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  1. Rain Dancer Standalone Follower

    Rain Dancer
    Who is Rain Dancer? A simple harem girl. Nord, can be married. CBBE,  CBBE HDT , UNP, UNP HDT
     
    One of a rare mod that Nexus would not let me display because of her outfit. Hey! I worked hard on this back in late 2016 and I believe this mod has every right to be expressed the way she was originally intended to those that are willing to have Rain Dancer in their game.
     
    Updated with UNP, UNP HDT outfit! Smaller tats, but it works just as well.
    If you have the old UNP versions, simply overwrite with this new one.
     
     
    If you ever wanted a harem girl, this is the one for you. Well....at least before someone else gets her first.
    Sleepytigereyes
     

     
     
    Passing through Skyrim with a caravan of harem girls as a tribute to King Hlaalu Helseth in Morrowind to be a gift for his son, Prince Helseth of Daggerfall, Rain Dancer was traded off for safe passage through the Robber's Gorge. The bandit chief now holds her as trading stock down inside the Robber's Cove.
    Kill the bandit chief and take his key to the hatch inside his shack and rescue this damsel in distress. She will be grateful and so belongs to you.
     
     
    Because Rain Dancer is a harem girl, she has some basic things like a silver sword, orchish bow of fire and 800 orchish arrows for defense.
     
    Mishmash outfit will be her armor for protection and is willing to fight to help the Dragonborn for being heroic in her rescue.
     
    You may want to give her a better sword, shield and bow.
     
     
    Nord class
    Voice: Youngeager
    CBBE,  CBBE HDT , UNP, UNP HDT
    Weight:100, Height 100
    Single sword, 2H and bow. (Be sure to take away her default hunting bow)
    Location: Robber's Cove
     
    HDT versions requires:
    -  HDT Physics Extensions by HydrogenSaysHDT
    -  XP32 Maximum Skeleton Extended by Groovtama
     
     
     
     
    Credits: SG Hair, Mikan eyes, SG brows, Caliente's meshes and textures.
     
    Whether these items below are still on Nexus or not, I do not know.
     
    Elysium Clothes/armor by JackGa permission granted by Alunder
    http://www.nexusmods.com/skyrim/mods/80091/?
     
    Fox 46 armor by Fox6000 & Psychomachina permission granted by Alunder
    http://www.nexusmods.com/skyrim/mods/80257/?
     
    Rain Dancer is exclusive to me so please do not re-upload on the internet. Thank you.
     

    943 downloads

    Updated

  2. Mint Standalone Follower

    Mint Standalone Follower
    CBBE HDT and UNPB HDT versions with armor. Essential, can be married, 2H She-Ra sword warrior, combat archer with perks, spells and more.
     
     
    Mint
    More than meets the eye.

    2H sword warrior, firebolt combat archer, ice and frost trap shouts, spells and more.
    Capable of dual wield.
     
    By me, Sleepytigereyes, enjoy!
     

     
    Location: Windhelm, Candlehearth Hall
    Voice type: Vanilla eventoned (Nord)
    Height: .98, Weight 100
    Levels: 30 - 500
    Marriage: Yes
     
     
     
     
     
    Be sure to take away the default hunting bow.
     
    HDT body version requires:
    -  HDT Physics Extensions by HydrogenSaysHDT
    -  XP32 Maximum Skeleton Extended by Groovtama
     
    NetImmerse Override needed for the boots. If you have RaceMenu you already have this. Otherwise get it here:
    https://www.nexusmods.com/skyrim/mods/37481
     
    Credits: Caliente's meshes, mashup of Leyenda, Bijin and fair skin textures, Bella female brows, The eyes of beauty, Satan's hairpack.
     
    Princess Armor 1.0.1 By MaikCG (Permissioned) On LL
     
    Ankle Boots by Frankfranky
    https://www.nexusmods.com/skyrim/mods/89480
     
    Fancy Bows by RobZom
    https://www.nexusmods.com/skyrim/mods/78112
     
    She-Ra Power Sword
    Created by Venarez
    Uploaded by cheekydevil81
    https://www.nexusmods.com/skyrim/mods/92075
     

    848 downloads

    Updated

  3. Renata The Ruthless Standalone Follower

    Renata The Ruthless
    CBBE HDT and UNPB HDT, can be married, essential, Single, dual, 2H, firebolt archer. Located in Ivarstead.
     
    In case you are wondering, I am Sleepytigereyes
     
     
    Renata The Ruthless
     

     
    Living in Ivarstead, Renata awaits the dragonborn, but there is a problem. She has locked all her weapons in a chest just across the road and has lost the key. Once you pick the lock for her, you can choose the weapons that she should have to help in your journeys. Options are 2 swords for dual wield, 1 sword and shield, 2H greatsword and a red crystal bow.
    Also, parts of her armor can be removed for a more sexy look or just all out warrior the way she is.
     
     
     
     
    Location: Ivarstead, Vilemyr Inn
    Voice type: Commander
    Height: .98, Weight 100
    Levels: 5 - 500
    Marriage: Yes
     
    Be sure to take away the default hunting bow.
     
    HDT body version requires:
    -  HDT Physics Extensions by HydrogenSaysHDT
    -  XP32 Maximum Skeleton Extended by Groovtama
     
    NetImmerse Override needed for the boots. If you have RaceMenu you already have this. Otherwise get it here:
    https://www.nexusmods.com/skyrim/mods/37481
     
     
    Credits: Caliente's meshes, mashup of Leyenda, Bijin and fair skin textures, The eyes of beauty, Apachii hair, Better famale brows.
    Sword of the Ancient Tongues by Corvalho1
    https://www.nexusmods.com/skyrim/mods/52700?
    Princess Armor 1.0.1 By MaikCG (Permissioned)
    Targaryen Shield by zajkoajko
    https://www.nexusmods.com/skyrim/mods/55972?
    Fancy Bows by RobZom
    https://www.nexusmods.com/skyrim/mods/78112
     
     

    521 downloads

    Updated

  4. Raquel Welch Standalone Follower

    Raquel Welch - One Million years B.C.
    Dual wield silver swordsman and archer. Can be married. Nord. CBBE, CBBE HDT, UNP And UNP HDT with top or topless. Located in Morthal
     
    Raquel Welch

    One Million years B.C.
     

     
     
    Dual silver swords and archer. Self healing.
    Voice: Female eventoned
    Armor: Forsworn snow leopard skin (Light) Enhanced
    Marriage: Yes
    Location: Morthal - Moorside Inn
     
     
    HDT body versions requires:
    -  HDT Physics Extensions by HydrogenSaysHDT
    -  XP32 Maximum Skeleton Extended by Groovtama
     
    Forsworn CBBE with top or topless, CBBE HDT topless, UNP regular Forsworn, UNP topless, UNP HDT topless
    (Topless versions are for adults, so please be an adult or do not download topless versions!)
     
    Credits: CU brows, True eyes, SG hairs, Leyenda body textures, Rekicker for the forsworn snow leopard skin textures.
     
    Raquel is exclusive to me. Do not upload to other sights. No permissions. Thanks.

    767 downloads

    Updated

  5. Jessica Rabbit Clothes Light and Heavy HDT

    Jessica Rabbit Clothes Light and Heavy CBBE HDT
     
    This is a conversion from UNP HDT to CBBE HDT version light armor outfit and added a heavy version for better stats.
     
    This uses the same files, names, etc from the original author and will overwrite the UNP model if you have that.
    I have tested in my own game with Jessica Rabbit and another.
     
    Some poses may have clipping which is normal. Other than that, I have no idea how it will look or be in your game.
     
    I do not know at this time how to make a bodyslide preset so please do not ask.
     
    Jessica Rabbit outfit for UNP HDT can be found here:

    JessicaRabbitClothing Created by zhongren591360962
    https://www.nexusmods.com/skyrim/mods/92876
     
    Should work well with other followers or your own female character.
     
    Light armor rating is 38 for the outfit, 11 for the gloves.
    Heavy armor rating is 48 for the outfit, 17 for the gloves.
    HDT physics required.
     
