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Showing results for tags 'player'.
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I know of only one mod so far that allows the PLAYER to sleep assault npcs and its very bare bones. Would love to see some more of this kind of content here at some point.
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View File Horganorg's Playermodels This is a playermodels pack for Optifine that gives your playermodels boobs, butts, and penises. --INSTALLATION-- In your Optifine installation, add "-Dplayer.models.local=true" to the JVM arguments. Place the "playermodels" folder next to resourcepacks in .minecraft. Rename the textures and config file to the username of the player you want to modify. If you want, you can add more usernames for your friends. Finally edit the config and texture files to suit your skin! Go here if you want lewd mobs. Submitter horganorg Submitted 11/03/2020 Category Misc Adult Mods Requires optifine
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The textures are not properly loaded in my game. I use Schlong body and skin for my character. My followers use Coco bodies with appropriate skins for each of them. I checked Vram with vramtest and set it to the amount that the program gave out. I play LE and use Mod Organizer. I don't use ENB. Anyone knows how to deal with this, pls lemme know. Tks a lot. Here are my load order and ini files: loadorder.txtSkyrim.INISkyrimPrefs.ini
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Player Renamer View File A simple mod that allows you to rename your player character in the Fallout 4 game. After installation, will be added holotape "Change player name" to the player's inventory. Launch it, then close the Pipboy and a window will open in front of you where you can enter a new name for your player character. Also, a holotape can be made in a ChemLab in the category "UTILITY". Nothing is required to create. The mod does not require translation into Russian or other languages EU. Requirements: Fallout 4 1.10.163 F4SE 0.6.21 Text Input Menu 1.10.163.0 Rename AnyThing 2.6.12 Recommended: Даёшь русские имена персонажам! (в игре Fallout 4) - for Russian Users Submitter stas2503 Submitted 02/27/2022 Category Other Requires TIM, Rename AnyThing
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Hi, I wanted to ask if one of these things could be possible: - A mod where the player can transform in a creature (or at least a humanoid creature) and use that creature animations (for example in sex scenes). - A mod that makes an npc small and use giant sex animation (the player would be the giant and the npc the victim of the sex scene). Thanks
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Question, is there any Mod with a Lair or a Dungeon, where the female Player can also let herself lock up in a Cage or get Bound on Restraints to the X Device or get chained to a Post? Or maybe there is some Mod like an School of Dominance where the Player can also get Collared? Tysm
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Hello Folks "PowderedSugar" just released a new version of his player home mod "The Hoarder's Chest - Rebuilt" v1.3.0. It features now FOMOD installer, 3D Furniture-, Embers XD-, Campfire-, iNeed-, Frostfall-, CACO- & Hearthfire multiple adoptions" compatibility. You will find a short quest storyline, starting in Riverwood. You get a big magical Chest with10 beds for followers, 6 beds for children, tons of weapons racks and shield mounts, auto-storage/automatic storage access, artifact displays, tons of storage and displays, crafting/working stations, a Teleport-Spell-book and many other stuff for everyone and, of course, it can hold every single item in Skyrim! You find it here: https://www.nexusmods.com/skyrimspecialedition/mods/60581?tab=files
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There are a few mods for Skyrim labeled as "beastess", which includes 1 Bestiality mod and 3 Player Home Mods; as well as plenty of tribal tats and clothing options. But, as far as I'm aware, there are no mods that make the player actually act like a beast. What I'm thinking of is something along the lines of animations that make the player roam around in an animal-like manner (on all fours (preferred), or hunched like Werewolves/Trolls), a Hircine worshiper and/or lover mods, a Werewolf Expansion that can provide benefits/animations to Human/Mer/Cat/Lizard form, a Werewolf Replacement that empowers the main form instead of performing a shapeshift, Forsworn-like equipment that provides better benefits than actual Forsworn armor, etc. This is mostly a discussion for a hypothetical to give an interested mod creator some inspiration, but I'd welcome links to existing mods that could help shape such a vision together. How to tie it into the lore: You've somehow been enchanted by Hircine. Perhaps it was a blessing for being a particularly loyal follower, or a curse for insulting him. Regardless, now you're forced to wander Skyrim as if you were one of the wild animals. You can roam about freely without much worry from certain beast types, but it comes at a cost. The Forsworn & Orcs will find you interesting and try to "tame" you as an attack beast, most standard equipment is