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These Skyrim mods are of a non-adult nature.

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  1. Picks and Axes

    This is a really basic mod that adds crafting recipes for lockpicks (25 per iron ingot), pickaxes and woodcutter's axes. No perks required. You can find them under the "misc" category at any forge. It also increases the amount of damage for the pickaxe and the woodcutter's axe. If they can break rocks and split logs; they should be able to do the same to a bandit's skull. I hope you find this useful as I have.

    261 downloads

    Submitted

  2. Quieter Dungeons and Caves

    WHO IS MAKING ALL THAT SOUND?
    Are you tired of hearing all that unrelated bashing, scratching, howling, tapping and farting when you are in a cave or dungeon? OK, so there is no farting. Where is all that noise coming from? Why is it there? The answer is that its just 'white noise' put there 'supposedly' to make the place spooky. But guess what? Dungeons are a whole lot more spooky without them.
     
    This mod removes those useless, distracting, unreal noises so that now you will hear all the natural sounds more clearly. You'll hear the water drip, your footsteps, enemy's footsteps, dust falling from the ceiling, distant conversations, enemies breathing, creatures growling, babies gurgling. What? Who put a baby in this dungeon? Anyway, you'll hear stuff that's actually in the cave or dungeon. It's a whole lot more realistic and creepy, just like it should be. Did somebody say 'more immersive' ?
     

     
    COULD'NT I JUST TURN OFF SOUND EFFECTS?
    The short answer is - No.
     
    The longer answer is - If you turned off sound effects in your audio settings you would get rid of the strange ambient noises, but you would also turn off the natural sounds that are really there. You wouldn't hear footsteps, breathing, fires burning, rocks falling, arrows wizzing past your ear, the sound of trolls chewing your leg off, people screaming "there's a troll chewing your leg off", etc. OK, I lied. Nobody cares if trolls chew your leg off. (Sad, but true)
     
    You will hear everything that is actually happening.
     
    Other mods by dePog
    Predator Vision - Scent Trail (lets you smell your enemies)
    Tiefling (Gameplay overhaul, Tiefling race and storyline mod)
     

    1738 downloads

    Updated

  3. WeightMorphs

    - dynamically gain and lose weight -
     
    Description:
    This mod makes it possible to gain and lose weight in-game using the morphs CBBE, Unified UNP and SAM come with.
     
    When eating food, ingredients or drinking potions, your player character gains weight.
    Walking, running, sprinting and jumping results in losing weight again.
     
    There are optional gameplay effects for stamina and movement speed reacting to your weight.
     
    The vanilla food (Skyrim.esm) is divided into three categories:

     
    All DLC food and custom food coming from mods and all potions/ingredients are automatically added to the list
    you choose in the MCM menu. You can also have them unassigned.
     
    It is also possible to add the "WMLight", "WMMedium" or "WMHeavy" keywords to any mod items in their plugin
    to assign them to the specific category.
     
    The mod comes with an MCM menu, where you can enable/disable it, change the multipliers for gaining and losing weight and more.
    You can choose the combination and strength of the morphs for the target shapes yourself, too.
     
    In order for the weight to have any visual effect, you need to have a body and armor installed that features in-game morphing.
    Such as CBBE, Unified UNP or SAM.
     
    For CBBE and UUNP you have to use BodySlide to build the morphs for your body and armor.
     

     
    Requirements:
    SKSE 1.7.3+
    SkyUI 5.1+
     
    RaceMenu 3.4.4+
    or
    NetImmerse Override 3.4.4+ for ECE/vanilla users.
     
    BodySlide for building the female morphs.
     
    Do not install both RaceMenu and NetImmerse Override!
    RaceMenu already comes with it included.
     
    In order for the weight to have any visual effect, you need to have a body and armor installed that features in-game morphing,
    such as CBBE, Unified UNP or SAM.
     
    For CBBE and UUNP you have to use BodySlide to build the morphs for your body and armor.
     
    Installation:
    Simply install the archive using your preferred mod manager or manually extract the files into the Skyrim's Data folder.
    Don't forget to enable the "WeightMorphs.esp" plugin.
     
    Uninstallation:
    Remove the mod in your mod manager or delete the files the archive came with manually.
    Open it in an archiver program to see which those were.
     
    The morphs are automatically removed from your character.
     
    Credits:
    expired6978 - For the NetImmerse Override library required by this mod.
    The SkyUI team for MCM.
    Pugliara @Plainicon - For the icon used in the MCM menu and mod page.
    Jeir - For the word and table art.

    3854 downloads

    Updated

  4. Skyrim OneChest

    Skyrim's Premiere Cloud Storage Provider.
     
    Pick a chest, any chest. Just one chest though, because it says so in the mod title. Cast OneChest Set on it and it will be accessible anywhere by casting OneChest Open.
     

     
    Your Options
     
    Buy the spells from the court wizards. They show up in your alteration list after learning.
    Find the spells laying around maybe as loot.
    Craft one-time-use incantations (scrolls) at the tanning rack if you'd rather not clutter up your spell list.
    Find the incantations laying around maybe as loot.
    Cheat with the console. "help onechest"
     

     
    Crafting Incantations (Scrolls)
     
    Set Chest: 1 Roll of Paper, 1 Inkwell, 1 Sapphire Gem
    Open Chest: 1 Roll of Paper, 1 Inkwell, 1 Blue Butterfly Wing

    524 downloads

    Submitted

  5. Topaz

    All of these years, ALL OF THESE YEARS, one of the most annoying thing to me was that Skyrim had two red gems. Red (Ruby), Red (Garnet), Green (Emerald), Blue (Sapphire), Purple (Amethyst). And I mean this really bugged the shit out of me. Double so when you craft a Garnet ring out of a red gem and get a ring with an orange gem in it. Hnnnnnnngggg! I am well aware there are different coloured Garnets (and Topazen) but its pretty damn annoying when its red and then orange after crafting.
     