    Recommended:  (To complete the outfit)
    Pumps by Frankfranky
     
    https://www.nexusmods.com/skyrim/mods/89613

    1216 downloads

    Updated

  6. Snow Leopard Khajiit Race

    I made this new khajiit race based on the snow leopard one of my favorite felines.and as an extra you can also play as a cub
    Here goes a little "lore" for this race.
    Many of Tamriel's Khajiits come from Elsweyr, but this variant has lived in the icy lands
    of Skyrim since before the Meretic era, before the arrival of men and elves.
    They have a thick layer, mostly white, with spots that make them 50% more resistant to cold,
    which also helps them sneak out better, making a parallel with their warm sand cousins.
    There are not many accounts of this variant of Khajiit Snow, as they remained hidden along the mountain range that separates
    the provinces of Skyrim, Cyrodill, Morrowind, High Rock and HammerFell, moving away from all the conflicts that occurred over the centuries .
    Currently, many of these Khajiit were forced to descend from the mountains due to the return of the dragons,
    who regained control of their old mountainous houses, causing massacres in the tribes and destroying entire families.

    sorry for my bad english writing       I'm lousy doing normal textures so I took some loans that belong to BadDog  

    536 downloads

    Submitted

  7. ther1ppers Unarmed Combat Poser

    So the few of you that read my stories know i like to make action scenes, however recently i wanted to make an unarmed character, problem is, there are basically zero good unarmed posers(that i know of) and most unarmed attacks consists of kicking leaving me with one option. I have to make one. This poser i made for my new Character Zan'iir, an unarmed Khajiit who mainly uses punches. This poser really has very basic and amatur poses mostly for simple attacks, nothing really flashy at the moment, many of them still need tweaking though. There are no kicking poses as i solely wanted to focus on punches and upper body based moves for this one. If anyone has any questions or tips for how i can improve some of these poses i am willing to take them, i might expand on this poser later as well.
     
    Also a massive fucking thank you to both Collygon and Blazingsai for helping me out with this poser, both helped me a lot with this and it wouldn't have made it if it wasn't for them, also try Collygons great Pose guide as well. Also SSE version added Courtisy of SpyVSpie
     
    Poses are as follows (Cocked = Readying)
    1. Wing Chun Ready Left +
    2. Wing Chun Calm Left + (maybe get rid of)
    3. Wing Chun Ready Right +
    4. Wing Chun Calm Right + (maybe get rid of)
    5. Wing Chun Punch Left +
    6. Wing Chun Punch Right +
    7. Left Straight Punch +
    8. Right Straight Punch +
    9. Wide Left Punch Cocked +
    10. Wide Left Punch Fired +
    11. Wide Right Punch Cocked +
    12. Wide Right Punch Fired +
    13. Left Uppercut Cocked +
    14. Left Uppercut Fired +
    15. Right Uppercut Cocked +
    16. Right Uppercut Fired +
    17. Both arms Chambered + (maybe get rid of)
    18. Fists touching +
    19. Running Cross Chop Cocked +
    20. Running Cross Chop Fired +
    21. Incineroar Latriat User +
    22. Incineroar Latriat Victim +
    23. Shoulder Bash Left +
    24. Shoulder Bash Right +
    25. Left Palm +
    26. Right Palm +
    27. Left Chin Palm + (maybe get rid of)
    28. Right Chin Palm + (maybe get rid of)
    29. Crossed Arms
    30. Ready to Fight 1 +
    31. Ready to Fight 2 +
    32. Ready to Fight 3 +
    33. Double Punch Cocked (Both Fists at Once) +
    34. Double Punch Fired (Both Fists at Once) +
    35. Double Palm Cocked (Both Palms at Once) +
    36. Double Palm Fired (Both Palms at Once) +
    37. Choke Both Hands User +
    38. Choke Both Hands Victim +
    39. Choke Both Hands Lift User +
    40. Choke Both Hands Lift Victim +
    41. Left Forearm Bash Cocked +
    42. Left Forearm Bash Fired +
    43. Right Forearm Bash Cocked +
    44. Right Forearm Bash Fired +
    45. Double Arm Slam Cocked +
    46. Double Arm Slam Fired +
    47. Hammer Fist Cocked (Both hands together) +
    48. Hammer Fist Fired (Both hands together) +
    49. Left Arm Block Angled +
    50. Left Arm Block 90 +
    51. Right Arm Block Angled +
    52. Right Arm Block 90 +
    53. Both Arm Blocking Chest Ready +
    54. Both Arm Blocking Chest Braced +
    55. Both Arm Blocking Air +
    56. Both Arm Blocking Low +
    57. Left Gut Punch +
    58. Left Straight Gut Punch Low (Crouching Low straight punch to the gut) +
    59. Right Gut Punch +
    60. Right Straight Gut Punch Low +
    61. Running Left Punch +
    62. Running Right Punch +
    63. Leaning Heavy Punch Left Cocked +
    64. Leaning Heavy Punch Left Fired +
    65. Leaning Heavy Punch Right Cocked +
    66. Leaning Heavy Punch Right Fired +
    67. Left Elbow Cocked +
    68. Left Elbow Fired +
    69. Right Elbow Cocked +
    70. Right Elbow Fired +
    71. Left Back Elbow Cocked +
    72. Left Back Elbow Fired +
    73. Right Back Elbow Cocked +
    74. Right Back Elbow Fired +
    75. Megaton Punch/Jumping Broly Punch Cocked +
    76. Megaton Punch/Jumping Broly Punch Fired +
    77. Back Breaker Lift Cocked User +
    78. Back Breaker Lift Cocked Victim +
    79. Back Breaker Lift Fired User +
    80. Back Breaker Lift Fired Victim +
    81. Calming Down +
     
    Enjoy my shitty poser, lemme know your thoughts and if you have any recommendations for poses show me a picture(full body).
     
    Also don't repost on Nexus....at all.

    228 downloads

    Updated

  8. [NGoS] Nymph Girls of Skyrim

    The Nymph Girls of Skyrim
    This is a Custom Race and Follower Mod.
    There are five custom races, the Nymph Races, with powerful abilities and drawbacks. There are also seven unique Nymph followers with custom abilities who are representatives of a Nymph Race.
    Because of the limited length of file descriptions, the full post cannot be added here.
     
    Please See this Blog Entry for more details on the main mod.  For details on the update, see the blog post linked in the Version details section.
     

    Table of Contents
    I. Mod Description
    II. Requirements and Recommendations

     
    I. Mod Description  

      "The Nymph Girls of Skyrim" is a Custom Race and Follower Mod for Skyrim Legendary edition.  It is composed of two parts.


    1. First is a series of five custom races, the Nymph Races, each possessing a variety of powerful abilities along with a set of one or more serious drawbacks.  Each race has 4-6 hand built presets based on a carefully sculpted racial .trishape morph that allows the player to easily customize a character that resembles a beautiful Nymph, with a total of 24 presets.  These Nymph Races are all unique and distinct from each other, but share a couple things in common.
      The first thing they have in common is a special power that hearkens back to the days of Daggerfall where magical creatures could only be hurt with magical weapons.  This power, Magical Body, makes the Nymph nearly invulnerable to weapons that are made of iron or steel.  While this may sound over-powered at first, you might be surprised to find out what happens when you expect to face enemies who cannot hurt you only to ignore the one enemy carrying an elven sword!  Additionally, this power does not apply to any creature attacks, such as wolves, trolls, or dragons, and it does not apply to the weapons used by either Draugr or Falmer.    
    It has been carefully mathematically modeled using Skyrim’s armor/damage resistance formula and it is essentially balanced to give you an incredible amount of strength early in the game that weakens and eventually disappears as your foes will not only grow past its protection, but will also start to use weapons that you are no longer protected from.   The second thing all Nymph races share in common is a drawback, which comes in the form of an experience penalty, Whimsical Mind.  Just like the early elder scrolls games when one could design a character with great starting advantages in exchange for an extra amount of experience required per level, the Nymph Races are much stronger than vanilla races, but they will take a lot more time to level-up their skills.  
    Additionally, four of these races possess a unique extra power that is only active when they remain unclothed, a “Naked Power”, or Nymph Power.  This is a flavor ability for the most part, it is a way to justify the compulsion towards nudity of the Nymph beyond the fact that they have no need for clothing, and a means to help this playstyle remain viable through all stages of the game.   Quite simply, the magical essence of the Nymph is at its strongest when they do not have their bodies covered by any fabrics, metals, or animal skins.  The races have been balanced so that this special power is not a significant factor in their relative strengths.   Any Nymph will be quite effective even without this power, so if you do not like the idea of playing a naked female character, you certainly do not have to.  Let me be very clear about this - you can easily play through the game without these "Naked Powers", and you should find the Nymph Races to be a powerful and unique racial choice no matter how you dress them.   However, if you are interested in playing an authentic Nymph and willing to stay true to your Nymph nature, you will get a little something extra that will make this choice viable for most of the game.  
    The fifth race, the Blended Nymph, does not have such a power, because they represent the race closest to a mortal human whilst still being a magical Nymph, and in return they are blessed with a talent for using and improving armor that no other Nymph race has.  
    Every Nymph Race uses a different set of textures and every race has a different base headshape, derived from her blender-sculpted racial .trishape morph.  Thus, a Wood Nymph looks quite different from either a Night Nymph or a Desert Nymph.
    2. The second aspect of this mod is a set of seven very carefully designed, sculpted, and otherwise unique followers who are all representatives of one of the Nymph Races.  
      Each follower possesses one or more special spells or abilities that is entirely unique, with hand crafted effects, gradients, and shaders, and a personality-driven approach that these powers were designed around.    
    They also possess a series of perks that allow them to level with the player, functioning as though they have taken the same series of perks the player can as they level up and their skill becomes sufficient for it, and they are all designed to scale the power of their special abilities based on level without the use of outside mods.    
    All of this is in addition to carefully designed custom classes and highly tuned combat styles that ensure each girl fights quite differently from the others and that her behavior reflects her personality.  
    Three of these followers, along with the races they represent, utilize custom texture sets that were built using a variety of image compositing methods and are unique to this mod.  
    All seven followers, and the races they represent, have a unique body normal map that gives them different levels of muscle tone and appearance.    
    All seven possess a uniquely built mesh-mapped face normal generated and baked specifically for that girl’s head mesh.  These normals are then layered with a transparent detail map of the underlying diffuse skin texture to allow light and shadow based on the texture and gives them a very lifelike appearance in almost any lighting.   If you don’t know what any of the texture jargon means, that’s ok. Just know that a considerable amount of time, care, and effort went into customizing their personal appearances as well as their play-style, and they should stand up as unique individuals both by looks and by function.  
    Each of the 24 total unique presets also has an NPC version that is fully functional as a vanilla-style follower.  Some even have unique or special powers, though they do not possess the overall depth and design put into the seven unique Nymph followers, and are pre-placed all over the world, so go exploring!  Or, if you're feeling lazy, through the use of console commands and an in-game reference guide, you can obtain them the easy way too.

