SexLab Framework SE
These Skyrim Special Edition mods are all related to the SexLab SE adult framework and thus are of an adult only nature.
Select a subcategory to view available files.
Files From Subcategories
-
Sexual Vampire Feeding SE
By nomkaz
Sexual Vampire Feed SE
I did NOT create this mod. That honor belongs to the Talented Perfidy
I only converted it for Skyrim Special Edition, and have shared it with you with their permission.
I included the SLAL files with the download, so you only have one file to get.
If you enjoy this mod, click on the link and give Perfidy some love, and check out their other mods!
The following copied from the original LE page:
-----------------------------------------------------------------------
About This File
What does this mod do?
This mod adds small, conditions-based dialog choices to female NPC's throughout Skyrim that the Dragonborn can attempt to seduce, feed, and then have sex with using.
The dialog is voiced using vanilla assets on MOST of the NPC's. Most meaning that NPC's that use unique voices, such as Delphine, will not be voiced and have silent dialog.
This mod was heavily inspired by FoxFinger's Amorous Adventures and by the blood doll seduction in the game Vampire the Masquerade: Bloodlines.
How do you seduce NPC's?
Conditions for seducing NPC's varies on several factors:
First, you must obviously be a vampire.
Second, you must be indoors or outside from the hours of 7pm to 5am. I did this for personal lore reasons. Some people may overlook a couple getting a little nookie out in public and others may pretend that your little nip on the neck was just a playful kiss, but naked feeding and fucking in broad daylight was a bit too much for my tastes.
Third, you must seduce the target by passing a speech check. The difficulty of the check depends on whom you are trying to seduce. A commoner will be an easy check requiring a speech between 18 and 25 (depending on perks). Trying to feed on another vampire will be a bit harder, 35 - 50. The Thalmor aren't exactly the most forgiving of people, so feeding on one of them is hard, between 53 and 75 speech required. Trying to feed on a Dawnguard woman will be the hardest challenge for your vampire, between 70 and 100.
Commoner NPC's will also require you to have some form of trust between the NPC and your character, so a relationship level of 2 (confidant) is required. Dawnguard characters must have a relationship level of 1 (friend) before you can ask to feed upon them. You achieve these through normal questing and favors throughout the game (or console it in.)
Each group also has slightly different dialog. Be warned, if you fail to seduce a commoner or vampire, you can always try again later, but failing to seduce a Thalmor or Dawnguard will cause them to attack you!
After you successfully seduce a woman, she will be added to a new faction of seduced victims, giving new dialog (based on faction) that does not require a speech check. You can only ask every couple of hours.
Be careful on feeding too much on non-essential NPC's, just like normal vampire feeding, they can possibly die from overfeeding.
What's new in 1.4?
Finally more animations! Special thanks to AnubiSs2167, SirNibbles, Funnybizness, and Leito86 for not only creating the amazing animations, but also for giving me permission to use them in my mod. Please be sure to thank them if you enjoy the new animations. Also special thanks to Orxx for SexLab Animation Loader
SexLab Animation Loader (SLAL) and the Sexual Vampire Feed SLAL pack in the download section are now a requirement for all vampire animations to play. While the feed script will still sate your vampire's thirst, you will not be able to play any of the new animations without my pack and only a generic sex animation will play instead. But why would you want that?
New animations finally include three dedicated lesbian animations and two more male vampire/female animations for ten total, with more possibilities in the future! No more females wearing a strap-on using male animations!
Also, Sexual Vampire Feed now allows players to feed upon NPCs outside, but only between the hours of 7pm and 5am for more role playing goodness.
Lastly, the script has been updated so that only context appropriate animations will play. Tired of non-vampire NPC's using the feeding on your vampire? Well that's no longer a problem! All this was done while keeping the script increasingly light, just as before, since it only activates during specific dialog and directly to the animation hook. No worries about script lag here!
What's new in 1.3?
Finally some variation in animations!
Sexual Vampire Feeding's script used to use the key word "Xandero" so that only the feeding animation would play, which was only the same one. 1.3 has had a small script change to allow any animation with the tags with either "Vampire" or "Feeding" to play instead. With the release of SexLab Animation Loader, NSAP is no longer needed, but you can still use it and will not interfere in any way. Any animation pack that is released that has those tags will be able to be used.
Simply follow the instructions of SLAL and then head over to here to get some preloaded packs that already have animations that have vampire feeding and properly tagged! I recommend Anubs', FunnyBizness', and Xandero's packs.
You can even easily edit the packs to allow any pack to sate your thirst when seducing.
Now, you get to pick which sex animations will sate thirst!
What's new in 1.2a?
1.2a has no new content, but comes with one change. I was tired of every normal indoor female having the option to reveal yourself and I prefer some RP when I play. You wouldn't just come out to every person on the street that you are a secret vampire, so some trust between the NPC and player is needed. So I made it a requirement for normal NPC's to have a relationship level of 3 with the player. This will come normally over time as you do quests.
Only normal NPC's were changed. Vampires, Dawnguard, Thalmor, Delphine, and the Prostitute are unaffected with this change since they have their own difficulty.
Also added an Omnisexual version so you can seduce both men and women. The relationship change is also in affect. Pronouns were fixed to apply no specific sex to your target.
1.2 will be left up for people that do not want the relationship change, but it will be a part of every update going forward.
Pick only one version to install.
New NPC in 1.2!
I kinda made her while messing around, don't click if you want to be suprised
Previous NPC in 1.1
Are there any bugs/issues?
I have only tested this with Better Vampires SEand The ACTUAL Vampiric Thirst for SSE, since I'd be hard pressed to find a person that doesn't use one of them.
I have no intention for adding support for vanilla Skyrim. Dawnguard is a hard requirement for this mod.
Sometimes upon first starting a new game, the dialog will not show up until you reload/restart the Skyrim. This is only an issue on brand new games.
