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Bazinga's tweaking corner (tweaking Skyrim VR since 2019)


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About This File

Hi, I'm back, folks.

 

But wait, I won't pick up updating my Oldrim mods again, sorry.

Oldrim is an instable glitchy nightmare (including physics-wise) so good riddance to that.

What I'm currently excited about is the shiny new world of Skyrim VR. ?

 

And to my astonishment sex mods are surprisingly far developed for that platform.

Sexlab still has to catch up but Flower Girls SE & VR is a nice light weight alternative (with Amorous Adventures support, yay) and CBPC physics are fantastic. They are easier to set up, more realistic and less buggy than HDT PE as far as I can tell.

 

Anyway, I still had to tweak a few minor things here and there and I figured that I could as well share what I did.

 

First I wasn't satisfied with the 3D vagina included in CBBE Special.

So I edited the Bodyslide source mesh for the CBBE Physics body and ... added a "love gash" by simply moving a few vertices up the z axis and copying the vagina bone weight paints from the Special body.

And surprisingly the result doesn't look half bad, certainly better than that Special body abomination with the weight paint mismatch between labia and main body mesh and the gaps between both (clearly visible on many animations).

I also readded the NPC belly weight paint that for some reason had been removed from CBBE (edit: turns out for good reason).

=>edit:

Okay, I think I managed to improve that "pussified" CBBE Physics mesh a bit more. Changed the labia and clitoris shape a little (well, as much as the limited amount of vertices in that area allowed me to without it looking too sharp and pointy afterwards, so nobody has to be scared that she got teeth down there ^^)

On top of that I spent some time trying to figure out an easy way to customize these female body textures, because I wanted them girls in Skyrim to have a pink pussy instead of the usual shades of grey.

The instructions for that are a bit more complicated and involve a tool called CompressonatorGUI and the good old TexBlend that at first refused to work with all that newfangled SSE stuff. I included them in the TexBlend download (as a text file).

 

==edit edit:

Upon request I did the same for the Touched by Dibella body.

 

Attention: The belly weight paint I added caused other issues on both bodies. Please redownload and rebuild them. The belly collisions on CBBE Physics will be a little weaker now, on TBD they are gone because there is no space for belly paint left on that body (at least not without screwing up other weight paints).

-> about that: Turns out that most of the issues with the TBD body were inherited from the original mod. I did a quick and dirty fix by simply overwriting some TBD weight paints with CBBE ones. Seems to have fixed most distortions on that body and made room for belly weight paint again. Yay!

I hope I didn't break anything with that, it was a quite drastic measure. So feedback is welcome.

 

 

Second I tweaked the collisions for CBPC (Skyrim VR) a little. Nothing major, I just wasn't satisfied with my VR hands clipping through NPC boobies all the time without colliding. Also belly collisions might be more accurate with this.

=>edit:

edited them some more ... blame my old Bluetooth dongle, I think my WMR Motion Controllers are much more precise with the new one

 

 

And third I changed some spell entries in Flower Girls because I wanted the optional Illusion school spells from that mod to cost mana ("Fornicate" reminded me of Sexlab Enchantress and I really miss that mod right now).

 

=>edit:

I added a custom version of that Fornicate spell so the player can target just one NPC to get some more player action.

To get that spell open the ingame console and type:

help gototown

player.addspell Spellidentificationnumber

->with "Spellidentificationnumber" meaning the number for that spell the console showed you after you typed the first line.

In my case that would be 8300080b, in yours the first 2 numbers will very likely be different.

 

==> edit edit:

The custom version of that Fornicate spell (player + 1 targeted NPC instead of 2 NPCs) didn't work on friendly NPCs in the previous version. I set a flag in the involved scene differently and now it works. Still no starting dialogue though, I think I have to figure out how that fricking spell is set up to fix that. Until now I just winged it without really knowing wtf I'm doing. Good approach if you are like me and your patience is limited.

 

 

Well, that's it from me. I'll see how it goes and if I find other stuff to improve then I might add it to this cozy little corner here.

 

 

Btw, if anyone knows a way to easily move actor positions in Flower Girls then please tell me, my OCD is acting up when seeing the guy fisting her belly instead of her vagina and other misalignments.

 

 

Credits:

ousnius for CBBE

theMilkDrinker for Touched by Dibella

Shizof for CBPC

Xiderpunk for Flower Girls


What's New in Version 02/08/2019 01:45 PM

Released

  • Flower Girls spell edits:

Fornicate (Flower Girls spell) now adds a calm effect

added custom Fornicate version that makes the player fuck a targeted NPC

  • Flower Girls spell edits v2:

Changed one small flag and now the GetToTown spell (the custom Fornicate version that involves the player and one NPC) should trigger a sex scene for every NPC that fulfills the conditions. Before it only seemed to work on enemies.

 

  • further tweaks on that CBBE Physics SE vagina - should look a lot better now (imo) - also included instructions and files to make those vagina textures nicer to look at. You can also just use my own result in case you picked Bijin Skin too. - updated with clearer instructions
  • upon request: added a version of that pussified Physics body for Touched by Dibella (has belly weight paint too now) and added the missing butt crack weight paint while I was at it (old UNP issue, nobody seems to care even though the mesh of one butt cheek clearly  clips through the other cheek, I already fixed that on the UUNP body so I instantly knew the reason)
  • body mesh updates: weight paints on both CBBE Physics and TBD Physics were wrong, please redownload and rebuild
  • and another round of the same (redownload and rebuild) for TBD, belly collisions are back in btw


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