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View File Description My first mod, so forgive me if anything is out of place XD This Mod is here to allow you to use Eiries Ohmes-Raht race as a replacer to the original Females of the Khajiit race. Requirements Any UNP body will work as far as i know. (I use UNPB) A Custom Skeleton for that body, If required by that body type. CBBE Requires another texture, which can be found on this site Installation Download Mod Organizer Add this mod to Mod Organizer and Enable it. Textures Included are multiple textures from Eiries. I used the orignal textures as default. (also my favorite) Simply go into the Texture Pack folder provided inside the .7z and choose your preferred body and head. Inside is a textures folder, copy that textures folder, go back into the main installation folder and paste the folder to overwrite the default textures. <NOT PROVIDED BY THIS MOD> I prefer using custom khajiit eyes and Warpaints. My preferred Eye Textures are provided inside the Ohmes-Raht 2.0 race. And I believe I am using the Mithra Race Warpaints. I am also using the SG hair pack for more options. The followers are Euka and Alicia(not seen), provided on the same site as the original mod by Eiries. Known Issues & Incompatibilities There are some slight texture discoloration issues at the neck. Vanilla Female Khajiits are likely to have no hair, and I havent tested those added by mods. - This can be solved by using EBD. I tried to allow this mod to work with the vanilla nord head mesh, however there are some issues where it tries to load the vanilla khajiit head mesh. - To solve this, I replaced the khajiit head mesh too. If you use a custom head mesh, you may want to replace the khajiit head mesh provided in thie mod. I edited some lists to allow khajiits to be able to use vanilla and custom human hairs without any patches. Any mod that edits these may cause issues. Due to the same lists, male khajiits may be allowed to use these hair/eyes, and shouldnt affect anything in-game as far is I know. Links & Recommendations Eires Ohmes-Raht Khajiit http://mod.dysintropi.me/eiries-ohmes-raht-race-v1-1/ XPMSE - http://www.loverslab.com/topic/25971-xp32-maximum-skeleton-extended/ EBD - http://www.nexusmods.com/skyrim/mods/51612/? Ohmes-Raht 2.0 - http://www.nexusmods.com/skyrim/mods/18418/? RaceMenu - http://www.nexusmods.com/skyrim/mods/29624/? Credits All credit goes to Eiries for the textures and work! Thank you for all your work! Nya~<3 Copyright & Permissions You are NOT allowed to share or upload this mod on any other site. This mod is Loverslab Exclusive! Please respect the Copyright! Submitter Azaira Submitted 08/16/2014 Category Models & Textures Requires Read Requirements Section Special Edition Compatible
- 67 replies
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- Ohmes raht
- Texture
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Version 1.0
17,282 downloads
Description My first mod, so forgive me if anything is out of place XD This Mod is here to allow you to use Eiries Ohmes-Raht race as a replacer to the original Females of the Khajiit race. Requirements Any UNP body will work as far as i know. (I use UNPB) A Custom Skeleton for that body, If required by that body type. CBBE Requires another texture, which can be found on this site Installation Download Mod Organizer Add this mod to Mod Organizer and Enable it. Textures Included are multiple textures from Eiries. I used the orignal textures as default. (also my favorite) Simply go into the Texture Pack folder provided inside the .7z and choose your preferred body and head. Inside is a textures folder, copy that textures folder, go back into the main installation folder and paste the folder to overwrite the default textures. <NOT PROVIDED BY THIS MOD> I prefer using custom khajiit eyes and Warpaints. My preferred Eye Textures are provided inside the Ohmes-Raht 2.0 race. And I believe I am using the Mithra Race Warpaints. I am also using the SG hair pack for more options. The followers are Euka and Alicia(not seen), provided on the same site as the original mod by Eiries. Known Issues & Incompatibilities There are some slight texture