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These Fallout 4 mods are of an adult nature.

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  1. Vault 88 Extras

    Description:
    Adds some missing Vault objects such as doors with override boxes as well as adding a whole slew of other stuff. New placards and ceiling signs, tons of one-way painting disguised windows, some missing lights, and Vault 88's blueprints. Read on to find out what all is added...
     

     
    Requirements
    DLC requirements
    Vault-Tec Workshop
     
    Paintings!
    Adds over 40 one-way windows disguised as classical paintings (like Vault 75) so you can spy on all the things! Also moves all the windows into their own window category rather than being grouped into doors, which didn't make much sense. I recommend Vault 88 Room Corners Plus if you want to use these without wasting too much space (no middle slot necessary if you can use them in corners :P). 
     

     
    Paintings include:
    Alexandre Cabanel - The Birth of Venus
    Jules LeFebvre - Mary Magdalene in the Cave
    Jules LeFebvre - Odalisque
    Jean Auguste Dominique Ingres - La Grande Odalisque
    Marià Fortuny - The Odalisque
    Henri Pierre Picou - Venus
    Henri Pierre Picou - Jeunes femmes au bain
    Henri Pierre Picou - Sea Nymphs
    Henri Pierre Picou - The Birth of Venus
    Eugène Emmanuel Amaury Duval - La Naissance de Venus
    Frederic Leighton - The Fisherman and the Siren
    Gustav Wertheimer - The Kiss of the Siren
    Edward Armitage - The Siren
    Herbert James Draper - Ulysses and the Sirens
    Knut Ekwall - Fisherman and The Siren
    William-Adolphe Bouguereau - The Birth of Venus
    Sandro Botticelli - The Birth of Venus
    Vincent Van Gogh - Starry Night
    Caravaggio - The beheading of St. John the Baptist
    Hieronymus van Aeken Bosch - The Garden of Earthly Delights by Bosch
    Edouard Manet - Olympia
    Auguste Renoir - Dance at the Le Moulin de la Galette
    Emanuel Leutze - Washington Crossing the Delaware
    Claude Lorrain - Ascanius Shooting the Stag of Sylvia
    Diego Velázquez - The Toilet of Venus
    Giorgione - Sleeping Venus
    Paul-Jacques-Aimé Baudry - The Pearl and the Wave
    Michelangelo - The Creation of Adam
    Hovhannes Aivazovsky - The Ninth Wave
    William-Adolphe Bouguereau - The Wave
    Katsushika Hokusai - The Great Wave Off Kanagawa
    Peter Paul Rubens - The Fall Of The Damned
    William-Adolphe Bouguereau - Dawn
    William-Adolphe Bouguereau - Bather
    William-Adolphe Bouguereau - Psyche
    William-Adolphe Bouguereau - Biblis
    William-Adolphe Bouguereau - The Remorse of Orestes
    John Singer Sargent - Orsetes Pursued by the Furies
    Théodore Géricault - The Raft of the Medusa
    Alexandre Cabanel - Cleopatra testing Poisons on Condemned Prisoners
     

     
    Doors!
    Speaking of doors! Adds the 5 missing vault doors with functional override boxes. I have no idea why Bethesda didn't include the override boxes even though they designed the doorways with slots clearly intended for them. The one you'll most likely want to use is the "LL" version which has override boxes on the left side of each end of the doorway like the doorways are designed. You may also want to use the L version (one override box on one left side only) for doorways that don't have a spot for the box on the other side. The others are just sort of extra. RL/RR/R. The one real caveat to keep in mind is that the door included with the Vault-Tec Workshop DLC crumples up into itself when it's opened so the door panel that just raised into the ceiling isn't actually there. These don't. They function with a bit more realism. You'll have to design your vault with door awareness. If you have a doorway above a doorway below then if the door below is opened then the bottom half of the doorway above will be blocked off. The same goes for hallways. So you'll need to ensure your design aligns lower level doorways to a wall above. If you do that though, they work wonderfully.
     

    Build responsibly.
     

     
    Placards & Ceiling Signs!
    Adds over 20 new placards, and matching ceiling signs for a few areas that you might want but just didn't have any kind of label for. These include: Laundry, Overseer's Office, Elevator, Showers, Armory, Bar, Stairs, Gym, Casino, Weapons Depot, Armor Depot, Clothing Depot, Trade Depot, North Sector, South Sector, East Sector, West Sector, Robotics, Restricted Area, and Firing Range. The existing arrows snap right onto the placards, just like the originals.
     

     
    New in 1.1: Upper Level, ↑Upper Level↑, Lower Level, ↓Lower Level↓, Level One, ↓Level One↓, Level Two, ↑Level Two↑, ↓Level Two↓, Level Three, ↑Level Three↑
     


     
    Lights!
    Adds 4 missing vault lights. Two variations of a curved sort of L-shaped light that is used pretty extensively in Vault 81, along with a round one for the ceiling that is also used pretty extensively in Vault 81. The last one is a double light that goes in the fixtures in one of the walls of the Overseer's room. It fits perfectly. The big problem with that one however is that once placed it is unmoveable and unscrappable. You'll need to use the DELETE console command to get rid of it. So I suggest you quick save before attempting to place it in case you don't get it just right.
     


    Misc!
    Also adds the Vault 88 blueprints as a painting since it's just kind of lost if you scrap Overseer Barstow's original desk. Just kinda something nice to have. Those designs are horribly off though. I recommend this reddit user's Vault 88 blueprints if you actually want to use them to plan anything.
     
    Compatibility:
    I had to edit the keywords for the 3 existing vault windows to move them out of the doors category and into the new windows category. I also edited the ceiling signs and wall placards to add the new ones into those respective sections, and the vault menu to add the new window category. So if anything edits those directly without using script injection it'll probably be incompatible.
     
    Plans:
    In regards to the double light for the overseer rooms... It's like that because it was never actually intended to be used so it has no collision mesh. I have all the tools needed to give it one, I've just never learned the new process. I haven't really done much 3D modeling after Oblivion when the import/export process got so darn complicated. So that's something I'll be looking into. 
     
    Along those same lines, I'd also put out some standalone static non-functional override boxes that could be placed in doorways that are recessed ~6 inches less than any of the boxes were designed to go.
     
    Credits
    See list of painting artists.
    Rhutos - for the standalone override box script.
     
    Changelogs
    Version 1.3
    • Added functional standalone override box. Place one next to any door and you will be able to open/close the nearest door. Works for even non-vault doors. Script generously created by Rhutos.
    • Added collision to the overseer double light. You can now move it and scrap it once it's placed, though it is somewhat difficult to place. I recommend disabling surface snap via Place Everywhere's F4SE plugin.
    Version 1.2.1
    • Adds the missing Level Three DOWN signs and placards that were accidentally overlooked in the 1.21 update.
    • Minor change to Level Five ceiling sign texture paths. Shouldn't affect anything. Not even important, really.
    Version 1.2
    • Adds a free Cafeteria floor piece
    • Adds 12 new signs and placards: Observation, Optometry, Surgery, Recovery, Storage, Waiting Room, Level Four, Level Four UP, Level Four DOWN, Level Five, Level Five UP, Level Five DOWN
    Version 1.1
    -Improved Elevator placard UV (it was a lil wonky)
    -Added 11 new Placards, and 11 new Ceiling Signs:
    Upper Level, ↑Upper Level↑
    Lower Level, ↓Lower Level↓
    Level One, ↓Level One↓
    Level Two, ↑Level Two↑, ↓Level Two↓
    Level Three, ↑Level Three↑
    Version 1.0
    Initial release.
     
    Optional Files
    • Fix that Radiation Sign-22519-.7z - A bat file to put the fallen radiation sign in the reactor room back on the wall. Install to game's exe directory and use "bat fix-that-sign"; you may need to change the first 2 numbers after prid.
    • More Vault Rooms Compatability Patch-22519-.7z - Adds the Window category to MVR and moves the window it adds there. Without this patch you will see none of the spy windows added, or probably any windows at all for that matter except the one MVR adds.
    • Windows Patch-22519-.7z - Use this if you don't have the Windows category, or if the vanilla windows are showing up in the Doors category. Should be last in load order. Can be used in place of MVR patch if MVR is updated but MVR's windows would be in Doors category without patch.