locked out from you (aside from anything necessary for progression), and civilized peoples will have a negative reaction if they notice your presence (attacking to shoo you away, putting you in prison, enslave you (for some slavery integration), or just use the "crazy woman" for a good time). You'll have to either find a way to dispel the effect placed on you (perhaps through "purification" by the Followers of Dibella or through "experiments" at the College of Winterhold), or carve out a place at the top of Skyrim's food chain as the Mistress of Beasts. Features such a mod would include: Animal-like movement animations (all fours preferable, but Troll-inspired animations would make usage of tools more believable) --On all-fours, usage of items like keys & Dragon Claws could be performed with the mouth when in the 3rd Person Camera. Crafting of exclusive gear --Weapons made of scrap wood, bones, fur, fibers, and spare rocks that augment "unarmed" attacks (similar to the Brawler Gauntlet Creation Club add-on, but styled in a "wild" or "tribal" manner) --"Armor" that leaves little-to-nothing to the imagination, yet still buffs DR and buffs Sneak; can be made of natural materials and basic animal goods (similar to mods that make Forsworn Armor more sexual) --"Jewelry" such as bone piercings and claw necklaces or tribal tattoos that could be enchanted Unique magical skills that fit the theme --Various "roars, howls, growls" and such that act as reskins of the Fear, Rally, Detect Life, and animal summoning spell effects --A special spell that allows you to temporarily summon a "mate" to fuck you buff you with a new version of Lover's Comfort; the more it's used, the more potent and longer lasting it becomes (to a reasonable cap); the type of "mate" that's summoned depends on the level of the spell (from lower level creatures like Dogs, Wolves, "Wild" Horses, and Skeevers, to mid level enemies like Sabre Cats, to high level enemies like Bears, Mammoths, and Spriggans) Beast companions that follow you and act as lovers and survival aids in survival mode --Each Hold could have a situation to become the dominant force of that region and reward you with a unique beast companion, similar to how becoming Thane in each Hold grants a unique Housecarl --Example of survival aids could be a Wolf or Sabre Cat companion helping you hunt more and larger game, or a Bear companion keeping you warm when in cold regions Leveling Skill Buffs for certain actions/states (akin to Werewolf & Vampire menus) --Buff Unarmed attacks --Somehow reward nudity/glorified nudity --Buff stealth (being naked already provides a stealth buff, but this hypothetical mod should make such a thing scale higher) --Somehow reward hunting & consuming wild game (cannibal option toggle in MCM for those who want it) --Somehow reward using natural ingredients & natural freshwater sources (lakes & rivers) for healing/stamina/mana regen A series of player homes similar to the Beastess Lairs mod (Potential) --A player home in each hold that looks like a normal cave on the outside, but inside has the means of progression in this mod, like special crafting stations, a place to keep food (or future food), a place for beneficial plants to grow, a bed-like spot for the Well Rested buff, a place for a companion from that region to mill about Relationship to Hircine (Potential) --Can find a special alter to Hircine in either The Reach or Falkreath Hold (or somewhere else special like the new player home), and can interact with it to make a choice; making an offering of animal parts can grant the "Blessing" version of the mod; destroying the alter can inflict the "Curse" version of the mod --Being "Cursed" by Hircine is a limited version of the mod mostly for roleplay purposes; restricting the player to the alternate animation set, unarmed damage and no armor, and the debuff of being hunted down, attacked, subdued, and raped by any hostile animal within a certain radius that grows every time you fail to protect yourself | in the "Cursed" state, you have two options of either finding a way to lift the Curse (by way of the Dibellan Sisters or the Mage College), or embrace it by rebuilding the alter to turn the "Cursed" state into the "Blessing" state --Being "Blessed" by Hircine unlocks the full features of the mod, allows for you to become Hircine's Champion (providing the ultimate versions of all gear), and potentially even his Lover/Pet (providing buffs strong enough to take on each major Story Boss (Alduin feat. Partysnacks, Harkon, Miraak) and maybe the Secret Bosses (Ebony Warrior & Karstaag)) Alternative, already existing mods Moonlight Tales Special Edition - Werewolf and Werebear Overhaul by Brevi on Nexus Patron Gods of Skyrim - Special Edition by Robbie922004 on Nexus Dynamic Animation Replacer (OAR) - Crawl on all Fours Animation - Original Variant by by TheNoid8 on Nexus Dynamic Animation Replacer - Crawl on all Fours Animation by DarkAngel1265, Ported to SSE by Zhalroth on Nexus If anyone has an idea to add to the list, let me know and I'll add it. If anyone has a link to more mods that can fill one of these niches, I'll add it to the list. And if a mod author would like to take inspiration from this list, go right on ahead and lemme know how it turns out!
