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Player Home Tavern Music
What this mod does is change the music in the player homes to the background ambient music you typically hear in taverns. I made this mod because the change made more sense to me than just the random town music Bethesda used.
There are three .esp files available, one for Skyrim, one for Hearthfire, and one for Dragonborn - the two files for the DLC require the main file.
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INSTALLATION:
If you don't use NMM or MO, just download manually, extract the archive with whatever unzipping tool you use (7zip, WinRar, etc.) and copy the enclosed Data folder to your main Skyrim directory (where TESV.exe is located), overwrite the folder, then make sure you activate the mod in the Data Files of your Skyrim Launcher.
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See my other mods!
Armored Redguard Clothing
Better Sleeping Arrangements -- Riverwood Trader
J'heart - Khajiit Merchant and Follower
Player Home Tavern Music
Stormcloak Soldier - Grimnir Follower
Stormcloak Soldier - Grimnir Preset and Game Save
The Dragonborn Comes by Malukah tavern music replacer
329 downloads
Updated
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Ciaran Follower By Anon
By sunhawken
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Ciaran Follower
By Anon
====================
Adds Lord's Blade Ciaran into Skyrim to cut down your foes.
Ciaran can be found around the outside of Bloated Man's Grotto.
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Thanks/People who made this mod possible:
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Ciaran's armor/weapons: Xinvaro (Dark Souls Set 01)
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Installation Instructions:
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1) Drag the Data folder into your skyrim directory.
2) +15,000 souls.
3) Equip hornet ring.
4) Spin around in a circle.
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Uninstallation Instructions:
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1) Tell Ciaran to go home.
2) Save.
3) Remove all files associated with the mod.
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Notes:
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If you have edited the meshes or textures for Ciaran's armors or weapons previously, this will override them, so be mindful to make backups.
1933 downloads
Updated
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ELGO - Enhanced Leveling and Gameplay Overhaul
By Chevalie12
Enhanced Leveling and Gameplay Overhaul or shorter.. ELGO!
Incoming updates:
Version: 1.00
Date: 6/20/2015
Requirements:
Latest SKSE Version available. Latest SKYUI Version available. Dawnguard, Dragonborn and Hearthfires.
Description:
Before we start, I'd like to add that most of these features are customizable . (90% of the mod is customizable to your own liking)
1. Alternative Leveling New leveling system -- Using up stamina and magicka will allow you to gain increases to those certain attributes if you sleep for 8 hours or more.. or less. Better statistics system -- Certain skills will give you buffs, for example if your speechcraft is high level enough you will gain reduced shout cooldowns or your magic resist scaling with your other magic skills. Increasing your Magicka and Stamina will increase your level accordingly thus gaining perk points to spend in your skill trees! Skills scaling with Stamina or Magicka where applicable -- Usually the skills which require mini-games to play such as Sneaking, Lockpicking or Pickpocketing will not be scaling with Stamina or Magicka. Randomized skill start-up!
A more detailed explanation of the mechanics:
Sleeping for 8 hours will allow you to gain increases to Stamina or Magicka, sleeping for any less than 8 hours will result in you only gaining HALF the increases to Stamina or Magicka that you would have gotten otherwise. You receive notifications every 3 hours of game-time telling you how much Stamina and Magicka you would gain if you slept at that time for 8 hours.
The default settings for Alternative Leveling:
Your health is 50% of your Stamina + a flat value of 25. You receive 1 Perk Point per level-up. Every 25 points of Health you get from now on equals a level. Every 25 points of Magicka you get from now on equals a level. You can only have a maximum of 3 perk points at a time, use them or you will waste them when you level-up. Your carry weight is 60% of your Stamina + a flat value of 50. You receive 2 points of Magicka or Stamina per Magicka or Stamina increase. Skills that do not require crafting, sneaking or playing mini-games all scale with Stamina or Magicka, perk points are still required to learn perks in the respective skill trees. Certain skills at certain levels will give your character buffs related to that skill tree.(Note: They are pretty insignificant). Your Jump Height is 35 + YourCurrentStamina/5. Your Movement Speed is 65+ YourCurrentStamina/25. Your Attack Speed is 0.75(vanilla) or 0(Requiem fix) + YourCurrentStamina/2000. Your Weapon Damage is 1 + YourCurrentStamina/500. HeavyArmor Skill is transformed into Health as a modifier. HeavyArmor Skill gives you more damage resist to physical attacks. Alchemy Skill gives you better resistance against Poison and Diseases and gets added to your Magicka as a modifier. Your Magic Resist is the sum of all magic skill trees divided by 15. Speechcraft lowers the cooldown of shouts. The higher the Sneak Skill is the less noise you will make while sneaking. Enchanting Skill can be enhanced by your other magic skill trees, for example if all your other magic skill trees are at 100, then Enchanting will be 100% better. Your healing rate is 0.1% of your Base Stamina. Your magicka rate is 0.2% of your Base Magicka. Your Unarmed Damage is 20% of your current Stamina.
2. Natural Gains
Your player's weight scales with your stamina, it updates once every one game hour.
3. Natural Waiting
Real-time waiting and sleeping. Compatible with Alternative Leveling. Tap Y to wait, tap Y again to stop waiting. Hold Y for 1 second and release to start sleeping, tap Y again to stop sleeping.
4. Natural Fatigue
Running, swimming, sneaking, jumping, using furniture, chopping wood, mining, attacking or aiming a bow drains your stamina based on your carry weight, so the more weight you have, the more stamina you will use up when you do any of those actions. Features a Drowning and Fainting feature. Workstations, chopping wood and mining drain your stamina or magicka where applicable, basically acting as your personal GYM! Reading an unread book will grant you 1 Magicka point!
