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  1. Goblin's Crown - Goblin Slayer Outfit_SE

    RZ workshop Anime & Manga series mod
    This is an armor outfit mod from a popular franchise [started as online textboard game] " Goblin Slayer "
    DESCRIPTION
    I started it creating in spring 2019 and the same idea started bombarding game mod communities quicker than I had to finish it. So I reworked some ideas to match the later OVA. Model inspired by original and cosplay design.
    This is an outfit armor mod ( with optional RM face preset (in LE edition) to create a follower or MC I recommend TKTK face texture)
     
     
    INSTALL
    unzip - drop files from archive to your Skyrim data folder
     
    UNINSTALL
    Delete files from meshes\textures folders (romeozero\Goblin Slayer) and delete esp
    Use ItemMenu if  you don't want to craft the armor.
    -----------------------------------------------------------------------------------
    RECOMMEND
     - any adventure mods like Campfire and others for realistic travels 
    WHAT YOU WILL GET:
    Bad-ass armor outfits Signature short sword Signature shield   Journey tools and Backpack for adventures that will boost your weight carry.  Animated RageFx  for Goblins lairs or slaying Riekling Crowns  Can be equipped both by male and female human character  bodyslide support and SAM  Legendary Edition version Frostfall outfit system support --NOTE-----------------------------
    Full armors and helmet is made for male 60 weight to match the char manga design
    Made item creation easy for lazy players 
     
    PERMISSIONS 
    This mod is for Loverslab community and Pixiv community.No distribution to other sites, share links to original upload sites only.
    No modification of this mod can be made for online sharing. Do it strictly for your PC & your game.
    CREDITS
    Kumo Kagyu (蜗牛くも)
    Noboru Kannatuki (神奈月昇)
    bad-ass Cosplayers for inspiration
    Tools Used:
    3Dmax and Substance Painter
     


    14,122 downloads

    Updated

  2. Bestial Essence SE

    Bestial Essence SE
     
    I did NOT create this mod. That honor belongs to the Talented Merope
    I only converted it for Skyrim Special Edition, and have shared it with you with their permission.
     
    If you enjoy this mod, click on the link and give Merope some love, and check out their other mods!"
     
    Here is the link for the original LE version of Bestial Essence
     
    The following copied from the original LE page:
    -----------------------------------------------------------------------
    Description
     
    A work in progress quest mod, the main focuses of which are story and alchemy. The sexual content in the mod is not entirely about bestiality but it does feature prominently. There is a fade to black option if you do not wish to witness any of these scenes. See the quest progress list below for what has been implemented so far. Currently the story takes about 4-5 hours to complete.
     
    There's also a vibration option for sex scenes if you are using a controller. I have absolutely no idea why you would even want that or why a modder would even include that, but it's there!
     
    Requires:
     
    SexlabFrameWork SE
    Fus Ro D'oh SE
     
    How to start:
     
    The quest begins, from the players point of view, by a courier delivery. For compatibility with alternate start, the delivery is delayed by a few in game hours. If you carry on playing as normal, the delivery will happen relatively quickly. Otherwise, the fastest way to force it is to wait 2 hours (outside of alternate start cell) and then fast travel or transition through a "load door".
     
     
    Complete
     
    The New Girl
    You embark on your first job for Yoana, traveling by way of Falkreath to track down a wandering stray.
     
    Closing the Stable Door
    Radulf joins you in tracking down an escaped horse.
     
    It's a Trap
    Radulf puts his trapping skills to use in the forested mountains south of Falkreath.
     
    Monsters in the Basement
    Find out what secrets Yoana has been keeping in her basement.
     
    Homeless
    An old friend returns to the store, looking to reunite with you.
     
    A Giant Dilemma
    You face a difficult choice in your next assignment from Yoana.
     
    Unrequited Lust
    Frustrated by Radulf's repeated rejections, you ask Yoana for an alchemical aid.
     
    Bestial Essence
    Thanks to your efforts, Yoana is able to reopen the store.
     
    Lusty Nord Hunter
    Discover what happened to your reluctant lover.
     
    Sisters of Hircine
    Learn about a dark figure from Yoana's past that was best left forgotten.
     
    Customer Service
    With Yoana away in Riften, it is left to you to run the store and tend to the needs of customers.
     
    The Bear Necessities
    Friends for life, Olav the White and Bjorn the bear, are running short of supplies. Bjorn's curiosity leads them to someone who might be able to help.
     
    Stupid B'og
    A pungent Orc arrives at the store seeking a fragrance which will improve his luck with the ladies.
     
    Walkies!
    Time for you and the stray to stretch your legs and possibly other things.
     
    Shadow of Secunda
    A troubled woman opens up to you in the hope of gaining assistance in confronting her fear.
     
    Hound of the Black-Briars
    A concerned grandmother from Riften reaches out to you for help in tracking down her absent grand daughter.
     
    The Antidote
    You set out to help Yoana undo one of her most pressing mistakes.
     
    Betrayal
    Villain, scoundrel, lowlife maggot.
     
    Bestial Alchemy
    You take your first steps on the path to learning Yoana and Idun's unusual form of alchemy.
     
    Rillifina
    With your attention now on saving Idun and her captive, Yoana seeks the help of young wood elf Rillifina Riverbrook. Help Yoana with the interview process and initial training.
     
    No Rest For Rilli
    Eager to please, Rillifina is now available to run collection errands for you.
     
    Under Construction
     
    Put Out to Pasture
    After making an excellent recovery, due in no small part to your tender care and attention, the troll is to be resettled. Seek the aid of Yoana's cousin Skadi on the isle of Niflheim.
     
    Thorek's Rest
    Upon arrival on Niflheim, the player finds a recently disembarked Imperial expedition under orders to investigate the ancient Nord ruin, Thorek's Rest. Mediate the peace between Madam Free-Winter and the expedition, whilst helping them to solve the mysteries of Thorek's Rest.
     
    Dragon Song
    With the secret of Thorek's Rest unearthed, Skadi reveals the mechanism by which Yoana and Idun's alchemy works and the extent of its power. By demonstrating her magic, Skadi lures a powerful force to the island.
     
    Lattasel (side quest)
    Face the judgment of your tormentor.
     
    First Do No Harm (side quest)
    Help Hjotra repair the reputation of her Aunts.
     
    Ladies Night (sidet quest)
    Join Hjotra and Yoana for a night out in Golldir's Tavern.
     
    A Promise is a Promise (side quest)
    Rillifina's past catches up with her.
     
    Blessed in Light
    When the Glister Witch casts her glow upon Yoana.
    You must decide if you will step into the light.
     