This is my very first time scripting, but I took efforts to make the script as simple as possible.
There seems to be a small issue with Vampiric Thirst if you are using blood points. That script is independent of mine and I will change Miss Leeches script. Better Vampires has no issue with blood points.
Will this mod be expanded?
It was much easier than I thought to add more and more dialog options once I got used to it. I've also had some practice editing voice files. That means I may possibly emulate Amorous Adventures by giving unique dialog to NPC's and even making small quest requirements for them to allow you to feed upon them.
One thing I will NOT do is add rape options into feeding/sex. There's plenty of rape mods here and it is not my fetish. Never gonna happen.
Requirements and installation
1. Download the main file for male characters seducing female NPCs and female characters seducing male and female NPCs. Download the SLAL pack as well.
(Optional) The Omnisexual file to allow males characters (or anyone with a male flag) to seduce both men and woman. Download and overwrite the main file.
2. You'll need Dawnguard, SexLab SE, Sexlab Animation Loader SE and anything those mods require to function. Fuz Ro D-oh SE is not a hard requirement for the mod to work, but any unique voiced NPC will skip their dialog without it, but the sex should still work fine. I recommend installing it.
3. To install, I highly recommend using Mod Organizer 2. Just install it like a regular mod. There should be no issues installing through Nexus Mod Manager.
4. Place the Sexual Vampire Feed esp below any vampire mods you have, such as Better Vampires or Vampiric Thirst. Shouldn't be required as it doesn't edit any of their stuff, but it can't hurt either.
5. Follow instructions of SLAL and the packs. Be sure to
6. Go to SLAL in the Skyrim MCM and find the Sexual Vampire Feed pack. Pick the animations you want and register them.
7. Become a vampire, make sure your speech is high enough (or not), go find a woman indoors (or outdoors during the proper time) that you have the required relationship level with, and ask her about vampires.
Please enjoy this mod and give me feedback and suggestions. The better the feedback the better I can make it, assuming it is within my ability.
Special Thanks and Credits
Xandero for his animation that gave me the idea.
AnubiSs2167 for his vampire animations and permission to use them. Excellent work.
SirNibbles for letting me use his fantastic animations.
Funnybizness for always making more animations and giving me permissions to use them.
Leito86 for all the loving sex animations and permission.
I really appreciate all the hard work that animators put into their work. Without it, there'd be nothing here.
Miss Leeches for helping me with the vampire script and Vampiric Thirst.
Ashal for SexLab and making my script better.
KS Hairdos
If you enjoy my conversion work and would like to toss a coin to my coffee fund, you can visit my Patreon ~ Nomkaz
110856 downloads
Updated
-
OStimLab SE - OStim to SexLab Event Bridge (PRE-ALPHA 0.1.0)
By ozooma10
OStimLab - OStim to Sexlab Event Bridge
OStimLab acts as an Event Bridge from the OStim API to the Sexlab Animation Framework. It recieves events from the OStim API, and Forwards those events to Sexlab with a Dummy Sexlab State for Sexlab based mods to consume.
This Makes it possible for Sexlab based mods to react to OStim scenes without a requiring a patch.
Some examples of The types of things that this can be used for:
- Have Wet Function Redux apply Wet effects during OStim Scenes
- Use Spank That Ass to add additional Flavor and sound effects during OStim Scenes
- Decrease your Willpower in Devious Followers from being in an Agressive OStim scene.
THIS IS AN EARLY RELEASE. SAVE OFTEN.
Due to the nature of this mod, which spoofs and interacts with internal Sexlab state, its very possible for it to cause havok in certain mods. I am hoping to start getting some people to use this in there setup to catch any mods that explode from the sexlab state that OStimLab spoofs.
Requirements
PapyrusUtil SE
SexLab 1.63+
OStim
Installation
Just install like any other mod
UnInstallation
Shouldnt require any additional steps beyond removing from your load order
Configuration
Within the MCM menu you can Enable/Disable Specific Events to be broadcast.
By default it will Broadcast on Animation Start/End and Orgasm (both SLSO and non-slso supported)
This seems to be what the majority of mods react too, But I also added the option for on AnimationChange (But off by default)
How Does It Work
When an OStim scene begins, a new Sexlab thread is created and populated with relevant information from OStim (Actors, Aggressive, etc...) This Thread is then kept in a
"making" state during the duration of OStim Scene. This means that Sexlab will not process the thread and attempt to do animations on the involved actors, however Mods that query sexlab for actor/scene state are able to do that and use that information.
As an OStim scene progresses, OStimLab keeps track of what Actions are performed and mantains a "Transient" animation associated with the dummy sexlab thread that contains the tags of performed actions. I pasted the mapping below as far as what Tags are Populated on the sexlab thread.
This means when an orgasm occurs or the scene ends, the Animation in Sexlab has all the tags that occured within the scene, so that mods can know what occured.
When an OStim scene ends, the thread and transient animation is stopped and will shortly be cleaned up.
Potential Issues / Things To Be Worked On
Sexlab is a mighty beast, and I may not be populating certain parts of state that certain mods rely on. In that case I would need to update OStimLab to ensure that state is properly populated.
The internal Excitment system is not properly handled. It is fairly complicated, expecially with SexLab Separate Orgasm making a lot of changes to how that system works, so there might be some funkyness with mods that rely on that data. I will need to spend some more time Thinking about best way to handle that.
Tags are accumulated throughout an OStim scene. That means if you do Oral, Vaginal, and Anal, the resulting Sexlab anim will have all those tags, which might confuse some mods/leave unexpected results.
Any mods that integrate with both Sexlab and OStim will recieve both events. So for ex. If a Pregnancy mod is listening to both, you could theoretically have twice the likely hood of getting pregnant as its running checks twice, once for ostim and once for sexlab. Its best to disable the OStim integration within that mod so it will only recieve the spoofed sexlab events.
