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SexLab SE - Sex Animation Framework v1.66b - 01/18/2024
By Ashal
Skyrim SexLab SE/AE (SSL) v1.66b
An adult animation framework
This version of SexLab is for Skyrim Special Edition / Anniversary Edition
For the old LE version, click here
IMPORTANT Note on downloads:
For Skyrim Special Edition (1.6.1170, aka AE) use SexLabFrameworkAE_v166b.7z
For Skyrim Special Edition (1.6.1130, aka AE) use SexLabFrameworkAE_v166.7z
For Skyrim Special Edition (1.5.97, aka SE) use SexLabFrameworkSE_v163.7z
For the GOG version of Skyrim (1.6.1179) use SexLabFrameworkGOG_v166b.7z
AE and GOG versions also require latest version of Address Library (available here)
Only the latest version is supported. 1.5.97 version will not be updated.
To download older versions not mentioned above, you can find zip files for them here: https://github.com/eeveelo/SexLab/tags
DO NOT use older versions unless you know what you are doing, and do not expect tech support help when using older versions.
----- Description --------------------------------------------------------------
Skyrim SexLab, is intended to serve as a unifying resource for modders to pull animations from to aid them in development of adult themed mods, without having to going through the complex scripting work it takes by themselves. A modder is provided with a wealth of tools and functions they can call that will aid them in creating their own mod.
As it is intended as a resource mod that other mods can pull from to use for adult animations. This mod does NOTHING by itself, and requires a separate mod to make use of the resources provided.
----- Frequently Asked Questions -------------------------------------------
http://www.loverslab.com/topic/17711-sexlab-frequently-asked-questions-faq/
----- Requirements -------------------------------------------------------------
Skyrim Script Extender (SKSE) REQUIRES SKSE 2.2.6 OR NEWER
Address Library for SKSE Plugins
Fores New Idles in Skyrim SE (FNIS) REQUIRES FNIS 7.0.0 OR NEWER
FNIS Creature Pack version 5.2 or newer is required only if you want creature animation support in SexLab, otherwise it is not required. If you get a warning in game about not having 5.2 installed despite having installed it. You have without exception, installed it incorrectly. You can either ignore the warning and keep using SexLab like normal if everything working anyway, or do the smart thing and figure out what's wrong with your FNIS install so the warning will leave you alone.
SkyUI SE REQUIRES VERSION 5.0 OR NEWER
An actor skeleton mod such as XP32 Maximum Skeleton Special Extended (XPMSSE)
----- Basic Installation Procedure ------------------------------------------
After properly installing SKSE, SkyUI, and FNIS as listed above, follow these steps.
Download the latest full framework pack & install it using your mod manager of choice (Mod Organizer highly preferred.) Run the GenerateFNISforUsers.exe tool. If you have a custom animation skeleton installed (very likely, if you don't you should. See: XPMSSE ) make sure you check the "Skeleton arm fix" patch. Click the big button that reads "Update FNIS Behavior" You should see a line that says "Reading SexLab..." if not you've done something wrong. DO NOT ignore any warnings or errors you see in the FNIS window. Activate the SexLab.esm file in your list of active mods. Load or start a new save game in Skyrim and navigate to the Mod Configuration menu titled "SexLab" Check that you meet the requirements on the left pane and then click the Install option in the top right. NOTE: Some of the checks you'll see there are only soft dependencies, or can be a false-negative. If the Install button is clickable for you, just go ahead and continue. [*]Close all menus and stand still until the install finishes, it can take a few minutes.
----- Basic Update Procedure -------------------------------------------------
Download the latest full framework archive, if you are using a version older than 1.60, you will need the full archive, otherwise you will only need the update patch. Extract the updated framework/patch into your Skyrim's data folder, or if using Mod Organizer (like you should be) then merge the files ontop of an existing MO mod install for SexLab Framework. (optional, but recommended for safest upgrade) Disable ALL SexLab related mods except for SexLab.esm and any that are absolutely required or disabling will mean losing progress on in some way. Navigate to your Skyrim's data/tools/GenerateFNIS_for_Users folder and run the GenerateFNISforUsers.exe utility. If you have a custom animation skeleton installed (if you dont, you should) make sure you check the "Skeleton arm fix" patch. Click the big button that reads "Update FNIS Behavior" You should see a line that says "Reading SexLab ..." if not you've done something wrong. Load your save game and you should see a notification that SexLab is updating and/or installing, it will then go through the update process. [*]Wait 1-2 minutes, until you see a notification that says SexLab has finished updating and/or installing [*]Wait another 30 seconds or so and then perform a quick test animation either via the SexLab MatchMaker mod or by starting one via the animation editor. [*]Assuming the test animation was successful, save your game with the update now fully applied, you should see the appropriate version number listed on the last page of the SexLab MCM. [*](optional, but recommended for safest upgrade) if you followed step 3, you should now reinstall all the SexLab mods you disabled, ensuring you are using the latest version of each. For best results reinstall them one at a time and make sure they are functional with the new version of SexLab before reinstalling the next one.
----- Creature Use Instructions -----------------------------------------
If you want to use creature animations, you will need to follow some extra installation instructions.
Install the latest FNIS and the latest FNIS Creature Pack if you have not yet, both of which are available on the FNIS Download page Run GenerateFNISforUsers and click the big "Update FNIS Behavior" button. After it finishes patching, you should see 2 lines, "Create Creature Behaviors ..." and BELOW that "Reading SexLabCreature ..." Load your Skyrim save Navigate to the SexLab Mod Configuration menu and go to the first available settings page, "Animation Settings" Check the box for "Allow Creature Animation" so that it is in a toggled on state (the box is filled instead of empty) You will need to install mod that lets you start animations with creatures, as SexLab Framework does not start any animations by itself. SexLab MatchMaker works with creatures, and is the more straight forward of means to start creature animations. For others, look through the download page for SexLab mods with creature support
----- Uninstalling ----------------------------------------------------------------
To cleanly uninstall the mod, perform the following steps.
With your current installation, go into MCM and select the "Rebuild & Clean" page. Click on the row that says "Clean System" You will be prompted to close all your current menus, do so. After closing your menus and being told the system clean is complete, save your game. Perform the uninstall procedure for any 3rd party SexLab mods you have installed. Quit the game. Disable SexLab.esm and any SexLab mods you have enabled in your load order
----- Changelog ----------------------------------------------------------------
See: https://github.com/eeveelo/SexLab
----- Modder's Guide -------------------------------------------------------------
A modders guide to using the API can be partially found in scripts/sources/SexLabFramework.psc
WARNING: The API docs are currently fairly outdated in some spots for v1.60. It should be fine in most spots, but if you have any questions feel free to private message me or ask somewhere else and I'll answer soon as I'm able. Updating them is my top priority right now.
If you are a mod developer looking to develop a mod using SexLab, feel free to contact me via private message and I will do everything I can to help you along and if possible upgrade the framework to fit your needs.
----- Future Plans ----------------------------------------------------------------
See dedicated development thread
----- Credits -----------------------------------------------------------------------
Scripting & Project Owner:
Ashal
Additional Scripting:
osmelmc
SKSE Plugin:
h38fh2mf
Ashal
Animations:
Unknown Modders - http://skup.dip.jp
Arrok - BBP Animations
JoshNZ - Animated Prostitution
Mithos
Blac945
Zynsch
TDA
Zynsch
Bleagh
PanicForever
Athstai - Dark Investigations
3jiou - http://www.loverslab.com/topic/38317-3js-animations/
Mitos - http://www.loverslab.com/topic/42217-mitos-animation-shop/
Leito86 - http://www.loverslab.com/topic/39465-animations-by-leito-12915-new-animations/
4uDIK - http://www.loverslab.com/topic/38934-аnimations-for-sexlab/
FalloutBoy2 - http://www.loverslab.com/topic/39160-animation-complete/
Audio:
Lovers with PK
Setekh
Mesh/Textures:
Calyp - Strapon
oli3d - Bukkake Shaders
4uDIK1 - Male Nudesuit
Dimon99 - Female Nudesuit
Vacaliga - Stacking cum textures
Localization:
aravis7 - French
CGi - German
mswind - Chinese
anonymous - Japanese
fedim - Russian
sh1ny - Russian
holtof55 - Russian
Huili - Russian
RockMic - Italian
NOTE: If you have an updated translation file or would like to translate or update one of the existing translations; send it to me or let me know if you have any questions about how.
----- Permissions -----------------------------------------------------------------
You must ask my permission before distributing this base framework on any site other than LoversLab.com
The animations themselves belong to the individual modders who made them, I am using them solely by their permission and/or stated open use policy. If you wish to repurpose them else where it is there permission you need and not mine.
Unless you are contributing to the Git repository development branch, you are not allowed to edit any of the included scripts and resources except to translate the mod into another language.
If you wish to translate the framework into another language, go right ahead, no need to ask. If you need it, I will provide you with as much support as I can to assist you with the translation process. Afterwards if you want to send me the translated file and I will package it with the releases, or you are free to release the translation file, and the translation file alone, however you wish.
----- Contacting Me --------------------------------------------------------------
I will provide direct support to people via email and private message ONLY if you are a modder using the framework in your mod. People seeking support for using the mod contacting me this way will be, without hesitation, completely ignored. If you need support for the framework, use the thread or support section, I will answer such questions there and only there.
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2809930 downloads
Updated
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Cute Forces - Blue Archive Followers
By Mephykuns
I'll be posting updates to this mod here or whatever site I post this fork of the mod on. The nexus version is now outdated. This newer version will be 1.3
Simple followers of blue archive characters. They come with guns(crossbow, staff) and melee weapons.
Characters:
Reisa
Reisa (Magical) NEW 1.3
Shun(Small)
Seia
Maki
Hina
Hoshino
Hikari
Nozomi
Ritsu - NEW 1.3
Location:
Reisa - Sleeping Giant Inn
Shun(Small) - Honorhall Orphanage
Seia - Breezehome
Maki -Dragonsreach
Hina - Top of Dragonsreach
Hoshino - Falkreath Jarls Longhouse
Hikari - Riften
Nozomi - Riften
Ritsu - Jorrvaskr Whiterun
Scripts Used:
Automatic Crossbows SE
Requirements:
FSMP - Faster HDT-SMP - https://www.nexusmods.com/skyrimspecialedition/mods
RaceCompatibility with fixes for SSE - https://www.nexusmods.com/skyrimspecialedition/mods/2853
Elemental Destruction Magic - https://mega.nz/file/mREGUTBL#PDw8phLqNsahRqruw-gdfb4ou-rI7PIIkWfJWpLGCDI
Join me here - https://discord.com/invite/Aarcx5BXYd
Video - https://youtu.be/XLIsfq-sMCs
26 downloads
- blue archive
- skyrim
- (and 3 more)
Submitted
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Angel's New RaceMenu Preset
By RedHeadAngel
My wife pointed out that my other preset didn't look like me, saying I'm a lot cuter than that. So, she decided to completely remake it. I have to say, she nailed it. This preset captures my appearance very well.