    Later
     
    Don't Count Your Chickens (B'og quest)
    Vigilance
    Confrontation
    Dearly Departed
     
    If you enjoy my conversion work and would like to toss a coin to my coffee fund, you can visit my Patreon ~ Nomkaz

    44,012 downloads

    Updated

  3. Triss NSFW Intro/Menu replace

    Triss Intro/Main Menu replacers

    You can pick:

    Intro: https://rule34.xxx/index.php?page=post&s=view&id=6420850#
    Main Menu: See image. Forgot source, sorry
    Main Menu music: 
     

    3,137 downloads

    Submitted

  4. SexLab p+

    SexLab p+
    A high performance patch for SexLab fixing long standing issues and many improvements to bring said framework to (and beyond) modern standards
    The project is an ongoing effort which will include many new additions next to simple fixes, the development thread to discuss and preview these new features can be found here
     
    Current optimizations and features:
    Overhauled some API elements to simplify integration into SexLab: A new StartScene() function which allows starting animations only stating Actors & Tags
    This new function uses optimized methods to start an animation and will be overall faster and more reliable than the (now redundant) StartSex() one A new GetAnimations() function which allows getting (human) animations only stating Actors & Tags A new GetCreatureAnimations() function which allows getting (creature) animations only stating Actors & Tags
    Both of these new functions benefit the internals introduced by p+, making them much more reliable than existing "GetAnimation"-functions. The new function for creatures also no longer requires you to understand how RaceKeys function. Note that while these functions exist, it is preferred to not call them and instead invoke the StartScene() function directly, as that one will use an optimized way of retrieving animations directly
    All previous "GetAnimeition"-functions have been made redundant Moved thread-related functions up in the API to make it more obvious on how to retrieve a running thread based on thread-id Introduced a new "Data Key" logic
    This new data key acts as the driving force behind almost everything that happens in p+, it allows for a highly optimized structure and order within the inner workings of SL and is used for sorting and matching actors to animations at a much faster pace than any other framework available. These data keys are constructed from an Actor directly, hence the new functions all require an Actor array rather than loose data based on some actors. These keys contain information about gender, race and various misc data such as if an actor is a victim or not
    This key makes it impossible for actors to be animated in the "wrong position" and optimizes many slow processes in SL - or makes them redundant altogether
    It also introduces full in-built support for Futa-actors (note that there is no such thing as "Futa animations" yet) Improved Animation Selection
    Thanks to Data Keys, animations will now always prefer a "perfect match" over a "backup" one, this means for example that an author no longer needs to explicitly tag their animation with "ff" for a lesbian animation request to actually play a lesbian animation Improved Performance:
    Animations are usually expected to start within 1~2 seconds, that is without Papyrus Tweaks Improved actor placement:
    Actors are expected to be placed instantaneously with a 99.9% precision to the chosen center location Installation time for SexLab has been reduced noticably You can chose to not install Human/Creature default animations  
    Removed (or missing) features & functionality:
    "SometimesStrip"-strip configurations setting This feature has been removed to streamline and simplify SLs internal behavior Position Adjustments currently only support a "Global" profile Actor Scaling  
    Compatibility:
    p+ is backwards compatible with any SexLab mod restricting its interaction to public API elements p+ is incompatible with any mods interacting with SexLabs internals directly, or overwriting any of SexLabs scripts Furniture Framework is incompatible  
    Installation:
    p+ needs a new game to be installed
     
    The dll is compatible with the following versions:
    'Latest' Download: Skyrim SE 1.5.97 Skyrim SE 1.6.64 Skyrim VR '1.6.353' Download: Skyrim SE 1.6.353  
    Requirements:
    A working SexLab installation  
    ---------------------------------------------
     
    Some links if you want to support me:
    Patreon: Scrab Joséline | Patreon Ko-fi:  Scrab | Ko-fi  
    Discord Link for good measure:
    https://discord.gg/mycaxFPSeV  
    ---------------------------------------------
     
     
    Previous Changelogs:
     

    74,258 downloads

    Updated

  5. "East Reach" House - SE/AE

    A house that's not in the Reach, but near Honningbrew Meadery
    15 storage bins and one non-persistent barrel outside the front door (for trash)
    7 weapon display cases of various types
    3 book shelves
    2 mannequins
    36 pieces of Zaz furniture
    Anvil
    Armor workbench
    Tanning rack
    Cooking pot
    Enchanter
    Alchemy Lab
    A hidden basement for your prisoners/slaves
     
    Requirements:
    Skyrim SE
    Sexlab 1.64c for AE or 1.63 for SE (probably... I don't actually remember what specifically needs Sexlab in this house and I can't find it)
    Zaz 8+ SE -
        CBBE: https://mega.nz/#!WEgGDaCa!wAho2Rphy47Lcd55DEmV50GgN07CMnTjhQ_r9s6dq-I
        UUNP: https://mega.nz/#!7ZQjmABY!5slFVs_5YB7DphHCrd2m1nzDTiIwpFoLyRKq6WUt6ek
     
    Conflicts:
    Halla - A Whiterun Player Home : the exact same spot.
    JK's Whiterun Outskirts
     
    v3.2.1
    Fixed a random piece of wall that somehow got into the basement
     
    v3.2.0
    Added a coiled rope on the master bed's nightstand that changes the bed into a normal (sleep-able) bed
     
    v3.1.1
    Fixed z-fighting in cellar
    Opening chest shouldn't mess up the things on the table in cellar
    Fixed compass directions in the house and cellar
    Updated the lighting a little in the house
     
    v3.1.0
    Added another mannequin - looked into making them female, but honestly just use another mod for that
    Locked the cellar door (the key is in the house somewhere)
    Locked the front door (the key is in the outside area of the house, it should be decently easy to find, just try everything)
    Fixed the 3 holes in the roof interior
    Removed some old things that aren't needed anymore
     
    v3.0.3
    Fixed error with saving
    Slightly modified the geometry at the back of the house to allow easier NPC pathing
    Rotated the kennel and added another small tree on the west side
     
    v3.0.2
    Added light to the brazier in front of the house so it works at night
     
    v3.0.1
    Moved the house to across the road from Honningbrew Meadery
     
    v3.0.0
    Updated to Skyrim SE/AE
    Moved the house to just South of the Whiterun entrance, west of Pelagia Farm
    Removed the hotspring (sorry!) because it didn't make sense in the new location
    Added a "horse" training paddock
    Added a bunch more Zaz furniture - seriously, you probably can't walk without tripping over them now
    Overhauled the basement and removed the dynamic bondage gear so you can just go wild with Jaxonz Positioner or Display Model or just console commands (player.placeatme, [Get/Set][Pos/Angle] [X/Y/Z] or even the CreationKit
     
     Roughly 40% the same as the LE version:
     
    License:
     
    Copyright 2023 asrienda@loverslab
    Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
    THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     
    tl;dr - do whatever you want with this, just don't hold me responsible for what you do. There is a social expectation to credit me if you modify/republish/distribute/etc this, but there is no legal expectation. This license also only covers the portions I've created, I obviously can't license/re-license other people's works.

    8,384 downloads

    Updated

  6. Terre's 4K Fur Textures for CoverKhajiits (SoS Patches)

    These are the SoS patches for Terre's 4K Fur Textues for CoverKhajiits. Male only. Download only SoS light or full, whichever you're using. BC7 compressed, so they don't work with LE.
     
    Screenshots coming later.

    884 downloads

    Updated

  7. Bad Dog Hoodies SSE

    TL;DR
     
    This mod provides unsheathing schlongs to the races of Skyrim. Human (anthro) schlongs are uncircumcised; khajiit get a cat sheath and argonians get internal equipment that extrudes for action.
     
    If you have any of my furry races loaded, schlongs are included for them.
     
    The schlongs are not actually animated. Instead, different meshes are enabled for different levels of arousal.
     
    Supports AE.
     
    LE version here
     
    Latest News
     
    Big update in 11.1 is not only full CBBE schlongs and textures but full customization through Bodyslide.
     
