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Lykaios Reborn
By Bad Dog
This is KrittaKitty's Lykaios race, updated with her latest work and completed by Bad Dog.Â
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A subspecies of the forest dwelling Vukasin tribe, the Lykaios are thought to be distantly related to the long extinct 'Vulpine' Lilmothiit peoples of Black Marsh. The nomadic Lykaios have no homeland; instead they live in small family packs in the coldest and most unreachable parts of Tamriel. Excellent hunters and trackers, the Lykaios are a hardy and rugged people resistant to cold and most diseases.
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SE version here
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Latest Changes
NPCs are consolidated into the main mod to save ESP slots New digi mechanism doesn't require an ESP (but does require XPMSE) New schlong mechanism does't require RCAE Â
About the mod
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This mod allows you to play as a Lykaios, male or female. The race has its own abilities and perks. There are many facial markings available but not all are obviously labeled, so play around with the sliders. Some markings are under the "dirt" option, so look there too.
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There are hair and earrings. Some earrings are under the "brow" slider.
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Males have an optional SOS schlong that uses my Hoodies mechanism. Hoodies is built in so it's not an extra prerequisite. Schlongs are dog sheaths and will unsheath for sex or if you have Sexlab Aroused installed with SOS integration turned on. There's an antho uncircumcised unsheathing schlong for your extra pleasure. There are female sheathing schlongs.Â
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History
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KK was in the middle of a major update to the race when she stopped modding. She made her assets available, and I picked them up to use in the Yiffy Age mod. Mostly I just finished what she started. Differences are that I gave them my canine pawfeet and my clawhands; I left out the Scottie-dog brows and made her earrings available on that slider so they could be used with any hairstyle;Â I gave them high-poly heads following her models; and I re-did the face markings to allow a wider range of wolf and dog patterns.
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Installation
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Make sure you have the latest version of the files. 3.0 is a save-breaking update because some scripts have changed.Â
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Download the files and install the ones you want in this order:
Dawnguard RaceCompatibility. Use the "Untranslated Files" download to prevent crashes. Lykaios_Reborn - Base mod. SFW: Bodies are vanilla with underwear unless you have a replacer loaded. Works with the UNP female body. Followers are near the Alchemist's Shack in the Rift, and in the Vilemyr Inn evenings. Lykaios_Digi - Digitigrade feet, if you like that better. (I do.) You can wear boots and they'll look like vanilla. Barefoot, you're digitigrade. Lykaios_Schlongs - Hoodie schlongs. Requires SOS if you want spells and potions to work. Lykaios_HDT_Tails - Requires an HDT setup. Tails are subject to stretching and the occasional invisible character. Try them and keep them if you like them. Lykaios_CBBE - If you use that body. XPMSE if you're using the digi feet. If you don't want to run the mod, disable the ESP. PapyrusUtil for the schlongs. Sexlab comes with the necessary files, so don't worry about it if you're running that. Â
Managing the Schlongs
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Keys and erection spells work. For females, unlike prior versions, I'm letting SL handle strapons. If you put a dick on a girl she will be "treated as male" by SL -- so no strapon, and chosen as the active party where possible. There's a "no schlong" SOS option which the girls get by default. Change priorities if you want something different.
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Making NPCs
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Tint files ship in 256x and 2048x sizes. Go to textures\actors\character\Lykaios\Tintmasks and copy the contents of whichever size you prefer from the subfolder to the main folder. You need the 256 if you're creating NPCs, 2048 if you're just setting up your PC. If using 2048, edit skse.ini to add
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   iTintTextureResolution=2048
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so the higher-res face tints will work.
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63368 downloads
Updated
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Bad Dog's Ungulates: Horse, Deer, Minotaur (LE & SE)
By Bad Dog
By popular demand, my ungulate races in one package. You can play as horse, deer, or minotaur. You have a wide range of horns, hair, and face patterns to pick from, enough to make horses, zebras, unicorns, deer, goats, gazelle, antelope, giraffes, cattle, cape buffalo, and bison. Races have race-specific buffs. Optionally, they are anatomically complete. NPCs are included. Vampire transformations supported.
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LE Version Here
SE Version Here
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Details
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The face tint sliders work, but may not do what you expect, so play. Check the "dirt" slider for extra over-all patterns. Some of the shape sliders change head shapes in places you may not expect (ear size, nostril size and separation, etc). I gave the horses special sliders but put the face morphs on the vanilla sliders too, so they'd be accessible from the CK. Then I lost the special sliders. Oh well. Body, face, hand, and feet overlays work on all races, thanks to ASlySpyDuo and others. There's a known bug that if you have a head overlay (like the zebra) and get decapitated, you CTD. Don't get decapitated, it's bad. Your choice of bovine/equine/cervidae eyes or human-style eyes by Blaze69. SKELETONS: Unlike prior versions, skeletons are not replaced. DIGITIGRADE OPTION: Requires XPMSE. Does not replace skeletons. Does not require an additional esp. Only the deer do digitigrade. NPCs: NPCs are included in the base mod FOOTPRINTS: There's a package for compatibility with the footprints mod. Works on LE, might work on SE one day. MODDERS: The kit gives you face tints in 2K size so they look best when creating a PC. If you're creating your own NPCs, look for the "Size256" folder and copy everything in it up one level. CBBE: There's an addon for the CBBE body. Â
For those who used the separate races, there are fixes and improvements all through. In particular, there are lots more hair styles available.