Disclaimer
Depending on the mods you use, results will vary.
I don't play AE, so I don't know how this will work.
My mods are only uploaded to Nexus or LoversLab. If they are anywhere else, then they were uploaded without my permission. Do not use this mod for anything without asking me first.
Installation
To install, use your method of choice. To use, open RaceMenu and you'll find it under the presets tab in the top right. It's going to be labelled "AngelCorrected." The Head option will be under the sculpt tab where you'll import the head labelled "AngelCorrectedHead." Make sure you sculpt the head, as the face will possibly deform if you don't.
Requirements
ECE Sliders Addon for Racemenu
Fair Skin Complexion
KS Hairdos - HDT SMP (Physics)
RaceMenu
20 downloads
Submitted
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OCreatures (Revived)
By chrystelle
Enables all base game actors for OStim scenes.
This is a continuation of the work of @J0suk3_ .
Description
This is a stripped-down version of OCreatures that has no dependency on Creature Framework or MNC. It removes all function except the bare minimum:
1) Enable all vanilla actors in OStim by default (and allow enabling more via config files)
2) Handle switch to aroused form during OStim scenes (e.g., add a schlong) or when triggered via API
It removes things like adding female and herm forms of many creatures, changing meshes used by default (when not in OStim scene), the main menu screen change, etc. It removes the arousal system, so there's no running quest keeping track of the creatures around you at all times. These are things that can be easily added on top of a core, bare-bones framework, which is what this new stripped down version aims to be. This is more in line with the OStim approach to things and will allow people to choose what type of arousal system to run (or none), whether to add female giants/dragons/etc, whether to replace the default versions of certain creatures with the MNC versions or keep their own replacer, etc.
There is a minimal API for other mods (such as an arousal mod) to interact with OCreatures:
OCreatures_SetAroused
OCreatures_SetNormal
Installation
Install OStim and all its requirements Install OCreatures Install Baka's ABC (Make sure to get the SE version and delete or disable the ABC_MNC.esp patch file that is auto-installed) Install Anub, Billyy, and MNC Animation Packs (optional)
About Mod Order
Load order doesn't really matter, but mod priority is extremely important.
- The OStim framework and any framework extensions (like voice packs, etc) should have a lower priority than OCreatures in the MO2 left pane. In other words, OCreatures should WIN any conflict with OStim itself or extensions to OStim.
- Baka's ABC should have a higher priority than OCreatures, meaning OCreatures should LOSE any conflict with ABC.
- OCreatures should have a lower priority than creature overhauls, assuming (based on your installing them) that you intend for the changes made by the creature mod to win any conflict. This may break OStim functionality for the modded creature unless/until you create a patch.
- Some mods are made to work on top of MNC assets, which OCreatures includes. One notable example is SoftBody. SoftBody should be allowed to overwrite OCreatures.
Be sure to run Pandora any time you install or change the order of these mods.
Roadmap
This is an early version of the mod for people willing to test it and report issues. Planned changes:
- Move all scenes out of core mod except for starting idle animations Completed
- Post separate, updated conversion packs of Billyy and Anub animations in more typical OStim format. Completed
- Implement FOMOD to allow enabling each actor type individually.
Reporting an issue without information is not helpful to you or to me and will at best be ignored. Include specifically which creature type you're interacting with, which animation, and any other relevant details.
Credits
- @J0suk3_ for showing how it could be done
- Billyy for their animations. While Billyy's animation pack can now be installed separately from the main mod so that each can be updated independently, Billyy's pack is still the foundation the mod is developed from. You can support them on SubscribeStar
- Various LoversLab contributors whose work has been incorporated into MNC. From the MNC mod post, below is the full list of credits. If you know of any attribution that is missing, please let me know.
AnTiWoMaAgNoT (female VampierLord mesh)
Ashal (SexLab, scripting consultant)
Bad Dog (mesh consultant, edited Deer/Elk penis, Steam Centurion mesh, edited sabercat penis, Dragon Priest mesh, Riekling penis?, frost giant penis)
billyy (past Animations now removed, mesh & animation consultant + testing)
Blaze69 (consultant for many things)
blipblap (edited Hulking Draugr mesh, edited Giant body meshes, edited troll penis, Ashhopper)
Chosen Clue (Ash Spawn fix)
Cyndi (Benthic Lurker penis)
DARKGRAY (helped with something but i can't remember what it was)
Dayelyte (Animations)
dentarr (original MNC mod author)
Derrax (werewolf balls)
diarawr (Canine penis & werewolf penis from horny dogs of skyrim)
Dr Fring (female VampierLord texture)
Ep1cL3w1s (Creature Framework)
Flyingtoaster (Hentai Creatures)
Fore (FNIS, animation consultant)
FunnyBiz (Animations)
Gary3 (female horse meshes)
Gone (Animations, Beastiality Extras, Bear balls, Chaurus penis, spider penis, Draugr penis, Falmer penis, Gargoyle penis, Giant penis, Sabrecat penis, troll penis, VampireLord penis)
h38fh2mf (did something but i can't remember what it was)
jacques00 (female giant mesh, female Draugr texture)
Leito86 (Creature Features, Animations, Horse penis, new bear penis, Werebear penis, Riekling penis?)
llabsky (Animations)
lordescobar666 (Sexlab Nude Creatures)
Lost_Hawk (Female Falmer)
Lugburzum (Dremora face Fix for Hentai Creatures)
MadMansGun (mod maintenance, multiple edited meshes, dwarven sphere dildos, Dwarven Spider penis, Dwarven Ballista dildo, Werebear penis (based on Leito's horse penis), Frostbite Spider penis (based on Gone's Chaurus penis), Chaurus Hunter (also based on Gone's Chaurus penis), Frost Atronach, edited Dragon penis)
nicholas8 (helped with race registration)
Moutarde421 (female werewolf)
Panicforever (Animations)
PaulGreen (modifications to SLAL and enabling icewraith animation support)
Pfiffy (SSE porting)
ppp (helped with the Immersive Horses patch)
RavenKZP (female Dog & Husky)
SirNibbles (consultant, idea tester)
Skullered (helped with something but i can't remember what it was)
SkyMoMod (the Arch Demon in Hentai Creatures)
Subject2Host (edited bear penis textures, Werebear penis based on horse penis, Rabbit penis based on skeever)
Vioxsis (Goat, Horker, Hagraven, new Boar)
vpoteryaev (helped with something but i can't remember what it was)
Xandero (Animations)
ZarthonTheVanquished (fixed some creature voice errors)
Open Issues
If you find an issue, please report as much detail you can so that the issue can be reproduced and investigated. Open issues:
Goats - Can start a scene, but animations cause A-pose Dwarven Ballistae - Creature mesh becomes invisible after animation starts5550 downloads
Updated
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Labor Animations (Open Animation Replacer) FMR
This is a reupload of the original I made since I had problems with the other mod page. Since the original mod author seems to be on hiatus, I decided to to take up the torch and port his amazing work to the newest version of Fertility Mode: Fertility Mode Reloaded.
Basically, all my monkey brain did (with the help of Gemini Ai because i don't know how to code or to use OAR), is to to change the original's OR condition on Fertility Mode V3 (which wasn't possible on Reloaded) to a CompareValue check which work just the same. Voilà! It just works!... somehow.
Of course, if the original mod author return and want to make a far more competent port, i'll happily take this down.
- Enjoy (btw, sorry if my verbs tenses are weird. English isn't my first language).
180 downloads
Updated
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Public Whore Jail Replacement
By Dylano_123
What this mod does
The idea is to give the player a way to enter Public Whore through the vanilla arrest dialogue. As of version 1.1, there are 2 options to choose from:
The first option replaces the vanilla "I submit. Take me to jail." arrest outcome with a Public Whore sentence.
When you choose the jail option during a guard arrest, the guard will inform you that you must work off your bounty as a Public Whore instead. The mod then:
Starts Public Whore in Enforced Mode.
Sets the Public Whore quota based on your current bounty.
Clears your bounty after the sentence begins.
Teleports you inside the city if you were arrested outside a walled city.
The second option adds a new dialogue option instead of replacing the vanilla jail dialogue. The new option is "I submit. I'll do anything as long as you don't take me to jail.", and after the guard's response the mod then makes the player a Public Whore in the same way as described in the first option.
Paying your bounty and resisting arrest remain unchanged in both versions.
Voicelines
The replacement guard dialogue is fully voiced using xVASynth.
The voice lines are included with the mod for all relevant guard voice types.
Public Whore MCM Configuration (Important)
This mod does not include its own MCM. All settings mentioned below can be found in the existing Public Whore MCM.
This mod calculates the Public Whore quota from your bounty value.
Quota Mode: Set this to Money.
If Quota Mode is set to Clients, each gold of bounty will count as one required client, resulting in extremely high quotas.
Because this mod starts Public Whore in Enforced Mode, Public Whore's Enforced Mode quota multiplier will also apply. If you want the quota to match your bounty exactly, set the Enforced Mode multiplier to 1.0x.
The number of clients required depends on how much gold each client is worth. This can be configured in the Public Whore MCM and is left entirely to player preference.
Important Note
This mod uses the PW_MakePublicWhoreAdvanced ModEvent because it is the only Public Whore API event that allows the quota to be set directly.
As a result:
The normal Public Whore introduction sequence is skipped.
The Public Whore SlaveTat is not applied automatically.
The quota is correctly based on your bounty.
I considered the quota functionality more important than the automatic SlaveTat application.
Special Cases
Cidhna Mine
This mod should not interfere with The Forsworn Conspiracy / No One Escapes Cidhna Mine.
During the Cidhna Mine arrest sequence, vanilla behavior should occur and you will be sent to Cidhna Mine as normal.
Raven Rock
This mod does not affect arrests in Raven Rock. Raven Rock uses a separate arrest dialogue path and will continue to send the player to jail normally.
Compatibility
This mod edits the vanilla guard arrest dialogue.
Mods that replace or remove the vanilla guard arrest dialogue may be incompatible.
Because this mod prevents normal jail sentences throughout Skyrim (only when you have the first option installed), mods that rely on the player being sent to jail may not function as intended.
Requirements
Public Whore and all of its requirements.
