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Showing results for tags 'more nasty critters'.
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For some reason, none of the creatures have dicks. The animations work just fine, it's just the mesh that's missing. I've tried to look it up and found the reload option in the MCM. But I've tried multiple times and it hasn't done anything. I've tried reinstalling multiple times as well, and that hasn't worked either. Creatures are confirmed enabled by SexLab and I have a working version of JSContainer. I'm at a loss, any suggestions?
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Draugr Allies for SexLab View File This mod adds some very special Draugr to some of the nordic tombs. They are still with one foot in the human world and not nearly as numb as regular Draugr. They behave like the Nord they once were and they still speak. They will be passive unless attacked, so be careful as their stats are significantly higher than regular Draugr. Rather ask them to become your followers. You will come across three different Draugr: 5 Draugr, they start at level 1, wielding a single-handed weapon. 4 Draugr Wights, starting at level 12, wielding a two-handed weapon. They also know the Disarm shout. 3 Draugr Scourges, starting at level 20, wielding an enchanted weapon. They know Disarm, Ice Storm and Unrelenting Force. They are regarded as regular human NPCs, so they will use human SexLab animations, not the Draugr (creature) animations. There are three versions of this mod - Choose ONLY ONE: All male - DraugAllies.7z All female - DraugAlliesF.7z Mixed - DraugAlliesMixed.7z The mod is ESL-flagged to not take up any regular space in your mod list. It can be added at any point during the game but should not be removed without cleaning the save. Best not at all. Hard requirement: More Nasty Critters SE for the meshes and skeletons Recommended: SexLab, Nether's Follower Framework (I mean, this is why you are here afterall, right?) Texture Replacer in the picture above: Decaying Draugr PS: No, I am not telling where to find them, you'll come across them easily enough. Yes, there is a script involved. It enables a dissolve effect when they die, otherwise they would T-pose since the human death behavior does not seem to match the draugr skeletons (or something to that extent). The script is harmless, it runs only once on death and does not linger anywhere. They are their own race, so that they can talk. This is also why they are not creatures, since then they would also have to be added to the Creature Framework, which is a hassle to get right. Yes, the males are always erect, since the creatures arousal logic does not work on them (see above). Yes, there is an old similar mod on Nexus, but that one edits too many vanilla entries (a dialogue quest, a dialogue topic and two races), which for me is a potential risk of causing all kinds of incompatibilites. Enjoy. Submitter Husky1o1 Submitted 05/31/2022 Category Other Requires Skyrim SE, More Nasty Critters SE Regular Edition Compatible No
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Hi, In my mod, I created a dog. I wanted to created as a NPC. It works great. Someone asked for sex animations compatible version. Long time ago, as I remember, someone created a dog follower that has fully functional and/or compatible with More Nasty Critters, or its related mods/animations. Do you know any mod, and/or webpage that I can use as tutorial? If you can help me anyway, I'll appreciate. Thank you in advance...
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- schlong for a animal
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Hey guys need help with a problem, I'm using Sexlab Animation loader and I've downloaded some animation packs (ZaZ's animations, MNC, Billy's animations), after I installed them and ran the skse, I can see that they are loaded in the mods section in the main menu and also in the in-game MCM menu, and if you go into the SLAL in the MCM it states that all the animations is loaded and registered with sexlab, but when I try to engage with critters or humans it only shows about 4 animations each where there is supposed to be 10-15+, even if I disable all the other animations and only enable a few, it does the same and its not even the ones I selected, I made the dependencies as such, SLAL first then all the animation packs second.