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Horses
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Horses have bridles and helmets adapted by Blaze69. Regular helmets don't fit your horse head well. The NPC herd has a chest with a few items in it, or you can craft them. Usual perks required. If you have a vanilla helmet you can often re-forge it into a horse version. Zebra stripes are available in the tint overlays There's a small herd near the Bleakwind Basin giant camp. Horses can be found there or in Whiterun near the Gildergreen, or in the evening hanging out in the Bannered Mare or with the Companions. They've made friends with the giants so if you pick up a giant contract don't execute it when the horses are around or they'll get pissed with you. You can hire some of them, or use a follower mod to get them to follow you. There's an addon for Live Another Life which lets you start as a member of the herd. They'll be friendly and available as companions. The giants will be friendly too.  Â
Deer
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Deer have a range of horns, available on the brow slider. Gazelle side stripes and giraffe patterns are available on the face and body tints. There are giraffe horns too. NPCs are courtesy of @Ratchet the last Lombax and with improvements by @Blaze69. There's an addon that turns a few existing Skyrim residents into deer, mostly in Falkreath. I recommend it, but kept it separate since it's affecting vanilla NPCs. There's an addon to make the deer digitigrade. I recommend it too. I didn't think the horses or minotaurs needed a digitigrade option. Â
Minotaurs
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They're cattle. There's a range of horns, a little jewelry. There's a herd in the Mor Khazgur valley. They occasionally come in to Dead Man's Drink or do some shopping in Solitude. Â
Dick
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The Ungulate Schlongs package gives all the races sheathing schlongs, male and female. They use the Hoodies mechanism. Erection potions, keys, and spells should work. No need for RCAE. SL Aroused with SOS integration turned on will show current arousal level, and they should always unsheath for sex. This is the set-and-forget option. Unlike prior version, SL will handle strapons. Keep them enabled in the SL options. There are female schlongs but the probability is set to 0 by default. Change it if you want the NPCs to have a chance to get dicks. The female horses are given pussies and bodacious nether regions by RussianPrince. Â
Installation
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Prerequisites
Dawnguard RaceCompatibility Sexlab (optional). SOS (required for the schlongs) Footprints (optional, LE only) Â
The Mod
BD Ungulate Races - main mod, you need this. Includes NPCs. Contains: BDUngulates - always BDUngulateFootprints.esp - (LE only) enable this if you have Footprints running. Ungulates will leave race-appropriate footprints. BD Ungulate Schlongs - For the privy members. Requires SOS. For hoodies that unsheath as they get more erect, enable BadDogSchlongCore and BDUngulateHoodies only. Disable BDUngulateSOS.esp. Requires PapyrusUtil, but that's included in Sexlab so you probably have it already. For regular SOS schlongs, enable BDUngulateSOS only. The SOS file has maybe less script overhead. Done enable both. BD Deer Digi - To make the deer race digitigrade Â
Other mods
Yiffy Age and its addons and patches Ungulate Deer NPC Overrides - transforms some of the Falkreath denizens into cervids of various types. Note if running with YA, this comes after. XPMSE. Required if you want digitigrade. Live Another Life Ungulate LAL Start Â
Tints and Overlays
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@Blaze69Â says: Note that you need to enable head overlays in NiOverride.ini (or skee64.ini if using SE) as they come disabled by default (if the player is decapitated with a head overlay applied, the game CTDs, so that's why it's disabled by default), and then you may also want to increase the number of slots from 3 to at least 6 like other body parts have it to prevent conflicts with mods like Blush When Aroused or SlaveTats (which use the same slots).
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These are the settings you want to tweak:
; Determines whether face overlays are enabled ; disabling this disables the hook bEnableFaceOverlays=1 [Overlays/Face] ; "Face [Ovl#]" and "Face [SOvl#]" ; Determines how many face overlays there should be iNumOverlays=6 iSpellOverlays=1 Face tints are shipped size 2048 which is best for setting up your character. You need the following line in skse.ini to use them:
iTintTextureResolution=2048 Â
9096 downloads
Updated
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Minotaur Race
By Bad Dog
OBSOLETE - see Bad Dog's Ungulates: Horse, Deer, Minotaur
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What you get
Minotaurs! Male and females. Range of horns, hair, beards, nose rings. Face tints are set up so you can create your PC in game. If you're making NPCs, find the "Tints" folder in the mod and copy everything in the "Size256" subfolder up one level. Those are the size the CK needs. Optional dick. There are two files: BDMinoSOS is a regular SOS schlong with no extra scripts. BDMinoHoodie is a sheathing schlong using my hoodies mechanism. Pick the one you want. Horse and human eye styles. Vampires, sorta. The vampire shift works, but you don't get the eyes because Skyrim sucks. (I turned off the Overlay Head Parts flag so it wouldn't crash.) Most of the head shape sliders are focused on muzzle and nose. You can also change the size of the ears. As with the other herbivore races, I reused existing sliders and they don't always do what you expect. Some of the sliders don't do anything. Â
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This is pretty much done, but comments and ideas still welcome.Â
4955 downloads
Updated
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Bad Dog's Cat Races
By Bad Dog
This mod provides 5 unique cat races: Cheetah, Panther, Lion, Snow Leopard, and Tiger.Â
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Each race is complete with textures, head shapes, claws, and cat feet. They have a variety of hair thanks to KrittaKitty and Apachii, in addition to some vanilla hair. There is also some ear jewelry that can be found on the "brows" slider. There's an optional HDT tails add-on.
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Race assets are the same as the cat races in the Yiffy Age mod. The sabrelions have been updated somewhat--there's now a regular lion option.
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SE Download Here
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The schlong file gives you dick. Each race has its own schlong, selectable through SOS. The digi file gives you digitigrade feet. The CBBE file gives you CBBE-compatible body textures NPC file turns some of the named NPCs around Skyrim into cats. >>>Tell me if you like this. I did this instead of creating a bunch of random camps around the landscape for the cats. This way, you get a little furriness without having to go full Yiffy Age. I might do this with Lykaios and the other dogs, so there are furries everywhere--but not everyone is furry. For now you can find cats in Solitude, Winterhold, Falkreath, and Morthal. Â
Note the panthers don't get vampire eyes when they turn. For some reason, the panther race (but no other) was crashing when turning into vampires.
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4041 downloads
Updated
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Female Monsters Of Skyrim (F.M.S)
By dustcarts
I will no longer be updating the LE Mod. Its just too time consuming juggling two versions. Sorry.
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I made the switch to SSE
https://www.nexusmods.com/skyrimspecialedition/mods/40350
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Description:
Hello Skyrim modding community! Today I bring to you a mod I’ve been putting together for quite some time and is finally ready for re release. I uploaded a version of this earlier but removed it due to it not being as fleshed out as I would have liked. Now I feel its worthy of being shared. Behold!Â
This mod has been built upon from two mods available online. One is Female Enemy Monster Aesthetics Leveled Encounters and Immersive Monster Girls. Both are mods no longer supported but I felt were great when used together, so I combined them. Almost all creatures have been redone to be more feminine and aesthetically pleasing. With a few exceptions. Some have edited abilities and items as well. Levels and spawning have also been tweaked.  Several Followers have also been added to the game; so if you get tired of killing beautiful creatures, you can recruit them!Â
I’ve wanted to see a mod like this for quite some time and I hope others will like it as well!Â
A list of changes and followers can be seen below:Â
The ones crossed out have been removed because I either found them redundant or not necessary. Except Lady of Bones: I thought they were just weird.Â
From Female Enemy Monsters:
- Arachne Queen lvl 30
use spider behaviors plus storm shock - Spider and Open World LL
- Arachne Frost Queen lvl 30
use spider behaviors plus storm shock - Spider LL and Open World LL
- Daedra Spider lvl 50 (Arachne Queen Skin)
use spider behaviors - standalone - Spider LL and Open World LL
- Draenei Race (two variants) lvl 1-60
use vampire magic combat style (you can be infected with SanguinareVampiris) - Falmer LL
- Lady of Bones (morevariants)
use skeleton melee, missile, magic combat style - Skeleton LL
- Female Undead (more variants) lvl 1-60
use draugr melee, missile, magic combat style - standalone body - Draugr LL
- Female Zombie (more variants)  unchanged (ugly is the point!)
