Search the Community
Showing results for tags 'menstruation'.
-
Good day everyone! Hope you're all doing well. I had something I wanted to post for a while, and although it's unlikley I'll ever get a response, but I'd feel silly for not even trying.It's a bit long, but bear with me. Soooo..... I'll be honest here, the ''specific additions'' of RJW ( such as rape, bestiality and such) are not very interesting to me. On the other hand, being a absolute completionist and wanting forever more and more detailed gameplay, the regular sex mechanic is a must. Plus, how great would it be to have the best sex scene ever for thoses two pawn that been dating each other for years in your marriage-only colony when they finally get to do it for the first time? Anyway,I do have a few idea that came to mind, and I wonder, how hard would it be to implement thoses? I'm obviously NOT a modder ( and never will), and most of them are probably impractial, stupid and irrelevant. Still, I'd like like to toss a few around. Tell me what you guys think. Main RJW: - Add a foreplay mechanic. I've alway found that's it was a bit of a shame that pawns start pounding instantly with no foreplay.How hard would it be to introduce a pre-sex animation, where the pawn gradually remove their clothes,kiss, lick and touch each other and get slowly into position and THEN start the sex animation?Could have various foreplay type to match each sex animation type. ( Plus a generic one in case of unforseen sex pose animation) Foreplay wouldn't count as sex, so the orgasm meter wouldn't have to be activated,it,s just an animation, ( more on that later), and wouldn't count in the sex history ( being interrupted will keep a virgin a virgin- could be fun to add a blueballing frustration effect for interrupted pawns!-20 mood!''RGGG!JUST when it was getting good''), but it could have an interesting gameplay effect. Foreplay would only come into effect before lovin animation, not quickies, obviously. ( Could be listed as a recreation animation, as far as internal mechanic goes?) Could it also be possible to make it a per-pawn meter the ''likleyhood'' that lovin will have foreplay ( so with player control) , and that certain trait such as misogynist will negate the chance? Main RJW: Rare event during sex: Condom break. I mean, it DOES happen in real-life. There would be no warning or notice about it, and would instantly negate all STD ( if mod installed) or pregnancy protection.Sex would be considered as unprotected. If the player wasn't paying attention -Woops!- could have a pregnancy or your hands. Only way to know would be to check inventory ( the ''used condom'' would be a ''broken condom'', but with the same icon, forcing player to check inventory detail) or check the menstruation womb window( if mod present) for cum fillage. Could be tailored to penis size. Bigger= more chance. Main RJW: Lowering standard. Player with a very low sex meter ( really horny) will get a +5,+10 opinion bonus on everyone they could romance. Reset when the sex meter get back high enough. When you're thinking about it, you're thinking about it. Main RJW Actual orgasm effect: I know, from console work, that an actual orgasm headiff exist, but never seems to trigger in-game ( probably an abandonned feature). So I've been thinking.How about the ''orgasm effect'' isn't a headiff or something like that, but a short-lived memory mood boost separated from the lovin bonus. Like a +250 mood for 5 seconds ( I mean, when your orgasming, you really -REALLY- aren't thinking about having eaten raw food).No headiff needed. Just a positive very quick-fading memory. To trigger it, of course you'd need to reach the 100% orgasm meter, and an interesting mechanic came to me here.Boy would be unchanged, but girls would be MUCH more difficult, as meter speed would be multplied by a set factor. If the factor multiplier combine enough, it would ''cap'' and match the boy rate, giving simultaneous orgasm and the mood effect. The ''rate of gain'' would be determined by 4 factor like a multipler. A) Sex skill of partner ( It does