SG texture 4k upscaled and edited .
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I tried to make the texture crispier and tried to remove the noise while keeping the colour and feel . Only UNP based bodies thought because I use BHUNP.
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Hello Santa is the GOAT , I always come back to SG texture and all the og's of oldrim texture work . The artist is well crafted in his work /colour platte , values , hand painting etc..Â
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I recommend using Mu dynamic normal map for the normals maps (especially if you use mod that morphs the body ).Â
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Screenshots Taken on Community Shaders with Advanced Skin module.
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Workflow was ,
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1. x1_ITF_SkinDiffDDS_v1 ( 1 pass) + 1x-ITF-SkinDiffDetail-Lite-v1 (1 pass when needed)
2. Remacri%204x (1 pass)
3. Editing with paint.net
Install with your mod manager or manually put the files where they belong in the DATA folder.
TheNorthSisters ( for complexions)