use custom combat, idle, sound style - Draugr LL and Open World LL
- Flame Atronach Red and Blue and Naked  lvl 20
use magic combat style and flame atronach spell - Atronach LL
- Frost Atronach Female Armored and Naked (two variants) lvl 10-60
use magic and melee combat style - Atronach LL
- Demonicas (more variants) lvl 5-60
use vampire magic style combat - Vampire LL
-Dragonias lvl 40 and 50
spellsword and 2 hand magic - Open World LL
- Fallen Angel (more variants) lvl 1-50
use vampire fire magic combat - Vampire LL
- Angel (more variants)
use frost magic combat - Spawn when Fallen Angel Dead for help you, andafter 60 sec disappears
- Dwarven Doll (more variants) lvl 1-60
use dwarven sphere melee, missile and magic combat style - Dwarven LL
- Dwarven Gynoid (more variants) lvl 1-60
use dwarven sphere magic melee and bow attack - Dwarven LL
- Cyborg (two variants) lvl 14-60Â
use dwarven centurion magic melee and bow attack - Dwarven LL
- Burnt Witch (storm, ice,fire magic) unchanged
use same style of witch magic - Witch LL
- Spriggans  Lesser lvl 20/Higher lvl 40/Queen lvl 60
use magic combat style and spriggan spell - Spriggan LL
- Flower Mother lvl 25
use magic combat style and spriggan spell - Spriggan LL Animal Forest LL
- Serpent(Argonian)Â (two variants) lvl 1-60
use magic and melee style combat - Open World LL
- Werewolf Hybrid (two variants) lvl 6-60
use melee and brawl combat style - Werewolves LL
- Draconian Hybrid (more variants)
use melee and brawl combat style and fire shout - Open World LL
- Mermaid Lesser lvl 20/Higher lvl 40/Queen lvl 80
use magic style combat and Warrior 2H - Mudcrab and Open World Coast LL
Note: Queens not in LL- Four Locations
- Medusa Gorgon lvl 21-50
use magic style combat - Chaurus LL
- Shoggot Mother (two variants) ) unchanged
use same style of wisp mother - Apocrypha LL and Open World LL
- Wisp Ghost Mother)Â unchanged
use magic combat Wisp style - Open World Snow Predator LL
- Wisp Mother its replace. ) unchangedÂ
From Immersive Monster Girls:
-Young Hagravens lvl 20
use hagraven combat style
Beautiful young bandit girls brainwashed and forced to become a bird-like monster.
-Spriggan (replacer) - A physicalmanifestation of Kynarenth's desire. Spriggan LL)-Â
-Spriggan Matron (replacer) )- Aphysical manifestation of Kynarenth's beauty. Spriggan LL
-Dryad Spriggan Seeder (- Futa) lvl 18
A physical manifestatin of Kynarenth's Wrath. Spriggan LL
-Dryad SprigganDame lvl 18
A physical manifestation of Kynarenth's Peace. SprigganLL
-Flame Atronach (replacer) - Nowthese "hot" ladies use human animations. )Â
Newly Added:
-Harpies   Lesser lvl 10-30/Greater lvl 40-50/Queen lvl 55-65
use elemental mage combat style (use wind magic)There are several colors: blue, green, purple, red, and yellow. They have a skin that makes them hover above the ground but if removed, they can walk like normal. Just FYI
Followers:
Evaerola-Dragonia -Spellsword Outside Abandoned Shack
Allara-Mermaid –Warrior 2 handed  Near Solitude Lighthouse
Merigold-Spriggan- Sorcerer    Outside Riften
Lucretia-Werewolf Hybrid –Werewolf/Melee   Eldergleam Sancuary
Evelyn-Harpy –Ranger     Solitude Wall
Demertria-Frost Antronach- Spellsword  Outside Windhelm
Sproket- Gynoid-Dwarven Automaton    BlackreachÂ
Requirements:
Bodyslide and outfit studio -I have several slider sets included for many races/outfits
HDT high heel system (for now)
Netimmerse override
Ks hairdos (textures only)
The Draenei Race+armors
Anton animated wings(scripts only)
HDT Physics Extensions
Note: This list does not include requirements necessary for the mods above. You must have those as well.
Note: The original monster mods are not required but can be downloaded to be on the safe side. Just overwrite the files with my files.Â
Recommended:
Mod that manages outfits (for mermaids when swimming/not swimming)
Additem menu
RacemenuÂ
Installation:
You should know how if your using mods
Use Mod Organizer (Trust me, its easiest)Â
Credits:
Female Enemy Monsters Fiuzo and Immersive Monster Girls Darkravage (Great work!)
Everyone that Fiuzo and Darkravage credited in their mods.
Mihail spider daedra
Mihail harpies
Lady ritual armor
Lingling Dress
Fancy dress
Falmer bikini armor
Anton animated wings
Feathered wings
Private Eyes's Heavy Armory
La Mer Outfit
Ashara Paragon JewelryÂ
KS Hairdos
Eyes of Aber
Brows
Fair Skin Complexion
In Se Okaaz - Trident Staff
Leia Bikini
I’ve added everyone I could think of but if I’ve forgotten someone and you notice it, please let me know and I’ll add them to the list. Everyone should get credit for their hard work!
This mod was intended originally for personal use, so sadly I took little regard to the assets I’ve used. My intent was not to steal the hard work of others, but to use what they started to make something everyone can enjoy (okay mostly dudes lol). If someone truly has problem with something I used please (politely) let me know.
Future Plans:
Play area
Bug girls
Centaurs Â
SirensÂ
More followers
More playable racesÂ
Note: As stated earlier, this was originally for personal use, so there might be a texture or mesh that may have been missed when packaged together. If you find something missing please let me know and I'll add it.