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- beastialty
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This is my first time creating a post on here, so let me know what I could do to clarify anything or provide additional information. Yes, I have read the installation instructions and FAQ. The issue I've been having is this: I have installed all of the necessary mods (I think) and set the MCM settings for each mod so that my (male) Player Character can mate with female creatures. However, when I initiate mating the female NPC always assumes a male position and plays a male animation. The NPC's skin still looks female, but it acts male. For example, in the attached papyrus log I summoned a Hentai Creatures female dog and used the "Invite" key to initiate mating. The animation that played was the "missionary" animation for male dogs. I've been able to replicate the issue using mares and female huskies, etc. The ONLY NPC that I have been able to use female animations with is the female werewolf. My suspicion is that I don't have some sort of animation pack installed that I need, but I really don't know. Please, ANY help would be appreciated! The mods I have installed (Through Vortex) are these: SKSE64 Creature Framework 1.1.0 Defeat SSE FNIS Behavior SE 7_6 FNIS Creature Pack 7_6 Fuz Ro D'oh Hentai Creatures MNCv12_1 JContainers SE SexLab Aroused Creatures SE v4.02 SexLab Aroused SE SexLab Framework SE SexLab Matchmaker Rev7 SexLab More Creatures SE More Nasty Critters v12_5 SE One With Nature SSE Patched SE SL Tools Updated RaceMenu SE SLAL Billyy v2.91 SLAL SE Schlongs of Skyrim SE SkyUI 5.2 SE UI Extensions v1-2-0 XP32 Maximum Skeleton Special Extended Funnybizness SLAL Packs SE v12.0 SE Papyrus.1.log
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- creature framework
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Broken Fox Skeleton
KronosTheSkunkButt posted a topic in Technical Support - Skyrim: Special Edition
Had this issue for a while now, My fox and snow fox Skeletons are broken in a way that the MNC penis angles out sideways. No idea how to fix this and SSEEdit is no help. Relevant MO2 Priority is; Bad Dog Hoodies for SOS - 105 SOS - 106 SLAL_SE - 144 Horny Creatures of Skyrim - 145 MNC - 147 Animated Beasts Cocks - 148 MNC-ABC-FluffyworksPatchv0.2 - 149 XPMSSE - 255 -
Okay, this embarrassing but I downloaded the Funnybizness SLAL pack but whenever I try to get it on with a hagraven I keep getting the “you can’t do this” message. This also happens with flame atronachs and wisp mothers. I even downloaded More Nasty Critters and Creature Framework just in case I missed something but I still get the message. I even tried removing the suppress tags and match creature gender but the message still pops up. Is there something I’m missing? I have installed the FNIS creature thing, Defeat and MatchMaker just in case you’re wondering and I also registered the animations in the SLAL Anim Loader too but I still have the messages.
- 17 replies
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- more nasty critters
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So i werent playing skyrim for a while, after the updates i downgraded the game, mods are working fine, all creatures are working fine apart from dragons, when the dragon is aroused the penis, is mangled and on the ground following the dragon, and no matter what i select in the creature framework, what model to use, its still like this, anyone could help me with this?
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So I currently am running into an issue where horses get aroused perfectly fine ridden and interacted while using IH. This issue starts when you adopt the horse after renaming it the penis stays flaccid. It doesnt loose the balls or meshes the penis kinda pops in then vanishes immediately. its in this state of perma-flaccid. ASOS penises work on the modded textures given it overides the MNC files and MNC has IH patch and get around properly but its just adopting them makes that flaccid physics flash like its there for a microsecond then vanishes. If you force aroused via ZAZ the fully erect penis shows up for a microsecond then goes back to flaccid same in the animations its aroused for the first microsecond then back to un-aroused state. Its a very odd scenario I've come across.
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- immersive horses
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Question on why there's no schlongs for these creatures. Sometimes they appear to have schlongs but usually 1 creature only does and most of the time none at all. The creatures dont even strip and they are still in their full armor. I tried to place the sexlab aroused threshold to 0 but nothing happens. Currently I'm using CF 1.1.0 pre2-se and MNC v12_6SE, I am not using Creature Framework 1.1.0-pre2A becaused it messed with some of the animations. I wanted to try the re-engage mods option in CF but the option was greyed out. I have immersive creatures installed but it happened whether i install it or not. Please help!