    3524 downloads

    Updated

  2. Onahole of Commonwealth - Onawealth 1.0b

    What does this mod do:
     
    Adds 5 Onahole boxes as consumable item.

    It doesn't shows animation that actually 'use' it, however, gives some jerking sound.
    Each one can be crafted in chem bench, having different effect.
    Feedbacks are always welcome.
     
     
    Used Artworks/Original Artists:

    https://www.pixiv.net/artworks/57409891
    https://www.pixiv.net/artworks/67455324
    https://www.pixiv.net/artworks/65679351
    https://www.pixiv.net/artworks/65785468
    https://www.pixiv.net/artworks/65704401
    https://www.pixiv.net/artworks/81690307
    https://www.pixiv.net/artworks/87053903
    https://twitter.com/ichiren02/status/1289724945728069632
    https://www.pixiv.net/artworks/82609865
     
    Credit for their amazing works.
     
     
     
     
    Known Issues:
     
    1) Mesh issue
     
    I tried to make instamash mesh stood up, and use two enormous boxes.
    However, when I make object stood up in nifskope or outfit studio, the physics itself didn't changed.
    For two big boxes, I implanted wooden box inside it to apply physics, however, this behaves in strange manner.
    If you are able to add proper physics to these meshes, please help me. Or change it as you want. I couldn't solve it. Sorry.

    2) Texture issue
     
    I tried to connect new texture to Mr. handy box nif file in my custom mesh folder,
    however, It just keeps connects to the Original texture.
    So I just planted texture to the Original box(the one shows up in pre-war, when you make your own character in the opening scene) to apply it.
    You're welcome to solve it.   
     
     
    I'm totally new to modding.
    Please give me feedbacks If you like it. Thanks.
     
     
     

     
     

    5935 downloads

    Updated

  3. Pure Ida

    Overview
    This is a personal edit I planned to use as a character skin base. It's a port of Regenbot's The Pure, Blended with Fuse00's Ida and given New Normals, Specular and SSS Maps.

    This is designed out the gate to support Fusion Girl only. No I won't make a CBBE version, I don't have the files.

    What's in the Box:
    There's 2 versions of the skin texture available in Either 8K or 4K 
    Light-Medium: This version works best for Lighter to medium skintones
    Medium-Dark: This skin is desaturated a tad bit and the contrast has been lowered to be friendly for Medium to Deep Dark tones

    Notes:
    Pure Ida matches best with Fuse's Valkyr Face Textures or anything based on it.

    The effect of Medium-Dark is highly dependent on your lighting, ENB settings and your character's base skin colouring. The more saturated your character is, the more the details will look off. It's best to go a little less saturated than you normally want. I don't really have my SSS settings on hand, but SSS also plays some role and I recommend tweaking it. 

    Atomic Fusion will work with this just fine. Attempting to use on CBBE will give you barbie below the waist cause I don't support coochie decals. 


    Credits:
    Regenbot/Anini - PureSkin Texture
    Fuse00 - Ida Skin Texture
     

    2954 downloads

    Submitted

  4. Demoniac - Fair Mature Skin

    NOTE: This is a reupload from Nexus. I am slowly but surely organizing my work to go back up. I will make a post on LL in the Adult section when I get a good chunk of the way through to direct to all my content thank you. 
     
    Overview

    I sort of made this on a request, sort of made this for myself. I liked the Fair Mature Blend option from Regenbot's Demoniac, so I decided to bring it to Fallout 4. 
     

    What's in the box


    Fair Mature Skin
    This comes with full body and hand textures. All Maps included as well as a new SSS Map for ENB users. 

    There's 4/8K resolution textures. 
     
    Notes

    The FOMOD includes compatibility options

    3D Coochie: This version is designed for bodies with 3D coochie. the painted on details in those areas are removed. Should work with Fusion Girl & Atomic Fusion. 

    2D Coochie: This version comes with the coochie textures painted on and etc. If you're using any body that has the vagina plastered on like a sticker... like CBBE... this is your option.


    SSS Maps: The SSS maps are designed specifically for ENB

    Credits
    Regenbot03 - Demoniac
    Mature skin texture by Maevan2
    Fair Skin Complexion by HHaleyy
    Avallonkao - Base materials I referenced for the SSS stuff

    5918 downloads

    Updated

  5. CBBE Innies - Fallout 4 Edition

    Description:
    Changes the texture that comes with CBBE to have an "innie" rather than "outie" pussy. It may be called a "cameltoe" pussy, or in Japanese "sujiman." Comes in six styles (currently): shaved, traditional, small strip, strip, v, and bushy. Features brand new nipples, and several normal map options to choose from. Dirty raider textures included (with innies). See images for exact depictions.  
    No ENB or post editing were done on images. If you want to make some better ones feel free to upload them!
     
    Want to learn how to make an NMM installer yourself? Check out my NMM Installer Tutorial. Want CBBE Innies for Skyrim? Get them here!
     
    Should be compatible with adding shaving styles via TextureBlend if you would like more options than provided. Just install shaved/waxed style if you intend to add different styles with texture blend.
     


     
    REQUIREMENTS:
    (required) Calientes Female Body Mod Big Bottom Edition -CBBE- by Caliente
     
    Non-NMM installation:
    -Install with NMM Installer.
     
    Non-NMM installation:
    -Install CBBE.
    -Download and extract the CBBE Innies archive. 
    -Choose whether you want default CBBE abs or Sporty abs. Once decided open one of those folders, e.g. "1 - Default Abs" or "2 - Sporty Abs" and copy the contents of that folder (you can only choose one) into "0 - Required\textures\Actors\Character\BaseHumanFemale"
    -Next, choose which of the five available shaving styles you want: Shaved, Small Strip, Strip, Traditional, or V. Copy the contents of the chosen shaving style's folder to the same directory as you did the abs, e.g. "0 - Required\textures\Actors\Character\BaseHumanFemale"
    -Now, copy the contents of your "0 - Required" folder to your Fallout 4's Data folder. Overwrite when asked.
     
    Troubleshooting:
    First of all, if you're having problems... please do not send me a PM. My inbox is constantly at 99% full, if not completely full. Use the comments section instead.
     
    Problem#1: I don't see any changes??
    Solution: Navigate to Documents\My Games\Fallout4 and add bInvalidateOlderFiles=1 under [Archive] in your Fallout4.ini... Also, install CBBE and the vanilla armor & clothing replacer (on the CBBE page) and ensure they work first. CBBE doesn't change vanilla clothing and armor by itself and it has a different UV so any vanilla outfit that shows skin will look wrong without the replacer installed.
     
    Problem#2: My skin texture looks really weird... like a huge nipple on my stomach, a foot on my arm, and so on...
    Solution: This means you either didn't install CBBE correctly or you installed something overwriting either the CBBE mesh or texture. If you're seeing it while wearing armor that shows skin it just means you don't have the vanilla clothing/armor replacer from the CBBE page, or that particular outfit hasn't been converted with Outfit Studio yet. For the first problem, install CBBE again and ensure it looks right in-game and once it does install my texture again.
     
    Problem#3: Help! My character has on a white tank top and a pair of shorts when naked... what gives?!
    Solution: When you batch build using BodySlide make sure you uncheck CBBE nevernude. That's what is causing it.
     
    Problem#4: When I try to reinstall with NMM to try a different option it doesn't pull up the installer and just starts installing again without giving me a choice.
    Solution: You only disabled the mod. You'll need to right click it and uninstall for all profiles before reinstalling it.
     
    Frequently Asked Questions:
    Q: Will you add a wild hairy wilderness to your shaving styles so furry it scares me a little thinking it might come alive at any moment?
    A: I... will not. I don't think bushy shaving styles look good without a merkin mesh and by the time we get to the point of adding meshes we're moving beyond the initial scope of this mod. You can find one such mesh here. Oh fine, I added it. I still think it needs a merkin mesh though.
     