    The FOMOD should mostly select the right options for you. You have to pick CBBE/UNP. The FOMOD has gotten pretty complex, so if you find a combination that's not right let me know. Note customization just covers the basic anthro/sheath/slit schlongs. Other races will get morphs eventually. 
     
    The female addon allows for female schlongs. Females without schlongs in the active position will get SL's strapon (leave strapons enabled in Sexlab's MCM, unlike prior versions). Chicks with dicks will be treated as male by SL, which means no strapons (no double-dicks) and they'll be put in the active position by default. (I think.)
     
    Textures have been reworked to be as seamless as I can make them. Body textures have been included because without the right body, it's not seamless. If you have textures you prefer, load them after  this mod. 
     
     
    Detailed Description
     
    This mod adds unsheathing schlongs to the difference races of Skyrim.
    Humans, elves, and orcs get an uncut schlong, As it gets more erect, the foreskin pulls back. Fully erect, it is the "Smurf Average" schlong that ships with SOS. It's fully SOS-animated throughout. Khajiit have a sheathing schlong; it extends from the sheath as the character gets more aroused. The balls are fully animated throughout; the shaft is animated once it's fully extended. Argonians have a schlong that retracts completely. As the character gets more aroused the shaft extends. The argonians carry their balls inside, being cold-blooded, so their balls don't show at all. The fully extended schlong is fully animated. Werewolves get a wolf-type peen. The erect version is fully SOS-animated. Probabilities are set so that nords, bosmer, orcs, and bretons are highly likely to be uncut. Redguards, imperials, and altmer are highly likely to be cut. Everyone else is in between. Beasts get the appropriate beast schlong. Thanks to ChosenClue, all schlongs work on all races. If you want a sheath on your argonian or human peen on your khajiit, you can have it. If you want to get freaky and put a sheath or slit on your human, you can do that too. Thanks to Seahorse, there's a smooth male body patch. If you use Drachis Argonis, there's a patch for that too. (It's depreciated since DA is no longer posted.) The unsheathing is not really animated. All I do is swap meshes at strategic moments. Fully animating the transitions is Very Hard, so this gets you most of the way there with a simpler mechanism.
    Special notes for females:
    There's a Female No Schlong (None) option. This is because if there's only one female schlong it doesn't matter what the probability is, all the females will get it. So the "none" schlong lets some females have no schlong and others get freaky. By default there's a small probably that some of the more exotic girls (khajiit, orc, etc.) will show up equipped. You can change the probability in SOS. If you want to run as a chick with a dick, set your sex in Sexlab to male so that SL doesn't give you a strapon.
    Special notes for werewolves:
    All schlongs support the werewolf form, as a sheathing schlong with four levels. If running with Creature Framework/More Nasty Critters: the schlongs are designed to prevent double-dick syndrome, but CF and SOS can argue over who gets to put the schlong on. To prevent that, find werewolves in CF's creature menu disable the schlong there. If running with SL Werewolves, load the WW patch after SL WW.
    Special notes for HDT 
    Schlongs are collision-enabled and have HDT physics. HDT bodies are up to you.  
    HOW TO CONTROL YOUR SCHLONG
    Load up Sexlab Aroused, turn on "SOS integration" in their menu, and forget about it. Schlongs will reflect arousal. A revealing armor will let you see what's going on. SOS erection spell. Powie, zam.  SOS's up/down keys. Unsheathing will follow erection level, mostly. If they're out of sync, spam up or down until they match up. If you're limp, you may have to hit the up key more than 10 times to see the schlong change. That's so characters don't run around with their dicks out all the time.  
    Installation
     
    SOS is required Bad Dog Hoodies SE V11 is the base download. Make sure you get that version--the old versions are still up in case there's problems. It's a FOMOD, so just choose the options you want. It will offer choices based on what you have installed and active.  WARNING: There's an ESL option but ESLs are tricky. If you choose it DO NOT change where Hoodies sits in your load order. CBBE is partly supported with a simple schlong that roughly fits. If you use Ungulate races, the female horses support a full set of Bodyslide customizations. I've been inconsistent over whether female schlongs are in the same plugin with males or not. Disable female schlongs if you don't want them, but you'll still see some in SOS's MCM.  
    In-game setup:
    (Non-Yiffy Age) After installation you can load and go, but in a normal (non-yiffy age) install because of the way SOS picks schlongs, the beast races will sometimes get regular human schlongs. If you care about that, use the MCM menu to go through all the OTHER schlongs and set their probability to 0% for khajiit and argonians.  
    Not compatible with Flower Girls or OSex at this time, but there is an unofficial patch for OStim and OSL Aroused here.
     
    IF YOU ARE USING ANOTHER ARGONIAN TEXTURE and getting the purple tail bug on the lady lizards:
     
    The problem with female argonians is the pussy texture lives on top of the vanilla tail texture. To get around that, this mod points the tails to a different texture file, which can mess up if you load a mod that retextures the female argonians. Copy the argonian female body texture "textures\actors\character\ArgonianFemale\argonianfemalebody.dds" in whatever mod wins over to "textures\actors\character\ArgonianFemale\argonianfemaletail.dds" the problem should fix itself.
     
    FOR MASCULINE KHAJIIT TEXTURES @Craziux made a patch: 
     
     
    Prerequisites and load order
    Sexlab - it's not a hard requirement, but most people will want it. Sexlab Aroused - Optional, for the unsheathing peens. With SL only, you'll go from flaccid to fully erect for sex. Not that that's a bad thing. Revealing Armors for SoS - Optional; not much fun if you can't see the action. HDT Physics Extensions - if you want jiggles and animated pussies  SL Werewolves - if you want it XPMSE - YOU NEED THIS EVEN IF YOU DON'T SCHLONGIFY THE FEMALES on SE, anyway. Dunno why.
    Load them that order.
     
    Troubleshooting
    When using the schlong up/down keys, press them deliberately--not just a quick tap. There's a bug in the current code that looks to see if the key is currently pressed so it might miss a tap. You have to press schlong up over 10 times before you see a difference on-screen. 1 press = 1 SOS schlong level. The levels go from -10 to +9, you start at -10, and the first visible change happens at 0 or so. You can change this in the MCM interface. The current settings assume that people running around with hard-ons should be somewhat rare. Another current bug means that the schlongs do occasionally reset themselves. Fixed in next release, or check the support thread for a patch. On SE, if in free camera mod, new meshes tend not to show up. If the schlong disappears try switching between 3rd person, first person, and free camera. Make sure you have an actual schlong assigned. For reasons I don't understand very occasionally SOS will apply a schlong that isn't valid for the actor. Go into SOS's menu to make sure. Schlongs with stars in the schlong picker are not guaranteed to work with the actor. Debugging will pretty much always require looking at a papyrus log. Instructions for doing this are easy to find. Launch Skyrim, do the nasty or whatever it is that isn't working, post the log.
    Credits
    Makers of the SOS penises. I've included collision-enabled versions of them here. MadMansGun for the argonian peen The Bodyslide UUNP crew. Makers of the erect werewolf penis. The flaccid versions are mine, mostly. Chosen Clue for the multi-race multi-shape lulz Seahorse for the smooth texture Blaze69 for the ladies
    How to make a new hoodie schlong:
     
     

    160,377 downloads

    Updated

  8. Bad Dog's Bird Races SE

    This mod adds flying bird, bat and gryphon races to Skyrim for PCs and NPCs. Birds have all-new avian heads and head parts (crests, ears, horns because why not) with complete chargen and expression morphs. Crests and ears show expressions. Birds have claw hands and feet. They have wings courtesy of "Animated Wings Ultimate" by Anton over on Nexus. Birds have privy members if you want them.
     
