3. Cum Potions Textures
     
    Notes
     
    (As it stands at the moment, this will have to rely on the Radiant and Unique Potions and Poisons HD, unless ffabris, or myself end up making an esp to do the same thing to separate the potion textures (so not really eliminating a plugin from your load order anyway =/))
     
    This is still a beta texture replacer, I'm sure I'll be updating it with better textures along the way, also feel free to let me know in support topic of ideas you'd like, or if there's any bugs you come across with the mod

    1700 downloads

    Updated

  9. Dawnguard Sentries Plus

    After many days of work I'm proud to bring you all the evolution of my Dawnguard Sentries mod from Steam. This mod adds Dawnguard vampire hunters as extra guards to all the hold capitals in Skyrim, as well as some towns. In those towns, you'll see Vigilants of Stendarr working with the Sentries. That's done for immersion and variety in NPCs. The Dawnguard are supposed to be reforming after centuries and the Vigilants need a way to regroup after their HQ was burned
     


    First, Dawnguard is required, as are
    SKSE and SkyUI to support the MCM Menu.

     
     
     
     
     
     
     

    Version 1.1 is now Open Cities and Interesting NPCs Compatible.


     


     
    So What Features Does the Mod Have?
     
    1) TWO DAWNGUARD SENTRY GUARDS AT EVERY VAMPIRE SPAWN POINT IN HOLD CAPITALS
    All of them are unique NPCs with distinct faces and a full range of Dawnguard gear. Some even have unique weapons. Some villages are also patrolled by teams of Dawnguard and Vigilants of Stendarr. VIllages covered are Dragon Bridge, Ivarstead, Riverwood, Rorikstead and Shor's Stone.
     
    All Sentries are set up as members of guard factions to make this mod more compatible with When Vampires Attack and Run For Your Lives. This also means they'll assist guards, make arrests AND FIGHT DRAGONS. Sentries are set to react neutrally to player and follower vampires however, meaning player vampires can go into town to sell and do quests, so long as they don't attack anybody or have a bounty. Other NPC vampires will be attacked mercilessly on sight however.
     
    Depending on your personal playing style and which side you're playing on the Dawnguard DLC, the Sentries can be set to Essential, making them unkillable, or to respawn only, meaning if they're lost in a vampire attack they'll re-appear after 10 game days.
     
    A note on Riften: I also took into account the Thieves Guild quest in the market and positioned the Dawnguard patrols wide enough from that spot to not impact the quest significantly. All Sentries also should disable during Civil War sieges (vanilla game script) so the fight doesn't become unbalanced
     
    2) EXTERIOR SENTRIES OUTSIDE THE CITIES OF RIFTEN AND SOLITUDE
    Riften's North gate seems a spot of constant attack spawns for me. Now that spot, and the docks are watched by the Dawnguard, as is the Road just above the Solitude harbor. Mostly for immerison bu they will help with the occasional dragon attack at the Solitude stables. These particular Sentries can be toggled to Essential or completely disabled in the MCM
     
    3) A DAWNGUARD PATROL BETWEEN RIFTEN'S NORTH GATE AND THE ENTRANCE TO DAYSPRING CANYON
    Mostly for immersion. After all, the Dwnguard has to keep it's supply lines open. This patrol does a great job of clearing bandits and wolves from the road. Again they can be set to Essential, Respawn OR toggled completely off if they're too much for you or you're already using Immersive Patrols.
     
    4) VAMPIRE GUARDS OUTSIDE CASTLE VOLKIHAR
    A handful of unique Vampire guards now protect the outside of the Castle. Since the mod has all NPCs walking 24/7, these Vampires have a modified version of the Vampire sunlight weakness magic effect. They will be significantly weaker in sunlight, but won't take actual damage from it. Ergo, you have an advantage attacking during the day. These guards are respawn only but can be toggled off via the MCM
     
    5) DAWNGUARD RECRUITS IN DAYSPRING CANYON
    Similar to Castle Volkihar, Fort Dawnguard has it's own security. 10 unique NPC Dawnguard recruits are positioned along Dayspring Canyon standing guard. They're respawn only but can be disabled via the MCM.
     
