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JoshQ

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  1. Glad you liked them, more on the way once I catch a break Just a small reminder, all the files contained in this post work but is not updated anymore. I moved everything, including the most recent releases, to the downloads section or if you only want to browse my stuff click here or in the first link on my signature.
  2. JoshQ

    Apartment Question

    I think in theory you can using Ani's mod and a building shell that allows multiple floors.
  3. JoshQ

    MedBod Compilation by JoshQ

    What skin are you using? the default one?
  4.  

    Just some friendly reminders, everything under the accessory category is compatible with any body mesh if and only if follows the original UV coordinates, fortunately the majority (and of course the base body) does that so you shouldn’t have problems. If you do, you’ll have to ask the original creator for a fix or do it yourself.

     

    Impossible Heels are the same except the UV is not perfect so patterns and some textures will show some degree of stretching on the feet, but you can use them on the default body, the infamous MedBod and any other that follows the vertices position on the ankle seam. If not, you will see a gap and/or some white pixels. Fixing it is “easy” if you are familiar with TS3 mod tools.

     

    Finally, here you'll find everything I’d made using the default body plus Cmar’s naked chest. Everything else uses and will use MedBod, just because I can.

     

    It is possible to adapt clothes between both bodies? “Yes” but most of the time you will battle with proportions and the extra vertices on the derriere, doable but at least on my opinion not worth the time.

     

     

    As always if I can be of help, and don’t mind reading bad english, send me a message.

     

     

  5.  

    One caveat of moving from an outdated dual core and gpu to something not so powerful but definitely more capable and modern, is that now I’m trying every program/game that previously ran like crap on my old pc.

     

    And any productivity I had left is gone :P See you at september 1st.

    1. RitualClarity

      RitualClarity

      Productivity you had left is gone...

      for now...

      However, in the future, with a more modern rig I suspect you will become more productive on the project...

      Provided you decide to do work instead of playing all  these new games you find you can play now... lol.

      In any case... have fun and best of luck

      (Also it is Summer... who works in the summer ;) lol)

    2. JoshQ

      JoshQ

      Yeah I know, but traditionally this was the time of the year where I "experimented" on new CC. Anyway, good news are there's still stuff to share on my backlog, most of it just need tweaks and of course some free time :P

  6. JoshQ

    About some interactions

    My understanding is story progression has emigration disabled or toned down, I’d never lost a sim as you describe. Check your settings and/or ask on the chatterbox, also check this thread. Also you could try to rescue your missing sim/household loading the backup file on your ‘saves’ folder
  7. View File Revealing Garment N02 for MedBod This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details: Base game compatible For young adult and adult femsims Located on the Oufit category Enabled for naked, everyday, sleepwear, formalwear, career, outwear Disabled for random sims All LODs and morphs Polycount: 4713 3 color channels Only available in .package format Defects: Some texture and pattern stretching on the bottom area I believe I removed most clipping from normal simming and “some” (didn’t test every single animation pack) custom animations and poses. At worst the crotch area will bend “weird” while seated and on some animations, also possible clipping below the boobs Hard edges here and there Notes: I borrowed multiplier, specular and normalmap from AfBodyEp6DressWrap; I just moved the textures to the sides This time I was able work a bit more on the UV map, “most” patterns will match on the seams The rest is a mesh made on Metasequoia that mimics every vertex of MedBod’s middle region, this took more time but gave better results than trying to adapt EA’s body proportions You can mix this garment with shoes and any kind of accessories made by me, other creators and EA What’s a MedBod? Credits: Electronic Arts for the textures Submitter JoshQ Submitted 07/15/2018 Category The Sims 3 Requires  
  8. Version