A more detailed explanation of Natural World(Natural Gains,Waiting and Fatigue):
Running, swimming, sneaking, jumping, using furniture, chopping wood, mining, attacking or aiming a bow drains your stamina based on your carry weight, so the more weight you have, the more stamina you will use up when you do any of those actions. While blocking if you get hit and you block the hit you will lose stamina based on your carryweight. Jogging backwards does not drain stamina. Reading a book will grant you 1 Magicka. Tap Y to engage in real-time waiting. Hold Y and release after 1 second to engage in real-time sleeping. Sleeping and Waiting regenerates your stats just as fast as the vanilla system. If you enable Natural Gains then your player's weight will scale directly with the base amount of stamina that you have. If you 'blink' 12 times you will faint, the more often you faint the longer the duration of the episode. If you regenerate all of your stamina you will reset the duration of the fainting episodes to original values. It will reset back to full by itself after some time. If you run out of stamina while swimming you will receive a flat amount of stamina back, if you run out of that stamina as well then you will drown and die, you've been warned .
FAQ:
I want "X" feature to be customizable! NOW!
That's how you don't get your feature to be 'customizable'. Don't do that.
There's a bug in this mod, how do I report it?
Post in in the support topic and I'll get right back to you.
Why don't you just listen to my suggestions and make a completely different mod? Pretty plz?
Can I use your mod to make profit for myself?
No.
Can I edit your mod for my own uses?
You may, but you may not upload this mod under another name and say you've made it.
Why is your mod so awful? "Go hang yourself nerd."
I'm an RPG enthusiast, if you like being spoonfed things in all of your games then my mods are NOT for you.
I love you, your mod is awesome! Anything I can do to help?
Send me pictures of cats and report bugs.
You could make this mod better by listening to my awesome suggestion!
Maybe, mod guru guy, if your suggestion is as good as it sounds, then it'll be in the next version of the mod! No worries.
==================VIDEO TUTORIALS AND PREVIEWS=================
[*] [*]
713 downloads
Updated
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Dawnguard Sentries Plus
After many days of work I'm proud to bring you all the evolution of my Dawnguard Sentries mod from Steam. This mod adds Dawnguard vampire hunters as extra guards to all the hold capitals in Skyrim, as well as some towns. In those towns, you'll see Vigilants of Stendarr working with the Sentries. That's done for immersion and variety in NPCs. The Dawnguard are supposed to be reforming after centuries and the Vigilants need a way to regroup after their HQ was burned
First, Dawnguard is required, as are
SKSE and SkyUI to support the MCM Menu.
Version 1.1 is now Open Cities and Interesting NPCs Compatible.
So What Features Does the Mod Have?
1) TWO DAWNGUARD SENTRY GUARDS AT EVERY VAMPIRE SPAWN POINT IN HOLD CAPITALS
All of them are unique NPCs with distinct faces and a full range of Dawnguard gear. Some even have unique weapons. Some villages are also patrolled by teams of Dawnguard and Vigilants of Stendarr. VIllages covered are Dragon Bridge, Ivarstead, Riverwood, Rorikstead and Shor's Stone.
All Sentries are set up as members of guard factions to make this mod more compatible with When Vampires Attack and Run For Your Lives. This also means they'll assist guards, make arrests AND FIGHT DRAGONS. Sentries are set to react neutrally to player and follower vampires however, meaning player vampires can go into town to sell and do quests, so long as they don't attack anybody or have a bounty. Other NPC vampires will be attacked mercilessly on sight however.
Depending on your personal playing style and which side you're playing on the Dawnguard DLC, the Sentries can be set to Essential, making them unkillable, or to respawn only, meaning if they're lost in a vampire attack they'll re-appear after 10 game days.
A note on Riften: I also took into account the Thieves Guild quest in the market and positioned the Dawnguard patrols wide enough from that spot to not impact the quest significantly. All Sentries also should disable during Civil War sieges (vanilla game script) so the fight doesn't become unbalanced
2) EXTERIOR SENTRIES OUTSIDE THE CITIES OF RIFTEN AND SOLITUDE
Riften's North gate seems a spot of constant attack spawns for me. Now that spot, and the docks are watched by the Dawnguard, as is the Road just above the Solitude harbor. Mostly for immerison bu they will help with the occasional dragon attack at the Solitude stables. These particular Sentries can be toggled to Essential or completely disabled in the MCM
3) A DAWNGUARD PATROL BETWEEN RIFTEN'S NORTH GATE AND THE ENTRANCE TO DAYSPRING CANYON
Mostly for immersion. After all, the Dwnguard has to keep it's supply lines open. This patrol does a great job of clearing bandits and wolves from the road. Again they can be set to Essential, Respawn OR toggled completely off if they're too much for you or you're already using Immersive Patrols.
4) VAMPIRE GUARDS OUTSIDE CASTLE VOLKIHAR
A handful of unique Vampire guards now protect the outside of the Castle. Since the mod has all NPCs walking 24/7, these Vampires have a modified version of the Vampire sunlight weakness magic effect. They will be significantly weaker in sunlight, but won't take actual damage from it. Ergo, you have an advantage attacking during the day. These guards are respawn only but can be toggled off via the MCM
5) DAWNGUARD RECRUITS IN DAYSPRING CANYON
Similar to Castle Volkihar, Fort Dawnguard has it's own security. 10 unique NPC Dawnguard recruits are positioned along Dayspring Canyon standing guard. They're respawn only but can be disabled via the MCM.
So there you have it; a lore friendly, non-cheating and extremely customizable way to protect your favorite NPCs from Vampires and Dragons. The 'When Vampires Attack' and 'Run For Your Lives' mods are also recommended and compatible if you want maximum lore friendly protection for your NPCs. The mod was built with the MCM Menu being the only script added to the game also, so it should be very uninstall and compatibility friendly.
The best part is that thanks to the new MCM Menu, you have multiple options on how to configure the number of Dawnguard Sentries running about, and if you want them to be killable or not (via essential state toggle options). Basic protection for the capitals and bigger towns, or max it out, it's all up to you.