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View File This download is a preset pack for the racemenu mod that features seven beautiful/sexy women from the SyFy channel's "ghost hunters" reality television show franchise. *Kris Williams (ghost hunters/ghost hunters international) *Amy Bruni (ghost hunters) *Michelle Tate (ghost hunters/ghost hunters academy) *Heathyr Hoffman (ghost hunters academy) *Ashley Troub (ghost hunters) *Jane Riley (ghost hunters academy) *Susan Slaughter (ghost hunters academy/ghost hunters international) ===REQUIREMENTS=== *SKSE 1.7.2 or above *Racemenu (latest version) *SG Female Eyebrows *The Eyes Of Beauty *True Eyes *True Brows *ApachiiSkyhair *HHairstyles *Better Vanilla Hairs Mesh Replacements *SG Hair Pack 268 Edition (google this mod to find the download location, it is not anywhere on nexus or loverslab) *Mature skin texture and body for UNP CBBE ADEC Make 100% sure that you have the above mods installed before playing this or else this will not work properly! ===Optional/Recommended=== Sexy Vanilla Female Armor for UNP and SevenBase with BBP Bracelets By Ezuka Sexy Swimsuit and bikinis for CBBE Wedding Rings By Ezuka FNIS Sexy Walk/FNIS 5.2 Xenius Character Enhancement Compilation ==INSTALLATION== Step 1. Save this download file onto your desktop, go into the directory my computer/local disk/program files x86/steam/steamapps/common/skyrim/data/skse/plugins/chargen/presets and copy and paste the files contained in this download into there. Step 2.Boot the game up, go into racemenu by typing "showracemenu" in the console, then click "presets" on the bar in the top right of the screen, and press F9 to load presets (they should be in there) and voila, there you are! Please share your screenshots and/or videos, I would love to see them! Submitter Kernel39 Submitted 06/05/2015 Category Models & Textures Requires SKSE 1.7.2 or above, racemenu, SG Female Eyebrows, True Eyes, True Brows, The Eyes Of Beauty, ApachiiSkyhair, HHairstyles, Better Vanilla Hairs Mesh Replacements, SG Hair Pack 268 Edition, Mature skin texture and body for UNP CBBE ADEC Special Edition Compatible
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View File This mod allows you to play as a tiger-striped khajiit. Your character is of the khajiit race, so NPCs in Skyrim and other mods will recognize you as such and make rude comments about rugs. The Unique Tiger comes with its own khajiit SOS schlong if male. The female texture is nude and has all naughty bits. This mod supports digitgrade kahjiit feet. Load that mod first if you want it--with this mod alone you get clawed plantigrade paddy-paws. This mod includes the smooth texture, which I think looks better on tigers. Note that if you run with digitgrade cat feet you can't wear boots--don't try. I don't have a good picture of my guy with the digitigrade feet yet, sorry... the best I could do is buttsecks with a troll. Actually, I lie. I just like that picture. Notes Don't load this mod if you don't want the tiger. It will mess up your character. The female is based on the UNP body--haven't checked it with CBBE yet. This mod is based on the old "Unique Character" mod which seems to have disappeared. The player's body, hand, foot, and head mesh, and the corresponding textures are separated from those of NPC's so you can replace them at will. If there's interest, I have the Unique Character mod itself and could make it available. It's got a bit of schizophrenia... it has separate folders for each race, but you're only going to have one PC at a time. I don't see the need for all that complexity. I didn't do the work of cleaning it all up tho. Installation Load after the prerequisites When creating your character, choose the khajiit race first; then load the racemenu preset "Male Tiger" or "Female Tiger" to get my look. Or fiddle till you get the look you like. Depending on your hair mods, your tiger may have odd hair. Flip through until you find a "no hair" slot. Once SOS loads, pick the Unique Tiger schlong. Prerequisites Schlongs of Skyrim - doesn't come without the schlong and no other schlong will match the body anyway Bad Dog's Hoodie Schlongs V3.0 and its prerequisites--check them RaceMenu to get the tiger presets Optional, but you probably want Sexlab Framework And maybe Compleat Khajiit for the feet Alternate texture: Submitter Bad Dog Submitted 03/02/2016 Category Models & Textures Requires Special Edition Compatible View File