exist, but dosen't seem to do anything) B) Was foreplay used ( It would give a big importance gameplay-wise to use foreplay, it would take a lot time, and thus affect work time scehdule, but it could be an investement for the big mood boost) C) Sex meter ( lower meter= higher rate), or sex satisfaction D) Random variable Random exemple: Boy rate = 9 ( base) Girl rate= partner(boy) sex skill 8 = factor 1.8 ( 1+0.skill) Foreplay : 3 ( No foreplay =1) Sex meter = 1 ( empty meter) random variable 1.2 ( varies for each lovin event) 1.8*3*1*1.2=9,72. Capped at 9= 100% meter speed for both=Orgasm. Seems simple enough? Maybe add the opinion boost in as a factor as well?I don't know.... Also, orgasm would have the side-effect of instantly draining the sleep bar to minimal. If in bed , they would likley just go to sleep. BONUS:Incremental Mood buff Same method you be used to get incremental mood boost during the entire sex scene. Make little sense that the mood buff only happen at the end.Higher you go on the orgasm meter, higher mood bost you get. Orgasm would be the massive one, but you could get +5,+10+20+25 incrementally along the meter rate ( like 0-15, none, 15-30 :+10, 30-60:+15,60-90:+25,90-99:+80, 100%:+250).Very short, very intense. That would give non-orgasming character a good mood buff ( I mean, that's what gameplay-wise sex is( among other things...), without going overboard. If the orgasm meter can't directy be used ( for some modding reason), then it could be done timer-wise?( using the same rate modification formulae stated before). Dirty talk: Bit more speech bubbles would be cool.Only one at the beggining.... a bit low. I also found it a bit lacking there no final orgasm yell during climax point. Could even be tailored to sex expereince. Virgins and newcomers will have hesitations in their speeches, other may have some more intense wording. Could also add thinking or speech bubble for pawn that are about to smash ( heading toward the location for), or-if applicable-during foreplay, reflecting their excitement and nervousness. Could also add a post-sex comment ( tailored to the orgasm meter mood boost masybe?) Menstruation: - Boy windows. Girls have of course a window for their womb and body art status-with pictures and all. It's actually useful gameplay-wise as it alows you to monitor fertility,growth, and pregancy very easily. But what about doing something similar to boys? Penis and testicles - windows. Showing penis size and growth ( maybe two poses?One flaccid and one erect?) and testicles cum fullness. Because cum should need time to replenish itself, would affect gameplay but trying to choose when to (or when NOT to) allow pawn smashin' in regard to female fertility. Intercourse window. Bonus window added for gential animation during sex. ( Vaginal and anal). Show the intercourse animation close up internal view, just like the gential view, showing the thrusting movement. ( I mean, I'm pretty sure you get the picture of what I mean). Could be tailored to penis size.Or for the use of condoms. I know, the actual vaginal image comes from some random H-game I don't know about, and it likley DOSEN'T have such an animation ready, but if you create a separate window, I'm sure you could find such animation from a different game to rip ( art style difference wouldn't matter much if it's a separate window). Pretty sure there a lot of them out there. Your could have the entereing,thrusting-and-recoil, cumming and exit. You could also tailor it to the actual sex animation being used ( matching the pawn movement. Would be pre-set of course, and given a backup generic one in case of new or unforseen sex pose animation).Just a matter of animation speed control, wouldn't require new frames. Voice-over: Is it just me thinking it's a shame we never hear the boy's unless it's a gay sex scene? I mean, having BOTH of them moaning and panting would be kinda cool,no? Anyway, that's a few ideas I'm putting out here. Details, details details! The more the better! What do you guys think? What could be done? Anyone interested in doing some of them?