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Hello again. I made a new character that is basically 'Dovakini' for the sole purpose of getting into a whole lot of trouble with bandits and the occasional giant. I want my poor new char to have a common misfortune of being defeated by her enemies and used by them until she can hardly stand up straight anymore, basically everything that Defeat already covers. What I also want is for the bandits to try to make a sex slave out of her by tying her up and using her later unless she escapes. Something that Submit did but Defeat for some reason does not. I was told by somebody that Devious Captures would give me the tied up experience I wanted, so I installed it and its requisite Devious Devices SE 'all-in-one' file, but it doesn't seem to be working quite right for me. They both do seem to be mostly working. When defeated, my poor char has devices attached to her, some of them impair her ability to move until they're broken but the issue is because of the quirk of Defeat I think. The enemies that had their way with her and applied those devices to her have a tendency of becoming hostile again after a few seconds, regardless of if she got up from the post-assault state or not. Am I missing a few settings in DD, DC, or Defeat to help alleviate this? Also, I saw some harnesses get attached to her and there was a good amount of clipping despite me swearing I batch ran the files in bodyslide. Also if you couldn't tell I'm also asking about CF and MNC because I wanted to see her also get abused by giants, falmer, and trolls. I installed those mods and did some testing like with DC and the giants I tested on did have updated models and when defeated some of them did take off their clothes. Not all of them, and I had to use the CF Puppeteer feature to force them. The dicks are present, but after defeating my poor char they just stand there with their dicks out, my char basically immediately goes into the post assault state with her clothes not being touched, and they go back to patrolling. I also tested with a troll and the same thing happened, minus the clothes. I do have registered animations for those creatures and creature animations are enabled in Sexlab and Defeat, at least I think, but something is still missing and I don't know what. The MCMs for CF, MNC, DD, DC, and Defeat to indeed register if you were wondering. Can someone help me get these mods working the way I want them? Is it not possible with DC? Do I need more mods I wasn't told about? Please and thank you. And yes, I know Submit has an SE port.
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- creature framework
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So I installed MNC and its dependencies and noticed that dogs will on occasion not be erect when an encounter starts, or even lose their erection, while other creatures seem to work fine. I tried solutions such as re-registering mods and reinstalling all mods, and followed the Creature Framework troubleshooting guide, but none of that worked reliably. I did find a temporary workaround: target the dog in the console, run inv, and equipitem <id> for the unnamed item. It also seems like the MNC Always Erect mod would work around the issue. To me it seems that the erection is not being equipped when it should, or even unequipped when it shouldn't, but the papyrus log sadly does not tell me much. The best idea I have for a band-aid would be to make a mod that keeps trying to equip the "item" during an animation, but I'd rather figure out what the cause of this is. My mod list: Papyrus.0.log
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Sheep Flocks patch for MNC SE View File This patch will add schlongs to "Sheep Flocks" from MihailMods for MNC. This patch requires the original mod to be installed. Please visit Nexus and check out the description. Other than the original mod there are no hard requirements. However, as the whole point of this patch is to make it useable for MNC, you will want to have SexLab and More Nasty Critters installed. The patch adds schlongs to the dogs and to the rams. I did not go into the trouble of creating the logic for aroused and unaroused meshes, so they will always show their erect schlongs. Install: After the installation of the original mod- which is excellent in itself -, install one of the three different patches from the files download, in the load order behind it: Sheep Flocks Patch For MNC Use This patch will only add schlongs to the dogs and rams - nothing else. The sheep (the majority of the flock) will remain as they are, female. Note: You may want to set up SexLab to use gender-specific creature animations. Otherwise you will see some dry humping with the schlong-less sheep. Note: At the same time, with that setting, as there are few (or none?) animations for these females, you will not see any action at all from them. Sheep Flocks Patch For MNC Use - Rams for Sheep This patch adds schlongs to the dogs and rams. It also gives sheep ram meshes. This way, all sheep will look like rams with schlongs, they will however still be registered as female. Note: You may want to set up SexLab to not use gender-specific creature animations (= regard all as males). Otherwise you won´t see any action from the females. Sheep Flocks Patch For MNC Use - Goats for Sheep This patch adds schlongs to the dogs and rams. It also converts all sheep into goats. It essentially becomes a goat flock with some rams. But all these animals will be male. Note: Therefore, SexLab settings around gender-specific ainmations don´t matter in this case. Hope you enjoy. Submitter Husky1o1 Submitted 06/23/2020 Category Misc Sex Requires Sheep Flocks - Elements of Skyrim (MIHAIL SSE PORT), SexLab SE, More Nasty Critters SE Regular Edition Compatible No