     
    II.Requirements and Recommendations
    Requirements
     
    LegendaryEdition or Dragonborn, Dawnguard, and Hearthfires Racecompatibility (the scripts in this mod may overwrite the default one, but they are identical) XP32 Physics enabled Skeleton NO LONGER STRICTLY NECESSARY, BUT YOU SHOULD STILL HAVE IT ANYWAY HDT-Highheels   NO LONGER NECESSARY Some kind of HDT-Physics: Either HDT-PE or HDT-SMP Either Racemenu or ECE
        7. Relationship dialogue overhaul is now required.  


    Recommendations
     
    Any Follower management mod (EFF, AFT, etc.) I would highly recommend using a follower management mod that does not overwrite combat styles as I have tuned each follower with a unique combat style. A combat overhaul mod (Combat evolved, Ultimate combat, deadly combat) If you are going to be collecting a lot of new Nymph friends you will probably want to find a big house for them to live in... AlternateStart – Live another Life USLEEP
        6. If you are interested in adding some "pirate themed" activites to skyrim, I recommend Pirates of Skyrim - The Northern Cardinal under the Black Flag.               
    Every Nymph found in this mod should be capable of becoming a member of your pirate crew, both the followers and world encounters!
     
     
    KNOWN INCOMPATIBILITIES
     
    Any mod that changes the shape or texture of the default mouth mesh may result in an improperly sized mouth when switching to a nymph race during character creation.  
     
    A note on Installation options
     
    DO NOT INSTALL THE SMP VERSION IF YOU ARE NOT USING SKINNED MESH PHYSICS. 
     
    YOU WILL HAVE GIANT WHITE SPHERES INSTEAD OF BREASTS.
     
    There is an option for both HDT-PE or HDT-SMP, as well as bodyslide files for each.  The SMP option uses a slightly modified version of the double-breast boned body made by pRz that is part of the "all in one skinned mesh physics pack."  If you use SMP and have different configs than are included with this pack, you may need to change the mesh strings to get it to work with your configs, or you may need to add new configs.  The body uses the string "Baseshape" rather than "UUNP" or "7BO", and the bones are named according to the "Baseshape" convention. 
     
    If you don't know what this means, you probably haven't edited your configs, so you don't need to worry about it.
     
     
     
    Captain Nai'yari has three voice options to choose from.  She will not work using Valerica's voice if you do not have Relationship Dialogue Overhaul installed.  
     
     
     
     
     
     
    Bug Fixes and General Improvements!
     
    Honestly, there were so many bugs that I have fixed over the last several months that I haven't really kept track of them all.  

    The big ones for BUGS are
     
    Nymph races now use a specifically defined up-to-date XPMSE skeleton.  This should eliminate any lingering issues that users have been having with deforming chests or feet.  If you had your skeleton set up correctly before you won't notice any difference, but a lot of people have mods which overwrite the default one with an outdated version, and as a result had problems with the mesh parts that malform when used with an outdated skeleton.  If you had the problem with "melting feet" or "collapsing breasts" this is why.  It should now be 100% resolved. Nymph followers now correctly use racial powers that are granted through perks.  Notably, Mystra and Kayellie get to benefit from their blended Nymph power, and they should be a fair bit tougher as a result. Synne's magic was not scaling correctly.  Her "flames of sin" is supposed to have a very large scaling factor to it, and it wasn't set up correctly.  Her magic is very powerful at higher levels now, as it is supposed to be. All of the mesh and texture paths that were mis-linked have been corrected.  I manually went through every single creation kit entry and every single .nif file to make sure I didn't miss anything this time. Some of the textures I have made have normals that were baked inverted, so they look odd in certain lighting.  Kayellie's sword is the most notable. I fixed the .trishape paths used by bodyslide generated race files.  They were incorrectly pointing to the wrong trishapes, so you would be unable to use the in-game UUNP morph plugins.  Every body mesh should now work correctly with morphs.
    As far as IMPROVEMENTS
     
    I re-did every single custom face-normal map that I had previously made for the followers.  I used a caged mesh method of baking instead of a strict UV match and I did a more sophisticated cleaning/layering technique in photoshop and I feel the results are a nice improvement. I tweaked several of the followers perk-sets and combat styles to add a few things they were missing.  For example, Lykaea got a series of stealth perks.   I changed the spell lists for the followers to avoid a bug that causes them to cast multiple spells at the start of combat for no reason.  This often happens when a follower knows oakflesh and stoneflesh, as they will try to cast one and then the other one in sequence.   Poxy has a better marble/stone texture now, and I tweaked her specular maps so that she doesn't have sweat or goosebumps anymore.  Instead, her specular makes her look shinier, closer to polished stone. There are a lot of other minor things tweaks/improvements that were made to stuff like arborea's sandals.  I changed out a bunch of the cubemaps too.  Not really worth listing them all.
     
     

    41794 downloads

    Updated

  9. Tera Elin Race 2 - Improved Expressive Facial Animation

    Tongue mod is NiOPA Objects.
     
     
     
    Sorry, my poor English.
     
    This file improves the expression of a Tera Elin Race 2.
    Notable is that the expression is richer than ever because mouth animation and eye-closing animation has been improve a lot.
    And the texture of brows animation has also improved.
     
     
    This mod to change the following files:
    FemaleHead.tri
    Mouth.tri
    Brows.tri
    Eyelash_02.tri
     
    Typically, we do not use Eyelash_01.nif, so i only created a morph file for Eyelash_02.nif.
     
     
    This mod is WIP.
    But it won't be update for the time being.
     
    I recommend that you also install the mouth retex option file.
     
     
     
    Required
    Tera Elin Race 2
     
     
    Recommend Mods
    MFG Console
     
    Credits
    Tera Elin Race 2 by PsychoMachina
     

    6459 downloads

    Updated

  10. Pushit Outfit by RohZima (CBBE HDT)

    Pushit Outfit by RohZima
     
    Info:

    Three different texture sets. One 'bonus' jacket texture
     
    Five clothing pieces: Jacket, Leotard, Leggings, Socks and Sweatbands
     
    Based on CBBE HDT Curvy body
     
    Both LE and SE available
     
    About me:
     
    I am an active modder, making sexlab animations mainly but lately I have been doing outfits and building a new worldspace mod that should be out next year
     
    My new Twitter
    My new tumblr
    My old Patreon
     
    Enjoy
     
    -Roh

    471 downloads

    Updated

  11. IA Mashup CBBE Bodyslide by PRIMAVILLA v2.rar

    *****First of all sorry for my bad english.*****
    About this mod:
    Hey everyone 
    The community has givin me a lot of fun hours in skyrim so i thought why not give something in return.
    its a simple little CBBE bodyslide conversion of meme supreme awesome skimpy immersive armor mashup...
    I just followed the constructions that meme supreme listed in the comments of his mod.
    its my first conversion so i hope it work as intended and i am ready to fix any bugs or glitches that occure in the mod.
     
    Requirement:
    Meme Suprem Orginal mod and its requirement... link down below .
     
    Installation:
    I prefer that you install the mod manually..
    Manually:
    Just copy the content to bodyslide folder in your skyrim.
     
    NOTE: If you want to convert any armor from UUNP to CBBE just leave it in the comments and i'll try my best.
     
    Full credits goes to meme supreme: 
    for his awesome work and to the authors listed in his post.

    2059 downloads

    Updated

  12. Completed Savegames for Main quest with dawnguard and dragonborn

    These are just some save files that I use to test my own personal mods.  
    Thought I would put them up here in case someone else would find them as useful.

