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ruddycray

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About ruddycray

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  • Birthday 05/15/1987

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  1. As Highborn said, if you're just in Whiterun there's no real quest there at this point. If you go to the Dibella's Garden brothel outside town near Battle-Born farm and join up with the brothel, you'll eventually get some extra jobs you can do with them. Also, most of the other holds, except Whiterun and Falkreath, have quests you have to do for the license.
  2. I'm aiming for this month, but it depends if I get some things done I want in this release.
  3. Not at all! My intent isn't to be defensive or make excuses. I'm only trying to let you know what to expect, while acknowledging that I agree with much of what you've said. I very much appreciate the feedback and that you've given recommendations!
  4. Work without having to be in an inn or brothel is on my list, so I'll get around to it eventually. I'm not sure when that will be. I may take a look at that mod and see if there's anything in it that I can hook into before I work out how "anywhere" prostitution might work. I'm glad you're enjoying the mod. I do think about the alpha label scaring people away, so I might change how I'm labeling it. While the mod is still what I would consider early access and unfinished, the alpha label started when I was much less confident in my modding abilities than I am now.
  5. I've definitely got some work to do on game balance, but as you acknowledged the mod isn't finished, so I'm holding off on some of it to avoid lots of redoing stuff. All the same, I do recognize that plenty of people may try to do a full play through with this mod active, and having the situation in Riften as it may make that very difficult. I'll see what I can do for now to make that more playable. There will definitely be a way to wrest control of Riften away from Benjen, though. That will be the main focus of the Dibella's Garden quest line. It will be a little more involved tha
  6. I have some plans to provide ways to do some things with that. There will eventually be a few options there, along these lines: Since most of that is future plans, I might provide something in the meantime to ease that burden, but the longer term idea is that getting involved with an employer is a trade off of costs and benefits. Edit: Also, I don't know if this was just a minor misstatement or if there is a misunderstanding, but it's 1200 every two weeks, not every week. It should be 24 clients in an inn every 14 game days, assuming you don't do any special jo
  7. Not to worry, and thanks. I like what you're trying to do here!
  8. Don't forget my mod made specifically for Enderal:
  9. That's mostly my fault, to be honest. Unfortunately, the next version is going to require this again because of some things I'm doing with it, but I do want to see if I can start supporting mid-game upgrades before I do too many more releases. I have a much better idea of what makes that necessary and what doesn't than when I first started, and I have a better idea of how to organize things. I still don't think I'll be able to promise it for every release, but I'm aiming to get to where I'm a little more careful about whether I really need to break it.
  10. Update on Fertility Mode: I went through a successful pregnancy and gave birth. After 10 days, the baby grew up directly to an adult. If summoned, your (adult) child will not have any dialogue options. I'd guess Enderal stripped out the follower stuff. But the basics of it work.
  11. It's a ways off, since I have very little of the full quest lines that I have in mind implemented, and some of those are still in a design phase. I have a rough idea of how I want them to play out, but I still need to get some specifics decided. On top of that, I've expanded a little beyond what I originally had in mind, such as the decision to try to do something with the Temple of Dibella. It is very likely that after 0.9 will be 0.10, 0.11, and so on. But yes I will go to 1.0 once I think it's essentially done, and any updates from there would either be bug fixes or maybe adding new special
  12. In case anyone ever encounters something like this, I think I've finally figured out what I did wrong here. It looks like the problem was setting NumToCastMax to 65535. I think I was trying to do that as a way for the NPC to try again if she missed, but it doesn't look like that's what that value actually does. It isn't documented what it does do, and I still don't know for sure, but when I set it to 1, the spell seems to work every time.
  13. Hard to say for sure without more testing, but I just tried it a bit, and I had some scenes where the travel took the full 30 seconds before SexLab gave up, and the animations still started correctly. Based on that limited test, it does look good for resolving my issue. Are there any big drawbacks to leaving this version installed for now to give it a little more testing? Honestly, as easy as it was to make the problem occur before, it does appear to be resolved, but I also only tested about 5 or 6 scenes.
  14. For what it's worth, time is absolutely a factor for the problems I've been having. I'm looking at this block of code from sslActorAlias.PathToCenter: int StuckCheck = 0 float Failsafe = Utility.GetCurrentRealTime() + 30.0 while Distance > 80.0 && Utility.GetCurrentRealTime() < Failsafe Utility.Wait(1.0) float Previous = Distance Distance = ActorRef.GetDistance(WaitRef) Log("Current Distance From WaitRef["+WaitRef+"]: "+Distance+" // Moved: "+(Previous - Distance)) ; Check if same distance as last time. if Math.Abs(Previous - Distance) < 1.0 if StuckCheck
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