SexLab Framework SE
These Skyrim Special Edition mods are all related to the SexLab SE adult framework and thus are of an adult only nature.
Select a subcategory to view available files.
Files From Subcategories
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pregnancy SexLab Hentai Pregnancy Special Edition
By Ed86
Rate Mod if you like it, you can support me on Patreon
Requirements:
XPMSSE 2.0+ FNIS SE SkSe x64 SexLab Framework 1.63b2+ SkyUI Racemenu or Netimmerse Override, Or download netimmerse scaling Body/armor replacer with "NPC Belly", "NPC L Breast" and "NPC R Breast" nodes (CBBE SE, 3BBB only works with body morphs)
Instalation
install dependencies install this mod* run FNIS SE Play *if you want to use bodymorph scaling(better pregnancy body visuals), you need to install bodyslide patch and build morphs for your armors/body
SexLab Hentai Pregnancy Special Edition (SexLab Hentai Pregnancy Legendary Edition)
This is continuation of SexLabHentaiPregnancy by flyingtoasters with bugfixes and new features.
Simplified pregnancy for SexLab. Does not run simulations(yet?), the script gets attached to a NPC only for the duration that they are pregnant. Intended for PC and NPCs.
Features
Increases the breast and belly size of females using node scaling Body morph option also increases nipple areolas, milk increases nipple size Works for player, followers and NPCs, (creatures?) Pregnancies from creature sex Soulgem pregnancies Anal pregnancies(work for males) Mod supports up to 50 Pregnancies for NPCs at the same time. Milking (with ability to milk in jugs of milk if hearthfire dlc installed) Everything is configurable through MCM Support for old HP plugins if you want child birth options Support for SexLab Inflation Framework(SLIF) (if using node scaling, non bodyslide) Support for SexLab Separate Orgasms(SLSO)
Cuminflation
Having sex can cause cum inflation, which can then cause pregnancy or deflation.
Soulgem Pregnancy
Characters can birth soulgems after having sex.
Soulgem pregnancy does not produce child.
Belly doesnt grow bigger than amount of soulgems it holds.
Every time female is fertilized soulgem count increases (up to a maximum set in MCM) and size reduces, thus needing more time for gems to grow.
To birth Black soulgems "father" must be human npc(non creature).
PC can choose to birth soulgems prematurely.
Milking
During 1/3 pregnancy time - 1/3 post pregnancy time, characters will lactate.
PC will get spells to self milk, NPCs will milk them selves.
If you have Hearthfire DLC, characters can lactate in Jug of Milk, which can be used later for crafting, consuming or sale.
You can get milked by using zaz dwemer machines or MME milkpumps.
Slavetats tattoos
You can edit included json file to set desired tattoos for:
-Non pregnant - post pregnancy/cuminflation
-Normal pregnancy
-Soulgem pregnancy
Modders:
You can check pregnancy through "HentaiPregnantFaction" its ranks are:
1- actor is cuminflated
2- actor is cuminflated and will be pregnant
3- actor is pregnant
You can check lactation through "HentaiLactatingFaction" its ranks equal to milk, not in faction = not lactating
Translation:
MCM is handled through HentaiPregnancy_ENGLISH.txt
Script strings is handled through HentaiPregnancy_Strings
Credits
Thanks to jbezorg for the fluids Thanks to GECK.O for leaky nips Thanks to flyingtoasters for original mod Thanks to Zaz/Zax for ZAP(milking animation)287248 downloads
- sexlab
- soulgem pregnancy
- (and 4 more)
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Generated voice pack for Toys&Love
Note:
If you are on LE, download the Loose file version.
If you are on SE and adding this mod mid-playthrough, download and use Toys Voices BSA
If you are on SE and starting a new game, download and use Toys - Voices BSA + ESP
Voices dialogue when a toy with the Proposition Effect causes NPCs to proposition you for a little fun. This occurs wearing such toys from Toys&Love and from toys in other mods, or Toy Boxes.
Generated voice pack for:
Installation: Just install with your favorite mod manager like you would any other mod.
Credits:
Thanks to DoubleCheesburger for his script to extract voice lines, and thanks to Dan Ruta for xVaSyth. @VirginMarie for the original mod and testing.
P.S: I also welcome requests if you want something voiced. I'm particularly interested in quest mods but other stuff is fine too.
10412 downloads
Updated
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Generated voice pack for Shout Like a Virgin Evolved
Note:
If you are on LE, download the Loose file version.
If you are on SE and adding this mod mid-playthrough, download and use Shout Like a Virgin BSA
If you are on SE and starting a new game, download and use Shout Like a Virgin BSA + ESP
You MUST be using SLaVE V9.12+ since the mod was updated to account for this voice pack.
Voice pack for:
Installation: Just install with your favorite mod manager like you would any other mod.
You can see a sample of the voice pack at work here:
Credits:
Thanks to DoubleCheesburger for his script to extract voice lines, and thanks to Dan Ruta for xVaSyth. @VirginMarie for the original mod, @Herowynne for testing.
P.S: I also welcome requests if you want something voiced. I'm particularly interested in quest mods but other stuff is fine too.
7399 downloads
Submitted
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Generated voice pack for Toy Story
Note:
If you are on LE, download the Loose file version.
If you are on SE and adding this mod mid-playthrough, download and use ToyStory Voice Pack Old Version
If you are on SE and starting a new game, download and use ToyStory - Voices BSA
You MUST be using Toy Story V2.32+ since the mod was updated to account for this voice pack.
Voice pack for:
Installation: Just install with your favorite mod manager like you would any other mod.
Credits:
Thanks to DoubleCheesburger for his script to extract voice lines, and thanks to Dan Ruta for xVaSyth. @VirginMarie for the original mod, @Herowynne for testing.
P.S: I also welcome requests if you want something voiced. I'm particularly interested in quest mods but other stuff is fine too.
10576 downloads
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Generated voice pack for Slap da butt
Generated voice pack for:
Installation: Just install with your favorite mod manager like you would any other mod. BSA version recommended for SE.
Credits:
Thanks to @DoubleCheeseburger for his script to extract voice lines, and thanks to Dan Ruta for xVaSyth. @ballsy for the original mod, @duy123a for testing.
P.S: I also welcome requests if you want something voiced. I'm particularly interested in quest mods but other stuff is fine too.
5405 downloads
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Generated voice pack for Tirk The Riekling
Generated voice pack for:
Installation: Just install with your favorite mod manager like you would any other mod.
Credits:
Thanks to DoubleCheesburger for his script to extract voice lines, and thanks to Dan Ruta for xVaSyth. @Subject2Host for the original mod, @Schticky Playa for the port, and @asianboy345 for testing.
P.S: I also welcome requests if you want something voiced. I'm particularly interested in quest mods but other stuff is fine too.
2412 downloads
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Generated voice pack for Phillip The Horse
Generated voice pack for:
Installation: Just install with your favorite mod manager like you would any other mod.
Credits:
Thanks to DoubleCheesburger for his script to extract voice lines, and thanks to Dan Ruta for xVaSyth. @Subject2Host for the original mod, @Schticky Playa for the port, and @asianboy345 for testing.
P.S: I also welcome requests if you want something voiced. I'm particularly interested in quest mods but other stuff is fine too.
1381 downloads
Updated
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Generated voice pack for Skat the Rat
Generated voice pack for:
Installation: Just install with your favorite mod manager like you would any other mod.
Credits:
Thanks to DoubleCheesburger for his script to extract voice lines, and thanks to Dan Ruta for xVaSyth. @Subject2Host for the original mod, @Schticky Playa for the port, and @asianboy345 for testing.