     
     
     
     
     
     
     
     




     

    So there you have it; a lore friendly, non-cheating and extremely customizable way to protect your favorite NPCs from Vampires and Dragons. The 'When Vampires Attack' and 'Run For Your Lives' mods are also recommended and compatible if you want maximum lore friendly protection for your NPCs. The mod was built with the MCM Menu being the only script added to the game also, so it should be very uninstall and compatibility friendly.
     
    The best part is that thanks to the new MCM Menu, you have multiple options on how to configure the number of Dawnguard Sentries running about, and if you want them to be killable or not (via essential state toggle options). Basic protection for the capitals and bigger towns, or max it out, it's all up to you.
     
     
     
     
     
     
     




     

    TRANSLATIONS:
    Dawnguard Sentries Plus - Traduzione ITA by logan1710
     
    MOD COMPATIBILITIES:
    Dawnguard Sentries is very light on scripts and designed to be compatible with most other mods. Ver 1.1 greatly simplifies the Sentry AI, and short of dirty edits or mods that change guard factions and AI, the mod should work with most anything. The only mods that have tested incompatible so far are Journal for the Absent-Minded Dovahkin (it breaks Dawnguard and Dragonborn quests), Guild Starter, (Third party report without details), and Skyrim Fearless Encounter (badly breaks the AI system for the game). I also had some issues that I thought tied back to Extended UI, but they may have been caused by the Journal mod.
     
    RECOMMENDED:
    FUZ RO D-OH for silent dialog. VERY few voices work with the Dawnguard dialog factions, so this will let you "hear" more than a huh? from some Dawnguard Sentries.
     
    Likewise any mod that improves the Textures on the Dawnguard & Vampire equipment. I personally like EcthelionOTW and MissLexi's (absolutely amaziing EotW DAWNGUARD DLC TEXTURES REMASTERED.
     
    If you use a Sevenbase or UNPB body replacer, I also recommend FastestDogInTheDistrict's SEVENBASE ARMOR CONVERSIONS for the Dawnguard & Vampire Armors. Both look similar to the originals, just better textures and they don't make 7B characters look flat chested. Yes, UNPB bodies are so similar that Fastest Dog's mods have worked fine for me as a replacer.
     
    With all that said, I'd also like to give huge THANK YOUs to everybody who's given me an endorsement here (oh wait, nobody has lol) or the Nexus, or a thumbs up at Steam. I do this for fun and as a learning experience, but the ratings do help give me the motivation to continue.
     
    Likewise huge thanks go out to Crimson Blade, CPU, CDCooley, DarkFox127, lofgren, pevey, EnaiSiaion, Aqqh, FastestDogInTheDistrict, and several others who have all contributed directly or indirectly to my being able to make this mod work. Crimson Blade, mentioned above, was the author of the original Dawnguard Sentries mod. I took over the mod with his permission after he took a break from the game. While the mod has evolved a good deal since then, ALL credit for the original idea and initial work go to him.
     
    ARMOR IN THE FIRST SCREENSHOT:
    Since I've been asked in the past, my character is wearing the Midnight Breed armor. Formerly on the Nexus, it's now found here

    1187 downloads

    Updated

  10. Sacrificial Spriggan (Jun-27-2015)

    This Mod:
     
    Sacrificial Spriggan is a quest mod inspired by the Flowering Spriggan quest from Sanguine's Debauchery, but implemented entirely from scratch. Due to the fact that the key dependency is a femaie-only armor, this is written for female characters exclusively (though gender checks are not enforced).
     
    The Quest:
     
    The quest starts some time after completing the quest to rescue Dibella's Sybil from the Forsworn; the character gets knocked on the head, and awakens back in Broken Tower faced with a hagraven who is irritated at having her plans spoiled. The hag curses the player character with a gradual transformation, then turns her loose to serve as a living warning to the Forsworn's foes.
     