    Q: Can you make a version of your textures with X but without Y?
    A: A lot of people make requests like this and in short... I can... but if I fulfilled every request people asked for I'd never get any work done on anything that I actually want to do. So, I won't. But all hope is not lost! Head over to the CBBE mod page and into the Misc section. There's a resource file there, including my work, that will let you mix and match and swap stuff around to your personal tastes to your heart's content. There will be a slight learning curve but it's well documented and shouldn't be too hard!
     
    Q: I used NMM back before version 0.6x.x when they added profiling. How can I install a second copy to use for Fallout 4 without messing up my Skyrim, Fallout 3, Dragon Age, et cetera?
    A: There's a post on the forums here that details how to do that. The long and the short of it is to download the latest NMM installer file manually then install it to a different location. My old 0.5x version is installed in "C:\Program Files\Nexus Mod Manager" and I installed the new one in "G:\Game Install\New NMM" and after it installed I didn't let it find any of my games I didn't want it to touch (hit the red X on the found game until it didn't find it). I just manage my old games with the old one and new games with the new one.
     
    Changelog:
    1.5 - January 13 2016 New!

    -Somehow I had missed 3 moles, this has been rectified.
    -Dirty textures have been added as a primary option for the players that want it.
    -A new shaving style... hairy wilderness. It's a more extreme bushy with arm, leg, and armpit hair.
    -I added my abs slider for the CBBE body to the fomod installer as an optional installation.
    1.4 - January 1 2016

    -Bushy pubic hairstyle added by popular request.
    -Both normal maps adapted for bushy pubic hairstyle. They're optional but if you use the bushy pubic hair then I'd recommend using them, otherwise ignore and avoid them.
    -Dirty raider textures added with innies, without scars, and with bushy pubic hair.
    -Mod is moved out of Beta and into its full release.
    1.3.1 Beta - Hotfix - December 28 2015
    -Hotfix - corrects a typo in the NMM installer for the default abs option.
    1.3 Beta - December 27 2015

    -Mod is moved out of Alpha and into Beta.
    -Converted Sporty Abs over from the Skyrim CBBE Innies.
    -Default CBBE abs now included as an optional file.
    -Optional shaving styles are no longer a separate package.
    -NMM installer like the Skyrim version of CBBE Innies.
    1.2 Alpha - December 24 2015
    -Textures updated from CBBE 0.1a base to CBBE 1.0a base which fixes most seams and offers various other texture fixes.
    -Updated vulva region in normal map so that it's smoother, and the pudendal cleft (slit) should appear deeper.
    -Spec map should match CBBE base aside from mole removal, nipple changes, and vulva/slit changes.
    1.1 Alpha - December 12 2015
    -Diffuse textures recompressed as DXT1 for better compatibility and reduced file size.
    -Hand textures no longer included as they were redundant, already included in CBBE and were unchanged.
    1.0 Alpha - December 12 2015 
    -Initial release. Alpha stage. Normals & Specular maps likely need redone.
     
    Credits:

    Thepal for his nude females texture Caliente based his texture on supplied in the CBBE 3.2.3 release xs2reality's Sporty Sexy Map for the optional abs included as well as SvarogNL's Fitness Body for the upper and lower ab smoothing of the Sporty Sexy Map Ubercharge for the dirty raider textures included with CBBE. Intel ® Texture Works Plugin for Photoshop NVIDIA Texture Tools for Adobe Photoshop


    Known Issues:

    -No known issues. Please report them if you find any.  
    Optional Files
    CBBE 2.3 plus ABs-5659-.7zUpdates my CBBE + Abs bodyslide files to CBBE 2.3. Not currently included in CBBE Innies 1.5
    CBBE Innies - Spartan Compatibility Patch-5659-1-5.7zCompatibility patch for Spartan Sniper outfit. FOMOD installer with most pubic hair options and an optional abs slider for the pants.
    Xun Slider Presets-5659-.7zFor anyone that wants the presets I use in my screenshots. Two variations included.

    9485 downloads

    Submitted

  6. Radioactive Growth Main Video Replacer

    A main video replacer for Growth/Expansion lovers. Tried to make it lore friendly-ish. Use your imagination lol. Let me know if the sound is too low or too high. Install manually or with Vortex/MO.

    2192 downloads

    Submitted

  7. Karna's Erotic Main Menu Replacer

    It replaces the main menu video with an erotic one filmed in Fallout 4 and contextually appropriate.
     
    There's no sex, but it's highly suggestive. It's meant to be pretty, not lewd.
     
    Elements in the video include:


     
    The installation was tested with Nexus Mod Manager.

    2076 downloads

    Submitted

  8. Venus Nine Baseball Uniform - Fusion Girl

    Basbeball uniform ported from DOA Venus Vacation.
     
    Requirements

    -Fusion Girl
     
    -Bodyslide and Outfit Studio (Optional, Recommended): Included meshes are zero sliders, you need to build the outfit in bodyslide to fit it to your preset.
     
    Installation
     
    Donwload the file, install with any mod manager. Make sure the esp is active. (It's esl flagged so it won't take max esp space).
     
    To fit the outfit to your body shape open bodyslide and build all items in the group "Venus Nine FG" with your FG preset.
     
    Description
     
    Outfit includes a Cap (not from the original, it's only a retexture of the vanilla baseball cap), Top, Shorts and Shoes as separate pieces. Also a unique Baseball Bat.
     
    It has no armor value but add some special stats and can be upgrade with ballistic and miscellaneus weave. Also can be legendary upgrade, provide you have a mod that add legendary modification.
     
    Baseball bat can't be modified but has slight better base damage and speed than vanilla and can be legendary modified (again, provided you have a mod for that)
     
    Top, shorts and shoes have diferent apparences to choose at armor workbench.
     
    Everything can be build at chem station under the category "Venus Nine".
     
    Credits
     
    -DOA venus vacation
     
    -Shuubaro: extract assets from DOA
     
    Permissions
     
    -Don't use any assets here for any commercial or paywalled purposes.

    10934 downloads

    Submitted

  9. Real Commonwealth Condoms

    Description:
     
    This mod adds a full-fledged three-dimensional model of condoms to the game and is an
    extension for the AAF Family Planning Enhanced Redux plugin. I didn't like how initially,
    they were implemented in the fashion for pregnancy and so I decided to fix this whole thing.
    Condoms are disposable (well, this is logical:)), have several different types and colorings.
    They are created as before in the chemical laboratory (but can also be found or purchased),
    repainted on the armor workbench. Compatible with any animation.
     
    Requirements:
    AAF Family Planning Enhanced Redux v3.4a
    BodyTalk (preferably version 2.75)
     
    Possible problems or errors:
    1. If there is a condom in the inventory, then it is put on automatically before sex.
    Therefore, before fucking, do not occupy the slot number 57 with any clothes, otherwise the
    condom will not be able to occupy the slot allocated for it and will not appear during the animation. 
    After sexual fucking, the condom is completely removed from the inventory.
    2. Initially, the mod was made for the body of BodyTalk2 version 2.75 (which I personally use) with which there is full compatibility.
    On BT version 3.15, partial incompatibility is possible.
    3. Sometimes with a very quick change of animations, the penis or condom starts to
    live your own life. This is not a serious mistake.
     
    Installation:
    Copy the contents of the archive to the Data folder.
    Generate files in BodySlide. The Erection slider must be set to 100%.
     
    Remove:
    Standard.

    3319 downloads

    Updated

  10. JaneBod - Preset - Muscular/Fit

    UPDATE 2021-06-13 - NEW SECTION BEGINS BELOW
     
    I have included more presets into this new compressed file. Nothing has been removed; The file contains everything thus far. Some (but not all) of the new presets with "-exp," to be polite, did not exactly live up to expectations but have been included anyway because one man's trash is another man's treasure. I have also included another screenshot of one of the latest presets ("210606-exp" if I remember correctly) simply because I haven't included a screenshot for this file recently and did not want people to think that the variations were so slight as to be entirely representative of the first four screenshots. Nevertheless, the theme for all of them remains the same as being fit and muscular. Any comments or critiques concerning these presets, please feel free to express them. Thank you.
     
    END OF 2021-06-13 NEW SECTION
     
    UPDATE 2020-12-25 - NEW SECTION BEGINS BELOW
     
    I have included more presets into this new compressed file. Nothing has been removed; The file contains everything thus far (as noted earlier, I did remove a preset that had a horrible neck seam due to the use of some sliders from Jane Bod Fixed but I'm not sure if anyone would have wanted that one to begin with). Any comments or critiques concerning these presets, please feel free to express them. Thank you.
     
