Regular Mods
These Skyrim: Special Edition mods are of a non-adult nature.
918 files
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Creature Framework SE
By Pfiffy
This is the Creature Framework conversion from the SE Conversion Tracking thread:
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Thanks go to Ep1cL3w7z for allowing me to upload this for the masses, Flowers go to LazyGirl and Tasairis for editing some scripts and making this possible.Â
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This is NOTÂ an official version! (It seems like it will be the only one thats officially availible)
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If you run into problems, first make sure you have the fitting JContainers version for your SKSE version.
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Thanks to MadMansGun there is a full installation guide here:
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If you still have problems visit:
https://www.loverslab.com/topic/94228-sse-conversion-tracking-mar-16-rev-8/?page=25&tab=comments#comment-2182722
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SKSE can be found here:
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http://skse.silverlock.org/
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JContainers can be found here:
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https://www.nexusmods.com/skyrimspecialedition/mods/16495
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631,795 downloads
Updated
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TeraElinRace Remastered
By Acro748
TeraElinRace Remastered
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This mod is based on TeraElinRace2 by PsychoMachina
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But remastered with add and enhanced many customizable features
and enhanced emotion & other features
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These screenshots are just example and screenshot of a user who used this mod very well
so their preset and textures are not provided in this mod
if you want to get her, you have to use Google search
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PLEASE NEVER BOTHER THEM TO GET PRESET YOU LIKE!!
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Or you can meet a more beautiful her with your hands and the customizable feature of this race!
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For Modders
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So... How is it different?
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There are a lot of change log so written in spoiler
For more info and change log, open the spoiler below
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1. Improved Meshes
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2. Improved customizable
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3. Anime Features
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4. Extra features
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And many changes
I don't remember the entire change log
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Race stats & Powors
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Smithing +5
Sneak +10
Alchemy +5
Speech +10
Enchanting +5
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Horizon Run
When out of combat, increases movement speed by 20%(Male) or 30%(Female)
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Botanist
Twice ingredients are gathered from plants
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Friendly Current
Increase swimming speed by 50%
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Soothing Presence
Creatures and people up to level 200 big range of nearby won't fight for 60 seconds
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Requirements
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SKSE64
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For SE/AE user :Â Address Library for SKSE Plugins
For VR user :Â VR Address Library for SKSEVR
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RaceCompatibility for Skyrim Special Edition
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Enhanced Character Edit or RaceMenu
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For SE user :Â HDT-SMPÂ
For SE/AE/VR user :Â FSMP - Faster HDT-SMPÂ
For SE user, install only one of HDT-SMP or FSMP
For AE user, make sure your FSMP version is latest
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Requirements(Optional)
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 CBPC (if you chosen CBPC ears or CBPC tail, install this!)
For SE/AE user : SSE Engine Fixes (If you have a CTD)
For VR user : Engine Fixes VRÂ (If you have a CTD)
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Compatibility
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 Support all versions of SE, AE, VR
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for Vampire
For vampires, doesn't require you to select the vampire mod option of RaceCompatibility mod
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vanilla vampire : compatible
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Better Vampire :Â PlayerVampireQuestScript.pex
overwrite PlayerVampireQuestScript.pex file in Scripts folder of Better Vampire
and Don't choose Better Vampire option of RaceCompatibility mod
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Sacrosanct :Â compatibleÂ
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Sacrilege : compatible
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for Vampire lord
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vanilla vampire lord :Â compatibleÂ
you can have a big head but it's not because of race compatibility
and it's due to your preset's head size is big
(The head sizes of Alia and MouseBell that default presets are very large)
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Humanoid Vampire Lords :Â compatible
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No More Ugly Vampire Lord (need convert to SE) : compatible
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Vampire Lord Renewed :  compatibleÂ
the Elin race option from the mod is required
(Thanks to tsp129808 for the patch!)
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for Were wolf
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vanilla and moded were wolf : compatibleÂ
you can have a big head but it's not because of race compatibility
and it's due to your preset's head size is big
(The head sizes of Alia and MouseBell that default presets are very large)
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Installation
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Install with mod manager such as MO2, vortex
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Follow the instructions of installer
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ESP load order is after RaceCompatibility other stuff is no matter
And avoid overwritten by other mods as possible
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How to make her beautiful easily?
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1.Find RacialTrait Category(ECE) or Head Category(RaceMenu)
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2. Find these sliders and use it!
with these sliders you can get a handy base pretty face
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3. Find Complaxion slider and Choose the skin that you like
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4. Adjust other sliders to get the face you like
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then, it depends on your will
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How to disable Emotion icon, eyes / wisker?
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1. Find ETC category(ECE) or Extra category(RaceMenu)
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2. Set disable slider to 1 (You can adjust more but recommended 1)
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To enable these, set disable slider to 0
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if you want to disable NPCs too
then you can disable them in SKSE/Plugins/MusTeraElinRaceController.ini
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How to Change the Animal ears&tails/Eyelashes?
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1. Find these sliders on Hair category
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2. Adjust that sliders!
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if you are using the ECE instead of Racemenu
you can change the Animal ears&tail with spell
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Known issues
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Do you have an issue with animal ears and mouth?
Please update Faster SMP to v1.49.3 or higher
or downgrade Skyrim to SE(v1.5.97)
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Future Plan
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Add more eye colors
Remake ears animation to SKSE Plugin
Support ears and tail animation
Link ears and tail animation with emotion
Support NPCs ears and tail animation
Add more CBBE Body texture option
Solve the furry skin neck seam issue
Improve male elin
Better tint system for eyecolors, ears, tail, etc
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For UNP Furry skin, i doesn't have time to hang on to UNP skin, sorry!
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Credits
Thanks to PsychoMachina for original elin race 2
Thanks to Hello Santa for SG Brows texture
Thanks to íë¡ì for nice support/nice resources/nice screenshots/nice ideas
Thanks to ì²1 for nice male elin resources/nice followers/nice furry resources
Thanks to ap05 for many feedbacks/nice ideas/nice screenshots/nice face shape for Nua slider
Thanks to ìœìŽë for nice male elin base/nice face shape for Sapsalrin slider/nice face texture resources
Thanks to ëŒìŽì늰ìíì°íž for nice followers/nice face shape for Patricia slider
Thanks to ëê³ ìŒ for nice elin resources/nice face shape for Yarin
Thanks to ã ã /36718954 for nice face shape for Gehenna slider
Thanks to ììììì for nice furry resources
Thanks to Stella_Unicorn for nice cat's wisker resource/nice screenshots
Thanks to ì§ì° for nice screenshots/nice face texture resources
Thanks to MataB for nice feedbacks
Thanks to Cecilia for nice support
Thanks to Argos for chinese translate
And thanks to those who helped me who i don't remember in tullius channel community
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Without them, i wouldn't have the will to complete TeraElinRace Remastered v1.0.0
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Previous Change log
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114,199 downloads
Updated
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NiOverride Pose Adjustments + Objects SE
By Daymarr
NiOverride Pose Adjustments + Objects SE
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A utility mod that allows you to adjust poses directly while you play skyrim!
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- Requirements -
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XPMSSE
Racemenu SE
PapyrusUtil SE
UIExtensions SE
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- Installation -
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1. Download and install this mod (automatically, using NMM or MO2, or Vortex, or if manually then extract the file into SkyrimSE's Data folder).
2. Let the mod overwrite XPMSSE's skeletons nif files.
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If your character use a custom race like YgNord, please overwrite 4 skeleton*.nif of that custom race with skeleton*.nif in this file.
skeleton.nif
skeleton_female.nif
skeletonbeast.nif
skeletonbeast_female.nif
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- How To Use -
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Before Adjustments
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After Adjustments
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- How to change posture of NPC -
1. Register to member list
- Get and use âSpell Tome: Add to list - NIOPAâ (AddItemMenu etc.)
- Cast magic to NPC and register to member list.
-The maximum registration number is 100.
2. Select target from registered members
- Select the NPC you want to adjust from the member list
- You can adjust posture of NPC you selected like your character.Â
- Regardless of life and death you can adjust.Â
- Posture save data is common to all characters.
3. Remove unnecessary members from the list
- Please remove NPC whose posture adjustment is unnecessary from member list.
-Please select NPC to be removed from member list from the menu.
-Players can not be removed from member list.
-When removed from member, selected NPC will return its posture to default.
-When removing NPC in operation from member list, NPC will be deleted from member list and operation return to player from NPC.
-If NPC can not be found for reasons such as uninstallation or outside the area, NPC will be removed from member list without posture being reset. If you modify it, please register NPC to member list once and then reset.
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-When uninstalling this mod, please remove all but player from member list. (to restore posture to default)
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- How to search NPC nearby the player -
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-Select âSearch NPC Nearbyâ from member list in menu.
-After a while, NPC will be displayed as a list.
-If NPC whose attitude you want to adjust is on list, please select that NPC.
-That NPC will be registered in member list and can be adjusted.
*Caution*
NPC on member list will not be displayed in this list.
NPC that are using unsupported skeletons will not be displayed in this list.
Disabled NPC will not be displayed in this list.
Some NPC will not be displayed due to unknown reasons. In that case please register using spell.
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- Objects -Â
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Use AddItemMenu SEÂ to get the items.
Description of each item shows armor slot and name of bone to operate with NiOPA.
Equip item and operate the designated bone with NiOPA, you can move the equipped object.
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- Credits -Â
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Sesamin for providing screenshots and giving me permission to share this with you guys!
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Please don't bother Sesamin via his own page about this SSE port!
135,825 downloads
Updated
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GomaPeroLand SE
By Daymarr
GomaPeroLand SE
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A beach resort location for Skyrim SE
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- Where to enter -
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A door on the ground located in Riverwood
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- Credits -
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GomaPeroPero for the permission to share this with you guys!
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Please don't bother GomaPeroPero via his own page about this SSE port!
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115,223 downloads
Updated
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CBBE SE - PeroPeroArmorPack
By Daymarr
CBBE SE - PeroPeroArmorPack
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An armor pack mod featuring 6 unique outfits for Skyrim SE!
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-Â WHAT'S INCLUDED -
Aegyptus Hands
Aegyptus Head
Aegyptus Head B
Aegyptus Heels
Aegyptus Nipless
Aegyptus Outfit
Aegyptus Pants
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BlackWidow Armor
BlackWidow Armor SP
BlackWidow Boots
BlackWidow Boots SP
BlackWidow Gloves
BlackWidow Gloves SP
BlackWidow Boots
BlackWidow Boots SP
BlackWidow Head
BlackWidow Head SP
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Caged Vixen Ears
Caged Vixen Hands
Caged Vixen Heels
Caged Vixen Heels Alt
Caged Vixen Outfit
Caged Vixen Outfit Alt
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Dancer Girl Boots
Dancer Girl Outfit
Dancer Girl Outfit Blue
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PeroPero Armor
PeroPero Boots
PeroPero Bra
PeroPero Gauntlets
PeroPero Goggles
PeroPero Goggles B
PeroPero Helmet(Invisible)
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Wanderer Mage Armor
Wanderer Mage Hands
Wanderer Mage Helmet(Invisible)
Wanderer Mage HighHeels
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- REQUIREMENTS -Â
CBBE SE Body
HDT physics compatible skeleton (Groovtama's XPMSSE)
The latest Bodyslide (Optional)
CBP Physics or HDT SMP (For Boobs and Butt Jiggle)
Lazy Tools or Racemenu Alpha for the Heels effect
- INSTALLATION -
1. Download and install this mod (automatically, using NMM or MO2, or Vortex, or if manually then extract the file into SkyrimSE's Data folder).
2. Obtain in-game via crafting at any blacksmith forge/tanning rack or by using AdditemMenu SE
3. The default body is CBBE Curvy. If you wish to customize your shape then read on.
4. Download and install the Bodyslide and Outfit Studio utility.
5. Open the BodySlide utility. Search for "CBBE SE - Goma's..."
6. Tweak the sliders to your liking, or use a preset that you have already created.
- Credits -
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Gomaperopero for the permission to share this with you guys!
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Please don't bother Gomaperopero via his own page about this SSE port!
Â75,273 downloads
Updated
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[GR] Equippable Inari Ears and Tails SE SMP Spaz490 Re
By Gromilla
Skyrim SE conversion and SMP adaptation of the ears and tails from the Inari Race mod for Oblivion by Hidemaro.Â
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Base:
Skyrim SE conversion and SMP adaptation of the ears and tails from the Inari Race mod for Oblivion by Hidemaro.Â
Equippable and standalone.
Comes in four standard color variations (red, orange, black, white) and a "haircolor" version that is scripted to match the player's hair color.Â
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Tail mesh conversion by Siegmeyer.
Haircolor change script taken from Ashara POTW on nexus.
https://www.nexusmods.com/skyrim/mods/18008/
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Tails and ears can be crafted or added via AddItemMenu.
