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About This File

Having spent quite a while modding FO4, I decided to take a short break from that

to re-release this, converted for SSE. After a good many years since I released this for

Legacy Edition (2012), and quite a few requests via PM, I felt it was time to start

converting some of my Skyrim LE races to SE. Having said that:

 

A LOT has changed. After considering a fair amount of feedback from over the years, I

figured it was time to start considering some of the suggestions I've received, and start

making considerable changes. As many of you may recall, this race essentially revolved

around the assassination arts. And since that has always been the core of the race as

far back as the original Oblivion mod, I didn't see fit to deviate far from that core.


However, with the advent of countless mods lending to Skyrim's level of challenge, it

was painfully obvious in my early testing with mods like Sands of Time, Dungeons and Dovahs,

and even some milder ones like Beyond Skyrim - Bruma, and The GreyCowl of Nocturnal, that

a serious revamp was needed.

 

For me, the enjoyment of playing Skyrim was always about seeing how far I could

push a character, while ratcheting up the difficulty with mods. And over the years, I

built every one of my mods with that in mind.

 

Keep it challenging, but not so difficult that it became frustrating.

Because in the end, it still has to be fun.

 

So that's how I went into revamping this for SSE.

 

First, the Moonshadow Blossom effect is no more. Instead, it has been

replaced with a new lesser power called "Vanish". Vanish lets you completely

disappear. At will...... well, almost. So what do I mean by "almost"? Well,

that means it has a few "restrictions":

 

1) It can only be used at night.

 

2) It will only work if you're wearing

a very special mask.

 

Sounds simple, right?

 

Well, not so fast there, Pumpkin.....

 

The mask makes you HATED. By almost EVERYONE. 

 

You also get another lesser power called 

Lunar Vision, which allows you to see living

beings in the dark, and a racial power called

Moonshield, which greatly reduces incoming

physical damage for 10 minutes, once per night.

 

Moonshield has the SAME restrictions, but

Lunar Vision can be used anytime, with or without your mask.

 

And hey, you also get 3 other pieces of free clothing..... all pictured

above. The torso is BodySlide capable, so you can adjust it to your

preferred CBBE shape. And yes, it's also physics compatible.

 

And each piece is pre-enchanted with all the killing spree

enchantments you'll ever need. 

 

But oh, those don't work either without the mask, or during daylight hours:

6am - 7pm

 

You also CANNOT disenchant them. Why? Because they are a gift to

you from an ancient assassin who was locked away in the abandoned prison

near Fort Amol. So guess where you need to go to acquire this

legendary assassin's kit? If you know this dungeon well, you're already

aware of the possibility of reaching the chest without a fight ;)

 

And it doesn't stop there. You get free weapons too!

A scoped bow, and a pair of daggers. Unenchanted, so

you can add whatever enchantments you prefer.

 

Needless to say, this race is HELLA over-powered in a vanilla game.

But with nothing more than SoT on Spartan level difficulty, it is

supremely challenging. Add in D&D, and you're in for a

challenge beyond your wildest expectations.

 

Especially with only 50 health, stamina, and magicka ;)

 

Technical info:

 

Included in the download is a converted version of my

CRB master file. CRB contains things essential to all of my

custom races. Head meshes, race records, and on

occasion, custom parts.

 

The standalone bodies are currently NOT in use. I left

them in the archive as placeholders for future intentions,

which I'm currently planning.

 

Finally, the requirements:

 

Dawnguard DLC

Dragonborn DLC

RaceCompatibility by TMPheonix

 

Enjoy!

 

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Oh..... and a little birdie told me that Wildlings may be coming by New Years day ?

 

Trykz



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