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Bad Dog's Ungulates: Horse, Deer, Minotaur (LE & SE) 3.5


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About This File

By popular demand, my ungulate races in one package. You can play as horse, deer, or minotaur. You have a wide range of horns, hair, and face patterns to pick from, enough to make horses, zebras, unicorns, deer, goats, gazelle, antelope, giraffes, cattle, cape buffalo, and bison. Races have race-specific buffs. Optionally, they are anatomically complete. NPCs are included. Vampire transformations supported.

 

LE Version Here

SE Version Here

 

Details

 

  • The face tint sliders work, but may not do what you expect, so play. Check the "dirt" slider for extra over-all patterns.
  • Some of the shape sliders change head shapes in places you may not expect (ear size, nostril size and separation, etc). I gave the horses special sliders but put the face morphs on the vanilla sliders too, so they'd be accessible from the CK. Then I lost the special sliders. Oh well.
  • Body, face, hand, and feet overlays work on all races, thanks to ASlySpyDuo and others. There's a known bug that if you have a head overlay (like the zebra) and get decapitated, you CTD. Don't get decapitated, it's bad.
  • Your choice of bovine/equine/cervidae eyes or human-style eyes by Blaze69.
  • SKELETONS: Unlike prior versions, skeletons are not replaced. 
  • DIGITIGRADE OPTION: Requires XPMSE. Does not replace skeletons. Does not require an additional esp. Only the deer do digitigrade.
  • NPCs: NPCs are included in the base mod
  • FOOTPRINTS: There's a package for compatibility with the footprints mod. Works on LE, might work on SE one day.
  • MODDERS: The kit gives you face tints in 2K size so they look best when creating a PC. If you're creating your own NPCs, look for the "Size256" folder and copy everything in it up one level.
  • CBBE: There's an addon for the CBBE body.

 

For those who used the separate races, there are fixes and improvements all through. In particular, there are lots more hair styles available.

 

Horses

 

  • Horses have bridles and helmets adapted by Blaze69. Regular helmets don't fit your horse head well. The NPC herd has a chest with a few items in it, or you can craft them. Usual perks required. If you have a vanilla helmet you can often re-forge it into a horse version.
  • Zebra stripes are available in the tint overlays
  • There's a small herd near the Bleakwind Basin giant camp. Horses can be found there or in Whiterun near the Gildergreen, or in the evening hanging out in the Bannered Mare or with the Companions. They've made friends with the giants so if you pick up a giant contract don't execute it when the horses are around or they'll get pissed with you. You can hire some of them, or use a follower mod to get them to follow you.
  • There's an addon for Live Another Life which lets you start as a member of the herd. They'll be friendly and available as companions. The giants will be friendly too.  

 

Deer

 

  • Deer have a range of horns, available on the brow slider. 
  • Gazelle side stripes and giraffe patterns are available on the face and body tints. There are giraffe horns too.
  • NPCs are courtesy of @Ratchet the last Lombax and with improvements by @Blaze69. There's an addon that turns a few existing Skyrim residents into deer, mostly in Falkreath. I recommend it, but kept it separate since it's affecting vanilla NPCs.
  • There's an addon to make the deer digitigrade. I recommend it too. I didn't think the horses or minotaurs needed a digitigrade option.

 

Minotaurs

 

  • They're cattle. There's a range of horns, a little jewelry. 
  • There's a herd in the Mor Khazgur valley. They occasionally come in to Dead Man's Drink or do some shopping in Solitude.

 

Dick

 

  • The Ungulate Schlongs package gives all the races sheathing schlongs, male and female. They use the Hoodies mechanism.
    • Erection potions, keys, and spells should work. No need for RCAE. 
    • SL Aroused with SOS integration turned on will show current arousal level, and they should always unsheath for sex. This is the set-and-forget option.
    • Unlike prior version, SL will handle strapons. Keep them enabled in the SL options.
  • There are female schlongs but the probability is set to 0 by default. Change it if you want the NPCs to have a chance to get dicks.
  • The female horses are given pussies and bodacious nether regions by RussianPrince.

 

Installation

 

Prerequisites

 

The Mod

  • BD Ungulate Races - main mod, you need this. Includes NPCs. Contains:
    • BDUngulates - always
    • BDUngulateFootprints.esp - (LE only) enable this if you have Footprints running. Ungulates will leave race-appropriate footprints.
  • BD Ungulate Schlongs - For the privy members. Requires SOS.
    • For hoodies that unsheath as they get more erect, enable BadDogSchlongCore and BDUngulateHoodies only. Disable BDUngulateSOS.esp. Requires PapyrusUtil, but that's included in Sexlab so you probably have it already.
    • For regular SOS schlongs, enable BDUngulateSOS only. 
    • The SOS file has maybe less script overhead. Done enable both.
  • BD Deer Digi - To make the deer race digitigrade

 

Other mods

  • Yiffy Age and its addons and patches
  • Ungulate Deer NPC Overrides - transforms some of the Falkreath denizens into cervids of various types. Note if running with YA, this comes after. 
  • XPMSE. Required if you want digitigrade.
  • Live Another Life
  • Ungulate LAL Start

 

Tints and Overlays

 

@Blaze69 says: Note that you need to enable head overlays in NiOverride.ini (or skee64.ini if using SE) as they come disabled by default (if the player is decapitated with a head overlay applied, the game CTDs, so that's why it's disabled by default), and then you may also want to increase the number of slots from 3 to at least 6 like other body parts have it to prevent conflicts with mods like Blush When Aroused or SlaveTats (which use the same slots).

 

These are the settings you want to tweak:

; Determines whether face overlays are enabled
; disabling this disables the hook
bEnableFaceOverlays=1
  
[Overlays/Face] ; "Face [Ovl#]" and "Face [SOvl#]"
; Determines how many face overlays there should be
iNumOverlays=6
iSpellOverlays=1

Face tints are shipped size 2048 which is best for setting up your character. You need the following line in skse.ini to use them:

 iTintTextureResolution=2048

 


What's New in Version 3.5

Released

3.5

- Female hirelings have all dialog options

- Blaze's updates to minotaur NPCs

- Schlongs updated to Hoodies 9.2 - strip and unsheath properly for SL and SLA events

- Horses keep tail color (credit to kflee for the method)

 

3.4

- Schlong script doesn't strip owner on arousal change

- Minos can be recruited

- Digi 2.0: Digi swimming adjustment

 

3.3

- female minotaur mane doesn't match tri

- Minotaur vampire stats updated to match non-vampire

 

3.2

- Fixed female deer hair to fit better

3.1

- Removed schlong effects from UI

- Deer outfits have no boots

 

3.0

Solitude boulder fix



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