    There's enough variety in the parts to create a wide range of birds: ravens, eagles, songbirds, parrots, Skeksis. Bats come in leaf-nose and flying fox varieties. 
     
    Privy members use my "hoodies" mechanism to extrude from a slit in the crotch. The griffons have a cat peen. Lady griffons can have a peen too, if that's what you like. There was a lot of discussion when I was developing this mod about whether birds get tits. I said no, because birds. Others said yes, because titties are never a bad thing. So now they're an option.
     
    Clawfeet use my adaptation of the high heels mechanism to give digitigrade feet, if you choose that option. Don't try to put boots on them--the birds will just take them off again. 

    LE version here.
     
    Details
     
    Get the mod from here if the LL link is a problem.
     
    In this version
     
    Ulri (raven), Eagle, Griffon, Songbird, and Talis/vulture races. I haven't done anything fancy with the races, just gave them each a different set of perks and abilities so you have something to play with. Use the racemenu setup to get your PC looking as you like. There are a few sliders that don't do anything, but most of them are useful and some of them are intuitive. The races have presets showing some of what you can do. Bats! Various face shading. There's a dirt texture that gives you dark ears. Ear shape is on the mouth morph. Sorry about that. Maybe I'll be arsed to make a separate racemenu slider. The eye depth slider changes the size of the eyes from tiny to large. Only choose bat eyes if you use this. (I can't keep Racemenu from showing you khajiit eyes as well.) There are a few different complexions, for leaf noses and fox noses, and for furry ears or the big bat ears. You want to select a complexion that works with your nose. Muzzle/nose tints are in three places; "laugh lines" for the muzzle, "eyeliner" for the part around the nose, and "nose" for the nose itself. The leaf nose uses eyeliner + nose; the fox nose uses nose only, and you'll want the muzzle and "eyeliner" to match to cover the whole muzzle. There's a separate digitigrade feet patch. Base mod is plantigrade bird feet, so you can wear boots. I think if you wear open-toed boots it looks weird. So don't. With the digitigrade patch, NPCs will take boots off. Genitals for all races can be found in the Hoodies mod. Griffons get cat peens. Birds and bats get a new mesh by ModMansGun--say what you think of it. Bats can have a bat-type schlong or a Hoodie canine-type sheath. NPC file. Load it up to have bird or bat followers. Adds a flock of birds of each race in a different place in Skyrim. Bird followers fly when you do and will fight from the air. Find their campsite or wait for them at an inn to recruit them. Most are friendly so you can just ask one to join you. As with the races I haven't tried to be really creative but they should be adequate followers with a range of abilities. There's a book in each camp that gives you some details on the races and adds markers for the camps to your map. A few birds with wings take up a lot of room, so if you're running a mod that adds a bunch of NPCs to inns you may find them awfully crowded in the evening. Ulri - Camp in the saddle between the exit from the Helgen cave and the south gate to Falkreath. They go to the Sleeping Giant Inn in the evening. Eagle - Camp just southwest of the Thalmor Embassy. Relax at the Winking Skeever in the evening. Griffon - Camp on a rocky outcrop on the plains between Whiterun and Rorikstead. At the Rorikstead inn in the evening. Songbirds - Camp southwest of Falkreath, right up against the mountain range. At Dead Man's Drink in the evening. Talis - Camp in the badlands of Eastmarch south of Kynesgrove. At Braidwood Inn in the evening.  Bats - Cave southeast of Markarth. They bum around Markarth in the afternoons and congregate in the Sliver-Blood Inn in the evening.  
    Wings and Flying
     
    lDelta6l has updated the flying mods and it's pretty much fabulous. Wings are much easier for me to handle, so each race gets their own wings on startup, no need for potions. Flying is pretty intuitive and the animations are really nice. There are no collisions while flying and you really zoom along, but that's tolerable.
     
    Wings and flying are optional if you don't want to hassle with all that.
     
    Problems and Issues
     
    There are some glitches with the flying. Generally just fiddling--pausing in the air, going into and out of sneak on the ground--fixes them. No collisions while flying. Don't fly into things, it's bad. Don't expect kissing animations--or blow job animations--or drinking from a cup animations--to work at all reasonably with a beak. Sucks to be a bird.  
    Installation
     
    Install in this order:
    Sexlab if you want it SOS if you want the schlongs RaceCompatibility Animated Wings Ultimate depends on the following. Install according to AWU's instructions: Flying Mod Flying Mod Overhaul Flying Mod Rework Animated Wings Ultimate Birds of Skyrim - doesn't matter where it goes in your load order There's a FOMOD installer, so just choose your options and go. Schlongs for the birds are in the Hoodies mod, version 11.4 or higher.   
    Wait, you're NOT DONE! Before you can fly, you have to do the following:
     
    Start the game, get out of character edit, let MCM do its thing Go to the AWU mod page and set the control keys. I use "G" held for 1.5 seconds as the wing toggle button and "G" tapped twice as the flight button. Then from the Powers menu, use the "Wings" power. Your wings will disappear. From the Powers menu, use the "Endow <something> Wings" power. (The name is different depending on your race.) Your wings will come back. Now you can fly.  
    You just have to do that once at the beginning of the game. From then on, you can just fly. 
     
    Note your own wings may not have color at first. Go through a load door or save/load and that should be fixed.
     
    Good with this mod
    Open Cities of Skyrim -- you should be able to fly over the walls when you're a bird DynDOLOD -- Up in the air, your eyes are on the horizon. You should be able to see what's out there. Look in the DynDOLOD manual about how to handle Shrine of Azura replacers and do what it says. Also there are special instructions for handling Open Cities.  
    Credits
     
    Ulri and Talis races are the invention of @GDelscribe - appearance and lore follow their design.  Erect schlong by @MadMansGun HDT tails by the SkyFurry team  
    For Modders
     
    The birds (not the bats) have tintmasks in 256 and 2048 sizes. By default, the size is 2048 so you can set up your characters in RaceMenu. If you're creating NPCs you need the smaller files--navigate to the tintmask folder and copy the contents of the subfolder Size256 up to the parent folder. That way CK won't freak.
     
    Getting the NPCs to have colored wings was a trick, because the skin color isn't reliably applied to the wings, so wing color has to be baked in. There are a set of keywords "BDB_Keyword_<some color>". If you give your NPC one of those keywords, the  wings script will apply wings of the right color.
     
     

    9,048 downloads

    Updated

  9. Blue Palace Terrace SE - Beastiality and Furry Paintings

    Some beastie artwork for the Blue Palace
     
    This is a simple texture replacer for the 20+ paintings added to the Blue Palace in Solitude by Drengin's Blue Palace Terrace.
    It does not change any meshes or the placement or edits the mod in any way.
     

     
    I selected pictures that fit the setting, but they are not Skyrim specific. Mostly I wanted them to look painted, and not too realistic. I edited all of them accordingly, and this is the best choice I could make. Many are displaying Ciri from The Witcher, some are generally bestiality-themed, some more furry. But personally, I like them all. No, I am not making individual change requests ...
     