    This mod names Garnet gems to be "Topaz" and retextures them to be orange. That is all. Anything that requires Garnet as a material will report Topaz instead. Just pretend Garnet was never a thing.
     
    Also Skyrim modding isn't dead as long as I'm not so stop making stupid threads asking that.

    257 downloads

    Submitted

  6. Pinup Pose MCM Expansion

    Description
     
    An expansion file for Pinup Pose MCM, which let you use hotkeys to cycle the poses and store your favorite poses. The original Pose MCM already has Halo's Poser S 1.0 included and sorted, so you don't need to install original Halo's.
     
    Requirement
     
    Pinup Pose MCM, password: f045
    Check the box(PinupPoseMCM 3_3_1 English Version) and click the down arrow button. See here if you have download problem.
     
    At least one of the pose mods below:
    Aloe Poser Kinoko Pose Larmir Pose 4.0WIP GomaPero Poses 4.0

    SkyUI 3.1+
    SKSE 1.7.1+
    FNIS 5.1.1+
     

    Installation
     
    Do it step by step.
     
    Install requirements.
    Disable the esps and delete the scripts from the installed pose mods. Anything related to that ridiculous ring function is not needed.
    Run FNIS.
    Overwrite the file from Pinup Pose MCM by this mod.
    In game, wait for SkyUI register the MCM, and enable the player/NPC function.
     
    Everytime you change pose mod (add or delete), refreshing the pose list is needed. Enable "CustomPose" to 1 (CustomPose=1) in PinupPoseMCM.ini to do this. It will revert to 0 after done refreshing.
     
    FAQ
     
    Q: Only numbers when cycling. List is empty in MCM.
    A: You didn't install the original mod correctly.
     
    Q: There are names and numbers while cycling, but no action.
    A: Run FNIS. Set CustomPose=1 in PinupPoseMCM.ini
     
     
     
    Credit
     
    Pinup Pose MCM by Jianeddie

    2972 downloads

    Updated

  7. [WIP] Pretty Males in Skyrim - Whiterun

    Author : © MenManMen
    Version : 1.0 (Work In Progress)
    Release date : 02/11/2015
     
    Requirements :
    KS Hairdos - Renewal & all of it's requirements : http://www.nexusmods.com/skyrim/mods/68311/
    Beards : http://www.nexusmods.com/skyrim/mods/28363/
    Brows : http://www.nexusmods.com/skyrim/mods/30411/
     
    Recommended (but not required) :
    Shape Atlas for Men (SAM)(NSFW) & all of it's requirement : http://www.ladymoiraine.com/index.php?/files/file/1-sam-shape-atlas-for-men-recoded/
    Ixum's Smooth, Hot'nSweaty Muscles Re-texture (require SAM)(NSFW): http://www.ladymoiraine.com/index.php?/files/file/27-sam-ixums-smooth-hotnsweaty-muscles-re-texture/
    Cute Eyes : http://www.nexusmods.com/skyrim/mods/13076/
     

     
    ~~~ This is my very first mod, so be comprehensive please ~~~ (and i'm french, so sorry for my bad english :/ )
     
    I was scared by the ugliness of the vanilla males, so I created this little mod that replace the faces and change the hair of all Whiterun men.
    Each male have its mod (.esp), so you can choose the ones you want. This mod was originally created for my personal use, but finally i want to share it with you.
     
    AT THIS POINT, THIS IS NOT A VERY SERIOUS MOD (to know more, read the "WIP, Help needed" part below)
     
    (in alphabetical order)

    Amren Andurs Anoriath Athis Avulstein Balgruuf Belethor Bjorlam Brenuin Brill Caius Eimar Elrindir Eorlund Farengar Farkas Gloth Heimskr Hjornskar Hrongar Idolaf Jenssen Jervar Jon Kodlak Mallus Maurice Mikael Nazeem Olfrid Proventus Quentin Cipius Sabjorn Severio Sigurd Sinmir Skjor Skulvar Torvar Ulfberth Vignar Vilkas Wilmuth

     


     

    THIS MOD IS MY VERY FIRST MOD & IS IN A "WORK IN PROGRESS" STEP
    So bugs can appear, if a bug (that is not already reported below) appear in your game please report it !
     
    I need help to :
    1 - Merging and modify ESPs and BSAs files
    2 - Fix the first Issue below
    I think I have to completely rework this mod. This is mod is entirely created with the NPC Editor. So have to learn how to use the faces i created in the NPC Editor in a new original mod, and if you want to help Me, i will be very happy ;-) !
     

     
    In Racemenu, the number of hair can be disproportioned and it can be very hard to choose the hair you want :
    Until I fix this bug, If you want to modify the hair of your PC (by the showracemenu command), please load your game without checking any of this mod's ESPs, load your save, change your hair, save, and exit the game. You can now load the game with the ESPs checked.
     