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troubleshooing Glitchy werebear penis
lazydergenboi posted a topic in Downloads - Skyrim Adult & Sex Mods
So as I was playing skyrim i noticed my werebear had no penis at all but something was poking out when I was jumping, only to realize that, that was its penis and after messing around in the settings, i got it to work but for some reason there were two now, a humanoid penis sticking out of the fur and what i could assume is a horse cock? I tried changing it in the creature framework menu with no change at all. sorry if my load order looks messy, Im still new to this. -
Just as the title says, I'm having this issue with my female PC in her beast form. When she engages in lewd stuff, usually after knocking someone down with Defeat, she will begin the animation normally but after a few seconds she'll vanish. The animation continues to play (that is, the other person is still visible and humping the air or whatever), and when the lewding ends my character reappears as if nothing has happened. Well, almost like nothing is happened; for a few seconds after she reappears, she'll be using the default werewolf model rather than the one from MNC. My theory is that the Creature Framework is attempting to replace the female werewolf model with an "erect" version. You know, just like a male werewolf will normally use a mesh with a "soft" dick, and then when sex happens its replaced with an "erect" mesh, to simulate a dynamic dick. Only in the case of the female werewolf, there is no "erect" mesh, so the normal mesh just disappears until sex ends. The thing is that even if I'm right, I don't know how to fix it. As far as I can tell, the Creature Framework does not give you the option of excluding female creatures from this mesh swap. I'm also not 100% sure about the cause; so far, I haven't seen other female creatures disappear during sex scenes. I'm using the La Femme Lycana model as the default mesh for my female werewolf, but in-game the Creature Framework replaces it with the mesh from More Nasty Critters. I have Herm Werewolves disabled. If anyone has run into this before, I'd love to know how to fix it! :3 Here's my LO, copied from LOOT:
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Hello, I am looking for some tips for what to do, my game crashes to desktop whenever a horse is aroused enough to load the penis mesh, sometimes I can still get into animations without the mesh appearing. The animations work fine. If you need more info let me know this is my first post "Horse fix for MNC" doesnt seem to be doing anything
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- morenastycritters
- ctd
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Hi. For unknown reasons, a CTD occurs when I enter a white run or other building with a MNC (The latest version, I was using NMM) inserted.If I uninstall MNC it will work, but if I install MNC it will still cause CTD even if I delete other MODs. And on CrashFixPluginLog: Do you have any ideas?
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I was testing out More nasty critters, I have all the mods needed with it like, hentai creatures, creature frame work, horny creatures of skyrim. I also got defeat with it so that my player would be fucked if surrendered, but draugrs just do the animations but clothes still on but no penis. I did it with 4 different draugrs and still the same thing. I havent tried out any other creature tho
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- creature
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I've found a weird CTD condition in my game. I was using sexlab defeat in combination with MNC (and billyy's sexlab anim loader pack for SE) and testing out some of the creatures. All was good until I got to horses, which would cause a CTD as soon as they tried to animate. After this happened, anytime I restarted the game and loaded any of my saves, it would CTD. However, reinstalling Billyy's SE SLAL pack and then running FNIS would let me load my saves just fine. I tested it again and the results were the same: the game was normal and would only start crashing on every load after I caused a horse animation to play. The reinstall + FNIS procedure let me load games again. For now I've just disabled horse animations in my MCM. I'm curious if anyone has had a similar experience, or what your thoughts are on this. Is it a known problem with some animations? Does simply disabling the animations sound like a good fix? I'll check back tonight.