    239 downloads

    This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details: Base game compatible For young adult and adult femsims Located on the Oufit category Enabled for naked, everyday, sleepwear, formalwear, career, outwear Disabled for random sims All LODs and morphs Polycount: 4713 3 color channels Only available in .package format Defects: Some texture and pattern stretching on the bottom area I believe I removed most clipping from normal simming and “some” (didn’t test every single animation pack) custom animations and poses. At worst the crotch area will bend “weird” while seated and on some animations, also possible clipping below the boobs Hard edges here and there Notes: I borrowed multiplier, specular and normalmap from AfBodyEp6DressWrap; I just moved the textures to the sides This time I was able work a bit more on the UV map, “most” patterns will match on the seams The rest is a mesh made on Metasequoia that mimics every vertex of MedBod’s middle region, this took more time but gave better results than trying to adapt EA’s body proportions You can mix this garment with shoes and any kind of accessories made by me, other creators and EA What’s a MedBod? Credits: Electronic Arts for the textures
  9. View File BBPumps FINAL Edit This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: 4542 4 color channels Will elevate young adults and adults 6 “units” above ground, 5 to teens Only available in .package format Defects: Shoes look “all-kinds-of-weird” on CAS, in-game looks fine Some shading defects all-around but most are noticeable at full zoom Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours) 3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time Notes: I refined the shape from scratch, added some vertices here and there, I also remade the UV Map and generated some new parts These and the first version won’t conflict, you can use both at the same time Every single pair of “Impossible Heels” is compatible with the default body, MedBod and any other custom mesh that follows the default leg seam Credits: MrAntonieddu for the original mesh Submitter JoshQ Submitted 07/15/2018 Category The Sims 3 Requires  
  10. JoshQ

    BBPumps FINAL Edit

    Version

    241 downloads

    This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: 4542 4 color channels Will elevate young adults and adults 6 “units” above ground, 5 to teens Only available in .package format Defects: Shoes look “all-kinds-of-weird” on CAS, in-game looks fine Some shading defects all-around but most are noticeable at full zoom Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours) 3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time Notes: I refined the shape from scratch, added some vertices here and there, I also remade the UV Map and generated some new parts These and the first version won’t conflict, you can use both at the same time Every single pair of “Impossible Heels” is compatible with the default body, MedBod and any other custom mesh that follows the default leg seam Credits: MrAntonieddu for the original mesh
  11.  

    BBPumps ‘Final’ EDIT coming up next weekend and probably another bunch of stuff that I should’ve released before but things keep getting in the way...

     

    BBPumpsFinalEDIT_tease.PNG

  12. That’s right, drawing over the naked body mesh is straightforward, one caveat is if you’re using sliders to augment boobs size, in those cases your texture might distort. Now, the way EA made the garments varies enormously, on some of them (like swimsuits. some of the underwear and basic tops) you can effectively replace their mesh with the naked one with almost no change to the textures. But the majority requires a lot more of work. Making accessory textures like stockings, corsets, gloves and whatnot can help you practice and doesn’t require messing with meshes.
  13.  

    This one is DressTrailingGothic_choker, I used the texture before here, sans the choker of course. There’s two ways for adapting it to MedBod:

     

    DressTrailingGothic_choker_tease.PNG 

    • Modify the original mesh and UV, I already started but avoiding stretching below the boobs could be tricky
    • Make a new mesh, like my original edit (more or less), the only boring part is adjusting the UV map to avoid distortion everywhere

     

    Both are doable in this shape, making half-coups has proven to be a pain in the royal ass, so no promises there. Hopefully this CC will be ready with another bunch of things I want to upload on mid-july.

  14. Wanted to upload a lot more but stuff got in the way... See you in mid-july.

  15. View File Revealing Maid for MedBod, plus head accessory This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details: Base game compatible For young adult and adult femsims Located on the Outfit category (hat on Accessory section, glasses slot) Enabled for naked, everyday, sleepwear, formalwear, career, outwear Disabled for random sims All LODs and morphs Polycount: 5275 (hat: 295) 3 color channels (hat: 3) Only available in .package format Defects: Some areas look “strange”, like the bow and armbands, under CAS; in-game everything looks alright Had to decrease the textures size around 10%, this and your femsim proportions might generate texture stretching Geometric patterns won’t match, everything else look OK(ish) There’s a “discoloration” between the top and bottom areas, but this is because the original textures used different shades of gray. This is most apparent on bright colors Armbands have a very loose fit, mostly unnoticeable This is the exact same mesh as this one, means there’s very little clipping for normal simming and some depending on the animation Notes: Originally I wanted to adapt Bonehilda’s dress to a naked mesh but only changing the textures resulted to be a PITA, so I archived this project for 3 years After making my revealing mesh, and fixing the uv map, I just adapted the textures and the mesh from the back bow The armbands came from AccessoryNecklaceEP7Choker, I just made several adaptations to textures and main mesh About the maid hat, yes I know Traelia released one a loooooong time ago. Mine has a smaller headband that doesn’t interfere with short hair, it won’t conflict with hers or any other custom maid hat. Is also compatible with the hat sliders This outfit is compatible with any shoes, 3d or texture accessories regardless of creator (me, EA, someone else) Credits: Electronic Arts for texture and meshes were apply Submitter JoshQ Submitted 06/17/2018 Category The Sims 3 Requires  
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