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Posted
1 hour ago, vranina said:

Руский перевод на подходе!

Rusian translation in work!

 

 

Sadly, I'm not Russian speaker, but I'm happy to know that more people show interest in this mod every day and create various addons for it, even though the mod author himself does no longer work on the mod. I think it's a really good, stable and well balanced mod that deserves more attention. Good luck with the translation! ?

Posted

This has probably been asked here before, but is MCG compatible with AAF Hardship? I wanted to test that mod out but I know how fickle MCG can be when interacting with other AAF mods. Thanks!

Posted
On 7/12/2021 at 11:15 PM, J.Azure said:

This has probably been asked here before, but is MCG compatible with AAF Hardship? I wanted to test that mod out but I know how fickle MCG can be when interacting with other AAF mods. Thanks!

 

Sorry, I can't help you there. I never tried AAF Hardship, but AAF guide mentions quite a few things you should check when using MCG with other mods:

Quote

Anghelos92's Mods

  • Magno Cum Gaudio (M.C.G.) (This mod conflicts with a lot of other typical AAF related mods. Be sure to deactivate some of its systems that do what others mods do. MCG Respawn System OR AAF Violate + RSEII_CSA + Combat Strip Lite. MCG NPC Initiative System OR Sex Harassment. MCG Wear & Tear System OR Sex Attributes and Sex Attributes HUD.)

 

Also, check out the mod compatibility recommendations here for a list of possible mod conflicts, but I skimmed through the list real quick and haven't noticed that mod in the list of incompatible mods, but still the above general rule applies - if a mod does the same function, you have to decide which mod will handle that function and disable that feature in the other. That way you should be able to combine the two, although naturally if the sole purpose of such mod is just one feature that is already provided by another mod which however provides much more than that, I would personally pick the one with more features and simply uninstall the other, but that's just me and in your own mod list you will have to make that decision for yourself. Good luck.

Posted
3 hours ago, MrFuturehope said:

 

Sorry, I can't help you there. I never tried AAF Hardship, but AAF guide mentions quite a few things you should check when using MCG with other mods:

 

Also, check out the mod compatibility recommendations here for a list of possible mod conflicts, but I skimmed through the list real quick and haven't noticed that mod in the list of incompatible mods, but still the above general rule applies - if a mod does the same function, you have to decide which mod will handle that function and disable that feature in the other. That way you should be able to combine the two, although naturally if the sole purpose of such mod is just one feature that is already provided by another mod which however provides much more than that, I would personally pick the one with more features and simply uninstall the other, but that's just me and in your own mod list you will have to make that decision for yourself. Good luck.

Cool! thanks for the help. Guess it's just down to installing and testing!

Posted
On 8/15/2020 at 11:16 AM, kiwi_sock said:

I can't set a hotkey for MCG. It'll register for a second, and then go back to "none." Also, it says "Missing Plugins RSE_II_CSA.esp" even though it's right there in the files, and I'm looking at it.

So, right now I'm having literally all of the same problems you were having almost a year ago lol. No start button, no notification at the beginning of a new playthrough, MCG shows up in the MCM, but nothing in the MCM MCG menus work (for example, I will try to turn on the lust overlay, or change literally anything in any of the categories, and it will show the changes until i exit MCM and go back into the game but no overlay shows up, go back into MCM and all of the changes i made are reverted back to default. Also having the same hotkey issue.) Ive tried stopping the mod, resetting the mod, reinstalling the mod (using MO2) and still nothing. I checked my F4 Data folder and the correct file is there (MagnoCumGaudio - Main.ba2).

 

I'm wondering if you ever found a fix for all this?

 

I'm extremely lost at this point. I'm assuming I did something wrong as I'm not experienced in modding whatsoever and it could be something as simple as my load order being incorrect. If ANYONE can help it'd be greatly appreciated. I've spent countless hours trying to get this to work. I'll attach my fairly short load order below.

Capture.PNG

Posted
9 hours ago, 7killa said:

So, right now I'm having literally all of the same problems you were having almost a year ago lol. No start button, no notification at the beginning of a new playthrough, MCG shows up in the MCM, but nothing in the MCM MCG menus work (for example, I will try to turn on the lust overlay, or change literally anything in any of the categories, and it will show the changes until i exit MCM and go back into the game but no overlay shows up, go back into MCM and all of the changes i made are reverted back to default. Also having the same hotkey issue.) Ive tried stopping the mod, resetting the mod, reinstalling the mod (using MO2) and still nothing. I checked my F4 Data folder and the correct file is there (MagnoCumGaudio - Main.ba2).

