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Conan Soundtrack Overhaul
By Gyarna
Replaces all the base vanilla Skyrim soundtrack with Basil Pouledouris' music featuring in Conan the Barbarian (1982) and Conan the Destroyer (1984).
NOTE #1: This mod employs No_Aardvarks_Allowed's mod called Personalized Music from the Nexus. I may release a secondary mod that is similar to this one but employs Faxo76's mod BYOS - Build Your Own Soundtrack instead and see which one is superior.
NOTE #2: If the soundtrack seems to be constantly repeating itself or doesn't play, simply reload the save. That ought to fix the issue.
NOTE #3: We need to a Conan the Conqueror film before Arnold passes away.
NOTE #4:
259 downloads
Submitted
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Megan Fox for COtR
By daxoss
Megan Fox for COtR V3
requirement:
Last update of Skyrim special edition (1.5.97) not AE edition
Latest SKSE64 for Skyrim SE (version 2.0.20)
The presets can work on AE and LE version if you can find the same requirements.
.....................................................FACE.....................................................
Racemenu
RaceCompatibility for Skyrim Special Edition
COtR - HQ Characters creation addon
BnP - Female Skin
BnP - COtR faces
Eye Normal Map Fix SSE
Charmers of the Reach (CotR) - Racemenu Warpaints Tattoos Patch and Eye Fixes and Presets
Even More Brows - HPH - COtR (COtR version)
Koralina's Makeup for COtR
Koralina's Face Details for COtR
KS Hairdos
.....................................................BODY(optionnal).....................................................
Caliente's Beautiful Bodies Enhancer -CBBE-
Female Hands Redone (use bodyslide to apply the sliders).
NecDaz Feet (use bodyslide to apply the sliders).
XP32 Maximum Skeleton Special Extended - XPMSSE
FSMP - Faster HDT-SMP
CBPC - Physics with Collisions for SSE and VR
CBBE 3BA (3BBB)
My preset Bodyslide based 3BA "BomBassbody" (use bodyslide to apply the sliders).
Optionnal if you want to apply my presets into any unique NPC:
PROTEUS
All the entire description with video support in my Discord channel
Credits:
swefrida
m4mk203
CoralineKoralina
expired6978
Dint999
Xp32/Groovtama
HydrogensaysHDT
ousnius
DenisWinter
TMPhoenix
LogRaam
docteure
PixelsSquared
phenderix
2703 downloads
- racememu
- customrace
- (and 3 more)
Updated
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FemDAZ Feet
By marfara89
New foot model with sliders for BodySlide.
First and foremost to note! Special thanks to NecDaz91 for letting me use his foot model to make these sliders.
I've always wanted to be able to play with a different type of feet for each race, the graceful long feet of the high elves or the rough ones of the orcs. With over 80+ sliders, everyone will be able to create the perfect feet for their female character. This is slightly visually modified NecFeet model.
Questions and answers;
- Will there be future changes and updates?
- Yes, there are quite a few things I want to change and add new sliders.
- It's this work with Obody?
- Unfortunately no. The preset sliders for each race will be set for all female NPCs and your character.
(Just use FemDAZ Feet - Racial Variance)
- Does this work for 3ba?
- 3 Time Yes!
- Any chance for a ube/bhunp version?
- No, for now! Sorry!
ENJOY!
2128 downloads
- bodyslide
- foot sliders
- (and 3 more)
Updated
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No Sprinting When Slow
By Kallaru
I have a ton of mods that restrict movement speed for various reasons (starving, barefoot, freezing), but primarily made this to work with the high heels training function of YPS.
It always annoyed me that i could still sprint and my character would look like they were going full tilt despite going nowhere, especially wearing heels. It just looked really goofy.
This is a simple papyrus script that activates on sprint button press, checks how fast you are, and if its below what you set in the mcm, sprint will be disabled.
SkyUI is required.
You may need to add the following to the bottom of your Skyrim.ini in "My Games" folder:
[Controls]
fSprintStopThreshold=0.5
Haven't tested what happens if you don't.
(Buggy)
Wade In Water Redone Patch available prevents sprinting in water and stops your sprint when you enter the water. (Requires Main File)
Requires: Wade In Water Redone
524 downloads
Updated
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bodypreset Acro's MouseBell Body Preset for CBBE 3BA
By Acro748
New mousebell preset released!! (click here)
This preset has the same body shape for both weight 0 and weight 1
How to use this?
1. install this preset
2. open the BodySlide and find MouseBell in Preset tap
Recommends
CBBE 3BA (3BBB) Custom Normalmap PSD File
Normal Map Sources with Nipple and Breasts and Butt for CBBE
Racemenu - Thigh Position Sliders
PI-CHO ENB ( Based on Silent Horizons)
A way to make her body look more like the screenshots
1.My char head is too big
My char head size is x1.37
so breasts and pelvis size may look much bigger than the screen shots
2.my skin texture has been edited a lot
Diffuse
Based on fair skin with increased brightness
and painted skin color to vagina part and painted anus to red
Normalmap
Based on SG skin
with Innie Pussy, Under Belly, More Puffy Nipple, Nipple Thicc Layers of CBBE 3BA (3BBB) Custom Normalmap PSD File
and Big Breasts (Cleavage), Smooth Under Butt Layers of Normal Map Sources with Nipple and Breasts and Butt for CBBE
Specular
Wet version of Fair skin
well, I can share my skin, but it's for the Elin race
so if you use my skin file, there will be a neck seam issue
Like this, so instead of sharing my skin, I tell you the my edit log
Wait, please don't ask me how to edit skin texture file
I'm too lazy to explain it
But i can say that it's easier than making a mod pack using mod manager
because provide PSD file that you can edit easily
3.Adjust Body Scale sliders in FaceGen menu (ECE or Racemenu)
Spine (Upper) : x0.9
Thigh Spacing : x-0.5 ~ x-1.5
Leg to Body Proportion (Deprecated) : x1.02
Leg Length (Thigh) : x-2.5
Leg Length (Calf) : x4.5
usually wrist, ankle, neck become thinner at weight 0
so recommended to use weight 0
The body scale slider is saved in a face preset not body preset
this mean can't save the adjustments for the body scale sliders to body preset
So you'd better adjust them yourself
These are not required what you have to do
It's just for people who want to copy my screenshot's body
Can use this preset with CBBE SE?
Yes you can use with CBBE SE
but this preset uses the newly added sliders of CBBE 3BA v2.xx
so it will look different from my screenshots
Other stuff in my screenshots
Tera Elin Race Remastered
Ilulu hair
MHW Alatreon (Escadora) CBBE 3BA
Darkness Rises Halloween Outfit CBBE 3BA
[Army]Artnip Mei Terumi CBBE 3BA
Gomaperorand
GSPoses
FuwaPoses
63939 downloads
Updated
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Mark of Arkay - Death Alternative
By mort65
Mark of Arkay - Death Alternative
When you lose all or a chosen percent of your health, a Menu will appear and asks you which one of these items you want to trade to restore your health. If you don't have enough items or choose nothing from the menu, depending on the settings, you either die, respawn or the game will exit to the main menu.