Supported Game Versions
The mod was created and tested on Skyrim SE 1.5.97. It will likely work on Anniversary Edition as well, but I have not tested it.
Skyrim LE compatibility is unknown and has not been tested.
Downloadable Mod Versions
As a general policy, older releases will remain available for download as long as they do not contain any known major or critical issues.
This is intended to:
Maintain compatibility for modlists that may rely on a specific version. Allow users to continue using older releases if they prefer their implementation. Ensure previously released versions remain accessible for troubleshooting and archival purposes.
Older versions containing known major or critical bugs may be removed, regardless of whether a fixed version becomes available.
Available Versions
1.1.1
Contains the fixed Additional Player Dialogue implementation. No MCM. FOMOD allows you to choose between the Jail Replacement option from 1.0 and the Additional Player Dialogue option. 1.0
Original release. Jail Replacement option only. No MCM. You might prefer this version if you only want the original Jail Replacement implementation and do not need the Additional Player Dialogue option.
Possible Future Additions
I might add more options to the fomod that lets you choose between 2 different scripts if there's enough user demand for it.
The first would be the original script that makes you a Public Whore in enforced mode and sets the quota based on your bounty. The second one would be a script that starts Public Whore like normal, triggering the introduction sequence. The limitation with this approach would be that i can't set the quota, so it would be set according to your PW MCM settings instead. Permissions
You may create patches, translations, and modified versions of this mod.
Please credit me and link back to this page if you publish them.
818 downloads
Updated
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Potions of change (WIP)
By Coding_Onion
IMPORTANT!
You may want to remove your characters gear when using the potions to avoid ctd if you have a bodymod.
Also the 'potion of face' uses the 'limited' racemenu and it crashed at least once on me while testing.
Also don't use potions as a vampire, during scripted sequences or general unstable states and use only one at once.
Also also make a backup save to be sure.
* Orcs have no tusks on game-restart reload, !!safe-practice with argonians and khajiit!! (please read)
---
-The Mod-
It's a mod to give players a more immersive way to change their characters race and/or sex than using the racemenu command.
This mod adds 21 potions that, when consumed, change your characters race/sex and loads a predetermined default preset from the character-creator onto them.
Craft-able at any cooking pot/station!
There is additionally a potion to open the limited racemenu akin to using the face-sculptor in Riften.
A book with instructions on how to make these potions will be added to your inventory when the mod is loaded the first time.
---
-Requirements-
Skyrim AE
Racemenu
ConsoleUtilSSE
(powerofthree's papyrus extender)(will run without, some functions don't fully work)
-Recommended-
Vanilla Hair Replacer
Any mod that makes Skyrims Racemenu more stable (Unoffical patch, etc.)
Unisexy (english version) to expand the similarity after using the Genderchange-potions
---
Planned changes:
-add a variable to the change-function to disable the stable-state checks and player-transperancy during the change for modders
146 downloads
Updated
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Egg Mania
By chrystelle
Pregnancy, Inflation, Lactation, & Oviposition Mod
- Vibe is high-fantasy, non-realistic.
- Inspired by Egg Factory by MorePrinnesDood and uses his “Heresies of Dibella” in-game lore book as a jumping-off point.
Basic Premise
A rogue Dibellan priest, believing the pregnant body to be the most beautiful form, showed devotion to Dibella by creating magically altered eggs that would cause the shape of pregnancy but without resulting in a child to raise. Many women came to highly desire these eggs and sought them out, especially since some egg curses had the added benefit of resulting in the production of very valuable alchemy ingredients. But other Dibellan priests feared this was unnatural. Unintentional mixing of the eggs could result in the native animal population producing cursed eggs on their own. If that happened, adventurers and alchemists would never know when handling one of the eggs might result in a curse. Despite frantic efforts to contain these cursed eggs, they did indeed find their way into the wild and become endemic. You just might happen upon one yourself!
[In short, the gist of this mod is very pregnancy/curse-positive. Despite using the word "curse," shame is not one of the themes in the mod.]
Features
- Curses from many types of eggs, including some new added rare eggs to find.
- More typical player/NPC pregnancy from Ostim or SexLab scenes.
- Tons of options and flexibility in the MCM. Settings are automatically saved to and loaded from a file to persist across saves.
- Can enable for male PCs, spread curses around Skyrim, do the bidding of the Aedra and Daedra, and other general wackiness.
- If male curses are disabled, males can still become curse carriers and spread them to partners.
- Does not change any vanilla gameplay or items. Should have minimal conflicts.
- Includes optional animation configs for PAIA and PAIA Expansion.
Installation
The latest versions of JContainers, PapyrusUtil, PapyrusExtender, and UIExtensions are all hard requirements. Most people will already have all or most of these common dependencies because of other mod requirements. I don't know for sure if the mod works for non-AE versions of Skyrim due to these dependencies, but if you try it, make sure you are downloading the correct version of each of these for your version of Skyrim.
You must also have XPMSE, RaceMenu, a body with suitable morphs like CBBE or HIMBO, and Bodyslide. Use Bodyslide to batch build your armors, being sure to check the box that generates morphs. Otherwise, your character's shape will never change. Most people modding Skyrim today will have all of this set up already.
If what you just read is very confusing for you, consider starting with a pre-made modlist that has all of the above.
Animation Framework Support
The core features of the mod can work without any sex animation framework. For player or NPC pregnancy (producing NPC children that can live in Hearthfire-compatible homes), you need either OStim Standalone or SexLab P+. Currently, OStim and OCreatures are required for Oviposition (see below).
Oviposition
Oviposition is a new mode added in v3 where certain creatures can fill you up during an OStim or SexLab scene. There is a special progress bar added for these scenes in the top left of the screen. You can enable or disable oviposition in the MCM, or disable for individual creature types. Creatures will be uninterested in you if you are already filling with something else. Oviposition drains the creature of a bit of health each time, so surrendering to a creature for a while and then ending the OStim or SexLab scene can be a viable strategy to kill or weaken certain enemies.
Aedric Effects
Aedric effects can come from special enchanted amulets that look just like the other religious amulets in the game (e.g., Amulet of Arkay, etc.). A SkyPatcher config is included to add these to leveled loot lists, but you must have SkyPatcher installed to see them. There is also at least one of each enchanted item placed in the world in a relevant place, such as a temple. (Keep in mind that Skyrim has an engine bug/limitation that prevents most enchantments from worn items being applied to anyone other than the player.)
You can also learn to apply these Aedric effects to yourself and others by completing related quests:
Daedric Effects
Becoming a champion of a Daedric Prince has consequences, some of which may be desirable to you and some not. These boons are applied after completing the associated daedric quest, but only if you complete it in a way that you obtain the Daedric artifact. (For now to facilitate testing, you can also toggle these on and off in the MCM.)
Fateweaver Bow
The Fateweaver Bow is a special bound bow that does no damage. It can be used to apply curse 'poisons' from a distance without causing damage to your target. The spell can be found at Angi's Camp and in the The Midden.
Rare Eggs
Some highly-valued eggs from creatures not native to Skyrim (or thought to be extinct) have become very difficult to find:
Dragon Eggs
Cliff Racer Eggs
Dreugh Eggs
Kwama Eggs
Now that dragons have returned, it's probably obvious where to find dragon eggs. For the other three, the only way to get them into Skyrim would be to import them, so try looking around shipwrecks for barrels that may have been left behind. You might also find a few in the East Empire Company warehouse.
Achievements
Special achievements can unlock additional rewards. The following achievements have been added so far:
Where Do I Start?
If you're brand new to the mod, the basement in Anise's cabin is a good place to find a chest with some useful items and lore books to get you started. There's no right way to play this mod. It's designed to add a new pregnancy/inflation-themed gameplay system that is woven in with existing TES lore and that lets you choose to interact with the system in very different ways (or not at all) in different playthroughs, just like other Skyrim gameplay systems.
Recommended Mods
Mu Dynamic NormalMap
Lactating breasts texture overlay for RaceMenu
Auto learn all ingredient effects
Credits
The below is a list of assets directly used in the mod. There are many, many more people who made it possible for me to make this mod, including the creators of all the dependencies listed in the requirements section, and their dependencies, etc. Much appreciation to all of them. Also many thanks to the UESP.net team and to Ashal for this site.
- Gunslicer and Leito for the Female Labor Animations
- Lactina and Vioxsis for the baby item armor models/textures
- MorePrinniesDood for the concept of the rogue Dibellan priest and the "Heresies of Dibella" book intro
- MixedupJim for the "Sarah" female sound effects
- TheLlywellyn for the male sound effects
4292 downloads
Updated
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OSL Aroused - Arousal Reborn (SSE & AE)
By ozooma10
OSL Aroused - Arousal Reborn
OSL Aroused is a framework independent, SKSE based Arousal Framework.
It is meant to be a drop-in replacement for both Sexlab Aroused and OAroused, and is fully backwards compatable with all mods using those frameworks.
This is not a direct port of either mod, but created from the ground up, with an SKSE core with goal of minimizing Papyrus script load, while still being fully compatable with mods using either SL Aroused or OAroused.
You can use OSL Aroused if you run just Sexlab, Just OStim, Both Sexlab and Ostim, or neither. Integration with sex framework is automatically detected and enabled if you have the framework installed.
Primary Features/Goals
Performance - The core of the system is written in a native SKSE dll to reduce script load There is no script polling or cloaks, any and all perimeter checks are run within native code. All data is managed within the OSLAroused SKSE cosave, *not* Papyrus Utils. This allows for better state management, and players can clear all data at any point from within MCM. (Ie. Significantly reduces and user can solve co-save bloat that SL Aroused traditionally causes)
New Arousal Mechanics - Complete redesign of how Arousal is updated over time. Performance improvements allow for a more dynamic and reactive system. A "Baseline Arousal" value tracks what an actors arousal wants to move towards over time. This is impacted by things such as Being Naked, Viewing Naked Actors, Wearing Lewd Clothes, Wearing Devices, Sex Scene Participation, etc... This allows for arousal to be impacted by an actors current "State". "Current Arousal" value tracks an actors overall arousal value. It will want to gradually move towards the actors current Baseline Arousal. "Libido" value represents the minimum baseline arousal. It very slowly moves towards the actors current arousal level.
Backwards Compatible - Should Work with majority of mods using SL Aroused or OAroused without requiring any patches. (Note: Ive only tested a subset of mods, so especially in this pre-alpha state likely many mods that I will need to make updates to properly support if they use SLAroused in funky ways)
Minimal Dependencies - All unneccessary dependencies are pruned, and neither sexlab nor Ostim are required to run this mod. The adapters for each framework are loaded at runtime if those mods are installed.