    Adds several Skyrim LE save games from around the whiterun area.  
    Imperial Side

    All of the DLC's have been completed with the exception of hearthfires.  
    (hearthfires included, no houses built or kids adopted)

    Start Locations included: 
      Bannered Mare
      Breezehome
      Dragonsreach
      Dragonsreach Great Porch
      Drunken Huntsman
      Hall of the Dead
      Marketplace

    Married to sylgja, she is at home in Shor's stone.
    These are also good for testing mods, especially throughout various Whiterun locations.
    The re-occurring side quest for the dark brotherhood is active.
    Several broken quests were completed using the console commands. 

    No Mods,  ENBs or SKSE type stuff were used in creating these saves.

    Should be compatible with Skyrim SE (Tested - Works with my setup)
    Should be able to use without any DLCs. (Tested - Works with my setup)
    Cleaned and scanned

    395 downloads

    Submitted

  13. Glass Bikini Armor CBBE Bodyslide By PRIMAVILLA.rar

    *****First of all sorry for my bad english.*****
    About this mod:
    Hey everyone 
    The Community has givin me a lot of fun hours in Skyrim so I thought why not give something in return.
    Its a Simple little CBBE bodyslide Conversion of Kuroo Neko Awesome Glass Bikini Armor...
    I hope it works as intended,I am ready to fix any bugs or glitches that occure in the mod.
     
    Requirement:
    Kuroo Neko Orginal mod CBBE Version and its requirement... link down below .
     
    Installation:
    I prefer that you install the mod manually..
    Manually:
    Just copy the content to bodyslide folder in your skyrim.
     
    NOTE: If you want to convert any armor from UUNP to CBBE just leave it in the comments and i'll try my best.
     
    Full credits goes to Kuroo Neko :https://www.nexusmods.com/skyrim/mods/76087
    in Nexus site for his awesome work and to the authors listed in his post.

    763 downloads

    Updated

  14. Rieklings In Skyrim

    Rieklings in Skyrim!!! Adds Rieklings and their decor in various areas around Skyrim.
     
    Requires Dragonborn DLC
     
    Locations so far
     
    •Yngol barrow
    •Kagrenzel
    •Frostflow Lighthouse
    •Alftand Ruined Tower
    •Brinewater Grotto
    •Halldir's Cairn
    •Purewater Run
    •Reachwater Rock
    •Sightless Pit

     

    3625 downloads

    Updated

  15. Beastess Lairs

    This mod adds a series of caves to the world of Skyrim.
    I made this mod for my Beastess, because I couldn't find a home that suited my needs.
    It was designed for simple wildling characters, so don't expect underground strongholds, just empty caves where you can sleep and store some items.
    They are also very easy to customize in CK to fit any type of character. 
     
    SSE Port by nomkaz
     
    The poster girl is not included :3 You can click on the caves below for more pictures (some contains titties).
     
     

     






     
     

    The mod is using only vanilla assets. You don't even need DG or DB.
     
     

    The mod will conflict with any mod that alters the areas where the cave entrances are.
     
    Enhanced Landscapes does block the entrance to the Whiterun cave.
    Undeath reportedly blocks the entrance to the cave in Falkreath Hold.
     
     

    PELTAPALOOZA - Hi-res pelt texture replacer.
    Hectrol CAVES DELUXE HighRes Retex
    Vivid Landscapes - Dungeons and Ruins or Vivid Landscapes - All in One
     
     

    All this was inspired by the lion cave from The Ghost and the Darkness.

    40623 downloads

    Updated

  16. Inari Tails HDT

    Conversion of the tails from the Inari Race Oblivion mod by Hidemaro to Skyrim LE. Has HDT physics taken from HDT Tails Wearable by deadzone45. 
     
    Contains the four original color variants as well as a fifth "haircolor" version that conforms to the wearer's hair color using a script from Ashara Princes of the Woods by SyndeyB. 
     
    This content is standalone and does not require any of these other mods. The HDT plugins are exactly the same as the ones from HDT Tails Wearable, so you can let either mod overwrite the other without issue, if you have both installed. 
     
    Can be crafted or acquired with AddItemMenu. 
     
    Requires SKSE, XMPSE and HDT Physics Extensions.
     
    If you are having ANY problems with this mod in regards to the mesh not attaching properly, not having physics, etc, REINSTALL THE LATEST XPMSE, and let it overwrite every other mod's skeleton.nif.  Especially if you use NMM, Vortex or manual installation methods. Don't bother posting your issue in the support thread if you haven't done this first.
     
    Changelog:
    2019-01-05: Cleaned the masters for the plugin. Should only require Skyrim.esm now.

    14333 downloads

    Updated

  17. Freestyle Katana Animation/Motion Pack (1H, Bow)

    First and Foremost: I'M TERRIBLY SORRY FOR RE-POSTING THIS TO ANOTHER SITE
     
    Why (did i do this)?
    I first obtain this mod on modtype.doorblog.jp and it has been my favorite animation that I use for so many years
    then by accident I delete the file, found out the site is no longer maintained and the download link is dead for almost 2 years now
    today, I finally find it thanks to the kind person over on vk who insert not only the link but also the file
    I submit this file here so it won't be lost for today or future players who loves to mix and match animations like me (and not koreans who never share their mods, yeah I'm looking at you genius secretive cafe.naver user)
     
    Seems like cafe.naver is open for us foreigners, now you can login with Facebook and see their contents (no blank page anymore, haven't tried downloading tho)
     
    That's for the reason, now for the description of this mod 
    Oh and for you who hates katana or anything related to it, you may pass this mod quietly. No need to spread your hate here
     
    Description:
    These animations are for 1 handed sword (and bow)
    These animation replace all attacks including regular forward, left, right, backward attacks and the power attacks variant and walk, run, idle, sneak animations
    Yeah, the power attacks has longer duration and multiple hits 
    If you love how 2 handed animations in Elysees Smokin' Sick Style Mod, you'll love this one
    !Warning!
    As Skyrim calculations of Power attacks is kinda old and simple, power attacks decrease stamina per swing or hit
    Meaning if you use this pack power attacks (for example the forward 1h power attack with high enough damage weapon) it will be a double-edged blade as the continuous swing will be powerful enough to kill a giant if all swing hits or you missed all the swings and left without stamina to block or dodge
     
    So what's different is this mod with Elysees SSS animations?
    First, Elysees use 2 handed for SSS, this mod change 1 handed so it will match the multi hit power attack in SSS
    Second, This pack replace not only 1 handed power attacks, but also 1 handed regular attacks, stance, etc
    Third, This pack has bow animations, duh
     
    How to install:
    1. Download this pack using the download button up there ( you need to sign in first to download)
    2. Open the archive using 7Zip and you will see three more archive inside it. Ver.2 for stance (walk, run, equip, turn, sneak), Ver.1 for attacks (regular attacks and power attacks), and bow for bow (draw, equip, run walk, sneak, bash, idle)
    3. Choose which pack you wan to install, extract into Skyrim folder
    4. Install FNIS, run GenerateFNISforUser.exe, click Update FNIS Behavior, wait until it finishes
    5. Play
     
    Info:
    1. These are just animations, no fancy effects and scripts like Elysees SSS
    2. If you have problem landing hits, try this Sweeping Weapon Mod. It makes you regular and power attacks to hits everyone in front of you (careful not to hit the guards lol) it also works for you who wants to be Guts on steroids slaughtering in Skyrim
    3. Haven't tried in Skyrim Special Edition, Anyone can confirm please tell me
    4. As far as I remember, these animations can be renamed and used for 2 handed counterparts, including 2h Axe and 2h Sword IF you know which 'what' replace 'what'
     
     
    And lastly:
    I'm no modder, I can't create mods, I can't create new animations. All I did is posting this here so everyone (and hopefully everyone in the future) can download and enjoy this masterpiece because thankfully loverslab never remove a mod without the creator's consent
    And if the real author doesn't want this mod to be posted here, I will remove it right away, so just say it in the thread or PM me
     
    Thank you (for reading this far...)

    2634 downloads

    Updated

  18. Hearthfire Dungeon Addon

    Hearthfire Dungeon Addon
     
    Ever wished your Hearthfire home had more storage space?  Maybe a little extra storage space.  Or maybe what you were really hoping for was a place to keep all those slaves, naughty followers, captives, and other NPCs you've collected and have lots of options to play with them?  Well wait no longer because that is exactly what this mod gives you.
     
    The Hearthfire Dungeon Addon adds a large dungeon space to each of the cellar of Heathfire homes you can build in Skyrim.  The space branches off the main cellar, first adding a small storeroom where you can keep extra books, loot, ammo and other items.  Further down it adds a large main room where you can display and play with slaves and NPCs.  In this area you will find many activator icons allowing you to install and swap various ZAP furniture options (more than 40 options are included) as well as three different bed style, or just pack them away to make room for your own options either added with console commands, Display Model, or whatever other furniture placing mod you wish to use.  From the main room you can enter the upper grotto pool area where you can sit and relax in a natural cave.   Or head down to the prison room where your slaves can sleep, or keep them in kennels, the choice is yours.  Finally there is the lower grotto where slaves from the prison can bathe and relax after a hard day of being played with (and you can watch them from the upper grotto).
     