TRANSLATIONS:
Dawnguard Sentries Plus - Traduzione ITA by logan1710
MOD COMPATIBILITIES:
Dawnguard Sentries is very light on scripts and designed to be compatible with most other mods. Ver 1.1 greatly simplifies the Sentry AI, and short of dirty edits or mods that change guard factions and AI, the mod should work with most anything. The only mods that have tested incompatible so far are Journal for the Absent-Minded Dovahkin (it breaks Dawnguard and Dragonborn quests), Guild Starter, (Third party report without details), and Skyrim Fearless Encounter (badly breaks the AI system for the game). I also had some issues that I thought tied back to Extended UI, but they may have been caused by the Journal mod.
RECOMMENDED:
FUZ RO D-OH for silent dialog. VERY few voices work with the Dawnguard dialog factions, so this will let you "hear" more than a huh? from some Dawnguard Sentries.
Likewise any mod that improves the Textures on the Dawnguard & Vampire equipment. I personally like EcthelionOTW and MissLexi's (absolutely amaziing EotW DAWNGUARD DLC TEXTURES REMASTERED.
If you use a Sevenbase or UNPB body replacer, I also recommend FastestDogInTheDistrict's SEVENBASE ARMOR CONVERSIONS for the Dawnguard & Vampire Armors. Both look similar to the originals, just better textures and they don't make 7B characters look flat chested. Yes, UNPB bodies are so similar that Fastest Dog's mods have worked fine for me as a replacer.
With all that said, I'd also like to give huge THANK YOUs to everybody who's given me an endorsement here (oh wait, nobody has lol) or the Nexus, or a thumbs up at Steam. I do this for fun and as a learning experience, but the ratings do help give me the motivation to continue.
Likewise huge thanks go out to Crimson Blade, CPU, CDCooley, DarkFox127, lofgren, pevey, EnaiSiaion, Aqqh, FastestDogInTheDistrict, and several others who have all contributed directly or indirectly to my being able to make this mod work. Crimson Blade, mentioned above, was the author of the original Dawnguard Sentries mod. I took over the mod with his permission after he took a break from the game. While the mod has evolved a good deal since then, ALL credit for the original idea and initial work go to him.
ARMOR IN THE FIRST SCREENSHOT:
Since I've been asked in the past, my character is wearing the Midnight Breed armor. Formerly on the Nexus, it's now found here
1187 downloads
Updated
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Better Vampire Feed Animations
By Funnybizness
Well I just started animating two days ago and figured I'd share my work with the community. When playing as a vampire i didnt feel like a vampire. I mean the main thing vampires are known for is DRINKING BLOOD and i just didnt like the animations in the game. (I'm not a pro like the animators at Bethesda but it couldn't hurt to try!) Hopefully everyone will enjoy these and if there are ANY bugs please let me know and I WILL fix them. I've got nothing but time. (old Army Vet so I get paid for sitting at home now.) lmao
I think it requires FNIS bc you may need to run the FNIS Update tool thingy...BUT if I'm wrong let me know.
PREVIEW: If you like what you see then great if not hey no harm done!
https://www.youtube.com/watch?v=tbVm0KRf2Uw&feature=youtu.be
4150 downloads
- vampire
- animations
- (and 4 more)
Updated
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Better VampireLord walking Sound fx
By Funnybizness
Ok so while playing as a vampire lord i noticed the footsteps sounded like a fairy walking on silk...isnt a vampire lord suppose to make the earth tremble??? welp thats what i did lol it replaces the soft foot steps of a vampire lord with a more heavier sounding footstep making it much more immersive. Enjoy!
the files go into data/sound/fx/dlc01/npc/vampirelord/foot
once again if those files arent there just create them. Cheers!
968 downloads
- vampirelord
- vampire
- (and 5 more)
Updated
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Better Vampire Feed SoundFX
By Funnybizness
When I was playing as a vampire I noticed when you feed I didnt hear any teeth going into flesh or drinking blood sounds and as a sound designer by trade I couldn't just let that go. Lol so I keep the original sound effect but added the proper sounds of biting flesh and drinking of blood. I am absolutely positive anyone who uses this will find it MUCH more immersive trust me. Hope you enjoy!
just put the wav file in data/sound/fx/npc/human/vampire
IF you do not have the folders just create them.
2307 downloads
Submitted
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Dark Playable Skeletons
By Mephykuns
Required Mods:
1 - Dawnguard Dlc
2 - RaceCompatibility for Skyrim and Dawnguard - http://www.nexusmods.com/skyrim/mods/24168/?
This is mod will allow you to play as the skeletons from the soul cairn and also the nercomancer skeletons or also known as corrupted shades that dwell under Meridia, Kilkreath Ruins.
There are 5 playable skeletons, the boneman skeleton, mistman, wrathman and the corrupted shade skeleton, each skeleton comes with their own stats and a couple of spells. If you summon A corrupted shade with either one of the skeletons, that corrupted shade will summon its own skeleton and that skeleton will summon another one then that one will also... until the last one summons a skeleton horse
The corrupted shade as a lesser power that can change into a corrupted shade priest which is completly overpowered just for fun, it comes with additional
spells and a extra summon, note make sure if you equip all your weapons and spells before changing into him.
The corrupted shades also has spells that will turn other living beings into corrupted shades if killed by said spell, allso comes with crartable armor and keeper books to summon those keepers from the soul cairn
Now you can have your own skeleton army while also being a spooky skeleton yourself.
368 downloads
Submitted
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NPC's Undress for bed
By mooselord
Added triggers to make NPC's get undressed for bed. Triggers are smaller than the beds so should not do anything to NPC's walking close by
How NPC's will dress (or undress) to sleep depends on the skin/body you use, the trigger unequips all items when they enter the bed then puts them back on when they leave, so if you use a naked skin they will be naked
Triggers on beds with an enable parent (Player homes where the bed only exists after a certain point in your game progress etc.) are attached to the same enable parent so they only exist in the game when the bed does
Done
Beds in interior cells (I think all, if I missed any... meh...)
Some beds in buildings in exterior cells (not all)
Coffin in Alva's Cellar (Morthal)
Not Done
Bedrolls
Hay piles
Vampire coffins
Hearthfires
This uses scripts found in Ac3s "Tutorial by "subtanker" on how to make npcs go skinny-dipping."