Cross Framework Arousal - Because this is a replacement for both OAroused and SL Aroused, It acts to bridge the arousal system between both frameworks so they both share the same arousal state.
Keyword Configuration - Built in support for adding keywords to armor at runtime. Currently just Bakas "EroticArmor" and SLS "Bikini" keywords, but trivial for me to add additional keywords (or ability for users to define there own) if there is desire.
Requirements
Address Library for SKSE
SKYUI
Installation
Place towards the bottom of your load order, MUST OVERWRITE ALL OTHER MODS (like SLSO)
DO NOT INSTALL SexLab Aroused OR OAroused, THIS IS A REPLACEMENT
Both AE and SSE versions are included in the FOMOD, just select correct version on install
If you do not use any mods that use OAroused, you can disable OAroused.esp
UnInstallation
Shouldn't require any additional steps beyond removing from your load order
Configuration
MCM Menu has lots of options.
Use the show arousal key (RCtrl default) while aiming at npc to edit there stats in mcm
Press while not aiming at npc to be able to edit player stats
Credits
This mod is built off the shoulders of Giants. All the Mechanics/arousal algorithm is pulled from OAroused/SL Aroused
Anyone who worked on SLA or any variant (redneck2x, fishburger67, Lupine00, Baka and anyone else)
Sairon350 for OAroused
powerof3 whose amazing SKSE mods i used for references in learning SKSE
How Is It Backwards Compatible
Within the zip there is stubbed out versions of SexlabAroused.esm, OAroused.esp, OArousedScript.pex, slaFrameworkScr.pex, slaUtilScr.pex
The scripts redirect all mod requests to OSL Aroused which quickly pipes them to the native dll. OSL Aroused then keeps certain faction/global state that SexLab Aroused requires populated.
The "Adapter" scripts for sexlab/ostim are only loaded if the given framework is found, and handle managing arousal based off scenes.
Arousal Mode Selection
There is now an "Arousal Mode" selector in the MCM to switch between original SL Aroused Mechanics (Timerate/Exposure) and OSL mechanics described below.
NEW AROUSAL MECHANICS
As of version 2.0.0, the Arousal mechanics has been completely redesigned. These Mechanics should still largely be backwards compatible with sexlab aroused mods.
OSL Aroused uses a robust Arousal Management system, where both "state" and "event" based arousal modification is supported, Baseline Arousal represents the state of arousal the player "wants" to be in. And their Current Arousal will gradually move towards that value. Certain events can directly manipulate your arousal, which will gradually "normalize" back to baseline
Many settings are configurable in MCM and can help explain what is impacting what.
Historically, Arousal systems primarily drive arousal by a constant increase over time, and increasing arousal by a set amount based off events, or at set intervals if certain conditions are met. Although "Event Based" arousal modification can fit in with those systems rather nicely, there isn't really a mechanism to support "state based" arousal modification beyond just adding to arousal at a set interval. Designing this capability into the fundamental system I believe will provide for a much more reactive system, and opens up a lot of possibilities for the future.
Core Attributes - there are 3 primary values that drive the underlying arousal system.
Current Arousal - This value is analogous to the historical Arousal value. It represents an actor's current arousal. This value is modified over time based off Baseline Arousal. Also manipulated based off "Events" (ex. Plug Vibration, Actor Orgasm, Butt Slap, etc... Any "one time" action) Baseline Arousal - Represents a "baseline" value that your Current Arousal wants to move towards over time. This Value is determined off of the actors current state. Things like Worn Clothes, Worn Devices, Nearby Naked Actors/Sex Scenes, all impact this value. Libido - Represents actors minimum Baseline Arousal value. It very slowly moves towards actors current arousal value. This is used as a "Longer Term" tracker of arousal state. Remaining at High Arousal will increase your libido, making it easier to remain at high arousal and harder to remain low arousal. Remaining at high arousal will increase your libido towards that arousal value, and to lower libido you need to keep your arousal below your current libido value
Raise Current Arousal:
Arousal gains can be triggered from other mods (What SLAroused mods use to manipulate arousal).
OSLAroused will also cause direct arousal gains when a sex scene begins and stage is changed.
Maintaining a Baseline Arousal above Current Arousal will gradually raise your arousal.
Lower Current Arousal:
Arousal Loss can also be triggered from other mods (What SLAroused mods use to manipulate arousal).
OSLAroused will also cause direct arousal Loses when an actor orgasms.
Maintaining a Baseline Arousal below Current Arousal will gradually lower your arousal.
Raise Baseline Arousal: The following states will increase your Arousal Baseline. See "Baseline Status" MCM menu for breakdown. Values configurable in "Settings"
Actor Nude, or spectating another nude actor
Participating in a sex scene, or spectating a sex scene
Wearing Lewd Clothes (EroticArmor Keyword)
Wearing Devices (Devious Devices and TOYS support)
Lower Baseline Arousal:
Remove any equipment/states that raise baseline above (ex. clothes, devices etc...)
Baseline is suppressed (lowered) when actor standing in rain [NOTE: Not Implemented yet]
All the rates and values are configurable via MCM.
Future Ideas:
Spells/Potions to manipulate arousal
Vanilla drinks/food? (ale?)
Nearby Dead bodies suppress Baseline Arousal.
Killing Reduces Arousal
???
Things to be worked on / What I need from you guys
- This is the initial pass at new system. Any feedback on overall design and changes people would like to see are greatly appreciated.
- Feedback on gameplay that people would like and any ideas on things that should manipulate arousal.
- Overall bugs/issues, Let me know if you run into any issues. Or if anything seems off
What im Currently working on
- Bug Fixes
Whats Next?
- A Robust Sex Skill/Addiction framework. Haven't decided whether to bake this into this mod, or have it as a separate optional mod. Ideally I think it should be pretty tightly associated with more robust arousal mechanics mentioned in previous point.
Script Source:
https://github.com/ozooma10/OSLAroused
Changelog
Version 2.7.0
Added option to switch to original SL Aroused Mechanics (Arousal Mode switch in MCM) Check for sla plug keywords Better OStim and SL Scene management Many bug fixes
Version 2.6.1
Fix Compatibility issues with Paradise Halls - Home Sweet Home Add "Satisfied" Buff to Lovers Desire effect Add missing DD patches
Version 2.6.0
Arousal for Nearby Actors automatically updates. Creatures Should be suppoted and working now.
Version 2.5.0
Ability To Register any Keyword to armor In MCM, Just enter the editorId of the keyword you want to (ex. "SLA_HasStockings"), and that keyword will be available in list after next game load. OStim standalone support (Uninstall any patches previously used) Hold "Show Arousal" key to trigger a self-pleasure event. (Restored from OG SLA) Naked check looks for ArmorCuirass keyword as well as slots (Fixes some 2 piece top/bottom armor) Fixed Applied Keywords being lost between saves Fixed Debuff Descriptions Fixed compatibility with slew of SL mods. (Added slaInternal quest to SexlabAroused.esm) Should fix (SL Interactive Arousal, Follower Player Dynamic Arousal, Sexlab Relationship Dialog System) any many others
If you have any feature requests/recommendations PLEASE LET ME KNOW
Thanks for anyone who checks this out. Still Early days but im hoping this becomes pretty awesome.
132443 downloads
- aroused
- arousal mods
- (and 4 more)
Updated
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Ravenous SSE
By Delzaron
A gore/Sweeny Todd/Dolcett themed mod for Skyrim (you're warmed : don't drink it if it's not your cup of tea!)
Status : completed, a quest to finish.
Dependences :
SexLab SE ZAZ 8.0 SE Fuz Ro Doh SE Dawnguard Pama deadly furnitures SE and all it requirements :
Recommended :
Simple Slavery (I use Simple Slavery Plus Plus SE ) Any vampire face fix, like this one : https://www.nexusmods.com/skyrim/mods/107257?tab=files&file_id=1000335006
Authors : BoomGoblin, AqqH, myself.
Want to support me? Visit my Patreon ! (i got back my account): https://www.patreon.com/Delzaron
Resume :
The abandonned fort Naemir near Riften is again occupied... some rumors says by a Daedroth. Hired by Maya, a Vigilant of Stendarr, you will discover what is in the darkness...
Mod Tag : a1R. All the rep quests have the tag a1R_rep. All the VIP quests have the tag VIP, if they are repetable it's a1R_rep_VIP.
Current State : finished (some updates could come, but the mod core is completed)
HOW TO INSTALL ?
- Manual installation : copy paste the files in your data folder.
- run FNIS for users for register the anim.
HOW TO START ?
Talk to an Innkeper, specially the one in Riften. And after, to Maya the vigilant. Or being sold thought Simple Slavery.
Rep Quests guide :
Waitress : serve the requested meal to the client. Waitress special request : the client wants a specific meal (player death chance : 50%). Bath : Mistress is taking her bath, and need some extra lotion (player death chance : 50% + sex scene). Puppy Bath : Mistress is bathing her puppy, but requires some extra lotion (sex scene). Armina cloning service : Armina can create a clone of a npc or the player, each 5 game hours. Customer complaint : a customer is complaining about the meat quality. Carnificina will demonstrate the contrary (player death chance : 50%). Champions's meal : player, as customer, can request a meal. delivery : you'll need to ddeliver some meatpies to the external clients (player death chance : 1/14). Diet experiment : Mistress want to check if a change of nutrition can impact the meat taste. You are the test subject. exhibition : player will be exposed inside the restaurant (player death chance : 50%). experimental spell : Misstress want to see how beheading can impact meat quality (player death chance : 50%, and you can get a powerful spell if you survive). Puppy's hunt : fetch a specific meatgirl with puppy. Filling the meat cellar : butcher some meatgirls and fill the meat cellar (if meat stocked is too low, player death chance : 100 %). Special meat request : your clone meat is requested (player death chance : 50%). Namira day festival : Mistress is invited to a party in honor to Namira. You are one of the sacrifices (player death chance : 100 %). Namira day festival (clone) : Mistress is invited to a party in honor to Namira. You're also invited. Working at the restaurant : the quest managing the waitress quests. Slaves selling : Tipo Marjebi wants to buy a meatgirl. Enslaved in a restaurant : quest managing player as employee. needed to trigger all the other rep quests. Butchering a meat girl : being set as meatgirl, and butchered (player death chance : 100 %). Tenderize a meat girl : have your meat quality being upgraded (sex scene) VIP service : spit roast : serve the VIP, as waitress, or a meatgirl (player death chance : around 20 %). VIP service : impalement : serve the VIP, as waitress, or a meatgirl (player death chance : around 20 %). Being a VIP : as client, be treated like a VIP. Hunger game : a VIP themed quest. Be the prey or the huntress in a wman hunt. Sharp the guillotine : some maintenance is needed.
more rep quests will come (at least one with the zap, and one with the oven).