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Requires:
Skyrim SE
HDT SMP (Faster SMP)
(CBP(C)Â physics version is not supported)
XPMSSE skeleton (4.8 and above)
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Just Install with your mod manager.Â
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RE-build:
The mod has been updated and rebuilt again by SPAZ490
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textures are now 4k (1k and 2k added) rebalanced the colors of the red and orange ears to better match the tails new normal map for the tail new spec/alpha applied to the ear and tail normal maps spec values in the NIFs rebalanced for the texture adjustments tails wont have the yellow/green spec most visible with ENBs added the big tail, 3 tails, 5 tails, and 9 tails to the ESP. all color and hair color options available SMP XML for the tails fixed and have collisions collision bodies now have the CBBE 3BA base shape collision bodies and tails now have 3BA sliders ear fur has been centered on the ears and now include a zap slider to remove them if wanted keywords added to the entries to be enchanted as if a helmet and jewelry fox pelt added to the crafting recipes sell value, based on crafting cost, given to the tails and ears so crafting xp is earned while crafting them ESP is now flagged as light so it doesn't count towards plugin limit the only asset that wasn't adjusted in some way was the ear SMP XML that should cover the bulk of it might be forgetting to mention some other minor changes Â
(All thanks, kudos, and goodies to him and Questions and comments to him  )
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DOWNLOAD LINKS FOR MAIN FILES:
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- 2.3 version (fomod) with 4k textures:Â ZIPÂ Â Â Â 7zÂ
- 2.3 version (fomod) with 1k, 2k and 4k textures  ZIP   7z
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File REPOSITORY for all version and mods
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RE:
OnceALeader made an excellent Glow adaptation of the mod, highly recommend. Download:Â Â SEÂ LE
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RE 2:
Kuand`s Inari Tails and Ears Racemenu addon. Here you can select which color options you want to apper in RaceMenu when you are creating and editing your character.
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RE 3:
I changed the bodyslide collision files of the latest (2.3) version, now there is a full adaptation for the 3BA body, you can fit it to your favorite body preset (especially true for thick bodies). If there are no problems in the game, then I will add it to the main pack or make an additional version.
It is required to install after the main pack and create the desired body shape in the BodySlide Studio before loading the game. Tail size is also changeable for both body types (_0 and _1) separately.
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Old version:
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140,719 downloads
Updated
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Maelstrom - Norse Dungeon Quest Mod SE
A strange island has risen from the depths of the sea, an expedition to uncover its mystery is already on its way. You are just a little too late to the party, and following the expedition's footsteps you uncover a tale of treachery, madness and forgotten secrets before you self are drawn into the Maelstrom...
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Maelstrom is a dungeon quest mod inspired by Norse mythology and spans a large dungeon complex and other locations filled with puzzles, enemies, secret areas and more!
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How to start the quest:
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Talk to the innkeeper of the Winking Skeever in Solitude, and ask if he knows about some work for you. Alternatively you can find a new location along the coastline which also leads to starting the quest.
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What awaits you:
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A multipart dungeon questline with three possible outcomes Lots of old-school RPG style puzzles New enemy variants, equipment, lore and flavour texts and a lot more A fully voice acted NPC and potential follower (voiced by Simone Mountain) A secondary vanilla voice follower with some custom dialogue New dialogue created by editing vanilla voice assets
Requirements:
Latest version of Skyrim Special Edition
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Video Reviews:
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Playthrough by Zero Period Productions (contains spoilers, but useful for hints):
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Changelog for v1.03:
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Added a third way to complete the quest Rán can now ride her own horse as a follower (you can disable it via dialogue option) Fix for a rare CTD when fighting drowned enemies Minor clarifications, fixes and enemy tweaks Hopefully a fix for a CTD when fighting Drowned Dead in Skyrim VR (can't test it, so you have to try for yourself Â
Installation:
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Use your favourite mod manager that can handle a FOMOD installer, simple as that. Manual installation is also possible by dropping the .esp and .bsa files from the archive into Skyrim's Data folder.
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Uninstallation:
Uninstalling a mod midgame is never really a good idea, but if you have no other choice:
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Dismiss any followers you might get from this mod and go to a location which is definitely not part of this mod (e.g. Riverwood) Wait for 24 ingame hours Save game and uninstall the mod with your mod manager or delete the files you've installed manually from the Data folder.
 Compatibility:
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Both followers have their own follower system and they will follow you regardless of any other followers you might have. They won't conflict with any mods regarding followers, but they also will be ignored by them and their respective special features. It's not recommended to use any force recruit / manage features from other mods on them as this certainly will mess up things.
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The vanilla voice follower will switch to Skyrim's vanilla follower AFTER the questline is completed, then she can be managed by any mod you like.
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Install Options:
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A few of the NPCs are nude by default. If you don't like this, the FOMOD installer gives you the option to give the respective NPCs a basic set of underwear.
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Translations:
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Russian Translation by Frank404 Â
Conflict Potential:
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This mod makes no changes to any vanilla records except adding two new locations to the worldmap by editing the cells 00000D74, 00003DBE and 0000B478. Only new objects are placed, existing objects are left untouched.
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Credits
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- Voice Acting -
Simone Mountain as Rán
All other NPC voice were created by editing vanilla voice assets
- Mods, Assets & Resources -
Feminine Argonian Textures by MONSTERaider
Modder's Resource Pack by Oaristys and Tony67
zzjay's wardrobe by zzjay
KS Hairdos Renewal by Kalilies Stealthic Khaos and Shocky
Lind's Human Eyes by Lind001 - LindsWorkshop
Maevan2's Eye Brows by Maevan2
Caliente's Beautiful Bodies Edition -CBBE- by Ousnius and Caliente
DIMONIZED UNP Female Body by dimon99
Demoniac High Quality Glossy Female Body Texture by Regenbot03 / Demoniac FMS uses assets from Mature skin texture and body for UNP(B) 7BASE CBBE Vanilla by Maevan2
Leyenda Skin by HeroedeLeyenda
Freckle Mania 2 by tetrodoxin
The Amazing World of Bikini Armor by NiseTanaka
Ice Titans - Mihail Monsters and Animals (mihail immersive add-ons- giant- witcher) by MihailMods
Duelist - A New Sword and Yggdrasil Viking Sword by Billyro
Amulets of Skyrim and Vanilla Followers AI by uni_SL
Evil Laughing Woman Sound - Woman Laugh Sound Effect | Ver.2 by Distorted Room
A Siren's Lure Song by Reaper Cat
Music: Ãsgarðr by Adrian von Ziegler
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- Tools -
GIMP, NifSkope, Audacity
Lazy Voice Finder by BowmoreLover
Unfuzer CPP Edition by greentea101
RaceMenu by Expired
BodySlide and Outfit Studio by Ousnius and Caliente
TES5Edit by ElminsterAU
NifMerge by Turulo
MultiXWM by Vikichan
SSE NIF Optimizer by Ousnius
Skyrim & Creation Kit by Bethesda
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Special Thanks
Simone Mountain, for bringing life to my creation
Porterhause, my trusty chronicler
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Have fun!
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264,893 downloads
Updated
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BeeingFemale SE
By milzschnitte
Pregnancy and menstrual cycle mod that will give a complete new and better feeling to Skyrim. Just give it a try
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Version 2.8 SE Fix 1
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Thanks to Zerantha for helping converting the files!
BeeingFemale is a menstrual cycle simulation mod that allows female character to have a menstrual cycle and even to become pregnant.
It's a very complex mod based on reality with a lot of realistic features like simulating the LH and FSH Hormones, sperm life-time, egg and sperm traveling duration, and way more.
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It's a high advanced mod with many features that won't touch other mods except you want it. It's compatible with most other mods.
The born children will have an own leveling system, too as well as there own skill and perk tree.
They can follow you, doing some favours and more.
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If you are a woman in Skyrim, after having sex you can become pregnant - depending on your hormones and your menstrual cycle phase.
After some many days you can born a little cute girl or a strong cute boy.
For sure NPCs are supported, too! So even when you are a Men in Skyrim, you can have a lot of fun with this mod and you will have your own child that will give support.
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BeeingFemale is based on reality. It was a lot to read about the menstrual cycle, birth, hormones and stuff.
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Install:
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1) Install the requirements
- SKSE SE
- SkyUI
- PapyrusUtil SE
2) Install BeeingFemale
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(optional)
3) Install XPMSE32
4) Install a body with Belly Node (for example UNP with TBBP option, or CBBE with HDT option)
5) Install armor mods (for example CBBE Armors with HDT Option, most of them got the "NPC Belly node")
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How does it Work / FAQ:
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As I said, BeeingFemale is based on reality. So it works like it does in reality. It's a bit complicated to explain how everything works - only having sex won't impregnate a woman. That's why i wrote 3 Books you can find in your inventory after starting the game.
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Q: The Menu is black
A: scroll a few lines back. below the Installation guide I've wrote an "important" note
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Q: How does it work?
A: There are 3 Books in your inventory. It is way to complex to explain everything in a FAQ. But it works like it does in reality - an egg is traveling thought the female body, a sperm can concive it and the woman will be pregnant.
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Q: What are those AddOns?
A: AddOns are specific mods that include content to BeeingFemale. They can specificate races (changing the duration of a phase, the pain level, the kid of child that will born, and even more, adding more PMS Effects, menstrual effects, ....)
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Q: Where can I find a pregnancy Body / Skeleton / Clothes - and what should i use?
A: On Lovers Lab! Depending on you body you are using, the textures, the skeleton, the physics there are diferent mods you need. But the good answer is, you can find all of them on Lovers Lab, just use the search function. The first set up of those mods can be a bit anoying but when it works it looks great
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Q: I've got a problem with the Body / Skeleton / Clothes
A: I'm sorry to say that, but this is the wrong thread for that. The creater of the body / skeleton / clothes can help you way better with you problem.
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Q: My character is spinning when she gives birth
A: Isn't it funny? I'm sorry i'm not an animator. Those were the best looking animations for birth i could find. If someone could create new realistic bith animations it would be great
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Q: Is Female / Female suported?
A: Yes, if you have SexLab installed. Even when this is not realistic at all, i made it possible. Just enable the Female sperm effect in the SexLab MCM Settings.
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Q: Are creatures suported?
A: Yes, if you have SexLab installed. Just enable it in the Beeing Female MCM Settings.
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Q: I had sex with a female guard / thief / ... but she won't become pregnant - why?
A: Those are non-unique characters. There would be to many problems to make them work correctly. Non-unique characters may change there sex. Sometimes they are female, sometimes male, ... sometimes they are Nord, sometimes argonian.... and when they will respawn after killing them, they may change again. If i would store them it would slow down everything and create massive stored data. Male non-unique can still impregnate female unique.
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Q: Is the Sourcecode included?
A: Yes! Except the widgets everything is included
(A typo happend, the Source files are located in a folder that is named "Scource" - Just copy and past all files into your Source folder and you can edit them.)
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Q: Will the childs grow to an adult?
A: No. This got many reasons. The most imporant is that children won't grow to an adult in just 10 days. Another thing is that this would be realy dificult to make, because of the AddOn System, and stuff.
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Q: I'm suffering on an infection - will my character die now?
A: Cure it - just buy a cure potion! otherwise you will die.
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Q: Why the min duration of a phase is 2 Days?
A: This was the easiest way to fix problems with the calculation and the AddOns.
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Q: Why are children / elder forbidden / blocked?
A: Elder won't have a menstrual cycle anymore... same to children.
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Q: Are there crafts i can create?
A: Yes. There are many crafts you can create. Contraception Fluid so you can't become pregnant, Anti Sperm Fluid (aka: Wash out sperm fluid) to wash out the sperm that is already inside you, sanitary napkins to fetch the menstrual blood.
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Q: The Conecption Widget says i've got 6% chance to conceive and i'm ovulating - what does this actualy meen?
A: Such low conception chances are like 0% + tollerance. I don't think your character will become pregnant. Seems the egg won't nist in the utherus or there was no egg when ovulating or something else happend. Wait for the next cycle maybe next time it will work.
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Q: I've got a negative 'State Time' and it's falling even more - what can i do?
A: This is a bug i couldn't figure out right now. It happens when the BeeingFemale Timer is resumend after a pause (disabled via MCM Menu or Estrus Chaurus Pregnancy). The only way to fix it is a reset the Player Stats using the MCM Menu. I'm still working on this bug.
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Q: Are you a doctor or a midwife or something like that?
A: Ãhm no, not really, i'm software developer who liked Trixy's "Procreation" and continued his work. I've asked some many female friends, reading forums, reading wikiedia with the result - really really to much informations!!! Now i know a lot about FSH Hormones, LH Hormones, even how often and how much menstruation blood drips out.... uuuuhrs.... But i think it was worth it.
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Q: Do you spend hours for just feeding your own fetish?
A: No. First of all, i spend less time. Sorry for that but i'm busy with my real life as I already said. I love developing and it's better then base jumping when releasing a mod or a bug fix. I don't even play skyrim anymore. Maybe sometimes when I have nothing else to do but most of the playing is just for testing bug fixes in BeeingFemale.
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Q: Is it possible to keep the widgets visible?