    END OF 2020-12-25 NEW SECTION
     
    UPDATE 2020-11-22 - NEW SECTION BEGINS BELOW
     
    Once again, I have uploaded new presets. The file contains both the new presets and a majority of the old presets as well. I took the liberty, this time, to go through all of the presets that were previously included and to find the few where the neck seam was significantly incompatible with the Jane Bod Rev head. To my surprise, I think that I only eliminated one preset; Therefore, all of the presets in the compressed file should all be good at this point (at least, in terms of the neck seam).
     
    Also, I figured that I would carefully examine all of the Jane Bod Fixed sliders and to see which ones were, indeed, causing the neck seam changes. So here is a list of all of them, should you care to avoid them for the reason of those sliders changing the neck seam on your preset:
     
    JBF Bod Fitform A
    JBF Bod Fitform B
    JBF Bod muscle details
    JBF body Weigdt (their misspelling, not mine)
    JBF Body hips curve
    JBF Body hips fix
    JB Belly muscles
    JBF Leg Morph 1
     
    If I remember correctly, I've switched from using the Jane Bod Rev body to the Jane Bod Rev 2 body. I don't think that it makes a bit of difference one way or the other (I haven't noticed a difference) but I thought that I would mention that in the rare instance that someone does care about that detail. I think that these presets will work just fine with either.
     
    As always, these presets are packed using 7-zip so you will need to unzip them but it's an extremely common program and, if you are here, you likely have the technical know-how to find, download & use the program with no trouble at all. However, I mention that fact in the extreme off-chance that someone new to body replacer modding might be reading this description.
     
    All of these presets are variations on a theme. The original screenshots are fairly representative of the variants although the additional presets included tends to skew towards having larger and/or differently shaped breasts along with a larger and/or differently shaped butt. Since presets are so small and can be compressed to an even smaller size, there was no point not to include them for purposes of comparison.
     
    And, just as in the original section below, any comments or critiques are welcome. Thank you.
     
    END OF 2020-11-22 NEW SECTION - ORIGINAL SECTION BEGINS BELOW - ORIGINAL SECTION MAY CONTAIN OUTDATED INFORMATION
     
    Bodyslide Preset for use with JaneBod Rev body (with some additional JaneBod Fixed sliders)
     
    I always take and rarely give (partially because I feel as though what I have to offer is not much) but I feel as though I should always be offering more. Therefore, here is a bodyslide preset that I have been using in Fallout 4 as of late.
     
    It is a female bodyslide preset using the JaneBod body (technically, the JaneBod Fixed body) & using the Jane Bod Rev sliders with a few sliders from the JaneBod Fixed body.
     
    I have included four screenshots: Three from Bodyslide that are fairly self-explanatory (front view, back view, angle) & one from inside of the game.
     
    For those who have not integrated regular JaneBod with JaneBod Fixed sliders, the only Fixed sliders used are for feet size & so, hopefully, you can use this with regular JaneBod just fine.
     
    If need be, I will refine this description should there be any glaring omissions with the present description.
     
    Any comments or critiques are welcome. Thank you.

    822 downloads

    Updated

  11. Pose Tree XML Files

    Pose tree xml files for Real Animated Poses, Slave & Model Poses And Lazman Poses.
     
    Extract file to a folder. Cut and paste the 3 xml files to your AAF folder and overwrite. Make sure you back up files you are overwriting first in case of error.
     
    When you open AAF in game, you should see RAP for Real Animated Poses. SAMP for Slave & Model Poses and LP for Lazman Poses to initiate pose tree.
     
    I will rename the poses in SAMP and LP in later versions.
     
    Any thoughts and suggestions then let me know.
     
     
    samp.7z
    lp.7z

    1009 downloads

    Updated

  12. Fallout⁴ Fantasy

    This mod just does too much to try explaining it in a single paragraph. So I will update the documentation as it goes (if it goes). No screenshots yet, but feel free to upload yours in case you don't mind me using it. I didn't find a good reason to upload mine here.
     
    PRE-? VERSION WARNING
    DO NOT install:
    Mid-game. A new game is ABSOLUTELY required. IMPORTANT: As per reports: It is highly recommended to start the game with alternate start mods, such as Start Me Up. Otherwise there's a chance that the controller item added by this mod will be removed by the game during the main quest init sequence. With any serious playthrough in mind. It WILL have bugs, critical glitches and most likely will even cause you to CTD!  
    This version is only released as I don't see any other way for it to see the light of day and my hope is that I get some interest and support from the community. The mod is just too large in functionality for me to ever hope to address everything on my own.
     
    YOU GET:
    A massive extension to the Fallout4 gameplay experience. Fallout Fantasy is an addition to the game world that seeks to enhance character building and role-playing aspects of the game. You will get systems like races and classes as well as ways to immerse into some RP elements. The information on existing systems is updated in the main thread, but due to sheer amount of things it takes some time to cover it. Here's the list of the documented things so far:
     
    Races Classes Feats & Spells Alignment & Profile Sexuality & Mods (Still some to document)  
    But there are likely more systems in FF4 that I didn't yet mention in the main thread. With this in mind, I will update this post when I add new information.
     
    REQUIREMENTS
     
    It does integrate with a lot of item mods (racial appearance) and some LL mods (Adult stuff), but none of any mods is required. You can install it on a game without any DLC and it should work (erm.. it theory. I never tested that scenario)
     
    PERMISSIONS
    "Be nice". You can take assets from this mod, but I'd like if you asked me first stating why you would want them. All of the content here is wither CC3 or commercial license which I bought for myself (like sounds on steam), so yes - I spent some $$$ on it. Anyhow, I did some solid research - or so I believe - to ensure my content is either fully original or is derived from the works where it's explicitly allowed by the license. Nothing in FF4 is taken without consent, license or permission. Thus I expect anyone who'd want to take stuff to abide by same principles.
     
    YOU CAN HELP
    In fact, I'm hoping you will. Especially if you're a modder (because I for sure am not). Here's where I need support if this mod is ever to advance:
     
    Testing, obviously. There's just too much stuff I won't be able to get on my own Direct contribution: Adding spells (FF4 has it's whole spells system which can be extended with new spells), but I just didn't have time to wok on that a lot. Adding feats (same reason as spells) Animations - I'm willing to pay you some $$$ if you can help me with some of the stuff I have in mind Quests - to be honest, this whole mod is done entirely in FO4Edit, I never used CC properly in my life. But that has its limits. Namely, dialogues and quests are mostly out of my reach. I'd like to introduce some story line and racial / class quest lines - but.. alas, I have no knowledge to do so UI - if you can guide me to create my own UI widgets / plugins, this is also some stuff I'm willing to pay for.  

    7630 downloads

    Updated

  13. Cum Overlays - Scripted Edition

    Want Cum overlays?
    Don't wanna go through the hassle of using patches and their other changes for them?
    Don't wanna disable 95% of a mods' features for them?

    Then Behold!

    Scripted Overlays!

    Soon™, will include the Green mutant overlays, for now, just the white ones. My time is now!
    Now with Mutant/Creature overlays (Green goo's back!)
    And thanks to borrowing bits and pieces of @EgoBallistic's scripts, this will auto-update itself on new versions, much the same way SEU and Violate do.
     
     
    Note: Male will function on AAF update
    Evidently there's a bug with sending ApplyOverlaySet to AAF, which once that's fixed, male overlays should spontaneously function.
    Male Overlays should now work fine!
    Note 2; Cum Boogaloo: This is self-contained. The only requirement for the overlays is functioning AAF and F4SE, and the requisite tags on animations.
     
     
    Oh and I should have covered this somewhere:
    Permissions: I ask only two things.
    One is you credit as appropriate if you make use of my creations (which is basically the scripts, plugin itself, and the XML, the rest is Polistiro's).
    Second is please avoid integrating this separately into mods of your own/others'. Mostly for compatibility reasons. You can check for its presence within your own scripts and if not found, load a version of it yourself, but the last thing anyone needs is added confusion and conflicting scripts trying to do the same thing (Especially with how inconsistent LM/The game can get around Morphs and Overlays already).
    Otherwise, you're welcome to it, really. Source scripts are included in the file upload, the rest is readily accessible.
     