I made the scripts and effects they trigger using a different name/formid from what the tutorial suggested so they shouldn't interfere with (overwrite) any other mod using the same scripts
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Installation
Separate files
NPCSleep.esp - Main file, base game
NPCSleepDB.esp - Dragonborn DLC
NPCSleepDG.esp - Dawnguard DLC
NPCSleep USKP Patch.esp - For the beds added to the Ragged Flagon by the Unofficial Skyrim Patch
01 - Copy contents of Required folder to your data folder
02 - Copy contents of other folders you need to your data folder
03 - Activate mod
Separate DLC esp's are standalone and will work on their own without the base game esp
All Separate esp's need the contents of the required folder
Combined file
01 - Copy contents of combined folder to your data folder, you DO NOT need anything from the separate folder
02 - Activate mod
2788 downloads
Submitted
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Animal Replacer.esp
By Trill0
This is a very simple mod that replaces various predatory animals throughout skyrim with humans in various states of dress. The animals that are replaced include wolves, ice wolves, bears, cave bears, snow bears, sabrecats, snowy sabrecats, trolls, and frost trolls. The humans that replaced them should belong to exactly the same factions as the creature they replace, minus the creature faction, and should therefore should not cause issues. They should also still drop the items the creatures carried, as well as their gear. They are hopefully about the same level of challenge as well.
I made it primarily because I got sick of fighting wolves over and over again. Now I get to fight escaped slavegirls instead. While this mod was intended to be used with mods like CBBE, sexlab, sexlab defeat, ect, it does not require any of those things.
Ideas for similar mods:
Male Version: done
Both Genders Version: done
Replace predators with horses, cows, and other non-hostile animals: not done
Change some of the enemies to mutes, or have them make animal noises: not done
Known issues:
This mod should not cause any issues by itself. It may increase demand on the system if humans are more difficult to load than the creatures they replace, however, and my game did crash once on encountering a 20+ sized wolf pack. I was using other mods to increase the number of enemies at the time, and the "wolves" had weapons and armor then, and no longer do, so I'm not sure if that same scenario would be a problem anymore. Most of you probably have better computers than me as well, so you shouldn't have any problems.
Since this mod replaces various creatures, it will conflict with other mods that also do that.
If another mod changes the spawn points to it's own custom made spawn points, this mod may not work.
This mod has no requirements other than skyrim.
Versions:
Animal Replacer: Replaces animals with humans of both genders.
Animal Replacer F: Replaces animals with female humans.
Animal Replacer M: Replaces animals with male humans.
1657 downloads
Updated
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Cutting the Cheese!
By Treguld
This mod allows you to cut Vanilla cheese wheels and partially cut wheels into wedges. 10 for full wheels. 6 or 8 (brain fart...forgot) for cut wheels. I did this because I thought it was odd that you couldn't cut slices from a huge wheel. I also added 9 new cheeses added to represent each hold. They are sold in full wheels only. Sometimes you can find "freebie" slices around where you shop or stay. I've added them to vendor items and inn item lists so you should find them at most merchants. If not you soon will as I am still adding cheese to specific areas and will update as soon as that's accomplished. I also added a whole chicken to chicken death items. Just consider the breasts you get vanilla wise as a bonus. To this end I've added a couple of chicken recipes. Also just because I like different foods I added a stuffed tomato recipe as well.
I used only Vanilla Skyrim, so I do not anticipate any problems. Having said that if you experience a problem let me know please.
Thank you to Oaristys and Tony67 for putting out the Modder's Resource Pack. That is where I found the raw chicken mesh. ;D
Thank you and enjoy!
98 downloads
Updated
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Alternative Leveling - Supernova
By Chevalie12
As of 6/11/2015, Loverslab has treated me better than Nexusmods, thus I will be prioritizing updates on Loverslab instead of Nexus.
PREVIOUS ALTERNATIVE LEVELING SUBMISSION ON LOVERSLAB IS OUTDATED AND WILL NO LONGER BE UPDATED.
To see the most important changes read the "About" section and then scroll down to the end of this page and read the "Nova","Supernova" and "Supernova#A100" changelogs in that order.
This mod revamps the current leveling and statistics system in Skyrim. You no longer level up or increase your stats the way you used to; instead, by using up either Stamina or Magicka you can increase those said stats! Get your gym face on, it's time to make some gains. You'll receive notifications about each increase.
By increasing your Stamina, you increase your Health pool, movement speed, jump height, attack speed, carry weight, skills and weapon damage.
By increasing your Magicka, you increase your spell damage, skills and spell duration.
The changes in actor values aren't noticeable at first, but the more you level up, the more noticeable they'll become.
You may not notice any changes done since you might get used to them as you play, the growth is slow. To make a solid comparison, start a new game and compare 'feelings' between the two characters.
Let's talk "Leveling up". Your level now scales directly with your Health(indirectly with your Stamina) and your Magicka. You don't have to press TAB to do level up any longer because all your stats will increase whenever you go to sleep(and you have pending stamina or magicka increases) for 8 hours or more, sleeping for less than 8 hours will result in you getting only half the status increases.
Perk points are awarded on each level-up; 1 perk points. There is no level limit. You'll receive a notification when you level up, telling you how many perk points you received, there's a limit to how many perk points you can have(3), this notification's purpose is to notify you that you have leveled up.
Skills scale with Magicka and/or Stamina now(wherever the case), however you still require perk points to unlock perks. Certain skills give out buffs to your character, they're pretty small or insignificant however. Certain actor values now scale with your current stamina instead of level or base stamina, which means that the lower the attributes that control those actor values are are, the lower they will become. Enchanting, Smithing, Sneaking, Lockpicking, Pickpocketing , Speechcraft and Alchemy all start between 0 - 10 randomly, so it is recommended that you use this mod on a new game or at the start of the game. Any other skills other than listed above this line start are set by this formula : YourBaseStamina or YourBaseMagicka(wherever the case) divided by a set value in MCM - a random integer between 0 and 20. Levels do not affect anything else but game difficulty, the higher the level, the harder the game will become.