     
    Open the archive, and copy .esp files (and the respectives .bsa files) of each man you want, to your DATA folder.
     

     
    Foretrenty for "Skyrim NPC Editor"
    Kalilies Stealthic Khaos and Shocky for "KS Hairdos - Renewal"
    Hvergelmir for "Beards" and "Brows"
    VectorPlexus, Earrindo, lxlHunter & Hymnaru for "SAM - Shape Atlas for Men"
    Ixum for his "Ixum's Smooth, Hot'nSweaty Muscles Re-texture for SAM"
    TKTK for "Cute Eyes"

    328 downloads

    Updated

  8. Skyrim ... E V A ... racemenu slot

    просто пресет мне нравится не могу скрин вставить но хороша

    358 downloads

    Updated

  9. Encina

    This file is a racemenu preset for the female nord based on the likeness of a renown and sexy model named Encina Severa.
     
    There are two files, the first one (EncinaSevera.jslot) which is the racemenu preset, and the 2nd file (femalebrow_01.dds) is a set of custom eyebrows that I created specifically for this mod. One of the femalebrow_## files in the following directory computer/local disk/programfilesx86/steam/steamapps/common/skyrim/data/textures/actors/character/femalebrows must be overwritten. Read and follow the below instructions very carefully.
     
    ===INSTALLATION===
    Step 1. After downloading this file, go into the directory my computer/local disk/program files x86/steam/steamapps/common/skyrim/data/skse/plugins/chargen/presets and drag and drop the file EncinaSevera.jslot into there. NOTE: before the "chargen" directory is created, you have to save a preset in racemenu, so just go into the racemenu screen and then go into presets, then press F5 to save any preset and create the directory.
     
    Step 2. Boot the game up, go into racemenu by typing "showracemenu" in the console, then click "presets" on the bar in the top right of the screen, and press F9 to load presets and load "EncinaSevera.jslot" (it should be in there) and voila, there you are!
     
    Step 3. To install her eyebrows, go into the following directory computer/local disk/programfilesx86/steam/steamapps/common/skyrim/data/textures/actors/character/femalebrows and drag the femalebrow_01.dds file contained in the download into the open directory screen for skyrim's female eyebrow textures, drag and drop the file contained in this download into the Skyrim femalebrows folder click "move and replace" to replace the existing texture. Be sure to back up the original beforehand unless you want to lose them.
     
    ===REQUIREMENTS===
    *SKSE 1.7.3 or above
    *Racemenu (latest version)
    *Xenius Character Enhancement Compilation Pack <---- XCE Compilation Pack is not 100% necessary but is strongly recommended!
    *Caliente's Beautiful Bodies Edition (CBBE) OR Dimonized UNP Skinny (UNP) whichever you prefer
    *The Eyes Of Beauty
    *SG Hair Pack 268 Edition By HelloSanta
     
    Make 100% sure that you have the above mods installed before playing this or else this will not work properly!
     
    ===Optional/Recommended===
    Sexy Vanilla Female Armor for UNP and SevenBase with BBP
    Red Dress UNP
    HN66s Golden Earrings
    Ashara Dimonized Dragon Dress And Jewelry
    Dovabling Jewelry Replacer
    Immersive Jewelry
    Bracelets By Ezuka
    Sexy Swimsuit and bikinis for CBBE
    Wedding Rings By Ezuka
    FNIS Sexy Walk/FNIS 5.2

    373 downloads

    Updated

  10. Starcraft 2 Ghost Armor

    The HD retex







    12/26/13


     

    For some reason I lost the Nova.nif file completely. Fortunately I remembered I had previously put all of my mods on mediafire so I was able to reobtain Nova.nif. There shouldn't be a missing mesh file. Thank you for your patience.


     
     
     
    First off I'd like to apologize to everyone for waiting for it much longer than expected. I really got into learning how to port content and used almost up all of my free time just to learn to mod, it was addicting. I messed around with modding so much it started to affect my school grades. I am currently in a college for pharmacy and it's really tough (I'm not that smart, I have to REALLY study hard just to pass... barely). Well, the low point was receiving a 36 on one of my exams. At that point, I had to just stop modding and even stop playing games in general. That 36 put me in a huge hole and I actually thought I was going to fail out this year. So for the rest of the semester I worked my butt off, and passed this semester by a very tiny margin of the minimum GPA requirement which is to maintain at least a 3.0 a semester.
     
    So anyways, I was not able to learn how to script completely, and my attempts to add glow textures didn't work. So this is just the initial release. I decided that I will just update it, instead of having people to wait for one big mod. I have not done anything to it since March. However, time permitting I would still like to work on it so hang tight for updates. I have to return to school over summer for work and a class.
     
    Installation:
    Just drag and drop into data folder.
    Uninstallation:
    Delete all of the files.
     
    Type "Help Hostile"
    Than "player.additem XXXXXXX 1"
     

    Do NOT upload anywhere else without my permission.
     
    Thank you for your patience.
     
    If you have any questions, do not hesitate to ask!
     
    Thanks to XiNavaro for porting it to Oblivion!
    Thanks to Blizzard for the awesome game and model!
    Thanks to R0r0r0 and Vioxsis for ton of help!

    14299 downloads

    Updated

  11. Nemea Shield

    This shield is from Soul Caliber 4 by Namco. It is the main shield for Cassandra Alexandra.
    Type "help Nemea"
    Than, "player.additem XXXXXXXX 1"
     
    Thanks to Vioxsis for helping me clean up this file.
     