A: Yes, keep the hotkey pressed for 1.2 sec or longer. Press the key again to hide them again
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Q: Are there any console commands?
A: Yes, there are a few. The most important is "bf:code" (without the quotes) this will display an error code that I need, for fixing some bugs. But I will ask for them, you don't need to send me the code for each request. There are a few more for healing the baby, adding contraception, give contraception bottles to the selected NPC, impregnation, sperm adding, and so on..... Maybe you will find them out sometimes
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Items and Crafts:
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There are a few items you can craft.
Using the cooker (you can find in a kitchen or a camp fire) you can create the Contraception Fluid and the Wash Out Sperm fluid.
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The Contraception fluid will raise the chance of contraception depending. But don't use them all at once! You must wait around 3 - 4 days till you can use the next contraception - otherwise it won't have the full effect. There is a How To note in your inventory, please read it first!
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Using the Wash Out sperm fluid you can wash out the sperm that is already in you so it won't impregnate you anymore.
But beware - sperm that is to long (by default 6 game hours - can be changed in the MCM Menu) is in you, already reached the utherus and can't be washed out anymore.
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Then there are the sanitary napkins. You can craft them in the forge -> Leather.
They will fetch the menstrual blood so you won't have any bloody legs anymore.
Requirements:
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- PapyrusUtil (or SexLab)
- SKSE SE 2.0.7
- SkyUI 5 SE
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Optional:
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- FNIS
- RaceMenu
- A SexLab compatible sex mod so you can have sex
- Body with pregnant belly support
- Skeleton with pregnant belly support
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Not compatible with:
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- Most other pregnancy mods
- There is a little bug with Skyrim Romance - will be fixed soon
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Change Log
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2.8 SE
- Update BeeingFemale to BeeingFemale64
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Translations and AddOn Links
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- comming soon
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Guids
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There are 4 guids planed (2 guides released, 2 guides will follow soon)
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- BeeingFemale Developer Guide - This guide is about creating AddOns for BeeingFemale. Race AddOn, CME AddOn and Misc AddOn.
- BeeingFemale Perk Guide - Create your own perks for your children!
- BeeingFemale Make your mod compatible without requirement - All you need is SKSE. There are a bunch of "ModEvents" beeing female supports.
- BeeingFemale Translation Guide - (must be redone) This guide explain how to create translations for the MCM Menu and the game content.
- BeeingFemale Script Guide - In this Guide i will explain how to create simple and advanced scripts for BeeingFemale... how to impregnate any woman using scripts only and what options there are.
- BeeingFemale Modder Guide - This guide descripts how to make mods based on BeeingFemale. For example you talk to an NPC who needs help, rescue her pregnant wife.
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For Developer
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Beeing Female is made for player and developer!
There are many diferent ways to make developer happy - For example the AddOn Manager. It's easy to create new AddOns like menstrual syndromes, PMS effects, and stuff. It's also possible to create race specific settings or gain access to the BeeingFemale Events.
Another way to make developer happy is the FWController Class. You can gain access to all NPCs even when they are not loaded or never were loaded. You can impregnate a NPC with just one command, damage / heal the unborn baby, reading and writing the stats and way more.
There are also functions included to gain access to BeeingFemale without including it to your mod, using the SendModEvent Command.
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Here is a short list for SendModEvent examples:
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FemaleActor.SendModEvent("BeeingFemale", "AddContraception", 100) ; This adds contraception to the woman
FemaleActor.SendModEvent("BeeingFemale", "AddSperm", MaleActor.GetFormID()) ; This will add sperm to the woman
FemaleActor.SendModEvent("BeeingFemale", "WashOutSperm", 100) ; This will wash out 100% sperm
FemaleActor.SendModEvent("BeeingFemale", "ChangeState", 3) ; This will change the state to 'Menstruation'
FemaleActor.SendModEvent("BeeingFemale", "InfoBox", 100) ; This will open the info window with all informations
FemaleActor.SendModEvent("BeeingFemale", "DamageBaby", 30) ; This will make 30 damage to the baby
FemaleActor.SendModEvent("BeeingFemale", "HealBaby", 60) ; This will heal the baby with 60 Health points
FemaleActor.SendModEvent("BeeingFemale", "CanBecomePregnant", 1) ; This will make the FemaleActor able to become pregnant in this cycle (0 for disable)
FemaleActor.SendModEvent("BeeingFemale", "CanBecomePMS", 1) ; This will make the FemaleActor able to become pms in this cycle (0 for disable)
MaleActor.SendModEvent("AddSperm","", FemaleActor.GetFormID()) ; this is basicly the same as above, except that his is called from the male actor
More informations can be found in the Guids i've uploaded
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Console Commands
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Most of the console commands may have a selected NPC. If no NPC is selected, it will take effect at the player.
after the command itself there may follow arguments, written in angle brackets. Some of them are only numeric
Arguments written in square bracket [<...>] are optional and can be set, or not.
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Some commands may take a few second!
This meen, it will display the error message, that the command could not be found, untill the command is was done successfully.
Just wait a few seconds
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Special Thanks
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Trixy - for Procreation
Muon Shan - for your active help
Huili - for your rus. translation
Aravis7 - for your france translation and your help with the baby mesh
xiaomiza - for your chinese translation
jbezorg - for help with the baby mesh
Slorm - for sharing his bug fixed FWSystem
Leito - For the birth animation
Corum - For the PMS "Depressive" fix
Lactina - For the Baby-Armor-Mesh
Vader666 - For converting the Baby-Armor-Mesh
Vioxsis - For converting the Baby-Armor-Mesh
Bane Master - For his BeeingFemale Patch
Chosen Clue - For his BeeingFemale Patch
qotsafan - For his BeeingFemale Patch
zarantha - Thanks for updating to Skyrim SE
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Lovers Lab Community for the realy great support, help, bug fixing, and way way more!
Everyone who made a donation! This is realy realy great! Thanks!
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Visit the BeeingFemale Blog, too!
Here some background informations can be found.
45,985 downloads
- pregnancy
- menstrual cylce
- (and 2 more)
Updated
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Serana Dialogue Add-On SE
By Martimius
New Years Dev Update:
Version 4.1 is fully released! Full changelog on my website.
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Have Serana call you by an exclusive name and get early access to mod content, including Version 4.1! Join the Patreon.
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What Does This Mod Do?
It's a highly acclaimed and popular expansion of Serana's dialogue and NPC features to make her a more immersive follower. Serana Dialogue Add-On (SDA) adds more facets and dimensions to the character, exploring new character traits and character arcs (see my character philosophy for Serana). As an NPC, Serana is more intelligent and has many new follower features. The dialogue lines in this mod (over 8000) are all fully voiced, utilizing new voice-acted lines by Kerstyn Unger.
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If you have more questions or would like to know more, please visit my website!Â
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Find the Official SDA Replacer, Trueblood Serana, over here.
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Revoice Status:
Radiant Revoice = 100%
Dawnguard Quest Revoice = 100% (as of Version 3.2)
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30,030 downloads
Updated
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Maids II: Deception
By Enter_77
Original | Special Edition
Main Package Download
Due to the size of Maids II: Deception (2GB+), it must be downloaded from one of the sites below. Packages uploaded here on LL are supplementary.
Mod Sites
ModDB
   Nexus Mods
File Storage
View Readme - How to combine 7z part files.txt for installation instructions.
MEGA
Torrent
Available on this file's downloads. Help seed by combining all parts of the regular M2 download and renaming the single .7z archive as "Maids II - Deception SE"
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Description
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Maids II: Deception (M2) is a sequel to Maids I: Euphoria for The Elder Scrolls IV: Oblivion. Originally intended to be a simple mod that would add a single maid to a player house for dress-up, the series has evolved to feature a questline. M2 aims to expand upon where M1 left off, this time with an emphasis on story.
Quest Start: The quest should be added to the Miscellaneous section of the quest journal upon loading the game with SMSkyrim.esp activated. The quest will instruct you to travel to the town of Jonestead.
The Story So Far
During the Oblivion Crisis, an organization of mages and alchemists known as Project Purity sought to rule Tamriel by first enslaving its women through the use of a corrupted Hist tree's sap that, when ingested, provoked an insatiable frenzy that made female victims vulnerable to submission. At the request of two maids who were cursed with the sap's effects, the Champion of Cyrodiil put a stop to Purity's plans and saved the women held captive in the palace of the Argonian warlord Desann.
The descendants of the two maids - the Pinder family - would face persecution by a resurgent Purity as retaliation for their defeat. Over time, this rivalry escalated to the point where in order to survive, the family had to form a clandestine group of mercenaries whose only purpose was to put an end to Purity once and for all.
200 years later, only two family members remain in a small underground town in Skyrim. The reasons for how and why the rivalry started have long been forgotten by both sides of the conflict. Yet the mercenary group founded by the family remains strong and has undergone drastic transformations. Now composed entirely of female warriors and assassins that rival the Dark Brotherhood in terms of secrecy and skill, the conflict has reached a standstill with both sides waiting for the other to resurface for one last showdown. With the province under siege by dragons and the civil war, Purity is bound to use this distraction as an advantage and unleash their final plan to eradicate the Pinder family and reveal their most devastating weapon yet, all in the name of saving the world from the enigmatic woman known as Matari.
Features
17 main quests with several offshoot side quests
   A large underground complex with several connecting dungeons
   A new land called Sky's Divide, a tropical dwarven fortress island that becomes accessible from the final quest onwards
   A new dungeon tileset based on the Dwemer ruins of The Elder Scrolls III: Morrowind
   114 interior cells, 16 worldspaces
   1 new home and another - a ship - that can be obtainable depending on the Dragonborn's actions
   Approximately 13,000 lines of dialogue with branching paths
   79 voice actors voicing 116 characters
   A maid management system that expands alongside the main questline and allows players to hire up to 98 maids, have them serve as followers, and depart on missions to temporarily increase player stats while in a city or retrieve a specific type of supplies
   Optional MCM menu for maid management
   A companion with an optional friendship and romance system
   An optional brothel with a dynamic economic system
   New items, including those from other TES games
   Optional enemy patrols in the Skyrim wilderness depending on the player's place in the main questline
Episodes
M2 was originally released in episodic format from 2012 - 2016 for the original The Elder Scrolls V: Skyrim. Each episode advanced the main questline while also adding some post-quest reward bonuses. Below were the release dates for each episode.
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WARNING
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M2 is a script-intensive mod with 2,072 scripts. It's highly recommended that M2 is started on a new, clean save (new character/game) with as few script-intensive mods activated as possible. It's suggested that this save be kept aside for M2 updates.
If playing on an existing save, it's important to make a backup of the save prior to installing and activating M2. If M2 is ever deactivated and uninstalled, script data will be left over in the save which may affect the stability of the save and other mods that add scripts (such as quest mods). This problem is due to Skyrim's scripting and save system which causes scripts from uninstalled mods to "stick" to a save long after it has been uninstalled.
The following issues encountered in M2 are signs that a save game may be experiencing the negative effects of this left over data:
Quest advancement issues
   Scene/NPC-to-NPC conversation stalls (NPCs will appear with the "This person is busy." message when activated and their conversations will never progress)
   Crashes to Desktop (CTDs) or frozen loading screens
Use a save game cleaner, such as SkyrimTools, as a measure of last resort to repair bloated saves.
Please read the FAQs for additional suggestions on what to do when problems are encountered.
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Requirements & Recommendations
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Semi-Required
These are only required for certain installations and optional features.
Fores New Idles in Skyrim (FNIS)
      * Installing - custom animations will be added for certain characters.
      * Not Installing - characters will stand in place when these animations are requested.
      * IMPORTANT - remember to run GenerateFNISforUsers.exe after M2 has been installed so that the new animations will function. Read the FNIS readme for detailed instructions.
   Skyrim Script Extender (SKSE)
      * SKSE is a prerequisite for SkyUI.
      * NOTE - SKSE features a built-in mechanic that removes references to OnUpdate() in Papyrus logs called by scripts of uninstalled mods. This is useful in preventing certain CTDs.
      * NOTE - SKSE v1.7 improves memory handling and may prevent CTDs for certain systems.
   SkyUI
      * Installing - SkyUI implements the MCM menu system for M2, which includes portable maid management, settings, and uninstallation.
      * Not Installing - disables the M2 MCM menu; players required to go to the Pinder House in Jonestead and use the Notepad to access the settings through in-game menus.
      * NOTE - Hide SkyUI can be installed, in addition to SkyUI, to retain the vanilla UI while still installing the MCM system.
      * NOTE - A known issue with MCM causes plug-ins placed after the 128th slot in the load order (form ID 7F) to have script issues. Place SMSkyrim.esp at a higher position.
      * NOTE - if the MCM menu for M2 is not added when loading the mod for the first time, enter the following into the console:
      SetStage SKI_ConfigManagerInstance 1
Recommended
These are suggested optional utilities and mods that only serve to enhance features.