When an OStim Scene Ends, I make a request to the Sexlab Stats system to update the internal stats (ie. sex journal), but may be missing certain features (like excitement/relation) which may cause unexpected behavior with mods that use those fields.
What Information im hoping to gather
Due to the nature of this mod, Its difficult to plan for every way a mod can use Sexlab Events, so it would help a ton for people who care about this to share their load order and if they run into any issues with certain mods not properly responding to ostim scenes. This way I can prioritize the mods people who are using this are actually using.
For OArousal/SL Arousal support please use my OSL Arousal framework which is backwards compatible with both arousal mods, and is a native solution to bridging OStim and SexLab
Thanks For anyone who checks this out. Hopefully other people can find this useful.
22227 downloads
Updated
-
Sexlab Sex Slaves SSE
By fishburger67
Sexlab Sex Slaves SSE
This is an SSE conversion of the original Sex Slaves. You can check out the description on the linked page.
Troubleshooting:
Check out the next topic.
New Stuff:
See the list below.
Requirements (You need all of these):
SkyUi SSE
SKSE64 2.0.6 or greater. Be caseful here and get the one labeled " ALPHA BUILD. MODDERS ONLY. DO NOT ASK FOR SUPPORT. "
Sexlab version 1.63 or newer
MiasLairExtraVoices
I have a converted Zaz 6.0 and it is included.
Also, the piercings and a custom aroused are also included.
Installation
Install using NMM or your mod manager of choice. Install all of the following:
All the requirements above.
For the 7.1 Version:
MiasLair71Textures
MiasLair71hSexlabBSA
The other files are for other users asking for them.
If you install the Sasha/Jenny replacer, (it uses the face geometry for these two from the 6.3 version), it will require you to overwrite MiasLair.esp with the version from the replacer. If the esp file is not installed, you will get a black face bug. Only use the replacer specifically for the version you are using.
If you are installing this over a previous version. be sure to uninstall the old version first. For the 7.0 version, make sure you uninstall the MiasLairExtraVoices along with the base mod if you are going to train unnamed NPCs. Otherwise, you will not need it.
Make sure you run FNIS after installing this and check "Gender Specific Animations".
You are also going to need a skeleton like XP32 Maximum Skeleton Extended - XPMSE, a nude male body mesh like Better Males, or SOS Light and Tempered Skins part 1 and part 2.
This SSE release has MiasLair as an esp file, not a master as before.
If you choose the the regular piercings file like Piercings for CBBE SSE, or Piercings for UNP SSE, you can make the jewelry yourself. If you choose any of the Labia Exciters "_NOESP", you get only the meshes and there will be no esp file. There is also a body slide option, but I have not tested this to be sure it works.
Make sure you read the Sexlab Animation requirements if you regularly disable Sexlab animations.
Known Issues
The newly added Andrew sister quest was written for female players. This male version still have references to a female player. I no longer have access to the voice actor, so you'll just have to roll play.
If you check the short main quest, Vess will follow you until you get the key and release the captive (I am not changing this). Later (sometimes much later), your Sex Slave companions may start drawing their weapons and sheathing them repeatedly. I have never had this happen with this release, but it still might happen for some players.
471150 downloads
Updated
-
Blowjob sound effects for SexLab Sound FX Replacer
By JoyJoyce
Hello there!
2 blowjob sound effects packs for SexLab Sound FX Replacer
Hope you will enjoy it.
Requirements:
- install SexLab Sound FX Replacer using "Mature" option;
- replace "Mature" sfx files with one of the mentioned sound effects.
29555 downloads
Updated
-
PC Head Tracking Voice Pack - Oversexualized Dovakhiin
By JoyJoyce
Hello there!
This voice pack was inspired by hidden with it's author Sexy Warrior and it is aimed to make your female Dovakhiin more sexual... nope, oversexual.
Voice pack is made from 135 unique sfx files.
Hope you will enjoy it.
Listing of used PC Head Tracking slots:
Action: Jump, Sneak;
Bleedout;
Breath: Exhaustion, Sprint, Surfacing;
Combat: Attack, Attack Fatigued, Bash, Bash Fatigued, Block, Friendly Heal, Health Low, Health Very Low, Hit, Power Attack, Power Attack Fatigued, Ready Weapon, Trap Hit;
Death;
Magic: Fire, Frost, Heal, Shock, Vampiric Drain;
Menu: Level Up, Lockpick Success.
Only few slots use same sfx:
Fire=Frost=Shock;
All fatigued actions are same;
Power Attack=Power Bash;
Exhaustion=Bleedout.
Requirements: PC Head Tracking
28975 downloads
Updated
-
Devious Captures SE
By Roggvir
Devious Captures SE v2.9.0
Converted to Skyrim SE by Roggvir
Resaved ESP in CK Recompiled all scripts Moved script sources to correct SSE folder "source/scripts"
WARNING: It has been brought to my attention by several users, that the mod may not work well with the new DD 5.
It shouldn't cause game-breaking issues, and depending on the settings (and possibly other mod's settings, like DD), it may still kinda work, but for the less adventurous users i recommend to stay away from it.
The mod needs a significant rewrite, which doesn't seem possible due to lack of permissions from the original author - if anybody is able to help obtain the permissions, please leave a note in the Support topic of this conversion, there are some people willing to fix it, so this would be a big help.
Requirements:
SexLab Framework SE 1.63 - BETA 2 Sexlab Aroused Redux SSE v2.9 Sexlab Defeat SSE 1.0.0 ZAZ Animation Packs for SE 1.0.0 (ZAZ 7.0SE-Rev1) Devious Devices SE BETA (Assets and Integration)
Original mod:
51494 downloads
Updated
-
FunnyBiz' SLAL - RAPE REDUX 1.0
By Ero Sama
This is a customized and reduced SLAL Pack made by FunnyBizness.