    Intro Quest Summary:

     
     
    Guardian Quest Summary:

     
     
    Amulet Quest Summary:

     
     
    Magical Effects:
     
    The magical effects of the Spriggan transformation grow over time, as more of the body is covered. It starts with the torso, then the feet, then the hands, and finally the face. Some effects are permanent, even if the visible part of the Spriggan is removed. Growth is triggered by your spell-casting, as the Spriggan absorbs some of your magic - the more spells you use, the faster the transformation proceeds. When a growth phase starts, you'll need to have sex to complete the process.
    +20-100 magicka +20-100 stamina 5-25% weakness to fire 5-25% stealth bonus outdoors +15 unarmed damage from claws (when those grow) Hunters and Vigilants will be hostile while any of the Spriggan rootlets are visible Random NPC comments (and other events)

    When the Spriggan growth is complete, the following additional effects:
    +25% alteration spell duration Spriggan Call of the Wild lesser power Spriggans and predators are friendly Face mask acts as a living gag, preventing most speech

    The gag effect does not interfere in Kynareth's holy places (the Temple in Whiterun, Eldergleam Sanctuary, High Hrothgar), and can be worked around using writing materials (ink, quill, roll of paper). However, there is a -50% barter penalty in written interactions - Spriggan claws do not make for good penmanship.
     
    Controlling the Transformation:
     
    There are several methods for affecting the course of the transformation:

     
     
    Thanks:
     
    Thanks go to jbezorg for Sanguine's Debauchery and Devious Gags+, mods that inspired this one, and to skyrimll for continued updates to SD+. Also to the Devious mods gang, for fantastic mod resources. And Nalim, for the armor that made this possible.
     
    Requirements:
     
    This mod requires SexLab, of course, as well as the following additional mods:
    Devious Devices - Assets
    Devious Devices - Integration
    Zaz Animation Pack
    Spriggan Armor
     
    Nalim's Spriggan Armor is based on CBBE; a UNP version is bundled with Sanguine's Debauchery, so it should be possible to copy those meshes and textures over the original versions (renaming files as needed, to match the original). Also available elsewhere on LoversLab.
     
    For the unvoiced dialogue, Fuz Ro Do'h is strongly recommended. The GagSFX mod is also strongly recommended.
     
    Tested with SexLab 1.59c, Zaz 6.04, and Devious Devices 2.9.0.
     
    Optional mods known to work with this include:
    SexLab Defeat SexLab Enchantress Deviously Helpless

    Known conflicts: the Flowering Spriggan quest from SD+ will fight with this mod, if both try to equip their respective versions of the Spriggan armor. Choose one or the other.
     
    Version History:
     
     
     

    25998 downloads

    Updated

  11. Zynisch Animations 06-27-2015

    Hey guys,
    it's been a while since I made some Animations. But I decided to make more, and I hope you like them.
    Feel free to ask or request anything you want. The only things I'm not going to do are Child or Creature Animations.
    Since I'm not the most skilled animator (my hole knowledge comes from Arrok's tutorial) and I'm doing it in my freetime I can not guarantee that I can fulfill every request.
     
    I will no longer support the old SexLab 1.39b Version. I think there is no reason to stick with the old Version any longer, so I removed the 1.39b Animations to avoid confusion.
     
    So, I think thats it. Time for the Animations.
     
    Finished Animations:
    Standing
    Lesbian
    Femdom
    Missionary
    double Penetration
    Doggystyle
    4-Way
    Licking
    Slaveanimation
    Standing(NEW)
     
    Tablesex





     
    unfinished Animations


    Currently WIP:

    226272 downloads

    Updated

  12. Dayelyte's Unnatural Animations

    First, let's get the obvious out of the way:
     
    Bear in mind this is not an operational mod, it is merely an animation resource for modders to utilize while building one.
     
    An explanation is in order for those who find the animations not lining up properly.
     