    All painings are in 2K, even though some of then appear very small in the game, which is too bad really.
    (In the screenshots you see the Blue Palace Terrace mod in action including Extravagant Interiors - Solitude.)
     
    The original mod is required, this is just a texture replacer, you need to load it after the original mod. Can be safely added or removed during gameplay any time.  
    Enjoy.
     

    1,867 downloads

    Updated

  10. [GR] Equippable Inari Ears and Tails SE SMP Spaz490 Re

    Skyrim SE conversion and SMP adaptation of the ears and tails from the Inari Race mod for Oblivion by Hidemaro. 
     
     
     
    Base:
    Skyrim SE conversion and SMP adaptation of the ears and tails from the Inari Race mod for Oblivion by Hidemaro. 
    Equippable and standalone.
    Comes in four standard color variations (red, orange, black, white) and a "haircolor" version that is scripted to match the player's hair color. 
     
    Tail mesh conversion by Siegmeyer.
    Haircolor change script taken from Ashara POTW on nexus.
    https://www.nexusmods.com/skyrim/mods/18008/
     
    Tails and ears can be crafted or added via AddItemMenu.
     
    Requires:
    Skyrim SE
    HDT SMP (Faster SMP)
    (CBP(C) physics version is not supported)
    XPMSSE skeleton (4.8 and above)
     
    Just Install with your mod manager. 
     
    RE-build:
    The mod has been updated and rebuilt again by SPAZ490
     
    textures are now 4k (1k and 2k added) rebalanced the colors of the red and orange ears to better match the tails new normal map for the tail new spec/alpha applied to the ear and tail normal maps spec values in the NIFs rebalanced for the texture adjustments tails wont have the yellow/green spec most visible with ENBs added the big tail, 3 tails, 5 tails, and 9 tails to the ESP. all color and hair color options available SMP XML for the tails fixed and have collisions collision bodies now have the CBBE 3BA base shape collision bodies and tails now have 3BA sliders ear fur has been centered on the ears and now include a zap slider to remove them if wanted keywords added to the entries to be enchanted as if a helmet and jewelry fox pelt added to the crafting recipes sell value, based on crafting cost, given to the tails and ears so crafting xp is earned while crafting them ESP is now flagged as light so it doesn't count towards plugin limit the only asset that wasn't adjusted in some way was the ear SMP XML that should cover the bulk of it might be forgetting to mention some other minor changes  
    (All thanks, kudos, and goodies to him and Questions and comments to him  )
     
    DOWNLOAD LINKS FOR MAIN FILES:
     
    - 2.3 version (fomod) with 4k textures:  ZIP       7z 
    - 2.3 version (fomod) with 1k, 2k and 4k textures   ZIP      7z
     
    File REPOSITORY for all version and mods
     
    RE:
    OnceALeader made an excellent Glow adaptation of the mod, highly recommend. Download:  SE  LE
     
    RE 2:
    Kuand`s Inari Tails and Ears Racemenu addon. Here you can select which color options you want to apper in RaceMenu when you are creating and editing your character.
     
    RE 3:
    I changed the bodyslide collision files of the latest (2.3) version, now there is a full adaptation for the 3BA body, you can fit it to your favorite body preset (especially true for thick bodies). If there are no problems in the game, then I will add it to the main pack or make an additional version.
    It is required to install after the main pack and create the desired body shape in the BodySlide Studio before loading the game. Tail size is also changeable for both body types (_0 and _1) separately.
     
     
    Old version:
     
     

    141,234 downloads

    Updated

  11. FollowersAskForJoint

    Now not the crowd, but your followers will ask for a joint if you smoke one.
    I didn't like the crowd asking but my followers. So I tweaked it a bit. Tweaked also the mesh of the joint to fit better.
     
    You need this as master:
     
    https://www.nexusmods.com/skyrimspecialedition/mods/4953
     
    This mod has open permission, same as the master.
     
    Author notes
    This is open source, man! Released under the (https://creativecommons.org/licenses/by-nc-sa/4.0/legalcode) As long as you share this work freely, you are free to share this work! Cheers!
    File credits
    Credits to MadNuttah and Virakotxa for creating the original Cannabis Skyrim. Credits to LeucisticDinosaur for creating Dino's Snippets.
     
    Credits also to fattyzhouse for the SE upload.
     

    274 downloads

    Updated

  12. A Scenic Idle Animation

    A Scenic Idle Animation  
     
    My first animation mod for Skyrim SE.
    !!!Animation is female player oriented!!!

    !!!CHECK THE VIDEO!!!

    I create 2 versions: "ScenicIdle" & "ScenicIdleDAR"
    The first one makes all female npc (and you) have this animation. (ScenicIdle)
    The second is a version for DAR (dynamic animation replacer) and only the female player play the animation. (ScenicIdleDAR)
     
    Requirements
    Latest SKSE64
    XP32 Maximum Skeleton Special Extended - XPMSSE
    Fores New Idles in Skyrim SE - FNIS SE (for ScenicIdle)
    Racemenu
    Address Library for SKSE Plugins (for ScenicIdleDAR)
    Dynamic Animation Replacer (for ScenicIdleDAR)
     
    Install
    -Use your prefered Mod Manager (I use Vortex)
    -Install ALL the required files before (AND THEIR REQUIREMENTS)
    -Install my mod.
    -Uses Fnis or Dar depending on the version.
    ENJOY!

    NOTE (Important)
    This mod is above all a way to express myself in this area in order to gain skills.
    I  hope to read your feedback on the quality of the animation, it is very  important to me and I assure you that I will not be frustrated if you  tell me that it sucks. Just put the shapes there :D, it will help me in  future projects.
    Thanks in advance.

    Credits
    SKSE | https://skse.silverlock.org/
    Caliente: https://www.nexusmods.com/skyrimspecialedition/mods/198
    XPMSSE: https://www.nexusmods.com/skyrimspecialedition/mods/1988
    FNIS SE: https://www.nexusmods.com/skyrimspecialedition/mods/3038
    DAR: https://www.nexusmods.com/skyrimspecialedition/mods/33746
    AND MANY OTHERS...

    1,216 downloads

    Submitted

  13. Blade and soul weapon pack

    Small weapon pack ported  from mmorpg B&S

     
     

    665 downloads

    Updated

  14. Law's Order Labrys (2 Handed Axe)

    One of the relic weapons from Shadowbringers in FF14.
     
    Please note that due to the different ways in which Skyrim and FF14 implement and render textures, how the sword looks in Skyrim will not be exactly like the original.
     
    The weapon can be crafted, enchanted, and upgraded.
     
     
    Installation
    -Use a Mod Manager.
     
    Credits:
    -Final Fantasy 14, by Square Enix

    212 downloads

    Submitted

  15. Trixie statue "Witch flight" (futa)

    Description

    Special motivator for jumping quest XDD (Bards leap summit location)
    "Don't be scared and fly away girls and boys, fly away!"
     
    Warning from Sanguine airlines: Flights on the Rose without special training can cause serious traumas for your genitals!
     
    1. Hi poly model
    2. 4k Main body and Rose textures and 2k for smaller parts (horns, hair...)
    3. Collisions
    4. ESL mod file format
    5. Material idea - polished stone with some gold.
    6. Edited navmeshes.
     