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Version V6.4
146,445 downloads
a guide for installing SexLab & MoreNastyCritters with screenshots. click on the [DOWNLOAD THIS FILE] button on the right hand side of the screen for the guide. note1: nude player/npc body mods and there skeletons are not covered in this guide because there are too many to choose from, but however XP32 Maximum Skeleton Extended (XP32SE), UNP Blessed Body (UNPB) and Schlongs of Skyrim (SOS) are a good starting point. note2: this guide is made for people that manually install mods, so if your using a mod manager ( please go with Mod Organizer 2 ) you should be installing the mods through it instead. note3: if your loading XPMSE after MNC please make sure that it's the newest version that has the ABC nodes. My helpful list of available free to use SLAL Packs: Warning to new users/members: there is a limit to how many animation sets SexLab can load, so only install the packs that you truly want to use. SLAL Pack Collection (note: the download files are mostly redundant because updated animations are already found in the SLAL Packs listed below) 32Bit SLE https://www.loverslab.com/files/file/2856-sl-animation-loader-pack-collection-and-installation-guide/ 64Bit SSE ? AnubiSs2167 32Bit SLE https://www.loverslab.com/files/file/2376-anubs-animation-dump-reborn-updated-10052019/ 64Bit SSE https://www.loverslab.com/files/file/5623-anubs-animations-for-se/ Ayasato 32Bit SLE https://www.loverslab.com/files/file/6249-slal-ayasato-animations-28022018/ 64Bit SSE https://www.loverslab.com/files/file/6249-slal-ayasato-animations-28022018/ Billyy 32Bit SLE https://www.loverslab.com/files/file/3999-billyys-slal-animations/ 64Bit SSE https://www.loverslab.com/files/file/3999-billyys-slal-animations/ DogmaMods 32Bit SLE https://www.loverslab.com/files/file/11308-dogmas-animations-for-slal/ 64Bit SSE ? Evacuation!!! 32Bit SLE https://www.loverslab.com/topic/56684-animation-by-evacuation/?p=1836543 64Bit SSE ? FlufyFox 32Bit SLE https://www.loverslab.com/files/file/19463-flufyfox-slal-pack-le-se/ 64Bit SSE https://www.loverslab.com/files/file/19463-flufyfox-slal-pack-le-se/ FunnyBizness 32Bit SLE https://www.loverslab.com/files/file/2702-funnybizness-v246-slal-pack-by-shashankie/ 32Bit SLE https://www.loverslab.com/files/file/4471-funnybizness-armbinder-creatures-slal-pack/ 64Bit SSE https://www.loverslab.com/files/file/5716-funnybizness-slal-packs-se/ KisakiChika 32Bit SLE https://www.loverslab.com/topic/95813-milky-anims-now-with-slal-pack-by-wolfbread/?do=findComment&comment=2197672 64Bit SSE ? Kurg4n 32Bit SLE https://www.loverslab.com/files/file/3426-k4-animations-slal-package/ 64Bit SSE https://www.loverslab.com/files/file/5732-k4-anim-pack-for-se/ Leito86 32Bit SLE https://www.loverslab.com/files/file/2615-slal-animations-by-leito-91216/ 64Bit SSE https://www.loverslab.com/files/file/6357-slal-animation-pack-by-leito-se/ MadMansGun 32Bit SLE https://www.loverslab.com/files/file/2436-horny-creatures-of-skyrim/ 64Bit SSE https://www.loverslab.com/files/file/5465-horny-creatures-of-skyrim-special-edition/ mastermike8800 32Bit SLE https://www.loverslab.com/files/file/2979-slmastermike-testpack-animations/ 64Bit SSE https://www.loverslab.com/files/file/5738-sl-mastemike-animation-testpack-se/ Mike24 32Bit SLE https://www.loverslab.com/files/file/3771-slal-mike24-animations-classics/ 64Bit SSE https://www.loverslab.com/files/file/7733-mike24-skyrim-se-sexlab-animations-unofficial-conversion/ MilkyTabboo 32Bit SLE https://www.loverslab.com/files/file/5844-milkyslal-may-update/ 64Bit SSE https://www.loverslab.com/files/file/6019-milkyslal-for-se/ mojito817 32Bit SLE https://www.loverslab.com/files/file/2725-feet-lovers-slal-anims-idles-cum-textures-sam-feet-replacer/ 64Bit SSE ? nazonootoko 32Bit SLE https://www.loverslab.com/files/file/3765-nazonootokos-animations-for-slal/ 64Bit SSE ? NCK30 32Bit SLE https://www.loverslab.com/files/file/6878-nck30-animations/ 64Bit SSE https://www.loverslab.com/files/file/6878-nck30-animations/ Proxy86 32Bit SLE https://www.loverslab.com/files/file/4369-proxys-animations/ 