Dimonized UNP Body
      * While any body type, including vanilla, is compatible with M2, most of the added clothing and armors were only designed for UNP by their original creators. Seams may show for non-UNP body types.
   Flower Girls SE x
      * Patch specifically designed for M2 adds animations to the Euphoria Palace brothel.
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   Sexlab Patch
      * Integrates special scenes using the SexLab framework where a fade-to-black transition would normally be used.
Pre-Installation
Make a backup save before starting the game with M2 activated. This is a precaution that should always be done before beginning any quest mod.
   Install any semi-required and recommended mods that are intended to be used before starting the game with M2 activated. If previously installed, ensure that they are fully updated.
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Incompatibilities
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Compatibility Patches
Download the "Mod Patches" package from the downloads for a collection of patches for other mods and body replacers.
Incompatible
The following mods have been confirmed to be incompatible with M2.
Any follower management mod that affects M2 NPCs may cause unexpected quest issues. Avoid using to follower management mod for maids in M2.
KEY
YELLOW --- moderate incompatibility; usually aesthetic. New locations overlap each other, but quest progress can continue. Console commands such as ToggleCollision (tcl) may need to be used.
RED --- major incompatibility; M2 is rendered unplayable.
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FAQs
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Crashes to Desktop (CTDs)
Dialogue
Installation
Missing Textures
Quests
Miscellaneous
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Credits, Thanks, Disclaimers
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Credits and permissions are listed in the main package readme.
119,529 downloads
Updated
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Baka Motion Data Pack
By factoryclose
Description
The mod itself doesn't do anything. It's a motion resource pack that will be used for my mods.
I am planning to add more so that other modders may find it useful in their mods.
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Requirements
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[LE]
Dynamic Animation Replacer
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[SE]
Dynamic Animation Replacer / Open Animation Replacer
Animation Motion Revolution
For Modders
You can refer to 'ForModders Script Example' if you want to use the paired animations of which actor placements need to be adjusted by using script.
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Support
If you like what I do, a cup of coffee would help me a lot.
https://factoryclosed.fanbox.cc/
or
https://subscribestar.adult/bakafactory
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Preview gifs
178,003 downloads
Updated
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Beware of the Eggs
By Tlam99
Open Pandora's box !
Open a chest, pick a flower, harvest a mushroom, switch a dwarven lever, check a barrel and more.
You never know what happens next.
New chars and weak PC set chances to 0, at least for the start.
Lot's of new spells, cast on NPC to raise the arousal, chast yourself to raise arousal, trink a potion.
Books, recipes distributed among adventure engagements.
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harvesting eggs (spider or chaurus) triggers Estrus Chaurus.
The tentacle chance remains for setting in Estrus Chaurus.
I am aware, there is a mod doing it, but this one has a completely different approach.
It casts the spell "poison spit" to trigger. This has an area, followers nearby will be hit, too.
CHANCE TRIGGER SPELL IS INDEPENDED FROM ESTRUS CHAURUS/DWEMER TENTACLE CHANCE.
Estrus Chaurus/Dwemer handles the spell hit like it comes from a Chaurus oder Dwemer spider !
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Without Estrus Chaurus, it's a normal poison hit.
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Hard Depencies:
From V7.0 on SKSE required !!!!
plus
MCM Helper
https://www.nexusmods.com/skyrimspecialedition/mods/53000
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Soft depencies:
Estrus Chaurus
Estrus Dwemer (spells won't work to trigger those events)
Twisted Rings (without lots of spells based on arousal won't work), here you need SLEN, SL, SLA as masters.
Succubus Initiaion Ritual (without the random spawning NPC will not rape you)
Defeat (for a knockout bone)
DAR soft requirement (Float Animations Faerie)
https://www.nexusmods.com/skyrimspecialedition/mods/33746
CBBE 3BA and requirements
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For LE the no MCM Version should work, however, will not keep this updated.
Seting Globals here, one needs edit (see screen)
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It uses Skyrim and Update as masters.
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Credits:
PandeaWork (Â https://www.pixiv.net/en/users/619064Â )
Morika/PandeaWork
Firestarfan12 Morika Vuk40
Ks Hairdos
Sunspot2 and Anton
for the wonderful Animated Fairy Wings and the permission to use it in own mods.
Link to the mod:
https://www.nexusmods.com/skyrim/mods/62612
Acro748
fo CBBE 3BA
https://www.nexusmods.com/skyrimspecialedition/mods/30174?tab=description
Shizof
for CBPC
https://www.nexusmods.com/skyrimspecialedition/mods/21224
Ousnius and Caliente
for Bodyslide/Outfit Studio
https://www.nexusmods.com/skyrimspecialedition/mods/201
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V2.0
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NOTHING will be save anymore !
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Included 2nd script and attached to swamp fungus pods and Nirnroot for testing)
There is a chance of 30% to trigger a magical discharge. If it hits you (very likely), this discharge will trigger
Estrus Dwemer if you have it installed.
This can be attached to evrything, well, I would not do it on teleport activators.
But every plant, chopping block, lever, can be dangerous now, if you interact (harvest e.g.)
I will think a little bit, what will make sense.
Test it at Sarethi farmÂ
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Special thanks to @t.ara
She allowed me to use a mesh from her ZAZ 8+
Thank you t.ara !
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V5.1 USEEP
more sliders, MCM more informative.
Every chance can be set now (chests, dwemer levers, eggs).
fix: recompiled a script I forgot before
Update, cells need be new loaded.
I do it by entering blackreach and back. Worked always.
2 craftable spell tomes.
Nirn spell
Corsican cheese spell (Asterix and Obelix visit Corsicans)
Transmutes hostile NPC into Chef's
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17,070 downloads
Updated
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WIP - Fertility Adventures SE
Have you ever wanted to immersively start a family of your own in Skyrim? Well now you can! When Hearthfire released back in 2012, I was disappointed that you could only adopt children and couldn't have you own. Fertility Mode by Narue fixed that problem, but it lacked the dialogue necessary to make pregnancy feel like a natural part of the game world. Fertility Adventures is an add-on for Fertility Mode that aims to solve that problem by adding relevant dialogue to NPCs, allowing them to be fully aware of their own (and the player's) pregnancies.
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Features
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A Unique Experience for Unique NPCs
Having a baby is a big deal, and having a few generic lines that everyone shares isn't good enough for a topic that's so important. If you decide to have a kid with an NPC who's on the list below, they'll have completely unique dialogue that's separate from everyone else. Just because Aela the Huntress shares a voice actor with Uthgerd the Unbroken doesn't mean she should have the same reaction to discovering she's got a kid on the way. Unique NPCs also have their pregnancy progress tracked by the mod, which allows them to have dialogue for specific stages of pregnancy. If your spouse/lover of choice is not on the supported list than they won't be able to use all of these features. Read the "Generic NPCs" section below to learn more.
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Supported Females: Aela, Lydia, Mjoll, Jenassa, Serana, Ysolda, Rikke
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Supported Males: Vilkas, Farkas, Erik the Slayer, Onmund
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For Male Players
There is no longer any need to open up the MCM to see if your lover is pregnant; she will tell you. Keep in mind she won't tell you right away, she'll have to figure it out. Most women of Skyrim will manage to discover their new passenger in about two weeks (this time is dependant on your pregnancy duration setting), after which she'll give you the good news. The next step is to wait. This mod will track her progress behind the scenes, according to your pregnancy duration setting in Fertility Mode, and will determine what kind of dialogue should be said. In the early stages she may exclaim that her belly is starting to show while in the later months she'll probably say something about how large she feels. During the last two weeks she'll be feeling strong signs of labor, and will warn the player that their little one could come any day now. Once the baby is born you can do it all over again. Should you decide to have another kid with the same NPC they may have different lines from the first time.
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For Female Players
Much like the NPC tracking described above, female players have their own dedicated tracking and no longer need to look in the MCM. If you suspect you've got a new passenger on board you'll need to confirm it by seeking an priest/healer or by crafting a pregnancy test solution at a cooking pot. In the event that you don't seek confirmation, time will do the work for you. Once you pass "2 months" the awkwardness of your slightly bloated belly will be made apparent the next time you sleep, forcing any Dragonborn in denial to realize the truth. Once you've "discovered" your pregnancy you'll be able to tell the father. Just like the mothers described above, fathers will have unique lines appropriate for the current stage of the player's pregnancy. You can also expect the citizens of Skyrim to occasionally comment on your pregnancy, depending on how big you are (currently only people in Whiterun will comment on your belly, more to come soon).
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Family Planning with Spouses
After getting married you can have a chat with your spouse about potentially having children. Some spouses will bring it up to you while others will wait for you to make the first move. This dialogue doesn't do anything mechanically speaking, it's just there for some immersion. Triggering this dialogue will require marriage for vanillas NPCs but patches and future add-ons can trigger it through other means if necessary.
*Supported characters only
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Quests
Supported NPCs will be getting quests similar to how Amorous Adventures worked (but in a non-sexual way). Right now Aela, Farkas, Vilkas, Mjoll, Ysolda and Serana have quests that will start immediately after pregnancy announcement.
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Generic NPC Support
In the event that you're lover is not on the supported list they will still have limited support. They will have generic dialogue to announce their pregnancy to you (and vice-versa) but not too much beyond that. It's not possible to track NPC pregnancies without me setting it up manually which is why I'll try to cover as many NPCs as possible; because of this, generic females will not be able to make comments specific to their current size. For female players, if your baby daddy is not on the supported list you will have the (optional) opportunity to find him manually. If you opt in, you will be able to select any male in the game as the father through the dialogue topic "I have something important to tell you." This will work with unsupported vanilla characters and mod added characters.
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Voice Acting
I will be making an effort have have as much of this voiced as possible. The generic lines will have voices provided for NPCs using commonly used voice types. The voice lines will be made by splicing vanilla lines or generating them with XVA Synth.
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Requirements
Fertility Mode (Optional) Fertiltiy Mode Fixes and Tweaks for improved scripting Â
Installation
This will install into the data folder like any other mod. Remember to install Fertility Mode and ensure that it's working for you!
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Recommended Settings
Have pregnancy duration in the MCM set to at least 10 days. Going below this will result in less accurate timing for dialogue. A longer time period is recommended. I persoanlly play with a realistic setting of 280 days. For best results, avoid using the MCM debug options "impregnate" and "give birth," and let these events happen naturally. The impregnate option is okay to use if impregnating someone on the supported list or on a female player. Turn off the widget from Fertility Mode for more immersion. Turn off random insemination unless you're cool with your lover being impregnated by a beggar or something because they were in the same area as them. Â
Compatibility
Should be highly compatible because nothing vanilla has been changed.
Fertility Mode Fixes and Tweaks by SubHuman is fully compatible and supported. Fertility Adventures will detect whether or not you've installed it. Will not work for other pregnancy mods. Â
Â
Like my mod? Join my Patreon!
If you want to support me by tossing a coin my way I would appreciate it. If not, don't worry, nothing will be exclusive to Patreon and my mod will remain free.
Check it out: patreon.com/CHIMinyCricket
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FAQs
Q:Â It says I'm missing the Fertility Mode ESM file while Fertility Mode is using an ESP!
A:Â You're using an older version of Fertility Mode. The new versions switched to an ESM format. Note that saves using the older ESP version will not work when updating to the ESM version.
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Q:Â Can you make it compatible with other pregnancy mods?
A: No. I've said maybe in the past, but that was wishful thinking on my part. I've rewritten the mod since then and it will now be even harder to convert to other pregnancy mods, and with all of the content I'll be developing I will not have any time to even think about doing that. Please don't ask.
Â
Q:Â Can you add "adult" features and/or fetish content?
A:Â No. This mod is about enhancing immersion and role playing in the game, not adult stuff. I understand that some of you will be using it for adult stuff but it's not my focus. This mod will always make the assumption that conception occurred during consensual heterosexual sex. Do not ask me to make content involving bestiality, tentacles, rape, BDSM, futa, cuckoldry or other specific fetish content.Â
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Q: Will this work with same sex or male pregnancies?
A: No idea. I don't play this way and have no idea what will happen.
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Q:Â Will you create unique dialogue for X?
A:Â Possibly. Leave your suggestions in the posts section. Here's some things that I consider before deciding on giving them unique dialogue...
Are they a reasonably popular character? Do they have enough personality to actually base dialogue on? Â
Q: Can you make an add-on for X mod character?
A: That's complicated. For now I'm focusing on the core experience of the mod, which means vanilla and dlc content only. If you want specific dialogue written for generic waifu followers, the answer is no. As for larger follower mods it would all depend on the wishes of the mod authors.
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Thanks to Narue for making Fertility Mode
Thanks to Subhuman for upgrading my scripts
Thanks to the developers of XVA Synth for making voicing this mod possible
26,656 downloads
Updated
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[2018 April 17 - Horse Riding Animations + Fix][Skyrim SE] Tera Elin Race
Tera Elin Race
Skyrim Special Edition
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Tera Elin Race for Skyrim Legendary Edition
https://www.loverslab.com/files/file/301-update-horse-riding-animations-fix-tera-elin-race/
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LORE
Building corporeal forms around tiny fragments of her own divine being, the goddess Elinu created the elins. Their physical appearance reflected the youngest daughter of Arun's wish for beauty and peace. Their queen governs both the elins and the poporis, with whom they share a history and a mission. The queen and her forces have proven their wisdom and diplomatic prowess in peace, and their tactical and fighting prowess in war.