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myGlasses.esp View File (this mod is gone) This very humble set of ESP's (swordy.esp and Swordyboots.esp) are personal add-ons and tweaks mainly to Player and a few of her friends. And the soldiers and most wolves, and some of the vampires. It makes Vanilla skyrim a lot friendlier place to live. Yeah but then Addons come along and make people pissed at player again.....*MOSTLY*, Player is friends with everyone, female, petite, and better dressed than in vanilla-skyrim. 1. "Does it work"? It works for me, but only if I place swordy LAST on my load list (at the very bottom), and swordyboots just above it. 2. "Why so many dependencies?" The biggie mods it depends upon and one mod no one ever heard of, total 8 and are not uncommonly numerous. 3. "What exactly does it do?" It makes player more powerful, and gives Her better-looking neighbors, and friendlier animals. 4. "so, it's a resource?" What? No. No. I got tired of getting mauled by absolutely everything everywhere, so I cobbled together some tweaks and some mods, and put them into a sandwich. 5. "How do I install it?" There is NO approved installation procedure, the ESP files are not zipped and must MANUALLY be stuck unto the skyrim\data (did I mention this was a personal mod?) The batch file ("uniform.txt") goes into the skyrim directory (along with your other batch files). "CTRL-F4" is something you might want to read-up-on to dispel any dark or miscolored faces; no one really notices but it's something I feel compelled to mention. 5a. LOAD ORDER: Swordy has to be the last esp in your load order for it to work, and swordyboots must be the next-to-last. Swordyboots is completely optional, You don't Need it. 6. "How do I uninstall it?" The two ESP's could just be deleted. The dependency you've never heard of and probably never will except here is https://www.nexusmods.com/skyrim/mods/25237 , "summerwear nsfw" 7. This isn't really a mod, it's a fancy tweak that USES mods. It will Never have support, so don't write or call. But I've enjoyed it tons, I hope you do too. -------- "uniform.txt": it's kind of the bible, the secret-ancient-text, that actually uses the esp's I just mentioned. With the esps but not using the text file, you wouldn't notice much. But with the batch file "Bat Uniform" player suddenly looks better and is much more powerful, more intelligent and better armed. 8. "Can you list the requirements One more time?" Sure but you probably have most of them already: Dragonborn, DawnGuard, Apachiihair, Summerwear https://www.nexusmods.com/skyrim/mods/25237, sexlab, sexlab aroused, zaz animation pack, Devious Devices (assets, integration, expansion) -------------------- I just uploaded a manualsave file from witcher 3 GOTY, along with a rambling paragraph that was never saved (This is the re-write.) OK in brief, Geralt is wearing Viper armor, is knowledgeable of all mutagen-mutations, is playing the plus-version ("+") and is at level 100, I (the player) use a debug-console mod and several sword mods, so I am not sure the save would do anyone any good. But you are certainly welcome to it (He's currently in Toussaint in the Mutagen Lab). swordy.esp Swordy_Boots.esp Uniform.txt ManualSave_11e177_7e230400_1609abf.sav Submitter 2dk2c Submitted 11/10/2014 Category WIP / Beta Requires Dawnguard,Dragonborn,Sexlab,Apachiihair,Sexlab-aroused,(@nexus)"Summerwear nsfw" https://www.nexusmods.com/skyrim/mods/25237,Zaz Animation,All "devious Devices" (Assets, Integration, Expansion)
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View File This is the pre war version of the player's home that replaces the post apocalyptic version. This also replaces everything inside so loot the run down house before you activate this mod. I tried my best to make it perfect but it has a few issues. Known issues: A small post war dresser in the master bedroom keeps showing up. It should be scrappable though. Crib mobile doesn't spin. Many items non interactable. (this will be fixed later) Important: Do not run this mod until AFTER you find Sanctuary. I'm not sure what will happen if you try to use it with a new game. Maybe nothing. Please let me know of any problems but please be specific, not "the car did a wierd thing." I will fix it as I go. Submitter xenic Submitted 06/29/2016 Category WIP / Beta Requires
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Version 3.0
5787 downloads