Arkay mark: a dark stone which can be found in the loot. Filled grand soul gem Filled black soul gem Dragon soul Gold
Update from versions older than 3.37 requires a New Game.
Only v1.6.1170 of the game is supported.
OStim Standalone must be updated If using version 7.3.3
You can disable or change the required amount for each item in the MCM menu, or set it to zero for cheating. If you don't want to see the menu, you can disable it and trade items automatically, based on their priority. When the menu is disabled, items with higher priority will be removed first. If two or more items have the same priority, one of them will be picked randomly. You can change their priority and other settings from the MCM menu.
You can revive yourself without trading by using one of these Items:
Scroll of revival: If you cast it, you will be revived automatically for one minute. Scroll of sacrifice: If you cast it on an NPC that satisfies its conditions, that NPC will die instead of you for 30 secs. Healing Potion: When your health drops to zero, You have 6 seconds to open your inventory and revive yourself with healing potions.
Spell versions of the scroll of revival and sacrifice are in a chest at Falkreath's hall of the dead. They can be used by the player once per day.
You can decide to lose some or all of your items before respawning. If you enable this option, you can take back your items by activating your soul mark (Grand soul gem or Player character's dead body) or you can revive yourself by sacrificing someone with the sacrifice spell. Instead of activating the soul mark, there is an option to send your items to a boss chest or retrieve your items by killing a nearby enemy or a spawned one.
You can also toggle losing your items permanently whenever you respawn before finding them.
If you don't trade, other than losing items from your inventory, these outcomes could happen before respawning:
Disease: you'll be infected by a random vanilla disease that gets worse with each respawn. Skill: you lose some of your skills or experience (Probably not compatible with mods like “Skyrim Skill Uncapper”). Silence: you can't talk to NPCs or shout. Ghost: You'll become a ghost and NPCs will attack you on sight. Arkay's curse: 50% worse prices, 50% harder persuasion & intimidation, 25 points lower Health, Stamina and Magicka. Slavery: You'll be sold into slavery (Requires the Simple Slavery ++ mod). Dreamworld: If SD+ is installed, after visiting it, you could be sent to the dreamworld. Rape: Requires either SexLab, OStim Standalone or Flower Girls to be installed. Prison: When you have a bounty and a guard is nearby.
Respawn points can be set to one of these locations:
Inn Hall of the dead Last place player slept The throat of the World A custom place chosen by mark spell. Checkpoint: which is a close location that you visited. Nearby: Similar to checkpoints, but it could send you to a map marker in the current hold.
Mark and recall spells could also be used for travel, either free or in exchange for arkay marks.
On the debug page if Information is enabled, currently lost items can be viewed by clicking on their numbers on the right side (Requires UIExtensions).
Some MCM settings can be locked from the debug page. You can set a maximum number of respawns,
After reaching that number of respawns, if you don't have any items for revival, you'll die.
Also, you can make it a permanent death (Requires PapyrusUtil) and prevent yourself from loading saves from that character after using all allowed respawns.
MCM settings can be saved\loaded with FISSES.
Hard Requirements
SKSE SkyUI UIExtensions Address Library for SKSE Plugins
Soft Requirements
FISSES SexLab OStim SA Flower Girls PapyrusUtil Simple Slavery ++ Scrab's Papyrus Extender Powerofthree's Papyrus Extender CrosshairRefEvents script hang fix Sanguine Debauchery enhanced: SD+ SkyPatcher (Requires for the 2 patches. For patched container version, iAllowLeveledListsAddedToContainers in Skypatcher.ini should be set to 1)
Compatibility
This mod should be compatible with almost anything, except mods that do the same thing or remove the essential flag from the player.
List of known conflicting mods:
Death Alternative – Your Money or Your Life SexLab Defeat: If Bleedout is enabled. SkyTweak: If Bleedout is enabled on the Scripts page. VioLens - A Killmove Mod: Either place this mod lower than Violens in your load order or enable 'Player KillMove immunity' in its MCM Menu. Survival Mod: You can't revive/respawn after freezing to death, but it can be disabled by installing Conner's Survival Mode and disabling “Death From Cold” from the MCM menu.
If you use ENB and don't see the fade-to-black effect before respawn, check this link:
https://www.reddit.com/r/skyrimmods/comments/dyfkhi/got_fade_to_black_working_in_rudy_enb/
Installation
Copy files to Skyrim data directory. Start the game and change the setting from the mcm menu.
If you have other mods that change the level list, create a Bashed Patch with Wrye Bash or a Smashed Patch with Mator Smash.
Uninstallation
make sure you are not in Falkreath's hall of the dead. Stop the mod, remove its files (if you don't stop it, your character remains essential), rebuild your Bashed Patch, and then use a Save cleaner like this to remove its scripts from your save file.
Credits
SKSE Team
Creators of SkyUI
Saerileth for Arkay mark model and texture
Permissions
This mod is intended for personal use only and must not be sold or distributed for profit. Additionally, it should not be uploaded to any other website without the explicit permission of the mod creator.
Links
Video (Old)
GitHub Page
moaUtil Source
Images
5198 downloads
Updated
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HaJo S.T.D.-F. Hotkeys
By HannoJojo
HaJo Strip, Take, Drop - Furniture Hotkeys
A (very) small mod I created for myself to add some hotkey functions I was missing, as well as an (experimental) feature to "take and drop" furniture based on configuration sets. While its functionality was tested for some time in my savegames, there might be negative effects long term (save bloat, breaking things), so using this feature should be done with caution. Additionally, once a furniture object was "taken", theres no method to automatically restore it on its original position once the game was saved.
Description:
The initial reason behind this mod is very simple.
While playing with mods like YPS - Immersive Fashion I kept running into the issue that I initiated dialogue with its NPCs for certain actions but forgot to remove the potentially blocking armor parts before (e.g. gloves when trying to get a manicure). This would usually mean that I had to go through the dialogue again, or even might have to re-select my choices again.
I tried looking for a mod that already offered something like this, but (understandably) most armor hotkey mods were about pre-defined armor sets, which is of course incredibly useful, but not that helpful in my case, unless I always keep all the set presets up-to-date. I'd also think that a mod offering this does exist, but then I simply didn't find it I guess.
After that this mod turned into some kind of "testing ground" for me, which lead to adding some more hotkey-based features, too.
I might or might not expand these even more, this will likely depend on my own needs or if a given suggestion (if there are any) convinces me to add it.