29648 downloads
Updated
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SKYRIM STRAP ONS and SexLab Strapon Replacer UUNP CBBE HDT SOS and Collison support
By Swe-DivX
SKYRIM STRAP ONS UUNP CBBE COS HDT SOS and Collison support original files by Leito86
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Supports AGE ScaleParts Slider and PregnancyBelly Slider.
Bodyslider files will always be included.
Special edition yes, still looking for a tester.
Use Racemenu to change SOS settings
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Haelga's Bunkhouse
"Additionally, there are lootable leather strips and a horker tusk underneath one side of the bed, possibly to be portrayed as sex toys."
I think I saw something completely different...
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BodyGen
AGE ScaleParts Slider, This is for BodyGen.
https://www.nexusmods.com/skyrim/mods/88707
Ex. Set ScaleParts 5% if height is 0.95. Set ScaleParts -5% if height is 1.05
For player download in game slider https://www.loverslab.com/topic/127216-outfit-studiobodyslide-2-uunp-conversions-22-02-2020
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Requires
SexLab Framework https://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v162-updated-jun-3rd-2016
Schlongs of Skyrim https://www.loverslab.com/files/file/498-sos-schlongs-of-skyrim
RaceMenu https://www.nexusmods.com/skyrim/mods/29624
BodySlide and Outfit Studio https://www.nexusmods.com/skyrim/mods/49015
When Building the files in BodySlider you cant edit ScaleParts Slider or PregnancyBelly Slider, they have to be at 0%.
HDT Physics Extensions https://www.nexusmods.com/skyrim/mods/53996
FNIS https://www.nexusmods.com/skyrim/mods/11811
XP32 Maximum Skeleton Extended - XPMSE https://www.nexusmods.com/skyrim/mods/68000
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Bodys HDT
CLAMS OF SKYRIM PROJECT Inni Outie HDT Vagina
All-in-One HDT Animated Pussy
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Register Strap-ons in SexLab and Merge
Merge this mod is not supported by SexLab, But if you do you have to add the Skyrim_Strap_Ons.esp to your load order.
Strap-ons will be added in SexLab scripts\SourcesslSystemConfig.psc line 410
I will release updated version of the script when adding new Strapons.
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Install and register strap-ons in SexLab
Go to SexLab Settings in game.
Open Rebuild & Clean
And
Available Strap-ons click "Click her"
Now the new strap-ons will be listed. They will be randomly used in game.
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Versions Explained
:: Skyrim Strap Ons.
Direct conversion off the original. Used for Male animations. Will not work on with Femaile on female.
:: Skyrim Strap Ons Sexlabs position to fix animations
Edit the position to fit the female using a male animation.
:: Skyrim Strap Ons Sexlabs Strap-on replace
Will overwrite the original SexLab strapon.nif with .nif and tri file.
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Version 14 and SE version
1. UUNP SSO
2. UUNP SSO HDT
3. UUNP SSO HDTC
4. UUNP SSO HDTC SOS
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5. UUNP AGE SSO Position Fix
6. UUNP AGE SSO Position Fix HDT
7. UUNP AGE SSO Position Fix HDTC
8. UUNP AGE SSO Position Fix HDTC SOS - Default
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9. UUNP AGE SSO Sexlab Replacer
10. UUNP AGE SSO Sexlab Replacer HDT
11. UUNP AGE SSO Sexlab Replacer HDTC
12. UUNP AGE SSO Sexlab Replacer HDTC SOS - Default
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CBBE Skyrim Strap Ons
1. CBBE SSO
2. CBBE SSO HDT
3. CBBE SSO HDTC
4. CBBE SSO HDTC SOS
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5. CBBE SSO Position Fix
6. CBBE SSO Position Fix HDT
7. CBBE SSO Position Fix HDTC
8. CBBE SSO Position Fix HDTC SOS - Default
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9. CBBE SSO Sexlab Replacer
10. CBBE SSO Sexlab Replacer HDT
11. CBBE SSO Sexlab Replacer HDTC
12. CBBE SSO Sexlab Replacer HDTC SOS
Â
Version 13 Using Bodypart 52.
AGE BODYPARTS NUMBERS
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Version 12 Using Bodypart 51.
AGE BODYPARTS NUMBERS
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All credits goes to Leito86
Skyrim Strap Ons
28006 downloads
- age
- scaleparts
- (and 6 more)
Updated
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Extra Voices: Voice Packs for DoA: Marie Rose and Kokoro
By roberto911
Voices ripped from the game, sorted for quality/ relevancy, resampled to 41k.Â
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Requires extra voices expanded, Replaces voice packs 4, 7, and 8 but can go into any one, so long as it's made for 15.Â
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Voice Descriptions are as followedÂ
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Voice Pack 4 Marie Rose:Â
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Voice Pack 7: Kokoro, more breathy until climax
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Voice Pack 8: Kokoro
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I tried my best to keep words to a minimum and in context, but things won't always be right.Â
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I also had to combine some voiceless Japanese audio with English. No Japanese words or anything.
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I don't check here often, so if anything doesn't work, make sure you reload the voice registry. If that doesn't work, use audacity or equivalent to ensure audio is sampled around 41k, not 48k.Â
Installation:
Â
Paste sound files into Skyrim data folder. No clue if it works with modloaders, but it's literally just audio files.Â
4000 downloads
Updated
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Shibari Rope Art CBBE
twitter.com/NIND_CBBE_LE
======================
A sexy Shibari Based outfit
https://www.patreon.com/posts/shibari-rope-art-46367049
Changes Made:
-Oily Body
Install/Uninstall:
=======================
Use the usual methods by either a mod manager or manual install.
Acquisition:
=======================
Utilize AdditemMenu and search "Shibari"
Credits:
Predator
1146 downloads
Updated
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Futanari Prisoner Standalone Follower +Schlong Files
Hey gamers!
Finally, Prisoner is available for download, along with her customized schlong mesh and textures
She is a standalone follower, found in Jorrvaskr, Whiterun. UUNP body.
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There are two variations: Classic Prisoner, in her standard Nord bikini, and aMidianBorn Prisoner, with a similar Nord bikini using aMidianBorn textures. The aMidianBorn version is just a little bit taller, since she is wearing high heels.
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Don't forget to have a schlong mod installed! SOS - Schlongs of Skyrim by b3lisario
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SoS is required for the loose schlong files. Some work (copy + pasting, Racemenu edits) will be required in order to use the files in the SoS Loose Files download. Remember to back up your existing files, and I'd recommend using Equippable Schlong, linked below. If you prefer to keep her female, or ignore the mesh and give her a schlong size of your choosing, that's completely up to you.