Original link
By Nymra
I was just convert for Skyrim SE enjoy all
1936761361_bandicam2022-01-2117-08-32-675.mp4
116837 downloads
Updated
-
I wanna watch (a SLEN addon)
By km4387
For some time now, I've wanted a way to have my followers have sex - without the PC and through dialog - with another follower or lover of my choosing. I posted the question of whether something like this existed or not in this thread. There are some mods that you can do this with any NPC with spells, but not dialog - that's not quite what I wanted. After some discussion, I realized the easiest way to achieve my aim was to make an addon to SLEN.
So here is a one day late xmas gift to anyone that would like it - happy holidays!
I Wanna Watch (a SLEN addon). This mod will add an option to the lovers dialog of SLEN, just below where the group sex option is. Select "I want to watch you have sex with someone" and you will get a list (just like the threesome dialog) of friends and lovers in the area that you can choose from.
The recipient of this request will be thankful, and their SLEN rank with you - the PC - will increase, just like it always does when having sex with SLEN.
This mod will conflict with any mod that edits SLEN lovers dialog.
Requirements:
Sexlab Eager NPC's SE (SLEN) 1.0.0
This plugin is an ESP in ESL format.
1/1/22 Added a patch for ignotum_virum's "SLEN - FollowAddon", found here.
1/1/22 Corrected above patch (v.02) to properly require "I wanna watch" as a master - download it again if it's not working for you.
9939 downloads
Updated
-
Children + Soul Gems SE
By Ran Dum
An addon originally created by dtim for Sexlab Hentai Pregnancy converted to SSE since I miss it so much. All credit goes to dtim.
Why convert such an old mod?
Just in case someone out there like me would like to use this mod again but isn't familiar with how conversion using the Creation Kit works. Also because no one else has apparently.
Mind you this is a basic conversion, nothing fancy or polished. It should still operate similar to the last updated version of its LE counterpart.
What do the mod do?
In layman's terms, spawns a child that will follow its designated parent as well as produce a soul gem when they're born. For a more detailed explanation please visit the original mod's page here.
Requirements:
SKSE 2.0.20
SkyUI
SexLab SE
Hentai Pregnancy SE
3750 downloads
Updated
-
You Don't Need A Break (Fix an Eager NPCs annoyance)
By km4387
I've been using Eager NPCs for a very long time and can't imagine playing without it. However, when trying to do simple inventory management and having my followers tell me over and over (and over and over) again that they need a break for sex before I can do anything else has become extremely tedious and annoying. Sometimes you have to tell them two or three times in a single dialog session that "we don't have time for that right now".
So this is a very stupid-simple mod that deletes those greetings. The "You look flustered..." topic is still there, so you can initiate sex if you want, but you don't have the excess dialog in the way of doing other things.
Simply requires Eager NPCs (link above) and its requirements. If you try it, let me know if it is or is not working for you, or any other trouble with it.
File is an ESP in ESL format.
It's been reported that this issue does not exist if you downloaded the "SexLab EagerNPCSE.7z" archive from the Eager NPCs link above, but it does exist if you use "SexLab EagerNPCSERev2.7z". So be sure which version you're using, or don't bother installing this if you don't see the annoyance I discuss above.
46021 downloads
Updated
-
sexlab OFatigue
By TerletPaper
NPCs will not fight, flee, or fly for some time after sex, and will be more susceptible to speech.
May be compatible with LE, but is not supported for LE.
1915 downloads
Updated
-
Spectator Crowds Ultra Edition (for Skyrim LE, SE, and VR)
By wpg97541
Spectator Crowds Ultra Edition for Skyrim LE, SE, and VR (with Morality Guards)
by mainfct and wpg97541
Spectator Crowds
This is a mod that make nearby NPCs notice sex scenes. The NPCs will gather around, cheer and speak some simple lines depending on the situation. They recognize the type of sex (blowjob, anal, etc.) as well as the sexual orientation displayed in the sex act (gay, straight, lesbian, bi) and have interjections for these types. Alternatively, NPC may frown on sex act in some public places. NPC will receive a fair bump in their Arousal when they are spectators.
Both sex scenes involving the player and those involving NPCs will bring spectators. Spectators are progressively added as the scene goes on. The rate and the maximum number are configurable.
Both Spectator Crowds and Guards classic and ultra (beta) are available for download.
GO TO THE SPECTATOR CROWDS LE THREAD
TO DOWNLOAD SPECTATOR CROWDS ULTRA EDITION FOR LE, SE or VR
12830 downloads
Updated
-
Relationship Dialogue System (04/10/2021)
By Guffel
RDS is an extensive dialogue mod that allows for nearly any kind of interaction and has NPCs dynamically react to the player reputation.
Relationship Dialogue System
Summary:
RDS adds the following features to the game:
The generic dialogue minigame: A dialogue for all NPC that allows for small-talk, flirting, bullying and more. [done] Contextual approaches from NPC to invite the player to drink, shame them as a whore, try a pick-up line or blackmail the payer who has cheated on their spouse and more. [done] A reputation system that tracks the players sexual partners and how often they are seen naked or have sex in public. NPCs will then change their behavior based on the players purity or whore-status. [done] Form a relationship and even move in together with your partner. Have one sweetheart in every hold, but make sure they never hear from each other. Get love-letters when your partner is traveling. [done]
Description: (for more details please check the LE description)
I. Generic Dialouge: The generic dialogue “minigame” can either be started by talking to any NPC using the line “Hello, are you free to chat?” or by NPCs approaching. Then you can choose out of a total of 21 options to manipulate the conversation. The first 16 options can be used to move the dialogue into a specific direction. This should be very intuitive, and the NPC will react in a realistic fashion. When you are friendly or funny you will form a friendship. If you’re flirty you’ll go more into the direction of sex. If you’re mean the NPC will get angry or offended. The main purpose of this dialogue is to give you the ability to roleplay your character as you imagine it. For that, you can set your characters overarching behavior in the MCM. Secondary it serves to trigger sex animations, brawling, friends-with-benefits and relationships.