With that being said, current features are:
Optional modificator based on Dynamic Activation Key 5 optional "strip" hotkeys: 1. Configurable slots - All selected slots will be stripped The slotnames are based on my setup, you can rename them in \interface\translations\HaJo_STD_FH_english.txt if needed. 2. Head only 3. Body only 4. Gloves only 5. Boots/Feet only While armor is stripped using one of these hotkeys its not possible to use another hotkey to prevent undesired situations. Re-Equipping armor using the same hotkey releases this "state". This "state" can also be released on the MCM if it bugs out. 1 Hotkey to "take and drop furniture" - Main reason for this was being able to use buckets found as furniture for PeeAndFart. REQUIRES Extended Vanilla Menus If this is not found the whole section will be disabled. Based on configuration sets found in Data\SKSE\plugins\HaJo\TakeDropConfig.json Sets can be added and removed ingame. Using the Add option will prompt the user to add the required information. Theres no real validation if the given EditorIDs exist. Name - The name that will be displayed in the ListMenu. Furniture Editor ID - The EditorID of a furniture item. Use More Informative Console and similar to find these values. Misc Editor ID - The EditorID of a misc item Amount - The amount of misc items "taking" this furniture will give / required to place it. Distance - The distance from the player when placing the furniture. (See below for exceptions) Using the Remove option will show a list of all the found sets. Selecting one will remove it permanently from the config. Hotkey behaviour will depend on crosshair target: Furniture is in crosshair - Furniture will be removed and a misc item declared in the config set will be added to the player inventory. Nothing is in crosshair - A menu will be displayed based on the available (in player inventory) misc items that are declared in config sets. Selecting one of these will remove the item from the players inventory and will place the furniture in front of the player. No Object Manipulation Overhaul: Furniture will be placed facing the player in the pre-defined distance. With Object Manipulation Overhaul: Furniture can be placed using this mod. 1 Hotkey to cast the Bathing spell of Dirt and Blood Requires Dirt and Blood to be installed. Probably the least tested feature, please tell me if it doesn't work. Some misc "debugging" options I was too lazy to remove yet, those are not necessarily related to this mods functions / hotkeys.
As written above, this was supposed to be a private mod trying to solve an "inconvenience" for myself.
If you notice any bugs, feel free to report them and I'll try my best to fix them. I'm open to suggestions, but please be aware that I don't intend to push regular updates here. I simply thought someone could use the current status quo.
Apart from that, anyone is free to take this mess and expand / improve / fix (you name it) it.
Some kind of showcase...
About the "take and drop" feature:
This feature uses a config file to define which furniture can be placed, which misc item will be given / removed, etc.
The safest way should be adding them using the MCM options, nevertheless heres a short example with explanations of an entry.
"0" : Slot ID of this set. This HAS TO be unique and correspond to the position in the file. e.g. the 2nd entry has to use ID "1". { "Amount" : 1, Amount of Misc Items this set gives / requires (int) "Distance" : 120, Distance to the player when placing this furniture (float) "FurnitureEditorID" : "PAF_IndoorToiletFurniture", Editor Id of the furniture object. No Validation, make sure there is no typo! "MiscEditorID" : "Bucket01", Editor Id of the misc item required / which will be added to inventory. No Validation, make sure there is no typo! "Name" : "BucketToToilet" Custom name of this set. Will be displayed in the selection list. Can be whatever, you might want to give it a meaningful name }
Use this feature (if at all) with caution. While its functionality was tested, I have no idea about long term effects, especially when used alot.
There is a limit of 128 entries that will be read from the config. While this could be expanded I decided against it, as more entries will likely slow down the functionality. More entires in the config mean more entries have to be checked whenever the script is looking for a certain key, especially if its at the end of the list.
Personally I never used more than 5 sets yet and also can't think of that many use cases to begin with.
Requirements:
The correct SKSE version for your game Powerofthree Papyrus Extender powerofthree's Tweaks Address Library for SKSE Plugins MCM Helper - Therefore no LE support (1.5.97 - 1.6.659 only) BEESL - Backported Extended ESL Support PapyrusUtil Dynamic Activation Key - Even if you don't want to use it as a hotkey modificator (This might change in the future) (optional) Extended Vanilla Menus - Required if you want to use the take and drop furniture part of this mod! ConsoleUtilSSE NG Dylbills Papyrus Functions (optional) Object Manipulation Overhaul - Only used if you use the take and drop furniture part of this mod. (optional) Dirt and Blood - Dynamic Visual Effects - Only if you want to use a hotkey to cast the Bathing spell of it. and any of its pre-requisites. I linked their direct requirements below them for ease of use. You still have to check if these have requirements of their own!
Installation:
Nothing out of the ordinay, install as any other mod with a mod manager.
If you use Object Manipulation Overhaul you might have to adjust the PICK and PLACE config files of it to allow placement of furniture type objects.
Updating:
General recommendation to keep a backup of the previous version, apart from that there shouldn't be anything to be aware of.
Known Issues:
The Strip Hotkeys do not care about DD Devices. I might add a check for this in the future, in the meantime try to restrain yourself while wearing restraints. I'm not sure about the cause, but I assume mod order changes as a reason or events forcing to unequip all items, the re-equipped armor might be off.
Future Plans:
Changelog:
57 downloads
Updated
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Misogynistic guards
By C1pherspace
Description
The mod alters 180+ lines of dialogue for guards to make them more misogynistic and sexual. All voiced by AI - courtesy of Elevenlabs. Due to the fact that I didn't feel like generating the female guard lines, female guard spawning is turned off. (A temporary patch can be enabled in the FOMOD for those that want to keep them although this currently breaks the subtitles, which I will fix soon)
This has been designed with a female character in mind, but I am working on an alternate version with keywords changed designed for males.
Features
Replacement subtitles for 180+ lines of dialogue Removed female guard spawning (optional) AI generated audio files Eslified so it won't contribute to your load order Requirements
Skypatcher required if using the no female guards version Installation
Extract the mod using the mod manager of your choice.
Pick preferences in the FOMOD.
Get belittled by guards.
Should be safe to install mid-game but female guards won't despawn.
Compatibility
I've taken a look at the files for the mods below and they should be compatible but I've not tested it in-game:
an SE ported Sexist/Derogatory Guards, NPCs and Player Comments BaboDialogue - Adult Mods - LoversLab Licenses - Player Oppression - Adult Mods - LoversLab
Will be compatible with any mod that doesn't change vanilla guard voice lines or files.
Might be compatible with LE but not tested, I can imagine you'd just need to port the ESL over.
Incompatibilities
No mods have been discovered or reported as incompatible yet. If you're having issues, let me know.
Future Plans
Plans for this mod are to expand to guard combat, my next voice line mod will be Misogynistic bandits (a separate mod).
I also might eventually get round to expanding into other factions in the future.
Any suggestions for alterations or other lines I should cover are appreciated.
Uninstallation
Just remove it from you load order.
8073 downloads
Updated
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PreAE
the Screw U M8 is for the guy who said "screw preAE" nah screw you m8
Just because Arthmoor is good at modding doesn't mean it's right for them to be such an obtuse tool, especially when most modders aren't this way because they don't stand to gain anything by doing so. Some people just want to see the world burn I guess. It would have cost them literally nothing to keep these files ive linked here in the "old files" section. Not sure why I didn't think he would do this. He must get off on the controversy or something, I really don't understand why else he would do something so obviously disruptive to the community but I guess I'm naive cause it's in perfect line with the rest of his shit.
Here ive listed each of the biggest mods for skyrim whose versions arent accessible anymore. alot of people here ive seen have had issues using SLAL and other mods needing jcontainers and other mods that where broken when the AE modpocalipse happened. Follow the steps found in the photo posted here.
421 downloads
Updated
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Collectible Waifu Cards
By doragonmaid
--- About ---
This mod adds over 200 unique cards to Skyrim for you to collect, along with a number of other fun gameplay features like a display hall, unlockable dungeons, gachas and crafting! There's a variety of rarities ranging from common to ultra rare, with non-commons having unique holographic patterns. The card art primarily features cute/lewd characters, with rarer cards featuring more explicit hentai/fetish content.