    Please do not upload this file anywhere.
     
    If there are any questions or problems please feel free to pm me.
     
    There is no shield handle for the moment, but it is hard to notice.
     
    https://www.youtube.com/watch?v=ypcXg8jRIR4

    183 downloads

    Updated

  12. Seon - An Inari Race Follower

    GENERAL INFORMATION
     
    This mod adds a follower in a new cabin across Pinewatch Cottage (check screenshots) based on the Inari Race created by Kogane to Oblivion. Isn't lore friendly and I am aware of that. If you think this mod isn't for you, just forget it exists - it is pointless to discuss this MOD based on personal tastes/preferences and mod bashing comments will be deleted.
     
    If you like the concept and want to add your opinion or help improve it, please leave a comment.
     
    Also Available on Steam.
     
    Versions 1.1: Add wearable Inari Ears and Tails, look for a knapsack inside Seon's Cabin.
     
    SEON ID:
    Melee combat: None
    Ranged combat: custom Bow.
    Spells & Shouts: Relies hugely on magic combat/defense; uses drain health, restoration, alteration and illusion spells.
    Armor: Custom UNP Savior Hide Armor.
    Main Perks: Archery
     
    Some lore background to support her appearance: she was blessed by Hircine as Champion for completing the Wild Hunt, but Sheogorath cursed her to have an animal hybrid aspect, a way to mock Wild Hunt ritual and an attempt to drive her crazy. Luckily Seon's strong will and discipline prevent her from madness; her hunting/patrol duty grants the respect from the Falkreath hold, keeping the road clean from bandits and predators.
     
    It is a good idea to save your game away from Pinewatch Cottage or inside an interior cell (house/cave/city) before installing this mod to avoid CTD.
     
    DESCRIPTION:
     
    This follower mod is the mash-up of 3 personal mods: a race mod, a follower based on a player character and an house mod.
     
    The Race:
    This follower concept started after a fellow user from another Skyrim related forum requested the port of Kogane's Oblivion Inari assets (ear and tail) to Skyrim. For compatibility reasons, the NPC uses a vanilla Nord race instead of a custom race, so anyone can use the mod without dependencies.
     
    Inari Race skills:
    High alteration/archery/illusion skills, low melee/physical defense habilities. The biggest challenge was to give her a close combat option, since unarmed combat, the use of swords/daggers/axes or strong destruction spells were out of the question. I ended up giving her the absorb health spell, similar to the one vampires use, even if this is not technically melee combat. The Oblivion Mod also gives conjuration a nice boost, but this version doesn't make it relevant.
     
    The Follower:
    A former character of mine, created with ECE. She levels with the character from level 1 to 100, flagged as essential. Marriage option is locked for now, so you have to use a console command workaround. She uses custom enchanted armor/bow (not playable by the character); her body is UNP and the armor is a custom modification from Exeter UNP vanilla remodeled armors.
     
    If you have a melee-style character, she fits well as she likes to fight from distance. For low-level character, there is a good chance that she could be too powerful, but I have no feedback to support this assumption.
     
    She has her own schedule (sleep/eat/patrol & hunt), high magika skills developed and a specific skill to absorb the vitality from her foes. As a matter of personal preference, I like to have a follower that can pick those high-level locks, and she is one of that kind, having a good stock of lockpicks.
     
    The House:
    This was part of my learning process of house/cell creation following DarkFox127 (and others) tutorials. I like the concept of followers own a place to live (instead of living in inns), but that increases the mod incompatibility, so I rather pick up abandoned camps or small caves as meeting locations for releases and keep the follower with houses concept for personal use. This is one of the exceptions.
     
    House/Cabin concept:
    An hunter cabin using Stroti's wonderful resources. You can find it fast traveling to Pinewatch cottage, then get on the road and head to your left; the cabin is just a couple of steps ahead. There is an unenchanted Seon's Bow for you in the top of the dresser.
     
    RECOMMENDATIONS:
    - please use a follower manager
    - don't use more than 2 followers at once when exploring a dungeon, things can be crowded easily;
    - changing her outfit can lead to weird results since she use her own custom body/textures, specially if you use other body than 7B/UNP/Vanilla.
    - use Follower Commentary Overhaul - http://www.nexusmods.com/skyrim/mods/52019/? - to improve follower interactivity.
     
    COMPATIBILITY:
    Should be compatible with anything except mods who affect the cell where the Cabin is set.
     
    TROUBLESHOOTING & QUESTIONS:
     
    Problem: She won't follow me.
    Answer: install a follower manager; if you don't have it, probably you already have one follower with you (remember that the game limits the number of regular followers).
     
    Problem: She don't use her custom bow, she is using a normal hunting bow.
    Answer: This is a know issue with some followers and happened to me; the workaround is to talk to her and remove the hunting bow from her inventory.
     
    Problem: I can't assign her as a steward.
    Answer: That is related with the voice type assigned. To enable her for housecarl/steward jobs, you must use the console, please read this workaround from wiki Hbxn: http://elderscrolls.wikia.com/wiki/Thread:403592
     
    Problem: When I change her armor, the body textures mismatch or I get gaps on the head/hands/feet.
    Answer: She use custom textures/body and your armor is linked to your body/textures type. I can't help you here.
     