    The space includes many other features.  In the storeroom you will find an Elder Scroll display case where you can store your Elder Scrolls.  There is an arrow ammo storage display that changes according to the type of arrows you have stored in it at the time giving you a visual reference as to what types of arrows you have.  There are book cases, weapon racks, chests and strong boxes to keep various other odds and ends.
     
    If you happen to be a vampire, your crafted coffin now has a new location in a hidden room that only becomes revealed after crafting the coffin.
     
    The pool area include the oft used feature of stripping naked those who enter, but there is the additional feature of being able to turn this function off (look for a basket containing clothes by the entrance to the upper grotto, just click it and the clothes disappear out of the basket, if the clothes are gone the script is off, if the basket is full the script is on).
     
    Torch sconces through out the space allow you to dynamically adjust the light levels to whatever suits your personal taste.  Just place or remove torches in the sconces to turn on or off additional lighting.
     
    Additionally, in the main hall there are some new furniture options as well.  You can now freely swap the dining room table set with an alternate chair set or large furpile bed set or just pack them all away.  The controls for this are on a shelf just above where the main room workbench appears.  Also, I made some of the main room items on the mantle static so they aren't constantly being knocked around.  All interior cells now have COC markers so if you use console COC commands you appear at the entrance where you should.  Cell ownership is set to the player and I adjusted the interior fog (greatly reducing it).
     
    Installation:
    Installation is easy, either use your favorite mod organizer or manually install the esp and bsa file into your data folder, there are only two files so its easy to keep track off.  Enable the mod in your load order and go.
    NOTE:  You do not need the (Loose) version, download that only if you want to peek under the hood and see how the scripts work.
     
    Uninstalling:
    Uninstall with your favorite mod organizeer or just delete the esp and bsa file from your data folder, save and then use a save game editor to clean scripts beginning with BYOHD_ from your save game and you're done.
     
    Requirements:
    Skyrim.esm
    Update.esm
    Dragonborn.esm
    Hearthfires.esm
    Dawnguard.esm
    ZAZAnimationPack (version 8.0 or higher)
     
    Recommended Mods (NOT required but this mod works well with them):
    PAHE (Paradise Halls Enhanced)
    Home Sweet Home
    Interactive BDSM
    And You Also Get A Slave
    I'll Take the Display Model
    Sexy Bandit Captives
     
     
    SE Version:
    None for the foreseeable future.
     
    Known Conflicts:
    PAHE Lakeview Cell Addon (this mod will cause the pool water to not look correctly IF it is placed after the Hearthfire Dungeon in your load order.  If you wish to use this mod, make sure it is placed BEFORE the Hearthfire Dungeon Addon in your load order) If you are using my older version of this mod previously shared in my Prettier Bandits support thread, make sure you remove all torches and fully uninstall that mod before installing the new version or you may get some odd torches issues.  
    In Game Usage:
    Install the mod into a new or existing save game. Craft one of the Hearthfire Homes, build the cellar, as soon as the cellar is built the dungeon is there (fully functional) Have at least 20 torches in your inventory (40 will be enough for the full dungeon) Head down to your new dungeon and use the torches to adjust the lights the way you want. Activate whatever furniture options you like, you can change them as often as you want. Explore and enjoy!  
    History:
     
    Credits:
    CPU - for scripting lessons, scripts, patience and encouragement
    Ed86, Musje and Valcon767 for additional scripting advice
    T.ara for advice on some of the furniture placement and options
    Psalam, Karlpaws, Donttouchmethere and Valcon767 for being a great bunch of beta testers, making lots of suggestions and generally helping make this mod what it is.
     
    Stalactites are by Leodoidao available at Nexus
     
    Future Plans:
    None
     
    Change Log:
    ---- 9th July, 2019
    Removed SE version due to problems with markers.
     
    ---- Version 1.4 24th June, 2019 ----
    Fixed missing script references for both loose and packed LE versions.
     
    --- Version 1.3 SE 7th June 2019
    Uploaded the SE version.  Conversion provided by Fred200.
     
    ---- Version 1.3 21st Sept 2018 ---
    More minor clean up and tweaks
    Removed some left over dirty edits from the mod's construction
    Changed the dungeon gates to not reset.  If you leave them open they should now remain open until you close them.
     
    ---- Version 1.2 17th August 2018 -----
    Minor clean up and tweaks
     
    ---- Version 1.1, 23nd June 2018 -----
    Removed a duplicated interior tower from Winstad Manor (update is safe to install over existing installation)
     
    ---- Version 1.0, 22nd June 2018 -----
    Uploaded version 1.0 of mod
     

    25329 downloads

    Updated

  19. CargoCult Golden Bikini Armor

    hello everyone!
     
    im working on the mod that adds a small amount of golden armor to the game.
     
    it’s for UUNP and looks not so weird with CBBE bodies as you can see on the pics.
     
    the main idea is that all the stuff are from ancient tombs and was made by different races.
    so that's why all of them are not so similar in the style and color.
    it would be great to put all this parts to the leveled chests in the game like a real treasure but i’m not so skilled in scripts.
     
    all models were taken from Second Life and ported to Skyrim.
     
    some info:
    to receive items ingame just use the additemmenu mod
    don’t drop items to the ground because they didn’t have ground models
    give me feedback about any issues with the models
    all models are belonging to their respectful owners

    1247 downloads

    Updated

  20. Pero Pero Robes Circulated In Skyrim (CIS)

    About this Mod
    ----------------------
    This mod distributes Gomaperopero's Pero Pero Robes into Skyrim’s leveled lists and outfit templates, allowing his armor to be found in loot and on NPCs. In addition, this mod adds enchanted variants of his armor, based on vanilla enchanted gear.
     
    *Note* This is a commissioned mod. I will never charge anyone money to use my mods, period. However, I will accept money to make a mod. Send me a message and perhaps we can work something out.
     
    What does this mod do, and how so?
    In a nutshell, the CIS series replaces items in Skyrim with “leveled lists”, which makes it possible for different items (such as modded content) to be spawned in place of vanilla content. 
     
    What is CIS?
    The “Circulated In Skyrim” mods distribute items added by mods that are otherwise unobtainable in-game without the use of console commands or scary scripts. Many mods that add new items to Skyrim don't make them available to NPCs or lootable objects. The CIS series not only fixes this problem, but it also rebalances and adds enchanted variants of modded items based on vanilla content.
     
    Would you like to know more?
    Read more information about the "CIS Series" (and grab the core files) here -
     
    Goals
    --------
    - None that I can think of
     
    Installation
    ----------------
    Unzip the contents of the “PeroPeroRobesCIS” file within your “Data” folder inside of your Skyrim install folder. This mod must be placed BELOW "CISCore.esp" AND “RobesReplacerStandalone.esp” in your load order.
     
    Known Bugs and Errors
    ----------------------------------
    - No (unfixed) bugs or errors have been reported so far.
     
    Requirements
    --------------------
    Skyrim.esm
    Update.esm
    Pero Pero Robes (by Gomaperopero)
    "Circulated In Skyrim" Core Files (By me, make sure you have the latest version)
     
    Updates
    ------------
    Version 1.0.0 (June 29, 2018)
    Minimum Requirements: CISCore v1.3.0, Pero Pero Robes Standalone
    Added 97 enchanted variants of Gomaperopero's Pero Pero Robes (based on vanilla counterparts)
    Distributed Pero Pero Robes into CISCore and (vanilla) leveled lists

    231 downloads

    Updated

  21. "Circulated In Skyrim" Core Files (CISCore)

    This mod is a prerequisite to my “Circulated In Skyrim” (CIS) patches. All up-to-date CIS patches reference CISCore content.
     
    *Note* CISCore is only a set of "core files". It will not "circulate" or "distribute" items by itself.
     
    What is CIS?
    The CIS (or “Circulated In Skyrim”) mods distribute items added by other mods that are otherwise unobtainable in-game without the use of console commands or scary scripts. Many mods that add new items to Skyrim don't make them available to NPCs or lootable objects. The CIS series not only fixes this problem, but it also rebalances and adds new variants of modded items based on vanilla content. In some cases, CIS mods also repair minor bugs present in mod content.
     
    What is CISCore?
    CISCore is a collection of custom leveled lists (LVLI), object effects (OBJE) and outfit templates (OTFT) that are referenced by other CIS mods (also called "CIS patches"). By having CIS patches use a set of core files, it's possible to perform updates to the CIS series without individually updating every patch. In addition, it makes adding new entries to the CIS series significantly easier, and reduces the likelihood of errors when creating and merging CIS content.
     