discoloration issues at the neck. Vanilla Female Khajiits are likely to have no hair, and I havent tested those added by mods. - This can be solved by using EBD. I tried to allow this mod to work with the vanilla nord head mesh, however there are some issues where it tries to load the vanilla khajiit head mesh. - To solve this, I replaced the khajiit head mesh too. If you use a custom head mesh, you may want to replace the khajiit head mesh provided in thie mod. I edited some lists to allow khajiits to be able to use vanilla and custom human hairs without any patches. Any mod that edits these may cause issues. Due to the same lists, male khajiits may be allowed to use these hair/eyes, and shouldnt affect anything in-game as far is I know. Links & Recommendations Eires Ohmes-Raht Khajiit http://mod.dysintropi.me/eiries-ohmes-raht-race-v1-1/ XPMSE - http://www.loverslab.com/topic/25971-xp32-maximum-skeleton-extended/ EBD - http://www.nexusmods.com/skyrim/mods/51612/? Ohmes-Raht 2.0 - http://www.nexusmods.com/skyrim/mods/18418/? RaceMenu - http://www.nexusmods.com/skyrim/mods/29624/? Credits All credit goes to Eiries for the textures and work! Thank you for all your work! Nya~<3 Copyright & Permissions You are NOT allowed to share or upload this mod on any other site. This mod is Loverslab Exclusive! Please respect the Copyright!- 8 reviews
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- Ohmes raht
- Texture
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Version 1.2/1.2a/1.2b
34,536 downloads
This is the CBBE Version of the awesome Eiries Ohmes-Raht Texture Pack. What you should know about my Textures! I used Eiries Ohmes Raht Textures as resource but in order to make them compatible with the CBBE Body i needed to change or add some things so they may not be 100% the same - but still awesome! I recommend to use them on a Custom Race - except you want that every female in your game looks like you/an Ohmes Raht.. (: (I'm using the ygNord Race from ECE) Requirements - CBBE Body - Custom Race (recommended) Installation Simply drop the files in the texture folder of your custom race. Located under "Skyrim\Data\textures\Actors\character\..." Add the "Cat Ears and Tail" archive to your mod manager and activate it. Ears and Tail are craftable. Known Bugs and Issues It's not perfect! - Texture Issues at the Neck - Seams at the Neck, Hands, Feets etc. - You can still see the normal ears if you equip the Dagi-Ears. (No known fix for that - sorry) Recommended Mods MaTera Race: http://www.nexusmods.com/skyrim/mods/23170/? HDT Tails: http://www.loverslab.com/topic/31787-hdt-dragon-tails/ or http://www.nexusmods.com/skyrim/mods/58165/? (both mods not 'compatible' with the MaTera race) Animated Animal Ears: http://www.nexusmods.com/skyrim/mods/35767/? Credits Credits for textures and the idea goes to Eiries! AWESOME WORK MATE! You can find his UNP version of the mod here I don't deserve credits d: For the Antlers and Ears (Add-Ons) - Thank you to nuska for the resource files and to plobis for the implementation in to the game Credits for the different colored fur versions goes to llabsky Copyright and Permissions You are not allowed to share or upload this mod on any other site. This mod is Loverslab Exclusive! Please respect the Copyright! You are not allowed to edit or use parts of this mod without asking for permission! Thank you and Greetz *** If you for some reason can't download the files from LoversLab click HERE *** If you don't have a dropbox account, the download button is probably grayed out. Don't worry.. just click on it. A little window will open, asking you to sign up. If you don't want to sign up, just close it and click again on the download button. This time it will download the files instead.- 4 reviews
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11
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- Ohmes Raht
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Version 0.51
6,693 downloads