64Bit SSE ? PsycheHHH 32Bit SLE https://www.loverslab.com/files/file/11477-psyche-animation/ 64Bit SSE https://www.loverslab.com/files/file/11477-psyche-animation/ Rydin 32Bit SLE https://www.loverslab.com/files/file/1972-rydins-animations-resource-pack/ 64Bit SSE ? Sailing Rebel 32Bit SLE https://www.loverslab.com/files/file/3020-slal-animations-by-sailing-rebel-srb-2016-06-29/ 64Bit SSE https://www.loverslab.com/files/file/6024-slal-se-animations-by-sailing-rebel-srb/ SirNibbles 32Bit SLE https://www.loverslab.com/files/file/2585-nibbles-animations/ 64Bit SSE https://www.loverslab.com/files/file/5710-sir-nibbles-anim-pack-se/ SpaceHamst3r 32Bit https://www.loverslab.com/files/file/6105-shs-bound-animations-slal-pack/ 64Bit https://www.loverslab.com/files/file/6111-slal-sh-furniture-anims-v1-se/ Suke 32Bit SLE https://www.loverslab.com/topic/62530-sukes-animations-slal-692016/ 64Bit SSE ? znaroks 32Bit SLE https://www.loverslab.com/files/file/3975-znaroks-animations-with-slal-pack/ 64Bit SSE https://www.loverslab.com/files/file/5748-znaroks-slal-animations-for-se/ 3jiou 32Bit SLE https://www.loverslab.com/files/file/4260-3jious-animations-for-slal/ 64Bit SSE ? some other SLAL Packs can be found here (but mostly redundant because most animations are already in other SLAL Packs) 32Bit SLE https://www.loverslab.com/topic/55268-sexlab-animation-loader-guide/page-6?do=findComment&comment=1422937 64Bit SSE ? other animation packs (not SLAL): 3jiou 32Bit SLE https://www.loverslab.com/files/file/3097-sap-sexlab-animation-pack/ 64Bit SSE ? tweens 32Bit SLE https://www.loverslab.com/files/file/2625-m2m-gay-animations/ 64Bit SSE ? Zaz Animation Pack 32Bit SLE https://www.loverslab.com/files/file/5211-zaz-animation-pack-v80-plus/ 64Bit SSE https://www.loverslab.com/files/file/5957-zaz-animation-packs-for-se/ -
Version 1.0.0
2,293 downloads
This mod adds some very special Draugr to some of the nordic tombs. They are still with one foot in the human world and not nearly as numb as regular Draugr. They behave like the Nord they once were and they still speak. They will be passive unless attacked, so be careful as their stats are significantly higher than regular Draugr. Rather ask them to become your followers. You will come across three different Draugr, all leveling with the player (up to level 100): 5 Draugr, they start at level 1, wielding a single-handed weapon. 4 Draugr Wights, starting at level 12, wielding a two-handed weapon. They also know the Disarm shout. 3 Draugr Scourges, starting at level 20, wielding an enchanted weapon. They know Disarm, Ice Storm and Unrelenting Force. They are regarded as regular human NPCs, so they will use human SexLab animations, not the Draugr (creature) animations. There are three versions of this mod - Choose ONLY ONE: All male - DraugAllies.7z All female - DraugAlliesF.7z Mixed - DraugAlliesMixed.7z The mod is ESL-flagged to not take up any regular space in your mod list. It can be added at any point during the game but should not be removed without cleaning the save. Best not at all. Hard requirement: More Nasty Critters SE for the meshes and skeletons Recommended: SexLab, Nether's Follower Framework (I mean, this is why you are here afterall, right?) Texture Replacer in the picture above: Decaying Draugr PS: No, I am not telling where to find them, you'll come across them easily enough. Yes, there is a script involved. It enables a dissolve effect when they die, otherwise they would T-pose since the human death behavior does not seem to match the draugr skeletons (or something to that extent). The script is harmless, it runs only once on death and does not linger anywhere. They are their own race, so that they can talk. This is also why they are not creatures, since then they would also have to be added to the Creature Framework, which is a hassle to get right. Yes, the males are always erect, since the creatures arousal logic does not work on them (see above). Yes, there is an old similar mod on Nexus, but that one edits too many vanilla entries (a dialogue quest, a dialogue topic and two races), which for me is a potential risk of causing all kinds of incompatibilites. Enjoy.-