Are you a Baguette ? Do you speak Croissant ? Find here an appropriate version by Voltair.
Credits :
- Pama for Pama deadly furnitures
- Gatti for Gatti Jewels
- Dorabella and Killer905 for Lady Ritual armor
Permissions :
You're allowed to use this mod code as you want. You're not allowed to upload this mod on another platform. Assets belongs to their original authors.
64351 downloads
- cannibalism
- slavery
- (and 7 more)
Updated
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From the deeps SE (new version)
By Delzaron
FROM THE DEEPS (new version) : A Lovecraftian adventure for Skyrim.
Status : completed
Want to support me? Visit my Patreon ! https://www.patreon.com/Delzaron
The first point
A lovecraft like story, with a large Inquiry part, and two way to finish it : joining the cult, or destroying it. An ambition to make a thief like mod, centered about his story. Very few but harsh fights. It's a massive rewrite of the actual From The Deeps mod, and it will replace it in time. Most player choices will lead to consequences (include the sex scenes, almost all avoidable, but with consequences) Female players designed mod
TOTALLY INCOMPATIBLE WITH FROM THE DEEPS redone ! (that version will be deleted soon as FTD new version will advance !)
Dependendies :
SexLab Dragonborn ZAZ 8.0 or +
Soft requirement :
XPMS skeleton. More Nasty critters (sex scene with Lurkers, seekers, and rieklings) Billy's anim pack (contain everything you need !)
Some of players actions consequences are the change of metrics.
Perversion (sexual acts) Corruption (willing to serve evil) sanity (chapter 2) some global variables (register player choices)
Permissions :
Use the mod assets as you want. Original assets belongs to their authors. You're not allowed to upload that mod in other places than LL or Nexus, whitout the authors permission.
Ressources and other mods used :
- Comvex Hermaus Mora Armor : http://www.nexusmods.com/skyrim/mods/58062/?
- DixiePig for the tentacle armor.
- PS1 games Doom I and Nightmare creatures I for musics.
- Garry Chang, for the Storm of the centurie ost.
- screenshots of Necronicon pages by Zarono (I bought two for my call of cthulhu rpg parties. It"s letter format, but the look is quite good) : https://www.pinterest.fr/pin/364721269795318334/
Edited October 12 by Delzaron
46519 downloads
Updated
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Dark Arena SSE
By Delzaron
A SSE conversion of Dark Arena LE, made by cathedral and CK
Status : completed
A little mod, which add an underground inn in Riften sewers. It was a commission mod, but due to the demande I decided to continue it.
- get rumors at any innkeeper
- get hints at Riften
- explore Riften sewers and find the Dark Arena.
- request the guard posted at the entry to let you inn... and enjoy what is forbidden in skyrim.
Pitfights, whores, gambling, dances... The Maison offer credit... sort of.
You can be spectator, or work here... or being enslaved... or take control of it.
In details :
- four games are available : a simple blackjack script, a cul de chouette, a single dice, and a small roulette.
- you can bet money on pitfights.
- when you are allowed to work in the dark arena, you can request to go in the pit yourself, whoring and dancing.
- each time you win a game or a pitfight, you receive a lottery ticket. You can earn here whatever between flute and daedric cuirass.
- you can be in dept toward the dark arena, but they will recover their money... by using you as a slave. You'll be able to payback by whoring, dancing, and pitfigting. You'll discover another aspect of the Dark arena...
if you refuse, your stuff will be confiscated, and you'll be sold to the closest slave marker (simple slavery)
- a serious blackjack table was added. It will trigger simple slavery, skooma whore... maybe SD+ in the future, in you loose.
Patchs :
- DarkArena - DBM : patch for uses of Legacy of Dragonborn mod : changes the cards texture
Credits :
Nomkaz for first SSE conversion and DBM patch.
OsmeIMC for scripts tweaks and improvements
Killer Keo skimpy mod : https://www.nexusmods.com/skyrim/mods/3654/
unknow for slave leia topless CBBE converted meshe
Want to support me? Visit my Patreon ! https://www.patreon.com/Delzaron
Permissions :
You're allowed to use this mod code as you want. You're not allowed to upload this mod on another platform. Assets belongs to their original authors.
82467 downloads
Updated
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Deadly Pleasure SE
By Delzaron
DEADLY PLEASURES : a Komotor and Delzaron joint project.
Co Authors : Komotor (animations, synopsis)
Status : completed
Dependencies :
Skyrim Sexlab FNIS Komotor animations of course !
What do you need to know :
This mod is for females characters. This mod origin is a project between Komotor and me, to promote his animations packs. So, you need at least the T2 animation pack from Komotor animations. You'll find a link to KomAnim pack on this page : How to start the mod : talk to an Innkeeper, and follow the story.
Authorship and portage :
- TheDarkMaster and The Venus Noire team, developers of Seeds of chaos (a renpy game I strongly recommand! It combine very good draw art, castle management, exploration, and war management) for Jezera portage (I simply love that character design and personnality). Please find here his Patreon and Itch.io links :
TheDarkMaster Team Patreon page: https://www.patreon.com/LordArioch TheDarkMaster Team itch.io page: https://venusnoiregames.itch.io/seeds-of-chaos
The Mod content :
Follow the track, and meet Jezera, a dark seducer, and her pets.... don't worry, you'll be one of them. You'll done exhibitions and missions for her... voluntary or not.
This mod is designed to use the excellent Komotor's animations... so expect things you'll never saw (it's include bestiality, futa, very hard bdsm... you're warmed !)
Some of the mod's NPCs : Jezera : the Mistress. A young, beautiful and dominative Dark seducer. Lamiae : a falmer girl from Ibn. Miquote : a forsworn girl. Quai : Jezera's slave. Seems depressed. Chuul : Jezera's older sister. She totally submissive. Anna Venicci : Jezera's business partner, and sinfull noble. Molag Bal : I really need to present him ?
Musics and other ressources :
Medieval from Aticca Blue. Masked Bal form Eyes wide Shut (Jocelyn Pook) Venitian Masks from CPU Molag Bal outfit (unknow)
Sources of inspiration :
Miquote is a Sicambre forsworn from AFS, she's related to Ethrane, it's also the name of an elf girl in Bravil Underworld mod. Quai is also from here, and she's the copy of a bandit girl I played in D&D 3.5. Chuul was the Mazken created by my brother for his Oblivion playtrough. Lamiae is a ceyemer from Things in the dark, like her uncle, Volukar (which is also inspired from Gromph, from the chronicles of Drizzt). Jezera is a portage from Seed of chaos. I simply love the character, I get lot of difficulties to find a way to make some nice horns, and a nice red dress ! Please find at the top of this page some links to TheDarkMaster and The Venus Noire team work (Seeds of chaos in simply an excellent game, with very good quality art). In term of lore, Jez and her sister Chuul are Mazken (or Vile Seductress if you prefer, the opposite of Aureals). They were former mistresses of Molag Bal.
Permissions :
You're allowed to use this mod code as you want. Animations and AnimObjects are from Komotor.
18295 downloads
Updated
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Yamete Redux Ostim Standalone and Ocreatures compatibility patch.
By gegging
Yamete Redux was made for Ostim(not standalone) so any NPC-NPC scenes weren't going to work properly if you tried to use the mod with OStim standalone, and you couldn't start creature scenes if you only had OStim (Standalone).
This compatibility patch aims to enable creature-NPC scenes if you have OCreatures, and fix NPC-NPC functionality with Ostim Standalone.
Requires
Yamete Redux 1.28
OCreatures and its requirements.
Ostim Standalone including the optional dependencies listed in 2b just in case.
649 downloads
Updated
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Dragonborn in Distress Ostim patch
By gegging
Changes
I could not get Milk Mod Economy scripts to compile so its soft integration is disabled in this patch.
Requirements
Original by Code Serpent
Ostim Standalone and all of its dependencies including optionals in step 2b
64 downloads
Submitted
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SexLab sslAnimationSlots 5000 SE VR AE
By Swe-DivX
New version fixes the Sound bug. and what i understand also other bugs in other mods.
If you downloaded version SexLab sslAnimationSlots SE VR AE 4.53 and used the AE esm, the file is broken. This is fixed in version 5.
Conversion from SE 1.61b sslAnimationSlots 1000 patch.
Will add 5001 human and 5001 animal slots for SexLab Animation Loader.
The slow start may be that some of your mod scans NPC for spells
SLE Version https://www.loverslab.com/files/file/13195-sexlab-sslanimationslots-2000-le/
Requirements Skyrim AE:
SexLab Animation Loader SSE
With Run All
https://www.loverslab.com/topic/54916-sexlab-animation-loader/page/26/#comment-3596583
or
https://www.loverslab.com/files/file/5328-sexlab-animation-loader-sse
JContainers SE
https://www.nexusmods.com/skyrimspecialedition/mods/16495
Papyrus Tweaks NG, ini file is included in sslAnimationSlots installer
https://www.nexusmods.com/skyrimspecialedition/mods/77779
Address Library for SKSE Plugins
https://www.nexusmods.com/skyrimspecialedition/mods/32444
FNIS Behavior SE 7_6. You dont run this. Only for the scripts.
https://www.nexusmods.com/skyrimspecialedition/mods/3038
Pandora Behaviour Engine.
https://www.nexusmods.com/skyrimspecialedition/mods/133232
Requirements Skyrim SE VR:
A patch to make Sexlab SE (version beta 7 and 8 only) work with Skyrim VR
https://www.loverslab.com/topic/132489-skyrim-sexlab-and-vr
Animation Limit Crash Fix SSE
https://www.nexusmods.com/skyrimspecialedition/mods/31146
SexLab Animation Loader SSE
With Run All
https://www.loverslab.com/topic/54916-sexlab-animation-loader/page/26/#comment-3596583
or
https://www.loverslab.com/files/file/5328-sexlab-animation-loader-sse
JContainers SE
https://www.nexusmods.com/skyrimspecialedition/mods/16495
Papyrus Tweaks NG, ini file is included in sslAnimationSlots installer
https://www.nexusmods.com/skyrimspecialedition/mods/77779
VR Address Library for SKSEVR
https://www.nexusmods.com/skyrimspecialedition/mods/58101
Fores New Idles in Skyrim SE - FNIS Behavior XXL
https://www.nexusmods.com/skyrimspecialedition/mods/3038
Requirements Skyrim SE:
Animation Limit Crash Fix SSE
https://www.nexusmods.com/skyrimspecialedition/mods/31146
SexLab Animation Loader SSE
With Run All
https://www.loverslab.com/topic/54916-sexlab-animation-loader/page/26/#comment-3596583
or
https://www.loverslab.com/files/file/5328-sexlab-animation-loader-sse
JContainers SE
https://www.nexusmods.com/skyrimspecialedition/mods/16495
Papyrus Tweaks NG, ini file is included in sslAnimationSlots installer
https://www.nexusmods.com/skyrimspecialedition/mods/77779
Address Library for SKSE Plugins
https://www.nexusmods.com/skyrimspecialedition/mods/32444
Fores New Idles in Skyrim SE - FNIS Behavior XXL
https://www.nexusmods.com/skyrimspecialedition/mods/3038
Load order: MO2
Skyrim.esm
...