The course of the dialogue is achieved by changing the NPCs arousal and affection points. The latter is a value between -100 and 100 used by RDS to measure how much the NPC likes you and they will be more friendly or angry, accordingly. With each dialogue option used these values are adjusted.
Additionally the NPC will change these values depending on their personalities and traits. After the dialogue ends the NPCs vanilla relationship rank is adjusted according to its new affection value.
At the beginning of the dialogue you’ll receive a notification about whether the NPC is attracted to you based on their sexuality. After that, every other turn a notification will display how the NPC feels. You can use this to move the dialogue into the direction you want.
II. Reputation: The reputation system consist of a value of 100 points and is counted for each hold separately. The reputation is reduced for the following cases:
A NPC can see the player naked (doesn’t count for sex partners) A NPC can see the player having sex (doesn’t count for the sex partners) A NPC has no LOS, but is within 3 meters of the player having sex (means it can hear the player) The number of different sex-partners (multiple times with one partner don’t stack) One reduced the reputation doesn’t recover again. But the reputation loss is saved per NPC and therefor the only way to regain reputation is to kill of the witnesses. Additionally, sex witnesses can spot the player cheat on their spouse if the players partner lives in the same hold.
Based on the reputation and the players cheating-status other events and contextual approaches are triggered.
III. Contextual Approches: Next to the generic dialogue RDS features a multitude of contextual approaches. That means NPC approaches with specific intention which are triggered randomly but based on your reputation. The idea is to have the NPC react to your overall behavior and add new feeling of consequence to the world. Some approaches are simple flavor dialogue, while others are longer social interaction or hook-ups.
IV. Relationships: In RDS is it possible to form a relationship with any unmarried NPC once your affection rises above 60. This will turn the NPC into your partner and give them a special set of dialogue. You can have one partner in each hold and even have them parallel to your vanilla spouse. The vanilla spouses are not affected by RDS dialogues and events. You are also able to invite your partner to live with you in any of your owned vanilla homes. Your partner will then move to their new home and move around the surroundings. Depending on their personality they will litter around and demand you to clean up. Your partner also might invite friends over. Sometimes your partner leaves to go on their own adventures and might send you love-letters to remind you of them. But be careful if you decide to cheat on them. Some will forgive you; some will break up.
Installation:
Just use Vortex or Mod Organizer
Known Issues:
I've encountered a display bug during dialogues. It can happen that you can't scroll further down through the options, but still have the little arrow at the scroll bar, indicating that there're more options available. To fix this just use the arrow down or S key to have the list display all options.
Compatability:
RDS is compatable with Relationship Dialogue Overhaul. They sond similiar, but do very diffrent things.
RDS should be compatable with Special Edition, since it only contains dialogue and scripts. But untested so far.
Permission:
Please do not alter or re-upload this mod without my expressed permission.
24584 downloads
Submitted
-
The Mysterious Breeding Rooms SE Voiced
By chenchao7534
The Mysterious Breeding Rooms SE Voiced
I did NOT create this mod, I merely repack aravis7 mod and Nomkaz's conversation for Skyrim Special Edition with voices generated with xVASynth using DoubleCheeseburger's Guide.
Hope my sharing can help SSE more enjoyable.
Requires
Estrus For Skyrim SE, Fuz Roh D'oh SE14347 downloads
Updated
-
Sex Lab Anim Starter
By Someone92
Sex Lab Anim Starter
Recreated SexLabZzz from scratch to get back into Skyrim modding.
Description:
After you have installed the mod you receive two new spells and one shout:
AnimStarter Select Actor
AnimStarter Select Victim and
AnimStarter Shout
AnimStarter Select Actor:
- Adds and removes target actor from the actor list.
- Targets the player if no actor is targeted.
AnimStarter Select Victim:
- If target actor is on the actor list, tags and untags target actor as the victim.
- Targets the player if no actor is targeted.
AnimStarter Shout:
- Level 1: Starts a SexLab animation with the selected actors; clears the actor list and victim afterwards
- Level 2: Clears the actor list and victim so you can start anew
- Level 3: Shows notification about current actors in the actor list and if anyone was tagged as the victim
Important:
The mod purposefully does NOT sort the actor list before starting the animation. Newly added actors are put in the beginning of the actor list. Most animations expect female actor(s) to be in the first position(s), and male actor(s) in the last position(s).
So, for most purposes you want to add the male actor(s) first, then the female actor(s).
I have not added a MCM because I read some people have so many mods installed they hitting the 128 MCM menus limit.
To remove the abilities type into the console:
player.removespell XX002DB5 player.removespell XX002DB7 player.removeshout XX002DBD To add the abilities type into the console:
player.addspell XX002DB5 player.addspell XX002DB7 player.addshout XX002DBD Where XX is the position of this mod in your load order. Type "help SLAnimStarter" in the console in case you don't know.
Motivation:
I originally created SexLabZzz because I was annoyed that no other MatchMaker-like mod allowed me to conveniently start consensual and aggressive animations between specific actors. Because the actor list is not sorted this mod also allows you to easily check what each position is doing during an animation.
I mostly use this mod to start consensual and aggressive animations in a non-hostile environment like a city to test how other mods behave. However this mod also works very well if you want to have a very light-weight mod to start a SexLab animation between specific actors for a video or screenshots.
Notes:
I haven't been able to test it yet. but as its predecessor the mod should have no issues handling animals and creatures as well.
I don't have LE installed anymore, so I do not know if it works in LE as well.