This mod allows you to play as a tiger-striped khajiit. Your character is of the khajiit race, so NPCs in Skyrim and other mods will recognize you as such and make rude comments about rugs. The Unique Tiger comes with its own khajiit SOS schlong if male. The female texture is nude and has all naughty bits. This mod supports digitgrade kahjiit feet. Load that mod first if you want it--with this mod alone you get clawed plantigrade paddy-paws. This mod includes the smooth texture, which I think looks better on tigers. Note that if you run with digitgrade cat feet you can't wear boots--don't try. I don't have a good picture of my guy with the digitigrade feet yet, sorry... the best I could do is buttsecks with a troll. Actually, I lie. I just like that picture. Notes Don't load this mod if you don't want the tiger. It will mess up your character. The female is based on the UNP body--haven't checked it with CBBE yet. This mod is based on the old "Unique Character" mod which seems to have disappeared. The player's body, hand, foot, and head mesh, and the corresponding textures are separated from those of NPC's so you can replace them at will. If there's interest, I have the Unique Character mod itself and could make it available. It's got a bit of schizophrenia... it has separate folders for each race, but you're only going to have one PC at a time. I don't see the need for all that complexity. I didn't do the work of cleaning it all up tho. Installation Load after the prerequisites When creating your character, choose the khajiit race first; then load the racemenu preset "Male Tiger" or "Female Tiger" to get my look. Or fiddle till you get the look you like. Depending on your hair mods, your tiger may have odd hair. Flip through until you find a "no hair" slot. Once SOS loads, pick the Unique Tiger schlong. Prerequisites Schlongs of Skyrim - doesn't come without the schlong and no other schlong will match the body anyway Bad Dog's Hoodie Schlongs V3.0 and its prerequisites--check them RaceMenu to get the tiger presets Optional, but you probably want Sexlab Framework And maybe Compleat Khajiit for the feet Alternate texture: -
Version 1.1
301 downloads
This download is a preset pack for the racemenu mod that features seven beautiful/sexy women from the SyFy channel's "ghost hunters" reality television show franchise. *Kris Williams (ghost hunters/ghost hunters international) *Amy Bruni (ghost hunters) *Michelle Tate (ghost hunters/ghost hunters academy) *Heathyr Hoffman (ghost hunters academy) *Ashley Troub (ghost hunters) *Jane Riley (ghost hunters academy) *Susan Slaughter (ghost hunters academy/ghost hunters international) ===REQUIREMENTS=== *SKSE 1.7.2 or above *Racemenu (latest version) *SG Female Eyebrows *The Eyes Of Beauty *True Eyes *True Brows *ApachiiSkyhair *HHairstyles *Better Vanilla Hairs Mesh Replacements *SG Hair Pack 268 Edition (google this mod to find the download location, it is not anywhere on nexus or loverslab) *Mature skin texture and body for UNP CBBE ADEC Make 100% sure that you have the above mods installed before playing this or else this will not work properly! ===Optional/Recommended=== Sexy Vanilla Female Armor for UNP and SevenBase with BBP Bracelets By Ezuka Sexy Swimsuit and bikinis for CBBE Wedding Rings By Ezuka FNIS Sexy Walk/FNIS 5.2 Xenius Character Enhancement Compilation ==INSTALLATION== Step 1. Save this download file onto your desktop, go into the directory my computer/local disk/program files x86/steam/steamapps/common/skyrim/data/skse/plugins/chargen/presets and copy and paste the files contained in this download into there. Step 2.Boot the game up, go into racemenu by typing "showracemenu" in the console, then click "presets" on the bar in the top right of the screen, and press F9 to load presets (they should be in there) and voila, there you are! Please share your screenshots and/or videos, I would love to see them! -
Version 1.00
270 downloads
I've always wanted a more "action-oriented" player sounds . Vanilla's are just meh, so here is it my little mod that replaces human voices with a Hurk from Mabinogi Heroes/ Vindictus. Its a standalone voice mod so you won't hear any other Hurks beside you. Replaces attack, attack on low stamina , power attack ,power attack on low stamina , death , getting hurt and block & bash which doesn't seem to play always. I have no idea why. Sample video below : If you like it I might make more of these . . . since there is "vella ( is probably made already . I've seen her files somewhere ) , evie, lann , fiona , kai , karok already sitting on my HDD and soon lynn will be. All of them are in korean like hurk, howeever japanase voice counterparts are also possible. -