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All the credits are found within readme files, and the SoS loose schlong files are everything you need to faithfully recreate Prisoner in your very own Skyrim.Â
If you are having issues with her Racemenu settings resetting, make sure to keep her position in the load order intact, and try "Equipable Schlong" mod found here https://www.loverslab.com/topic/20826-sos-equipable-schlong-and-more/. Specific settings within SoS MCM menu might be required, such as making sure she doesn't have a schlong assigned, if using "Equipable Schlong".
If you are having issues with her Racemenu SOS settings not appearing, sometimes spawning her via console is the culprit. Try manually tracking her down in Jorrvaskr, Whiterun. Also, make sure you have XP32 Maximum Skeleton - XPMS mod installed.
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UPDATE:Â Uploaded "UVR FOR NORD BIKINI" which is her UNP Bodyslide preset in case you'd like to make more outfits for her.
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EDIT: Added a file, called SOS - FutaPrisoner Addon, created by TanookiTamaTachi that includes and esp allowing users with the full version of SoS to add a schlong to Prisoner via a new SoS Addon. Here is the original post: Â
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EDIT2: Added a file called Futanari Prisoner Follower Classic v1.0_SE created by mrschmoe. This HDT-free ESP is much more Special Edition-friendly than my original ESP, which was created for LE Skyrim. Big thanks to mrschmoe! The original post can be found here: https://www.loverslab.com/topic/97561-futanari-prisoner-standalone-follower-schlong-files/?do=findComment&comment=2222353
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To anyone wishing to keep Prisoner female, I've uploaded the meshes for a matching thong built to her size.  The Amazing World of Bikini Armor by nisetanaka is required for this file, as you will be replacing the original thong included in that mod; TAWoBA is found here https://www.nexusmods.com/skyrim/mods/83383
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I'd love to see your screenshots with Prisoner!
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Please let me know if you have any issues.
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Special thanks to Donegan at http://godonegan.tumblr.com/ for compiling this follower mod along with some cute screenshots with their orc Seline, and ekans https://www.flickr.com/photos/118733065@N06/ for providing some nice screenshots with his character Talyn!
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22214 downloads
Updated
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Dragonborn In Distress
By Code Serpent
Defeat, imprisonment, abuse, trauma, and addiction. The Dragonborn no longer a paragon of virtue or an undefeatable hero.
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This mod is now being continued as two separate mods. Peril covers the defeat aspects of the mod. Corruption covers the addiction aspects of the mod.
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This mod is intended to be a light-weight defeat, slavery, and addiction mod, integrated seamlessly into normal Skyrim gameplay, completely voiced by vanilla voice lines, and supports several other mods that can add to the experience, without requiring them. It's core is a gameplay cycle of trauma and addiction. If you are defeated and abused, you will become traumatized. To recover, you will either have to wait several in-game days, or find some substance, device, or activity that can distract you. The catch, is that all of these actions and items are addictive. If you go too long without them, your mind or body will deteriorate, leading the Dragonborn into a downward cycle.
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!Important Compatibility Issue!If you have two mods that are both soft dependents of the same mod, but don't have that dependency installed, one or both of the mods may break. Dragonborn in Distress is particularly susceptible to this, with the number of soft dependencies it has. The most common culprit is another mod that is soft dependent on Devious Devices or SexLab Aroused. This bug can be fixed by simply installing the soft dependency. If you don't want to have the mod fully installed, just make sure the scripts are installed, and disable the plugin.
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Defeat and Capture
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It is now possible for the Dragonborn to lose a battle or surrender. If you press the surrender hotkey, set in the MCM, you can surrender to any and all enemies you come across in Skyrim. Surrendering via the hotkey immediately captures you and any companions with you. Alternatively, you can enable automatic surrender and bleedout surrender. With automatic surrender, when your character falls belows a certain health threshold, and either a magicka or stamina threshold, your character will have reached their limit. You will recover your health, but if it falls below the threshold again you will surrender and will be captured. With bleedout surrender, if you start bleeding out in combat you will get a second wind, recovering your health. If you bleed out a second time you will surrender and will be captured. With both cases, the only way to avoid capture would be to kill all potential captors before you surrender, or run away. You only get one second wind while adventuring on her own, so act wisely.
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If you surrender, and if you have allies with you, or another band of adventurers or soldiers happen across your potential captors, you may have a chance to escape. For as long as your potential captors are in combat, there is a periodic dice roll that your character may rally and pick herself up. If you fall in combat again, you may also rally again if your captors are still in combat.
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If the Dragonborn is captured, a variety of things can hapen to her. If your captors belong to a crime faction, then you will be passed off to the guards and sent to jail. Otherwise, your captors will rape you and any allies you have with you. The number of abusers that will go at you at once is dependent on your level, the same goes for your allies. SexLab is searched for appropriate animations, and if there are none available, the sex scene is cancelled. If you don't want a specific animal or creature raping you or your allies, simply disable their sex animations.
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Once your captors are satisfied, they will steal all weapons, arrows and bolts, potions and food, and gold and lockpicks, if Theft is enabled in the MCM. Your allies will be searched as well. If your captor's hideout has one or more jail cells or cages, you will be thrown in with the door locked, and any allies will be locked up in any other empty cells that are available. If you have a cell, but there aren't enough for all of your allies, they'll be taken somewhere else, and will meet up with you if you manage to escape.
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After being locked up, you will be left in shock, with your stamina and magicka drained, and you left unable to run. This will last from a few hours to a day or two, depending on how traumatized you are. The duration until you recover from shock is shown in the MCM. Shock can be disabled in the MCM.
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At this state, a number of things can happen, depending on how you act. If you carried enough lockpicks and shivs with you, you may have managed to conceal one of each from your captors. Alternatively, you can try looking around any furniture nearby to try to fashion a lockpick or shiv. Keep in mind, your captors will be watching you. If they spot you searching for something, or trying to take something from them, they will rape you, take whatever valuable items you have on you, and may bind your hands and blindfold you. If they spot you with a weapon equipped, they will rape you, disarm you, and may bind your hands. If they spot you trying to run away, they'll take any lockpicks you managed to find, and may blindfold you and lock leg cuffs and bondage boots on you. If you manage to escape your cage, you will be attacked on sight. If you start combat with them, and fall in combat again, you will be raped, disarmed, and your hands may be bound. Additionally, every day or less, your captors will pull you out of your cage...and I'm sure you can figure out what will happen.