22315 downloads
Updated
-
SexLab Moans for Extra Voices ft. oOKimberLyOo
By Papersword
A female voice slot for SexLab Extra Voices. Curated from oOKimberLyOo's Personal Raw Dialogues For SexLab or Whatever Your Imagination Wants 1.0.0.
Contains a number of breathy moans and light giggles from a younger voice. Eager, for people who enjoy hearing people enjoy sex.
Set up to take over VoiceSlot 01 (Female) simply because that's the slot I'm personally replacing in my game. MO2 users should see it override the slot.
Two other files are available for Slot 02 and Slot 03. All three *can* function in other voice slots through manual installation (drag and drop Hot, Medium, Mild folders into the slot), but will not play all of the sounds.
Bonus file: Pulled a few of my personal choice of Oral FX from KimberLy's work. These will replace the Oral Sound FX from SexLab itself.
No need for SL Extra Voices.
61719 downloads
Updated
-
ODefeat - Defeat Reborn
ODefeat
The much anticipated next generation defeat mod has arrived.
This is not a port of SL Defeat. Rather, it's a new and modern take on it built from the ground up with new features.
Features:
- Assault NPCs, or get assaulted yourself when losing a battle
- A new dynamic minigame, OStruggle, with a new mechanic
- Special animations
- Full OStim integration. Controls optionally lock up when your character is being assaulted.
- Full follower and multi-scene support
- Special first person animations if using the OStim first person improved cam setup
- Can break out of OStim scenes where you are being assaulted
- Advanced system for dropping the player in a safe spot after a victim scene ends
- Heavy design emphasis on reliablity, and smoothness
- Modular post-defeat-scene system similar to Death Alternative
- Built in tutorial
OStruggle - a new mid-combat minigame
Seamless and modular post-defeat event system
Scene initiation
Pressing the G key by default on an npc will cause you to throw them to the ground and initiate a OStruggle minigame. If you win, the NPC will enter Knockout. The will recover from this when you leave the area or about 15 minutes passes. In the meantime, pressing G on them again will start a OStim scene with them
You can also have scenes initiated on you by other NPCs. When you run out of health in combat, a nearby enemy may grab you and start an OStruggle game on you. If you lose, your character and your followers will all be assaulted, and then either killed or dropped somewhere nearby.
OStruggle - a new minigame
Instead of using health thresholds, bashes, and random numbers to determine when an ODefeat sex scene should start, a new mechanic called OStruggle is added. When you press G on an NPC in combat, or you run out of health and are assaulted, the OStruggle minigame begins. You and the NPC are tossed to the ground in a special animation, and a bar appears on screen. You must alternate between mashing two buttons to either make the bar fill up (player attacker) or drain the bar (player victim). The NPC you are battling against will fight back as well, trying to push the bar in the opposite direction. How hard they fight back is determined by a special algorithm. The following factors change the difficulty of the npc:
- Their level relative to yours
- Their health
- Whether or not you caught them by suprise
- more, including bonuses for catching a sleeping npc or an npc in bleedout
Playing ODefeat as an attacker is a bit like pokemon. You will likely be able to win against random low level bandits without even harming them first, but boss enemies will need their health reduced before you start an OStruggle attack against them for you to have a fighting chance. Alternatively you can use stealth and catch them by suprise. When you defeat an NPC in a struggle, they enter Knockout. More on that below.
When your player is attacked upon running out of health, it is much the same, except you are tring to reduce the bar to 0 to escape. If you escape, you regain some health and have another chance to fight.
Keep in mind winning struggles while below level 5 is extremely difficult
More OStruggle mechanics
ODefeat integrates with OCrime. With OCrime installed, doing an OStruggle attack on an NPC is a serious crime in most holds. Additionally, the resulting OStim scene is considered illegal and will draw the attention of guards that will give you an extra large fine and try to attack you outright. Without OCrime installed, OStruggle attacks will just make the NPC attack you back when they recover.
When you are attacking an NPC, their clothes are stripped off as the bar gets filled. Additionally, during both player attacker and player victim games, you will deal small damage to each other depending on who is winning the struggle.
When you are being assaulted after losing all of your health, combat is temporarily stopped with a new and reliable SKSE technique so you aren't killed. Combat is NOT stopped when YOU are attacking an NPC with a struggle, so make sure the area is somewhat safe when trying to attack an NPC (unless you have some good armor or something)
Knockout
After you beat an NPC at an OStruggle game as an attacker, they enter Knockout and play a special animation. They cannot get up until about 15 minutes passes or you leave the area. You can then press G on that NPC to actually start the OStim scene with them. With this system, you can Knockout multiple enemies during a battle, then have sex with all of them afterwards.
Being defeated, and waking up afterwards
ODefeat uses a reliable Deferred Kill method to track the player during combat. When you die in combat, if your enemies have no morality, one of them will come over to you and start an OStruggle battle with you. When you lose, an OStim scene starts involving you and your followers. Afterwards, you will either be killed, or you will wake up outside of the camp, or wherever. You can also choose to have belongings over a certain threshold stolen and placed in that NPC's inventory.
Breaking out mid-scene
If you are being assaulted, during an OStim scene you can press G to try to escape. You must have full stamina to try. If your stamina is full, an OStruggle game starts. If you succeed, you will escape with some health back. Otherwise you will lose all of your stamina again.
Followers work too
When you lose a battle and get assaulted, your followers are also captured and assaulted nearby as well. This supports up to 10 active followers, and 10 active OStim scenes at once.
OStim integration
OSA control is optionally locked during player-victim scenes. Additionally, scenes marked as aggressive are chosen by OStim if they exist. The automatic speed control algorithim is also slightly tweaked to be more aggressive, during ODefeat scenes. On average ODefeat scenes will be slightly shorter.
First person & the camera
OStruggle scenes are made for OStim's improved camera setup. If you use third person or the vanilla camera, everything will still work fine.