     
    P.S.
     
    Big Thanks to my Patrons for desigion to make this mod as free for all! You are the best, people!
     
    If you like my work you always can support it on my Patreon page or with direct donations to my paypal (gunstb@gmail.com) This will be very helpful for me at these times

    4,404 downloads

    Submitted

  16. Trixie statue "Ba-a-ad girl" (futa)

    Description
     
    Now i know what is wrong with "Sleeping Tree Sap". Now your raids to Sleeping Tree will be not so boring XD
     
    1. Hi poly model
    2. 4k Main body textures and 2k for smaller parts (horns, hair...)
    3. Collisions
    4. ESL mod file format
    5. Material idea - polished stone with some gold.
    6. Edited navmeshes.
     
    P.S.
     
     Big Thanks to my Patrons for desigion to make this mod as free for all! You are the best, people!
     
    If you like my work you always can support it on my Patreon page or with direct donations to my paypal (gunstb@gmail.com) This will be very helpful for me at these times

    4,818 downloads

    Submitted

  17. TRX-ERF Hybrid Schlong for BHUNP Vaginaless

    An edit of TRX_Trixter's TRX Futanari Addon that attempts to combine the best aspects of TRX_Trixter's TRX Futanari Addon and EvilReflex's Futanari CBBE SSE as well as Azazellz' LE UUNP conversion of Evil Reflex's Horse Penis Redux, namely the shaft, glans and foreskin shape and customisation from the former with the scrotum shape and sliders from the latter. Specifically made to fit Vaginaless BHUNP.
     
    Comparison of TRX-ERF Hybrid and default TRX
     

     
    Demonstration of new scrotum sliders
     
     

    trxerfhybridsliderdemonstration.mp4  
     A major impetus behind making this variant of TRX was frustration with trying to make scrotum physics look good with the default mesh. Comparing the structure of TRX's scrotum to ERF's, I concluded that the simpler geometry of the latter deformed less chaotically and the droopier shape made it better for dangly SMP physics, so I decided to combine the two. Here are some videos demonstrating the scrotum physics on this schlong:
     

    funwithsmp.mp4    
     
     

    crouch.mp4  
     

    rightinyourface.mp4  
     

    030303.mp4  
     
     
     
    NOTE: Requires the original TRX Addon. Every variant is SMP-enabled dy befault. To disable SMP, do not install the physics config file and use the "SMP Collisions Object Off" zap slider in BodySlide.
     
    There are several files available. Below is a rundown of each.
     
    TRX-ERF Hybrid Schlong for BHUNP Vaginaless 1.1 Default
     
    Just the basic schlong addon made to fit Vaginaless BHUNP. Comes with SMP support, but otherwise nothing fancy.
     
    TRX-ERF Hybrid Schlong for BHUNP Vaginaless 1.1
     

     
    The glans has been separated into its own mesh with tweaked specular values, giving it a glistening wet look.
     
    TRX-ERF Hybrid Schlong for BHUNP Vaginaless 1.1 DW Pubes
     
    A version with the aforementioned wet glans edit and my 17(+17) pube styles and ball hair, selectable as BodySlide zaps. Separated into three different projects due to size. See screenshots section for previews of each style. SMP-enabled.
     
    TRX-ERF Hybrid Schlong for BHUNP Vaginaless 1.1 TRX Pubes
     
    A version with the wet glans and the four TRX Futanari Addon pubic hair by TRX_Trixter, selectable as BodySlide zaps. Note: The meshes for these styles do not show up in BodySlide. SMP-enabled.
     
    FW4 Versions
     

     
    You will notice that there are also versions of each of the above files marked "FW4". This is a reference to the FW4 foreskin slider. I like foreskin on my characters but due to the way that Skyrim's weight painting works, the glans will often clip through the foreskin when using the various TRX foreskin sliders. On these versions, I made the FW1+2+3+4 sliders permanent and readjusted the sliders and weights accordingly to eliminate clipping issues. I made these for my personal use but I figure others might like to use it too.
     
    For additional foreskin related customisation I recommend my TRX Foreskin Overlays (assembly required):
     
     
     
    Note: Unfortunately, all of the above are simple BodySlide projects that output meshes that replace the schlong in the original TRX Futanari Addon. If you wish to turn these into separate addons, I recommend you see this tutorial for instructions:
     
     
     
    dw's Schlong Physics Selector FOMOD
     
    A FOMOD by tznvlw that allows you to select from 4 different SMP configuration files that enable physics and collisions on the scrotum, and optionally the shaft. With the new collision shapes introduced in 2.1, there now are semi-accurate collisions with your characters thighs. They are not perfect, however, and there are several "blind spots" where the balls will simply fall through your character like nothing was there.
     
    Acknowledgements
     
    TRX_Trixter for TRX Futanari Addon, EvilReflex for Futanari CBBE SSE, Azazellz for Horse Penis Redux LE, pema123 for SMP config

    2,510 downloads

    Updated

  18. ERF Futanari CBBE Uncut for BHUNP Vaginaless

    An edit of TRX_Trixter's Uncut version of EvilReflex's Futanari CBBE SSE specifically made to fit Vaginaless BHUNP. It is essentially a Vaginaless BHUNP version of my previous mod.
     
    NOTE: Requires original. Every variant is SMP-enabled dy befault. To disable SMP, do not install the physics config file and use the "SMP Collisions Object Off" zap slider in BodySlide.
     
    There are several files available. Here is a rundown of each:
     
    ERF Futanari CBBE SSE Uncut for BHUNP Vaginaless 1.1 Default
     
    Just the basic schlong addon edited to fit Vaginaless BHUNP. Comes with SMP support, but otherwise nothing fancy.
     
    ERF Futanari CBBE SSE Uncut for BHUNP Vaginaless 1.1
     

     
    The glans has been separated into its own mesh with tweaked specular values, giving it a glistening wet look. SMP-enabled.
     
    ERF Futanari CBBE SSE Uncut for BHUNP Vaginaless 1.1 DW Pubes
     
    A version with the aforementioned wet glans edit and my 17(+17) pube styles and ball hair, selectable as BodySlide zaps. Separated into three different projects due to size. See screenshots section for previews of each style. SMP-enabled.
     
    ERF Futanari CBBE SSE Uncut for BHUNP Vaginaless 1.1 TRX Pubes
     
    A version with the wet glans and the four TRX Futanari Addon pubic hair by TRX_Trixter, selectable as BodySlide zaps. Note: The meshes for these styles do not show up in BodySlide. SMP-enabled.
     
    Note: Unfortunately, all of the above are simple BodySlide projects that output meshes that replace the schlong in the original Futanari CBBE SSE Addon. If you wish to turn these into separate addons, I recommend you see this tutorial for instructions:
     
     
    dw's Schlong Physics Selector FOMOD
     
    A FOMOD by tznvlw that allows you to select from 4 different SMP configuration files that enable physics and collisions on the scrotum, and optionally the shaft. With the new collision shapes introduced in 1.1, there now are semi-accurate collisions with your characters thighs. They are not perfect, however, and there are several "blind spots" where the balls will simply fall through your character like nothing was there.
     