    Many thanks to the following:
    @Polistiro for the files and assets involved, and the original CumNWealth
    @EgoBallistic & @CGi for scripting help, including sources

    And you can all thank @SayKoRn for the reminder recently, when she went to install M.C.G. for overlays, rather than a Indarello's patch.
    It reminded me I wanted something like this, and I knew enough scripting to make it happen, with some aforementioned help sorting out the exact scripting necessary.
    @Travis77 Cheers for tryina help out with a tweaked script while I was sleepin'.

    Also:
    If an animation doesn't have tags, it ain't gunna find anything to apply.
    Only ones I ran into with this were somehow, "Leito Canine Doggy", from wherever the fuck that particular one was, and I've no idea why it's got no tags.
    Either way, there's a few around that evidently lack tags, but most have 'em, so it'll work.

    If you have issues with this and Get Dirty/Dirty Sex, comment in the thread/ping me on the Discord about it.
    Preferably with a log.

    Changelog now in Spoiler (already):
     

    316087 downloads

    Updated

  14. VotW Jenny's Odd Adventures by SlipperYT

    This mod includes all 4 episodes of Jenny's Odd Adventures by SlipperYT. All holotapes can be crafted in the holotape workbench.
     
    Installation
    Install Part 1, 2 and 3 using Nexus Mod Manager (MO2 should work too)
    or
    Manually extract the parts in the Fallout 4 folder.
    For using this mod at Starlight DriveIn you will also need the file VotW_JOA_DriveIn
    Install the VIS-G patch when using VIS-G Item Sorting.
     
    Requirements
    Videos of the Wasteland 2: https://www.nexusmods.com/fallout4/mods/24435
     
    FAQ
    -Why?!
      I was bored, leave me alone.
    -Why the big filesize?
      I used 8k textures instead of the generally used 4k. It looks better.
     
     
    My other mods:
    - VotW DriveIn Lara with Horse by Animopron
    - AAF_SEU - Servitron Patch
     

    17984 downloads

    Updated

  15. Raider Reform School

    Raider Reform School is a collection of furniture, tats and Baggy Tank Top re-textures and other odds and ends themed around the idea of a reform school aimed at raiders. The aims of the school are twofold.
     
    Firstly to re-educate those misguided young women who may have fallen into a raider lifestyle, and to teach them to become productive members of society. Secondly, to keep these same young women pregnant, that their offspring might be raised to be respectable members of society,thereby helping to remedy the persistently low human populations that have plagued the East Coast ever since the Great War.  
    The mod is generally aimed at a male player who wants to keep a harem of enslaved raiders, but it should work for female or futa players as well. Also, there's nothing to stop you wearing the tops or tats yourself as a female player. (Alas, there are no male versions).
     

     
    There's no quest as such, just a collection of role-playing aides.
     
    What you get:
     
    Seven colored tank tops corresponding to one of the School's seven designations: Prisoner, Breeder, Laborer, Dancer, Whore, Security and Slave Seven matched tats, font and back corresponding to the tops. The tats are full color and glow in the dark to make it easier to find the occasional nighttime runaway. Seven bikini tops as alternatives to the tank tops. Seven slotless, invisible tattoo-only items which can be equipped to get the tattoo without clothing, or matched with other items. The tats are scripted to apply when the tops are equipped. You can set the tats through LooksMenu if you don't like the tops The "Breeder" tattoo detects whether the wearer is pregnant or not, and changes the text to "Breeder" or "fertile" accordingly. So you can tell at a glance which of your charges needs servicing. It should also detect conception and birth,and automatically change to reflect the wearer's new status, although the giving birth aspect hasn't really been tested yet. There are "breeder" and "fertile" versions of the breeder tops too, and these will also change. If your captive is one of the named female bosses, giving her an RRS top will result in her other ass cheek being branded with the her name. Useful for telling who's who when they're all in the pillory. Piper, Cait and Curie, too. Just in case anyone feels the need to put them in their place from time to time. I'm planning on adding one for Nora as well). There's a patch for niston's Fuck Me Shoes so they stay on during sex. The tops also stay on. A script runs every day around midnight and looks for FPE children in need of loving homes. The kids are automatically sent to loving homes situated off-map. 100 caps is deposited in the settlement workbench for each adoption. A couple of Stump| (TM) outfts which zap the wearer's arms and legs, one more extreme than the other. A combination jet-pack, collar and asshook, the Skyhook, intended to justify StumpZ girls when they walk around An Empty Head Brain Amputation headset An Indoctrination headset with glowing visor and integral ballgag. Several unique restraints, including cuffs to pinion miscreats to glass walls, snappable, stackable cages for bulk storage. A triple cuff stand where three sets of cuffs snap to a central pole. Each set can be use separately The Hangspread Device  
    Oh yes! There's a nifty School Flag too!
     

     
    Always remember the School Motto: "Retribution, Redemption, Reproduction"
     
    How To Use:

     
     
    Build the tops in Bodyslide. There's just tank top and one bikini. Then you can build the top and its variations at a chemlab under "Raider Reform School". The tats will auto-apply when the top is worn, or you can use them separately with looksmenu and the console "slm" command.
     
    Dependencies:
     
    I've tried to avoid hard depends, but I'm assuming that you're running Just Business here. If not, you may need to do some finagling to make some of the features work as advertised.
     
    AAF if you want to have sex with your charges. I'm assuming most people will.
     
    AAF FPE if you want them to get pregnant. Not strictly required but some scripts may nor work without it.
     
    Baggy Tank Top by jmenaru. The tops won't work right without this.
     
     
    If you use CBBE, then F-Me Shoes by niston. You don't strictly need it, since the mod just adds a patch, but if you want the shoes, you need that mod.
     
    If you use Fusion Girl, thenthe  FG port of CB Bikini.
     
    And while it's by no means required, I recommend Raider Queens by @Senator Blutarsky since it makes those raider bossgirls a lot easier on the eye.
     
    Installation
    There are a lot of files.
     
    raider_reform_school_<version>.7z file is the main file. Unless you just want the tats, you'll always want this one rrs_tattoos__<version>.7z is the file with the tats and the looksmenu configs. If you don't install this, you'll get tops without matching tats and tattoo builds in the chemlab that don't do anything. rrs_cbbe.7z this just adds an exception for the Fuck-Me Shoes mod so they aren't unequipped during sex. Only really useful if you use CBBE rrs_fb.7z is similar, but uses ChainBikini.esp as the shoe mod. it also adds some workbench configurable combination tops so you can choose what you want out of tops, socks and shoes.  
    The reason for the shoe based addons is that the tops don't have a body mesh. That means you can combine them with other items, and (since shoes tend to hold the body mesh in Fo4) it means that equipping a top won't unequip a girl's high heels. On the other hand, it means that if, in Bodyslide, you build the top to a different shape to your usual body you get clipping. So the idea is that you build a set of shoes to the same body shape as the tops, and if you wear them together, nothing clips.
     
    Or you can just build everything to the same bodyslide shape and you don't need the shoe addons.
     
    Unpack as usual. Build the top and the shoes with your body.
     
    Load raider_reform_school.esp for the main mod
     
    Load raider_reform_school_names.esl to pull in the tats for the raider boss names. If you don't want them, leave this file unchecked.
     
    There is an RRS preset included in the archive. You don't need to use it but it was there so I included it. (It's a tweaked Josie Body mesh, but use anything you want).
     
    There are also a few esl files.
     
    raider_reform_school_tattoos.esl just exists for force the load of the tattoo BSA file. raider_reform_school_names.esl loads the named ass-tats for various bosses. So you can see who's who from the rear view of a pillory. raider_reform_school_amputee.esl adds some tats for the less extreme version of StumpZ. This was from an early version and I'm not sure they still fit, to be honest. raider_reform_school_machine_tattoos.esl is a placehodler for the tats intended for the tatoo machine  
    If all that seems needlessly over-complicated, I'm sure you're right. It is, however, as simple as I can make it.
     