- 2 replies
-
- rjw
- menstruation
-
(and 2 more)
Tagged with:
-
Fertility Mode View File Adds a menstrual cycle to the women of Skyrim for role play purposes. Tracked women proceed through the menstrual cycle and can become pregnant as well as give birth to babies and Hearthfire-compatible children. Requirements SKSE SkyUI (for MCM configuration) Installation/Removal To install, add the mod with your favorite mod manager (recommended), or drop the extracted contents of the archive to your Skyrim Special Edition Data folder. You may be prompted to overwrite UILIB, it is safe to do so. To uninstall, remove the mod with your favorite mod manager (recommended), or delete the archive files from the Skyrim Special Edition Data folder. It is recommended to leave UILIB as removing it could break other mods that utilize the library. How Does It Work? When Fertility Mode is enabled, women encountered within Skyrim will be automatically tracked. Insemination can be achieved automatically with an MCM option, through additional mods such as Flower Girls or SexLab, or by using the debug MCM menu when the woman is selected in your crosshairs. Additionally, when married, sleeping with your spouse will also inseminate one or the other accordingly. After being added to the tracking list, a woman is given a random day within the menstrual cycle. The cycles will be updated in game time (every hour by default), and when the end of the cycle is reached, it will start over back at the beginning. The cycle is partially realistic, with a menstruation phase (no chance of pregnancy), an ovulation phase (good chance of pregnancy), and a luteal phase (low chance of pregnancy). Three craftable potions are offered. One for increased fertility, one for reduced fertility, and one to terminate an existing pregnancy. All of these can be crafted at any cook pot. If the conception checks succeed, the woman will become pregnant and the cycle will be paused for the duration of the pregnancy. During pregnancy, the woman will experience belly and breast growth at a uniform rate. At the end of the pregnancy, birth options will be applied, then the cycle begins again after a recovery period. Birth options include a wearable baby in a sling, a filled black soul gem, and nothing. If the baby item is selected, the player's children will potentially grow into Hearthfire-compatible children. Both male and female players are supported. As a female player, you have a menstrual cycle and an informative widget showing your current state. As a male player, you are included in automatic insemination and can explicitly inseminate women through Flower Girls or SexLab. While pregnant, the player must sleep regularly, as the baby's health will gradually drop. Children Babies can grow into child actors. This only occurs if certain requirements are met: The player must own at least one Hearthfire-compatible house. The player's current home must have at least one free child's bed. The player must not have reached the Hearthfire adoption limit (2 in vanilla, 6 with the Hearthfire Multiple Adoptions mod). The player must not be in their home at the time of spawning. The mother's race must have a supported actor (all of the vanilla races are supported). Both male and female players are supported, and the race of the child will match the race of the mother. Credits In no particular order: Lactina electric, for the wonderful baby model and textures. Vioxsis, for conversion efforts of the model and textures for use in Skyrim. tesseractangular, for the Mer child models and textures from Kidmer. triptherift, for the Argonian and Khajiit models and textures from The Kids Are Alright. Milzschnitte, for his BeeingFemale mod which encouraged me to write this, as well as permission to use sound assets. Vinfamy, for placing climax hooks into SexLab SE at my request. Xiderpunk, for assistance with the CK Story Manager, moral support, and the Flower Girls mod. Mara Lightfeather, for assistance gaining permission to the baby model. giamel, for extensive testing, feature ideas, and corrections to the baby item files as well as new baby world models. Everyone who offered feedback and suggestions. This mod would not exist without you. FAQ "How do I get belly and breast scaling to work?" You must have BodySlide, a body morph compatible body, and body morph compatible clothing/armors installed. Run BodySlide, select your body type, ensure that the "Build Morphs" checkbox is checked, and click the Batch Build button. Submitter Narue Submitted 10/31/2017 Category Adult Mods Requires SKSE, SkyUI Regular Edition Compatible Yes
- 1,166 replies
-
20
-
- pregnancy
- menstruation
-
(and 1 more)
Tagged with:
-
TCN's Period View File For your player or npcs to wear to show the time of the month. Includes a Heavy and Light outfit. (If you want this to display over clothes you can adjust it in BodySlide.) Submitter TabbyCatNinja Submitted 08/20/2022 Category Armor & Clothing Requires FusionGirl 1.75, BodySlide