Version 0.2
303 downloads
A simple mod that allows you to rename your player character in the Fallout 4 game. After installation, will be added holotape "Change player name" to the player's inventory. Launch it, then close the Pipboy and a window will open in front of you where you can enter a new name for your player character. Also, a holotape can be made in a ChemLab in the category "UTILITY". Nothing is required to create. The mod does not require translation into Russian or other languages EU. Requirements: Fallout 4 1.10.163 F4SE 0.6.21 Text Input Menu 1.10.163.0 Rename AnyThing 2.6.12 Recommended: Даёшь русские имена персонажам! (в игре Fallout 4) - for Russian Users Please note that the mod does NOT open the SPECIAL menu, but directly changes the base name of the player character. The principle is as follows: A click in the Holotape opens the Text Input Menu window with the current alias of the player character. Rename Anything tracks changes in the window and assigns a name to your player character as an alias after pressing the Enter button. And the last step: The Base command setName() sets the alias of the player character as the base name of the player character. -
Version 0.1.2
18976 downloads
Warning: This mod was in an early stage of development, there are several known bugs, If this mod breaks your game... you have been warned. Note from Game Goblin: You may ask, seriously? This mod is up for adoption? Yes it is, but with a few caveats. Firstly, you must know this mod is seriously bugged out. I attempted to do a massive overhaul to fix many of the issues, to my surprise some of it worked, and some of it broke other things. I found it in a dusty corner marked "abandoned" and thought hey, all the building blocks are there, scooped them up into my magic bag... and soon regretted it. If you adopt this mod, fix it up, and publish it. I only ask you give credit to the original mod author Iamtheonewhoknocks. Mod description Slave Town is a player slavery mod for Skyrim inspired by mods such as Slave Town 1 & 2 for Fallout NV and Bravil Underground for Oblivion. Many other slave mods for Skyrim, can get very boring because most of the time you just sit on your arse waiting for someone to rape you. In this mod you will be given many tasks for your Masters and you will earn more privileges as you gain their trust. How to Start You start the quest by talking to Gideon Scarrow in the Bannered Mare Current State As of now there are three separate job quests that you can do for your masters: The Arena, Internal Affairs, and The Mine. Most of the building in the cells and working area have been completed. However the docks area is in very early development so it is not is a good state just now. Known bugs The mine quest doesn't always start! This needs a fix. If it doesn't start then just open the console and type 'setstage SGMineQuest 0' You can find the mine overseer - Mhod - in the mine. Turn right out of the masters station, enter the tunnel and take the first right. The sex after the arena quest doesn't trigger. You can still select the dialogue with Kal-El from previous versions There are some dialogue options gone wrong with the trainer. And More! Seriously, This mod has more bugs in it than a sleezy brothel mattress. Requirements SKSE - Latest Version SexlabFramework Zaz Animation Pack Fuz Ro Doh - If you want dialogue (Of course you want dialogue) -
Version 1.02
826 downloads
This is an incredibly small plugin I had written some time ago that lets your pc equip a different version of clothings/armors than npcs. Sorry no screenshot. requirement: Oblivion script extender v20 or higher (obse.silverlock.org) how to use: 1. drop the plugin into your data folder and enable it via mod manager. 2. if you want some armor look different for the player, copy that nif file to the original armor location. for example, female fur armors are located at \data\meshes\armor\fur\f\ folder. there you will find the nif files names 'cuirass.nif' or something similar. copy 'your_cool_armor.nif' to there and rename it to 'cuirass_pconly.nif'. 3. now your pc will equip the 'your_cool_armor.nif' instead of typical fur cuirass, while the other npcs will still equip the normal fur cuirass. * this mod is load order independent. WARNING: - Do not use this plugin with Break Armor or TamagoSetBody. Very old TamagoSetBody versions (before revised - that is, original unmodified versions) are ok. - I repeat, do not invent any reason that you should enable them together with this plugin. -