    About The Shoes
     
    What you can do is build the tops to a body with exaggerated sexuality, and then build the rest of the outfits in the game to a more realistic body. That way, the RRS gear has some pre-war high-schience nanoquantum future-tech woven into it. That way, anyone who puts on one of the tops gets morphed into a humiliating caricature of their own sexuality. But if you do that, you need a set of shoes because you need something to supply the body that goes inside the tank tops.
     
    So that's why I was so keen on having a set of always on shoes to go with the tops.
     
    Future Plans
     
    The mod is playable as it is. I would like to get all the tops using dynamic retexturing system so you could change the design on a girl's shirt (and her tats in the process) with a scripted device or holotape.
     
    I want to add a little lore into the game. Just some stuff about the school's original founder.
     
    I plan on adding some recompense for impregnation and births.
     
    Something to remove the children from settlements so the game doesn't collapse under the weight of settlers when the babies start growing up. Maybe a Miss Nanny robot that collects them up and leads them off to be sold to supermutants an cannibals fostered with respectable and carefully vetted couples so that they may be raised as responsible and productive members of society.
     
    Acknowledgements
     
    Thanks to niston for permission to use his F-Me shoes.
     
    To jmenaru for permission to modify the Baggy Tank Top mesh.
     
    To @Invictusblade for helping me get my head around how LooksMenu tattoos work
     
    Monno and highhthere for the bikini top, taken (in accordance with the creators' permissions) from https://www.nexusmods.com/fallout4/mods/13720
     
    To Death for the Leash Laws image, many thanks.
     
    Anyone I missed, let me know and I'll add you in.
     

    53411 downloads

    Updated

  16. Doll-Face Piper [Looksmenu Preset]

    "Hey, Doll Face."
     
    By request, here's my Looksmenu preset for Piper Wright, the Diamond City journalist companion.  While these presets are intended for the Piper companion, they may be applied to any human character in the game.  The install package will work with Vortex, or it may be installed manually (see notes below).  This release contains three(3) separate Looksmenu preset files:
    - Piper - Doll Face:  The original version with coppertone skin (She's a bit tan from traveling the Commonwealth by day getting her next big story).
    - Piper - Vampire (Hungry):  Severely pale skin with vampiric facial effects.
    - Piper - Vampire (Fed):  Skin has a bit more color with vampire facial effects.
    * See the attached screenshots for examples*
     
    Note:  Any or all of the settings made by these presets may be changed by you in game.
     
    Goal
    My goal with Piper was to keep her looking as close to the base game model as I found to be tolerable while still "enhancing" her beauty.  That's why the required mods lists is so much smaller than other LM presets.  With additional mods you can modify her further, if prefered.
     
    Required Mods
    - F4SE Fallout 4 Script Enhancer - link: http://f4se.silverlock.org/
    - LooksMenu - link: https://www.nexusmods.com/fallout4/mods/12631
    - LooksMenu Customization Compendium - link: https://www.nexusmods.com/fallout4/mods/24830
    - The Eyes Of Beauty Fallout Edition - link: https://www.nexusmods.com/fallout4/mods/133
     
    *The bolded mods above are absolutely necessary for these presets to be used.  The others are a soft requirement.  The presets MAY work without them, but the end result will not look like the screenshots below.
     
    Manual Install
    - Download the install package and open it with a compatible compressed file explorer app/program.
    - Copy the files from the install package to the following location in your Fallout 4 game folder:   ..\Fallout 4\Data\F4SE\Plugins\F4EE\Presets\
    - The files may be renamed as you prefer and will still work within the game.
     
    Screenshots
    Click to enlarge.
     

     
     
    The vampire cape and collar are mashups from other mods.  I cannot release them due to rights issues.
     

    1419 downloads

    Updated

  17. Horse Dick

    I did not make this Its just modders resource hopefully you amazing modders out there can do something with this
    THIS IS NOT A MOD IT IS JUST A RESOURCE

    1586 downloads

    Updated

  18. AhegaoAndy's Lewd Friendly Menu Loop

    This is my first mod... please don't murder me!
     
    I AM TRANSFERING THIS FILE OVER TO THE FO4 ADULT MOD SECTION! IT WILL STILL BE AVAILIBLE HERE FOR A TIME BUT THE NEWER FILE HAS MORE CONTENT SO I WOULD GO THERE  
     
    What's This?!?
    This mod replaces the vanilla main menu loop with something a little more saucy. Did I mention that it's almost 9-minutes long? Now, instead of having to make a choice of only one sexy Fallout animation loop, you can enjoy almost 50 loops edit together into one beautiful sequence. So instead of actually playing the game, you can sit back and admire the master pieces created by SFM artists!
     
    Requires
    NOTHING :3
     
    Installation
    I have provided a PDF called READ ME that contains the Download Link and a Decryption Key, as well as a lot of the information you are reading now. Just copy and paste the link to your browser, copy and paste the key, then click download! You should be able to drop the archive into any mod organizer, but if that doesn’t work then open it and drop the data folder into your Fallout 4 directory. When asked if you want to replace click yes… If that doesn’t work then go into C:>Program Files (x86)>Steam>steamapps>common>Fallout 4>Data>Video and delete the older MainMenuLoop file. I am happy to help troubleshoot issues you are having just keep in mind that I may not answer immediately.
     
     
    Don’t @ Me
    NONE OF THESE ANIMATIONS WERE CREATED BY ME!!! I found them on rule34 and edited/converted them to replace the game file. Why? Because I like UI mods but want variety instead of having to pick only one sexy clip. I did my best to keep artist’s watermarks in frame. There was no cropping done intentionally. I plan on making many updates to this mod, and I am hoping to fix the resolution of the video export so that all artists are represented. I may also try to add a list of links to the mod page or this document.  I wanted video sequence to be as lore friendly as possible, so I only picked animations that fit the art style of the game. This did limit the number of clips I had to choose from. Please understand that while I may enjoy all the kinks represented, you might not. THIS SEQUENCE INCLUDES BEASTIALITY, FUTANARI, AND RAPE!!! This does not mean that I support any of these things outside of the game. IF ANY OF THESE TAGS ARE NOT FOR YOU DON’T DOWNLOAD IT!!! Also, I am sorry this is being uploaded in AAF mods. for some reason it wouldn't let me pick a categories in adult mods. If I ever get the chance to move it I will.  
    Final Words x.x
    This just a passion project of mine that I hope others can enjoy. I plan on adding more to this mod (replacing more of the vanilla videos, adding alternate sound/music, and fixing things that could be better). Please feel free to leave reviews, Ideas, and links to NSFW FO4 SFM clips. Once again, the real credit here goes to animators and artists, all I did was edit their art into a longer video.
     
     
     

    7656 downloads

    Updated

  19. Craftable Bad End Animation Pack Furniture

    Craftable Bad End Animation Pack Furniture
    Adds the execution furniture from Gray User's AAF Bad End Animation Pack to the settlement workshop. 
    Gallows Impaling Pole Intensive Reclamation Chair (Institute Chair) Mechanical Execution Chair Strangling Pole (Garotte) The items can be found in the Raider->Miscellaneous category.
     
    Usage
    Build and place the items in your settlements, then use the AAF wizard to select actors and play animations on them.
     
    Requirements
    Gray User's Bad End Animations pack
    Advanced Animation Framework
     
    Installation
    Drag the plugin into your Data folder and enable it in your load order, or use your favorite mod manager.
    The mod has no scripts, it only adds the constructible object records, so it is safe to install or uninstall at any time.
    The plugin is an ESP with the ESL flag set, so it will not count toward your plugin limit.
     
    Credits
    Gray User for making the animation pack and furniture objects
    ElminsterAU for FO4Edit

    204096 downloads

    Updated

  20. Face Morphs for Devious Devices Gags

    This mod automatically applies face morphs when Devious Devices gags are equipped.  Gagged actors now look like their mouths are being forced open by the gag they are wearing.
     
    Mod Features
    The mod applies the morph effect to the following items from Devious Devices:
    Ball Gag (Harness) Ball Gag (Strap) Panel Gag (Harness) Panel Gag (Strap) Penis Gag Tape Gag The morphs are automatically applied when a gag is equipped and removed when the gag is unequipped.
     