Here's the main ways to get them:
- As rare drops from chests, enemies, and various other loot containers
- Misc merchants will sometimes stock cards, and a special merchant can be unlocked later on who sells gachas - instant card packs that might also give additional rewards if you're lucky!
- A sizable number of cards have also been hand-placed in the world, primarily in dungeons and sometimes in fairly obscure spots
- Lastly, a few special cards are craft-only!
The Display Hall
An LoTD-esque location where you can display all your cards! There's not only the displays, but a crafting area, bedroom and an unlockable portal room as well. It can found immediately Southeast of Ivarstead, though as an early milestone reward (finding 3 unique cards), you'll get a free teleport spell to get there even quicker.
To place your cards on the shelves, it's as easy as either using the auto-sorter button near the nocturnal statue, or hovering over individual spots on each shelf to place/remove them manually.
Crafting and Unlockable Dungeons
Crafting is a somewhat mid-to-late game feature where you can break down duplicate copies of cards to get Mystic Dust, which can then be used to craft unique cards, the key to the Portal Room, and a bunch of other useful items. Note "duplicate copies" - you need to have at least one copy of a card on display first before you can destroy any duplicates!
Crafting the portal room key allows you to access three new dungeons with unique, dungeon-exclusive cards you can find along with better chances of finding more rare cards. The portals themselves will activate as your character reaches higher levels (5, 20 and 40).
Milestone Rewards
These are simply things you can get automatically just by finding more unique cards! They include a few small stat buffs, crafting recipes, and two other simple (but secret) things. There's also a final reward requiring all 227 cards to be found and placed in the Display Hall!
Completionist Add-on
***Because Completionist was updated with a new format, this add-on can currently only be used if you're running an older version of it before v4.1.0.2. (Ideally, v4.1.0.1)
A very recommended addition to have an always-available checklist of every card you've collected! By default, even without this you'll still be able to keep track of the total number of cards you've found and displayed, but the checklist can really help tie the whole experience together. Needless to say, it requires the mod of the same name.
--- Install/Compatibility ---
***V3 Update*** - If you were previously playing a version before v3.0.0 and want to update, you'll need to start a new game! Also, if you were using the old BoS add-on, make sure to uninstall it and get the new version here. Otherwise, if you're installing the mod entirely fresh then you can add it mid-game without issue.
The base mod only requires the base game + DLCs. If you want to use the Completionist add-on, that of course requires Completionist and its related requirements. (again currently only supporting v4.1.0.1 or below)
This mod adds its content to the game without making any direct edits, so it should be compatible with nearly anything.
** Note that major loot overhauls might reduce the number of cards you find in dungeons, depending on what they do. If you want to find cards as often as intended, then I recommend avoiding any that outright reduce or remove the contents of loot containers/leveled lists.
--- Credits ---
The base card template and mesh are based on InsanitySorrow's modder's resource.
The card artworks were all generated via stable diffusion (AI).
--- Custom Card Resource ---
Have a bit of image editing knowledge and want to replace the card art with something more your style? I've released templates and a guide to make it easy.
103572 downloads
Updated
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Polymorphic Armor - A PC Exclusive Armor Path (SE Edition) V1.2
Version 1.2 Update:
PapyrusUtils is now a requirement, but the mod now handles checking to see if a nif exists before assigning that nif (In batch build mode only).
Version 1.1 Update:
Read the update notes, there were some important changes.
Version 1.0 of Polymorphic Armors has arrived.
Readme temporarily removed. Will be reuploaded as a file soon.
If you ask questions that are answered either in this post or the readme, I will either direct you to them or simply not respond. I took the time to write it up for a reason.
Overview
Polymorphic Armors is a mod that adds the ability to dynamically change the player's armor, clothing, and accessory models to models that are stored in a separate directory from regular. These directories, called PA directories, are otherwise intended to be identical to their normal counterparts and when the player equips an item, it will go in and find the equivalent model in the PA directory for the one from the regular directory. From an example, this would mean if the player equipped an armor using the model located at:
Data/Meshes/armor/bandit/body1f_1.nif
It would search for and use the model located at the pa directory which would be:
Data/Meshes/armorpa/bandit/body1f_1.nif
Notice the highlighted difference.
Why do it this way?
The ability to bulk build directories and rename them to pa directories so that the I can have a player wearing unique armors, with unique body type, etc.
Requirements:
1) SKSE
2) MCM
3) Papyrus Utils (https://www.nexusmods.com/skyrimspecialedition/mods/13048) - Batch Build Mode Only
3) MESKSEUtils (Maria Eden SKSE Utility Scripts. You can find them in the ME mod for LE/SE. You do NOT need to have the mod itself, but you need to have the SKSE plugin and associated script. Make sure to get the correct version for the version of Skyrim you are running, LE or SE). - Normal Mode Only
Modes:
There are four modes that the mod can be run in:
Batch Build mode (new): A short duration after armor is equipped, checks what all armor is equipped and then batch replaces the meshes for all non-replaced, non-prohibited items. This is the new recommended mode.
Normal Mode (unsupported): generates a piece of Polymorphic Armor that gets added and equipped in place of the armor that the player was wearing. The armor nominally will take the armor value, armor type, enchantments, armor slots, altered appearance, and name (With a (PA) appended on the end to denote that it is different from the base armor).
Replacement Mode does not generate a new piece of equip and instead replaces the meshes that the armor is using. This has benefits for heavily scripted pieces of equipment but means that ALL NPCS WILL USE THE CHANGED MODEL. Note that model changes currently only get reset on Save/Load, with only the gear that the player is currently wearing being reset to it's alternate model.
Manual Mode pops up a message box when the player equips a piece of gear that allows the player to chose how to handle that piece of gear (Normal, replacement, or do nothing).
Options:
Restore Mode: After converting the players armor, if Restore Mode is active, it will rebuild the player's 3D model and then change the nifs for the Armor addon back. This makes it so that if an NPC is using the armor/equips the armor after the player does, they will use the original mesh. However, it means the armor will need to be regenerated if the player reequips it.
Phoneme Mode: After doing conversion, quickly unequips and reequips one of the items in order to reset the player phenome expression which gets reset by the 3D model regeneration. (This is the facial model)
Build Male/Build Female: When toggled off, PA won't build for male/female characters.
Using the mod:
Once the mod is activated, whenever you equip a piece of gear it will convert via the mode you have selected.
NOTE FOR NON-BATCH BUILD: The mod is only able to convert gear so quickly, so YOU CAN NOT RAPIDLY EQUIP PIECES OF GEAR AND EXPECT THEM ALL TO CHANGE. This shouldn't (but may in certain situations) break the mod, and you should be able to unequip and reequip and unchanged gear.
FAQ:
Can I use this with <armor mod>?
Yes, as long as you have a PA directory for the alternate models/.nifs, and the .nifs generated inside, it shouldn't matter if it is base, vanilla, DLC, comes from a mod, etc.
Will this cause issues with <heavily scripted armor mod>?