(I've never been much good at description pages) Rylasasin has seen that there are many sexlab mods here, yes? Many with player dialogue. But none with dialogue that changes when you play as Khajiit. This makes Rylasasin a sad khajiit. So Rylasasin thinks maybe he fixes this, hmm? Makes patches that you install besides your favorite Sexlab mods, so that when you play as a khajiit, you now speak in glorious khajiit dialect, perhaps? This is basically a small collection of patches that follows in the tradition and spirit of the Khajiit Speak mod on Nexus: changing all the player dialogue for these mods into something you're more likely to hear as a khajiit. As such, it also works the same way: These are addon patches, and are not replacers so even when these mods update they should remain compatible. That in mind, if these do sound a little silly, keep in mind that i'm not mjharper. I did the very best I could, but it's probably not perfect. These mods do not change anything besides dialogue, and should not in any way cause any compatibility issues whatsoever. CURRENT SUPPORTED MODS: Sexlab Solutions 2 Sexlab Dibella Sisterhood Sexlab Romance Sexlab Spectator Crowds Sexlab Horny Followers (All versions) Sexlab Submit Sexlab Radiant Prostitution Lovers Comfort Sexlab Guild Sexlab Approach Sexlab Amorous Adventures REQUIREMENTS: All patches included require their parent base files. Example: the Khjaiit speak for Sexlab Submit requires Sexlab Submit and all of its required files. INSTALLATION: Each ESP is located in their respective folders for easy finding. Simply find the folder you want, copy the esp out of it, and put it into your data. OR Use Mod Organizer for even easier management.-
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- Khajiit
- Khajiit Speak
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1,509 downloads
I decide to split my single content post and place all my race here, so they are hopefully more easy to find. Never use the race and the replacer of the same race (e.g. AveKhajiit.esp and AveKhajiitReplacer.esp) First of all you need for every Race/Racereplacer this: File Name: AveRaceResource_V1.0 File Submitter: avebrave Requires: SKS Ren Hair Collection Crazy Hair Coolsims saram sulhwa skyhair skysims Description: Like the name say, this is the resource file, it contains hair, eye and some other stuff that are need for all of the races. download all requiremeds and place the meshes and texture folders in your data folder (no need for the esp if there are any) File Name: AveKhajiit_V1.2 File Submitter: avebrave Requires: AveRaceResource_V1.0, HGEC Body Description: contains 3 diffrent Khajiit Races: Ohmes Tojay: orange-brown fur and dark skin Ohmes Cathay: white-grey fur and light skin Ohmes: orange-brown fur and light skin File Name: AveRedguard_V1.2 File Submitter: avebrave Requires: AveRaceResource_V1.0, HGEC Body Description: contains 2 diffrent Redguard female Races File Name: AveRedguardMale_V1.0 File Submitter: avebrave Requires: AveRaceResource_V1.0, Robert Male Body Description: contains 2 diffrent Redguard male Races, I recomment the one with beard, because man without beard are called woman File Name: AveKhajiitReplacer_V1.0 File Submitter: avebrave Requires: AveRaceResource_V1.0, HGEC Body Description: Replaces all female Khajiit in Oblivion and SI with my Khajiit Race. (contains 18 diffrent races 6 Ohmes, 6 Ohmes Tojay and 6 Ohmes Cathay all in all 18 different face texures and 17 different body textures) Click here to download this file -
Version 2.5
1,222 downloads
Katia Race v2.5 IMPORTANT: ---For the Vanilla, UNP, and CBBE .zips, use ONLY one ---The 'Follower' plugin adds a follower to the Bannered Mare ---The 'Default Skeletons' plugin reverts all racial features to use Skyrim's default skeletons (or whatever you have installed). Don't use this unless you REALLY need it. ---The 'No Birthsign' plugin will remove the Atronach birthsign and the extra spells Mirror: http://www.nexusmods.com/skyrim/mods/64720/ Description: This mod adds a custom race with fully animated headparts. A follower plugin is included. You'll find her in the Bannered Mare. An optional 'Default Skeletons' plugin is included for compatibility purposes. Please keep in mind that using it will disable helmet fitting and ear lagbones. Vampirism is supported, though becoming a vampire will turn your character's fur grey. A default