The Elins have one driving goal: If it's not good for nature, stop it. Older and wiser than they appear, they join with forces of nature and mortal races to sweep their enemies from the battlefield. Their speech is often dark, forthright, and otherworldly, and their sense of humor can border on vicious.
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ABOUT
Tera Elin race for Skyrim Special Edition. These files are neither backward compatible nor interchangeable with the Tera Elin race for Skyrim Legendary Edition.
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UPDATES - WHAT'S NEW or CHANGED (2018 April 17)
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2017 October 15 - Regarding the Elin Idle Animation Redone v2
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*** READ *** Â
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FILES - ELIN MODS, REQUIREMENTS, and INSTALLATION
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MAIN ELIN MODS
Adds the Elins as a playable race in Skyrim Special Edition.
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Requirements
Skyrim Special Edition
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Elin Race Package
FILE: SSE_MAIN_TeraElinRace_v1_0-20170116.7z
Adds:
Main Elin files. ElinRaceTaint.esm, which adds the various Elin hairs, has been merged with the main master file (ElinRace.esm). [*]Elin voices for combat and dragon shouts for Skyrim, Dragonborn, and Dawnguard. [*]Summon Elin Ring.
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1st-Person Camera Fix. Â
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OPTIONAL - Color-Matching Ears and Tails
[2017-01-28] [FIXED] FILE: SSE_MAIN_OPTIONAL_TeraElin_ColorMatch_v1_0-20170128.7z BSA only. Allows the Elin ears and tails, both standalone and hair sets, to match color with the hairs.
Install FIRST: Tera Elin race main package.
Install SECOND: Tera Elin Color Match option.
Allow overwriting of 'ElinRace.BSA'.
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CUSTOMIZATION FEATURES
This is for both the Normal main package and the Color-Match main package.
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You have 2 methods to select the Elin ears/tail sets when in the Character Customization menu (console command, 'showracemenu'):
HAIR > HAIRS selection slider. The ears/tail sets are part of the Elin hairs.
HAIRS > ADDITIONS selection slider. These are standalone sets and can be used with the earless/tailless Elin hairs or custom Skyrim hairs.
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OPTIONAL - Extended Colors
FILE: SSE_MAIN_OPTIONAL_TeraElinRace_ExtendedColors_20170125.7z
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Due to SKSE, RaceMenu, and Enhanced Character Edit not yet compatible with Skyrim Special Edition, I have modified the Elin master file (ElinRace.esm) to include additional colors.
Extended hues, saturation, and luminosity. Not too much, not too little. Additional colors for hair, skin, makeup, and warpaints. Works with the Elin Color-Matching option.
Install FIRST: Tera Elin race main package.
Install SECOND: Tera Elin Extended Colors option.
Allow overwriting of 'ElinRace.esm'.
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FIXES/PATCHES - for Any of the MAIN Mods
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Horse Riding Animations - 2018-04-17
FILE: SSE_TeraElinRace_HorseRiding_Animation-n-Fix.7z
Greatly reduces the clipping into the horse due to the Elin's size.
Adds horseback idle animations.
Works on any horses that uses the original Skyrim horse riding animations.
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Requirements
Tera Elin main package.
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Installation
Install with mod manager or manually. There are no special installation procedures. FNIS not required. Â
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Elin Voice Fix - 2017-03-07
FILE: SSE_UPDATE_OPTION_Elin_Voice_COMPLETE_v2.1-20170307.7z Version 2.1 fixes the problem with version 2 not playing any of the Elin voices.
NOTE: Soul Tear shout is silent.
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Requirements
Tera Elin main package.
Installation
Install manually or with a mod manager. Allow overwriting of the (Elin) voice files. DELETE the old plugin (ElinRaceVoice.esp). The v2 update/fix uses a new plugin (ElinRace_Voice.esp). DELETE the voice controller script (SCRIPTS > x2chElin_FemaleElinVoiceController.pex. Â
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OPTIONAL ELIN MODS
Adds followers, NPCs, additional customizatin features, armors, and race exclusive animations.
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Requirements
Skyrim Special Edition. Main Elin race files. Â
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Elin Idle Animation Redone v2.0.
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Remade using the exclusive animation paths from PC Exclusive Animations. Now compatible with the latest FNIS. For now only features the base idle animation; the Elin dance will be added as an emote in a future update. *NEW* Choice of 2 variant of the base idle animation. *NEW* Option to use the child sitting animation to fix some of the clipping when sitting on chairs and benches. *NEW* Tera (Castanic) animations. Replaced most of the Skyrim animations. Â
REQUIREMENTS
FNIS v7.0 Beta or newer
http://www.nexusmods.com/skyrimspecialedition/mods/3038
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INSTALLATION
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Before installing v2, uninstall v1 to ensure there are no conflicts or animation oddities.
Install FNIS. Install Elin Idle Animation Redone and allow overwriting of the files in TOOLS > GENERATEFNIS_FOR_USERS folder. Run GenerateFNIS for Users.exe. Â
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Elin CBBE-UNP Body Replacers.
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FILE: SSE_OPTION_TeraElinBody_CBBE-UNP_v3_9-20170131.7z Â
Requirements.
*** If you want to use BBP or TBBP armors and outfits then you need to install the following. ***
SSE XPMSE (http://www.nexusmods.com/skyrimspecialedition/mods/1988) SSE FNIS (http://www.nexusmods.com/skyrimspecialedition/mods/3038) FNIS is needed if you experience the T-pose bug (no animations are being used).
NOTE: If there are no noticeable breast bounce, even when naked, then install SSE XPMSE and remember to select the 'BBP MAP' option which adds the breast and butt bounce animations.
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NOTE 2: XPMSE and FNIS is not necessarily required for the BBP and TBBP animations that is included with the Elin CBBE-UNP body replacer package (I have tested without using FNIS), but if your Elin and NPCs in general are stuck in a T-pose then you have 2 options:
Install FNIS then run the FNIS Generator for Users (select Gender Animation fix + Arm Fix). Delete the BBP-TBBP animations (located in MESHES > ACTORS > CHARACTER > ANIMATIONS > FEMALE).
Allows the Elins to use a custom CBBE or UNP body.
3 options for CBBE and UNP body:
Slim (flatchest) (NO BBP, NO TBBP). BBP (with breasts) TBBP (with breasts)
3 options for CBBE and UNP textures:
Fairskin. Normal. Sunburn Bikini. Â
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Elin CBBE-UUNP BodySlide Presets + Outfit Studio Conversion Templates.
FILE: OPTION_Bodyslide-OutfitStudio_ElinBody_PresetsandConversionTemplates.7z
Requirements.
Bodyslide (SSE) (http://www.nexusmods.com/skyrimspecialedition/mods/201/?). Bodyslide (Skyrim) (http://www.nexusmods.com/skyrim/mods/49015/?).
NOTE: Bodyslide/Outfit Studio for SkyrimSE (SSE) does not have any files for the following:
Conversion Sets Shape Data Slider Categories Slider Groups Slider Preseets Slider Sets Â
This is why you need to also download Bodyslide/Outfit Studio for original Skyrim. Extract the archive and go to the BODYSLIDE subfolder. Copy the folders I previously mentioned then paste them in the BODYSLIDE subfolder from Bodyslide/Outfit Studio for SSE.
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There are 2 Elin body Presets for CBBE and UUNP:
Elin (flatchest).
Elin Curvy (with breasts).
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There are 6 conversion templates to convert armors to the Elin bodies:
7Base (bombshell) to Elin.
7Base (bombshell) to Elin Curvy.
CBBE to Elin.
CBBE to Elin Curvey.
UUNP to Elin.
UUNP to Elin Curvey.
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How to Choose a Bodyslide Preset or Elin Conversion Template.
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Elin-Skyrim Hair Packs.
FILE: TeraElinRace - Offsite Download Links.txt
NOTE #1: These can be downloaded offsite. You need to download a text file which lists the hair packs and download links.
I made separate hair packs instead of an All-in-One pack. Mega, the file storage site, has problems uploading a 1gb+ file. I might create an AIO pack in the future when done adding any additional hairs for the Elins.
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NOTE #2: The hair packs contain only the hair meshes and textures from the original hair mods. These are only playable for the Elins.
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NOTE #3: All hair meshes have been updated for Skyrim SE.
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NPC Replacers and Additions.
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Elin NPC and Enemies Complete (Skyrim. No DLCs, yet).
FILE: SSE_OPTION_Elin NPC and Enemies Complete_v1_0-20170110.7z
Does the following:
Replaces certain unique (female) characters (i.e., all female housecarls including Rayya). Adds new NPCs to Whiterun and Mage's College. Replaces some of the randomly generated hostile and non-hostile NPCs (i.e., Imperials, Stormcloaks, bandits, witches, necromancers, and hunters). Adds new Elin enemeies to the level list separate from what is originally generated by the game.
NOTE: TDA made changes to the Elin mage instructor. Now when she demonstrates elemental magic in the Aracanaeum she will not damage and/or aggro any followers.
Thank you, TDA!
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Elin Mannequins.
FILE: SSE_OPTION_Elin_Mannequins_v1_0-20170117.7z Replaces all original mannequins in Skyrim, Hearthfires, and Dragonborn homes. Does not add new mannequins. Â
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Elin Armors for the Elin body.
FILE: ARMOR_ElinBody_ElinMaidCostume.7z Elin Maid outfit from the game Tera. Craftable at the forge (requires GLASS Blacksmith perk) and tempered (requires Arcane Blacksmith perk). FILE: ARMOR_ElinBody_ConvertedVanillaSets.7z Some Skyrim armors converted to the Elin body (NOT CBBE or UNP). Craftable at the forge under ELVEN and MISCELLANEOUS. Â
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CREDITS
Special thanks:
Mephykun for advising me on what needs to be done to make the Elin mods compatible with Skyrim Special Edition.
Miczello for providing the resources I need for some additional Elin mods I may release in the near future.
TDA for his Elin NewNPC edits.
Himika and the people of 2ch for bringing the Elins to Skyrim+Summon Ring, NPC -n- Enemies, and Elin Followers.
Ousnius for his Nif Optimizer and help with fixing bugs with some of the custom hairs.
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ELINS
The Elin race and resources from the game Tera to add the Elins to Skyrim SE are the properties of BluHole Studio.
Elin armors are from the game Tera and thus the property of BluHole Studio.
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The Elins use XPMSE skeletons by Groovtama.
http://www.loverslab.com/topic/25971-xp32-maximum-skeleton-extended/
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The base Elin voice mod provide by KuriYokan.
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HEARTHFIRE MODS
Lakeview Extended for Skyrim Special Edition by Ac3s
http://www.nexusmods.com/skyrimspecialedition/mods/6363/?
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HAIRS (Custom Skyrim Hair Packs)
Apachii Hairs v1.5 and v1.6 by Apachii.
http://www.nexusmods.com/skyrim/mods/10168/?
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Cazy/Demoness/CCC/MySims/Newsea by zzJay.
http://www.loverslab.com/topic/10943-zzshop/
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Oblivian Hairs by Radioragae.
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Sims/JHairs by ???
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Hepsy Hairs by Ryoso
http://www.nexusmods.com/skyrim/mods/59661
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Twintails (Twosideup) by Pyopyo23
http://www.nexusmods.com/skyrim/mods/59869
80,519 downloads
Updated
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!Maidens of Darkness
By RowdyD1313
!Maidens of Darkness
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1.0.8a Is OUT!
New Game Recommended
Updated esp to work with all versions of Skyrim SE/AE
Combined what was supposed to be the Calia update with main mod
Calia's new eyes are also playable
Added 2 new followers (as an apology for my screw up ð )
Other tweaks and minor fixes
No Magical Mayhem support yet for this version, it's in the works
Again if you'd like to use Calia's eyes for your own mod you may do so, just give auburnsred and me credit.
*Any issues checkout the Trouble Shooting section near the bottom of this page.*
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Please read Installation further down
Magical Mayhem
An Optional file (load after main download) that adds a variety of spells by Kittytail's fantastic magic mods to all the spell casting maidens of this mod.
Kittytail's mods are required for this optional file, but don't worry as they are all ESL flagged and won't count against your load order.
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The following mods are required for Magical Mayhem;
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Obscure Magic
Obscure Magic at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)
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Abyssal Tides
Abyssal Tides Magic at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)
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Winter Wonderland magic
WInter Wonderland Magic at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)
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Constellation Magic
Constellation Magic at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)
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Storm Calling Magic 2
Storm Calling Magic 2 at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)
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Astral Magic 2
Astral Magic 2 at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)
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TBD Followers
This is a work in progress
The remake of !Cheesecake Followers. Which will be incompatible with the this version of the mod as characters will overwrite one another.