This mod as of version Nova/Supernova is compatible with any mod that changes statistics such as Stamina or Magicka. Other mods which are semi-incompatible have fixes for them in the utility tab.
As of Nova/Supernova version, if you experience a crash to desktop then it means my mod is incompatible with another mod in your load order.
Enchanting Awakened - Incompatible. (Unsure, unconfirmed)
Remember to give this ESP Highest Priority(let it overwrite every other mod). This is how it looks in Mod Organizer.
VERY IMPORTANT v
Make sure you have the latest SKSE(BETA 1.7.2) version installed ! VERY IMPORTANT! LINK
VERY IMPORTANT ^
Latest SkyUi version.
Dawnguard/Dragonborn/Hearthfires.
1. Does my character level up by and only by using his stamina/magicka?
Your character levels up only by increasing his Stamina/Magicka, by increasing his Stamina his Health Pool increases, by increasing his Health Pool his Level increases, by increasing his Magicka, his level increases.
2. Do skills keep leveling as vanilla?
Yes, they do. My mod completely disables the previous system, so you don't level up by game mechanics, you level up by script.
3. Did you completely disable the old leveling system?
Yes.
4. Can you make an MCM Menu for the mod? Done!
If you know how, yes. I don't. I tried learning but I couldn't understand anything.
https://github.com/schlangster/skyui/wiki/MCM-Quickstartis the link to the tutorial, if you understand anything and learn how to do it, make an MCM Menu for this mod and post it and I'll add it to the mod page or you could just release it separately, the source files for this mod are provided in the archive.
5. Is this mod compatible with X mod??
Yes, it should be compatible with any mod that does Y amount of things as long as you press 'THE BUTTON' in the MCM Menu of Alternative Leveling.
6. Is your mod compatible with Requiem or Perkus?
For Requiem there is a fix in the utility page of the mcm menu of the mod, use it. Perkus works just fine.
7. I have infinite levels and I can't do anything omg why? ur mod brek my save please fiks
You haven't read the message boxes have you? You haven't even used 'THE BUTTON' in the MCM Menu have you? Why are you complaining? I explained it very thoroughly that you have to press that button in the MCM Menu or your level will bug out.
8. There's this bug in your mod.. how do I fix it?
YOU REPORT IT AND TELL ME WHAT IT IS, I don't know how to fix a bug if I don't know what the bug is.
9. Can I modify your code and use it for myself?
Yes you can, but you may not upload this mod under another name and say that you've made it.
10. I want this X or Y feature implemented just for me, can you do it?
Maaaaybe, a/s/l?
Free to use by anyone.
Free to modify by anyone.
Free to make addons or enhancements by anyone.
Not free to be used to gain money with.
As always, to support the modding community/Bethesda, all of my mods will require Dawnguard/Dragonborn/Hearthfire.
____________HALL OF FAME_________________________
My thanks to PeggleFrank for the formatting and images provided.
My utmost thanks to theimmersion and jimkaiseriv for creating the MCM Menu for this mod.
__________________________________________________
Reporting a bug HOW TO:
Bug writing ruleset:Severity: A - Crash B - Unplayable or not as designedC - MinorD - Cosmetic Build :#A100Summary : "Bug happens when you do this".Refer to Objects or UI with " ".Example:Severity - BBuild #A100Bug happens when you read "Alternative Leveling" book.Reproduction: - Do this.- Do that.Result: This happens.____________________________________________________________------------------------------------------------------------____________________________________________________________Start from here:
Troubleshooting: If any level related bugs occur, press 'The Button' in the 'Utility' tab found in the MCM Menu of this mod.
'The Button' is your lord and savior, remember that.
Test versions/unposted/untested builds will be uploaded here on my
google drive. Alternatively you can report bugs in this text file on my google drive.
6/11/2015 #A100 posted on Loverslab and on the google drive.
458 downloads
Updated
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Skyrim - Ring Of Power
By tndvrs
Craft a Magic Ring , magic regeneration 1000, need 1 gold ingot
+250 destruction , +250 conjuration , +250 carry weight
You still can be killed or enslaved , becauze It does not give you protection in health or healrate or staminarate
The spellbook gives you a Firebolt with much more damage.
Find it or leave it in the hollow tree at the giant camp Bleak Wind Bassin near Whiterun....
640 downloads
Submitted
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The Women of Ghost Hunters Racemenu Preset Pack
By Kernel39
This download is a preset pack for the racemenu mod that features seven beautiful/sexy women from the SyFy channel's "ghost hunters" reality television show franchise.
*Kris Williams (ghost hunters/ghost hunters international)
*Amy Bruni (ghost hunters)
*Michelle Tate (ghost hunters/ghost hunters academy)
*Heathyr Hoffman (ghost hunters academy)
*Ashley Troub (ghost hunters)
*Jane Riley (ghost hunters academy)
*Susan Slaughter (ghost hunters academy/ghost hunters international)
===REQUIREMENTS===
*SKSE 1.7.2 or above
*Racemenu (latest version)
*SG Female Eyebrows
*The Eyes Of Beauty
*True Eyes
*True Brows
*ApachiiSkyhair
*HHairstyles
*Better Vanilla Hairs Mesh Replacements
*SG Hair Pack 268 Edition (google this mod to find the download location, it is not anywhere on nexus or loverslab)
*Mature skin texture and body for UNP CBBE ADEC
Make 100% sure that you have the above mods installed before playing this or else this will not work properly!
===Optional/Recommended===
Sexy Vanilla Female Armor for UNP and SevenBase with BBP
Bracelets By Ezuka
Sexy Swimsuit and bikinis for CBBE
Wedding Rings By Ezuka
FNIS Sexy Walk/FNIS 5.2
Xenius Character Enhancement Compilation
==INSTALLATION==
Step 1. Save this download file onto your desktop, go into the directory my computer/local disk/program files x86/steam/steamapps/common/skyrim/data/skse/plugins/chargen/presets and copy and paste the files contained in this download into there.