    What does this mod do, and how so?
    In a nutshell, the CIS series replaces items in Skyrim with leveled lists (LVLI), which makes it possible for different items (such as modded content) to be spawned in place of vanilla content. CIS mods override vanilla leveled lists (LVLI) and outfit templates (OTFT) using CIS-leveled lists (LVLI), which contain mod-content. When applicable, CIS mods also add new content (based on mod-content) to CIS-leveled lists, such as enchanted items.
     
    Table of Contents
    ------------------------
     
    What are CIS Patches?
    --------------------------------
    CIS patches inject CISCore's leveled lists (LVLI) and vanilla leveled lists (LVLI) with mod-content. CISCore is a framework, and CIS patches use CISCore to distribute new content in-game. Every CIS patch is specifically tailored to one or more mods. They are responsible for enchanting (when applicable) and rebalancing the items they circulate in Skyrim. 
     
    It takes a lot of work to distribute and enchant modded content, so it's understandable why many authors don't bother. With mods like Lootification, one could technically argue that it's unnecessary. However, mods like Lootification are what I like to call "blanket fixes". While they do distribute modded content, they only cover-up the problem. Script-based solutions offer much flexibility, but they can be considered  “one-size-fits-all” strategies.
     
    Most loot-distributing mods are designed with weapons and armor in mind. They may or may not pay attention to other types of items, and in many cases, they can’t. While they work great with basic sets of gear (such as cuirass, helmets, greaves etc.) they struggle with non-vanilla-based gear (such as "bikinis", collars, and other "non-standard" gear). They cannot dynamically enchant or rebalance these "exceptions", and will require user input to maintain in-game balance.
     
    My CIS patches are created by hand, allowing for a greater degree of balancing and edits no "blanket fix" can do. These patches are carefully designed to be balanced in relation to the vanilla Skyrim experience. They rename, enchant, adjust, and distribute modded content into Skyrim. By avoiding scripts, the CIS series won’t (directly) contribute to script latency or lag. CIS patches come in all shapes and sizes, to best integrate modded content into your game.
     
    How do I make my own CIS patch?
    -------------------------------------------
     
    What CIS Patches are there?
    -------------------------------------
     
    How does CIS work?
    -----------------------------
    As mentioned before, the CIS series replaces items in Skyrim with leveled lists (LVLI), which makes it possible for different items (such as modded content) to be spawned in place of vanilla content. But before I can describe how CIS mods work in detail, you’ll need to be well-acquainted with leveled lists (LVLI) and outfit templates (OTFT).
     
    Leveled lists (LVLI) are (literally) lists of one or more items that Skyrim spawns randomly and/or based on the player-character’s level. They are used for anything between filling lootable objects (such as barrels or chests) and equipping NPCs with gear. Outfit Templates (OTFT) determine what weapons and armor an NPC spawns (and is equipped) with. They contain one or more items or leveled lists (LVLI).
     
    All CIS patches rely on a set of core files, CISCore. CISCore replaces items in Skyrim’s leveled lists (LVLI) and outfit templates (OTFT) with new leveled lists containing that item. These leveled lists (LVLI) all referred to as "CIS leveled lists". Mod-content is inserted into CISCore’s leveled lists via “CIS patches”, separate mods which work with CISCore. After creating a Bashed Patch (using Wyre Bash) or a merged patch (using say, xEdit), Skyrim will randomly spawn mod-content in place of vanilla content. . . thereby circulating it in Skyrim. CIS patches also inject new enchanted variants of mod-content into CIS and Skyrim leveled lists (LVLI).
     
    Some CIS patches may distribute items in your game a little differently, but it's all based on the same method. CIS mods use no scripts whatsoever.
     
    Why have "core files"?
    Technically speaking, there's no need to have "core files" (or "CISCore") for this method of loot-distribution to work. However, CISCore provides both you (the user) and me (the modder) distinct advantages. CISCore manages outfits (OTFT) and leveled lists (LVLI) which are used by other CIS mods. It also contains custom object effects (OBJE), which are used for custom enchantments. By having these items managed by a set of core files, it makes it possible to update them (and by extension, the whole CIS series) with a single .esp (rather than updating all CIS .esps). On your end (the user), it makes updates a snap! CISCore also reduces file sizes and makes merging the CIS series easier, by reducing the amount of data needed in each CIS Patch.
     
    Why use CIS?
    -------------------
    When distributing new content to Skyrim, there are many ways to do so. I'm going to try to convince you to use my way.
     
    Console Commands don’t randomly distribute items to characters or lootable objects, and they are impractical to use with regularity. Every console command requires user input, breaking immersion for many players. You could use batch commands, but it doesn't solve any of the problems listed above.
     
    Add Item Menu (or AIM) is a user-friendly way to add items to player’s inventory, but it suffers the same disadvantages as console commands.
     
    Automatic Spells and Increased Spawns (or ASIS) only distributes spells and perks. It will not rebalance them without user input. As a script-based solution, it has a significantly higher chance of causing undesired effects, such as unbalanced encounters or script-related issues.
     
    Lootification does distribute new content into Skyrim, and with great proficiency. However, it does not rebalance individual items by itself, and has limited renaming capabilities. It will struggle with any "non-vanilla" based loot, and is intended for equipable gear. Like all script-based solutions, Lootification is “one-size-fits-all” and suffers similar disadvantages to ASIS.
     
    Wyre Bash doesn’t distribute new content to Skyrim by itself. It merges pre-existing leveled lists together, which exist in vanilla Skyrim and are created by mod authors. Most mods which add items to Skyrim don’t include leveled lists, and thus cannot be distributed in-game by Wyre Bash alone.
     
    But here's the beauty of my CIS mods. No matter what method of loot distribution you use, CIS should be compatible with all of the above options (and more!) Because CIS uses no scripts, it is (in theory) compatible with just about anything you install.
     
    Why not use CIS?
    -------------------------
    No mod is perfect, plain and simple. I hate to rag on my blood sweat n' tears, but something's got to be said.
     
    - CIS may conflict with other loot-distribution mods. I know what I just said, but hear me out. While the effects of such conflicts shouldn’t break your game, you may have NPCs spawning with extra copies of items, or not spawning with the full range of items you have installed. Although, you should be able to solve most of these conflicts with a mod merge or patch.
     
    - CIS has no in-game or easy-access settings. To edit any CIS file, you'd need to open them via Creation Kit or xEdit and edit them manually. Unfortunately, CIS patches require an immense amount of labor to edit. CIS patches have taken me anywhere from hours to literal days to create. In one case, I spent over one-hundred hours making a CIS patch.
     
    - CIS uses a great deal of leveled lists (LVLI), and every CIS patch you install may increase that number and/or the number of entries in those leveled lists (LVLI). Every leveled-list (LVLI) and leveled-list (LVLI) entry taxes system resources, and they may affect frame-rate if called upon in large numbers (such as spawning many NPCs at once).
     
    - CIS uses a new .esp for every patch. This problematic for the avid modder, where .esps are a valued commodity. If you are in need of free space in your load order, I highly recommend merging all CIS patches. Do not merge CISCore with your CIS patches. . . I'm not sure what would happen. It might be okay though.
     
    Goals
    --------
    Custom Enchantments - For the time being, I will be sticking to vanilla enchantments. However, I would like to introduce custom enchantments to the CIS patches, thereby increasing the variety of loot they bring to Skyrim. I intend on making them similar to vanilla enchantments, to insure they remain balanced. Perhaps on a later date, I'll try less erm, balanced ideas.
     
    Screenshots - I’ve never been a fan of mods without screenshots, but I’ve yet to settle on an aesthetic for my Skyrim installation. When I am ready to show-off my Skyrim, I will upload screenshots showcasing the effects of the CIS patches in-game.
     
    Stability - I want the CIS series to be as stable as possible. To help insure stability, I will try to minimize null references and try to use only the assets provided by vanilla Skyrim (and DLC) and the mods being “patched”. I plan on keeping the CIS series strictly script-free, to maximize compatibility between Skyrim installations.
     
    Questions, comments or concerns
    -------------------------------------------------
    Feedback is deeply appreciated, and necessary to the improvement of my work. Are my mods working as intended? If not, please notify me straight-away. I want to insure that my mods are as universally-functional as possible. If you have any ideas or suggestions, let me know and I will consider them for future releases of my mods.
     
    Will you make a “Circulated in Skyrim” patch for [insert mod]?
    Are you paying me? If not, probably not. The keyword is probably, not definitely. 
     
    What if I'm paying you?
    I wasn't expecting that. . . uh, I'll work for as long as I have Mountain Dew in my mug.
     
    Installation
    ----------------
    Unzip the contents of the “CISCore” file within your “Data” folder inside of your Skyrim install folder. This mod must be placed ABOVE any CIS patches you have installed.
     