 

I'm wondering if you ever found a fix for all this?

 

I'm extremely lost at this point. I'm assuming I did something wrong as I'm not experienced in modding whatsoever and it could be something as simple as my load order being incorrect. If ANYONE can help it'd be greatly appreciated. I've spent countless hours trying to get this to work. I'll attach my fairly short load order below.

Capture.PNG

It looks like you have a priority order issue.  Move your priority order so it looks like this.  

HUDFramework
MCM

RSE2 ESM

RSE2 CSA

FDI

BodyTalk

CBBE

LooksMenu

Buffout dependency

Buffout 

MCG

AAF

AAF Themes

Animation packs

Ultimate AAF Patch.  

Hope that helps. 

 

Posted
On 7/16/2021 at 1:14 AM, 7killa said:

So, right now I'm having literally all of the same problems you were having almost a year ago lol. No start button, no notification at the beginning of a new playthrough, MCG shows up in the MCM, but nothing in the MCM MCG menus work (for example, I will try to turn on the lust overlay, or change literally anything in any of the categories, and it will show the changes until i exit MCM and go back into the game but no overlay shows up, go back into MCM and all of the changes i made are reverted back to default. Also having the same hotkey issue.) Ive tried stopping the mod, resetting the mod, reinstalling the mod (using MO2) and still nothing. I checked my F4 Data folder and the correct file is there (MagnoCumGaudio - Main.ba2).

 

I'm wondering if you ever found a fix for all this?

 

I'm extremely lost at this point. I'm assuming I did something wrong as I'm not experienced in modding whatsoever and it could be something as simple as my load order being incorrect. If ANYONE can help it'd be greatly appreciated. I've spent countless hours trying to get this to work. I'll attach my fairly short load order below.

Capture.PNG

https://github.com/ulfbearth/UAP/releases/tag/v2.5.97

Posted (edited)

I got this working eventually.  Couple of issues.

 

1) I used BodySlide to build the male BodyTalk body and it works, but now all males have permanent erections when unclothed.  A bunch of looted raiders sporting hard-ons looks rather weird!

 

2) Intermittently the audio during a scene has a slightly whistle-y tone.  Disappointed that is the case for audio when so much that seems more complicated works!

 

Edit (guess I should have searched better the first time):-

  

On 9/15/2020 at 2:14 PM, SeaBear said:

Anyone know which sound file is responsible for the whistling from spectators? Would love to replace it a blank file, the actual sound is ear piercing. 

 

If that noise I am hearing is supposed to be spectators 'whistling' whoever implemented it and didn't fix it should find a new hobby!  OML, and I thought some of the SL stuff in F4 or SSE was bad...  Anyway, is there an update or fix of any sort?

Edited by ShinsFortress
Posted
15 hours ago, ShinsFortress said:

I got this working eventually.  Couple of issues.

 

1) I used BodySlide to build the male BodyTalk body and it works, but now all males have permanent erections when unclothed.  A bunch of looted raiders sporting hard-ons looks rather weird!

 

2) Intermittently the audio during a scene has a slightly whistle-y tone.  Disappointed that is the case for audio when so much that seems more complicated works!

 

Edit (guess I should have searched better the first time):-

  

 

If that noise I am hearing is supposed to be spectators 'whistling' whoever implemented it and didn't fix it should find a new hobby!  OML, and I thought some of the SL stuff in F4 or SSE was bad...  Anyway, is there an update or fix of any sort?

You need the AAF spectators  1.3.7z  is that last updated  one that fixed  the who knows  what that sound really ? is  there's  nor going to be any more  updating  also in the mcm you can do some configuring  on it.    

  • 2 weeks later...
Posted (edited)

HI! is there any way to command all mcg companions and/or slaves at the same time  to "hold" so they dont die miserably or charge against enemies when im stealthing? :) If i have to manually talk with them one by one is a pain in the ass, otherwise they keep dying so i end not having any of them!

 

I have hotkeys mod, but even if i knew the "stay" function name(i suppose the companion package for this mod is custom and not vanilla one), it still affects only one of them, as far as i know.