Step 2.Boot the game up, go into racemenu by typing "showracemenu" in the console, then click "presets" on the bar in the top right of the screen, and press F9 to load presets (they should be in there) and voila, there you are!
Please share your screenshots and/or videos, I would love to see them!
301 downloads
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RCOTS Translation
By pepertje
A simple translation of the RCOTS Mod (the descriptions are in French, I decided to translate them into English.)
BUT WAIT, THERE'S MORE!
If you choose the AltLore version, the races will now have different background stories than the ones originally featured in RCOTS. In this AltLore, Sky Children are immortal beings who do not age. This is so you don't have to feel weird when a 14-year old girl is totally decapitating some bandit chief and celebrating it with a nice Alto Wine.
This version also adds a lengthy book describing the backgrounds of all Sky Child races.
Please note that this does require the original file, these ones simply translate the text provided by Glouf.
(P.S., if it's not too much of a hassle, I'd like to know whether people choose the translation or the AltLore, please leave your choice in the comments.)
1064 downloads
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Transformation Dark Knight and Paladin (Not Supported)
By LaEspada
Transformation DarkKnight&Paladin BETA.4.7z
is the main file needed for the mod.
Transformation Eye and Weapons Darknight&paladin ws (1).7z
is the glowing eye addon and weapon pack.
You can acquire the new weapons at the forge or through console.
Vindictus Dark Knight Beta Fixed2.7z
I think it fixes the bug where when you transformed into a dark knight and then back out, everytime after that, when entering combat ie. pressing 'r', it'll trigger the animations. Or something like that according to Broken Mirror.
Here's a version made by Corta that helps "Debulkatize" the dark knight and paladin forms for females.
http://www.loverslab...aladin-de-clad/
This mod is made from the inspiration of the Vindictus transformation into a Dark Knight/Paladin.
When you use the spell to either a dark knight or paladin you will transform into either receiving quite a passive stat bonuses.
To start the mod go to the Bannered Mare in Whiterun and talk to the Mysterious Stranger!
Previews
Here is some game-play footage
[spoiler=Just Some Info]Just reposting this if anyone wants it. Luckily I had a backup save.
Here's the vindictus Dark Knight and Paladin mod that was taken down a
while ago and is no longer supported. The mod itself works great, but
here's a link if you want to still download it.
I take no credit for the work whatsoever and If the original author(name who I forget and am too lazy to find) wants me to remove this I will fully comply with his/her request.
50668 downloads
- Transformation
- Skyrim
- (and 5 more)
Updated
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No Essential Npcs - Bat File
By Mephykuns
So this is a little old bat file i made like a year ago or something but never did anything special with it, so why not share it here.
This little guy contains a console command lines for most of the essential npcs in the game, including the dlc ones and if you activate this bat file it will set them all to be killable without the need of other mods but it doesnt work 100% percent of the time.
I noticed that if you are on a quest like killing the first dragon or showing up whiterun for the first time to speak to the jarl, you wont be able to kill the essential npcs until you done with the quest or something i dunno but if they do die during the quest, the quest itself probably wont fail and will still continue but will be broken.
I have also included a little brunt corpse in the middle of helgen that contains goodies just for fun if you so seek, and a little knife that will resurrect dead npcs back to life but not ones that started dead. should be easy to spot.
Open up the console with the ~ key and type bat npc and it should show all the commands and should have them be able to die by anyone or anything.
Doesn't effect children, due to some stupid child tag they look putting on all their games.
Have your load order like this if you want to use it on a new save
00 - Skyrim.esm
01 - Update.esm
02 - Dawnguard.esm
03 - HeartFire.esm
04 - DragonBorn.esm
Optional Files Contains 3 Different Saves
1 - Before Character Creation
2 - Inside Helgen Keep
3 - Outside Helgen Keep
I recommend this mod if you wanna kill npcs who are invulnerable to damage, it will allow you to preform kill cam moves if in front of a npc, which kill the IMMORTAL npc that cant be damaged.
Unarmed Various actions Include Melee armed - http://www.nexusmods.com/skyrim/mods/41780/?
You can also transfer these saves to an xbox if you so wish to speak, i dunno about ps3.
243 downloads
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The Vagabond's Armoury
By laniko
I've added a patch on the download page. This adds the missing data for the Emissary Combat Robe. Also, make sure you are running the latest version of BodySlide 2 (v2.50) by Caliente and XPMSE (v2.75) by Groovtama. Older versions wont work. Install using manager of your choice and overwrite when asked. Do not delete main mod.
This contains four armours. Three can be crafted, tempered and enchanted. One is already enchanted. I had originally planned to put them in a larger and more complex mod but I could never find the time. So, I decided to release them alone. If anyone wants to use them in their own mod, feel free. Just say, "that laniko, she's not so bad", and I'll be happy.
The Beacon: HDT/ Bodyslide female only light armour. Hood, armour, boots, and gauntlets based on the Dark Brotherhood armour. It can be crafted after a certain quest is completed. I'll list the quest in a spoiler. Search "beacon" in the console for the id.
The Beacon "Light": HDT/ Bodyslide female only light armour. Hood, armour, boots, and gauntlets based on Chronotrigger77's skimpy Dark Brotherhood armour. Lower defense and lighter weight than The Beacon full body version because Dovahkiin's ass is left exposed. It can be crafted after a certain quest is completed. I'll list the quest in a spoiler. Search "beacon" in the console for the id. I've repaired a texture issue with the Beacon Light Boots in version 1.01.
I know the world models in the inventory screen are a bit... goofy. They make me giggle and I don't want to make textures for them.
Dream Warden: Light Armour for male or female. HDT/ Bodyslide compatible for the female version. It is a robe with the defense of light armour. It has more defense than scaled armour. It can be crafted after a certain quest is completed. I'll list the quest in a spoiler. Search "warden" in the console for the id.