    Problem: Her armor looks different on my game.
    Answer: I use aMidianBorn textures by CaBaL(http://www.nexusmods.com/skyrim/mods/24909/?), that can't be shared outside Nexus. The Mod will use your Hide armor textures installed, so if you don't have any texture replacer for it, you'll get vanilla textures.
     

    CREDITS:
     
    I can't thank enough to them, without their permissions, resources, information and work I simply could't do anything. Kudos to all of them.
     
    - Ear, Tail and Original Race concept: Inari Race by Hidemaro http://www.nexusmods.com/oblivion/mods/43047/?
    - Base Body: Dimon's UNP; http://www.nexusmods.com/skyrim/mods/6709/?
    - Face and Body Textures: FrankSunday Pretty girl like SuzumiyaHaruhi CV Aya. http://www.nexusmods.com/skyrim/mods/8232/?
    - Face _msn texture: No More Blocky Faces: http://www.nexusmods.com/skyrim/mods/30/?
    - Eyes: JimtownIrish's for True Eyes http://www.nexusmods.com/skyrim/mods/49963/?
    - Hair: HelloSanta's SG Hairs;(google search);
    - Brows: SG Female Eyebrows by Hello Santa http://www.nexusmods.com/skyrim/mods/35327/
    - Armor: UNP Female Armors by Exeter http://www.nexusmods.com/skyrim/mods/7305/?
    - Bow: Black Bonemold Bow from Halofarm http://mod.dysintropi.me/
    - Cabin: Strotis old cabin resource by Stroti and Tamira http://www.nexusmods.com/skyrim/mods/24271/?
     
    Also thanks to:
    tktk1 for Enhanced Character Edit by ECE team http://www.nexusmods.com/skyrim/mods/12951/?
    Mikanoshi for SMCO http://www.nexusmods.com/skyrim/mods/12951/?
    natilde for her Standalone Follower tutorial http://www.nexusmods.com/skyrim/mods/25673/?
    DARKF0X127 for the Buid House, Navmesh and AI Package tutorials
    Bethesda for the Creation Kit, Oblivion and Skyrim Games;
    Nifskope, 3DSMax, Bethesda, Paint.NET teams.

    1012 downloads

    Updated

  13. NiOverride High Heels - NIOVHH Fixes

    NiOverride High Heels



    - hub and fixes for NIOVHH -


     

    Description:
    NetImmerse Override (bundled with RaceMenu) comes with an 'equipable transforms' feature
    which allows for a cleaner and easier way of creating high heels for Skyrim.
     
    This mod contains a few fixes for said system, such as correcting the sitting and swimming height while wearing high heels,
    since when you equip high heels that make use of equipable transforms, the root node (called "NPC" in the skeleton) is moved upwards.
     
    Note: There are no actual high heels in this mod, it is solely a hub for the new system.
     
    To convert a mod from HDT High Heels to NiOverride High Heels, see the videos below (enable subtitles).
     
    https://www.youtube.com/watch?v=Fz1DTLs6FKA
    https://www.youtube.com/watch?v=-4_J7x6DUcY
     
    Requirements:
    SKSE 1.7.3+
     
    RaceMenu 3.4.4+
    or
    NetImmerse Override 3.4.4+ for ECE/vanilla users.
     
    Do not install both RaceMenu and NetImmerse Override!
    RaceMenu already comes with it included.
     
    Installation:
    Simply install the archive using your preferred mod manager or manually extract the files into the Skyrim's Data folder.
    Don't forget to enable the "NIOVHH.esp" plugin.
     
    Uninstallation:
    Remove the mod in your mod manager or delete the files the archive came with manually.
    Open it in an archiver program to see which those were.
     
    Credits:
    expired6978 - For NetImmerse Override and RaceMenu.
    Unofficial LL chat for general help.

    5074 downloads

    Updated

  14. Underworld Armor

    Hi!
     
    This MOD adds a conversion of the popular Oblivion's Underworld armor created by zertual for 7B and should be compatible for UNP.
     
    3 Part armor:
     
    - Torso;
    - Gauntlets;
    - Boots.
     
    The torso has a darker arms/pants variant, showcased in the screenshots. Craft under Ebony.
     
    Showcase video kindly created by AbubuTV:
     
    More screenshots and alternative steam installation at: https://steamcommunity.com/sharedfiles/filedetails/?id=372370506
     
    Notes:
    - This is not a port from the LadyBody version.
    - If you found any bug, please report it so I can look at it.
    - If you have any suggestion, please use the comments.
     
    Credits and many thanks to:
    zertual for the Oblivion Underworld armor;
    Seveninty for 7B;
    Dimon99 for UNP;
    SMCO for texture optimization;
    Nightasy for 3DSMax tutorials;
    Abubu for the Showcase video;
    Nifskope;
    3DSMAX;
    PAINT.Net;
    Creation Kit;

    3202 downloads

    Updated

  15. Slave Way Manor

    Welcome all slave trainers to your own slave training and housing settlement!It is surrounded by a big wall with a closable gate,to keep out unwanted guests.Note some creatures may spawn within the walls but I haven't had it happen yet.The settlement includes a house for house slaves,aka maids and such;a house for fully trained and trusted slaves;a jail for punishing and keeping untrained slaves;a house just for training slaves full of all kinds of stuff like cages and zaz furniture;then you have the Master's Manor,plenty of safe storage,your own throne and a room upstairs for a follower.It has all your crafting needs except a kitchen,because why should the master/mistress cook for him/herself.The alchemy and enchanter table are in the side room across from the master bedroom,it has bookcases and two chests to store things,the trap door leads down to the basement it has everything from a forge to a wood chopping block.Also in the basement you have your own private cell that can hold four of your most valued slaves or followers you want to lock up.I recommend using paradise hills with the sl extension,and eff.There are no npc's or followers included in this so you can put who you want here.You will have to fast travel there the first time to open the gate because it only opens from the inside,this was done to keep bandits and guards from entering the property.This will be my last holding cell and house mod as I want to work on some of my other homes that I have made.If you have any problems let me know and as always if you want any followers or npc's added feel free to let me know what you want.I hope you enjoy it it is fully navmeshed and follower friendly.