 All followers are made with High Poly Head and use Touched by Dibella body with my Milkshake preset.
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Requirements:
Zaz Animations ~ Maidens captured in all sorts of devices (Manually install this)
Relationship Dialog Overhaul (Otherwise High Elves won't join you)
Faster HDT-SMP for the jiggly
Which Zaz Animations you ask, you'll want this one (It's at the bottom of the page)
You can find Zaz Animations here
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Installation
Use your favorite mod manager. However should you encounter a neck seam or getting close to one of the ladies causes it crashes, Or Unlucky Pete does not show up, do a manual installation. Reports of mod managers not installing all the textures needed.
Download the main file which is the very top one as shown below. It's named weird as it's a mega link. The three files below that are alternate skin textures (Note: Main file already has Diamond skin)
Pete has been reported to show up after making a save then reloading that save.
Should he still not show up, use this console commands;
Hit ~ key (left of the #1 key),
Type: help unlucky (hit enter)
This will show Unlucky pete's #'S
Now type the followeing:
player.placeatme ######## 1Â
(replace # with Pete's numbers then hit enter. May spawn him alive just take him out and get the note.)
Hit ~ key to exit
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To begin your hunt!
Find Unlucky Pete in the Abandoned Prison. On him you'll find a note listing 6 maidens with their locations.
At one of these locations is a fallen comrade of Pete's with another note listing more locations.
Also keep an eye out for random maiden chests placed nearby certain maidens containing armors from
The Amazing World of Bikini Armors and The Expanded World of Bikini Armors.
Don't feel like looking for chests? No problem Belladonna sells them all.
-Also ignore any spelling errors in the notes-
(wife is still laughing about that)
(Pete's armor changed a little)
New Skin Options
Added optional files of Three different skins;
Fair Skin & Demoniac
New: Added Binibini skin a darker skin.
Simply load after main file and "Yes to all" overwrite the old skins.
Example Pics Below
Or add your ownÂ
Have you ever used a follower mod and thought this would be great with if it used "blank" CBBE/TBD skin?
Well Rowdy's got your back! Maidens is set up to easily switch to your preferred preference!
Below is a guide on how to do this.
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 This guide assumes that you have already installed your skin texture.
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Skin
Assuming you've already loaded your skin you want to use you'll want to navigate to the following folder;
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Steam/steamapps/common/skyrimspecialedition/data/textures/actors/character/female
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Copy these files:
femalebody_1.dds
femalebody_1_msn.dds
femalebody_1_s.dds
femalebody_1_sk.dds
femalehands_1.dds
femalehands_1_msn.dds
femalehands_1_s.dds
femalehands_1_sk.dds
femalehead.dds
femalehead_msn.dds
femalehead_s.dds
femalehead_sk.dds
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Next go to the following folder:
Steam/steamapps/common/skyrimspecialedition/data/textures/Bianca/body Paste and overwrite the textures in this folder. (Or copy these textures in the body folder to a backup folder to save for later if you wish to revert back.) Â
Now these lovely ladies will use your textures! Enjoy!
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Trouble Shooting
Q. I have the mod installed and nothing shows up?!
A. This is most likely due to the version # of the mod getting changed.
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  Fix:
First you'll need SSEEdit.    (Or let me know ASAP, this is a constant fight with updated CK and games) Run SSEEdit Double click the mod in question, let it run. When done click the mod on the left side and look at it's version #, if it says 1.710000 change it to this 1.700000, by clicking on the number. (this will cause the mod to work with all versions of skyrim) Close SSEEdit, hit "Ok" when prompted, Done. Â
Q. I get CTD when entering an area that has a maiden.
A. The manager you used to load the mod didn't load everything, (textures 80% of the time)
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   Fix:
Install the mod manually, make sure the plugin is turned on in the mod manager of your choice. Â
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To change their outfits with NFF (Nether's follower framework) tell them I'd like to create an outfit,Â
choose any option such as standard. Then exit. Now trade items and they'll done them normally. Rember to
keep an eye out for those chests
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The bodies the girls use is Milkshake body (Clothed and naked) found here;
Recommended;
Gunslicer's profile at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)
DAR Random Sexy Female DualMagic Idle Animations at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)
(used in the above gifs)
HDT-SMP for physics.Â
Bianca really wants you to have Maximum Carnage installed.
Pi-Cho enb is used in all screen shots.
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With out an ENB the girls will appear paler as shown below.
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I DO NOT give permission to upload my mods to other sites or use their assests freely. Please be respectful.
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Credit given to awesome modders:
Themilkdrinker - TBD body. Thanks again for permission!!
juicypepper - DX conversion to tbd, thank you!
s4rms - Binibini Skin
auburnsred - CN's Fantasy & Demonic Eyes SE
arta14 - for Arta glasses, thanks again!
Ousnius -Â Â BodySlide and Outfit Studio
Shiva182 -Â Maevan2's Eye Brows SE
DomainWolf -Â Skin Feature Overlays SE (Freckles)
Nazeen - Improved Eyes Skyrim
r1goodwin - Diamond skin
Lersy - Awesome nord preset which was a good jumping point to make these ladies. Thanks Again!
Spongeman131 -Â RANs HeadMesh Sliders for RaceMenu
expired6978 - creating RaceMenu
Kalilies -Â KS Hairdos SSE
Nisetanaka & TheAbstract17 & JSPumpkinKing & VtheHeretic (and all others who helped) - The Amazing world of Bikini Armors and conversions, you guys rock.
DeserterX - DX Armors
Kala's Eyes and Elf eyes - guidethisonekalaheria
Black Vipers will - redtox, soereide93, and Fanfy along with all others.
Champion of Azura - by egilvar, bodyslide by AmberHarmony
HHaleyy - Fair Skin
Daymarr - Demoniac Skin
Bethesda
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18,776 downloads
Updated
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Hel Rising - Norse Dungeon Quest and Follower Mod SE
âI may be on the side of the angels but donât think for one second that I am one of them.â
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It all started so simple: locate some bandits, clean out their hideout, collect the bounty... a normal day in a hero's life.
But then you stumbled upon an ancient ruin buried deep in the mountains. There a cult of the old Nords once worshipped a now long forgotten goddess and guarded the secret to an eternal life.
What reward could be higher than to live forever? Surely the undead lurking in the derelict ruins won't stop you, neither the deadly traps and tricky puzzles. But beware, some dangers can't be faced with sword or spell, and one misstep might be enough and the Goddess of the Dead claims your mortal soul forever...
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Hel Rising is a quest mod spanning multiple dungeons and locations. Also there is Hel as a potential follower available for you at the end of the quest line with a custom voice created by editing vanilla voice files, and some other cool features. She is based on the Norse goddess of the Underworld with a story of my own added in, and a very unique visual appearance and personality.
How to start the quest:
Travel to the Windpeak Inn in Dawnstar and ask the innkeeper if he heard anything interestingly of late. He will give you a bounty letter which will start the quest line.
In case the innkeeper and their replacements are already dead in your playthrough, you have to pickpocket the bounty letter from the current Jarl.
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What awaits you:
A three-part quest line as the main story with three major locations. There are also some miscellaneous mini-quests, some old school RPG-style puzzles, and a good bunch of secrets / hidden areas for you too find. The dungeons are designed to be less linear than vanilla dungeons and will give you some room to explore and discover both interesting stuff and story.
One of the locations can be used as a player base after finishing the quest line, and of course Hel will be available as an interesting and rather distinct follower.
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Requirements:
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Latest version of Skyrim Special Edition
Optional: XP32 Skeleton, but the installer includes an outfit option that does not require the xp32 skeleton.
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Installation:
Use your favourite mod manager that can handle a FOMOD installer, simple as that.
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Uninstallation:
Uninstalling a mod midgame is never really a good idea, but if you have no other choice:
Dismiss any follower you have from this mod
Go to a location which is definetely not part of this mod (e.g. Riverwood)
Open the console and type: setstage N78TrueHelDLG 1000 (This action can't be reverted)
Wait for 24 in-game hours
Save game and uninstall the mod with your mod manager
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Videos:
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About Hel
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Character & Personality:
Hel is described to met those who lived a good life with warmth and friendliness, while traitors and murderers were faced with cruelty and harshness. So her personality switches between these two sides: while one is dominant, the other gets in the background.
During gameplay Hel will change her active personality every few days. How long such a phase is and how often she changes will be decided by some of your actions during the quest. Everyone gets their own personal Hel.
Neither of her sides is simply good or evil, and as a being from a different plane of existence she has her own mind on some things in the mortal world. But generally her light side is nicer and more helpful than her dark side.
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Voice:
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Depending on her currently dominant personality Hel will switch between two voices. Her dark side will use the FemaleElfHaughty voice while her light side is based on FemaleYoungEager.
All her dialogue is heavily edited with Audacity to create a unique sound, and she has numerous new lines which doesn't exist in the vanilla game.
Player Base:
After finishing the quest line and recruiting her, you can obtain a certain location as a base for storing loot and offering the usual crafting stations. To get there simply talk to Hel, she will show you the way ?
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Race:
Norse Goddess (Custom Race)
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Marriage:
No, she isn't available for marriage
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Location:
She will remain in the location where the quest line ends, and will wait there for you to be recruited. She also returns there if dismissed.
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Combat Style:
One-handed / Heavy armour.
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Perks:
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Heavy Armor: Juggernaut (Rank 1), Well Fitted Block: Shield Wall (Rank 1) Archery: Overdraw (Rank 1) Sneak: Stealth (Rank 4), Muffled Movement, Light Foot, Silent Roll Â
Abilities:
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At the start of combat Hel will summon a soul to aid in battle. Depending on her active personality, this will either be a Tormented Soul which fights as a close-combat focused tank, or a Benevolent Soul which prefers ranged combat and has the ability to heal both Hel and the player.
You can tell Hel to not use her summons in combat if you want.
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Level:
Hel levels with the player at a rate of 95%, her minimum level is 5
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Protection:
Hel is set to Essential, she can't be killed by NPCs or the player
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Body Type:
CBBE
Her default outfit version is standalone, so you can have a different body installed. The lore friendly outfit version will use your installed meshes. Her skin textures will work with any CBBE-type body that uses the same UV mapping.
Height: 1.02
Weight: 80
Technical Stuff
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Change Log:
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v1.10
Complete overhaul of Hel (looks, combat style, perks, race, rideable horse, etc.) Added a new section to Helheim Minor tweaks to quests Minor improvements to dungeon design Minor bug fixes Â
Do NOT install v1.10 if you already started a game with an older version installed. Use v1.10 only if you are starting a new game, or never used an older version of Hel Rising in your current save game.
If you ignore this advice you have to deal with the mess yourself, you have been warned! ?
For those who want the old v1.00 of Hel Rising, it's available as a separate download.
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Compatibility:
Hel has her own follower system. This means while she won't conflict with any mod regarding followers, she will be ignored by them and their respective special features. It's not recommended to use any force recruit / manage features from other mods on her as this certainly will mess up things.
To put it simply, she will follow you when you ask her to, and do so until you dismiss her. Through dialogue you will be able to manage her outfit, toggle her summon spell, and while she is your follower you will gain a Lesser Power to summon her to your side.
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If you're using Path of Sorcery, there is a compatibility patch available. Use it when you have a crash when drinking from the fountain.
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Console:
Hel's BaseID is xx000D64, her RefID is xx017B15 (xx depends on your load order)
Questions & Answers
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I'm stuck in the quest, how do I advance?
Some parts of the quest are designed to be non-linear, so if you're stuck you are maybe just in the wrong place right now or missing an item or hint laying around somewhere else. Look around and explore everywhere.
Unlike vanilla Skyrim the quest markers and log will occasionally be more of a guide than pointing you exactly to the next step.
If you still have problems, ask away.
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I don't like follower mods, what should I do?
You can still enjoy the quest part of this mod (which by the way makes the biggest part of the mod). While Hel plays an integral part to the story, she is at no point forced to you as a follower. If you want, you can simply ignore her after the quest.
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Will you release her preset?
No, her look wouldn't work on the player character without some modding work. Also I don't really like the idea, sorry.
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Is this thing really lore friendly?
Technically not of course xD But it's definitely thematically fitting and the story told isn't too far off. If you have concerns about Hel's outfit you can simply install the lore friendly one.
Â
I get nasty crashes when meeting Hel for the first time, what do I do?
Either install / reinstall the xp32 Maximum Skeleton or switch to Hel's lore friendly outfit during install.
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Will you make a version with a "normal" appearance?
No, this would ruin the character.