Getting dumped outside of a bandit camp/fort has a special animation if in first person.
A focus on reliability
One of the main goals of this mod was to be as reliable and jank-free as Skyrim will allow. A lot of testing and effort went into it working properly 100% of the time. A lot of extra work went into developing special SKSE plugin API calls for ODefeat to use.
Modular post-scene events
Mod authors can take advantage of a simple system involving .json files to add new events to ODefeat post-player-victim-scene.
Misc
Pressing G on a dead npc will unequip a part of their armor. You can also open a knocked down npc's inventory by pressing E on them.
Requirements and compatibility
Requires:
- OStim (latest) (https://www.nexusmods.com/skyrimspecialedition/mods/40725)
- Po3's papyrus extender (make sure to update, it is frequently updated) (https://www.nexusmods.com/skyrimspecialedition/mods/22854)
- Nemesis or FNIS (RUN AFTER INSTALL)
- nl_mcm (https://www.nexusmods.com/skyrimspecialedition/mods/49127)
Works with:
- OCrime, adds crime and bounty support to ODefeat. Link @ nexus page
Incompatiblities:
Player victim is not compatible with Death Alternative(and similar mods)'s deferred kill system due to both using deferred kill. You can use them at the same time but you have to choose between ODefeat's player victim and DA's deferred kill.
Due to this system, once you enable player victim you cannot disable it or remove ODefeat. Victim is disabled by default so you can choose if you want this. Deferred kill was chosen as the main victim scene initiation method for its high reliablity.
Default controls:
G - Start a struggle; Break out of a player victim scene; start a scene with a knocked-out npc; strip a dead npc;
E (activate key) - Rob a knocked-out npc
To win the struggle: Press left-shift, followed by right-shift alternating, as fast as you can
Press spacebar to give up
FAQ
> Will there be NPC capturing and bagging for player-aggressor?
That was a fun system but it was very unbalanced in the orignal defeat. But it was a lot of fun so I want to reimplement that as an addon to this in the future.
> Will this support other frameworks in the future?
No
Event System (Info for Modders)
Modular post-defeat events are pulled from json files stored in Data/Meshes/ODefeatData/Events/*.json
They are formatted like so:
{ "Simple Slavery Enslavement": { "Form": "__formData|SimpleSlavery.esp|0x00492E", "modEventName" : "SSLV Entry", "Weighting": 69, "Description" : "After a defeat, you wake up in the Simple Slavery auction house as the next item to be sold." } }
Breaking this down, you can see:
Event Name: At the top, this is what will be displayed in the MCM. Form: A formid that can be used to check if the relative mod is installed. This can be whatever you want really. modEventName: The name of the modevent this post-defeat event should fire. Weighting: Default weighting for this event to be shown on the MCM. Description: Describes the event to the user, shown in the info section at the bottom of the MCM when moused over.
(Yes btw, if you have simple slavery installed you can use that event.)
Authorship, thanks and credits
Concept, design, and original prototype - Sairion
Lots of work on the code and the entirety of the event system - OsmosisWrench
Animation - Leito
----------
Permissions
Permission from me is required to modify or reupload this.
128055 downloads
Updated
-
Nightcrawler - Battle Fuck! Add-on
By Suzutsuki
This is an add-on mod for Battle Fuck!, where NPCs will assault you while you are sleeping and start Battle Fuck after you notice the assault.
Trigger Settings
Forget Lock Chance
Player's home is basically a safe place, but sometimes you may forget to lock the door. In that case, an assault may occur.
Assault Chance
While you are sleeping, the decision on whether or not to be assaulted is made every hour.
The number of decisions is the number of sleeping hours - 1.
Therefore, if you set the Assault Chance to 5% and sleep for 10 hours, you have a 37% chance of being assaulted (1.0 - (1-0.05)^9 = 0.37).
Naked Boost
if you are naked (your equipment does not have ArmorCuirass or ClothingBody keywords), the Assault Chance is multiplied by the Naked Boost.
Night Time Boost
Between 8pm and 4am, the Assault Chance is multiplied by the Night Time Boost.
Spawn Chance
This is the chance to spawn the aggressor depending on current location if there is no NPC available.
Outside of the city, hostile NPC may spawn.
Notice Trespass Chance
This is the chance that you will notice the assault when the aggressor breaks into your room.
Notice Strip Chance
This is the chance that you will notice the assault before you are stripped of all your armor.
Notice Grope Chance
This is the chance that you will notice the assault when the aggressor gropes your body.
The aggressor will continue groping you until your SE value reaches 20.
Notice Insert Chance
This is the chance that you will notice the assault when you are inserted.
Notice Thrust Chance
This is the chance that you will notice the assault when you feel sexual stimulation in your vagina.
Notice Orgasm Chance
This is the chance that you will notice the assault when you are forced to climax.
Notice Creampie Chance
This is the chance that you will notice the assault when you get cummed inside the vagina.
Safe Places
You can register a safe place where NPCs will not assault you.
Recommended Mods
Mods that add NPCs, such as the following
Trailblazers (More Immersive NPCs) Populated Skyrim Reborn SSE Enemy Plus
Requirements
Changelog
26473 downloads
Updated
-
Bodyslide Preset - Sally Charles
Aside from creating extremes in Bodyslide, some people like to play as something pretty that exist for real.
This is the bodyslide preset for the nude model Sally Charles from Australia, she presents a beautiful medium build body.
Link to the Model
Settings: Tested with CBBE-Slim, Weight 80%.
Usage: Copy the xml file into data\Caliente Tools\Bodyslide\SliderPresets\ than choose CBBE Body HDT or normal in Bodyslide and the SallyC in the lower box. Build the body and batch build the clothings for it. Enjoy and have fun with it.?