    19408 downloads

    Updated

  16. Safe Baby Cribs

    This adds cribs to store the static baby items born from the mod Beeing Female. They are located in the Temple of Mara in Riften. I'll be adding screen shots later .

    834 downloads

    Submitted

  17. Elrindir's Discount Magic Items v2

    There's not enough merriment in Skyrim. Sorry, Cicero doesn't count. Where's the funny stuff?
    So here's this little thing. It's not exactly funny, but it can be mistaken for vaguely humorous in a dim light.
     
    Description:
    This mod adds some new dialogue to a couple of NPCs, and some new items too.
     
    What magic turns cheese to wine?
    Speak to Elrindir at the Drunken Huntsman in Whiterun.
     
    Discount Magic Items!
    Elrindir also has some nifty, oh-so-helpful gear for sale.
     
    The Why Of Questing
    Speak to Seren in Dawnstar. She may have a new quest for you. Or maybe not.
     
    Serendipitous Silversmith Stupidity
    Kerah of Markarth has a job for you.
     
    This is one of those mods you install, try out, say "Huh!" to yourself, and uninstall to clear up space in your load order.
    Give it ten minutes and hopefully it'll elicit a chuckle or two, and that's about it.
     
    Requirements:
    Fuz-Ro-D'oh and its own requirements (SKSE).
    Oh, and Skyrim. In case you were confused.
     
    Special thanks to:
    Monty Python, for the cheese skit. And other skits.
    Rich Berlew, for a more circumstantially appropriate end to the cheese skit.
    Terry Pratchett, for CMOT Dibbler.
    Docclox, for mistakenly referring to the Drunken Huntsman as a "pub" leading to the whole idea in the first place.
    Jfraser and SkyrimLL for invaluable advice about how to use the CK without setting fire to the motherboard.
    Jfraser, SkyrimLL, Jordisslave, and Thermius for testing out yet another one of my little peccadillos.
    TES5Edit for being so much better than the CK at making seq files. I mean, seriously now.
    Probably a couple of other people I've forgotten.
     
    To-do list:
    Eh, I dunno... not much, really.
    Maybe go in and fix emotion levels.
    I should really also add "not enough money" checks so you can't get away with getting items for free.
    I also need to fix the scroll - missing a casting effect.
    I should also add in an actual magic effect for the gauntlets. And the horn, and the wand, ring...
    Add some more sketches! Why not?
    Actually, I guess there's a sizeable list of things to do. And they will get done! Eventually. Some day.
     
    Testimonials:
    Apparently the thing to do these days is to put user testicles testimonials in the description page. So here are some glowing quotes about this and other Content Consumer mods:
    The author must be barking mad. - Gilvas Barelo
    So buggy you'd think you were in an anthill. - Caius Cosades
    Meh. - Divayth Fyr
    What is your damage? - Ruran Stoine
    You should be ashamed of yourself. - Nevena Ules
    After installing, computer grew arms and tried to strangle me. 0/10 stars, Would Not Recommend. - Raesa Pullia
    Is this your first time at a keyboard? - Falura Llervu
    I don't believe I've ever seen code this badly written. - Zabamund
    Truly the greatest thing ever, and I am not getting paid to say this. Really. Honest. We done here? Good, now where's my money? - Danoso Andrano
     
    FAQ:
    Generally "FAQ" requires questions to be asked frequently. In this case, I'm trying to anticipate questions instead.
     
    Q: I'm having a problem with this mod.
    A: That is certainly possible. I'm a newb to modding. Leave a comment in the support thread and I'll get back to you. I can't guarantee I can fix a problem, but I'll do my best.
     
    Q: I have a question about this or any other mod. Should I PM you?
    A: No, please. Use the support thread. That's what it is there for.
     
    Q: Your mod conflicts with <other mod>.
    A: That is highly unlikely, although I suppose if anything does massive renovations to Elrindir it's certainly possible. In general, for stuff like this, put whichever one you want more lower on the list.
     
    Q: Can I suggest <feature>?
    A: Yes please! I can't guarantee the request will get into the mod, because as I've said I'm not very good at modding, but I'll certainly consider it!
     
    Q: Where shall I contact you about adding in <feature>?
    A: The support thread, please.
     
    Q: Can I translate your mod?
    A: Certainly! I didn't write it with any sort of translation in mind, though, and I do tend to use American English idioms and phrasing, so... good luck! Go ahead and post your translation in the support thread and I will link to it in the download page. If you do make a translation, be a lamb and either send me the file so I can upload it, or at least post a link so I can add it to the description.
     
    Q: Can I or you upload this to another site?
    A: I'd rather you didn't. If I want it uploaded elsewhere, I'll do so myself. Chances are this one will end up on Nexus at some point.
     