Credits
- Mods used for her creation -
Caliente's Beautiful Bodies Edition -CBBE- by Ousnius and Caliente
DIMONIZED UNP Female Body by dimon99
UNP HDT-PE BBP TBBP by Turbosundance
KS Hairdos Renewal by Kalilies Stealthic Khaos and Shocky
Demoniac High Quality Glossy Female Body Texture by Regenbot03
Demoniac FMS uses assets from Mature skin texture and body for UNP(B) 7BASE CBBE Vanilla by Maevan2
Leyenda Skin by HeroedeLeyenda
Freckle Mania 2 by tetrodoxin
The Eyes Of Beauty by Gabriel Mailhot
Lind's Human Eyes by Lind001 - LindsWorkshop
Maevan2's Eye Brows by Maevan2
The Amazing World of Bikini Armor by NiseTanaka
Pierced Ears - Earrings by Nostromo79
Vanilla Followers AI by uni_SL
Evil Laughing Woman Sound - Woman Laugh Sound Effect | Ver.2 by Distorted Room
Matherian Viking Shields Set - MVSS by Matherthebec (mtwitalia.freeforumzone.leonardo.it)
Matherian Viking Shields Set - Retextured by Tier1Dusty
Sparrowhawk Armor by lucazoid
Sarta - Leather Wrapped Sword by Billyro
Dovah Nord Weapons by Billyro
Â
- Music -
Music: Ãsgarðr by Adrian von Ziegler
Â
- Tools -
GIMP, NifSkope, Audacity
Lazy Voice Finder by BowmoreLover
Unfuzer CPP Edition by greentea101
RaceMenu by Expired
BodySlide and Outfit Studio by Ousnius and Caliente
TES5Edit by ElminsterAU
NifMerge by Turulo
SSE NIF Optimizer by Ousnius
Skyrim & Creation Kit by Bethesda
Special Thanks
Porterhause for making the teaser, playtesting and being a great guy in general
BowMoreLover whose Lazy Voice Finder proved to be invaluable for editing all the dialogue
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Have Fun!
Â
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137,512 downloads
Updated
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[SE] Team Tal's DM BDOR Mueburus SMP 3BA
By em486
This is converting Team Tal's DM BDOR Mueburus from LE to SE and hdt-pe to hdt-smp.
This file's body is CBBE and provide 3BBB amazing body.
Also, CBBE Uniboob patch applied.
Â
Change Log
1.09 Improve shoes BS
1.08 Improve skirt smp
1.07 Improve skirt smp
1.06 change esp format(?) 43 to 44, improve hands BS
    Also, 3BBB uniboob patch appliedÂ
1.05 VAMPIRE Races can look their shieldÂ
1.04 Improve Armor BS
1.03 Cloak BS support weight and 3BA
1.02 Confirm the CBBE bodyslider on cloak, it will be compatible on CBBE
1.01 Fix the Weapon and Shield's texture
Â
Requirement
CBBE
3BBB Advanced(3BA; if you want to use 3BBB bodyslide, latest is best)
Bodyslide
HDT-SMP
CBPC Physics
Â
Credit
DM BDOR Mueburus by Team Tal
Â
182,661 downloads
Updated
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Nether's Follower Framework
By Netherworks
NETHER'S FOLLOWER FRAMEWORK
Looking for a multi-follower framework that is easy on game resources and gives you the choice between animal or humanoid companions, with as little as one or as many as 10 at a time? How about a system that also provides a wealth of interesting features, both immersive and quality-of-life, to allow you to tailor the framework to your own style of gameplay?
Look no further, Nether's Follower Framework is that and more!
This mod has 4 goals in mind:
- Be compatible with as many other mods out there as possible, so that you can use it alongside your favorites.
- Provide companion features that are familiar and useful but also engaging and interesting.
- Make preferences optional and undoable, so that companions (and your game) don't get broken along the way.
- Offer interesting options but also keep it resource-friendly and script-engine light.
This framework is intended to be used with followers that use the default follower system. In other words, hook into the standard Dialogue Follower quest (most companions on the Nexus). However, there is also an optional feature that allows you to Import custom followers so that they can also make use of many aspects of this mod (no guarantees, of course, but has been tested with many unique followers out there).
This mod does require SKSE and SkyUI, but those components allow me to deliver streamlined and engaging options to you, that wouldn't be possible without.
NOTE: This mod makes use of scripts and scripting. Every attempt is made to deliver scripted features in an efficient way and to have them work as problem-free as possible. The presence of scripts isn't inherently bad (the game uses many, many scripts - even opening an inventory requires a very small script to accomplish). Badly written scripts are bad and I attempt to catch every issue that I can detect (via logs or results I observe in-game). This is, and will always be, an ongoing process.
NFF is crafted by a follower fanatic with many years of gaming and programming experience who loves putting together a rotating group of adventurers together to accompany his dragonborn on adventures in Skyrim. For the Nerds! (ahem...) Nords!
Â
UNIVERSAL INSTALLER (UNI)
Installer is the same for both editions of Skyrim (SSE and LE) and is a FOMOD (install with Vortex, MO2, NMM or similar)
** Disclaimer **
Â
Optional File - SSE Only
- There is a test file NFF_HomeBase_98_SSE.zip that is an ESL flagged esp that lower's NFF"s Home Bases Quest to 98 priority. This is for compatibility quick-fix for Follower Goes On a Trip.
How to Solve Some Issues:
- Sort your Mods with Loot.
- Put nwsFollowerFramework.esp at the end of your load order, even if Loot puts it somewhere else and no, I don't care where it puts it. Heck, even make a rule in Loot to put it at the end.
- Make sure that NO OTHER MOD is changing any of the core pex scripts in the game, except for SKSE. These are the core scripts (at the top): https://www.creationkit.com/index.php?title=Category:Script_Objects . Long story short: Reinstall SKSE and see if that fixes any issues.
- If you are having follower recruit/dismiss issues with regular followers, go to the System tab and on the right side, last entry "Restart Main Quests", put a check in it. All current followers will be dismissed and the DialogueFollower quest will be restarted.
Combat Gameplay Overhaul:
- Initially there were reports of issues between NFF and CGO but I was unable to test since Nemesis would not install for me at the time. I have it installed now, along with CGO. I was skeptical that NFF was a cause of issues since NFF does not provide any animations or changes to animations. From my brief observations:
- In the MCM, under CGO, uncheck NPCs Change Grip. This will correct a bug where NPCs will no longer re-equip 2-handed weapons. It affects ALL npcs, so this is not an NFF follower based bug and therefore I have no "fix". If you have any other issues, I would recommend to uncheck NPC's Dodge. Unsure if this causes any issues but the smart thing to do when narrowing issues would be to eliminate settings that could affect followers.
Core Features
- Up to 10 Followers (flexible, can be humanoids or animals).
- No starter bow or arrows.
- Support for Serana (doesn't override Dawnguard scripted features, such as sandboxing).
- Support for Sofia (short time after intro dialogue has completed).
- Plenty of options, below, all at your choice, set with a robust MCM menu. If you don't like something, it's very likely you can turn it off.
- Verbose description of MCM settings via mouse-over text.
- Optional (vanilla + DLC) scripts replacement if you have a problem getting the framework to "stick". Option as well for RDO.
- 3DNPC is supported natively, like vanilla followers. Make sure the option in the FOMOD is checked.
Sandboxing
-- Allow Followers to Sandbox when you are doing passive tasks.
- Set Followers to only Sandbox In-Town.
- Auto-Sandbox in Town Interiors, Your Homes or Locations you determine.
- Toggle off for any specific Follower.
- Allow Followers (and other NPCs) to Sandbox multi-level interiors.
- Followers can be individually set up to craft and/or interact when sandboxing. "Craft" in this sense is not a sim, but it does give them something actual to do while hanging around with some minor conveniences/buffs. Interaction is currently limited to ordering drinks at the taverns.
Mount/Riding Support
-- Allow Followers to use spawned horses provided by this mod.
- Allow Horses to disappear when not being ridden or have them stay around.
- Select breed and effects of their horse, select breed globally.
- Provide Riding Package support only if another mod provides a horse system but no packages.
- Toggle off for any specific Follower.
Combat
-- Set combat and non-combat distance of Followers.*
- Place Followers in a Healer or Tank Role.
- Choose from 10 different combat styles for Followers.
- Reduce Infighting between Followers.
- Optionally Disable bleedout recovery keeping them down during a fight.
- Revive fallen followers with health potions.
Movement
- Catch Up teleport (and On-Demand Ability for player)
- Can Control distance and polling time.
- Enable a +25% Movement Boost for faster following.
- Reduce interpolation between walk/run state changes (faster reaction).
Actions
- Create/Manage up to 20 "Home Bases" for your followers, where they will go when you dismiss them. Can set up work and relax locations, optionally. You can rename Bases and all locations, move followers to/from bases and visit your bases at any time (up to a max of 100 followers across 10 bases).
- Regard System for Followers - relationship system that is more of their respect for you as an adventuring partner. Awards some abilities and benefits.
- Improve Follower Stealth AI when out of combat. They will not initiate combat, chatter and they move in close.
- Extinguish Torches when you and Followers are stealthing.
- Cause Follower Torches to Expire when being used.
- Stop Idle Chatter on all or selected followers (or only allow it while sandboxing)
- Prevent Followers from drawing weapons when you do.
-Â Followers will not set off basic traps (equivalent of LightFoot perk). Optional via installer.
- Followers get out of the way when you get very close to them.
- Followers can Auto-Recharge weapons they use or use filled soul gems (not player filled).
- Learn skills from your followers when fighting with them in combat (Affinity system).
- Teach Followers spells by trading spell books to them and/or directly teaching the spells you know. Works with spell mods!
- Set any Follower to Essential (or reverse it). While in the Framework, all Followers are Protected.
- Change the Behavior of Followers (morality, crime, etc).
- Set the Damage Multiplier of followers, affecting their attack damage.
Outfits & Gear
- Create Outfit Sets for up to 200 individual, unique followers.
- A set can include Standard, Town and/or Home outfits.
- Safe, additional storage for any follower with an outfit through NFF to hold wearables (but you can put anything you want in it). Helps to prevent a bug where worn items could be overwritten when setting an oufit.
- Copy their default outfit into your inventory (for custom armor, mainly).
- Set a Follower to only equip headwear, shield, quiver and/or weapons while in combat.
Control
- Issue Commands to all Followers or individual ones at a distance.
- Commands for All Followers: Wait/Follow, Toggle Sandbox, Combat/Follow Distance, Summon and Dismiss.
- Commands for Single Followers (when facing follower and in your sights): Wait/Follow, Trade, Favor, Set Adventuring Gear and Dismiss.
- Variety of hotkey customizable commands.
Info
- Much like a character sheet, you can view Stats, Skills, Perks and Abilities of your followers.
- Convenient History feature allows you to see where your past followers are and either move to them or move them to you (up to 100 former followers, you can change history size in MCM).
Expendables
- Enlist the help of non-essential (inconsequential) NPCs by bribing them to join you, adding them to the framework.
- Offer them varying amounts of gold, with more gold equaling a greater chance they will join you.
- Repeatedly hiring the same NPC will eventually make them join you free of charge.
- Experimental feature but works on most non-essentials, even those provided by other mods. Use with caution. They will retain vanilla dialogues, so be wary of some options while they are with you.
- You can bring them to your level and allow them to go up in level as you do by using the optional batch file (install MANUALLY to your main Skyrim directory). Open the console, make sure they are selected and type: bat nfflevel
Extras
- Divorce your wife or husband and marry someone else (follower or not!).
- Apply a Weekly Follower Cost to Followers (as a gold sink).
- Share the Wealth with Followers when you find big hauls of gold (gold sink).
- Call Player Horse ability with hotkey support.
- Track the whereabouts of Follower via a quest.
* Custom Followers are usually completely outside of the Framework but can be Imported to use any feature not shown with "*" above. Importing allows them to "borrow" a Follower Slot, so they count towards the max limit. Custom Follower here specifically means any Follower with their own follower framework outside of the vanilla system (Serana, Sofia, Recorder, Arissa, and so on). This includes Custom Pets that have their own follower framework outside of the vanilla system. Not all imported followers are compatible.
-- Pets (Animal Companions) under this Framework use most of the features that Followers do. However, all races in the game are governed by behavior files meaning that pets will do what they want to do at times. Example: Dogs will sit when the player stops whether you have them set to sandbox or not.
Do Not Import These Followers (incompatible):
- Inigo
- Shingchen Holysee Knight Followers
- Recorder (reported issues)
- Lucien (reported issues)
- Anna's NPCs (not recommended)
- Any follower that says "do not manage with a follower manager", "do not manage with AFT" or similar.
If you wish to try an imported follower anyways, make sure Use Default Follow is checked so that they will use their own packages, not NFF's (there is an update for this coming in 2.5.1, right now leave them out of the framework if they are wandering off or not using their own features). Do not change their combat style or class. Do not at all change their Traits (Aggression, Morality, etc). If they have issue with NFF's sandbox or stealth ai, turn it off for that follower. If they have issues with crafting (requires sandbox), turn it off for that follower. Trying to offer means to make it more compatible with tricky followers but you have to use your common sense here. There are a lot of these kinds of followers that I don't use and I'm not going to spend 6 hours with in game to know how they all work, because I'm playing the game the way I want to play it, like you are.