P.S: I also welcome requests if you want something voiced. I'm particularly interested in quest mods but other stuff is fine too.
1285 downloads
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Generated voice pack for From the Deeps
You might want to download V1.0 if you are on LE and the BSA version doesn't work.
Generated voice pack for:
Installation: Just install with your favorite mod manager like you would any other mod.
Credits:
Thanks to DoubleCheesburger for his script to extract voice lines, and thanks to Dan Ruta for xVaSyth. @Delzaron for the original mod.
P.S: I also welcome requests if you want something voiced. I'm particularly interested in quest mods but other stuff is fine too.
2661 downloads
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Generated voice pack for SexLab Kidnapped
You might want to download version 1.0 if you are using LE and the BSA doesn't work.
Generated voice pack for SexLab Kidnapped:
Unfortunately this mod is buggy as hell and I couldn't really get it to work, so its not fully tested.
Installation: Just install with your favorite mod manager like you would any other mod.
Credits:
Thanks to @DoubleCheeseburger for his script to extract voice lines, and thanks to Dan Ruta for xVaSyth. Vinfamy for the original mod.
P.S: I also welcome requests if you want something voiced. I'm particularly interested in quest mods but other stuff is fine too.
3492 downloads
Updated
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Generated voice pack for The Book Of Sex (beta)
For:
TBOS expands the vanilla quest "The book of love" by adding some sex scenes and dialog options to the quest so that you actually get to make some love instead of just talking to people about it. Since this expands on vanilla quests, a lot of vanilla voice lines are still present, while the handful of voice lines added by the mod were left un-voiced. So I went ahead and generated voices for them using xVaSynth. This is still in beta as I haven't tested all the voice lines, so please give me feedback and report anything that doesn't work. This is also my first time generating voices so if anyone has any pointers for improvement I'm all ears.
Installation: Just install with your favorite mod manager like you would any other mod.
Credits:
Thanks to DoubleCheeseburger for his script to extract voice lines, and thanks to Dan Ruta for xVaSyth. vinfamy for the book of sex original mod and nomkaz for the SSE conversion.
P.S: I also welcome requests if you want something voiced. I'm particularly interested in quest mods but other stuff is fine too.
2801 downloads
Updated
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toys Classic Toy Box SE
By VirginMarie
What's New? Toys that use Love Effects
See Change Log Toys Discord LE Page
Classic Toy Box is a Toys&Love Toy Box
Classic Toy Box v1.34 for SE
Skyrim is the home of exotic mysteries spoken of in hushed tones throughout the empire. Mysteries involving strange acts in bedrooms and brothels using the most intriguing contraptions that are never spoken of in polite company. These Toys, as the locals call them, have seen a resurgence in popularity during the recent turbulent times and just may be the real answer to how the Nords really stay warm in the frozen northlands...
Now, it seems that even the older classical style toys have a new life, and tricks enchanted into them.
Toys Box
What's a Toy Box? It's like an Animation Pack, but for toys instead of Animations! A Toy Box adds its toys into the Toys&Love registry, sharing the toys with other mods.
Effects
For each type of toy in this Toy Box, there is at least one basic, and one Exotic variant. The basic have no special effects and can be removed with a key. The Exotic variants all use one or more of the effects available in Toys Framework. Examples:
New 2 toys using Love Effects. They cause love scenes 3 toys using Buffs that scale to Experience Soul Gem based toys will periodically Pulsate Cicero's Gloves "trick" toy uses a timer Thermal Toys that warm you if HoT&WeT and Frostfall are installed A powerful orgasm may blow out one of the anal or vaginal plugs Leg restraints my force you to crawl, but maybe you can also walk on water! Wrist Cuffs cause magical wrist binding... a soft core version of arm binding If you jam the lock, restrictive gloves may change from magical wrist binding, to being permanently locked, until you find the key A chastity belt insists on being seen, and won't let you wear armor for long Toys may fall off in battle, including a blindfold and an armbinder The plug on gags falls off in battle... the only way to access and unlock these things Nipple piercings may lock jam causing further predicament... lets just say... pain is pleasure A collar that melts (transforms visually) on high rousing. In its melted state, it cannot be unlocked, causes striping, and an exhaustion scene Several toys are too tight and cause exhaustion and/or stamina lost Many of these toys contribute to increasing Rousing. A Clitoris Piercing, due to some sort of crazy energy, is extremely rousing! Several of these toys have buffs either improving or worsening, your attributes or resistances. Some buffs scale to Rousing
Requirements, Installation, & Upgrading
See the details...
Toys Box Links
Toys Family of Mods - Listing of mods using or supporting Toys
Change Log
Help:
FAQs and Troubleshooting Steps to fix if the test in MCM failed Building toys in Bodyslide
Credits & Permissions
Full credit goes to Zadil for all of the toy art assets
The Toys Team - Mercplatypus, VirginMarie, Audhol & Slappa
Permissions
29688 downloads
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Custom Futa Character Preset + Bodyslide Preset
By supernipsu
This add a custom preset for Breton - Female in the RaceMenu under the name of: "PC Breton Female - Futa".
This also adds a custom BodySlide preset (CustomPreset - CBBE 3BA), if you want to use the same preset I've configured for the character in the pics for 3BBB / 3BA -body type.
The character has SOS genital sliders defined for the futanari settings when using SOS- Addon - Futanari CBBE SSE 1.1b
The "special" features of the Char preset are:
No hanging balls - type futanari Ever so slightly taller than normal Breton Shaft has been adjusted a bit to improve penetration accuracy when using animations meant for males (not perfect). Thicker alternate preset & bodyslide included that has balls.
Mod Requirements (Hard):
Skyrim Script Extender (SKSE) RaceMenu XP32 Maximum Skeleton Special Extended - XPMSSE SexLab SE - Sex Animation Framework CBBE 3BA (3BBB) HDT-SMP (Skinned Mesh Physics) FSMP - Faster HDT-SMP KS Hairdos SSE The Eyes Of Beauty SSE SoS AE 1.0.3
SOS- Addon - Futanari CBBE SSE 1.1b
For more immersion:
Sexlab Eager NPC's SE (SLEN) 1.0.0 Fertility Mode Fertility Mode v3 Fixes and Tweaks Fertility Adventures Fill Her Up Baka Edition Anime / Japanese Girl Voice set for SexLab (AnimeGirlSet - Alternative) Sexlab Aroused Redux Blush When Aroused v1.3 SE 1.0.0 SOS - Grower Extended SE - FG 2.3
Also check the SE Compatibility Tracking for additional animations.
You will also need to configure certain MCM settings afterwards:
SOS Settings:
Most import MCM setting!
This allows you to have your tools of the trade.
SexLab Settings:
This setting allows your futa to use male animations, even if they are not specifically futa designed.
Not all animations work flawlessly, but it's a bigger selection, than just trying to pic from the futa list.
Fertility Mode+:
Ignore this if you don't use.
Also, the gender swapping is meant for you to change between a person who can IMPREGNATE (Male) and being able to be IMPREGNATED (Female / Default).
SexLab - Eager NPCs:
Ignore if you don't use.
Also, this option can be redundant, but since it's integrated, might as well.