Compatible to: Skyrim LE/SE, Enderal LE/SE
Zethaneff
1236 downloads
Submitted
-
HDT Ahegao Tongues and Expressions for SexLab
Actors will equip tongues and make ahegao faces during sex ("Ahegao" is when people make silly faces and stick out their tongue during sex. It's a Japanese word because of course it is). You can configure who gets tongues and when in the MCM menu.
Requires Mfg Fix, Papyrus Util, and SexLab (tested on Beta 7 and Beta 9, should work on 8 too). Requires HDT if you choose the HDT version (you should) plus SkyUI for the MCM menu, and SKSE.
For SexLab, this mod gives you lip sync, expressions, and tongues, and no lip stutter. You can also equip the tongues any time from your inventory and characters will open/close their mouths to accommodate them.
About the tongues: I used the same ten Halo ones everyone uses (and one from Artsick for Argonians -it looks kinda terrible but I'm not a 3D modeler. Also, thanks to jiahaoiii3 for the HDT version). I changed the textures to look better (Artsick again, in part), gave them a bit of shininess in nifskope, and raised up the female versions to fit better in their mouths. Characters open their mouths in slightly different ways depending on which tongue they equip and whether they're male, female, khajiit, argonian. Khajiit work okayish, Argonians only have one tongue and it looks terrible, but ¯\_(ツ)_/¯.
Important Note: To make this work, I had to replace two SexLab files: sslBaseExpression and sslBaseVoice. I did that, because I couldn't hook into them in a non-invasive way. That said, I did not delete nor change the parameters of any function, so other SexLab mods should still be compatible as long as they don't also overwrite these two files (I have a LOT of SexLab mods, and they all work perfectly fine still).
Tongues get applied when the actors's intensity variable crosses a certain threshold: you can configure this in the MCM for males and females. This same 'intensity' variable also drives how strong the emotions are in the characters' faces, so faces towards the end of the sex act have stronger expressions than at the beginning. It supports up to ten characters having sex at a time. The expressions are generated semi-randomly according to intensity (not stage), so it doesn't matter what your SL presets are -they're not used.
I'm pretty happy with the way it works, so I don't have new features planned. I tried (hard) to make characters look at each other (headtracking) at certain moments during sex, but couldn't crack it -it might not be possible with the way the animations work, but if I'm wrong and someone could lend a hand please do. Thanks to Fable for helping me with goddamn genius advice that allowed me to overcome a nasty engine bug (player character was equipping the tongue but not displaying without NiNodeUpdate which reset the face for a second, all that is fixed, as well as issue with characters equipping their whole inventory when given tongues after SexLab had already stripped them). Seriously, don't thank me, thank Fable for this shit.
Ported to LE successfully, thanks to thegrimreaper2 and cantdownload22. No idea if it works in VR or Xbox, etc. Feel free to try it.
For best results, get the extra-expressive mods: https://www.nexusmods.com/skyrimspecialedition/mods/19181, https://www.nexusmods.com/skyrimspecialedition/mods/19532, https://www.nexusmods.com/skyrimspecialedition/mods/35785.
If upgrading from an earlier version: uninstall the earlier version, clean your save file with Fallrim Tools, then install this one.
You've open permissions to do anything you wish, just please include me in the credits and make sure to everyone below, even Fable:
CREDITS:
Halo for the tongues https://dysintropi.me/mods-archive/ and jiahaoiii3 for the HDT versions.
Fable for spending hours helping me out with tough pieces of code. You need to play his quest/follower mod, it's the best follower ever and the story made me cry: https://www.nexusmods.com/skyrimspecialedition/mods/47302
Artsick for the Argonian tongue and some textures https://www.nexusmods.com/skyrimspecialedition/mods/21973
Ashal and team for SexLab, this whole thing wouldn't exist without it
43621 downloads
Updated
-
Sexlab Slut shout sse - 2.5c
coverted the origonal file to be compatable for skyrim special edition just drop it into you desired mod manger and install.
what it does:
Like the orignal adds a shout and commands npc's in the surrounding area into sex animations which your current animation loadout from sexlab.
known issues:
some animations play longer then usual recommend not entering or exiting area once animations are playing.
some animtaions will play as if they are all the same gender or gender swap positons.
3435 downloads
Updated
-
Thoughts.json
A Thoughts file for the Submissive Lola Resubmission mod for Skyrim SE. More than 500 lines, assumes you are a female Lola with a female owner. Strives to stay in lore (even mentions a few NPCs your Lola is familiar with), some thoughts are silly, some are funny, some are sexy, some are meta. This file has been tested during a full playthrough and the thoughts blend pretty well with all the notifications you get during the game.
Required: Submissive Lola The Resubmission
Put this file in Mods/SubmissiveLolaResubmission/Interface/Lola (don't forget to backup your existing Thoughts.json file if you have one there already) and to activate custom thoughts in the Submissive Lola MCM. No need to restart your game.
Have fun !
Marine
2199 downloads
Updated
-
Estrus Chaurus for SE
By Pfiffy
Since Bane master made the jump to SE himself and added Body morphs to Estrus Chaurus it is time to say: Goodbye and thanks for all the fish....
The actual SE Version of Estrus Chaurus for SE can be found here:
Thanks to the the ppl active in the SSE conversion tracking thread:
102805 downloads
Updated
-
Wilding - Simple Bestiality
By murfk
When the mod is enabled:
Most animals will not attack you, since they view you as a potential mate. From time to time, a nearby animal will initiate sex with you, so long as you don't have your weapon drawn.
That's it. Simple.
28321 downloads
Updated
-
Male dialogue
By Guest
Hi, I don't know how to create ready-to-install content, but I have used a lot of the content from this community, and I want to contribute to all of you with this.
I share with all of you male dialogues so that all of you can use them to create all the mods.
"Again I must clarify, that I do not know how the mods are created, but I share this raw material so that you can use it in whatever you want"
I hope you like it...
2706 downloads
Submitted