REQUIREMENTS
- SKSE64 or SKSE (for LE)
- SkyUI
- Dawnguard - Must be installed and enabled.
OPTIONAL (but recommended)
- Fuz Ro D-oh - recommended for unvoiced text
- PapyrusUtil SE -required for saving/loading profile or individual follower settings.
- ConsoleUtilSSE - used for some features that can't be done with scripting: set level, heal animations, set class
- Unofficial Skyrim Legendary or Special Edition Patch - this mod tries to line up with these fixes
RECOMMENDED
Don't like some aspects of this mod? Here are some alternatives.
Horses/Mounts (Special Edition)
Convenient Horses
Immersive Horses
Horses/Mounts (Legendary Edition)
Convenient Horses
Immersive Horses
INSTALLATION
SCRIPT LOAD
COMPATIBILITY
Â
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94,750 downloads
Updated
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[SE] Team TAL's DM BDOR Dobart SMP 3BA/BHUNP
By em486
This is converting Team TAL's DM BDOR Dobart from LE to SE/hdt-pe to hdt-smp.
This file's body is CBBE and 3BBB amazing body and also support BHUNP 3BBB.
3 alternative textures are supported by texture set.
Â
Change Log
Â
Requirement
CBBE
CBBE 3BA(3BBB)/BHUNP
Bodyslide
HDT-SMP
Â
Credit
DM BDOR Dobart by Team TAL(Basic Auth.)
HDT-SMP Conversion, CBBE and 3BA Bodyslide work by em486
Changed High Polygon, BHUNP Bodysilde work, making texture set and take an awesome pictures by CaenarvonÂ
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92,130 downloads
Updated
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Acheron Extension Library
By Scrab
Acheron Extension Library
A small library to add various misc utility to Acheron
This mod features no playable content on its own and is merely supposed to streamline some popular features into a single project
Â
Currently included:
An API to create struggle animations with a small flash QTE-style mini game Â
Customization:
Flash games have an associated .json files in the same folder as their respective .swf file. You can adjust various settings to slightly alter the behavior of the flash file (such as changing its difficulty)
Â
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For Authors:
Documentation on integration can be found on the ReadMe included in the download
Â
Requirements:
Acheron Â
---------------------------------------------
Â
Some links if you want to support me:
Patreon: Scrab Joséline | Patreon Ko-fi:  Scrab | Ko-fi Â
Discord Link for good measure:
Citadel Â
---------------------------------------------
Â
Credits:
BakaFactory - Included animations files Â
Â
Previous Changelogs
Â
135,482 downloads
Updated
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Charmers of the Reach - SE
By TRX_Trixter
Description
Â
(this is reupload of latest Nexus release 2.2.2)
Â
So first of all:
For me personaly Lovers Lab is thomething like scool of modding. I learned a lot by studying the creations of local mod makers, topics on forums, and tutorials. In many senses, this mod exists thanks to you and your work. So my thanks and my respect to all of you people.
Â
Download links with empty (or weird) file name fild are specific of how LL site engine works with links from Mega. COtR core files and some addona are bigger then 250mb limit, so i link these files to download section from Mega. Sorry, but i cant do nothing with this issue.
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Release for Skyrim LE is here
Â
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We are happy to present you the result of the work of a team of the modders
-Â Viverna
- ÐОЧÐÑак@Я
-Â Distortion217
-Â Trixter (aka m4mk203)
-Â rnk_khvÂ
-Â ilVobla
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We create things from the point of view of our understanding of beauty.Â
We do not compete with anyone and do not pretend to be better or more exclusive than others.
If you do not like our mod - this is your right. We respect that.
Â
Â
The mod is provided to users exclusively free of charge and cannot be sold for money under any circumstances.
Â
 Its not a new race in sense of game lore. It is a tool. This is not a gallery of finished paintings but a set of new brushes and a canvas for the artist. It is best to take this mod as addon for the Race Menu which adds a lot of new sliders, new improved head model and more other features in future releases.
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What this mod gives to you
1. New head model more detailed, smooth and poligonal then vanilla head model. Males and females characters support.
2. A lot of new sliders for head and face ajustments
3. Female character resources are completely separated from the game. Thus, your character's appearance will be completely unique in Skyrim. Body, head, skin ... Male character will use your in game body.
4. Our head model fully compatible with UUNP and CBBE bodies and vanilla male bodies.
5. Race Compability supported.
6. Vampirism supported
7. Lycanthropy supported
8. Our races are completely identical to their respective game races according to their characteristics.
9. For now our mod supports Breton, Nord, Imperial, Redguard, Altmer, Dunmer, Bosmer. We have some ideas about Orcs and Khajiits but its will be later
10. For now mod support Fair skin and SOS body textures but soon will be moreÂ
Â
 Special mod features
1. Check "Face part" slider in "Head" section of Race MenuÂ
2. "EXTRA" tab in Race Menu. Here you can find our prebuilded face presets for males and females. Just move any slider to pisition 1.Â
Â
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Why custom races?
Many reasons...
1. To make Character resources completely separated from the gameÂ
2. Because we decided to leave vanilla races as is for the additional option for creatorsÂ
.....
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Requirements
Â
1. Skyrim Special Edition
2. SKSE64
3. RaceCompatibility for Skyrim Special Edition
4. Race Menu
Install
1. Install mod as usual, best with a mod manager.Â
2. If you will play with female character then build in BS your female body with "Build morphs" option and copy your body nif and texture files to COR folders. (See FAQ Technical below)
Possible conflicts
You may have conflicts with other custom races (need to check)
Â
Credits and thanks
Â
-Â Bethesda for a great game
- Race Menu by Expired
- Body slide and outfit studio by Ousnius and Caliente
-Â Fair Skin Complexion by HHaleyyÂ
- Morphs Tools by apenov
- Laxire for support and inspiration in creation of this mod
- Thanks from Trixter to the Discord channel
"ÐаÑÑеÑÑÐºÐ°Ñ ÐŒÐŸÐŽÐŸÐ²" and its owner ÐОЧÐÑак@Я for help, support and connection with many talented people.
- Raven Reginleif for eyes textures
- LogRaam permission for  The Eyes Of Beauty compability patch.
- Many thanks to MisterB1969 from COR Team for the video review of the mod
- Xenius for warpaints assets
- Northborn scars by Northborn
- Brows by Hvergelmer
- My personal thanks to LadyWasabi for her great male and famale screenshots!
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Big thanks to the beta testers team:
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Sadovnik
wolwes
IronWarrior
valerchy
LedyKora
Damirâªhik
Anyoko
аМабОПзка
criscross
Bogsparta
Alpinist
an1012
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Mods used on the screenshots
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- Tundra ENB by wiplashwang
- KS Hairdos by Kalilies
- Northborn scars by Northborn
- Brows by Hvergelmer
Â
Permissons
Â
1. You not allowed to reupload this mod anywere without our direct permission
2. Assets. You can do anythyng you need with our assets BUT if its not violate DAZ EULA.
3. Presets, translations, compability patches - you have our permission.
Â
30,382 downloads
Updated
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Aether Suite SE
By Daymarr
Aether Suite SE
Â
A modern/futuristic location that hold many secrets for you to discover!
Â
Â
Welcome to the Aether Suite. A fancy name for the compilation of Halofarm's random imaginings over the past (insert far too large number here) of years, and a vague attempt to make it lore friendly. At least, about as lore friendly as a Japanese school and a cyberpunk town can get. More like lore accepting? Lore embracing? Trying its best not to offend lore in case lore stops calling it? Something like that.
Â
The Aether Suite is made up of five modules:
Â
Arclite Community College - An idealized representation of a Japanese school, as imagined by one very bored weeb. Comes in dry and rainy versions.
Knox - A medium sized cyberpunk setting, as imagined by one very bored geek.
Photographer's Studio - A studio designed specifically for the taking of character based screenshots.
Hot Springs Hotel - Onsen! More weebishness.
Back Rooms - Random Rooms for you to indulge your creative side. Your follower cannot travel to these rooms, and returning from them requires you to use the Aether Suite teleport to get back to the lobby.
Â
Some clothing items in the Aether Suite use Equippable Transforms for their high heels. The requirement is not explicit, so it doesn't matter if you don't have it installed.
Â
- Where to Enter -
Â
Method #1
Â
You'll find a spell tome poorly hidden under one of the beds in the upper level of the Hall of Attainment, in the College of Winterhold. Learn the spell, and zap yourself to the Aether Suite.
To get back, you must return to the lobby and activate the odd looking wall. This will take you to the Hall of Attainment.
Â
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Method #2
Â
Download Additemmenu SE or type help "Aether Suite" in the console for the book/spell ID
Â
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- Credits -
Â
Halofarm for giving me the permission to share this awesome mod with you guys!
Please don't bother Halofarm via his own page about this SSE port!
29,328 downloads
Updated
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Equippable ED Horns SSE
By Player80
I created this small patch to make ED Horns into actual racemenu sliders so they wouldn't take up a valuable slot. The SMP collision armor takes the same slot as those horns (which I believe is slot 48, the same as some bikinis from T.A.W.O.B.A.). And so they wouldn't get unequipped because of some... unfortunate circumstances.
You'll find them in the "Facial hair" slider in the "Hair" category (see attached screenshot).
Â
You need:
Racemenu (and it's requirements).
ED Horns SSE (look up the comments under the tweet, you'll find the SSE version there).
Â
Note: I did ask Eriayai on their tumblr for permission, but after a while without any answer I decided to go against my better judgement and upload it anyway since:
- I do not include the original mod (or any of its files) according to Eriayai's request in the original mod's readme.
- I've created a blank ESP with facial head parts pointing towards the location of the meshes, making ED Horns SSE a requirement for this mod (otherwise the horns simply don't show up in game, but the esp still works).
Â
Credit:
Eriayai for their amazing work (twitter, tumblr)
the8one (loverslab) for the incredible help into creating this patch, and also the patch that inspired this one: SliderEarsTailsHorns.
68,141 downloads
Updated
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Cosplay - CBBE 3BA -
Hello everybody!
Â
COUB
Sorry my English is not my native language,The mod is completely non-lore, I donât even know who can come in handy, Iâll just leave it here))) I would like to share clothes with you, I think you recognize the characters, use share emotions and screenshots.
Mod adds things from the cosplay of the characters I liked from the games.I always wanted to see them in my game, so I'll share with you)
Pack of clothes with outfits..CBBE 3BA
The version will be updated and expanded, after I will work on the errors according to your recommendations and search for errors, I will collect everything and release the version with bug fixes.
Â
I wanted to say thank you to the guys who
help with advice and kind words!
Â
My another mods here
https://www.nexusmods.com/skyrimspecialedition/mods/56800
Cosplay - CBBE 3BA - 0.2.0 (for discussion, suggestions and comments)
Â
Now about the modification.Installation:
1. Place the Data content in the Data game, connect to the launcher.
Or using the MO2 / NMM mod manager.
2. Generate clothing files in BodySlide (fit clothing to the body of the game)
Â
everything is simple
v 0.2.0 Rudolph
https://twitter.com/RudolphSergey
https://imgur.com/user/rudiruuu
https://coub.com/rudiruuu
Â
Â
SkyrimSE_2021_11_24_00_09_16_069 (online-video-cutter.com).mp4 Â SkyrimSE_2021_11_24_00_05_06_826 (online-video-cutter.com) (1).mp4 Â Who needs a location like in the video here
SkyrimSE_2021_11_26_05_09_42_854 (online-video-cutter.com).mp4 Â
15,246 downloads
Updated
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R246 Female Presets
By R246
16/09/2017 SKSE64 (alpha) and ECE 1.5 for Skyrim SE are now released.
Â
I advise removing R246 Female Presets or R246 Concept prior to installing ECE.
Â
A small plugin that changes Human female presets to have faces from my old RaceMenu slot files, not exact replicas, but improved, or perhaps botched. There are no hard requirements for this mod. The only soft requirement is that you use better female skin textures than vanilla SE.
Â
V1.5 has presets added to all Human Races: 4 Breton, 4 Imperial, 5 Nord and 5 Redguard.
Â
V1.5 and USSEP. Those armed with SSEEdit might have noticed a warning that R246 Female Presets.esp overides USSEP's TINL (Tints IN List) value for Imperial and Redguard races. This is perfectly fine. USSEP adds stuff to Imperial and Redguard races, R246 carries applicable USSEP race changes forward and thus has no actual conflict with USSEP and doesn't need patching to be compatible.
Â
Original version is still available as v0.91 (only adds 4 Nord presets, no custom tints or hair colours). Use one or the other, not both!
Â
For updated images please see the Support topic.
Â
To Install:
Remove older versions first.
Install "as is" with Nexus Mod Manager using "Add mod from file".
With other mod managers install as you would any archived mod.
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Known Issues:
Â
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Tips:
Â
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Archive contents:
Â
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Mods used in screenshots:
Â
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Credit:
tktk1 for ECE 0.86 tri
http://www.nexusmods.com/skyrimspecialedition/users/3841389/?
15,877 downloads
Updated