It can. My recommendation is to either 1) Use the prohibited slots section of the mod to have the mod not process anything in those slots the mod uses or 2) use the replacement mode to keep the original armor.
Why is my gear invisible?
Did you remember to make the replacement .nifs and put them in the proper directory? Enable the debugging line to see the directory it is searching for and verify that the replacement .nif is there. If it is, there may be a .niftype issue. See the readme for more info on this.
If I include a body in the pa folders will it automatically use that for the player?
Good question! Sadly, the answer is no. If you want the PC to use a custom body, you will need to use a custom race that can set a custom body for the PC. There are plenty of these available and I didn't feel like make a new one for this mod since it was largely unneeded.
Does this work for both male and female PCs?
It should, but I haven't tested it.
Troubleshooting:
1) See the readme for some common bugs/troubleshooting
2) If the readme doesn't help, when leaving a comment make sure to include:
What version (SE/LE) What is not working (Equipping X, etc.) How is not working When it is not working (Always, randomly, on load, etc.) What modes have you tried If nothing is working, have you enabled it to start in the MCM?846 downloads
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Lena Ice-Heart Follower
By adoiad
I just uploaded a new version that is slightly less muscular for those that think she was too ripped.
Default muscle texture
Less muscled Version
Lena Ice-Heart is a Nord follower to accompany you on your travels and adventures.
She requires the Nyr Follower Asset Pack https://www.nexusmods.com/skyrimspecialedition/mods/81763?tab=files for whichever version of her you pick 3BA/BHUNP.
DON'T FORGET TO BUILD THE NYR BODY IN BODYSLIDE OR SHE WON'T SHOW UP
She is skilled in primarily two-handed and light armor.
She uses FemaleSultry voice type.
Eligible for marriage.
Located in Vilemyr Inn in Ivarstead.
Thanks to TheFaceSculptor on Nexus https://next.nexusmods.com/profile/TheFaceSculptor?gameId=1704 for creating the follower.
977 downloads
Updated
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A Plague Doctor suit for 3BA and HIMBO
By Psycho_Bill
This i present to you all is the Plague Doctor outfit, rebuilt, conformed and refitted to the 3BA and HIMBO bodys.
left is the original by Mihail and the right is my conversion. first off was going to make this for female only but then decided to extended to HIMBO, sorry i do not have no images but take my word for it it looks good.
thanx to Mihail for his open permissions on the original mod Toxin Doctor Outfit, he only made it in male form. so i brought it into Blender and went crazy.
added "glowmaps" to the eyes and the vials.
one can zap cloth areas in BodySlide, the hood has option for hair that will change to your hair color.
Somethings are kinda goofy like the vertices in the shapes, there were too many flipped edges for me to fix but that is how the original was.
some reason the hood and the skirt are slow to load up in BodySlide, im sure i over looked something but it loads in game just fine.
Original mod is not required but still get on over there and give kudos to Mihail for all his fine work.
The patch in download is for if one is using Toxin Doctor Outfit- Mihail Armors and Clothes it will replace the set in there.
Build at the tanning rack but you must have "poisoner" perk.
turned the boots into high heels for male and female, the FOMOD will select if you have Heels Sound by ApoKrytia installed or not.
the skirt i spent MANY MANY moons trying to figure out how to do SMP for, so i found another skirt [BAKU]DOAXVV Jours d'amour and twisted it to my almost-likings. still not happy with it, but whatever.
there is a patch in the FOMOD for if one uses Mihail's Toxin Doctor Outfit - Black Recolor which i really like cuz it darkens the textures.
for the SoS users and i dont mean "Sounds of Skyrim" one will have to "clean" the suit in that MCM, tried added keywords to keep it from disappearing but im kinda retarded.
PredatorRJ helped me alot with SMP for the skirt and built one up for me but there was something that i just didnt like about it. but i THANK him tonz for his help he is an awesome dude.
im sure there will be some issues so please let me know
one last note, DONT try and tag this as "skimpy" or "sexualized" you freakin Karens. there is nothing adulting to this unless you make it that way
507 downloads
Submitted
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Rawlith - Nala pics replacer
By Nova4
What? Another furry horny mod in my LoversLab?
Unthinkable!
Made with the blessing of the original renderer @ https://www.furaffinity.net/user/sweethunter/
Nala Model made by: https://x.com/MSplashDoggy
Requirements:
https://www.nexusmods.com/skyrimspecialedition/mods/53804?tab=description
Instalation:
Drop the "texture" folder in your "Data" folder. Or install with a mod manager and overwrite Rawlith.
110 downloads
Submitted
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Labor Animations OAR
By Laethas
Description
Hey guys, I just decided to share some OAR folders that I did for myself some time ago.
What it does
Files are using Open Animation Replacer (I assume you must know this mod by now) to play random animations when some specifics conditions are met.
You can pick between :
- Egg Factory
- Estrus Chaurus
PS : You must activate the option "Alternate Animation" in Egg Factory for animations to play with it.
Added by request :
- Fertility Mode v3 Fixes and Tweaks (not sure how to make this work on the original, since there is no animation linked to it neither keywords or effects)
- Beeing Female
- Hentai Pregnancy
- SoulGem Oven 4: Integration Fork
For original mod author
Since the original author of the animations (Gunslicer) has his DM blocked on LL, I couldn't ask him his permission to repost its animations. If he doesn't allow it I'll remove this page without question asked.
Credits
Open Animation Replacer by Ershin
Gunslicer for the animations used in this mod
Beeing Female by Ausbecher or milzschnitte (not sure of the original author) for one animation
36150 downloads
- animation
- animations
- (and 3 more)
Updated
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Lux Patch - Various Loverslab mods
By Laethas
Introduction :
Sup guys !
If you're a Lux user and installed some mods from this site, this mod might interest you. I patched the indoor cells of some mods by replacing their lighting templates and image spaces used by the Lux mod. Some edits are minors while others drastically changes the atmosphere of some indoors.
The current mods you can download a patch for :
Babo Dialogues (for 5.71) Troubles Of Heroine (for 2.8.2 and 3.0.2) Sanguine's Debauchery (for 2023-07-24) Sexlab Parasites (for 2025-01-05) Deviously Cursed Loot (for 2.9.0) Sexlab Survival SE (for 0.685)
If you ask me to do a patch for another mod, I can't guarantee that I'll do it, but I might think about it.
PS: Screenshots were taken with Rudy ENB, which is quite dark indoors. If you're worried about that, the ambient lighting should be similar to what you have in your game.
Installation :
Simply download the files for the mods you're currently using and install it just like any other mod. Always place the files after the original mods (or you won't see any change) and after Lux of course.
Credits :
GGUnit for Lux
factoryclose for Babo Dialogues
DeepBlueFrog for Sanguine's Debauchery and Sexlab Parasites
DSHV for Troubles Of Heroine
Kimy for Deviously Cursed Loot
Corsayr for Sexlab Survival SE
4945 downloads
Updated
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AllNPCcanbeSteward
By Tlam99
All NPC can be your House Steward. Another tweak to remove restrictions of my "You never know what's going to happen"
I publish it with some unsure feelings.