2909 downloads
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Sexlab Extra Voice - Anime Voice Packs
Multiple sets of edited and Curated Anime Voice Packs (Japanese) to be used with Sexlab Extra Voices. install with Mod manager or replace existing voice files
Anime Voice Pack 1 :
Generic Anime voice pack for various characters
Generally voice clips are between 2.8 - 3.5 seconds. recommended Sexlab Female Voice Delay 5 seconds
1 - Calm and Demure
2 - Cute
3 - Elegant and Mature
4 - Oneechan
5 - Playful twin tail
6 - somewhat Ryza Like
Genshin Voice Pack :
Genshin Impact Voice pack for all your Skyrim Role playing needs!
Mild Voice clips are around 3.5 - 4 seconds. mild and hot voice clips are between 2.8 - 3.5 seconds .recommended Sexlab Female Voice Delay 5-6 seconds
1 - Ganyu
2 - Lisa
More to be added in the future......
15954 downloads
Updated
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Anime / Japanese Girl Voice set for SexLab
By supernipsu
Replaces the "Young (Female)" -set of SexLab with one that sounds like an "anime girl".
This allows you to match your player voice set with voice files played in mods like: Fill Her Up Baka Edition 1.75
Requires:
SexLab
These are just .wav sound files, and as such, they will work with any version of SexLab, be it LE, SE, AE etc.
AnimeGirlSet -Main file
AnimeGirlSet_Orgasm - Optional replacer for orgasm sounds
AnimeGirlSet - Alternative - Alternate combined version of the two above, with all the "spoken lines and lengthier" -clips removed.
Note that unless you are playing as a character that is using the "anime girl set" or only banging characters that are using the set, the orgasm set it will obviously not fit the scene(s).
Also, if you want less "talkative" versions of orgasms: (for MO2)
Select the mod and choose Open in Explorer and delete files 13.wav - 28.wav in ...\Sound\fx\SexLab\fxOrgasm01\
16726 downloads
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Bad Dog's Immersive Creatures SE
By Bad Dog
Bad Dog's Immersive Creature Addon
Purpose
This mod adds genitalia to all the new creatures from the Skyrim Immersive Creature Mod SE version on Nexus.
Status
This is a bit of a placeholder in that it's not at all complete, but what's here works.
First, no blue dicks on the canines. All filepaths are correct, I think.
Second, I did a bunch of work on Creature Framework to figure out why schlongs weren't appearing reliably and ended up shipping a patch for it. @Ep1cL3w7z you may want to check it out and incorporate whatever works for you in the main mod. Details behind the spoiler. Note the install instructions below for handling the CF/MNC/BDIC stack.
I also did a very minor patch to SexLab. Problem was that SL has the actors walk up to each other before the animation starts (which I like very much) but the radius they use is so small a large horizontal creature can't get close enough to satisfy them. I just increased the radius a bit to keep the creature from bumping into you repeatedly until the mechanism times out.
And a minor patch to MNC just to add some of the new races until they can be incorporated in the base mod. @MadMansGun there are more new races to come so choose when you want to pick them up. I couldn't get the new races registered with a separate call to the SL registry--I don't know if that was my problem or what.
For the mod itself, I have a stupid complicated spreadsheet showing every creature in SIC, its ARMO record, and the corresponding record in the CF json. Thank you xEdit. There are a lot of new creatures and many of them are quite nice but it will take a while to get to them all so have patience.
Installation
Load, in this order
Skyrim Immersive Creatures V7.0.2 or later. Creature Framework V2.0.3 (you're getting it from the MNC page) More Nasty Critters Bad Dog's Immersive Creatures (this mod) BDIC Creature Framework Patch SexLab check to make sure you get the latest BDIC Sexlab Patch BDIC MNC Patch SexLab Aroused Redux Sexlab Animation Loader Whatever animataion files you choose. Get all of Billyy's stuff.
Enjoy. You know you have to run FNIS, load the creature animations in SLAL, and turn on creatures in SL. Look at the SL install instructions if you don't know what that means.
Run the "Reset Mods" option in Creature Framework if the new creatures aren't being equipped with junk. Also go to Creature Framework's MCM menu, "Performance" tab, and bump up the number of actors to the max.
Werewolves
If you're using Sexlab Werewolves, Mighty Beasts and HDT Werewolves, load them after this mod. They have their own werewolf meshes. You may also need to reinstall the XP32 skeleton after this mod--if you end up with a mesh explosion (werewolf gets smeared everywhere) that's the problem.
You can elect either SOS werewolf schlongs or Creature Framework schlongs. Turn off the werewolf options in SOS if you're using CF, and vice versa. Note that the SOS werewolf schlongs won't match the colors of the SIC werewolf variants--nothing I can do about that because SOS doesn't know about different skins.
Good to have with this mod
SexLab Wear and Tear (ouch! ouch!) SexLab Cumshot SexLab Matchmaker Defeat with the creature option turned on Untamed is sick fun with this mod, too.
And of course the body replacer of your choice.
Reporting problems:
Reporting problems in useful way is a gift to your modder. I want this stuff to work, but if you don't provide details I'm working in the dark.
Always give me the last screen or two of your papyrus log and any animal or sex mods in your load order (or the whole thing dumped from MO). Spoiler tags, please, if you load them here.
CTD: There haven't been any reports of crashes, but hey. You may find CTDs that don't seem to be part of your normal Skyrim experience </snark>. One scenario that would not surprise me is that you're running across the landscape and suddenly CTD with no warning and nothing special in the log. If that happens, tell me exactly where in the Skyrim world you were and what time it was (Skyrim time) and I'll try to track it down. (Exactly as in, "The slope above the lake south of Riverwood just above where that bear is always fishing.")
Misbehaving creatures: Tell me what it's doing and try to get me the baseID. Hit, ~ , click on the creature, read the baseID off the screen. Then hit ~ again and get the fuck out of there before he nails you. Useful also to report where you were in Skyrim. I've had a problem with draugr legs disappearing--reporting like this will help me solve it.
Credits
This mod contains very little original work. It's all mix and match of stuff made by other people. All credit goes to them:
lifestorock - Skyrim Immersive Creatures (http://www.nexusmods.com/skyrim/mods/24913/)
dentarr - More Nasty Critters http://www.loverslab.com/topic/32953-more-nasty-critters/
lordescobar666 - SexLab Nude Creatures http://www.loverslab.com/files/file/441-sexlab-nude-creatures/
Ep1cL3w7z - Creature Framework http://www.loverslab.com/files/file/1622-creature-framework/
Dayelyte, Gone, Panicforever, Xandero - animations
diarawr, Gone, Leito86, Shocky, SkyMoMod - models
Leito86 - Strapons (http://www.loverslab.com/topic/19260-skyrim-strap-ons/)
MadMansGun - Help with the patch and all the work on MNC
228761 downloads
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physics SL 3BA Physics Auto Switcher
By Mister X
This is a very small mod, to automatically switch the physics engine for SexLab participants.
What this mod does
When a SexLab animation starts, this mod looks whether a participant uses SMP as physics engine. If yes, all is good.
If no and CBP(C) is used, the participants will automatically switch to SMP as long as the scene runs.
This will only work CBP -> SMP for SexLab scenes, not the other way round, as SMP normally is considered the "better" physics engine.
Requirements
A running mod setup including
CBBE 3BA SL Framework
Features
Small MCM to toggle the mod's functionality Player is handled and toggleable separately Recognizes actors who already use SMP and ignores them Respects the settings of your 3BA MCM menu .esl-ified and .bsa packed, to keep footprint as minimal as possible
Should be safe to install mid-game
A note
If you enable this mod, you probably will get messages about changing character physics in the top left corner. Those are created by 3BA and not my mod, so I can't remove them.