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Your punishments are partly dependent on how your captors view you, how threatening and how weak-willed you are. Your threat starts dependant on your level, increases anytime you initiate combat or are seen with a weapon, and decreases over time and everytime you are bound. Your weakness start dependent on your addictions, increases over time and whenever you are bound, and decreases everytime you initiate combat. Higher percieved threat makes it more likely you will be bound when punished, and makes your punishments more severe. Higher weakness causes your captors to use you more frequently. You can view percieved threat and percieved weakness in the MCM.
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There are three ways to escape capture: kill all of your captors, run away from your captors, or wait for rescue. The first two are self explanatory. For rescue: while you are captured, you can simply wait until your captors decide to throw you out, where someone will find you and bring you somewhere safe. By default, at zero percieved threat and zero percieved weakness, your captors will use you for a day before throwing you out. This can be modified in the MCM. If you are seen as threatening, your captors will likely throw you out sooner. If you are seen as weak-willed, your captors will keep you around for longer. When a rescue attempt occurs, you may choose to wake up in the house of a friend, or at an inn, or at the Temple of Kynareth. You can also choose to remain captured. Rescue attempts can be disabled in the MCM.
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Theft
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If theft is enabled in the MCM, when you are captured you will likely have some things stolen. While you are captured, these items will be kept with your captors. You can retrieve them by pickpocketing or killing the person or creature that defeated you. Or, if their hideout has a prison section, you may find your stuff in a nearby knapsack.
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If you escape without retrieving your items, your former captors will start selling off your gear. These items are not irretrievable though. You may stumble across your stolen items by searching those knapsacks in prison wards.
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In a future update, I'll add a Black-Market location, where you can buy any gear that your captors sold off. For the meantime, you can also disable item loss in the MCM.
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Trauma
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Being captured and abused takes its toll on everyone, including the Dragonborn. Everytime you are raped, abused, or otherwise gang-banged, your trauma will increase. The number of people going at you at once determines how severe the trauma increase is. Trauma will decrease overtime, but only at a rate of 1 point per day. This rate is increased if you have high addiction in something, but will decrease if you are withdrawn in something. The duration until you completely recover from your trauma is available in the MCM.
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At high trauma levels it will become difficult for you to focus, lowering the rate at which you gain experience in skills. This can be overcome through some form of addictive relief like alcohol, skooma, or sex. If your addiction to something is higher than your trauma, and your withdrawal in that same action is lower than your trauma, then you will be able to focus again. The trauma experience penalty can be disabled in the MCM, but it will still affect addiction, as described below.
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Trying to find relief this way initiates a vicious cycle. At high levels of trauma your addiction to substances and actions increases much faster, which can start uncontrollable behaviour, which may lead to more trauma.
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Addiction and Withdrawal
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There are a number of addictive substances and actions that can help you overcome your trauma. All of them follow the same basic rules. Performing some addictive action increases your addiction and lowers your withdrawal in that action. Over time your addiction decreases and withdrawal increases. At higher withdrawal your addiction decreases slower. At higher trauma your addiction increases faster. If you spend time near a shrine your addiction decay won't be impeded by high withdrawal. The Tribunal Shrines and Shrine of Auri-El added by the DLCs can help your addictions if you install the DLC patch. A whole range of sliders exist in the MCM to adjust how fast withdrawal and addiction changes for each kind of addiction. Each addiction can be enabled or disabled at any time in the MCM. They start as disabled by default.
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At high levels of addiction and withdrawal your character may start to do things spontaneously to get their fix. If your character's last spontaneous urge was more than 12 hours ago, your character's thoughts will be put up on the screen as a warning. If they get the urge again within 12 hours they will go through with it with no other warning.
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Alcoholism
You become addicted to alcohol through drinking mead, wine, and any other alcoholic drinks you may find. At high levels of withdrawal and addiction, you may spontaneously pick up and drink any bottles of alcohol you spot or carry in your inventory. You may also demand innkeepers to serve you a drink, even if you can't afford it. Arm and wrist binds will prevent you from stealing and drinking alcohol spontaneously, and a gag will prevent you from demanding innkeepers for alcohol. Alcohol added by official DLCs can affect your alcoholism if you install the DLC patch.
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Narcotic Abuse
You become addicted to narcotics by consuming skooma, moon sugar, and related drugs. At high levels of withdrawal and addiction, you may spontaneously pick up and drink any narcotics you come across or carry with you. You may also demand the caravans or other road-side dealers you find to hand over their goods. Arm and wrist binds will prevent you from stealing and consuming drugs spontaneously, and a gag will prevent you from demanding dealers for their goods. Redwater Skooma can affect your narcotics abuse if you install the DLC patch.
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Kleptomania
You become a kleptomaniac by stealing and pickpocketing items. At high levels of withdrawal and addiction, you may spontaneously steal any valuable item left out in the open, without thinking to check if anyone is watching you. Arm and wrist binds prevent you from stealing spontaneously.
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Lactation
You become addicted to lactation by becoming a Milk Maid through Milk Mod Economy, and using milking pumps and harnesses. At high levels of withdrawal and addiction, you may spontaneously jump into a milk pump at any farm or mill you come across. You may also demand farmers and general merchants milk you dry on the spot. Wrist binds and chastity bras will prevent you from jumping into milk pumps, and a gag will prevent you from demanding others to milk you.
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Sex Crazed
Sex addiction is handled externally through SexLab Aroused. Your 'Withdrawal' is read from your SLA Arousal and your 'Addiction' is read from your SLA Time Rate. At high levels of withdrawal and addiction, you may masturbate on the spot out in the open. You may also demand any man or woman you come across to fuck you in the street, though only lowlives or moralless scum would accept the invitation in broad daylight. Wearing a chastity belt or a gag will stop you from demanding others for sex.
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Xenophilia
You become addicted to exotic sex with tentacle creatures after being assaulted by chaurus tentacles added by Estrus Chaurus. Tentacle attacks can occur through spit attacks, or through harvesting chaurus eggs. At high levels of withdrawal and addiction, tentacle attacks may occur without provacation underground and near certain items like falmer totems and chaurus egg sacks. Wearing a chastity belt will prevent tentacle attacks.
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Bondage Reliance
If you wear wrist binds while being addicted to alcohol, drugs, or theft, then you may become reliant on bondage. When you are reliant on bondage, and you're not wearing wrist restraints, you will become paranoid and may spontaneously bind your hands with whatever devices you carry on you, or demand a guard or blacksmith bind them for you. Wearing a gag can prevent you from making these demands.