I've repaired the gap in the arms in the new version. This particular armor doesn't cooperate with CT77 gauntlets and I just cant figure out why. It works fine with vanilla and other gauntlets, but CT77 gauntlets are invisible when equipped. Any tips would be appreciated.
Emissary Combat Robe: An enchanted HDT/ Bodyslide female only light armour. It is based on the Master Mage Robe. It can be crafted after a certain quest is completed. I'll list the quest in the read me section. Search "emissary" in the console for the id.
Requires:
BodySlide 2 and Outfit Studio by Caliente v2.5 http://www.nexusmods.com/skyrim/mods/49015/?
HDT Physics by HydrogensaysHDT v14.28 http://www.nexusmods.com/skyrim/mods/53996/?
XPMSE by Skullyrant v2.75 http://www.loverslab.com/topic/25971-xp32-maximum-skeleton-extended/
Installation: Use NMM for easy install. For manual install merge into your data folder.
I don't plan to expand this mod, but if you find any of my Easter Bugs shoot me a message and I'll see what I can do.
Known Issue: The Dream Warden armor does not play nice with CT77 based gauntlets and I just don't see why. It works just fine with vanilla and other gauntlets, but CT77 gauntlets are invisible when equipped. If anyone has any tips I'd certainly appreciate any help.
268 downloads
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Necro Stitchings & Addons
By GodSmack
Hello Hello LL community, this is my first official mod, its not much but I'm glad to share it with everyone.
What is this mod?
A small mod that gives your female dragonborn stitches and mismatched skin patches to look zombified or badly injured, great for necromancers!
*NEW* 5/22 - Succubus skin optional mod added, Main not required.
*NEW* 6/2 - Succubus skin is now able to become darker
Whats in this mod?
Body stitches Body patches Face patches <---not a warpaint, its a facepaint Face Stitches <---not a warpaint, its a facepaint Hand Patches Succubus body Succubus hands Succubus feet
How to use?
(Optional) Select patches and color first or it will look weird select stitches and color if you use the patches you also need to use the face set and hand patches or it will look weird
Its possible that this works for males too but don't quote me on that.
Im aware of the stitches not connecting on the lower ribs, for whatever reason it won't line up so until i can fix that use a corset or something(E.G. Kato, Kameleon, other mods with corsets.)
Note: You can Link to here but please do not upload this to anywhere else, I will upload it to other mod sharing sites when i think its ready.
What to look forward to with this mod?
Stitch styles based off of common or popular people/characters, custom stitch designs, maybe an NPC that you can talk to to make the showracemenu command more lore friendly.
Requirements/Suggested
Req.
Racemenu I used UNPB so this might not be compatible with anything non related to it
Credits!!!!
kowaretatenshi for the idea
cornbreadtm for helping me out
Vwr for this awesome mod- http://www.nexusmods.com/skyrim/mods/49349/?
Bethesda for creating skyrim
5889 downloads
Updated
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Little Niko's Closet
By laniko
These files replace the textures of the listed clothing.
Used parts of some textures from 2x Clothing Remix by Kobayasii345, who was kind enough to let me use them.
Several mods allow for separate monk hoods and robes. Personally, I use Winterhold College Improved by Sku11M0nkey.
The green and red robes can be given to the Dragonborn by adopted children with the Hearthfire add-on.
Some items are for sale at Radiant Raiment in Solitude. You can find the Ref ID number on UESP or The Elder Scrolls Wiki if you want to use the console to attain them.
Includes:
Female Journeyman Mage Boots
Grey robe and hood
Blue robe and hood
Monk robe and hood
Brown robe and hood
Red robe and hood *requires Hearthfire
Green robe and hood *requires Hearthfire
Necromancer robe and hood
Vaermina robe
Warlock robe and hood
The vampire items can be looted from vamps.
Blind Moth Priest robe *requires Dawnguard
Vampire clothes female *requires Dawnguard
Vampire clothes male *requires Dawnguard
Vampire boots *requires Dawnguard
Vampire gloves *requires Dawnguard
Vampire hood *requires Dawnguard
How to use console to attain Dawnguard items:
First, find the Ref ID number. There are links above for websites you can search to find the Ref ID numbers. items is unique to your installation of Skyrim and The "x" in the Ref ID number for Dawnguard depends on your add-ons. "x" could be 2, 3, 4, or 5 if I remember correctly. The first two numbers of your Ref ID number will be the same for all Dawnguard items. I found mine by trying them one at a time. For example, I found the number for the Blind Moth Priest Robe by typing player.additem 010047d7 1. When it didn't work I tried player.additem 020047d7 1. When that didn't work I tried player.additem 030047d7 1. Success!
Of course, if you already have any Dawnguard items in your inventory, you can simply enter the console, click on an item, and it will list the item and the Ref ID number.
220 downloads
Updated
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Serenity The Frosty Follower(UPDATED AND HOPEFULLY FIXED)
By Youwish1
Hey guys, this is my first REAL mod upload so feedback is welcomed and appreciated .
Introduction
- Being new to tamriel, Serenity comes from the far east and is a nord. She has trained herself in the art of magic. She trained herself at winterhold for a year until she learned of the secret art of shouts and completed her basic training.
Being of magical properties she taught herself how to use the frost shout ability, surprised at how this was possible she traveled to whiterun in search of the dragonborn, awaiting his or her arrival to learn more about this mysterious power.
- Age - 21
- Uses lightning and frost elemental spells.
- Can use Frost Breath shout(huge cooldown so not OP)
- Good at one handed and destruction magic.
- Fairly good at archery
- Marriageable
- Brave nature
Body Type
- UNP(will work on CBBE later)
Location
- Temple of kynareth in whiterun
My Other Mod
Serenity - My RaceMenu & ECE Preset - http://www.loverslab.com/files/file/1979-serenity-my-racemenu-ece-presetupdated-face-geometry/
Check out my Flickr & Tumblr for stuff i am working on and other general awesomeness
Flickr - https://www.flickr.com/photos/creative_ziggy/
Tumblr - https://www.tumblr.com/blog/creativeziggy
Thank you for reading and downloading <3
Highly Recommended Mods
VandB ENB Nature - http://www.nexusmods.com/skyrim/mods/65584/?