Old change logs
7975 downloads
Updated
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SexLab Inflation Framework SE
By qotsafan
SexLab Inflation Framework SE
Requirements:
SKSE SE 2.0.8+
PapyrusUtil SE 3.5+
RaceMenu SE 0.2.6+
XPMSSE 4.51+
SkyUI SE (MCM Menu) 5.1+
Optional:
SexLab Framework SE 1.63 - BETA 3+
Proclaimer:
This Mod was not created to replace any existing systems (like C.A.N.S.), it was created for my personal use and to provide an alternative.
I would be happy, if mod authors would try out my system and I will answer any questions you might have about my framework.
If you have suggestions, questions, bugs, etc. please let me know in the support thread!
I created a Google Translation Document, feel free to contribute!
Be sure to unhide columns you hid, after you are done.
You can also send me translation files via pm.
If any of the translators wants to be credited for their work, shoot me a pm and I will gladly add you to the front page, please also state, for which languages.
The documentation for the implementation of my mod, can now be accessed either:
via SLIF_Main.psc via the scripts, that are either in the .7z folder or in the folder you installed the mod to via a manager, which are located in the following folder: Data\Scripts\Source\SexLab Inflation Framework\ via the SexLab Inflation Framework Documentation via the SexLab Inflation Framework implementation without dependency
SLIF Installer Backup: Dropbox Folder
SLIF Patches Backup: Dropbox Folder
How to add custom Bodymorphs to the Bodymorphs page.
Since I'm tired of repeating myself over an over, here is a blog post, with quick steps, on how to report errors.
Description:
The Inflation Framework is the first SexLab mod I ever created. It can be installed at any time into your game. The mod itself does nothing on it's own (except for the sliders in it's mcm menu) and needs some changes in scripts of mods, which want to use my framework.
The mod idea sprung from the simple frustration, that the mods I installed were fighting all the time, who gets to inflate my character and sizes changing rapidly, while using mods like: Beeing Female, Fill Her Up, Milk Mod Economy, etc.
It was created for personal use, but with the intention of sharing it on this board.
Support for new mods will follow in the future, but I would like to encourage mod authors to check out my system.
There may be similar mods, but this one is my two cents for this problem.
Most features are implemented, but I will continue to update it as long as I have ideas for it.
For mod users:
Just install the framework, place the esp anywhere in your load order and install the compatibility scripts for the mods you use. Let me know in the support thread what you think of my mod and if you like it?!
Let me know about any bugs, suggestions etc. in the support thread.
For mod authors:
All sources for the scripts I made/changed, are in the subfolder "SexLab Inflation Framework" of the source folder, the sources of the mods I made compatible are in the same folder, but in a respective subfolder for each mod.
Installation:
I would recommend installing it with a mod manager of your choice.
make sure all mods have the same versions as the patches placement of the SLIF esp is irrelevant For Mod Organizer:
place the main file anywhere on the left side place the patches after all mods it patches on the left side place the files generated by SLIF in a different folder (example: SexLab Inflation Framework - Generated Files) For NMM:
let SLIF overwrite all scripts and don't overwrite SLIF scripts For Wrye Bash:
place SLIF after all mods it patches on the Installer page Updating:
For Mod Organizer:
click "replace" Todo:
A very special Thanks to my Patreons (past and present)!
Art Credits:
SassaAria for the splash screen Translation Credits:
LavaCreeper for the French translation Credits:
Mod support log
Full Changelog
321669 downloads
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Milk Mod Economy SE
By Ed86
Rate Mod if you like it, you can support me on Patreon
Full version requires:
Skyrim Script Extender SE (SKSE)
RaceMenu SE
SkyUI SE
XPMS SE
FNIS SE
Sexlab SE 1.63+
Naked body and armor replacers with NPC Belly and NPC L/R Breast nodes, otherwise breast and belly sizes wont work
Installation:
Install MO or NMM, don't even think to ask for support if you install mod manually and its not working. Install all requirements and their dependencies, (listed above, under Full version requires:) Install latest Assets Install latest Scripts Run FNIS. if mod doesnt work(no MCM/poll 0 error) - disable mod esp, Finish Helgen/Alternate start, enable esp, if that doesn't help try Save, Load
*cbbe-3bbb-advanced
Short description: this mod is about milking titties, a lot of milking titties
For full version description refer to Legendary Edition thread description.
Full version shares same code as Legendary Edition so it should support all Legendary Edition mods as long as they can be run in SE
1544312 downloads
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SL Triggers(v12) [2022-06-05]
By Fotogen
Sexlab Triggers (v12)
What does it do:
Activate various effects when SexLab animation starts or stops. Cast a spell, add items, change stats, etc ... Minor, utility, side effects. Things that other mods usually skip.
You can also create custom macros to activate commands. Cast spells from other mods, add items, do someting with perks, change actor values, etc ..
Instalation:
- unpack zip
- copy whats in Data folder into Skyrim Special Edition\Data folder
- its a simple mod, unpack and copy
- activate triggers in MCM. By default nothing happens.
Requirements:
- Sexlab SE framework. Full version, not "light"
- (optional) ConsoleUtilSSE (https://www.nexusmods.com/skyrimspecialedition/mods/24858) to execute Skyrim console commands
- (optional) MfgFix (https://www.nexusmods.com/skyrimspecialedition/mods/11669) for facial expressions stuff
Warning:
- you can setup up to 80 triggers
- but maybe you shouldn't
- the more you setup the slower it will be
- try not to leave holes. Don't setup up, for example trigger No.3 and then nothing and then No.60
- when code runs, it remembers the last(highest number) triggers that has "chance" higher the 0 and stops there. A small optimization. If you poke into MCM it gets reset to max(80)
How to setup things:
- open MCM, select Sexlab Triggers
- page Main: enable/disable the whole thing
- page Triggers 1-5, 6-10, ...: here you setup "triggers".
- you have 5 triggers(can also call them "slots") per MCM page
- for each slot you setup condition and then what to do, execute if condition is right
- and thats about it
Conditions:
- chance: Probability, chance that command will execute. 0-100%. Hint: set 0 if you want to disable it
- on event: Begin: execute on SL start event, Orgasm: on SL orgasm event, End: on SL end event
- if actor race: race of actor. Any: all will do, Humanoid: humans and elfs and so on, Creature: not Humanoid, and so on
- if actor: role of actor, like Any: anuthing will do, Aggressor: is bad person, Victim: bad things happened, Not part of rape: good things
- if gender: male, female
- if sex type: a couple of conditions based on animation "tag" like: Vaginal, Anal.
- if day time: is it at day or night
- if location: is it inside or outside
- command 1, 2, 3: pick what to do if conditions have been fulfiled. You can pick 3 different(or the same) commands.
Commands:
- is a file that has instruction of what to actualy do
- name of the file is suppose to describe what command does. Like "Give Gold(10)", gives you 10 gold.
- are settings, macros, scripts inside Data\SKSE\Plugins\sl_triggers\commands folder with.json extension
- to add new commands just drop a file here. If you don't what it, delete it or change extension so its not json
- its a .json file that has to be formated ... just use an existing one as an example
- its and array of array of strings. Sort of like lines of function calls. You can also look at it as simple "bat" or "cmd" file
- all commands that I made are usuable, but are also examples
A couple of examples of what you can trigger:
- Add perk point.json: Adds a perk point to player.
- Alchocol.json: booze. Actor will get and drink one of drinks that counts as alchocol.
- Cast Calm.json: cast Calm spell
- Cast Fear.json: cast Fear spell
- Cast Light.json: cast Candle light spell.