    When we build these, they are aligned to specific body types and sizes. They work best if the end user is using the same in game, but will still work with other setups as well. ( just not quite as well ) For example, the female body used in my animations utilizes the UNP body at standard scale. As such, players using a UNP body in game at standard scale will see the animation pretty much as it was intended. Other body styles and sizes may / may not line up as well and adjustments may be required.
     
    Dogs / wolves use the same skeleton, but vary in scale in game. The wolf is 20% bigger than the dog. As a result, animations tailored to the dog may not align as well for the wolf and vice versa.
     
    Tails. I know everyone wants to see the Khajiit and Argonian tails animated, but they have proven to be problematic at best. While the animations can be created and look great in Max, they don't quite behave the same in game and have been a thorn in my side for a while now. Until I can figure out what is causing the issue, I will refrain from animating the tails for the time being. Sorry !
     
    Apologies in advance for not having BBP, TBBP or another physics package for the Female Werewolf. We're all spoiled to it but the breast / butt bones do not exist ( nor the properly weighted mesh for that matter ) for the Werewolf skeletons and, as a result, the jiggle effect is unavailable until someone with more patience ( and insight on the Havok skeletons ) than I can create such an asset. Until then, you might consider the HDT options instead.
     
    Acknowledgements and kudos to:
     
    Ashal - For his outstanding work with the SexLab mod
    Fore - For the FNIS modules without which, none of this would even be possible.
    PanicForever - For inspiring me to get off my ass and finally learn 3DS Max ( and putting up with my questions / frustrations )
    CGI,Heromaster,Antono - For coding the animation injector I use to test these with.
     
    And all the folks who put countless hours into trying to make this a far more interesting place to play
     
    The animations:
     
    WW_Blowjob Scenes 1-5
     

     
    WW_Behind Scenes 1-3
     

     
    WW_Missionary Scenes 1 - 3
     
     
     
    WW_OnTop_Scene 1 - 4
     

     
    Fire Atronach Scenes 1 - 7
     

     
    Canine Three Position ( seven scenes: Back x 3, Side x 3, Top x 3 )
     

     
    Standing Bear Position ( four scenes )
     

     
    Lying Bear Position ( five scenes )
     

    85384 downloads

    Updated

  13. SPB Bakuretsu Hunter for UNP Jiggle

    This is a conversion for SPB B Hunter outfit from Speed Buster.
    I have tried my best, but it's certainly not a perfect conversion.
    So, if you find anything wrong with it, please be patient and let me know
    so I can fix it as soon as possible.
     
    Check list:
    Weight slider support: Check
    HDT High Heels compatible (aka boots sink a bit underground): Check
    Everything converted: Check
    Bodyslide support: Not Check
    Clipping-free guarantee: Not Check
     
    Requirement(s):
    HDT High Heels (The boots are not built-in, so you have to manually assign heel height. I recommend using 2.0)
     
    Installation:
    Just use any mod manager to install the armor.
    Or manually, you can just drop everything into [skyrim Directory]\Data
     
    Obtaining the armor:
    Option 1: Use this wonderful mod AddItemMenu: http://www.nexusmods…im/mods/64905/?
    Option 2: When ingame, press “~” to bring up console, type “help hunter.” Add them into your game
    using player.additem [item ID] 1
    Option 3: Nothing to see here
     
    Uninstallation:
    Deactivate in mod manager
    Or delete the following:
    Data\meshes\armor\SpeedBuster\BHunter
    Data\textures\armor\SpeedBuster\BHunter
    SPB_B Huntter.esp
     
    To-do list:
    - Nothing -
     
    Credits:
    Speed Buster for the outfit.
    Kendo 2 for the body.
    Nightasy for the tutorials.
     
    I wish you all a good day !

    9233 downloads

    Updated

  14. Amy Bruni racemenu preset

    This is a preset for the racemenu mod that includes the likeness of Amy Bruni, who was on the long-running SyFy channel reality show "ghost hunters" for many years.
     
