About This File
This will allow you to summon a Xenomorph to your game, ready to fight and ready for more.
This is an MNC adaption of the original mod "Summon_Xenomorph".
You will be able to buy a spell tome in Riverwood (or use console commands to get it (help xeno + player.additem)).
The Xenomorph is based on the werewolf skeleton and behavior, it uses the werewolf animations, combat and sounds.
Changes to the original mod:
- Modified conjure spell so that the Xenomorph will remain persitant. Using "Follow Me For Sex" you can make it follow you.
- Changed stats to make it more resilient, it will also adjust to the player level
- Added scripts and JSON file to get Xenomorph into the list of allowed races for animations
- Added an aroused mesh which will get triggered via MNC
- Changed idle sound to that of the Xenomorphs
Install:
- Install using your prefered Mod Manager.
- If you want to have the Xenomorph always erect, also install the patch after this mod.
-
Important: Once installed and the game is loaded you need to reset the animation registry in SexLab to get the race registered, or else no sex animations will run.
- Open SexLab in MCM, go to "Rebuild & Clean" and click "Reset Animation Registry"
-
This function will re-register all your animations (of course skipping your ignored ones).
- This will take 5-10 minutes depending on the number of animations you have installed.
- While this is happening you should not run any animations, you may risk a CTD.
- You can open the console and watch the progress and see when it finishes, don´t just trust the notification which pops up.
- Fortunately, this only needs to be done once.
Known Issues:
- I couldn´t figure out how to give it the proper follower dialogue options, even though it´s maked as a potential follower. It would probably need some dialogue topics I guess ... If someone would like to pick up this task, please give it a shot.
- As it uses the werewolf animations, the corresponding sounds are all hard-wired into the werewolf havok file. I have created a beautiful Xenomorph attack sound loop and a Xenomorph death scream, both included in the mod, but all my attempts to make them play have failed. I left the pieces in the mod, if someome is able to make them work, that would be awesome. For now, we have to live with werewolf sounds.
- I couldn´t figure out how to force an update of only just the race list in SexLab. Resetting the animation registry (as mentioned above) does it implicitly, but it also re-registers all animations and takes forever. I wish there was a more elegant way - again, if someone is a script wizard, feel free to give it a go.
And finally, I would like to shout out a HUGE THANKS to MadMansGun - without his patience and help this would never have worked. ☺️?
Cheers, mate!