YOU are responsible for whom or what you hire as steward !
made this with Obi Want in mind, but it turned out, Jarl Elisif the Fair would perform well as my Steward.
283 downloads
Submitted
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OSurrender - Suggest Enemies to Surrender and Make Them Do Something Interesting in Ostim Standalone.
By Yukiku123
When you defeat an NPC, you can either kill them or ask if they want to surrender. If they agree, you can command them to have sex with you or masturbate in front of you.
Basically, this mod is built upon the mechanics of the Surrender mod ( another one of my mods, but SFW and on Nexus ) and adds two dialogue options for NPCs, allowing them to either have sex or masturbate in OStim Standalone. You can check out that mod for more details, but I’ll briefly explain how it works:
There will be 2 MCM configurations to use: one for the Surrender mod and one for OSurrender.
The MCM configuration of the Surrender mod includes a hotkey to enable or disable the mod and the ability to adjust the percentage chance of NPCs surrendering, based on their default Confidence value in the game.
As for the MCM of OSurrender, it allows you to enable OSurrender dialogues for either male or female NPCs—nothing too complicated.
Requirement
OStim Standalone
Surrender
Solo Animation
Installing
Safe to install mid game.
FAQ:
What makes this mod different from other defeat mods?
This mod allows NPCs to have the right to refuse instead of enabling scene for all NPCs. They have dialogue reacting to their OStim scenes and also have a masturbate option. Additionally, this mod can easily add more dialogue and features.
The version for Sexlab and Flower Girls ?
I don't use them, so I can't make it, but I highly encourage other modders who are interested to do it. Essentially, the mechanism for handling NPC surrender is already done in the Surrender mod, so the work required would be to add dialogue and trigger scenes, which isn't very complicated. If you are a modder and interested, you can refer to the guide in the Surrender mod.
If you find this mod interesting, you can endorse my Surrender mod on Nexus. Thank you!
15285 downloads
Updated
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Obi Want
By Tlam99
Get a Dwarven Sphere Follower
I do not want to type all this s..t again, so look here what it does.
same integration in everything, same masters PLUS Ginger the Fox.
(Follower, speaks with Khajiit voice etc.etc.)
Differences
1. It is a Dwarven Sphere
2. Not placed into the world, you need to call him once. Spell Tome craftable smelter, 1 Dwarven Ingot.
125 downloads
Updated
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The goth femboy twins standalone followers cbbe 3ba espfe
2nd update
loot errors should be fixed now
1st Update!
Apparently I forgot to do the one thing when uploading these followers especially sense they are femboys which was .....removing the vagina. How stupid of me am I right. They weren't suppose to have anything down there. Anyway it has been removed now and they also have a higher quality anus. For example like the pic below
They won't have anything down there(vagina) when they are naked. They also won't have a vagina as long as the armor/clothes you give them doesn't take up the "body" armor slot. Check this mod out so you can view your armor slots when checking your inventory
Now that i'm not lazy at the moment. I shall now release my goth boys! Anyway these two followers are named Jackie. yes they have the same name because I couldn't figure out any other. However the longer hair version is name jackie hime. The shorter hair version is named just Jackie. Hime is the name of the longer hairstyle so that's what i came up with.
Anyway they DO NOT use a unique race to be a femboy. They both use fairskin, so any schlong you give him like trx futanari addon or erf futanari addon( which automatically comes with the fairskin patch will appear seamless on his body( if you build the pp to his body using bodyslide). I recommend to download my other mod so you can have more schlong addons which is right here.
Anyway he uses a female body with no vagina obviously thanks to @donnerwetter no vagina mod. The benefits of this is that he will be able to use any type of female clothing without any problems or incompatibilities. Also he will still be able to keep the physics that the 3ba mod has.
With that said, he uses my femboy bubble butt bodyslide preset right here . He uses the cute twink bubble butt bodyslide preset to be exact. If you wish to make his ass bigger or smaller using the mod bodyslide ....
You need to build your CBBE base body(the preset you want them to have) .
After that you go to your folder(skyrim directory)
meshes/actors/character/character assets. Copy your
femalebody_0.nif
femalebody_1.nif
femalefeet_0.nif
femalefeet_1.nif
femalehands_0.nif
femalehands_1.nif
Then Paste and overwrite it to there Meshes\Actors\character/the femboy you want to change\(paste files there)..... this is inside the folder that's my mod
This body preset is basically the same as my demonic bodyslide preset just with no boobs. So lets say if you were to use my demonic bodyslide preset and you download him as a follower. Once you build the pp to either my demonic body or the femboy body. The pp won't be floating because the body...excluding the breast area is the same. Anyway if you are unfamiliar about bodyslide and outfit studio i recommend youtube vids to help ya out. You will need a bit of experience in bodyslide and outfit studio to build clothing for his body .
Chest shaking like crazy?
Now... you may notice that there chest may move an absurd amount sense he uses a female body. To fix this i recommend you to go in the mcm menu. Find "CBBE 3BA" and then change the "npc settings" to the "A cup". You also want to look at the "toggle npc physics hotkey", this allows you to switch between smp and cbpc for npcs.
About the followers
They can be married, have necromancy spells, and have frost powers. They are average in combat.
They are both located in Markarth hall of the dead
If they are not there either redownload the mod because sometimes it likes to act stupid or... use the mod Where are you
If you are into bodywriting such as this( he was using a different hairstyle in this pic)
Or you are more into the derogatory side of things such as this
Theennnn feel free to to download my slavetats pack which is basically lewd bodywriting mainly targeted towards futas and femboys
If you like my stuff check out my other mods on the nexus
If you want to see my other screenshots and stuff look at my twitter (im never calling it x)
If you realllly enjoy what I do and just want to support or make a request then check out my subscibestar
Anyway i hate making mod pages and I shall take my leave... let me know if there are any issues with these two!
7899 downloads
Updated
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CracksAndDibellaSkin
By Tlam99
A must have in my setup, Cracks and Crevices at Skyrim.
https://www.nexusmods.com/skyrimspecialedition/mods/82059
But something has been missing. So I got the idea to combine this with Dibella Skin.
Removed Dibella Skin as master, so only Sexlab plus Cracks and Crevices needed.
This mod fixes it (for me) and I will share this tweak of my setup.
( I got tons of mods installed and try to gain some synergy of all those installs, some I share, others not, if I expect too many difficulties)
This one is an easy one.
What it does:
Place a wash area (look at mod link Cracks Crevice how to do)
If now one of your female followers are going to use this wash area, the male onlookers can barely endure this view.
They must get off.
After that they take a break for a while (no triggers of solo scenes when watching, if remember right 5min)
Only female followers can trigger the scenes.
Needs Sexlab, Cracks and Crevices as masters.
Cracks and Crevices has open permission, so no problem from this side (see screen)
278 downloads
Submitted
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FF12 Fran Armor 3BA
By wareware
3BA conversion of FF12 Fran Armor created by PinkSky
ESL flagged and added a crafting book which can be created through the tanning rack to prevent smithing menu clutter.
529 downloads
Submitted
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Sexcraft - A speechcraft overhaul [BETA]
By Guest
Sexcraft - A speechcraft overhaul
Disclaimer
Thank you for your interest in my mod.