    Acknowledgements
     
    EvilReflex for ERF Futanari CBBE SSE, TRX_Trixter for the Uncut version, pema123 for SMP config

    2,472 downloads

    Updated

  19. [TRX] Futanari addon for BHUNP Vaginaless

    An edit of TRX_Trixter's TRX Futanari Addon specifically made to fit Vaginaless BHUNP. Essentially a Vaginaless BHUNP version of my previous mod.
     
    NOTE: Requires original. Every variant is SMP-enabled dy befault. To disable SMP, do not install the physics config file and use the "SMP Collisions Object Off" zap slider in BodySlide.
     
    There are several files available. Below is a rundown of each.
     
    [TRX] Futanari addon for BHUNP Vaginaless 1.1 Default
     
    Just the basic schlong addon edited to fit Vaginaless BHUNP. Comes with SMP support, but otherwise nothing fancy.
     
    [TRX] Futanari addon for BHUNP Vaginaless 1.1
     

     
    The glans has been separated into its own mesh with tweaked specular values, giving it a glistening wet look.
     
    [TRX] Futanari addon for BHUNP Vaginaless 1.1 DW Pubes
     
    A version with the aforementioned wet glans edit and my 17(+17) pube styles and ball hair, selectable as BodySlide zaps. Separated into three different projects due to size. See screenshots section for previews of each style. SMP-enabled.
     
    [TRX] Futanari addon for BHUNP Vaginaless 1.1 TRX Pubes
     
    A version with the wet glans and the four TRX Futanari Addon pubic hair by TRX_Trixter, selectable as BodySlide zaps. Note: The meshes for these styles do not show up in BodySlide. SMP-enabled.
     
    FW4 Versions
     

     
    You will notice that there are also versions of each of the above files marked "FW4". This is a reference to the FW4 foreskin slider. I like foreskin on my characters but due to the way that Skyrim's weight painting works, the glans will often clip through the foreskin when using TRX Futanari Addon's various foreskin sliders. On these versions, I made the FW1+2+3+4 sliders permanent and readjusted the sliders and weights accordingly to eliminate clipping issues. I made these for my personal use but I figure others might like to use it too.
     
    For additional foreskin related customisation I recommend my TRX Foreskin Overlays (assembly required):
     
     
    Note: Unfortunately, all of the above are simple BodySlide projects that output meshes that replace the schlong in the original TRX Futanari Addon. If you wish to turn these into separate addons, I recommend you see this tutorial for instructions:
     
     
    dw's Schlong Physics Selector FOMOD
     
    A FOMOD by tznvlw that allows you to select from 4 different SMP configuration files that enable physics and collisions on the scrotum, and optionally the shaft. With the new collision shapes introduced in 1.1, there now are semi-accurate collisions with your characters thighs. They are not perfect, however, and there are several "blind spots" where the balls will simply fall through your character like nothing was there. Also, it should be noted that these physics were made with the TRX-ERF Hybrid Schlong in mind and do not look as good with default TRX's scrotum shape, geometry and weights. Some comparison videos:
     
     
    Acknowledgements
     
    TRX_Trixter for TRX Futanari Addon, pema123 for SMP config
     
     
     

    18,319 downloads

    Updated

  20. ScRappies Matchmaker

    ScRappies Matchmaker
    A beyond highly customizable Matchmaker capable of matching Creatures, NPC, Followers, Player - Hostile & Non-Hostile - together in SexLab or OStim Scenes with up to 5 (or 3) Actors at once and the option to have surrounding Actors join in!
    (Can be toggled on and off with a Hotkey if desired)
     
    Profiling
    ScRappies is build around a highly customizable Profiling System which allows you to define almost everything on a Per-Location Basis. Ever wanted Followers to be a bit hornier in Player Homes than on the Street? ScRappies can do just that! - Or how about creating Orgies in Cities but on the Land they're all civilized folk?
    ScRappies Matchmaker allows you to define an unlimited amount of completely independent Profiles which can be used in up to 28 different Location, allowing you to create the most immersive Matchmaker/Rape mod there is.. or just the most random & kinky Sex Orgy you can possibly imagine
     
    Profiles are created in the "Profiles" tab of the MCM and will be assigned to locations listed in the "Locations" tab. If a location is assigned a certain profile, the mod will use all settings as set in that specific profile! Profiles are separated into multiple Sections:
     
    System Checks
    Those are very generic Checks that dont have anything to do with the actual matching. You can set how likely it is for an Engagement to occur or set a time limite to restrict when a matching can happen (from - to)! Consideration
    ScRappies uses a multitude of "filters" to allow the best possible performance even with its massive amount of Options. "Consideration" is one of the many filters used and is responsible to give a first outline of who can be matched. You can sort out Hostility, Creatures and Followers here if you want, taking some pressure from the following checks. Yay! Initiator
    The "Initiator" is the NPC (or Creature) which will take the center or "bottom" position in an animation, making the Initiator the center of the animation!
    Because the Initiator fills such a key position in the entire Matchmaking, there are a lot different customization options for them. Next to the default options which will be shared with Partners, Initiators also have access to a large number of Advanced Conditions which allow you to set up very complex Condition-Structs when exactly an Initiator can be an Initiator! Examples for Advanced Conditions would be Health Threshold, Thaneship, Nudity, if you are Bound, or if its currently Nighttime: No Conditionals
    Keeping it simple. Because there's beauty in simplicity, right? Point System
    To be Initiator, it takes more than just being horny! The Point System will apply flags to all conditions. Each flag grants a specific amount of "Points" and if a NPC manages to get enough points, they are valid! Easy! But not really. The Flags you can choose between are: +1~3 Points -1~3 Points IGNORE -> 0 Points MANDATORY -> If this Condition does not apply, the potential Initiator will instantly be considered Invalid, further Checks and Points will be ignored OVERWRITE -> If this Condition does apply, the potential Initiator will instantly be considered Valid, further Checks and Points will be ignored Chance System
    Everyone hates RNG, so we need a RNG based one. Obviously. When using the Chance System, instead of flagging every Condition to collect Points, you will assign a Chance Manipulation. An Initiator is valid if the Sum of collected Chances passes a simple RNG check. With this System, you are rarely truly save and being Nude or Unarmed only increases the oddity of being engaged - How exciting! Partner
    With the Initiator done, the Partner seems fairly trivial. Partners are NPC that are matched together with the Initiator. They only have a limited amount of Options for customization but are certainly just as important as the Initiator! .. I think Matching
    Matching is the final filter before a Scene will start. Here you can customize if you want to recognize Disposition or if each Individual needs to see one another. All those things which can only be checked relative to another Target! You can also choose if the Matching in this Area should be considered Consensual or not  
    Threading
    Threadbuilding is the next Step after Profiling and primarily focuses on actually creating the Scene. Because most of ScRappies attention is cenetered on the Profiling, this here is rather empty but there are still a few things to note, most importantly: Surrounding Actors join in!
    When an Animation starts there is a chance that surrounding Actors will stop by and check out what crazy things the matched NPC do in public - and if they feel like it they even join! How many Animations play in a single Matching can be customized here.. and thats pretty much all its good for. Yay?
     
    Adult Frame Integration
    As already mentioned, ScRappies supports both SexLab Framework and OStim
    You can decide if you only want to use one of them, or even both in Combination. Whatever you choose ScRappies can properly react to it! Just remember that whatever Frame you are using, you will need the associated Arousal mod for it. Theres no SLF without SLA and no OStim without OAroused.
     