    Limitations
    Some clipping may occur with certain faces, especially if they have extreme jaw sizes or mouth proportions. The pear gag mesh included with Devious Devices is too high and clips with the upper lip.  To get it lined up, edit the mesh in Outfit Studio and lower the Z value of the mesh by 0.7.  It will then look like the one in my screenshots above.  I will try to get permission to redistribute my edited version. The morphs are not permanent; they reset when the game is loaded or if an actor speaks dialogue that has lip-sync animations.  To remedy this, the mod reapplies the morphs on a timed interval.  So it is possible that you will briefly see the actor's mouth return to its normal state, but it should always pop back open within 5 seconds. Requirements
    Devious Devices The LLFP F4SE Plugin, version 35 or newer.  Note that AAF version Beta 103 or newer already includes this version of the LLFP library, so you only need to download LLFP separately if you are using a version of AAF older than Beta 103. Installation
    Install the mod's requirements, then install this mod using your favorite mod manager.  Ensure that this mod loads after Devious Devices.
     
    Technical
    This uses the F4SE functions added in LLFP version 35 which allow Papyrus scripts to access the functionality of the "MFG Morphs" console command.  The mod's plugin attaches a script to each of the "rendered" gag objects which applies and maintains the effects.  All of the objects use the same script; the morph IDs and intensities that each object applies are set in the script properties.
     
    The plugin is an ESL-flagged ESP so it will not count toward your 255-plugin limit.
     
    For Mod Authors
    Anyone may freely use the script from this mod to add this functionality to their own outfits.  You will need to attach the MFGOutfit script to the ARMO objects in your mod.  The script properties are an Int32 array of Morph IDs, an Int32 array of Morph Intensities, and a Float refresh interval.  I recommend leaving the interval at 5.0 seconds, though I have not seen peformance impacts from shorter values.  Valid morph IDs are 1 through 48, and valid intensities are 0 to 100.  A chart of morph IDs can be found on this page at Nexus Mods.

    116486 downloads

    Updated

  21. She's Got That Glow

    She's Got That Glow
     
     
    What does this mod do?
    In short, when someone (or some *thing*) comes inside you, you take configurable radiation damage.
     
     
    Why would I want this?
    I originally envisioned SGTG as a complement to the radiation-based armor slot stripping in FO4 Nude Basics. It seems as though that mod is currently unavailable, but perhaps someone will make another version of the same idea in the future. SGTG would also play nicely with rad morphing mods, causing body changes as a direct consequence of sex. Another consideration might be pregnancies from Family Planning Enhanced (original or Redux), whose unborn babies will require healing for all the additional radiation. Or you could just let the radioactive creatures of the Wasteland terminate your unwanted pregnancy...
     
    Beyond those niche cases, SGTG primarily just adds another negative consequence to sex in FO4. Maybe you want certain combat defeats to be extra punitive, or for your questionable sexual escapades to result in more than mere social condemnation. Maybe you play a Goodneighbor prostitute who wants a new reason to upcharge ghoul clients. Or, hell, maybe you just want an excuse to use the seemingly hundreds of doses of radaway that the vanilla game showers upon us.
     
     
    Isn't there another mod with a similar effect?
    Expansion 3 - AAF Content, for Advanced Needs 2, has an option to apply a small amount of radiation damage after sex with certain creatures. This feature never worked for me. In lieu of fixing it, I decided to craft my own version with better configuration options.
     
     
    Features and Other Gritty Details
    First and foremost, this mod only affects the player. I'm unlikely to change this aspect because substantial reworking of the scripts would be required for little gain. So if you always longed to play as a half-Supermutant who irradiates his enemies to death via sex, I apologize for crushing your dreams.
     
    This mod should work regardless of player gender. Player must be the “receiver” to take damage. SGTG is independent of animation packs and works by listening for AAF events. At the end of an animation, it will apply radioactive cum damage per your settings.
     
    Only the vanilla game is required currently. As a consequence, only vanilla creatures/races are natively supported. Other creatures and/or custom races can still deal radioactive cum damage if you select the proper MCM setting.  I tried to make SGTG as configurable as possible, and so it includes the following MCM settings:
     
     
     
     
    Requirements
    -Vanilla Fallout 4 (no DLCs needed)
    -AAF with working animations. SGTG contains no animations of its own.
    -Tags for your animations. I recommend installing AAF Themes. Alternatively, you can use animations that are tagged by the author, like those made by SavageCabbage (1.2.4+) and BP70 (2.7+). Certain patches add, revise, or substitute their own tags as well. You need properly tagged animations even if you intend to use Max Compatibility mode, unless of course you don't mind taking rad cum damage from spanking.
    -Mod Configuration Menu (MCM), for SGTG settings and overall function.
     
     
    Known Issues
    -All valid actors in group/gangbang animations will deal damage even if they don't all penetrate the player. Technical stuff under the spoiler.
     
    -Glowing creatures don't all share any sort of common keyword. Some don't even have the “glowing cloak spell” designed for their race (seriously, Bethesda?). I tried to catch these cases by name but if you encounter any glowing creatures that don't cause the right amount of rad cum damage, please let me know so I can fix it.
     
    -Under the hood, Bethesda's Gen 3 Synths all use the human race type. Lore wise, it makes sense. I mean that's basically the Railroad's whole argument after all... but for SGTG, it means prominent Gen 3 NPCs like H2-22, Z1-14, and X6-88 will be treated as human for determining rad cum damage.
     
     
    My Thanks To
    -kinggath, who I cannot praise enough for his incredibly detailed and informative “Bethesda Mod School” series on YouTube and his scripting template files.  Seriously, don't stab around in the dark, let this man distill his hundred (thousands?) of hours of modding experience down into an hour per topic for you.
    -EgoBallistic, twistedtrebla, and Nebuchadnezzer2, all of whose excellent scripting I studied, scoured, pondered, and otherwise picked apart to figure out how to make SGTG hum.  Thank you for keeping your source code available so we could all learn from it.
    -Special thanks to the AAF Help discord for sorting me out way back when I was a wide-eyed newbie, to whom the process of mod-making was akin to sorcery.
    -Honorable mention to Saya_Scarlett for the often thankless work of maintaining the definitive AAF Adult Oriented Setup Guide. Even today I reference it when ramping up a new playthrough.
     
     
    Permissions
    Feel free to re-post, re-host, patch, translate, and/or incorporate into your own mods as long as the result is freely available and not paywalled. Just give credit back to me and the original LL post. No support offered for sites outside of LL.

    5415 downloads

    Updated

  22. New Paintings - Jill Valentine Classic

    This Mod will add NEW Paintings
     
    LoversLab Version: 2 Paintings   
    1. Jill Valentine - Classic Outfit (LoversLab)
    2. Jill Valentine - Classic Outfit - Topless (LoversLab)
     
    3. Jill Valentine - Nude  (Nexus Mods Only)
    4. Jill Valentine - Nude + Hairy (Nexus Mods Only)
    !!! Complete Version on Nexus Mods (4 Paintings) !!!
     
    Workshop Menu under Decorations>>Wall Decorations>>Paintings.
    Installation: Extract all included files into the Data folder
     
    !On  PATREON you will also get access to HQ Photos (Jill Valentine)
     
    More Mods? Support Me on PATREON!
     
     
     
     

    719 downloads

    Updated

  23. New Paintings - Booty GymGirl

    NexusMods Version V1: 5 Paintings
    Patreon Version V2: 20 Paintings >>>>> PATREON
     
    5 Paintings to the Workshop Menu under Decorations>>Wall Decorations>>Paintings.
     
    Art by PsBoss
     
    Installation: Extract all included files into the Data folder

    929 downloads

    Submitted

  24. Texture Expansion for Dicky's Pinup Outfit

    Description
    A texture expansion for customizing Dicky's Pinup Outfit.  Since the latest update, nearly 100 additional textures are now available for customizing the Pinup Outfit from the armor workbench.  See the attached images for a showcase of each outfit.
     
      Note: This mod DOES NOT change ANYTHING in the original Pinup Outfit mod.  Only additional choices are added to the armor workbench for customizing the outfit pieces.  
     