Sexlab.esm
sslAnimationSlots.esp
...
Recommended mods
Defeat - To list the animations
Install: MO2
1. Load the mod after Sexlab Framework
2. Load all the animation you have ?
3. Run LOOT
4. Run FNIS
5. Run game and open Mod Settings
6. If you have Sexlab Defeat, disable it in the menu
7. Go to SL Anim Loader
8. Set Run All No Menu.
9. Click Run All.
10. Activate Sexlab Defeat if you have it installed. The mod needs some time for the keywords.
DONE
With 5328-sexlab-animation-loader-sse
1. Load the mod after Sexlab Framework
2. Load all the animation you have ?
3. Run LOOT
4. Run FNIS
5. Run game and open Mod Settings
6. If you have Sexlab Defeat, disable it in the menu
7. Go to SL Anim Loader
8. General settings
9. Click Rebuild Sexlab Animation Registry. Leave the menu!
10. If you have ZAZAnimations installed, register animations again.
If you have Estrus installed, register the animations again.
11. In SL Animations Loader Enable All and unable the you don't want.
12. Click Register Animations... now you have to wait. Open Console and watch. Leave the menu!
13. Click Reload JSON Data
14. Click Reapply JSON Data... now you have to wait. Open Console and watch. Leave the menu!
15. Activate Sexlab Defeat. The mod needs some time for the keywords.
DONE
Bugs:
Dynamic Animation Replacer - Skyrim SE Version 1.1.0 Modified DLL with the limit increased from 16.3k to 32.5k - DynamicAnimationReplacer.zip by MstrN
Dynamic Animation Replacer - Skyrim AE Version 1.1.1+ Added an INI file to change the maximum number of animations.
Defeat - After activating Defeat, editing keywords will create CDT. The mod will need some time to collect the animations.
From Ashal GitHub
https://github.com/eeveelo/SexLab
Patching you modified sexlab.esm:
1. Load TesEdit
2. Load sexlab.esm and Sexlab sslAnimationSlot XXXX.esp
3. Open Sexlab sslAnimationSlot XXXX.esp
4. Right click quest
5. Deep copy as override (with overwriting) into...
6. Chose sexlab.esm
7. Yes to All ( ...Done: Copying as override)
8. Done
111747 downloads
Updated
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ZAZ 8.0+ Minor ostim edits
By gegging
Minor edit to ZAZ device script so they do not put characters into their default state mid ostim scenes.
Missing textures added.
ZAZ 8.0+ CBBE HDT 2023 : https://mega.nz/file/7IhyFKrQ#IfUw7ex6vg6h0to4x5fQ7IoEJpUqUmW130p7aazDNmg
ZAZ 8.0+ UUNP HDT 2023 : https://mega.nz/file/3FxmUQwB#fN7DSeTkL_yVssza0Hbxv1a7XdF9xul3gZyuEjVTp3A
244 downloads
Submitted
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Sexlab Kidnapped Redux Ostim patch
By gegging
Requirements
Original mod
Ostim Standalone and all of its dependencies including optionals in step 2b
Soft
OCreatures(Abandoned) or OCreatures(Revived)
Pick whichever seems to work the best for you.
154 downloads
Submitted
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ODefeat OStim Standalone and Ocreatures patch
By gegging
I do not use the mod or the patch anymore. What you see is what you get.
Differences from the original mod.
1. Attempted to fix teleporting behavior caused by deprecated function.
2. Added OCreature support so it plays human on creature scenes if installed.
3. The mod no longer checks for the morality of NPCs.
4. Removed checking if the final attack would have killed the player onhit(), it relies solely on periodic onUpdate(). Death might look a second delayed as a result.
- This is my final attempt at trying to fix cases where ODefeat scenes are initiated while the player is ragdolled(from a giant stomp, dragon stomp, etc.).
5. Attempted to fix dying mid-scene in cases where the player loses health for whatever reason.
Requirements
Original mod
Ostim Standalone and all of its dependencies including optionals in step 2b
Soft
OCreatures(Abandoned) or OCreatures(Revived)
Pick whichever seems to work the best for you.
Common problem and solution
1. Unable to trigger minigame to escape mid scene.
- Wait until your stamina bar is full or consume stamina restoring items.
2200 downloads
Updated
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Collectible Waifu Cards 3.1.5 ( Texture replace ) Édition Skyrim
By Sonath
Hello Guy's it's me Again ! 😅
Today I present to you a texture replacement mod on the theme Skyrim for "Collectible Waifu Cards" (By doragonmaid)
I did my best to stick as closely as possible to the theme/universe of Skyrim. the cards contain content Futa, Furry and bestiality
All characters are over 18, even if they look too young. All cards were selected according to my preferences.
Requirements: Collectible Waifu Cards 3.1.5
Credits: doragonmaid Obviously 😃
InsanitySorrow's for base card template and mesh
Thanks you for watching.
436 downloads
Updated
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RennasRanch
IF YOU ARE SEEING THIS TEXT YOU NEED A NEW SAVE WHENEVER TRYING A NEW VERSION AND SHOULD NOT USE THIS MOD ON A SAVE YOU CARE ABOUT
Mod is currently still in what I would call an alpha. It should still work well and there is a good deal of content but until 1.0 the releases may be a bit buggier and not friendly to updating mid-save.
Description:
It's a ponyplay mod. Stumble upon a secluded valley and it's secretive owner and get pulled into the world of ponyplay..
Adds a large new worldspace and many npcs that will take part in your Dragonborn's pony training. Training gains you buffs and (eventually) benefits around the valley of which you can avail yourself.
Requirements:
Sexlab I don't use Sexlab P+ but it should work as well Sexlab Aroused I use OSL but any of the Sexlab Aroused variants should work fine. Devious Devices NG 0.4.2 I recommend also getting the DD Vibration Update Beta from the DDNG discord. It's not required but makes vibrations work in a much better way. Fuz Ro D-oh UIExtensions KS Hairdos You only need the meshes and textures, you do not need to activate the esp. Scrabs Papyrus Extender Racemenu Needed for adding overlays like dirt and brands. Zaki's Dirt Textures You need ONLY the textures, you can use either the slavetats version or the racemenu version, whichever is more convenient for you. If you use the racemenu version make sure to uncheck the slavetats option in the MCM. Anything the above mods require.
Installation:
Install like you would any other mod. Be sure to run FNIS/Nemesis/Pandora after install.
I strongly recommend generating your own LODs using a tool like xLODgen or more preferably DYNDOLOD. I have included vanilla LODs for the new worldspace but they are low quality and will not match your load order.
How to Start:
The mod starts at the inn in Falkreath. A new NPC inside should forcegreet you when you first enter. There are also skip functions in the MCM but I do not recommend using those unless you have done the intro at least once.
Notes:
As stated above in GIANT YELLOW CHARACTERS this mod is still in it's alpha phase. There is still a lot of content but expect some minor issues here and there. This is the first mod I have ever made that wasn't just for myself so suggestions/feedback welcome. Some of the dialogue hints at some stuff I want to make events or content for but I am not really a writer or game designer or anything like that so any ideas help. This mod makes some minor terrain edits on the road south of Falkreath and adds a couple basic markers to the town itself and a couple other cities/dungeons. You may have problems if you have something that heavily edits any of those areas.
Credits and Thanks:
DDNG Discord Folks Kalilies and other KS Hairdos creators for hairs used Users from the LL thread here for testing and ideas brainstorming Shoutout @jet41 @Skelletoncz @bigbasi @Shmurtle in particular for helping with testing and ideas during the alpha period (this is not an exhaustive list!)
Last Major Changelog (0.2.0)
5928 downloads
Updated
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Devious Bandit Captives
By Herowynne
This mod is a revised version of Sex Slaves for Vanilla Bandit Camps, made with permission from its author pchs.
This mod adds 85 female NPCs to vanilla bandit camps and hideouts, and also to bandit camps from the mod More Bandit Camps.
The added NPCs located outdoors are dressed in chains and have names to indicate that they are slaves. Most added NPCs located indoors are dressed in corset outfits and have names to indicate that they are whores.
The added NPCs are all marriageable, and are all potential followers, so you can consider this mod to be a huge follower pack.
The added NPCs all have KS Hairdos, but you do not need to have KS Hairdos installed, because this mod includes copies of all the KS Hairdos texture files that it uses.
This mod is ESL-flagged so it does not take up a precious slot in your load order.
The original mod had a requirement for Zaz, and the original mod added Zaz furniture to the game world. In contrast, this mod does not use Zaz. This mod adds nothing to the game world except for the added NPCs.
This mod has a hard requirement for Devious Devices SE 4.3 or later. All the added NPCs use the default player body. This mod does not use any scripted or locked devices from Devious Devices. This mod only uses unscripted armature models for their visual appearance.
This mod has a soft requirement for More Bandit Camps. You do not need to have More Bandit Camps installed, but if it is not installed, then some of the added NPCs will simply be waiting in the wilderness areas where those added bandit camps would be.
This mod has a soft requirement for Relationship Dialogue Overhaul (RDO). You do not need to have RDO installed, but if it is not installed, then you will not be able to recruit some of the added NPCs, depending on their voice types. RDO adds extra dialogue lines to enable recruiting NPCs of all voice types.
All the locations and added NPCs are listed below, along with their races, voice types, and names.