Just writing this here to avoid repeating myself:
- Don't give the perks to the NPCs!
- Regular SL compatibility is out of scope for now, since P+ is intended to be fully backward compatible.
- I won't port this to LE but you're welcome to do it.
- Maybe I'll use the custom skill tree framework in the future but this is out of scope for now.
- I don't provide the script source for now because I'm still tinkering with stuff, but feel free to ask me in PM if you need it.
The mod is stable. You may come across a bug that I've missed from time to time, but it should be very rare. Let me know if it happens.
I you want the best experience possible, I would recommend you to wait for Sexcraft 1.0 and the final stable release of SL P+.
Permissions
You don't need to ask me to create patches (including translations) as long as the patch remains a patch, i.e. it requires the original mod to be installed from this page. Ideally, I'd prefer you to post it as a comment so I can display it in the description as I've done for existing patches, but you can publish your patch wherever you like as long as it's not paywalled.
What does this mod do?
This mod aims to integrate sexual progression mechanics in the core gameplay loop by replacing the speech perk tree with a new 'Sensuality' one.
Sexcraft supports all character types (female, male, futa, ts and so on) and aims to feel like it was part of Skyrim all along.
My main objectives with this mod:
- Provide more sex oriented gameplay options.
- Introduce a bit of grind (aka "RPG progression") to the mix.
- Avoid being too intrusive.
- Be self-contained.
- Play nice alongside other mods.
Sexraft is planned to be a series of mods and my (hypothetical) future stuff will require it.
Read carefully the description: Sexcraft can be too invasive for your taste if you don't configure it properly.
Requirements
- A brand new save
- Racemenu (or NiOverride)
- SL P+ 2.10.1.2 or newer (Latest public version is here and is compatible, or grab the latest dev version in Scrab's discord, in the dev-releases channel)
- Any Arousal framework providing the EroticArmor keyword
- FNIS / Nemesis / Pandora. <- Run after installing!
- Fuz Ro D-oh
- BEES (for Skyrim < 1.6.1130). If you need it, you should already have it for P+ anyway.
Soft compatibility
- Yamete Kudasai - to handle the defeat features
- Flash struggling QTE - to display the defeat minigame
- FEC - for VFX of some perks
- OAR - for alternate animations
- Dragonborn bestiary - to unlock new entries by having sex and to display Sexcraft info in the description
- UIExtensions - to rename your thrall
Requiring Skypatcher:
- Survival mods: CC survival mode, Survival mode improved, Starfrost, Sunhelm
Credits
- @Gunslicer for the invite and aroused animations
- @Leito86 for the aroused animations
Community patches
Compatibility
Note: Compatibility patches are NOT required. You can use Sexcraft alongside any perk overhaul as long as you load Sexcraft after them.
You only need patches if you want to keep both Sexcraft and other mod perks for speechcraft.
- Vokriinator black. Thank you @ephemeral9! (Created by @xtrange988 and maintained by @sara666)
- Adamant. Thank you @ephemeral9!
- Ordinator. Thank you @PRYINGORBS!
- Vokrii. Thank you @PRYINGORBS
Translations
- Chinese (Simplified) (Only for Sexcraft >= 0.14.5 - also available at 9DM). Thank you @KEYLUN!
Main changes & additions
New perk tree
Sexcraft repurposes the speech perk tree by renaming it "Sensuality" and spices it up by adding sexy stuff inside.
More details below.
Sex experience
The only way to earn "Sensuality" experience is to have... sex. No more experience gains from selling items or succeeding persuasion checks. The longer the scene lasts and the more actors are involved, the more experience you get. See the configuration part for more customization.
Dress state
Sexcraft is aware of your dress state. Depending on what you wear, it detects the EroticArmor keyword to either determine if you are naked, in revealing armor or dressed.
This is required as many of the systems in this mod rely on this to work.
If you stay naked or if you wear a revealing armor without having the appropriate perk, your armor rating will be forced to 0.
However, with the appropriate perks you will gain various bonuses making them better than the non-revealing ones.
Sex hotkey
Sexcraft also introduces a new "sex" hotkey (by default, the mouse scroll button), providing an easy way to start animations depending on the context:
- Alone, not targeting anything -> Start masturbating
- Out of an animation, holding the key -> Increase your arousal but decrease your armor rating for 1 minute (Naughty thoughts).
- Target an NPC -> Try to tease them, leading to either free or paid sex (available poses, prices, success chances, etc. scale with the target arousal, your perks, Sensuality level and much, much more factors). More details in the "Teasing Feature" section below.
- Target a furniture -> Start a solo scene on this furniture (WIP, waiting for SL PPlus support)
- Target a Atronach/Summon -> Order them to start a scene
- Target a friendly creature -> Start a scene with it (With the "pheromones" perk)
- Perks also add features to this hotkey during scenes (more info below)
- (Optional) Target an NPC, weapons drawn -> Assault them (requires a compatible defeat mod, only YK and out of combat for now)
- (Optional) In combat, weapons sheathed -> Surrender (requires a compatible defeat mod, only YK for now)
This hotkey system is meant to be as non-intrusive as possible. If you don't want to use it, you won't even know it's there. It allowed me to avoid adding sex related dialog to every NPC in the game, which feels reaaally out of place depending on the situation you are. With the hotkey, you, the player, decide when the time is right. It also removes the need of other mods to start sex scenes, making Sexcraft self-sufficient. Finally, it feels integrated as you only have one hotkey to do everything sex related. Simple and easy.
Naughty thoughts
You can start having naughty thoughts whenever you want by holding the "Sex" Hotkey when you are not having sex. This increases your arousal but your lack of concentration reduces your armor rating by 75% for 1 minute. The arousal you can reach by doing this is capped by your Sensuality level.
Prostitution System
A simple optional prostitution system is provided. It works as a mini game: NPCs are willing to give a certain amount of gold to spend some time with you, depending on your looks (the "Curves" perk) and the amount of skin you show. Set the price too high, and the customer will refuse. Set the price too low, and you will miss an opportunity. Once you defined the price, you must satisfy the clients for at least one minute or your relationship will deteriorate. On the contrary, if you exceed their expectations, you will receive a bonus and they might befriend you.
Relationship
Having sex with friendly NPCs (for at least one minute) can increase your relationship with them. The more skilled at sex you are, the more likely this will happen but it becomes harder the higher your relationship rank. You can disable this feature if you want.
Trainers
Speech trainers are now Sex trainers. Nothing changed but their dialog to match the new perk tree.
New "Sensuality" perk tree
CURVES (Level 0/20/40/60/80)
Improves body appeal, increasing persuasion success rate by 8/16/24/32/40% and trading prices by 6/12/18/24/30%.
Each rank in this perk increases the weight of your character by 20.
So, at the beginning of the game, you start at weight 0. By default, Sexcraft sets your weight to match your "Curves" level but you can disable this feature (more info in the configuration section).
PERVERTED THIRST 1 (Level 30)
Can ingest partners' fluids when they come. Fluids are are nourishing and grant a race-specific ability.
BASIC INSTINCT (Level 30)
Can have sex with guards once a day to ignore crimes.