- Change stats (bad).json: Health/Stamin/Magicka change by -10 to 0 (perma change on PC)
- Change stats (good).json: Health/Stamin/Magicka change by 0 to 10 (perma change on PC)
- Change stats (mix).json: Health/Stamin/Magicka change by -5 to 10 (perma change on PC)
- Disease.json: Actor is 'attacked' by disease spell every 6 seconds for as long as sex scene is running
- Doomstone Lover.json: Add the effect of Lovers doomstone
- Eat (sweet).json: eat something sweet
- Give Gold(10).json: Actor gets 10 gold.
- Harm (-100).json: Actors Health is drained by 100 points
- Heal (+100).json: Actors Health, Stamina, Magicka is restored by 100 points
- Heart beat(A).json: Play builtin "heart beat" sound
- It was bad.json: Apply some debuffs based on animation tag
- Learn skill (Mage).json: increase(learn) one random mage skill by 1 point
- Learn skill (random).json: increase(learn) one random skill by 1 point
- Learn skill (Thief).json: increase(learn) one random thief skill by 1 point
- Learn skill (Warrior).json: increase(learn) one random warrior skill by 1 point
- Light Campfire.json: cast light effect that persists until end
- Lovers Comfort.json: Adds the effect of Lover Comfort. You married, rest with spouse.
- MFG Reset.json: When sex ends, reset facial expression (must have MfgFix plugin installed)
- Sex is crime.json: Every 10 sec, if someone is watching you doing it and does not have sex, it reports you for crime (5-15 gold)
- Sound - Levelup.json: Play builtin "Levelup" sound
- Time Control.json: You can control the game speed, and so animation speed with keyboard. (must have ConsoleUtilSSE plugin)
- Time Slow.json: slows global time by 50%. Resets time to normal at the end. Uses console command (must have ConsoleUtilSSE plugin)
- Vision blurred.json: Blures screen. Lasts until end of SL scene, plus 30 seconds
- ZAZ LeakyPussy2B.json: (needs ZAZ) equip something from ZAZ module
Extra documentation:
- sl_triggers_commands.txt: list, short description of commands I added
- sl_triggers_script_description.txt: may be useful if you want to make your own command(s)
- sl_triggers_whatsnew.txt: log
Note:
Its SexlabtUtil1 "Version 2". Not port from LE version. New.
Its SE only. Will not bother with 32bit(LE). Skyrim limits. SkyrimSE CAN handle more.
62913 downloads
Updated
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Project Echo - Voice Packs - Deep Learning Voice Synthesis
By Executaball
New - Rubber Facility v0.74, Gen 4
New - Babo Dialogue v4.401, Gen 4
Project Echo : Gen 4
Update Notes for Gen 4:
References:
FastPitch: Parallel Text-to-speech with Pitch Prediction
FastSpeech 2: Fast and High-Quality End-to-End Text to Speech
RAD-TTS: Parallel Flow-Based TTS with Robust Alignment Learning and Diverse Synthesis
Tacotron 2: Natural TTS Synthesis by Conditioning WaveNet on Mel Spectrogram Predictions
HiFi-GAN: Generative Adversarial Networks for Efficient and High Fidelity Speech Synthesis
Gen 4 Comparisons and Examples:
Index of voice packs:
Submissive Lola - an Extension Submissive Lola: The Resubmission⚡Gen 4 Public Whore ⚡Gen 4 SexLab Body Search - Dialog Patch⚡Gen 4 Meat Farm Simple Slavery Plus Plus Slaves of Tamriel Plus Plus Milk Mod Economy Fill Her Up Baka Edition⚡Gen 4 Troubles of Heroine ⚡Gen 4 Spectator Crowds Ultra Edition Wartimes - a daughter's tale (Tweak) The Ancient Profession ⚡Gen 4 Thief (BME Translation/Patch) Dovahkiin's Infamy Slaverun Reloaded Radiant Prostitution Gigolo ⚡Gen 4 Being a Cow - Alternate Version ⚡Gen 4 Babo Dialogue ⚡Gen 4 Rubber Facility ⚡Gen 4
Introduction:
Project Echo aims to create high quality synthesized voices for Lovers-Lab mods. Multiple open-source AI and deep learning technologies were used to create the voices. The voices were trained on vanilla Skyrim voice lines, and have varying degrees of success and quality. Quality of original voices, training method, iterations, and compatibility of the underlying technology model all influence how the voices come out to be. Some are nearly perfect while others are of lower quality. The process will improve gradually going forward.
You can find demo .wav voice files under the download button. Download links for voice packs are below in the post.
Due to the automated process and scale used to process the hundreds of thousands of voice lines, I am unable to give individual attention to make sure each voice line is perfect. I can however make corrections to word pronunciations for each model iteration / update.
Please report pronunciation errors in the support thread to help perfect future and updated voice packs.
How can I create my own voices?
FAQ:
Voice Pack Downloads:
1. Submissive Lola - an Extension v111
[Updated 06/01/2022] ⚡ Gen 4
Voices included:
2. Submissive Lola: The Resubmission v2.0.51
[Updated 04/18/2022]⚡ Gen 4
Voices included:
3. Public Whore v1.1.2
[Updated 04/22/2022] [Rev 1]⚡ Gen 4
Voices Included:
4. SexLab Body Search Dialog Patch v1.0.0
[Updated 06/01/2022] ⚡ Gen 4
Voices Included:
5. Meat Farm BSA Voice Pack (Patched) V1.2.2
[Updated 07/02/2021] Generation 1.2
Voices Included (Reduced, no DLC or unique):
6. Simple Slavery Plus Plus BSA Voice Pack V6.3.12
[Updated 07/14/2021] Generation 1.2
Voices Included (Reduced, no DLC or unique):
7. Slaves of Tamriel Plus Plus v2.1.1
[Released 07/03/2021] Generation 1.1
Voices Included (Reduced, no DLC or unique):
8. Milk Mod Economy SE BSA Voice Pack V20210209
[Released 07/09/2021] Generation 1.3
Voices Included:
9. Fill Her Up Baka Edition v1.71
[Updated 04/18/2022]⚡ Gen 4
Voices Included:
10. Troubles of Heroine v2.4.1
[Updated 05/28/2022] ⚡ Gen 4
Voices Included:
11. Spectator Crowds Ultra Edition v0.99 alpha 4
[Released 07/16/2021] Generation 1.3
Voices Included:
12. Wartimes - a daughter's tale Tweak v5.6
[Released 07/19/2021] Generation 2.0, Version 1
Voices Included:
13. The Ancient Profession v0.10
[Updated 05/31/2022]⚡ Gen 4
Voices Included:
14. Thief v1.0.0.8-BME
[Released 07/29/2021] Generation 2.1, Version 1
Voices Included:
15. Dovahkiin's Infamy v2.0.0
[Updated 08/03/2021] Generation 2.1, Version 1
Voices Included:
16. Slaverun Reloaded BSA Voice Pack V3.0 Beta 1
[Updated 08/17/2021] Generation 2.1, Version 1
Voices Included:
17. Radiant Prostitution Gigolo v7.0.4
[Released 04/20/2022]⚡ Gen 4
Voices Included:
18. Being a Cow Alternate Version v1.9F1
[Released 05/24/2022]⚡ Gen 4
Voices Included:
19. Babo Dialogue v4.401
[Released 06/03/2022]⚡ Gen 4
Voices Included:
20. Rubber Facility v0.74
[Released 06/05/2022]⚡ Gen 4
Voices Included:
Global Changes:
39034 downloads
Updated
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SexLab Dialogues SE
By Roggvir
_PLEASE DO NOT USE THIS CONVERSION, IT IS OUTDATED_
Instead, get the conversion made and maintained by the original author - DeepBlueFrog - from here:
SexLab Dialogues SE v3.1
Converted to Skyrim SE by Roggvir
Resaved ESP in CK Recompiled all scripts Moved script sources to correct SSE folder "source/scripts" Optimized "sack_cloth_piece.nif" using SSE NIF Optimizer v3.0.6 Removed the purple hair mesh and tri, and changed the NIF and TRI of _SLD_MaleSlaveHair and _SLD_FemaleSlaveHair to those of HairMaleRedguard1 and HairFemaleRedguard04 Reverted the change of EditorID "BloodyRags01", previously renamed to "_SLD_BloodyRags01".