1. Bilegulch Mine (indoor)
1. Female Breton F-Condescending Cora the Cocksucker
2. Bilegulch Mine Exterior (outdoor)
1. Female Imperial F-EvenToned Olara the Slave
2. Female Breton F-Shrill Lora the Wretched
3. Broken Helm Hollow (indoor)
1. Female Imperial F-Sultry Tiruna the Harlot
4. Broken Oar Grotto (indoor)
1. Female Imperial F-Commoner Zarla the Cunt
2. Female Imperial F-Condescending Gina the Bitch
3. Female Redguard F-EvenToned Viressa the Whore
5. Bthalft Exterior (outdoor)
1. Female Redguard F-Coward Marisa the Lost
6. Camp Arcius (outdoor)
1. Female Imperial F-Shrill Ava the Stolen
7. Camp Bronin (outdoor)
1. Female Imperial F-Commoner Bella the Broken
8. Camp Cloverhedge (outdoor)
1. Female Redguard F-Commoner Agnes the Stolen
2. Female Nord F-YoungEager Nina the Helpless
9. Camp Deaddrop (outdoor)
1. Female Imperial F-Commoner Fiona the Weak
2. Female Breton F-Coward Wanda the Lost
10. Camp Frostcliff (outdoor)
1. Female Nord F-Nord Sasha the Wretched
11. Camp Hrjoldarr (outdoor)
1. Female Imperial F-Commoner Ashla the Slave
12. Camp Jolfingand (outdoor)
1. Female Breton F-Coward Della the Broken
13. Camp Mossfall (outdoor)
1. Female Imperial F-Commoner Marna the Broken
14. Camp Overwatch (outdoor)
1. Female Nord F-Shrill Zia the Vanished
15. Camp Percius (outdoor)
1. Female Nord F-Nord Hanna the Missing
2. Female Imperial F-YoungEager Pippa the Forsaken
16. Camp Redfox (outdoor)
1. Female Redguard F-Commoner Anna the Lost
17. Camp Steadwatch (outdoor)
1. Female Nord F-Coward Tamitha the Broken
2. Female Breton F-EvenToned Jorena the Slave
18. Camp Vallus (outdoor)
1. Female Nord F-EvenToned Riyana the Forgotten
19. Cracked Tusk Keep (indoor)
1. Female Nord F-Nord Jenna the Whore
20. Cracked Tusk Vaults (indoor)
1. Female Nord F-Condescending Panora the Cunt
21. Embershard Mine (indoor)
1. Female Breton F-Commoner Moraya the Cocksucker
2. Female Nord F-Nord Lufani the Slut
3. Female Imperial F-Sultry Shura the Whore
22. Faldar's Tooth (indoor)
1. Female Breton F-Commoner Fiorina the Whore
2. Female Imperial F-Condescending Yuna the Cocksucker
3. Female Breton F-EvenToned Trisha the Harlot
4. Female Nord F-Nord Vexxi the Deviant
5. Female Imperial F-Sultry Margo the Tramp
6. Female Imperial F-YoungEager Nella the Eager
23. Faldars Tooth Exterior (outdoor)
1. Female Imperial F-Commoner Nomi the Hopeless
24. Fort Fellhammer Garrison (indoor)
1. Female Imperial F-Commoner Brisha the Whore
25. Four Skull Lookout Exterior (outdoor)
1. Female Nord F-Nord Bekka the Slave
26. Gallows Rock (indoor)
1. Female Imperial F-Commoner Rhonda the Slut
2. Female Imperial F-EvenToned Danela the Whore
27. Halted Stream Camp (indoor)
1. Female Breton F-Commoner Linda the Whore
28. Halted Stream Camp Exterior (outdoor)
1. Female Nord F-EvenToned Pella the Slave
29. Knifepoint Mine (indoor)
1. Female Imperial F-Commoner Carla the Cocksucker
2. Female Breton F-Sultry Donna the Harlot
30. Knifepoint Ridge Exterior (outdoor)
1. Female Nord F-Commoner Betta the Hopeless
2. Female Imperial F-Coward Ella the Broken
3. Female Redguard F-Shrill Tina the Vanished
31. Lost Knife Hideout (indoor)
1. Female Imperial F-Condescending Angela the Deviant
2. Female Redguard F-Coward Merta the Vanished
3. Female Nord F-EvenToned Rachel the Harlot
4. Female Nord F-Nord Helka the Cunt
5. Female Breton F-YoungEager Varona the Helpless
32. Mistwatch North Tower (indoor)
1. Female Nord F-Commoner Maggie the Slut
2. Female Imperial F-Condescending Nasha the Whore
3. Female Breton F-Sultry Ramona the Cocksucker
33. Nilheim Exterior (outdoor)
1. Female Imperial F-YoungEager Mina the Helpless
34. Orotheim (indoor)
1. Female Imperial F-Commoner Miri the Whore
2. Female Nord F-Nord Aria the Cocksucker
35. Redoran's Retreat (indoor)
1. Female Breton F-Commoner Dinah the Whore
2. Female Redguard F-Sultry Vena the Slut
36. Rift Watchtower Exterior (outdoor)
1. Female Nord F-Nord Wilma the Stolen
37. Robbers Gorge Exterior (outdoor)
1. Female Breton F-Commoner Alessia the Stolen
2. Female Breton F-Coward Rosa the Vanished
3. Female Imperial F-EvenToned Luisa the Slave
38. Silent Moons Camp (indoor)
1. Female Nord F-Nord Luna the Whore
39. Silent Moons Camp Blacksmith (outdoor)
1. Female Breton F-Coward Sara the Forgotten
40. Stony Creek Cave (indoor)
1. Female Breton F-Sultry Lily the Whore
41. Swindler's Den (indoor)
1. Female Nord F-Commoner Nora the Cocksucker
2. Female Breton F-Sultry Krista the Harlot
3. Female Redguard F-YoungEager Candace the Eager
42. Treva's Watch (indoor)
1. Female Breton F-Commoner Bess the Cocksleeve
2. Female Imperial F-Condescending Oliva the Cunt
3. Female Nord F-Coward Misha the Lost
4. Female Nord F-EvenToned Sarena the Slut
5. Female Nord F-Shrill Raquel the Bitch
43. Uttering Hills Cave (indoor)
1. Female Imperial F-Commoner Vera the Slut
2. Female Nord F-YoungEager Arianna the Eager
44. Valtheim Keep Exterior (outdoor)
1. Female Imperial F-Commoner Mona the Slave
2. Female Nord F-Coward Gretel the Broken
3. Female Nord F-EvenToned Rita the Hopeless
45. White River Watch (indoor)
1. Female Imperial F-Condescending Elena the Slut
2. Female Redguard F-Sultry Brianna the Whore
46. Winter War Exterior (outdoor)
1. Female Imperial F-Coward Vivia the Broken
2. Female Nord F-YoungEager Nara the Stolen
30789 downloads
Updated
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Alpia Scribbles Slavetats Pack
By Alpia
A massive mostly hand-painted tattoo collection made for SlaveTats and RapeTats CBBE 3BA (UBE conversion)
Main pack: ~1000+ tattoos • ~16 GB unpacked
Orc pack: ~170 tattoos • ~2.5 GB
Riekling pack: ~30 tattoos • ~500 MB
All tattoos are 4K on body and 2K on face, compressed with BC7_UNORM (SE) / BC3/DXT5 (LE).
Quick Links
Public Whore Replacer and other miscellanous tattoo's not fitting with the main pack. More Screenshots on LL Blog FAQ If you have problems please read this page properly before asking what is explained already.
Overview:
This pack contains hundreds of unique, hand-drawn tattoos across many different themes. I usually come up with a theme and then scribble tattoos for every body area I use in RapeTats.
The style is intentionally sloppy and raw like it was painted on by a random person in a rush. That’s exactly how most of them were made.
You can freely mix and match between sets without overlap. The only exception is full-body tattoos and their matching addons (these are obvious in the MCM).
Some tats are "tagged" in the name to make the "style" clear.
(d) = Drawing (usually no text) (g) = Graffiti brush (orc) = Edgy/carved Orcish style (recommend dark red looks for fresh cuts, skin-tone looks like scars) (riek) = Riekling style (same as Orc pack) Important for Orc & Riekling packs:
These were made with smudge effects to look dirty. They do not work well with bright colors or glow.
Tattoo Sets/Themes
I cant list or make a screen of every single tattoo just try them out I hope you enjoy them.
Requirements:
A CBBE based body SlaveTats SE (required) Recommended alternative -> SlaveTatsNG Rape Tattoos Continued (kinda optional although sets are designed around it automatic application)
Recommended Mods:
Zaki Tattoo Pack excellent quality and great structure.
Fade Tattoos continued Allows tattoo's to fade with time.
Remove your tats Gives certain npc's the ability to clean your characters skin from slavetats.
Bathing In Skyrim Renewed Works with fade tats to wash of "tattoo's".
Devious Curses NG Features a removal charm and tattoo events.
Installation:
Download and install with your mod manager (FOMOD supported). Choose either All-in-One or individual sets.
- Note: All-in-One does not include the Orc or Riekling packs. Rebuild the tattoo registry in the SlaveTats MCM.
Additional info:
You can safely delete any set you don’t like:
Just remove the lines from the .json file Delete the matching .dds files Rebuild registry Note About FOMOD Options:
Using with RapeTats (Recommended)
I provide ready-made settings.json files for the most popular combinations:
Only my main pack Alpia Slavetats.json Alpia Slavetats (06.2026).json Orc pack Alpia Orc.json Riekling pack Alpia Riek.json Main pack + Orc + Riekling Alpia Slavetats+Orc+Riek.json Alpia Slavetats+Orc+Riek (06.2026).json Main pack + Orc + Riekling + ALL of Zaki's Alpia-All+Zaki-All.json Alpia-All+Zaki-All (06.2026).json (you need ALL of zaki's tats including blacked and beast)
Rtats Settings Changes 06.2026.txt Text file with the new entries since last update for manual merge into your existing.
My personal one Personal (06.2026).json I dont mind certain overlap. Full body tattoo's are enabled as well as others that cover more then one body area as unassigned so may get applied over others. Needs my packs, Zaki's, Succubus Marks (I think thats lewdmarks on LL), Sunstarved (would remove those entries for your use).
If you use it ensure you have all the tats I use or remove the entries for those you dont have.
How to use:
Replace your existing settings.json in Documents\My Games\Skyrim Special Edition\JCUser\rTats Or merge manually (instructions below) For New Users – How to Use My rtats JSONs
You have two simple options:
Option 1 – Replace (easiest)
Just rename one of my JSON files to settings.json and replace your current file.
Warning: This will delete all your existing RapeTats settings and tattoo assignments if you made any already.
Option 2 – Merge (recommended)
Merge my JSON with your current settings.json. This keeps everything you already set up and it's not hard to do. You can't break anything.
Below I explain exactly how to merge step-by-step.
About Slave/RapeTats Body Area Limitations
Different tattoo packs often define body areas differently. What one author calls “middle back” another might call “lower back”. This can easily cause overlaps when using multiple packs together.
Slavetats only has a few fixed categories and uses “misc” slots for everything else, but there’s no universal standard for what “Misc 2 - C” actually covers on the body.
