About This File
Having spent quite a while modding FO4, I decided to take a short break from that
to re-release this, converted for SSE. After a good many years since I released this for
Legacy Edition (2012), and quite a few requests via PM, I felt it was time to start
converting some of my Skyrim LE races to SE. Having said that:
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A LOT has changed. After considering a fair amount of feedback from over the years, I
figured it was time to start considering some of the suggestions I've received, and start
making considerable changes. As many of you may recall, this race essentially revolved
around the assassination arts. And since that has always been the core of the race as
far back as the original Oblivion mod, I didn't see fit to deviate far from that core.
However, with the advent of countless mods lending to Skyrim's level of challenge, it
was painfully obvious in my early testing with mods like Sands of Time, Dungeons and Dovahs,
and even some milder ones like Beyond Skyrim - Bruma, and The GreyCowl of Nocturnal, that
a serious revamp was needed.
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For me, the enjoyment of playing Skyrim was always about seeing how far I could
push a character, while ratcheting up the difficulty with mods. And over the years, I
built every one of my mods with that in mind.
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Keep it challenging, but not so difficult that it became frustrating.
Because in the end, it still has to be fun.
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So that's how I went into revamping this for SSE.
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First, the Moonshadow Blossom effect is no more. Instead, it has been
replaced with a new lesser power called "Vanish". Vanish lets you completely
disappear. At will...... well, almost. So what do I mean by "almost"? Well,
that means it has a few "restrictions":
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1) It can only be used at night.
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2) It will only work if you're wearing
a very special mask.
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Sounds simple, right?
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Well, not so fast there, Pumpkin.....
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The mask makes you HATED. By almost EVERYONE.Â
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You also get another lesser power calledÂ
Lunar Vision, which allows you to see living
beings in the dark, and a racial power called
Moonshield, which greatly reduces incoming
physical damage for 10 minutes, once per night.
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Moonshield has the SAME restrictions, but
Lunar Vision can be used anytime, with or without your mask.
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And hey, you also get 3 other pieces of free clothing..... all pictured
above. The torso is BodySlide capable, so you can adjust it to your
preferred CBBE shape. And yes, it's also physics compatible.
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And each piece is pre-enchanted with all the killing spree
enchantments you'll ever need.Â
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But oh, those don't work either without the mask, or during daylight hours:
6am - 7pm
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You also CANNOT disenchant them. Why? Because they are a gift to
you from an ancient assassin who was locked away in the abandoned prison
near Fort Amol. So guess where you need to go to acquire this
legendary assassin's kit? If you know this dungeon well, you're already
aware of the possibility of reaching the chest without a fightÂ
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And it doesn't stop there. You get free weapons too!
A scoped bow, and a pair of daggers. Unenchanted, so
you can add whatever enchantments you prefer.
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Needless to say, this race is HELLA over-powered in a vanilla game.
But with nothing more than SoT on Spartan level difficulty, it is
supremely challenging. Add in D&D, and you're in for a
challenge beyond your wildest expectations.
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Especially with only 50 health, stamina, and magickaÂ
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Technical info:
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Included in the download is a converted version of my
CRB master file. CRB contains things essential to all of my
custom races. Head meshes, race records, and on
occasion, custom parts.
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The standalone bodies are currently NOT in use. I left
them in the archive as placeholders for future intentions,
which I'm currently planning.
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Finally, the requirements:
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Dawnguard DLC
Dragonborn DLC
RaceCompatibility by TMPheonix
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Enjoy!
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Oh..... and a little birdie told me that Wildlings may be coming by New Years dayÂ
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Trykz