    Requirements
    - Dicky's Pinup Outfit Version 3 (This mod will not work with previous versions of the Pinup Outfit)
     
    If you don't have his mod, you may download it here or on NexusMods.  Please remember to endorse/up-vote.
    Updates
    - ESL-flagged version now available.  This version of the install file won't count against the 256 maximum number of ESP files (mods) you're allowed to have installed.  DO NOT INSTALL BOTH VERSIONS.  ONLY ONE IS NECESSARY.
    - Version 1.1 Update.  Added eighteen(18) bikini, nine(9) jacket, and two(2) skirt textures.  Click here to view the Release Notes for my own comments and background info on this update.
    - Version 1.2 Update.  Added thirteen(13) bikini, twelve(12) jacket, eleven(11) skirt, and one(1) high heels textures.  A configuration script was added for controlling the luminosity of the glowing effect for some outfits.  The Update 1.2 Release Notes has instructions for using this script.
     
     

     
    Glowing Outfits Configuration Script
    An optional download is available for configuring the luminosity (brightness) of the glowing effect for outfits in this mod.  This script only needs to be used if you want to change the luminosity of the outfits from their default value.  Please refer to the Release Notes for Update 1.2, in the support thread, for instructions on how to use this script BEFORE downloading.
     
    FAQ
    Q: Is this mod compatible with the CBBE or Fusion Girl versions?
    A: Yes. Both the CBBE and Fusion Girl versions of Dicky's Pinup Oufit, linked above, are supported.
     
    Q: Will you be adding more textures in the future?
    A: That is my plan.  I already have a list of additional textures I want to add to a future update.  Once a reasonable number of new items have been completed, I will update the mod.  My ongoing support for this mod will depend on how well it is received by the community.  Endorsements (up-votes) inform me that you enjoy this mod and go a long way to encouraging me to continue working on it.
     
    Q: May I make a request for a future update?
    A: Of course.  Post your request in the support thread of this mod or message me directly.  Unfortunately I can't promise to accommodate all requests, but if it is inline with my other planned textures, I will try to fit it in.  Note: I will not make textures that refer to any real-world person, organization, movement, affilitation, or group.  I prefer to keep my game in the game.
     
    Q: What is an ESL-flagged ESP?
    A: Fallout 4 is limited to 256 ESP files, which are instructional files that tell the game what resources to use, like armor, weapons, Nuka Cola flavors, and other things. Once you have installed 256 ESP files, you cannot install any more.  (Actually the original game files and all the DLC take up 7 spaces, so only 249 are really available to modders.)
     
    An ESL file, or an ESL-flagged file in this case, is a differently formatted file that doesn't take up a slot in the 256 limit.  Not all mods can be compiled as ESL files, but fortunately this mod can.  So for those players who have a lot of mods installed, an ESL version is necessary.
     
    Q: Why don't they make all mods ESL?
    A: The details are complicated, but there are limitations that exist in ESL files that can't accommodate all mods.  This mod is a simple texture expansion, so it can be compiled as an ESL.
     
    Q: What body preset was used for the photos?
    A: My own preset La Buge Hoobies.  (link below)
     
     
    If you experience any problems with this mod, please post a detailed description of the issue on the accompanying "Get Support" thread or message me (Nooky Monster) directly.
     
    Screenshot Examples


     
    Credits
    - DickyFTW for his excellent mod which has greatly added to the enjoyment of the game for me.
    - Everyone on LoversLab who have supported and encouraged me in my previous posts and screenshots.  You were responsible for encouraging me to put in the time to get this done. 
     
    Thank you all.
     

    8544 downloads

    Updated

  25. Meet Companion Ivy 5.3 - Tradução Portugues do Brasil

    Meet Companion Ivy, 5.3 - 
    Tradução  para Português do Brasil - v3b

    Tradução para versão 5.2.0.4  5.3
     

    Sim .... NÓS TEMOS !



     TEMOS UMA EQUIPE BRASILEIRA DE TRADUTORES
    Se você traduz, ou quer aprender a traduzir, se tem algum pedido ou sugestão, se quer ajudar a testar, ou... mesmo se só quiser conversar sobre o jogo, pode vir falar conosco temos muitos canais nesse servidor e vai ser um prazer te receber por lá.

    Nos Encontre no Discord - FalloutBrasil
    e em breve no falloutbrasil.com.br

     
    Creio que você use o MO2 ou outro gerenciador de mods, então, não tem segredo, é só abrir esse arquivo compactado e ele vai sobrescrever os arquivos originais. Claro que esse arquivo de tradução deve ser instalado “depois” da instalação do arquivo original que está aqui:
     
     
     
    Um pouco sobre a Ivy
     
    A Ivy é simplesmente uma fantástica acompanhante do Fallout4 que se pode dizer que atingiu o “Estado de Arte” considerada por seus fans como a melhor acompanhante de todos os tempos, não só do Fallout4 mas também de outros jogos.
    A devoção dos fans da Ivy pode até parecer exagero, mas bastam alguns minutos de jogo para ser cativado e entender porque a Ivy 5 é considerada como uma “Acompanhante Prime”.
     
    O fato é que depois de vivenciar a experiência com Ivy, você nunca mais vai enxergar o Fallout 4 da mesma forma.
    Mas o que faz a Ivy tão única e incrível a final? É um conjunto de coisas, começando pelo esmero de seu criador Reginald, que na atual versão 5 consegui algo fenomenal com um salto do que os fans já consideram espetacular na versão 4.
    Na prática estou falando de:

    1 – Uma História muito envolvente e “real”, com envolvimento, drama, profundidade, conteúdo muito amplo em conversas, comentários e interação contigo e com outros personagens do jogo, de um jeito nunca visto antes.

    2 – As missões da Ivy que se vão se revelando conforme vão se conhecendo durante o jogo como o Hyper Combate e Entrando Fundo, são um show a parte.

    3 – O Hypercombate dá uma outra dinâmica na participação da Ivy nos ataques e momentos de ação incríveis .

    4 – Mas o mais incrível da Ivy é a capacidade dela cativar e envolver o jogador com uma profundidade que até então não se viu.
     
    Por fim, Ivy tem “adicionais”, pois é, tem um mod com mods, como uma Mod Multplayer que permite que você viaje com ela e mais um acompanhante do jogo, num trio a sua escolha, e pode saborear Ivy acompanhando alguma missão do Nick, Cait, ou qualquer acompanhante do jogo principal.

    Perceba que outros mods mult acompanhantes, que não sejam o próprio adicional da Ivy, como o AFT e outros, fazem mudanças brutas no código do jogo e isso quebra a inteligência e sua melhor experiência da Ivy.
     
     
    Lembrei também que a comunidade da Ivy no Discord é muito ativa e voce pode entrar lá pra conversar comigo, com o Reginald pai da Ivy e com muita gente muito legal que frequenta o servidor. 
    https://discord.gg/JaQ9PP
     
     
    Por favor, não se acanhe em fazer algum comentário ou sugestão para melhorar a tradução.
     
     
    Sobre a Tradução
     
    Quase um mês de trabalho e mais 7 mil linhas de conversas pra traduzir, algumas pequenas como por exemplo um "sim, obraigada" e outras com páginas de texto que aparecem num terminal.

    Como de costume, depois de terminar a tradução, rodei um jogo algumas vezes pra ir fazendo ajustes em um lugar ou outro onde o que foi traduzido só em texto dentro do programa não caia tão bem quando se lia como legenda na cena, espero que goste de como ficou.

    Carinho com as jogadoras
    Fiz o possível pra deixar legendas de onde havia alguma concordância de genero de forma o mais neutra possivel para que jogadores homens e mulheres não experiemtassem expressões trocadas de Ele ou Ela, acontece que muitas palavras em ingles servem tanto para Ele ou Ela, mas me portugues elas tem genero, então "querida ou querido", virou 'meu bem' , por exemplo.
    (se por acaso voce está traduzindo este texto de portugues para ingles talvez essa parte não faça muito sentido )
     
    Então é isso, Aproveite bem a Ivy, ela é muito especial.

    lembre de depois deixar uma comentário incetivando o autor da Ivy, Reginald lá na página.
     
     
     

    949 downloads

    Updated

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