    ===>REQUIREMENTS<===
    SKSE 1.7.2 or above
    Latest version of Racemenu
    Dimonized UNP Skinny Body
    The Eyes Of Beauty
    SG Hair Pack 268 Edition (google this mod to find the download location)
    Mature skin texture and body for UNP CBBE ADEC
     
    THE ABOVE MODS ARE REQUIRED FOR THIS TO WORK PROPERLY! MAKE 100% SURE THAT YOU HAVE THE LATEST VERSIONS OF THEM INSTALLED BEFOREHAND!
     
    ===INSTALLATION===
    Step 1. Go into the directory my computer/local disk/program files x86/steam/steamapps/common/skyrim/data/skse/plugins/chargen/presets and copy and paste the file preset Amy Bruni.jslot into there.
     
    Step 2. Boot the game up, go into racemenu by typing "showracemenu" in the console, then click "presets" on the bar in the top right of the screen, and press F9 to load presets (it should be in there) and voila, there you are!
     
    ===Optional/Recommended===
    Sexy Vanilla Female Armor for UNP and SevenBase with BBP
    Bracelets By Ezuka
    Sexy Swimsuit and bikinis for CBBE
    Wedding Rings By Ezuka
    FNIS Sexy Walk/FNIS 5.2
    Better Vanilla Hairs - Mesh Replacements

    87 downloads

    Updated

  15. Better Vampire Feed Animations

    Well I just started animating two days ago and figured I'd share my work with the community. When playing as a vampire i didnt feel like a vampire. I mean the main thing vampires are known for is DRINKING BLOOD and i just didnt like the animations in the game. (I'm not a pro like the animators at Bethesda but it couldn't hurt to try!) Hopefully everyone will enjoy these and if there are ANY bugs please let me know and I WILL fix them. I've got nothing but time. (old Army Vet so I get paid for sitting at home now.) lmao
     
    I think it requires FNIS bc you may need to run the FNIS Update tool thingy...BUT if I'm wrong let me know.
     
    PREVIEW: If you like what you see then great if not hey no harm done!
    https://www.youtube.com/watch?v=tbVm0KRf2Uw&feature=youtu.be

    4150 downloads

    Updated

  16. SPB Ero Heart Bunny for UNP Jiggle

    This is a conversion for SPB EroHeartBunny outfit from Speed Buster’s AGS-Type2 Nexus Outfits Collection to UNP Jiggle body. It's now a proper conversion with weight slider support, and HDT High Heels compatibility.
     
    It comes with 4 flavors:
    Passionate pink
    Loyal blue
    Mysterious black
    Fiery red
    (Or pink, blue, black, and red if you are not weird like me)
     
    Update 1: Now comes with transparent versions ! I think semi-transparent were how these outfits supposed to look. I messed up
    But well, now you guys have the best of both worlds ! All is good.
     
    This package contains the outfit, heels, and nails (bunny ears not included. You can get them from fox 20 armor)
     
    Requirement(s):
    HDT High Heels (The heels are not built-in, so you have to manually assign heel height. I recommend using 7.5)
     
    Installation:
    Just use any mod manager to install the armor.
    Or manually, you can just drop everything into [skyrim Directory]\Data
     
    Obtaining the armor:
    Option 1: Use this wonderful mod AddItemMenu: http://www.nexusmods…im/mods/64905/?
    Option 2: When ingame, press “~” to bring up console, type “help bunny.” Add them into your game
    using player.additem [item ID] 1
    Option 3: No really. I know no third option
     
    Uninstallation:
    Deactivate in mod manager
    Or delete the following:
    Data\meshes\armor\SpeedBuster\EroHeartBunny
    Data\textures\armor\SpeedBuster\EroHeartBunny
    SPB_EHBunny.esp
     
    To-do list:
    - Nothing -
     
    Credits:
    Speed Buster for the “armor”.
    Kendo 2 for the body.
    Nightasy for the tutorials.
     
    If there is anything wrong with the armor, feel free to inform me. I'm trying to get better at this craft .

    19232 downloads

    Updated

  17. BMCO - Body Mesh Comparison Outfits

    BMCO - Body Mesh Comparison Outfits


     
     
     

    Description:
     
    BMCO is a developer / utility mod that allows you to quickly compare different FEMALE body meshes in-game.
     