    Permissions
    ------------------
    Feel free to modify my work to your heart's content. You may share my (modified) work with other, but please provide a link to the original (download page) and do not host my mods on other sites without my prior permission. In the event that I cannot be contacted (within' a month's time), then you may distribute and host my work (to your heart's content). However, I may revoke this privilege at any time.
     
    Requirements
    --------------------
    Skyrim.esm
     
    Updates
    ------------
    Version 2.3.? (Est. Release: July, 2019)
    Minimum Requirements: All Skyrim DLC
    Added standalone leveled lists for (vanilla) armors.
    Added standalone leveled lists for CISNPC
    Added standalone leveled lists for (vanilla DLC) armors.
    Added replacers for (vanilla) Outfit Templates
    Updated (vanilla DLC) Leveled Lists with CIS Leveled Lists
    Updated (vanilla) Outfit Templates with CIS Leveled Lists
    Updated (vanilla DLC) Outfit Templates with CIS Leveled Lists
     
    Version 1.3.0 (June 29, 2019)
    Minimum Requirements: None.
    Added standalone leveled lists for (vanilla) armors.
    Added standalone leveled lists for CISNPC
    Updated (vanilla) Outfits with CIS Leveled Lists
     
    Version 1.2.0 (June 25, 2019)
    Minimum Requirements: None.
    Added standalone leveled lists for (vanilla) armors.
    Added standalone Object Effects (or enchantments)
    Added standalone leveled lists for CISNPC
    Updated (vanilla) Leveled Lists with CIS Leveled Lists
     
    Version 1.1.0 (May 25, 2019)
    Minimum Requirements: None.
    Added standalone leveled lists for several new (vanilla) armors.
    Added replacers for (vanilla) Outfit Templates
    Fixed "Hunter Outfit" with proper boots.
    Updated (vanilla) Outfit Templates with CIS Leveled Lists
     
    Version 1.0.0 (Aug 29, 2018)
    Minimum Requirements: None.
    Added standalone leveled lists for vanilla armors

    2654 downloads

    Updated

  22. Sexy Vanilla Armors Circulated in Skyrim (CIS)

    About this Mod
    ----------------------
    This mod distributes Crosscrusade’s Standalone Sexy Vanilla Armor into Skyrim’s leveled lists and outfits, thereby allowing his armor to be found in loot and on NPCs. In addition, this mod adds enchanted variants of his armor, based on vanilla enchanted gear.
     
    *Note* This mod requires a set of "core files". It will not "circulate" or "distribute" items by itself. Before installing this mod, please insure you're running the latest version of CISCore.
     
    What does this mod do, and how so?
    In a nutshell, the CIS series replaces items in Skyrim with “leveled lists”, which makes it possible for different items (such as modded content) to be spawned in place of vanilla content. 
     
    What is CIS?
    The “Circulated In Skyrim” mods distribute items added by mods that are otherwise unobtainable in-game without the use of console commands or scaryscripts. Many mods that add new items to Skyrim don't make them available to NPCs or lootable objects. The CIS series not only fixes this problem, but it also rebalances and adds enchanted variants of modded items based on vanilla content.
     
    Would you like to know more?
    Read more information about the "CIS Series" here -
     
     
    Compatibilities
    ----------------------
    This mod shouldn’t conflict with any other CIS patch. However, this mod may conflict with any other mod that. . .
    - Edits armor-related leveled lists
    - Edits outfit templates
    The former can be resolved via a Bashed Patch (Wyre Bash). Without a Bashed Patch (or mod merging), this mod will overwrite the leveled lists and outfit templates of all .esp or .esm files that are loaded prior. The latter cannot be solved without removing (or not-merging) non-CIS outfit templates.
     
    Goals
    --------
    - To add some "sexy" screenshots.
    - To make Sexy Vanilla Armors CIS' effects extend to the Dragonborn and Hearthfire DLCs
    - To make a "Non-sexy Prefix" version of Sexy Vanilla Armors CIS
     
    Installation
    ----------------
    Unzip the contents of the “SexyVanillaArmorCIS” file within your “Data” folder inside of your Skyrim install folder. This mod must be placed BELOW ""CISCore" and “Sexy Armor Package.esp” in your load order.
     
    Known Bugs and Errors
    ----------------------------------
    - No (unfixed) bugs or errors have been reported.
     
    Permissions
    ------------------
    Feel free to modify my work to your heart's content. You may share my (modified) work with others, but please provide a link to the original and do not host my mods on other sites without my prior permission. In the event that I cannot be contacted, then you distribute and host my work (to your heart's content).
     
    Requirements
    --------------------
    Skyrim.esm
    Update.esm
    Sexy Vanilla Armors (by Crosscrusade, standalone version)
    "Circulated In Skyrim" Core Files (By me, make sure you have the latest version)
     
    Questions and Answers
    ----------------------------------
    Will you make a “Circulated in Skyrim” patch for [insert mod]?
    Are you paying me? If not, probably not. The keyword is probably, not definitely. 
     
    What if I'm paying you?
    I wasn't expecting that. . . uh, I'll work for as long as I have Mountain Dew.
     
    Updates
    ------------
    Version 2.2.1 (June 25, 2019)
    Minimum Requirements: CISCore v1.2.0, Sexy Vanilla Armor v1.0.6
    Added CISNPC Leveled Lists
    Moved (vanilla) Leveled Lists to CISCore
    Removed (vanilla) Outfit Templates (now managed by CISCore)
     
    Version 2.1.1 (May 25, 2019)
    Minimum Requirements: CISCore v1.1.0, Sexy Vanilla Armor v1.0.6
    Moved Outfit Templates to CISCore
     
    Version 2.0.1 (Aug 29, 2018)
    Minimum Requirements: CISCore v1.0.0, Sexy Vanilla Armor v1.0.6
    Added "Circulated in Skyrim" Core Files as an installation requirement
    Replaced leveled lists with CISCore's
     
    Version 1.0.1 (Aug 21, 2018)
    Minimum Requirements: Sexy Vanilla Armor v1.0.6
    Added missing enchanted Dragonscale Gauntlets (based on vanilla counterparts)
    Removed null references from leveled lists and outfit templates
     
    Version 1.0.0 (Aug 20, 2018)
    Minimum Requirements: Sexy Vanilla Armor v1.0.6
    Added 950 enchanted variants of Crosscrusade's Sexy Vanilla Armor (based on vanilla counterparts)
    Adjusted Crosscrusade's armor prices (based on vanilla counterparts)
    Distributed Sexy Vanilla Armors into leveled lists and outfits
    Renamed Crosscrusade's Item IDs (based on vanilla counterparts)
     

    1151 downloads

    Updated

  23. The Book of UUNP Circulated in Skyrim

    About this Mod
    ----------------------
    This mod is a patch to help Gamefever's Book of UUNP work properly with other "Circulated in Skyrim" patches. While both are compatible this patch should help distribute Book of UUNP content into your Skyrim and reduce problems which can arise when using The Book of UUNP and one or more CIS patches.
     
    When creating a Bashed Patch using Wyre Bash, my Outfit Templates were written using CIS Leveled Lists. Basically, what this means is that my NPCs were spawning only with content managed by the CIS patches I had installed. Because I did not have a CIS patch that managed Book of UUNP content, my NPCs could not spawn with Gamefever's gear. This mod adds Book of UUNP gear to CIS leveled lists, thereby allowing its content to spawn even if CIS Leveled Lists are used in place of Book of UUNP leveled Lists.
     
    What does this mod do, and how so?
    In a nutshell, the CIS series replaces items in Skyrim with “leveled lists”, which makes it possible for different items (such as modded content) to be spawned in place of vanilla content. 
     
    What is CIS?
    The “Circulated In Skyrim” mods distribute items added by mods that are otherwise unobtainable in-game without the use of console commands or scaryscripts. Many mods that add new items to Skyrim don't make them available to NPCs or lootable objects. The CIS series not only fixes this problem, but it also rebalances and adds enchanted variants of modded items based on vanilla content.
     
    Would you like to know more?
    Read more information about the "CIS Series" here -
     
     
    Compatibilities
    ----------------------
    This mod shouldn’t conflict with any other CIS patch. However, this mod may conflict with any other mod that. . .
    - Edits armor-related leveled lists
    - Edits outfit templates
    The former can be resolved via a Bashed Patch (Wyre Bash). Without a Bashed Patch (or mod merging), this mod will overwrite the leveled lists and outfit templates of all .esp or .esm files that are loaded prior. The latter cannot be solved without individually editing Outfit records with the Creation Kit or TES5Edit.
     
    Goals
    --------
    - To add some screenshots.
     
    Installation
    ----------------
    Unzip the contents of the “TheBookofUUNPCIS” file within your “Data” folder inside of your Skyrim install folder. This mod must be placed BELOW ""CISCore" and “Book of UUNP Iron and Steel.esp” in your load order.
     
    Known Bugs and Errors
    ----------------------------------
    - No (unfixed) bugs or errors have been reported.
     