Now it has the original EDID "BloodyRags01" Fixed incorrect "Max Height Data" and Water flow of some of the edited Worldspace records Undeleted some vanilla reference at the GuardianStones, and set it as initially disabled Fixed incorrect lighting and fog settings in some cell (don't remember which, some mines i think) Fixed incorrect position of Human Skull in the Bleak Falls Sanctum Regenerated the SEQ file, just in case
Requirements:
SexLab Framework SE 1.63 - BETA 2 Sexlab Aroused Redux SSE v2.9 ZAZ Animation Packs for SE 1.0.0 (ZAZ 7.0SE-Rev1)
Original mod:
55790 downloads
Updated
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Draugr Allies for SexLab
By Husky1o1
This mod adds some very special Draugr to some of the nordic tombs.
They are still with one foot in the human world and not nearly as numb as regular Draugr. They behave like the Nord they once were and they still speak.
They will be passive unless attacked, so be careful as their stats are significantly higher than regular Draugr. Rather ask them to become your followers.
You will come across three different Draugr, all leveling with the player (up to level 100):
5 Draugr, they start at level 1, wielding a single-handed weapon. 4 Draugr Wights, starting at level 12, wielding a two-handed weapon. They also know the Disarm shout. 3 Draugr Scourges, starting at level 20, wielding an enchanted weapon. They know Disarm, Ice Storm and Unrelenting Force.
They are regarded as regular human NPCs, so they will use human SexLab animations, not the Draugr (creature) animations.
There are three versions of this mod - Choose ONLY ONE:
All male - DraugAllies.7z All female - DraugAlliesF.7z Mixed - DraugAlliesMixed.7z
The mod is ESL-flagged to not take up any regular space in your mod list.
It can be added at any point during the game but should not be removed without cleaning the save. Best not at all.
Hard requirement: More Nasty Critters SE for the meshes and skeletons
Recommended: SexLab, Nether's Follower Framework (I mean, this is why you are here afterall, right?)
Texture Replacer in the picture above: Decaying Draugr
PS:
No, I am not telling where to find them, you'll come across them easily enough. Yes, there is a script involved. It enables a dissolve effect when they die, otherwise they would T-pose since the human death behavior does not seem to match the draugr skeletons (or something to that extent). The script is harmless, it runs only once on death and does not linger anywhere. They are their own race, so that they can talk. This is also why they are not creatures, since then they would also have to be added to the Creature Framework, which is a hassle to get right. Yes, the males are always erect, since the creatures arousal logic does not work on them (see above). Yes, there is an old similar mod on Nexus, but that one edits too many vanilla entries (a dialogue quest, a dialogue topic and two races), which for me is a potential risk of causing all kinds of incompatibilites.
Enjoy.
3416 downloads
- more nasty critters
- follower
- (and 1 more)
Updated
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Voice Packs - Devious Lore v2.2.1 -
By RamonXick
Voice Packs for Devious Lore v2.2.1
Since no one made voice packs for Devious Lore I made it myself, the quality is pretty good I guess so I want to share it. Why v2.2.1? on my current loadorder I played with v2.2.1 I might update it in the near feature and then update this packs but should be somewhat compatible with Devious Lore v2.3.1 I hope, if it's not let me know.
Requirement:
Devious Lore SE
4683 downloads
Updated
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SL Tags and dialog sex
By greenmango12
Update information
## A New Version Is Available
SL Tags and Dialogue Sex V2 is now available.
Link
V2 is a redesigned and actively developed version with a cleaner workflow, improved slot management, and improvements. You can find it here:
The documentation for V2 is still under construction. However, if you have used the original version of this mod, you should find V2 familiar and easy to use, as the basic workflow remains largely the same. If you have any questions, bug reports, or suggestions, please use the V2 support thread. I hope I can provide clearer and more helpful answers this time—with a little help from ChatGPT.
==============================
this up-date only add and edit script function for "SL Tag and Prostitution with 3P" so if you do not use it, no need to update without you have issue.?
( both mod use same function,, I sometimes edit one of script without up-load it, but up-load other,, and notice it later.. ^^;
so basically I hope you keep to install recent version, when I up-date one of them)
Though I hope this mod user test the add on too. if you can, and hope to know if it work or not.
1.5.6 clean up script for A to E dialog. + add inform to show which slot is currently selected when start sex, when you do not use Slot list but set Slot for each dialog.
Though this up-date mainly for recent Prostitute with 3P script modified, and confirm.,, (so user can use perfect same file which I test in MY pc)
1.5.5 add return option for most of UI list menu. when select animations.
before when you select animation from slot list >>> Animation list there was no return function.
And I change "Test option to show all list (more than 125) " auto set other options. (ignore other setting, which can not use this option)
it always use animation list, and Use Tag setting to serch animation. so you can easy activate/ de-activate without change other options.
find one dialog victim setting use other dialog one,, and clean up all scirpt which attached to dialogs .... (to manage easy for each dialog))
I think this mod almost finish what I have planed about this mod...?
1.54
1.53
Now you may see animation counts when activate option to show all valid animation as list.
even though max count < 125, with this option, it will show list one. (it can not be avoided, because, when check count, it need to check all pages in registry,.
The count will be shown as List menu label
1.52
Add new option, which can show more than 125 animations as lists when you select animation to start Sexlab Scene.
That means, now you can see all animation which can valid for current tag setting in your sexlab registry.
1.5.0
And I have one serious request for this tag and dialog sex user ?
===
1.3.9
=====
1.3.6
I removed one attached ghost property for un-used Message, from plug in (I can not tell well) thanks report @Pstd5
which have shown one error when you check plug in in Tess V edit. (though it might not cause issue,, it never used by script anymore)
but if you like clean esp ,update to 1.3.6 please.
you may not need clean save data from 1.3.5 to 1.3.6 so please keep your saved preset (if you already saved them)
Update to 1.3.5 need clean save data (and old preset, may not work well, so ideally remove them first sorry)
it fix critical bug
so even though you do not notice issue, please update to 1.3.5 !!?
SL Tags and Dialogue Sex
Hi all. ☺️This is my first mod I up-loaded. I think I could make this mod somehow useful. So decide to up-load here and get feed back ^^. because this forum is my best place to get new mods and learning.