    It adds 10 sets of equippable body/hands/feet, provided in the mod archive are dummy meshes in form of Dimon99's classic UNP Body.
     
    NOTE:
    This is not a body replacer mod like "Bodychange" or "Bodytypes of Skyrim". It has nothing to offer for gameplay or aesthetics.
    The only purpose is to directly compare your WiP and reference meshes on the fly, in fact i only made this mod to examine different weightings and their effect on various UUNP bodies more conveniently.
     
     
     
    Instructions:
     
    Install with your mod manager, then replace the existing meshes in \meshes\armor\BMCO\Body [1-10] with whatever you want to compare.
    BMCO will use the vanilla replacer textures you have installed, so you must stick to your installed UV type (UNP, 7B, CBBE, misc).
     
    Write down or remember which slot you are using for which exact body, as the outfits are only distinguished by numbers in game.
    The items are only available through the console:
     
    help "BMCO"
    ---> "BMCO Container"
    player.placeatme xxxxxxxx
    player.unequipall
     
    Equip these items on your FEMALE character like regular apparel. You can also hotkey them as favorites to quickly toggle or cycle through them, alternatively use SkyUI equipsets.
    If you run the Fake Fullscreen mod or ENB's Windowed Fullscreen mode, you can also edit and replace meshes with Skyrim minimized in the background.
     
    Known Issues:
    None
     
    Permissions:
     
    Modder's Resource, free to use / modify / reupload
     
     
     
    Credits:
     
    Dimon99 - UNP Body
    Bethesda Bugworks - TES5: Skyrim

    334 downloads

    Updated

  18. Better VampireLord walking Sound fx

    Ok so while playing as a vampire lord i noticed the footsteps sounded like a fairy walking on silk...isnt a vampire lord suppose to make the earth tremble??? welp thats what i did lol it replaces the soft foot steps of a vampire lord with a more heavier sounding footstep making it much more immersive. Enjoy!
     
    the files go into data/sound/fx/dlc01/npc/vampirelord/foot
     
    once again if those files arent there just create them. Cheers!

    968 downloads

    Updated

  19. Better Vampire Feed SoundFX

    When I was playing as a vampire I noticed when you feed I didnt hear any teeth going into flesh or drinking blood sounds and as a sound designer by trade I couldn't just let that go. Lol so I keep the original sound effect but added the proper sounds of biting flesh and drinking of blood. I am absolutely positive anyone who uses this will find it MUCH more immersive trust me. Hope you enjoy!
     
    just put the wav file in data/sound/fx/npc/human/vampire
    IF you do not have the folders just create them.

    2307 downloads

    Submitted

  20. Dark Playable Skeletons

    Required Mods:
     
    1 - Dawnguard Dlc
     
    2 - RaceCompatibility for Skyrim and Dawnguard - http://www.nexusmods.com/skyrim/mods/24168/?
     
    This is mod will allow you to play as the skeletons from the soul cairn and also the nercomancer skeletons or also known as corrupted shades that dwell under Meridia, Kilkreath Ruins.
     
    There are 5 playable skeletons, the boneman skeleton, mistman, wrathman and the corrupted shade skeleton, each skeleton comes with their own stats and a couple of spells. If you summon A corrupted shade with either one of the skeletons, that corrupted shade will summon its own skeleton and that skeleton will summon another one then that one will also... until the last one summons a skeleton horse
     
    The corrupted shade as a lesser power that can change into a corrupted shade priest which is completly overpowered just for fun, it comes with additional
    spells and a extra summon, note make sure if you equip all your weapons and spells before changing into him.
     
    The corrupted shades also has spells that will turn other living beings into corrupted shades if killed by said spell, allso comes with crartable armor and keeper books to summon those keepers from the soul cairn
     
    Now you can have your own skeleton army while also being a spooky skeleton yourself.