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Chasity Reliance
If you wear a chastity belt or bra while addicted to lactation, sex, or tentacles, then you may become reliant on chastity devices. When you are reliant on chastity, and you're not wearing chastity devices, you will become paranoid and may spontaneously equip a chastity belt or bra if you are carrying one, or you may demand a blacksmith to lock one on you. Wearing a gag can prevent you from making these demands.
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Gag Reliance
If you wear a gag while you are addicted or reliant to something that can cause you to make demands, then you may become reliant on your gag. When you are reliant on gags, and you're not wearing one, you will become paranoid and may spontaneously equip any gag you're carrying, or you may demand a blacksmith or guard to lock one on you. Wearing a gag prevents you from demanding guards and blacksmiths to put a gag on you.
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Troubleshooting and Uninstallation
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Theft and Capture have Safe-Word buttons in the MCM. Press these if something starts going wrong.
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All addictions can be disabled in the MCM. You should disable all addictions and press the Safe-Word buttons before uninstalling the mod.
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Compatibility
The following mods can be added to improve the features this mod has:
SexLab Aroused Redux - Dragonborn in Distress uses this mods values for sex addiction.
Devious Devices Integration 4.x - You may be bound in devices when defeated, and can use devices to quell your addictions.
Milk Mod Economy 26-01-2019 or higher - Enables using Milk Pumps as a form of relief, and enables milk pump addiction.
Estrus Chaurus+ 4.x - Enables tentacle attacks through chaurus eggs, enables using tentacles as a form of relief, and enables tentacle addiction.
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Description for 1.x Versions
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72993 downloads
Updated
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Relationship Dialogue System 2.3 beta German/Deutsch
By Shadowwolf88
Relationship Dialogue System Deutsche Übersetzung
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benötigt originale Mod:
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555 downloads
- approach
- friendship
- (and 4 more)
Updated
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YPS Growing Pubic Hair texture replacement
By warfare56
About This File
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This mod replaces the pubic hair textures for "Immersive Hair Growth and Styling (YPS Devious & Immersive Fashion" to give it that more realistic look.
Some of these are reused textures from other mods with a few edits by me
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required mods
Immersive Hair Growth and Styling (YPS Devious & Immersive Fashion)
make sure you install the any of the requirements for this mod, including the YPS Sound And Texture Pack(which contain the pubic hair textures that you will be replacing)
Â
to install
Save your game first before you try this mod, so you can go back to a clean state if you end up not liking it! Then use your favorite mod manager to install it
I recommend Mod Organizer
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3487 downloads
- pubic hair
- immersion
- (and 7 more)
Updated
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Moo Sounds (Being a Cow audio replacement) 1.0
By Cowsmoomilk
About:
This mod replaces the vanilla cow audio used by Being a Cow with some more human-like moo sounds voiced by @lunamistxx on Twitter. Additionally, I have put together a SexLab Extra Voices pack with sexier moo sounds to play during SexLab animations.Â
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If you want to hear it before downloading you can hear all of the sounds used and more on this Vocaroo link.
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The Files:
MooSoundsX_X.zip - This is mod that will replace BaC sounds
SexLabExtraVoicesMooSoundsX_X.zip - This is the mod that will add a new voice pack for SexLab animations, and is a copy paste of SexLab Extra Voices with my moo sounds
LunamistMoos.zip - Just a folder full of the .wav files used in this mod incase you want to hear it or use it in your own project (If you do use it make sure to credit @lunamistxx on Twitter)
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For the voice pack to work you need to go into SexLab MCM under "Rebuild and Clean" tab and hit the "Reset Voice Registry" button. The mod will add 20 male and 20 female voices to the registry, but the only populated one will be "VoiceSlot 01 (Female)" which will be the sexy moo sounds.
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Required Files:
Being a Cow (MooSoundsX_X.zip only)
SexLab
and all of their required files
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Credit to:
lunamistxx on Twitter for her lovely voice used for the entirety of these mods
@skyrimfet for making the wonderful mod Being a Cow
@sunspotz for making the easy to use SexLab Extra Voices mod
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This is the first mod I've ever made so if you have any tips or suggestions on how I can improve it let me know.
Thank you and Happy Mooing!
3242 downloads
Updated
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Ebon Shroud CBBE
twitter.com/NIND_CBBE_LE
======================
TERA Ebonshroud Mashup with Zaps added
Changes Made (other than CBBE Bodyslide):
-Oily Body
-Sexy ZAPS
Install/Uninstall:
=======================
Use the usual methods by either a mod manager or manual install.
Acquisition:
=======================
Utilize AdditemMenu and search "Ebonshroud" or craft
Credits:
Sources
Ebon Shroud - TERA Armors
Timerender - TERA Armors
Showoffboots - Heimu Pack
875 downloads
Submitted
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Apropos2: Resistant and Nonconsentual rape descriptions DB
This is an edit of descriptions and synonyms for the mod Apropos2.
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Update:
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I've made a different, (and subjectively better) overhaul here. It's incompatible with this database, and far more intensive.
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Apropos2 is great, but with the removal of theme options it's jarring to go from a message about a character struggling and fighting to non-rapey "I actually wanted this"/"Weee I love rape" type themes back to struggling.  If possible I'd want to not have the 2nd type at all. My personal preference is for the rape themes to be cruel/merciless and unwanted, and the pleasure messages to be forced/shameful and explicitly nonconsensual.
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Without theme/filtering options, the only way to make sure ONLY those type of descriptions were used during rape was to edit the descriptions themselves.
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I went ahead and spent way too many hours doing just that. Since it became a massive time sink, I decided to only change the 2nd person descriptions. This DB removed descriptions that didn't fit the theme, and editted many more. Editted descriptions add usage of synonyms, change the flavor of the descriptions to nonconsensual, and occasionally fix a few minor grammar issues. I also customized synonyms a bit. Many of the editted messages use the new synonyms to work correctly, and might say odd things without the editted synonym file. The most editted descriptions tended to be for creatures.
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With gooser's permission I'm posting this to share to share the customization with others have the same preference.
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Remember to update the database in game to have working synonyms.
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If you want 3rd or 1st person perspectives, you can simply copy/paste the 2nd person descriptions into 3rd or 1st person and update the grammar. I'd recommend something like notepad++ for quick ease of use with copy/pasting over the apropos editor. CTRL C + CTRL V will save you loads of time. Notepad++ also lets you use CTRL+F to find and replace words, for easy grammar changes.