skintone has to be selected for Skyrim's vampirism morphs to work, so I picked grey. You can see an example in the screenshots. Recommended: SKSE: http://skse.silverlock.org/ ---Needed for a jump height fix included in this mod Unofficial Skyrim Patch: http://www.nexusmods.com/skyrim/mods/19 ---Fixes a Dark Brotherhood Quest for custom races Unofficial Dawnguard Patch: http://www.nexusmods.com/skyrim/mods/23491 ---Fixes Vampire Lord Transformation Mfg Console: http://www.nexusmods.com/skyrim/mods/44596 ---Fixes player blinking Notes for Character creation: ---Face tint sliders available: lips, cheeks, nose, eyeliner, and eyelids ---Chin sliders will control the ears Animation Swap: Inside your spell/powers menu you will find two lesser powers: Animation Swap (RGA) and (PCEA). RGA stands for 'Reversed Gender Animations', which will swap your animations between male and female. PCEA stands for 'Player Character Exclusive Animations' which are animations exclusive to the player. Proper use of PCEA involves installing both the actual PCEA mod and FNIS (links below). If you don't have PCEA and FNIS installed, this mod will swtich you to a set of vanilla animations included in this mod's BSA (this is to prevent crashes). To swap back to your default set of animations, simply use the Animation Swap power again. FNIS: http://www.nexusmods.com/skyrim/mods/11811 PCEA: http://www.nexusmods.com/skyrim/mods/14871 Load Order: Katia Race.esp (Required) Katia Race - Follower.esp (Optional) (For the next three USE ONLY ONE) Katia Race - No Birthsign.esp (Optional, USE ONLY ONE IF NEEDED) Katia Race - Default Skeletons.esp (Optional, USE ONLY ONE IF NEEDED) Katia Race - Default Skeletons and No Birthsign.esp (Optional, USE ONLY ONE IF NEEDED) Credits: Character based on 'Prequel' - by Kazerad Head mesh is modified from LittleDragon's Starfox models Khajiit feet mesh is modified from Phygit's FemFeet Other meshes/textures - Bethesda -
So My first public Release will be a mod based on my Sona's back story. Ma'Skar-Jo Ice-Fang. You can find him easily on F-list.net. Just so we are clear most of my mod's are going to be furry related. I may need help. I also want to make a rather large unique Sabercat to be his best friend. If I can get permission from the creator of Paradise Valley, I would like to incorperate it into my mod. His backstory states he turned it into a refuge for lycanthropes. I would also like to make a mod that allows Khajiit to become the LF Werelion. I am completely new to modding and going through the steps that the Creation kit tutorial gives.
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Source: Picture Book "THE STORY TELLER" Post A Pic Tell a Story in TESV
- 2 comments
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1
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- Khajiit
- exhibitionism
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Source: Picture Book "THE STORY TELLER" Post A Pic Tell a Story in TESV
- 3 comments
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- Khajiit
- exhibitionism
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View File Katia Race v2.5 IMPORTANT: ---For the Vanilla, UNP, and CBBE .zips, use ONLY one ---The 'Follower' plugin adds a follower to the Bannered Mare ---The 'Default Skeletons' plugin reverts all racial features to use Skyrim's default skeletons (or whatever you have installed). Don't use this unless you REALLY need it. ---The 'No Birthsign' plugin will remove the Atronach birthsign and the extra spells Mirror: http://www.nexusmods.com/skyrim/mods/64720/ Description: This mod adds a custom race with fully animated headparts. A follower plugin is included. You'll find her in the Bannered Mare. An optional 'Default Skeletons' plugin is included for compatibility purposes. Please keep in mind that using it will disable helmet fitting and ear lagbones. Vampirism is supported, though becoming a vampire will turn your character's fur grey. A default skintone has to be selected for Skyrim's vampirism morphs to work, so I picked grey. You can see an example in the screenshots. Recommended: SKSE: http://skse.silverlock.org/ ---Needed for a jump height fix included in this