    Q: Can I patch your mod?
    A: I'd rather you didn't, if only because that'd make multiple versions sitting on the internet somewhere, and if I ever get bug reports or questions about it, tracking down which version is being talked about is a pain. Not to mention that a "patch" may well add stuff or remove stuff I don't want added or removed. In short... patch away if you wish, but don't post the patch if you please.
     
    Q: I love this mod! How can I show my appreciation?
    A: Leave me a "thank you" in the support thread, that'd be wonderful.
     
    Q: I hate this mod, and I'd like to tell you why!
    A: Sorry to hear that, but I'd be happy to hear your complaint. Leave it in the support thread.
     
    Q: You do seem to be a bit obsessed with the support thread. Any particular reason?
    A: I just feel that spending a PM on a simple suggestion, request, comment, or complaint is a bit outlandish. The support thread is there for a reason.
     
    Q: Can I ask you about how you made this mod?
    A: Yes you can.
     
    Q: Where?
    A: ...In the support thread.
     
    Q: What about...
    A: Look, is this going to be about contacting me in any way about this or any other mod?
     
    Q: No, I can't say it is.
    A: Ah! Go on then.
     
    Q: Thank you. What about making changes to some of the dialogue here?
    A: You have got to be kidding me.
     
    Q: No, I'm quite serious.
    A: IN THE SUPPORT THREAD!
     
    Q: There's no need to yell.
    A: Apparently there is! The support thread! That's where comments and notifications and complaints and messages and suggestions and requests and compliments and discussions about the bloody weather go! In the support thread!
     
    Q: How about...
    A: Look, I've had just about enough of this. If you ask one more thing about this mod I'll bean you with a brick, see if I don't.
     
    Q: I was just...
    A: No! I don't want to hear it! Now... do you have anything else to say?
     
    Q: Yes. I was wondering...
    A: Yesssssssss?
     
    Q: If I have a question about your Devious Manual mod, where should that question go?
    A: ...
     
    Q: Hello?
    A: Your question about the Devious Manual should go in the Devious Manual's support thread.
     
    Q: Aha! That last link was to this mod's support thread! Got you!
    A: Fuck off.
     
     
     
     
     
     
    Changelog:
    v1: Initial upload v2: Added new dialogue to Kerah, Rustlief, and Seren.

    205 downloads

    Updated

  18. Eastern Holding Cells

    Welcome to my newest holding cell!This time I wanted a more tropical location for my slaves so here it is,right next to the hot springs no really walk out the door down the steps into the water!I made this for myself but decided I would share in case anyone wanted it.It will conflict with any mod that is in the same area.In the basement you will find a nice holding area for your slaves as well as some zaz furniture to use also has a bed in case you get sleepy.I have not put alot of stuff in it because it's supposed to look unused except for the dragonborn of course.Anyway come on in and try it out if there is something you want me to add other then a quest to get it let me know.

    6700 downloads

    Submitted

  19. ConsoleUtil

    1. Description
    2. Requirements
    3. Installing
    4. Uninstalling
    5. Compatibility & issues
    6. How to use
    7. FAQ
    8. Changelog
     
     
     
    1. Description
     
    A modder resource that implements few papyrus functions related to console. You can execute console commands, change selected reference and some other things.
     
     
     
    2. Requirements
     
    SKSE 1.7.1 or higher: http://skse.silverlock.org/
     
     
     
    3. Installing
     
    Exctract Data folder over your Skyrim Data folder or use a mod manager to install.
     
     
     
    4. Uninstalling
     
    Remove files you added when installing or use a mod manager. Any mod that requires this mod will not work properly (at least the console parts).
     
     
     
    5. Compatibility & issues
     
    Don't think there are any.
     
     
     
    6. How to use
     
    Once installed, open Data/Scripts/Source/ConsoleUtil.psc. You will see which commands are available and how to use.
     
    Examples:
     
    Change field of view to 90.

    ConsoleUtil.ExecuteCommand("fov 90") Open actorRef inventory to allow taking items.

    ConsoleUtil.SetSelectedReference(actorRef)ConsoleUtil.ExecuteCommand("openactorcontainer 1") Print message to console.

    ConsoleUtil.PrintMessage("Hello") Check installed version of mod.

    int version = ConsoleUtil.GetVersion()if(version == 0); not installedendif
     
    7. FAQ
     
    Why make this?
    Some commands were not available from papyrus but are from console.
     
    Can I include this with my mod?
    I would rather you didn't, if there's an update and multiple mods include this then the versioning becomes confusing and would cause problems. Include link here as requirement or write your mod with optional support ConsoleUtil.GetVersion will return 0 if mod isn't installed.
     
    I screwed up my game
    Console commands are powerful and can cause a lot of problems if misused. Make sure you (or mod author) knows what they are doing.
     
    It doesn't work
    Create a text file in Skyrim's directory called "ConsolePlugin.txt", start Skyrim and get to the part where it doesn't work, then open the file and see if any errors were written. If no errors then your script is incorrect or plugin wasn't loaded in SKSE.
     
     
     
    8. Changelog
     
    3 - 14/10/2015
    Added a command to read last line that was written to console. Fixed bug where sometimes SetSelectedReference would not work immediately. Thanks to Kerberus14 for that.