Version 0.9
606 downloads
This is the pre war version of the player's home that replaces the post apocalyptic version. This also replaces everything inside so loot the run down house before you activate this mod. I tried my best to make it perfect but it has a few issues. Known issues: A small post war dresser in the master bedroom keeps showing up. It should be scrappable though. Crib mobile doesn't spin. Many items non interactable. (this will be fixed later) Important: Do not run this mod until AFTER you find Sanctuary. I'm not sure what will happen if you try to use it with a new game. Maybe nothing. Please let me know of any problems but please be specific, not "the car did a wierd thing." I will fix it as I go. -
Version 1.2.0
4314 downloads
This is a playermodels pack for Optifine that gives your playermodels boobs, butts, and penises. --INSTALLATION-- In your Optifine installation, add "-Dplayer.models.local=true" to the JVM arguments. Place the "playermodels" folder next to resourcepacks in .minecraft. Rename the textures and config file to the username of the player you want to modify. If you want, you can add more usernames for your friends. Finally edit the config and texture files to suit your skin! Go here if you want lewd mobs. -
Has anyone come across an issue where the player character's sounds don't work? For instant, battle grunts and cries, Shouts and even footsteps aren't working for my character, but it seems to work for everything else. In addition, the music seems to almost never play (aside from the initial menu screen). I have a ton of mods installed and I'd very much like to NOT remove everything and turn them back on one at a time (and I don't want to start over once AGAIN with my current saved game). Any tips on where to look? -Honey
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Hey there, so after getting my game to work with dd/UD mods in a basic version I discoverd that my char is complete silent. No player sounds are played when fighting, grunts when getting hit and no death sounds. All other sounds, voicelines, ambient works so far. I tried many things like the Mod "Sound Fix for Large Sector Drives" Sadly it didn't the trick for me Does anyone know the trick to fix it? Thanks a lot in advice! My Loadorder looks like this: My Mods/Plugins:
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I'm messing around with AAF, and wanted to see if I can get it to work with Playable Deathclaw, since I'm quite fond of how surprisingly sweet some of the deahtclaw animations are. I did manage to patch the Playable Deathclaw mod so that the right anatomy is attained. I also tried making a file called Theme_Animations_raceData_PlayableDeathclaw.xml in which I had set defaults source="Playable Deathclaw.esp", and a bunch of entrie assuring that the deathclaw races all got registered with the deathclaw skeleton. Then I throw in an overriding version of Theme_SexVanilla_themeData.xml where I include instruction to use the new Theme_Animations_raceData_PlayableDeathclaw.xml file. This was all done the same way in which I had previously had success patching in Goris, a modded deathclaw follower based on a character from Fallout 2, except this time it did not work. Is there some magic trick I can pull to make the player character register as anything other than a human? Or is that somehow a hard-coded part of the AAF mod that the player will always be recognized as human? Is there no reason why what I describe shouldn't work, and I've probably just screwed it up? Is there a problem with referencing a .esp file with regular spaces in the name (instead of "_" underscores) in the Theme_Animations_raceData xml file? Have my learning-disabled ass missed reading some very, very obvious instruction somewhere that everyone is expected to have seen that would solve this issue? I look forward to finding out what flavor of dumbass I am.
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is there a way to revert back to human, aside from deactivating the esp? i tried to do the "setplayer human", I ended up headless & bugged out long tails & pony head
- 6 replies
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- crime against nature
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