mod Unofficial Skyrim Patch: http://www.nexusmods.com/skyrim/mods/19 ---Fixes a Dark Brotherhood Quest for custom races Unofficial Dawnguard Patch: http://www.nexusmods.com/skyrim/mods/23491 ---Fixes Vampire Lord Transformation Mfg Console: http://www.nexusmods.com/skyrim/mods/44596 ---Fixes player blinking Notes for Character creation: ---Face tint sliders available: lips, cheeks, nose, eyeliner, and eyelids ---Chin sliders will control the ears Animation Swap: Inside your spell/powers menu you will find two lesser powers: Animation Swap (RGA) and (PCEA). RGA stands for 'Reversed Gender Animations', which will swap your animations between male and female. PCEA stands for 'Player Character Exclusive Animations' which are animations exclusive to the player. Proper use of PCEA involves installing both the actual PCEA mod and FNIS (links below). If you don't have PCEA and FNIS installed, this mod will swtich you to a set of vanilla animations included in this mod's BSA (this is to prevent crashes). To swap back to your default set of animations, simply use the Animation Swap power again. FNIS: http://www.nexusmods.com/skyrim/mods/11811 PCEA: http://www.nexusmods.com/skyrim/mods/14871 Load Order: Katia Race.esp (Required) Katia Race - Follower.esp (Optional) (For the next three USE ONLY ONE) Katia Race - No Birthsign.esp (Optional, USE ONLY ONE IF NEEDED) Katia Race - Default Skeletons.esp (Optional, USE ONLY ONE IF NEEDED) Katia Race - Default Skeletons and No Birthsign.esp (Optional, USE ONLY ONE IF NEEDED) Credits: Character based on 'Prequel' - by Kazerad Head mesh is modified from LittleDragon's Starfox models Khajiit feet mesh is modified from Phygit's FemFeet Other meshes/textures - Bethesda Submitter AyyRofLmao Submitted 01/31/2016 Category Races Requires Special Edition Compatible
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View File I decide to split my single content post and place all my race here, so they are hopefully more easy to find. Never use the race and the replacer of the same race (e.g. AveKhajiit.esp and AveKhajiitReplacer.esp) First of all you need for every Race/Racereplacer this: File Name: AveRaceResource_V1.0 File Submitter: avebrave Requires: SKS Ren Hair Collection Crazy Hair Coolsims saram sulhwa skyhair skysims Description: Like the name say, this is the resource file, it contains hair, eye and some other stuff that are need for all of the races. download all requiremeds and place the meshes and texture folders in your data folder (no need for the esp if there are any) File Name: AveKhajiit_V1.2 File Submitter: avebrave Requires: AveRaceResource_V1.0, HGEC Body Description: contains 3 diffrent Khajiit Races: Ohmes Tojay: orange-brown fur and dark skin Ohmes Cathay: white-grey fur and light skin Ohmes: orange-brown fur and light skin File Name: AveRedguard_V1.2 File Submitter: avebrave Requires: AveRaceResource_V1.0, HGEC Body Description: contains 2 diffrent Redguard female Races File Name: AveRedguardMale_V1.0 File Submitter: avebrave Requires: AveRaceResource_V1.0, Robert Male Body Description: contains 2 diffrent Redguard male Races, I recomment the one with beard, because man without beard are called woman File Name: AveKhajiitReplacer_V1.0 File Submitter: avebrave Requires: AveRaceResource_V1.0, HGEC Body Description: Replaces all female Khajiit in Oblivion and SI with my Khajiit Race. (contains 18 diffrent races 6 Ohmes, 6 Ohmes Tojay and 6 Ohmes Cathay all in all 18 different face texures and 17 different body textures) Click here to download this file Submitter avebrave Submitted 03/18/2015 Category Races Requires
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View File DESCRIPTION: Revised Khajiit and Argonian Textures for CBBE Body. MISC: Patch for SOS schlong for females (works also for CBBE) Submitter EvilReFlex Submitted 03/20/2015 Category Models & Textures Requires CBBE Body Special Edition Compatible
