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About This File

A house that's not in the Reach, but near Honningbrew Meadery

15 storage bins and one non-persistent barrel outside the front door (for trash)

7 weapon display cases of various types

3 book shelves

2 mannequins

36 pieces of Zaz furniture

Anvil

Armor workbench

Tanning rack

Cooking pot

Enchanter

Alchemy Lab

A hidden basement for your prisoners/slaves

 

Requirements:

Skyrim SE
Sexlab 1.64c for AE or 1.63 for SE (probably... I don't actually remember what specifically needs Sexlab in this house and I can't find it)
Zaz 8+ SE -
    CBBE: https://mega.nz/#!WEgGDaCa!wAho2Rphy47Lcd55DEmV50GgN07CMnTjhQ_r9s6dq-I
    UUNP: https://mega.nz/#!7ZQjmABY!5slFVs_5YB7DphHCrd2m1nzDTiIwpFoLyRKq6WUt6ek

 

Conflicts:

Halla - A Whiterun Player Home : the exact same spot.

JK's Whiterun Outskirts

 

v3.2.1

Fixed a random piece of wall that somehow got into the basement

 

v3.2.0

Added a coiled rope on the master bed's nightstand that changes the bed into a normal (sleep-able) bed

 

v3.1.1

Fixed z-fighting in cellar
Opening chest shouldn't mess up the things on the table in cellar
Fixed compass directions in the house and cellar
Updated the lighting a little in the house

 

v3.1.0

Added another mannequin - looked into making them female, but honestly just use another mod for that

Locked the cellar door (the key is in the house somewhere)

Locked the front door (the key is in the outside area of the house, it should be decently easy to find, just try everything)

Fixed the 3 holes in the roof interior

Removed some old things that aren't needed anymore

 

v3.0.3

Fixed error with saving

Slightly modified the geometry at the back of the house to allow easier NPC pathing

Rotated the kennel and added another small tree on the west side

 

v3.0.2

Added light to the brazier in front of the house so it works at night

 

v3.0.1

Moved the house to across the road from Honningbrew Meadery

 

v3.0.0
Updated to Skyrim SE/AE
Moved the house to just South of the Whiterun entrance, west of Pelagia Farm
Removed the hotspring (sorry!) because it didn't make sense in the new location
Added a "horse" training paddock
Added a bunch more Zaz furniture - seriously, you probably can't walk without tripping over them now
Overhauled the basement and removed the dynamic bondage gear so you can just go wild with Jaxonz Positioner or Display Model or just console commands (player.placeatme, [Get/Set][Pos/Angle] [X/Y/Z] or even the CreationKit

 

 Roughly 40% the same as the LE version:

 

License:

 

Copyright 2023 asrienda@loverslab

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

 

tl;dr - do whatever you want with this, just don't hold me responsible for what you do. There is a social expectation to credit me if you modify/republish/distribute/etc this, but there is no legal expectation. This license also only covers the portions I've created, I obviously can't license/re-license other people's works.

Edited by Asrienda
readme update


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