 

Great mod, btw! Thank you!

Edited by cotoli
Posted

I'm having a problem with NPCs getting stuck. Right now, MacReady won't respond--I hit talk and just get the "command NPC" option. I can trade with him. Since we're taking the cure to Daisy, we're in the middle of his quest and can't advance without talking. Similar with Preston--I have a few quests to report back to him, but he won't respond. Anyone seen this? I'm not sure it's MCG at all, but MCG is doing more about throwing up a bunch of quests than anything else in my load order.

Posted (edited)
On 8/10/2021 at 8:41 PM, Bad Dog said:

I'm having a problem with NPCs getting stuck. Right now, MacReady won't respond--I hit talk and just get the "command NPC" option. I can trade with him. Since we're taking the cure to Daisy, we're in the middle of his quest and can't advance without talking. Similar with Preston--I have a few quests to report back to him, but he won't respond. Anyone seen this? I'm not sure it's MCG at all, but MCG is doing more about throwing up a bunch of quests than anything else in my load order.

 

I have this happen from the to time, open the console click on the npc and try the command removefromfaction 75d56 not sure if its MCG specifically thats causing it but at this point i have to many mods to try troubleshooting


 

Edited by underdone
Posted
On 8/10/2021 at 8:41 PM, Bad Dog said:

I'm having a problem with NPCs getting stuck. Right now, MacReady won't respond--I hit talk and just get the "command NPC" option. I can trade with him. Since we're taking the cure to Daisy, we're in the middle of his quest and can't advance without talking. Similar with Preston--I have a few quests to report back to him, but he won't respond. Anyone seen this? I'm not sure it's MCG at all, but MCG is doing more about throwing up a bunch of quests than anything else in my load order.

MCG has a restart button next to last option page (tools) maybe?) Click that, then when reloaded, just toggle your main options back on (npc/npc) (npc/character) (defeat).

Posted

Thanks, I'll try that. I'm not at all sure it's MCG really. A number of NPCs are now afflicted with the disease--they shuffle in place, and don't respond if you talk to them.

Posted

Gruntings and Salivations..

 

 I don't know why but I seem to be having a recent issue of hitting the MCG key to open dialogue and all I get is "no actor found in crosshairs". I can spam that key all day on numerous npcs and it might actually work twice? There is no other key bound to my MCG dialogue key so I can't figure out how to fix it  :/

 

THANKS!

  • 2 weeks later...
Posted
On 8/20/2021 at 2:51 PM, jpee1965 said:

Gruntings and Salivations..

 

 I don't know why but I seem to be having a recent issue of hitting the MCG key to open dialogue and all I get is "no actor found in crosshairs". I can spam that key all day on numerous npcs and it might actually work twice? There is no other key bound to my MCG dialogue key so I can't figure out how to fix it  :/

 

THANKS!

Try holding  down key for 5  to 10 seconds   then  release.   Long  press. 

Posted

Hey can somebody help me please? i'm trying to make this work few hourse and i'm still don't know how to make hotkeys for mcg menu and action work

i'm sure that somebody probably also have this problem before and it's solved but there is around 80 pages of comments to seek

Posted
11 hours ago, Pizdu1k said:

Hey can somebody help me please? i'm trying to make this work few hourse and i'm still don't know how to make hotkeys for mcg menu and action work

i'm sure that somebody probably also have this problem before and it's solved but there is around 80 pages of comments to seek

You have to hold them down a second or 2 and wait for their option menus to show up.

Posted
2 hours ago, eqer2tr2t2tgwg said:

Crime and punishment got deleted along with all it's patches, i've managed to find a copy on his discord but i can't find a l ink to the patch for MCG, someone help?

 

I'm looking for the exact same thing.

Posted
11 hours ago, maddadicusrex said:

You have to hold them down a second or 2 and wait for their option menus to show up.

Okay but for how long cause i tried to hold it even for 30s and nothing happened

Posted
11 minutes ago, Pizdu1k said:

Okay but for how long cause i tried to hold it even for 30s and nothing happened

You have to enable the MCG event options by pushing whatever key you set up. That should bring up the menu, NPC Aproach you, NPCS to NPCS random sex, Defeat Sex..............You need to enable them. Beyond that, I cannot help you, further.

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