    Permissions
    ------------------
    Feel free to modify my work to your heart's content. You may share my (modified) work with others, but please provide a link to the original and do not host my mods on other sites without my prior permission. In the event that I cannot be contacted, then you distribute and host my work (to your heart's content).
     
    Requirements
    --------------------
    Skyrim.esm
    Update.esm
    The Book of UUNP (by GameFever)
    "Circulated In Skyrim" Core Files (By me, make sure you have the latest version)
     
    Questions and Answers
    ----------------------------------
    Will you make a “Circulated in Skyrim” patch for [insert mod]?
    Are you paying me? If not, probably not. The keyword is probably, not definitely. 
     
    What if I'm paying you?
    I wasn't expecting that. . . uh, I'll work for as long as I have Mountain Dew.
     
    Updates
    ------------
    Version 1.1.0 (June 25, 2019)
    Minimum Requirements: CISCore v1.2.0, The Book of UUNP v1.67
    Fixed GameFever's Arch Mage and Necromancer Robes Armor Addons (to prevent "inviso-body" bugs)
    Moved Leveled Lists to CISCore
     
    Version 1.0.0 (May 25, 2019)
    Minimum Requirements: CISCore v1.1.0, The Book of UUNP v1.67
    Added Gamefever's Book of UUNP Armor to CISCore's Leveled Lists

    680 downloads

    Updated

  24. Girl's Heavy Armor Circulated in Skyrim (CIS)

    About this Mod
    ----------------------
    This mod distributes Gigaduex’s Standalone Girl's Heavy Armor into Skyrim’s leveled lists and outfit templates, allowing his armor to be found in loot and on NPCs. In addition, this mod adds enchanted variants of his armor, based on vanilla enchanted gear.
     
    What does this mod do, and how so?
    In a nutshell, the CIS series replaces items in Skyrim with “leveled lists”, which makes it possible for different items (such as modded content) to be spawned in place of vanilla content. 
     
    What is CIS?
    The “Circulated In Skyrim” mods distribute items added by mods that are otherwise unobtainable in-game without the use of console commands or scaryscripts. Many mods that add new items to Skyrim don't make them available to NPCs or lootable objects. The CIS series not only fixes this problem, but it also rebalances and adds enchanted variants of modded items based on vanilla content.
     
    Would you like to know more?
    Read more information about the "CIS Series" here -
     
     
    Compatibilities
    ----------------------
    This mod shouldn’t conflict with any other CIS patch. However, this mod may conflict with any other mod that. . .
    - Edits armor-related leveled lists
    - Edits outfit templates
    The former can be resolved via a Bashed Patch (Wyre Bash). Without a Bashed Patch (or mod merging), this mod will overwrite the leveled lists and outfit templates of all .esp or .esm files that are loaded prior. The latter cannot be solved without removing (or not-merging) non-CIS outfit templates.
     
    Goals
    --------
    - To add some screenshots
    - To make "Girl's Heavy Armor CIS" effects extend to the Dragonborn and Hearthfire DLCs
     
    Installation
    ----------------
    Unzip the contents of the “GirlHeavyArmorCIS” file within your “Data” folder inside of your Skyrim install folder. This mod must be placed BELOW "CISCore.esp" AND “GirlHeavyArmor.esp” in your load order.
     
    Known Bugs and Errors
    ----------------------------------
    - No (unfixed) bugs or errors have been reported.
     
    Permissions
    ------------------
    Feel free to modify my work to your heart's content. You may share my (modified) work with others, but please provide a link to the original and do not host my mods on other sites without my prior permission. In the event that I cannot be contacted, then you distribute and host my work (to your heart's content).
     
    Requirements
    --------------------
    Skyrim.esm
    Update.esm
    Girl's Heavy Armor (by Gigaduex, standalone version)
    "Circulated In Skyrim" Core Files (By me, make sure you have the latest version)
     
    Questions and Answers
    ----------------------------------
    Will you make a “Circulated in Skyrim” patch for [insert mod]?
    Are you paying me? If not, probably not. The keyword is probably, not definitely. 
     
    What if I'm paying you?
    I wasn't expecting that. . . uh, I'll work for as long as I have Mountain Dew.
     
    Updates
    ------------
    Version 1.1.0 (June 25, 2019)
    Minimum Requirements: CISCore v1.2.0, Girl's Heavy Armor v1.6.5
    Added Blades, Dwarven, Ebony Orcish, and Steel Armor to CIS Leveled Lists
    Added Circlets to CIS Leveled Lists
    Added Enchanted variants of Gigaduex's Dwarven Armor (based on vanilla counterparts)
    Added missing Banded Iron Armor and Orcish Gauntlets CIS Leveled Lists
    Changed Circlet Armor Addons to prevent "inviso-body" bugs
    Moved (vanilla) Leveled Lists to CISCore
    Removed "fG" suffix from non-enchanted armors
     
    Version 1.0.0 (Aug 29, 2018)
    Minimum Requirements: CISCore v1.0.0, Girl's Heavy Armor v1.5
    Added 255 enchanted variants of Gigaduex's Girl's Heavy Armor (based on vanilla counterparts)
    Distributed Girl's Heavy Armor into leveled lists and outfits

    846 downloads

    Updated

  25. Luxury Collection Circulated in Skyrim (CIS)

    About this Mod
    ----------------------
    This mod distributes Apokrytia’s Luxury Collection into Skyrim’s leveled lists and outfit templates, allowing his armor to be found in loot and on NPCs. In addition, this mod adds enchanted variants of his armor, based on vanilla enchanted gear.
     
    What does this mod do, and how so?
    In a nutshell, the CIS series replaces items in Skyrim with “leveled lists”, which makes it possible for different items (such as modded content) to be spawned in place of vanilla content. 
     
    What is CIS?
    The “Circulated In Skyrim” mods distribute items added by mods that are otherwise unobtainable in-game without the use of console commands or scary scripts. Many mods that add new items to Skyrim don't make them available to NPCs or lootable objects. The CIS series not only fixes this problem, but it also rebalances and adds enchanted variants of modded items based on vanilla content.
     
    Would you like to know more?
    Read more information about the "CIS Series" (and grab the core files) here -
     
    Goals
    --------
    - To add more enchanted variants of Luxury items
    - To add more protective variants of Luxury items
    - To balance the stats of Luxury items
     
    Installation
    ----------------
    Unzip the contents of the “LuxuryCollectionCIS” file within your “Data” folder inside of your Skyrim install folder. This mod must be placed BELOW "CISCore.esp" AND “LuxuryCollection.esp” in your load order.
     
    Known Bugs and Errors
    ----------------------------------
    - No (unfixed) bugs or errors have been reported so far.
     
    Requirements
    --------------------
    Skyrim.esm
    Update.esm
    Luxury Collection (by Apokrytia)
    "Circulated In Skyrim" Core Files (By me, make sure you have the latest version)
     
    Questions and Answers
    ----------------------------------
    Why can't I equip [insert Luxury item] with [insert Luxury item]?
    It is likely a conflict with Armor Slots. All apparel uses Armor Slots to determine what parts of the body they cover. Improperly assigned Armor Slots causes portions of characters to turn invisible. To make the Luxury Collection equipable by male and female NPCs without causing this bug, I needed to modify the Armor Slots of 100s of Luxury items. This unfortunately reduces the mix-and-matchability of many Luxury items, forcing them to be treated like vanilla apparel. However, Luxury items which are crafted, found via lootable objects (such as chests and wardrobes), and purchased use the originally assigned Armor Slots. They can be mix-and-matched as originally intended.
     
    Updates
    ------------
    Version 1.0.0 (Aug 29, 2018)
    Minimum Requirements: CISCore v1.2.0, Luxury Collection
    Added Ink Wells to shop vendors (which are used for crafting Luxury items)
    Added a boatload of copies of Luxury Collection gear (made equipable by male and female characters)
    Added a boatload of new Armor Addons (for use in copies of Luxury items mentioned above)
    Added 6 enchanted variants of Luxury Collection gear (based on vanilla counterparts)
    Added 3 enchanted variants of Luxury Collection gear (using CIS enchantments)
    Changed Keywords of all Luxury Items to reflect new stats and distribution in Skyrim
    Converted most Luxury items into Clothing (with the proper tags and stats) instead of Armor
    Distributed Luxury Collection into CISCore and vanilla leveled lists
    Fixed a boatload of Armor Addons (to prevent "inviso-body" bugs)
    Made all Luxury Items craftable (via a Tanning Rack)
    Made a boatload of Armor Addons allow male weight sliders (to prevent clipping when male characters equip Luxury items)
    Rebalanced all Luxury items (in terms of armor rating, value and weight)
    Removed "LUX" prefix from all Luxury items
    Renamed all Luxury Collection Editor IDs (to a more-readable format)
    Replaced male-meshes of a boatload of Armor Addons (to prevent "inviso-body" bugs and to match location of )

    768 downloads

    Updated

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