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View File This is the CBBE Version of the awesome Eiries Ohmes-Raht Texture Pack. What you should know about my Textures! I used Eiries Ohmes Raht Textures as resource but in order to make them compatible with the CBBE Body i needed to change or add some things so they may not be 100% the same - but still awesome! I recommend to use them on a Custom Race - except you want that every female in your game looks like you/an Ohmes Raht.. (: (I'm using the ygNord Race from ECE) Requirements - CBBE Body - Custom Race (recommended) Installation Simply drop the files in the texture folder of your custom race. Located under "Skyrim\Data\textures\Actors\character\..." Add the "Cat Ears and Tail" archive to your mod manager and activate it. Ears and Tail are craftable. Known Bugs and Issues It's not perfect! - Texture Issues at the Neck - Seams at the Neck, Hands, Feets etc. - You can still see the normal ears if you equip the Dagi-Ears. (No known fix for that - sorry) Recommended Mods MaTera Race: http://www.nexusmods.com/skyrim/mods/23170/? HDT Tails: http://www.loverslab.com/topic/31787-hdt-dragon-tails/ or http://www.nexusmods.com/skyrim/mods/58165/? (both mods not 'compatible' with the MaTera race) Animated Animal Ears: http://www.nexusmods.com/skyrim/mods/35767/? Credits Credits for textures and the idea goes to Eiries! AWESOME WORK MATE! You can find his UNP version of the mod here I don't deserve credits d: For the Antlers and Ears (Add-Ons) - Thank you to nuska for the resource files and to plobis for the implementation in to the game Credits for the different colored fur versions goes to llabsky Copyright and Permissions You are not allowed to share or upload this mod on any other site. This mod is Loverslab Exclusive! Please respect the Copyright! You are not allowed to edit or use parts of this mod without asking for permission! Thank you and Greetz *** If you for some reason can't download the files from LoversLab click HERE *** If you don't have a dropbox account, the download button is probably grayed out. Don't worry.. just click on it. A little window will open, asking you to sign up. If you don't want to sign up, just close it and click again on the download button. This time it will download the files instead. Submitter Aiko Submitted 01/03/2014 Category Models & Textures Requires CBBE, Custom Race (recommended) Special Edition Compatible
- 249 replies
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View File (I've never been much good at description pages) Rylasasin has seen that there are many sexlab mods here, yes? Many with player dialogue. But none with dialogue that changes when you play as Khajiit. This makes Rylasasin a sad khajiit. So Rylasasin thinks maybe he fixes this, hmm? Makes patches that you install besides your favorite Sexlab mods, so that when you play as a khajiit, you now speak in glorious khajiit dialect, perhaps? This is basically a small collection of patches that follows in the tradition and spirit of the Khajiit Speak mod on Nexus: changing all the player dialogue for these mods into something you're more likely to hear as a khajiit. As such, it also works the same way: These are addon patches, and are not replacers so even when these mods update they should remain compatible. That in mind, if these do sound a little silly, keep in mind that i'm not mjharper. I did the very best I could, but it's probably not perfect. These mods do not change anything besides dialogue, and should not in any way cause any compatibility issues whatsoever. CURRENT SUPPORTED MODS: Sexlab Solutions 2 Sexlab Dibella Sisterhood Sexlab Romance Sexlab Spectator Crowds Sexlab Horny Followers (All versions) Sexlab Submit Sexlab Radiant Prostitution Lovers Comfort Sexlab Guild Sexlab Approach Sexlab Amorous Adventures REQUIREMENTS: All patches included require their parent base files. Example: the Khjaiit speak for Sexlab Submit requires Sexlab Submit and all of its required files. INSTALLATION: Each ESP is located in their respective folders for easy finding. Simply find the folder you want, copy the esp out of it, and put it into your data. OR Use Mod Organizer for even easier management. Submitter rylasasin Submitted 08/10/2013 Category Other Requires Any parent mods. Special Edition Compatible
- 42 replies
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- Khajiit
- Khajiit Speak
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