-
Version 2.6.0
108,596 downloads
Adds a menstrual cycle to the women of Skyrim for role play purposes. Tracked women proceed through the menstrual cycle and can become pregnant as well as give birth to babies and Hearthfire-compatible children. Requirements SKSE SkyUI (for MCM configuration) Installation/Removal To install, add the mod with your favorite mod manager (recommended), or drop the extracted contents of the archive to your Skyrim Special Edition Data folder. You may be prompted to overwrite UILIB, it is safe to do so. To uninstall, remove the mod with your favorite mod manager (recommended), or delete the archive files from the Skyrim Special Edition Data folder. It is recommended to leave UILIB as removing it could break other mods that utilize the library. How Does It Work? When Fertility Mode is enabled, women encountered within Skyrim will be automatically tracked. Insemination can be achieved automatically with an MCM option, through additional mods such as Flower Girls or SexLab, or by using the debug MCM menu when the woman is selected in your crosshairs. Additionally, when married, sleeping with your spouse will also inseminate one or the other accordingly. After being added to the tracking list, a woman is given a random day within the menstrual cycle. The cycles will be updated in game time (every hour by default), and when the end of the cycle is reached, it will start over back at the beginning. The cycle is partially realistic, with a menstruation phase (no chance of pregnancy), an ovulation phase (good chance of pregnancy), and a luteal phase (low chance of pregnancy). Three craftable potions are offered. One for increased fertility, one for reduced fertility, and one to terminate an existing pregnancy. All of these can be crafted at any cook pot. If the conception checks succeed, the woman will become pregnant and the cycle will be paused for the duration of the pregnancy. During pregnancy, the woman will experience belly and breast growth at a uniform rate. At the end of the pregnancy, birth options will be applied, then the cycle begins again after a recovery period. Birth options include a wearable baby in a sling, a filled black soul gem, and nothing. If the baby item is selected, the player's children will potentially grow into Hearthfire-compatible children. Both male and female players are supported. As a female player, you have a menstrual cycle and an informative widget showing your current state. As a male player, you are included in automatic insemination and can explicitly inseminate women through Flower Girls or SexLab. While pregnant, the player must sleep regularly, as the baby's health will gradually drop. Children Babies can grow into child actors. This only occurs if certain requirements are met: The player must own at least one Hearthfire-compatible house. The player's current home must have at least one free child's bed. The player must not have reached the Hearthfire adoption limit (2 in vanilla, 6 with the Hearthfire Multiple Adoptions mod). The player must not be in their home at the time of spawning. The mother's race must have a supported actor (all of the vanilla races are supported). Both male and female players are supported, and the race of the child will match the race of the mother. Credits In no particular order: Lactina electric, for the wonderful baby model and textures. Vioxsis, for conversion efforts of the model and textures for use in Skyrim. tesseractangular, for the Mer child models and textures from Kidmer. triptherift, for the Argonian and Khajiit models and textures from The Kids Are Alright. Milzschnitte, for his BeeingFemale mod which encouraged me to write this, as well as permission to use sound assets. Vinfamy, for placing climax hooks into SexLab SE at my request. Xiderpunk, for assistance with the CK Story Manager, moral support, and the Flower Girls mod. Mara Lightfeather, for assistance gaining permission to the baby model. giamel, for extensive testing, feature ideas, and corrections to the baby item files as well as new baby world models. Everyone who offered feedback and suggestions. This mod would not exist without you. FAQ "How do I get belly and breast scaling to work?" You must have BodySlide, a body morph compatible body, and body morph compatible clothing/armors installed. Run BodySlide, select your body type, ensure that the "Build Morphs" checkbox is checked, and click the Batch Build button.-
70
-
- pregnancy
- menstruation
-
(and 1 more)
Tagged with:
-
-
I have pregnancy mode on simple as I hate periods irl and don't want them in my game. My sim lives in a dorm at university and every time a female, npc sim uses the toilet I get a notification that they did a fertility test. My game is up-to-date and have latest version of WW. I have checked the settings and don't see a way to turn off the testing. Any help would be greatly appreciated.