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Version 1.0.0
1,192 downloads
This patch will add schlongs to "Sheep Flocks" from MihailMods for MNC. This patch requires the original mod to be installed. Please visit Nexus and check out the description. Other than the original mod there are no hard requirements. However, as the whole point of this patch is to make it useable for MNC, you will want to have SexLab and More Nasty Critters installed. The patch adds schlongs to the dogs and to the rams. I did not go into the trouble of creating the logic for aroused and unaroused meshes, so they will always show their erect schlongs. Install: After the installation of the original mod- which is excellent in itself -, install one of the three different patches from the files download, in the load order behind it: Sheep Flocks Patch For MNC Use This patch will only add schlongs to the dogs and rams - nothing else. The sheep (the majority of the flock) will remain as they are, female. Note: You may want to set up SexLab to use gender-specific creature animations. Otherwise you will see some dry humping with the schlong-less sheep. Note: At the same time, with that setting, as there are few (or none?) animations for these females, you will not see any action at all from them. Sheep Flocks Patch For MNC Use - Rams for Sheep This patch adds schlongs to the dogs and rams. It also gives sheep ram meshes. This way, all sheep will look like rams with schlongs, they will however still be registered as female. Note: You may want to set up SexLab to not use gender-specific creature animations (= regard all as males). Otherwise you won´t see any action from the females. Sheep Flocks Patch For MNC Use - Goats for Sheep This patch adds schlongs to the dogs and rams. It also converts all sheep into goats. It essentially becomes a goat flock with some rams. But all these animals will be male. Note: Therefore, SexLab settings around gender-specific ainmations don´t matter in this case. Hope you enjoy.-
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SexLab & More Nasty Critters Install Guide View File a guide for installing SexLab & MoreNastyCritters with screenshots. click on the [DOWNLOAD THIS FILE] button on the right hand side of the screen for the guide. note1: nude player/npc body mods and there skeletons are not covered in this guide because there are too many to choose from, but however XP32 Maximum Skeleton Extended (XP32SE), UNP Blessed Body (UNPB) and Schlongs of Skyrim (SOS) are a good starting point. note2: this guide is made for people that manually install mods, so if your using a mod manager ( please go with Mod Organizer 2 ) you should be installing the mods through it instead. note3: if your loading XPMSE after MNC please make sure that it's the newest version that has the ABC nodes. My helpful list of available free to use SLAL Packs: Warning to new users/members: there is a limit to how many animation sets SexLab can load, so only install the packs that you truly want to use. SLAL Pack Collection (note: the download files are mostly redundant because updated animations are already found in the SLAL Packs listed below) 32Bit SLE https://www.loverslab.com/files/file/2856-sl-animation-loader-pack-collection-and-installation-guide/ 64Bit SSE ? AnubiSs2167 32Bit SLE https://www.loverslab.com/files/file/2376-anubs-animation-dump-reborn-updated-10052019/ 64Bit SSE https://www.loverslab.com/files/file/5623-anubs-animations-for-se/ Ayasato 32Bit SLE https://www.loverslab.com/files/file/6249-slal-ayasato-animations-28022018/ 64Bit SSE https://www.loverslab.com/files/file/6249-slal-ayasato-animations-28022018/ Billyy 32Bit SLE https://www.loverslab.com/files/file/3999-billyys-slal-animations/ 64Bit SSE https://www.loverslab.com/files/file/3999-billyys-slal-animations/ DogmaMods 32Bit SLE https://www.loverslab.com/files/file/11308-dogmas-animations-for-slal/ 64Bit SSE ? Evacuation!!! 