    368 downloads

    Submitted

  21. NPC's Undress for bed

    Added triggers to make NPC's get undressed for bed. Triggers are smaller than the beds so should not do anything to NPC's walking close by
     
    How NPC's will dress (or undress) to sleep depends on the skin/body you use, the trigger unequips all items when they enter the bed then puts them back on when they leave, so if you use a naked skin they will be naked
     
    Triggers on beds with an enable parent (Player homes where the bed only exists after a certain point in your game progress etc.) are attached to the same enable parent so they only exist in the game when the bed does
     
    Done
     
    Beds in interior cells (I think all, if I missed any... meh...)
    Some beds in buildings in exterior cells (not all)
    Coffin in Alva's Cellar (Morthal)
     
    Not Done
     
    Bedrolls
    Hay piles
    Vampire coffins
    Hearthfires
     
    This uses scripts found in Ac3s "Tutorial by "subtanker" on how to make npcs go skinny-dipping."
     
    I made the scripts and effects they trigger using a different name/formid from what the tutorial suggested so they shouldn't interfere with (overwrite) any other mod using the same scripts
     
    ______________________________
     
    Installation
     
    Separate files
     
    NPCSleep.esp - Main file, base game
    NPCSleepDB.esp - Dragonborn DLC
    NPCSleepDG.esp - Dawnguard DLC
    NPCSleep USKP Patch.esp - For the beds added to the Ragged Flagon by the Unofficial Skyrim Patch
     
    01 - Copy contents of Required folder to your data folder
    02 - Copy contents of other folders you need to your data folder
    03 - Activate mod
     
    Separate DLC esp's are standalone and will work on their own without the base game esp
    All Separate esp's need the contents of the required folder
     
    Combined file
     
    01 - Copy contents of combined folder to your data folder, you DO NOT need anything from the separate folder
    02 - Activate mod

    2788 downloads

    Submitted

  22. Animal Replacer.esp

    This is a very simple mod that replaces various predatory animals throughout skyrim with humans in various states of dress. The animals that are replaced include wolves, ice wolves, bears, cave bears, snow bears, sabrecats, snowy sabrecats, trolls, and frost trolls. The humans that replaced them should belong to exactly the same factions as the creature they replace, minus the creature faction, and should therefore should not cause issues. They should also still drop the items the creatures carried, as well as their gear. They are hopefully about the same level of challenge as well.
     
    I made it primarily because I got sick of fighting wolves over and over again. Now I get to fight escaped slavegirls instead. While this mod was intended to be used with mods like CBBE, sexlab, sexlab defeat, ect, it does not require any of those things.
     
    Ideas for similar mods:
    Male Version: done
    Both Genders Version: done
    Replace predators with horses, cows, and other non-hostile animals: not done
    Change some of the enemies to mutes, or have them make animal noises: not done
     
    Known issues:
    This mod should not cause any issues by itself. It may increase demand on the system if humans are more difficult to load than the creatures they replace, however, and my game did crash once on encountering a 20+ sized wolf pack. I was using other mods to increase the number of enemies at the time, and the "wolves" had weapons and armor then, and no longer do, so I'm not sure if that same scenario would be a problem anymore. Most of you probably have better computers than me as well, so you shouldn't have any problems.
     
    Since this mod replaces various creatures, it will conflict with other mods that also do that.
    If another mod changes the spawn points to it's own custom made spawn points, this mod may not work.
     
    This mod has no requirements other than skyrim.
     
    Versions:
    Animal Replacer: Replaces animals with humans of both genders.
    Animal Replacer F: Replaces animals with female humans.
    Animal Replacer M: Replaces animals with male humans.

    1657 downloads

    Updated

  23. Eiries Ohmes Raht - CBBE Version

    This is the CBBE Version of the awesome Eiries Ohmes-Raht Texture Pack.
     

     
    What you should know about my Textures!
     
    I used Eiries Ohmes Raht Textures as resource but in order to make them compatible with the CBBE Body
    i needed to change or add some things so they may not be 100% the same - but still awesome!
     