EXHIBITIONISM (Level 40)
Exposure no longer penalizes armor and increase opponents chances of missing attacks by up to 50% (based on the Curves rank).
PHEROMONES (Level 50)
Sweat heavily, releasing powerful pheromones. All other perks work on creatures.
By default, it makes your character visually "sweaty" all the time (this is just a good excuse to make the player wet :p).
If you don't like it, you can disable it or change the default specular/glossiness levels. More info in the configuration section.
WANDERING HANDS (Level 50)
Can pickpocket undetected during sex.
PERVERTED THIRST 2 (Level 60)
Can also ingest fluids when masturbating.
COURTSHIP DISPLAY (Level 60)
Nearby allies gain courage and up to 60% physical damage depending on your arousal.
FRUSTRATION (Level 70)
Opponents take up to 100% more damage depending on their arousal.
BENEFITS (Level 70)
After sex, merchants gain 2000 gold for bartering and buy any type of item.
FASCINATION (Level 80)
Can turn weaker sex partners into thralls when they come.
SEX DEMON (Level 90)
Can drain sex partners and trap their souls upon their death.
PILLOW TALK (Level 100)
Partners share their secrets after sex, granting experience in their highest skill.
Teasing feature
Teasing an actor via the sex hotkey allow you to play an invite animation and start dialogue leading to either free or paid sex.
If your sensuality skill is high enough (70 by default), you can even start orgies with multiple NPCs.
TLDR: Level up "Curves" and wear revealing outfits to tease NPCs easily. Leveling sensuality helps teasing the same NPC multiple times in a row. Read on for more information.
Known issues
"Wandering hands" briefly makes the schlong disappear with SoS when stealing. Use TNG to avoid this.
"Perverted thirst" breaks Acheron's defeat events. This should be fixed in Acheron soon.
Compatibility
This mod aims to be the most compatible possible.
I personally use it with vanilla perks and Constellations. Just load Sexcraft.esp after whatever perk overhaul you have and you should be good.
Mods requiring a patch:
- Mods editing guard dialog may conflict with the "Basic Instinct" perk, making it useless.
Mods requiring configuration:
- SPERG: Disable the auto perk feature.
Conflicting mods, but you probably don't care. If you don't know what to do, just override Sexcraft:
- Mods editing the Speechcraft trainer dialog.
Note about the Synthesis patcher
Mod recommendation
- RDO to see the effects of your relationship increasing or decreasing with NPCs.
- I use vanilla perks with Constellations. Pretty cool addition since it can make some creatures friendly and fill the gaps in the vanilla perks.
- Gods and worship. Provides many cool mechanics that complement this mod very well.
- Better Third Person Selection: Very useful if you play in 3rd person since it also improves the Sex hotkey accuracy.
- Dragonborn aptitude or Forceful tongue: These mods provide a way to improve your shouts without perks.
- Honed metal This is the perfect gold sink for Sexcraft. The new perks can make you rich and sexy, but you must buy a good armor as you probably won't be able to invest enough points in Smithing to craft it yourself.
- The synthesis Babo keyword patcher, allowing you to specify rules to add the EroticArmor keyword on your outfits.
- Acheron or the defeat mod of your choice. They play along nicely with this mod.
- BD's armor standalone to make revealing variants of your (or your follower) outfits, while keeping the vanilla aesthetic for other NPCs.
- Dynamic Feminine Female Modesty Animations. Update the conditions so your character isn't modest while they are in the SLA Exhibitionist faction. Adds a nice touch of immersion.
- Crowded streets to add more NPCs to seduce.
Roadmap
For mod authors
WIP. I will fill this section once I stop moving stuff around.
Changelog history
33472 downloads
Updated
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Devious Carriages Redux
By krzp
This is a revamp of the old Devious Carriages mod to bring it up to speed with the modern times.
With help from @wareware, @HereBeTentacles, @kurotatsu & @Scrab - here’s Devious Carriages Redux.
If you’re unfamiliar with the original Carriages, please consider visiting both the original & the Continued version pages for the thorough description of what it does (and give some love to the original author @PowerBing and the author of Continued, @lastbytescout)
https://www.loverslab.com/files/file/13382-pbs-devious-carriages/
https://www.loverslab.com/files/file/16726-devious-carriages-continued/
What was changed vs the Continued version:
ESL-flagged light plugin. Fixed issue where bandits would go aggressive, disrupting their complex event sequences. Fixed stuck SL scenes in both single-player and follower scenarios. Removed the vanilla carriage script overwrite, installed a player monitoring quest that reacts to fast travel & a carriage activator monitoring that player has interacted with a carriage (technical details - it now reacts to the OnPlayerFastTravelEnd event, introduced in SE versions of the game , and reacts to the end of fast travel vs the beginning how it was in the original. This allows to remove any potential conflicts with mods that also modify carriage system - at worst, Carriages just won’t work, but it won’t break anything). Added an optional detection mechanism for some modded carriage setups using Scrab’s Papyrus Extender (technical details - detection triggers when the animation for entering the cart plays, so as long as your carriage overhaul has the character physically enter the cart, it should still be able to catch it). Reduced pre-filtering of SL animations to speed up the startup by a little. Reworded some of the dialogue lines for better grammar and immersion. Refactored MCM. Removed the custom randomizer logic and implemented DD’s random level list equips in a few places for more variety. DD-aware SL scene startup. Player can no longer move between scenes during a bandit scenario. Bandit is now a member of the zad_dialoguedisable faction, which prevents other DD mods from pushing their dialogues over him. Created an optional voice pack. Optional Alternate Perspective (version 4.0 & up) starting quest add-on Optional Skyrim Unbound starting quest add-on
Requirements:
Devious Devices NG 0.3.7 and higher
Backported Extended ESL Support if you’re on Skyrim version <1130
Scrab's Papyrus Extender (optional, recommended, especially if you use any of the carriage overhauls)
None of the old Devious Carriages patches are compatible with Redux, and will break things!
Credits:
@PowerBing for the original mod
@lastbytescout for the continued version
@wareware for fixing the overly aggressive bandits
@HereBeTentacles for the idea behind carriage monitoring
@Scrab for the alternative detection mechanism & native black magic wizardry
@not_that_one_guy for the Alternate Perspective start add-on
@Ondine. for the Skyrim Unbound start add-on
@vrelk for the CFTO patch
Folks from Devious Devices Development Discord for advice, fixes, and testing.
27715 downloads
Updated
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Ginger the Fox
By Tlam99
Ginger lives up Jorrvaskr a bit.
needs
Lis Survives
https://www.loverslab.com/files/file/25764-lis-survives/
and Karlossos the Riekling
https://www.loverslab.com/files/file/27337-karlossos-the-riekling/
as masters.
If you want SLAC integration, download the SLAC412 Addon here:
https://www.loverslab.com/files/file/34104-horsepower/
Can be follower, speaks, acts like an animal for SLAC but integrated in tons of SL trigger mods (see Karlossos, Lis for more info)
My first encounter on testing, I bumped into him. This triggered SL HH.
The he went then right away to one of my followers (see screens)
After that, Ria.
He will act like that even as follower (e.g. SLAC trigger)
326 downloads
Updated