     
    Requirements
    No matter which Frame you use, you will need both of those:
    PapyrusUtil (SE / LE) JContainers (SE / LE)  
    Then use the Framework of your choice, either
    SexLabFramework (SE / LE) AND One of the 5 billion SL Aroused Versions or
    OStim (SE) AND OAroused (SE)  
    ---------------------------------------------
     
    Some Link if you want to support me:
    Patreon: Scrab Joséline | Patreon Ko-fi:  Scrab | Ko-fi  
    Discord Link for good measure -> https://discord.gg/mycaxFPSeV
     
    ---------------------------------------------
     
    Previous Changelogs:
     

    187,920 downloads

    Updated

  21. [Jmel'] SN_ devil

    This it port from mobile game   for Skyrim SE.
     
     
    If u are interesting on my works - i have twi ?
     
    Hair have multiple texture and non smp version. 
     


    Pls enjoy and have good screens! 
     
    The outfit  gotten via additemmenu or QUI

    Requirements
     

    -HDT-SMP
     
     
    Installation
     
    -Use a Mod Manager like MO2.
     

    962 downloads

    Updated

  22. Trixie statue "Joke" (futa)

    Description
     
    Second release. I make some workaround on Trixie body textures (made some additional details) and pedestal. So tell me if this version is better or not.
    On road to Markharth there is one place where you can rest and get blessing of Dibella. 
     
    Am... No, not this time. Dear Dibella, sorry XD
     
    1. Hi poly model
    2. 4k Main body textures and 2k for smaller parts (horns, tankard, hair...)  Body textures version V2 ( V1 in  Trixie statue "Dangerous mead" (futa))
    3. Collisions
    4. ESP mod file format (for some reasons i cant manage to work esl version)
    5. New details for Trixie look (still WIP)
    6. Material idea - polished stone with some gold.
     
     
    P.S.
     
     Big Thanks to my Patrons for desigion to make this mod as free for all! You are the best, people!
     
     
    If you like my work you always can support it on my Patreon page or with direct donations to my paypal (gunstb@gmail.com) This will be very helpful for me at these times

    4,033 downloads

    Submitted

  23. Trixie statue "Dangerous mead" (futa)

    Description
     
    Ok. First one release of Trixie statues
     
    I'm thinking a lot about placing statues in the cities but ... its bad idea. So i decide to make it in other way. 
     
    First location will be "Honningbrew Meadery"  Good place for girl with tankard of mead i thoght... Or not only mead... XD
     
     
    1. Hi poly model. Im using in new statues series new way to implement hi poly models: optimised textures maps gives me much more good results so i think it will work flawless even on low end PC.
    2. 4k Main body textures and 2k for smaller parts (horns, tankard, hair...) Body textures version 1 
    3. Collisions - YES
    4. ESL mod file format
    5. Material idea - polished stone with some gold.
    6. Edited navmeshes.
     
    Be carefull with that mead. It can be too strong XD
     
    P.S.
     
     Big Thanks to my Patrons for desigion to make this mod as free for all! You are the best, people!
     
    Sorry for the delay in releases. Unfortunately, I had some health problems (shrapnel wounds) that required surgery. I couldn't tell you about it because of being in the hospital.
    Now everything is fine and I continue to work ?
     
    If you like my work you always can support it on my Patreon page or with direct donations to my paypal (gunstb@gmail.com) This will be very helpful for me at these times

    5,228 downloads

    Submitted

  24. configurable discover distance multiplier

    Multiply the distance at which map markers are discovered:
     

    Multiplier is configurable in the additional config file, defaults to 2 times the vanilla distance.
    Keep the multiplier in sane values (personally i wouldn't go lower than 0.5 or higher than 4.0),
    as even vanilla map markers are often placed somewhere in the air.
        -> If you set it too low you won't be able to discover certain map markers.

    Requires Address Lib.
    Tested with Special Edition v1.5.97 and Anniversary Edition v1.6.640
    (but "should" be compatibly with anything inbetween aswell *fingers crossed* *no guarantees* *use at your own risk* )
     
    source code on Github:
     
    Special thanks to:
    mrowrpurr: for creating the SKSE plugin template
    the CommonlibSSE-NG creators/coders (including, but not limited to Ryan, powerof3, CharmedBaryon)
    the SKSE team
     
    (standing on the shoulders of giants)
     

    162 downloads

    Updated

  25. Deviously Pink - Elvira's Restrictive Fashion shop SE/AE

    This is an SSE conversion of Deviously Pink - Elvira's Restrictive Fashion shop by naaitsab. All credits go to him, I merely converted his mod to SE. This conversion is tested and working on Anniversary Edition.
    Mod description is taken from the original mod page:
     
    Description
    What started out as a personal retexture for Devious Devices turned into a small mod for more people to enjoy. It revolves around a shop keeper selling custom and unique pink items.
    The store owner stocks about 50 items currently, these can be bought and used. 
     
    At the moment the quest content is limited to a repeatable supply gathering mission. It's crude en rudimentary.
    As the mod is in early beta don't expect a clean playtrough yet. Keep a clean save and don't use it on a save you might need to delete.
     
    As most devices are retextured now I will focus on more quest content. Please keep in mind that I'm a novice modder so don't expect a CD remake or something.
     
    I also need help with content idea's for a tour around the mannequins (text). If somebody wants to assist with this just comment in the LE thead.
     
    Location
    The shop is located south of the Whitewatch Tower north of Whiterun. Console command for easy access: coc DDPStoreExt
     
    Quests
    Materials - Get new materials for the shop Promotion - Wear branded items for gold (waiting and sleeping does not work!) Inn - Sleep at the shop at night (talk toe Elvira between 8PM and 6AM) story quests. Unlock after 3 jobs. 1 currently done  
    Jobs
    Smithing - Create small parts for mass production of belts (lore missing at the moment, will be added) Maid - Do chores for Elvira, fetch water, provide firewood and clean the floor. Of course in a custom uniform  
    Debt system (alpha stage)
    Work of your debt while wearing various devices  
    Requirements
    Skyrim Special Edition Devious Devices SE and it's requirements USSEEP is highly recommended  
    Comments
    This mod is still in very early beta, please treat it this way This is my first quest mod so expect issues I'm no native English speaker so expect some grammar and work issues I don't have access to the source files so some items have different shades, like the straitjacket. This mod is not designed as a rip-of of Captured Dreams of Laura's bondage shop. It's just a good way to get custom items into the game. I did get inspiration from both mods of course.  
    Permissions
    All content remains property of the DD team and the original content creators of other items If you want to use textures from this mod you can, I only ask that you credit me and respect the DD mod rules.  
    Incompatibilities
    Followers can cause havoc on scenes. Exercise caution  
    Credits
    Naaitsab for allowing me to convert his mod to SE Veladarius, Zaz and Kimy for certain script ideas and methods I used. Maid dress- Tes4Mod for skyrim (Nexus) Maid headpiece - Osare (Nexus) Diaper and Sissy Dress - Lucia1 (unused atm, will be used for fully optional content) Elvira's hair - Hepsy PAH Leash script and effect items - Clifton (unused atm) Hair for pony mask - HHaleyy

    6,577 downloads

    Updated

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