Zaki's Tattoo Pack has an excellent and very consistent structure. It properly uses all the misc categories (for example: Misc 1-a = Left Forearm, Misc 1-b = Right Forearm).
I followed the **same system** in my pack. This means when RapeTats randomly picks a tattoo from “Misc 1 - A”, it will always land on the same body area in both my pack and Zaki’s pack - resulting in much less overlap.
If you’re making your own tattoo pack or organizing your rtats categories, I strongly recommend using the same system.
(You can find visual examples of all the body areas in 2D/3D in the spoiler below.)
Permissions:
CC BY-NC-SA
Misc:
Tools I used:
Clip Studio
Substance Painter
if you consider making your own tattoo's blender is a free alternative for this purpose and generally a great tool.
85800 downloads
Updated
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Redguard Roses Dialogue Addon - ESL
By D00M Slayer
This mod adds 250 lines of dialogue to Zaria, the alchemist in Falkreath, and 100 lines to Rayya, the housecarl.
You can ask Zaria why she came to Skyrim, what her life is like as an alchemist, and she'll even tell you a few jokes. Rayya will mostly just talk about sex.
Compatible with FDE Rayya.
I'll add more NPCs to this mod in the future, including Tonilia, Ahlam, Jonna, Anwen, and others.
262 downloads
Submitted
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SexLab Submit SE v1.0.1 - (08JUN26)
By dkatryl
It's been a 12 year hiatus since I last played Skyrim, but I decided to dust off my old mod and make it work for SE.
As far as features, it is currently identical to to where it was from the last LE update. See this thread for reference:
Most Recent Changes
v1.0.1 - (14JUN26)
Added a bonus Triss Merigold plugin for Sexlab Submit to create SharedInfo topics to use her custom voice .fuz to compliment companion mod. See installation instructions below. External requirement for plugin mod: https://www.nexusmods.com/skyrimspecialedition/mods/54724?tab=description
v1.0.1 - (08JUN26)
Removed 'Follow' AI package from the Surrender Alias. This should now fully prevent NPCs that you submit in the wild from following you unless you choose the 'Turn in for a bounty' option.
v1.0.0 - (31MAY26)
Usage of SLP+ APIs for Sex Scenes for those using newer Framework. Original Framework still supported. FOMOD install created to choose between using SLP+ or OG SexLab. New version numbering going forward. German Translation of Localization Strings done by CGi. Serana Plugin no longer a separate .ESP, and is instead baked into the main mod. The extra .ESM dependency for the Serana Plugin is also no longer needed. Fixed several dialog pathing/Alias issues when trying to setup a 3way scene. Removed erroneous Alias being assigned which was causing NPC to follow you like a lost puppy after being assaulted. For the OG SexLab version. replaced remaining 'SexLab.GetAnimationsByType' with 'SexLab.GetAnimationsByTags' to be consistent throughout all scripts. Shout/Grapple will now automatically succeed against any opponent that has already submitted to either of them. New Message Prompt for this scenario. Removed the Health <= 90% check on the initial Declare dialog, as beyond being redundant due to the SubmitFaction check, but if the NPC's life refilled beyond 90% before you talked to them, the dialog wouldn't appear. When player and/or follower surrender and are robbed, combined 'gold and items were stolen' type messages to reduce message spam. Numerous adjustments to player surrender scenes to improve timing/flow. Other minor scripting issues resolved that were discovered while testing various scenarios.
23MAY26 1205
Fixed several dialog pathing/Alias issues when trying to setup a 3way scene. Removed erroneous Alias being assigned which was causing NPC to follow you like a lost puppy after being assaulted. Replaced remaining 'SexLab.GetAnimationsByType' with 'SexLab.GetAnimationsByTag' to be consistent throughout all scripts.
19MAY26 2006
While correcting Serana Plugin reference errors, realized ###Roll < ###Chance checks *should* have been ###Roll <= ###Chance in the main mod as well. Very minor update.
19MAY26 1857
SexLab Submit Serana SE plugin has been localized Property reference errors in the _SLSubmitSerana quest have been corrected.
19MAY26 1634
Deleted Debug.Notification() call that was left in the _slsubmitboundhelpeasy.pex script.
18MAY26 1847
Fully Localized the main .ESP file. That includes the PC Speechcraft choices, as well as replacing *all* debug.notification() in the scripts with Message.Show() prompts, utilizing Messages that could be fully localized. Added several new Messages, in particular for when the Player surrenders, to help set the scene. The intent was only to describe what was happening to the Player, not tell them how they feel about it. That is for your imagination! As always, localization means you can always change the messages to suit your tastes! Added SetProtected(True) state to NPCs that submit to you, whether it is via the Ambush, Shout, or Grapple. This should prevent them from being killed in a big chaotic fight. (Protected NPCs can always be killed by the Player if things go sideways) Made minor tweaks to the various Speechcraft initiated consensual sex encounters. Vanilla Sex, Oral, and Anal have Aggressive tagged animations excluded. The Rough option will require the Aggressive tag. Random only requires at least 2 actors in the animation (support for 3-way has always existed) Tested and confirmed to be SexLab P+ compatible. (OStim uses different APIs, so won't be compatible, nor do I have plans to bother with that.) SLSubmit Serana Plugin has not been localized yet. It had ~100+ errors when examined in xEdit, so I need to look into what the issue is there first.
07MAY26 1630
Redundant topic with Invalid Alias (_SLSubmitPrisonerTopic) was deleted from _SLSubmit quest. Wasn't used in game, but would show as error in xEdit.
04MAY26 1633
Re-added Serana plugin. This is an entirely optional plugin that was created for the LE version of the mod, simply repackaged to work with SSE. Requirements are shown below.
03MAY26 1816
Repackaged SE with minor text formatting in the .esp and a fresh .seq. No scripts changes were found to need changing/updating after a week of testing.
28APR26 1926
Repackaged original LE version of 'Sexlab Submit' into 'Sexlab Submit SE' for the file names. (It will still show up as "Sexlab Submit" inside the MCM menu.)
Basic Mod Description
The original concept of this mod is to allow your character to engage in combat with an opponent (Random bandits, necromancers, etc), beat them down, and then have the option to initiate the "aggressive sex" animations on them as opposed to just killing them. Since its conception, the mod has grown in scope to the point that the original description doesn't cover everything, so I will simply list the main features:
Force weakened NPCs to submit during combat, allowing the player to then rape and/or rob them. Use stealth to ambush sleeping or unaware NPCs, allowing the player to then rape and/or rob them. Bounty turn ins, allowing the player to turn in hostile NPCs to guards for a gold reward, as opposed to just leaving them standing around. Make it possible for the player to surrender to hostile NPCs, either manually or automatically, which will cause them to be raped and robbed. Speechcraft options to Seduce, Bribe non-hostile NPCs, allowing the player to engage in a variety of consensual sex acts with them. Speechcraft option to Coerce non-hostile NPCs, allowing the player to then rape and/or rob them. Non-rape option to allow all of the overall functions to work (i.e. no rape, just robbing). Any consensual sex will still be left in.
Mod Status
Complete (Minus bug fixes as needed)
No new content planned.
Known Issues
All Submit's files are custom, and no files from the base game or any other mod are overwritten, so there will be no direct mod conflict with any other mods. However, there may be functional overlap with other 'Death Alternative' type mods. This was made in a modular fashion, so most functions can be disabled via the MCM to allow other mods to take over to avoid those types of conflicts.
Requirements for Sexlab Submit
Skyrim 1.6.1170
SexLab 1.66b (Or more recent)
SkyUI 5.2 (Or more recent)
SKSE64 2.26 (Or more recent)
Requirements for Sexlab Submit Serana (Now part of the main mod!)
Skyrim 1.6.1170
SexLab 1.66b (Or more recent)
SkyUI 5.2 (Or more recent)
SKSE64 2.26 (Or more recent)
Dawnguard
http://www.loverslab.com/topic/26307-shared-serana-dialogue-modders-resource/
Sexlab Submit SE 03MAY26 1816 (Or more recent)
Requirements for Sexlab Submit Triss
https://www.nexusmods.com/skyrimspecialedition/mods/54724?tab=description
Sexlab Submit & all requirements (Place after the Triss mod in load order)
Submit Shout Hotkey
This feature was added on 07JUN13, and replaced the previous method of dropping combat via modified Bleedout/Flee dialog scripts. It functions as such:
Submit Grapple Hotkey
This feature was added on 10JUL13, and is simply an alternate, and slightly more difficult, method of getting an NPC to submit during combat:
Submit Ambush Hotkey
This feature was added on 27JUN13, but the original version was completely thrown away and redone from scratch. The new version was released on 06JUL13. It functions as such:
Follower Support
This feature was added on 15JUN13, and was made possible in large part to studying Ashal's SexLab Framework demo 'Matchmaker' and I repurposed parts of it for this feature. It functions as such:
Player Surrender
This feature was added on 10JUL13 due to popular demand. It functions as such:
Improved Speechcraft Support
This feature was added on 26JUL13 and was aimed at helping to make Sexlab Submit a "One-Stop-Shopping" mod. While the mod already had various non-consensual situations, this feature adds several consensual scenarios as well. It functions as such:
Hostile NPC Bounty Turn In
This feature was added on 02AUG13 and was just another addition to help make Sexlab Submit a "One-Stop-Shopping" mod, giving the player an option to do something with the hostile NPC's that they finish with other than just killing them or leaving them to wander aimlessly. It functions as such:
Installation
Just use your standard mod organizer of choice to install/uninstall. The mod uses unique files, so there should be no conflicts. It contains:
Sexlab Submit SE.esp Interface folder (MCM Translations) Scripts folder (.pex files) Seq (Needed to Start Game Enabled Quests) Sound (Vex doesn't use the generic responses, but lines from her own voiceset) Source (.psc files)
Credits
Ashal: both for making the SexLab Framework and for answering my questions along the way. Also, his Matchmaker demo was borrowed liberally from in order to add the follower support feature!
Redneck2k: Providing base code to implement optional Arousal support without making a hard reference to it.
TheDudeGuy: His Serana dialog modder's resource for the Serana Plugin. (http://www.loverslab.com/topic/26307-shared-serana-dialogue-modders-resource/)
Spaceman: For his Romance mod, which gave me the idea for this one.
CG!: German translation for the MCM menu.
Monababii: Spanish translation for the MCM menu.
RockMic: Italian translation for the MCM menu. (http://www.loverslab.com/files/download/208-italian-translations/)
Aravis7: French translation for the MCM menu.
id8888: Chinese translation for the MCM menu.
Dual Wield Parry: For insight how to add a hotkey that can perform an action.
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