     

    30746 downloads

    Updated

  20. Aradia Devious Devices CBBE BodySlide Support

    This download contains only the ShapeData and SliderSets for Caliente BodySlide.
     
    Some bodyslide knowledge is required to create the meshes.
     
    Contains Aradia Snake Rogue, Aradia Devious Chastity and Aradia Living Armour.
     
    Warning i have not tested this very hard, feedback is appreciated.

    4429 downloads

    Updated

  21. Dova Den

    Welcome to the Dova Den,all your crafting needs and more,even its own jail.Right across from the battleborn farm and behind the bbls.Fully navmeshed and follower friendly with some goodies(the stones on the table will not help you with no stone unturned).Only requires skyrim and update.Also the key to the jail is on the table in the Dova Playhouse,and says its the dawnstar jail key.I was recently informed that the mod Dragon Lord Estate is not compatible with Dova Den so do not use both mods together.Newest version out!There is a door behind the throne that leads to the Dova Hall a place based off of Helga's bunkhouse with minor changes.This area can be used for followers or slaves your choice.In the main hall when you enter the Dova Den you will be greeted by your new housecarl Karen,she is a standalone one handed warrior and will level with you to 250.She is naked when you meet her so you can give her what you want her to wear.She is essential and can be married,uses the female even toned voice.The master bedroom in the new area(helga's bedroom will offer the player the well rested bonus.If you find any bugs let me know so I can work on them,thank you and enjoy!Also I am leaving the orginal file up incase you don't want the housecarl and follower/slave hall,it is the smaller file,if you have the version 1 then take all your things out even followers or slaves leave the house get at least to the farm across the road,make a save,quit,delete version 1,then download version 1.1 load game, your good to go.Also I will not be uploading the newest version to Nexus,nor any of my other mods, they will all be posted on here from now on.Thank you for checking out my mod I hope you have fun with it!If going for 2.0 remove everything and everyone leave save quit,delete the old install the new.I have just been informed that Skyrim Community College is also a mod conflict with this one.

    2936 downloads

    Updated

  22. Slave Den

    Welcome Dragonborn!This simple farm house has cooking,alchemy and an enchanter as well as a bedroom just a small simple house for a simple hero.Now go down to the basement,where you darker side can show!The entire basement is complete with 3 cells for slaves,cooking area and an alcove for your smithing needs.Plenty of markers for your followers to patrol as guards,and through the other door you will be taken to the guard/follower room.In this area there are 3 bookcases,a couple of chest's to store stuff in 2 beds for guards/followers and upstairs a double bed that belongs to you and will provide the well rested bonus.There are no op items no large bags of gold and no followers currently.If alot of you would like me to I will add some later just let me know.It is west of the western watch tower and well off the road and out of view to keep guards and others away.

    8786 downloads

    Updated

  23. Slave Holding Cells

    Welcome to your new house,just a simple little home really,until you enter the basement.The house is called the farm(if someone else has used that name I appolgize,and will change it just let me know)but it is just a cover for a dungeon to hold your slaves,a torture chamber and some other things.Unlike the Dova Den this has no crafting stations,and no surprise items.All the chests provide safe storage,and both areas are fully navmeshed,and there are several markers incase you want a follower to act as a kinda of guard.I am letting everyone know now that some areas look blue and empty but all you have to do is walk into them and they show up just fine,don't know why that happened and if anyone knows how to fix it let me know.The house can be used as a player home,but it is mainly for the keeping of your slaves.It is simple as to not draw attention from those that would stop the player from owning and selling slaves.The house is located on the northern coast north west of Dawnstar,as far as I know no one has used this location yet.I hope you like it and if you find any problems or want anything changed just let me know.

    7144 downloads

    Updated

  24. Kendo 2's High Heeled Boots for 7B - NiO High Heels

    Kendo 2's NiOverride High Heeled Boots for 7B plus++
     

     
    This mod is a conversion of a Kendo 2's HDT High Heeled Boots for UNP amazing work to the 7B body (Bombsheel/Cleavage/Natural).
    But the HDT HH framework is no more
    Instead this conversion uses the new NiOverride "Equippable Transforms" (Included in RM versions 3.3+)
     
    Equippable Transforms are scriptless and much more easy to work then HDT-HH.
    I'm releasing this conversion in hope that more modders will start using it.
     
    This is how it all works:

     
    Lastly I also added color and weight variations to all the heels.
    The color variations are optional and based on the textures from aMidianBorn Book of Silence "Content Addon".
     
    REQUIREMENTS:
    Kendo 2's HDT High Heeled Boots for UNP (Yes original is required - Go grab it and give Kendo some thanks!)
    RaceMenu 3.3+ (Or updated NiOverride)
    OPTIONAL - aMidianBorn Book of Silence "Content Addon" file.
     
    CREDITS:
    Kendo 2 for making such lore-sexy High heels
    expired6978 for the essential RaceMenu
    CaBaL120 for his amazing texture work!
     
    PERMISSION:
    This file also follows Kendo permission policy.
    -BodySlide or OutfitStudio conversions are 100% prohibited!
    -Upload this to the Nexus page is also a NO GO
     

    4159 downloads

    Updated

  25. Grow Tomatoes and Apples

    Grow Tomatoes and Apples
     
    foreach([ 'Tomato', 'Red Apple', 'Green Apple' ] as $Thing) {



    Requirements
     
    Hearthfire DLC. Without it you cannot even plant plants anyway. That is it.

    404 downloads

    Updated

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