    I recommend to use them on a Custom Race - except you want that every female in your game looks like you/an Ohmes Raht.. (: (I'm using the ygNord Race from ECE)
     
    Requirements
     
    - CBBE Body
    - Custom Race (recommended)
     
    Installation
     
    Simply drop the files in the texture folder of your custom race.
    Located under "Skyrim\Data\textures\Actors\character\..."
     
    Add the "Cat Ears and Tail" archive to your mod manager and activate it.
    Ears and Tail are craftable.
     
    Known Bugs and Issues
    It's not perfect!
     
    - Texture Issues at the Neck
    - Seams at the Neck, Hands, Feets etc.
    - You can still see the normal ears if you equip the Dagi-Ears. (No known fix for that - sorry)
     
    Recommended Mods
     
    MaTera Race: http://www.nexusmods.com/skyrim/mods/23170/?
     
    HDT Tails: http://www.loverslab.com/topic/31787-hdt-dragon-tails/ or http://www.nexusmods.com/skyrim/mods/58165/? (both mods not 'compatible' with the MaTera race)
     
    Animated Animal Ears: http://www.nexusmods.com/skyrim/mods/35767/?
     
    Credits
    Credits for textures and the idea goes to Eiries! AWESOME WORK MATE! You can find his UNP version of the mod here
    I don't deserve credits d:
    For the Antlers and Ears (Add-Ons) - Thank you to nuska for the resource files and to plobis for the implementation in to the game
    Credits for the different colored fur versions goes to llabsky
     
    Copyright and Permissions
     
    You are not allowed to share or upload this mod on any other site. This mod is Loverslab Exclusive!
    Please respect the Copyright!
    You are not allowed to edit or use parts of this mod without asking for permission!
     
    Thank you and Greetz
     
     
     


    *** If you for some reason can't download the files from LoversLab click
    HERE ***

     

    If you don't have a dropbox account, the download button is probably grayed out.



    Don't worry.. just click on it. A little window will open, asking you to sign up.



    If you don't want to sign up, just close it and click again on the download button.



    This time it will download the files instead.


    35079 downloads

    Updated

  24. SPB Ofuda for UNP Jiggle

    Name of Armor: SPB Ofuda
    Author: Speed Buster
    Converted by: asenasen - Loverslab
    Body: UNP Jiggle
     
    This is a conversion of the ofuda "armor" from Speed Buster's AGS-Type2 Nexus Outfits Collection to UNP Jiggle body.
    It comes with 8 variants:
    4 new ofuda variants
    4 used ofuda variants
    I made this conversion to learn how to convert Oblivion armors to Skyrim. So, if there are flaws, please let me know.
    No weight slider support as of now. The "armors" all work at 100 weight.
    Installation:
     
    Just use any mod manager to install the armor.
    Or manually, you can just drop everything into [skyrim Directory]\Data
     
    Obtaining the armor:
    Option 1: Use this wonderful mod AddItemMenu: http://www.nexusmods.com/skyrim/mods/64905/?
    Option 2: When ingame, press "~" to bring up console, type "help ofuda." Add them into your game
    using player.additem [item ID] 1
    Option 3: Do you really need a third option?
     
    Uninstallation:
     
    Deactivate in mod manager
    Or delete the following:
     
    Data\meshes\armor\SpeedBuster\ofuda
    Data\textures\armor\SpeedBuster\ofuda
    SPB_ofuda.esp
     
    Credits:
    Speed Buster for the "armor".
    Kendo 2 for the body.
    Nightasy for the tutorials.

    7654 downloads

    Updated

  25. SexLab Romance _IgnoreGender

    This mod removes the gender restrictions for selecting sex acts in SexLab Romance. This is particularly useful if you or an NPC is a futanari/hermaphrodite who wants to use male animations. Since some dialogue options don't exactly make it obvious what their "intended" genders are, I've added some short notes to them to clarify. That way you won't select "I want to go down on you" and be surprised when your gay couple starts playing a lesbian animation.

    20738 downloads

    Submitted

×
×
  • Create New...