FaceLight - http://www.nexusmods.com/skyrim/mods/13457/?
AddItemMenu - http://www.nexusmods.com/skyrim/mods/64905/?
Thanks & Credits
Bethesda for skyrim
Expired - RaceMenu - http://www.nexusmods.com/skyrim/mods/29624/?
tkt1 - Enhanced Character Edit - http://www.nexusmods.com/skyrim/mods/12951/?
Dimon99 - Dimonized UNP Female Body - http://www.nexusmods.com/skyrim/mods/6709/?
HHaleyy - Fair Skin Complexion - http://www.nexusmods.com/skyrim/mods/51602/?
Hello Santa - SG Female Textures Renewal - http://www.nexusmods.com/skyrim/mods/35267/?
Arrow & Knee Mod Team - SuperStar Female Textures - http://bbs.3dmgame.com/thread-3525604-1-1.html
EtchthelionOtW - Seductive Lips - http://www.nexusmods.com/skyrim/mods/22701/?
Shocky, Stealthic Khaos and Kalilies - KS hairdos - http://robton.nu/
2618 downloads
Updated
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Usagi Ninja Masks
By Kestrix
So here we have a port of the Usagi Ninja Mask from TERA Online. It is a very cute mask.
It works for humanoid races (humans and mer - no beasts but y'all have funny snouts) and both genders.
It comes in the original white version and a black retexture inspired by a texture mod I saw for it on a Tera modding blog.
Shit I really hate writing these things.
You can do what you want with it I don't care just as long you don't charge money for it (Blue Hole Studios owns this shit k?) or put it on the Workshop.
880 downloads
Updated
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Kat's Clothing
By Reenana
Kat's Jumper Hoodie ported from DMC
Me been using this Clothing for a while, (supposed to be hoodie but ._.)but me reworked it from scratch because the previous one me have doesnt have a _0 and its an unpb . Now its UNP C:
Also,the screenies seems showing much specular, something's wrong with my skyrim setup, so sorry for bad screenies
- UNP
- Working Weight Slider.
- Craftable At any forge, Under Leather Section, the necklace and collar are in Jewelry Section.
- Requires HDT High Heels System for the boots
There are 7 Body parts :
- Jumper/Hoodie
- Back accesories/Scabbard
- Boots
- Collar
- Belt and The Gear with it ( a spray can and a grenade? o-o)
- Necklace
- Pants
Thankies (^ω^)
6266 downloads
Updated
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[BF3] Petty Officer Christian Matkovic's Gear
By Reenana
mmkay, so here's Matkovic tactical gear ported from BF3.
Weight slider is not yet supported, because me havent find a decent male body _1 that doesnt look like gorilla :C
People probably gonna ask why made this in skyrim or something, well um.. High Heels started it (^ω^)
Me probie gonna port the rest of Misfit 1-3 team too, but its not gonna be soon because me working on some more armors not US related o-o
so this is a WIP c:
to install, just plug it in NMM/MO , and play.
- Vanilla Male Body Type
- Not Working Weight Slider (not yet)
- Craftable at any Forge under Steel Section
There are 8 Parts :
- The Tactical Gear (Sleeve, Pants, Bag and a crowbar)
- Boots
- Gloves
- Belt (2 Bag Leg Kits)
- Front Kevlar Addon (EOD, Magazine, and a few pockets)
- Bazooka with its sling (Wearable on back)
- Helmet (replaces hair sbp 131)
- Helmet (Circlet, but the hair probie clips, me dk probie someone want to have hairs o-o)
um, also since this is a DICE model, There's an Optional 2k Textures and Optional Uncompressed Normals in the download section C:
If you want to use the 2k Textures and the uncompressed normals, install the "BattleField 3 Matkovic" first, then overwrite with the 2k Textures and the Uncompressed Normals c:
Credits to :
EA Games and DICE for the models.
Thankies (^ω^)
5228 downloads
Submitted
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guicool's RaceMenu Presets
By guicool138
1. INFORMATION
Hi there, in this page you can download some face presets I made on Racemenu for myself. This may be not for everyone, as different tastes and opinions apply, but anyway, here we go.
First of all things, you'll need Racemenu
Why v3? Because I released this mod somewhere else.
2. INSTALLATION
Where you put these? Here:
3. PICTURES AND WHO'S WHO
The pictures about the presets can be found below or here as a GIF image:
As for the races, here is the check list:
Brianna (Redguard)
Casey (High Elf)
Delaney (Imperial)
Emma (Breton)
Taeyeon (Nord/High Elf mix)
All the others use the Nord race.
4. RECOMMENDED MODS
You want the exact look from the pictures? You'll need the following mods.
NOTE: It may look a bit different from the pictures since I use different mods, so YMMV.
SG Female Eyebrows - Eyebrows
Brows - More Eyebrows
SG Female Textures Renewal - Textures
Real Girls Realistic Body Texture for UNP UNPB and SeveNBase - WIP - Textures, if you prefer those (they still look good).
Smooth Male Body - Male body textures
DCE - Realistic Male Face - Male face textures
SG Hair Pack 268 and KS Hairdo's - Final, search the web, you will find them.
Natural Eyes - Eyes textures
5. CREDITS
Respective links above.
Expired for RaceMenu;
hellosanta for: 'SG Female Eyebrows', 'SG Female Textures Renewal', 'SG Hair Pack 268';
Hvergelmir for 'Brows';
urshi for 'Smooth Male Body';
Drumber for 'DCE - Realistic Male Face';
Zonzai for 'Real Girls Realistic Body Texture for UNP UNPB and SeveNBase - WIP';
nevenbridge for 'Natural Eyes';
The authors of 'KS Hairdo's Final';
SkyrimTuner for 'RealVision ENB';
Me (guicool) for the faces.
6. PERMISSION
I can't copyright faces, but use as you see fit. Want to use on a follower or something? Credit me please.
2278 downloads
Updated