I often run sexlab animation with use tags. Then there is sexlab tools, to select tags and run animation, (and many mod offer same function) but they are not made to manage your prefer tag settings, then save and reuse. What I hoped was.. Easy choose multiple tags , surpress tags >> list up and show animation names with current tag setting>> save current tag settings and animations[] array as preset (slot) , then save in game data>> choose saved slot (tag setting/ and serched animations[]) then run animations with dialogue. (or magic etc) by UI list menu. (and options) At current you can save tag setting and animation list as 10 slot (slot A to slot J) 1.5.0 can save 16 slot (SlotA to SlotP)
and you can rename slot as you need. like Aggressive-a etc.
this mod main purpose was make kind of management tool to save animations with tags as slot/preset but, to run animation we need trigger. (or no meaning to save animation slot )
Then to run saved slot animations, there are 5 condition dialogue topic, they may be shown when condition much. (like, consensual sex) At same time I added some option, how use saved slot for each 5 dialogue. and start animations. (assign slot for each dialgoue in MCM).
you can choose which saved slot animations wil be used for each dialogue by list. (select slot when start animation), you can select slot by uilist when start sex.
(select one animation as list / sexlab select one animation in slot) When start animation with saved slot, you need to choose one animation from list / sexlab auto select animation in current slot.
===============================
Requirement
Skyrim runtime SE 1.5.97 (not test with other version, eg Recent SE aka AE versions)
though I suppose it should work, but you need to download SKSE and sexlab for your play runtime version (AE or 1.6 XX SE)
I only know one user who use this mod with AE, thanks report. then he reply it work. but I do not test by myself.. and can not support
how to set -up sexlab etc for Recent SE 1.6 XXX versions (AE, I call so)?
if someone can confirm it work with AE , tell me please.
Sexlab frame work SE 1.63 and all require mods for sexlab frame work
SKSE ( SE 1.5.97 runtime version)
SKY UI (SE 1.5.97 runtime version )
Not require but used
SKY UI library (LE)
SKY UI library script and files are already included in this mod package as author recommended. , so you do not need to install it.
When you have installed mod which use same files, you may see some conflict , witth your mod manager about SKY UI lib files,
but it cause no problem , because they should be same files ( I packed them because, mod author recommend it, then you need not install SKY UI Library)
How to install
Just download zip and use your favorite mod manager, then activate Wiftagsex.esp (esl flag)
you can locate this mod, and plug in as same as other sexlab mod as you like. (just locate , under Sexlab , SKYUI or SKSE, I may recommend you locate it under other sexlab mod, which may use dialogue for sex, but basically there is no load order issue) I set this mod like this in MO2
====
Caution
at current this mod only support 1 VS 1 animation, and mainly made for "player male vs NPC female" with my favor. But I hope others will edit this and change dialogue or script to fit for each purpose. I may ask other to make it work for creature or another gender actors , which I do not test enough. Eg support for futanari aggressor vs futanari victim or add creature tag etc etc,,, )
====
Credits
Sexlab frame work by @Ashal
SKSE team
SKYUI team
SKYUIlib team
Acknowledgments
I plan to make this mod when I try to customize
Some Consensual Sex 1.0 Female by @Psalam
I learn many from his esp and understand how to start animation with simple dialog.. and script,so actually this mod dialog part come from Some Consensual SEX as base.. then customize to make it work with saved slots.
And thanks all who kindly reply my question about scripts, and give advices. like @OsmelMC
Important new Menu options (after 1.3.5)
Important new Menu options (after 1.2.1)
So how to use?
I hope you make new profile to try this mod, and not effect to your current saved data. so if you find some wrong behavior, you can return your game profile. This mod add some global variable, and MCM menu, so I may recommend, until you confirm everything work, you may better to separate save data , and only use your new copy profile to test and play this mod. Thouhg remove this mod may not cause issue.. but I can not recommend until I test more.
without many description, I think if you may understand how it work easy, but I afraid it is because I made this,, so I try to offer manual how to use it with describe each MCM menu.
when install and activate WIFtagsex.esp, then load your save data, it may need some minutes to show MCMmenu. it may change how many mods you already have installed. about me, (180 plug in and many MCM menu mods, ) it usually take 2 or 3 minutes when I first install, sometimes I need to open MCM menu once, then return game, and return MCM >>> SLtagsex will appear (this mod MCM name (wip)) after all you may find new one MCM menu SLtagsex added.At same time, it take 10 to 30 seconds to show setting menus. (2 MCM page) so you simply wait even though you temporally empty menu.
(I may add logo or some message to confirm loading later..) but it not take so many times. once mod generate arrays etc..
it add 2 page Main Setting and Slots info. click 1st setting page in MCM menu. I describe each menu usage one by one.?
MCM menu guide for recent version.
1. dialogue topic enable >> Show dialogue topic (toggle menu on and off)
ON >> you may see dialogue with condition, this mod offer. so to test this mod, you must check it as ON.
Off >> it remove all dialogue, so you can not start any animation and not see new dialogue this mod will add. use it for your purpose.
2. Use list to select animation on off >> use list to select animations? (toggle on and off)
ON>> when start animation, use UIlist menu to select one animation from current Slot for the dialogue.
OFF >> sexlab auto select one animation with use current Slot for the dialogue.
(you can set slot for each dialogue or can select slot by UI list menu, when start animation with other option setting.but this toggle only decide, when start animation, select animation first or sexlab auto select it)
if you set it as off, you can use "Change animation" hot key (in sexlab MCM menu) it may show current slot animation.if you set it as ON, Change animation not work. because you already select one animation when start.. but when you select same dialogue after all you can select animation from list until you change slot.
3. set animation tags (1st tag to 8th tags)
you can select 8th tags. when you select each section ,Script auto load all tags of current registered sexlab animation then show as list. so you select one of them as 1st tags. then do same thing for 2nd tags to 8th tags. the order is not matter, but when you set --None-- (as default), next tags will be ignored.
(eg 1st = aggressive, 2nd = bound, 3rd = "--None--". 4th = "default", 5th = "FB",,, now 3rd is None. then 4th to last tag are ignored.
so sexlab will use "aggressive,bound" as your tag setting. other tags (4th to 8th tags ) are simply ignored. if you only use one tag, you must set 1st tags, and 2nd = "--None--",
then other tags will not be used.
When 1st tag == None, sexlab can not find animation with use tags ,so it will return no animation list. (though it may change which function I used. but I can not find easy way.) so this mod auto set FM as 1st tag. I might change way, if there is more efficient way I will learn, but at current it seems most easy and stable to avoid error or Non listed animation when I set "" as argument for getAnimationsbytags()
then I recommend you set at least one tags as 1st tags to make things simple.
4 Require all tags? (on and off toggle)
you should not forget to set require all flag as you need (require all True/False). True = A and B and ... , False = A or B or...,
so use False if you hope to get more animation from current selected tags.. if you need to limit more specific with your all selected tags.
you should set flag as True. (Miss usage >> if you set 1st Billy and 2nd Milkey with require all = true, you may get no animation... I do not think there is animation which have 2 author tag.. so about this case you need to set flag as False then sexlab only serch Billy and Milkey animations and generate animation array.
5 Set Suppress tags
It work as same as "tags". you can set max 8 suppress tags. But You can set Suppress 1 st tag as --None--
( set 1st suppress tag as --None-- = you set "" for suppress tag argument = No suppress)
6. Check Animation Count and save tags for temp slot. >> Check animation count (click text menu)
This menu is very important for this mod. it not only circulate count but need to click it to save animations[] and tag settings
even though you set tags, there is no meaning until you save it for slot. so after you set tags, and suppress tags, you should click it.
After you choose tags and setting for temp slot ,you may hope to know how many animations will be searched as animation array >> click "check animation count and save tags"
it show animation count.
There are limit about max count when make anmation[] array, sexlab store max 125 animations as one animation array.and it will be random selected when more than 125 animations which valid with current tag settings. At same time, when you click "check animation count", this mod auto save those tag setting and animations (which sexlab auto serch with tags) as Temp Slot (though you can call it as you like , it is not slots you will save animation as preset..then I call it as temp slot) if you do not click it your current tags and setting not up-date.