32Bit SLE https://www.loverslab.com/topic/56684-animation-by-evacuation/?p=1836543 64Bit SSE ? FlufyFox 32Bit SLE https://www.loverslab.com/files/file/19463-flufyfox-slal-pack-le-se/ 64Bit SSE https://www.loverslab.com/files/file/19463-flufyfox-slal-pack-le-se/ FunnyBizness 32Bit SLE https://www.loverslab.com/files/file/2702-funnybizness-v246-slal-pack-by-shashankie/ 32Bit SLE https://www.loverslab.com/files/file/4471-funnybizness-armbinder-creatures-slal-pack/ 64Bit SSE https://www.loverslab.com/files/file/5716-funnybizness-slal-packs-se/ KisakiChika 32Bit SLE https://www.loverslab.com/topic/95813-milky-anims-now-with-slal-pack-by-wolfbread/?do=findComment&comment=2197672 64Bit SSE ? Kurg4n 32Bit SLE https://www.loverslab.com/files/file/3426-k4-animations-slal-package/ 64Bit SSE https://www.loverslab.com/files/file/5732-k4-anim-pack-for-se/ Leito86 32Bit SLE https://www.loverslab.com/files/file/2615-slal-animations-by-leito-91216/ 64Bit SSE https://www.loverslab.com/files/file/6357-slal-animation-pack-by-leito-se/ MadMansGun 32Bit SLE https://www.loverslab.com/files/file/2436-horny-creatures-of-skyrim/ 64Bit SSE https://www.loverslab.com/files/file/5465-horny-creatures-of-skyrim-special-edition/ mastermike8800 32Bit SLE https://www.loverslab.com/files/file/2979-slmastermike-testpack-animations/ 64Bit SSE https://www.loverslab.com/files/file/5738-sl-mastemike-animation-testpack-se/ Mike24 32Bit SLE https://www.loverslab.com/files/file/3771-slal-mike24-animations-classics/ 64Bit SSE https://www.loverslab.com/files/file/7733-mike24-skyrim-se-sexlab-animations-unofficial-conversion/ MilkyTabboo 32Bit SLE https://www.loverslab.com/files/file/5844-milkyslal-may-update/ 64Bit SSE https://www.loverslab.com/files/file/6019-milkyslal-for-se/ mojito817 32Bit SLE https://www.loverslab.com/files/file/2725-feet-lovers-slal-anims-idles-cum-textures-sam-feet-replacer/ 64Bit SSE ? nazonootoko 32Bit SLE https://www.loverslab.com/files/file/3765-nazonootokos-animations-for-slal/ 64Bit SSE ? NCK30 32Bit SLE https://www.loverslab.com/files/file/6878-nck30-animations/ 64Bit SSE https://www.loverslab.com/files/file/6878-nck30-animations/ Proxy86 32Bit SLE https://www.loverslab.com/files/file/4369-proxys-animations/ 64Bit SSE ? PsycheHHH 32Bit SLE https://www.loverslab.com/files/file/11477-psyche-animation/ 64Bit SSE https://www.loverslab.com/files/file/11477-psyche-animation/ Rydin 32Bit SLE https://www.loverslab.com/files/file/1972-rydins-animations-resource-pack/ 64Bit SSE ? Sailing Rebel 32Bit SLE https://www.loverslab.com/files/file/3020-slal-animations-by-sailing-rebel-srb-2016-06-29/ 64Bit SSE https://www.loverslab.com/files/file/6024-slal-se-animations-by-sailing-rebel-srb/ SirNibbles 32Bit SLE https://www.loverslab.com/files/file/2585-nibbles-animations/ 64Bit SSE https://www.loverslab.com/files/file/5710-sir-nibbles-anim-pack-se/ SpaceHamst3r 32Bit https://www.loverslab.com/files/file/6105-shs-bound-animations-slal-pack/ 64Bit https://www.loverslab.com/files/file/6111-slal-sh-furniture-anims-v1-se/ Suke 32Bit SLE https://www.loverslab.com/topic/62530-sukes-animations-slal-692016/ 64Bit SSE ? znaroks 32Bit SLE https://www.loverslab.com/files/file/3975-znaroks-animations-with-slal-pack/ 64Bit SSE https://www.loverslab.com/files/file/5748-znaroks-slal-animations-for-se/ 3jiou 32Bit SLE https://www.loverslab.com/files/file/4260-3jious-animations-for-slal/ 64Bit SSE ? some other SLAL Packs can be found here (but mostly redundant because most animations are already in other SLAL Packs) 32Bit SLE https://www.loverslab.com/topic/55268-sexlab-animation-loader-guide/page-6?do=findComment&comment=1422937 64Bit SSE ? other animation packs (not SLAL): 3jiou 32Bit SLE https://www.loverslab.com/files/file/3097-sap-sexlab-animation-pack/ 64Bit SSE ? tweens 32Bit SLE https://www.loverslab.com/files/file/2625-m2m-gay-animations/ 64Bit SSE ? Zaz Animation Pack 32Bit SLE https://www.loverslab.com/files/file/5211-zaz-animation-pack-v80-plus/ 64Bit SSE https://www.loverslab.com/files/file/5957-zaz-animation-packs-for-se/ Submitter MadMansGun Submitted 12/19/2016 Category Other Requires http://www.7-zip.org/ Special Edition Compatible Yes
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