3846 downloads
- rape
- descriptions
- (and 10 more)
Updated
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Comorito's Rubber Pack
By comorito
Standalone Shiny Rubber Catsuits expansion using Light and Heavy Shiny Catsuits as a base.
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I'm getting back to working on this mod. Updates and wips will be posted on my twitter
=> Bug testing, textures and screenshots made by @onionshrek
=> Bug testing @donttouchmethere
=> SE conversionÂ
==> Bodyslide files made by @NIND (jimmyyu)
=> If you want to help with the mod (by making textures, models, helping in modding or simply bugtesting) dm me here
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=>Version 2.2Â includes:
Crafting system
Rubber sets in these collors and designs (T - Transparent):
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Ahegao
American (New)
Black (T)
Blue (T)
Brown (T)
Camo (Forest, Snow, Night)
Cyan (T)
Crash Dummy Suit
Dark Green (T)
Dark Grey (T)
Dark Red (T)
Gold (T)
Green (T)
Hazmat
Light Grey (T)
Mixed (New)
Nato (New)
Nurse
Orange (T)
Pazi (New)
Pink (T)
Purple (T)
Red (T)
Red White (T)
Silver (T)
Soviet (New)
White (T)
Yellow (T)
Plans for future designs:
Road map:
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Change Log
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2832 downloads
Updated
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Predator Demon Armors CBBE
https://twitter.com/NIND_CBBE_LE
======================
A set of demon armors by Predator
Changes Made:
-Oily Body
-Sexy ZAPS
-3rd Outfit combination
Install/Uninstall:
=======================
Use the usual methods by either a mod manager or manual install.
Acquisition:
=======================
Utilize AdditemMenu and search "Demon"
Credits:
Predator
723 downloads
- predator
- demon armor
- (and 2 more)
Submitted
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Daring Demon Hunter CBBE
twitter.com/NIND_CBBE_LE
Adds an alternative (skimpy) design of the iconic Demon Hunter Armor created by Jojjo
Ported from the SE Version by Nzymia
https://www.nexusmods.com/skyrimspecialedition/mods/40728
Changes Made (other than CBBE Bodyslide):
-2 More Torso Versions
-Repackage
-Oily Body
-Sexy ZAPS
Install/Uninstall:
=======================
Use the usual methods by either a mod manager or manual install.
Acquisition:
=======================
Utilize AdditemMenu and search "Hunter" or craft
Credits:
Original armor and textures made by Jojjo, uploaded by ZZJAY.
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2876 downloads
Updated
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Werewolf Head Resource
By MadMansGun
Werewolf Head Resource (V1.0)
Made by MadMansGun
these are the werewolf heads from my Hermaphrodite Werewolves mod.
this has been released as a modders resource because i hate the original & MLT heads.
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the files in this 7zip are for the following:
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For Moutarde421 Female:
this is made to fit the Female werewolf body made by Moutarde421
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For Everything Else:
this will fit most other bodies like...
the original skyrim Werewolf
Derrax's Male Werewolves
HDT Werewolves by Jacques00
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Note: if you replace the "BSLightingShaderProperty" with your own, go to "Shader Flags 2" and enable "SLSF2_Double_Sided"
unlike the original mesh, this mesh requires Double sided rendering.
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----------------------------------------------------------
.___.
{0,0} ________________________________________________
/)__)> |creative commons, give credit, No One May Profit|
-"-"- """"""""""""""""""""""""""""""""""""""""""""""""""
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here is a compatible tutorial for using this resource:
http://www.loverslab.com/files/file/2418-howto-dick-with-nifskope/
note: use Ctrl+Delete to remove the old head and teeth mesh.
194 downloads
Updated
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no Radiant Journal Entries
By MadMansGun
no Radiant Journal Entries
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this removes the 2 unending quests from the Journal's active quest list but still lets you do them:
"The Dark Brotherhood Forever"
"talk to the companions leaders for work"
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.___.
{0,0} __________________________________________________________
/)__)> |creative commons All May Host This File, No One May Profit|
-"-"- """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""
356 downloads
Updated
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Dawnguard Horse Combat Patch
By MadMansGun
Dawnguard Horse Combat Patch
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v3
a patch for:
the right hand side sword charge bug...
angle of attack data...
reversel of left and right attack buttons...
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v2
a patch for:
the right hand side sword charge bug...
angle of attack data...
Â
v1
was added to the "Unofficial Skyrim Patch" so there is no need to upload it here.
Â
.___.
{0,0} . ________________________________________________
/)__)> |creative commons All May Host This File, No One May Profit|
-"-"- - -"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
522 downloads
Updated
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Frostmoon rings to Hircine Ring
By MadMansGun
this turns the Frostmoon rings into Hircine style Rings + color
Â
here is a edited Version of this mod you may like more
http://www.nexusmods.com/skyrim/mods/58000/?
153 downloads
Updated
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3ds Max Tail Animation Guide
By MadMansGun
it's a guide for creating tail animations, mostly for SLAL Pack animators that use 3ds Max.
552 downloads
Updated
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A Small Patch For Labyrinthian
By MadMansGun
Edit: it looks like USLEEP has taken stuff without giving credit again.
Â
there was a small error at Labyrinthian that was bugging the hell out of me, so i fixed it.
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0006142D & 00084050 are NorBridge1wayEndCap02ice [sTAT:00060F1C] when they should have been NorBridge1wayEndCap02sn_light [sTAT:000A464D]
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this problem can stand out a lot if you have the "Better Dynamic Snow" mod installed.
(that mod can be found in "The Ruffled Feather" mod pack under Miscellaneous here: http://www.nexusmods.com/skyrim/mods/11/? )
167 downloads
Updated
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Faster Book Animations
By MadMansGun
a must have mod for speed readers, it makes flipping book pages much less aggravating.
Â
tip: adding this to your skyrim.ini will help speed things up even more
Â
[Interface]
fBookOpenTime=200
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lower numbers are faster but it tends to bug out sometimes (100 seems to be the best setting for the "ludicrous speed" version)
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----------------------------------------------------------
.___.
{0,0}Â Â _______________________________
/)__)> |creative commons, No One May Profit|
-"-"- Â Â """""""""""""""""""""""""""""""""""""""""""
https://creativecommons.org/licenses/by-nc/4.0/
https://creativecommons.org/licenses/by-nc/4.0/legalcode
3467 downloads
Updated