As script info
as User experience, you can imagine "temp slot" which contain, current tag settings + searched animations array[] by sexlab.
they are property , so you can save those data, when you save game. until you edit tags and circulate animation count again, they remain values.
you may often edit tag string and check count, then change temp slot. so I call it as temp-slot. When you click "check animation count, sexlab search animation with current tag settings , and save them in temp slot. so if there was more than 125 animations, the count number keep as 125 (over) but selected animations will slightly change. (sexlab random search 125 animations) even though you keep to use same tag setting and suppress tags.
7 Check current Animation as List>> show selected animations as list >> click"
To check current temp slot animations, use "show animation as list". it open list menu and show all animation, which saved in temp slot. and the animations count in the list should be same as which you checked before. In same setting page, there remain some important menus,
but I recommend, once you make temp slot, with set tags, test it in game first and confirm it show temp slot animations.
8 Use saved slot animation for dialogue sex (off and on) >> use saved slots animation for dialogue sex?
When you keep it as off.. dialogue A (guide it in next section) keep to use "temp slot" animations[] (which you set it above settings )
about recent versions, if you set it as OFF, it use default (I set) tag setting for each dialog. so to check your set slot for each dialog keep it as ON.
===========================================
== check your temp slot animations in Game ===
To start temp slot animations in game, close MCM menu, then target NPC,, (As I said, I made this mod, for male PC and female NPC, so please select female NPC for PC male. if you are female PC, try it to male PC, though you do not like my dialogue, it is sample, you can correct it as you need ?
About recent versions, To check your Temp slot quick, I add separate dialog. Which only use Current saved Temp Slot Animations / tag settings.
so You may use it as main dialog to quick test your temp slot (which you set max 8 tags and suppress tags, with condition)
[wif] Do not you test new style with me? (t)
[wif] just show this mod added dialgoues, (t) means, it is the dialogue ID (there are 5 A to E dialogues + test dialogue (t) at current).
When you select this topic, sexlab use "temp slot" animations[] to start sexlab animation as default.
Then there are some options for test dialogs.
(2.Use list to select animation on off >>)
This setting work globally, so when you hope to use list select mode, keep it as ON. (so you can check each animations with select animation name for current slot)
Use list on>>> it not auto start animation, but show your current slot animation as list >> select one animaton >> start the selected one animation.
use list off >>> sexlab auto select one animation from current slot. (when you use change animation key, (sexlab menu) it may work)
(Use slot list menu for test dialog)
When it ON , Test dialog not use temp slot, but show all saved slot as List menu >> select your saved slot >>sexlab start animation/ select animation.
when it OFF,, Test dialog only use temp Slot animations.
(Use test option to show all animation as list)
This setting added for recent version, then it work globally. When you activate this, sexlab serch all animations (no limit as 125) with current slot setting for each dialog.
at same time, it force to use list menu. to show all animation. So if you activate it as ON and select test dialog,
Sexlab serch all animation with current temp slot tag settings and show page list. >> select page >> select animation >> start sex.
it take more time to serch animation, but this option is only way to show all animation with current tag setting when more than 125, without sexlab auto select.
eg If I set aggressive tag with sexlab tools. sexlab tool auto serch 125 animations as lsit then you only see 125 animation.
so you can not get list of all aggressive animations in your sexlab registry. but this mod can do it.
As default the dialogue(t) always use "temp slot" animations
When you edit and save temp slot in MCM menu by "check animation count" you can see new temp slot animations[] with your tag setting.
Start animation with Dialogue (t) is easy and quick way, to check your temp slot animations.
the animation list never change until you edit tags and count animations in MCM menu again.
but you can use slot list option (which I describe later) to see your saved sot (for A to P) as mentioned above
== save temp slot as Preset Slot A to I ===
you can enjoy one temp slot setting, and can edit it as you like.. but save your setting and animations as Preset slot is main purpose of this mod,
return MCM Main setting, then scroll down if need,
8 Save current animation, tag, option, to selected slot >> Select slot to save current animations
You can choose slot to save temp slot animations from slot A to I. ( you can save 10 slot) those are saved as same as temp slot, so untill you resave again, it never change. (as srcipt info, each slot contain animations, tag, surpress string, and require all flag as property variable array)
so usually you need to set tags, and save by "check animation count" first. then "show all animation name in temp slot " to check them.
after you save your temp slot >> check it in Game (with dialogue t ) then if you like to save it , select slot to save current temp slot with this menu.
after all you can save temp slot as "Slot A to Slot P" (16 slot) ?
9 Use saved animation for dialogue Sex (on and off)
after you save temp slot , you may set this ON. Then dialogue A will use slot A animations[].
if you set it as OFF, sexlab use my default setting. (I only add gender tag for dialog A) , so you may see 2 different animations[] when start sex with dialogue A.
On will use slotA animations[] / Off will use Gender tag animation.(though I do not clear remember,,,about default setting)
10 Use saved tags to set animations for dialogue sex? (off and on)
=== check your saved slot animations, tag settings and apply it for each dialogue==
"Slot info" page setting
you may often edit new tag setting and save them for each preset slot, then you do not remember which tag is used for each saved slot and which animation have been stored as animations[] , so there is page which can check current tag, surpress tags, and show animation name as list,
for each saved slot.
it usually auto up-dated when you save temp slot to each Slot (A to I), but if you need confirm, select click button, it may re up-date and show current saved slot tags and surpess tags, animations correctly. though you may seldom see up-date problem. (everytime you change MCM page, those will be up-dated with your current saved slot data)
tags>> surpess>>click
show each slot tags, and supress tags, which you saved.
show slot (X) animations as list >> click,,
it show all stored animation in the slot as list. with count.
These menus only used to up-date, and show animations, but it is not to edit each slot.
eg you can not edit tag etc from this info menus. (not expect it) that means, if you hope to edit each slot tag setting, animations, you must need to make temp slot first, then save again for each slot. you can only edit "Temp slot" and save for each slot = overwrite slot. You can not directly edit already saved slot tag setting, or animations[]
Rename slot(X)
This menu is to edit slot name and set more reasonable one.. eg "Animobject" slot etc.. it depend on you how you set them.
the real slot name never change but your set labelled name will be used to select slots.
==== dialogue sex option with saved slot ====
even though you save 10 slots (tag setting and animations[]) and confirm tags, if sexlab not use each slot, there is almost no meaning^^;
then there is options, to use saved slot animations[] for dialgoue sex
10. Dialogue SEX options>> Set Dialogue (X) animation slot
as default, dialgoue A use slot A, >>> dilagoue E use slot E. but you can set any slot for each dialgoue to dialogue E as you like..
just click each option it show all slot list (if you rename slot it show the rename version) then select slot for the dialgoue.
you may hope to know about each dialogue conditions, to use your best tag setting slot.
11. Use Slot list for dialogue (A to E)
as I mentioned, you can set each slot for each dialogue. but sometimes you may hope to choose slot when start animations
if you set toggle as ON,
when you start dialgoue, you will see Uilib list menu to select "Slot" for the dialogue. then you can select slot (as label name) for each dialgoue when start sex, it ignore your Set Dialgoue X animation slot setting. (it simply show all slot as list, then you select it first) when start dialogue sex
=========
thanks you read long txt..?
I hope this mod might be useful for others. and I really hope you edit and customize as you like. But please tell me when you hope to up-load your custom version
and up-load it as your work.
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