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Anyone seen or heard of this Dark Souls 3 mod called Nightfall Enhancements yet? I found a github repo of it but it has no releases. Wondering the project is just new or got nuked somehow. Anyway, here's a link to the github: https://github.com/Pyramoidix/DarkSouls3-NightfallEnhancements
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View File Capra Demon for Star Wars: Jedi Academy (18+) This is a port of Capra Demon from Dark Souls, converted from a Source Filmmaker port, complete with sounds and his signature giant machetes that shed blood. And a hard-on. This includes NPCs, sounds, bot support, and team skins. To use the NPCs, while cheats are enabled, type "npc spawn (name)", replacing (name) with any of the NPC names listed below. You can also play as the NPC by typing "playermodel (name)" List of NPC names: capra - spawns default Capra Demon with dual machetes capra2 - spawns blue team Capra Demon, on the good side capransfw - spawns a naked Capra Demon capra_r - spawns a harmless Capra Demon with 50,000 health To use Capra Demon's giant machete in Singleplayer, type "saber capra". Or type "saber capra capra" to wield two of them. Details about the pk3 files: zzzCapraDemonDarkSouls.pk3 - Contains the model, textures, botfiles, custom weapon, sounds, and everything needed for the mod to work. zzzCapraDemonDarkSoulsNPCs.pk3 - Optional. Contains the custom NPCs that are spawnable with cheats. zzzCapraDemonDarkSoulsNSFW.pk3 - Optional. Includes the capransfw NPC and botfile. zzzCapraDemonDarkSoulsReplaceNPCs.pk3 - Optional. This replaces some NPCs with Capra Demons. You can edit the NPCs and other files in the pk3 files to your liking by opening the pk3 with PakScape or 7-zip, then edit the text files in "ext_data/npcs/" folder with Notepad. You can look in assets1.pk3 in the game's base folder to see what NPCs can be replaced and how you can make your own for reference. -CREDITS- Capra Demon and Dark Souls © FromSoftware, NAMCO BANDAI Games SFM ports by KillyStein and komobungus Model and sounds by FromSoftware Other sounds by Raven Software -HOW TO INSTALL- Extract the zip file, then put the pk3 file(s) you need into your base folder: "Star Wars Jedi Knight - Jedi Academy/Gamedata/base" Make sure you also run this in OpenJK to prevent crashes. OpenJK is an overhaul that raises the limitations of Jedi Academy's engine, and makes it possible to support higher-poly models. https://github.com/JACoders/OpenJK -LICENSE- Others are free to share, modify, and/or put this in their mods, and should give credit while they're at it. ====================================================================== THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. Submitter inb4poof Submitted 10/27/2020 Category Misc Adult Mods Requires You need OpenJK in order for this mod to work. https://github.com/JACoders/OpenJK
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View File Before we begin, if you do not have at least consistently 40 FPS, this mod is not for you. A high framerate is required to keep up with the scripting demand of this mod. Dark Souls Combat is a mod for Skyrim meant to bring core elements of the combat system of the Soulsborne series (the Souls series and Bloodborne) to Skyrim. Previous work has focused primarily on the numerical aspect of this series' combat system - stamina regeneration or damage, for example - or has been stunted by a lack tools to manipulate the animation engine at the time of their development. Dark Souls Combat is meant to focus on delivering improvements in terms of new and appreciably apparent mechanics from the Soulsborne series that have not been attempted yet or attempted with this sort of depth. This mod is designed for combat to be played in third person. Courtesy of er hong. A demonstration of some parries and ripostes (as they occur in v1.5+) is shown at 1:26. Courtesy of Shinji72. A review of the features of this mod. Courtesy of theDeModcracy. Features multiple mods, but has a review of the features of this mod at 5:00. Five of the most fundamental mechanics from this series are brought to Skyrim: Poise System This entire mod was built off of my Poise System mod (effectively, this mod renders Poise System obsolete). The poise system of that mod is largely left intact with some minor improvements. This mod's poise system is primarily based on the rules governing the poise system of Dark Souls, with some differences to better suit the already-present mechanics of Skyrim. Poise is calculated as the total weight of worn items, except for shields and weapons if equipped. Poise is damaged when one is hit by an unblocked weapon, unarmed attack, or arrow or bolt; magic does not damage poise. Power attacks will do more poise damage than regular attacks, by default. Poise damage from weapons is based on their weight. This is all configurable in the MCM. Once an attack causes one's poise to reach 0, a stagger will ensue. Subsequent hits may cause subsequent staggers - a stunlock. The maximum stunlock combo can also be configured. Over time, if one is not hit, poise can recover; the amount and update time is also configurable. The poise feature can be disabled by setting the poise damage multiplier options in the MCM to 0. The poise system extends to other NPCs in addition to the player, and to creatures as well. Critical Hits If, during the beginning of an attack, an actor is hit with a shield or weapon bash attack, the actor will enter a parried state, indicated by a downed animation. During this temporary state, on the next hit, the actor will take double damage, in the style of Bloodborne. If that hit strikes their front, a riposte animation will play. Ripostes are deadly; they can do large amounts of damage. Using the power of Fore's New Idles in Skyrim (FNIS), we can integrate killmove animations that won't automatically kill. In this way, it is possible to execute a riposte animation that does massive damage to NPCs, but does not outright kill them. The damage dealt is configurable in the MCM. It is calculated based on the executor's One-Handed or Two-Handed skill, depending on the weapon used for the riposte. Though now disabled by default, ripostes to creatures are not supported by this feature; they will automatically kill. Parries and ripostes may be executed by all NPCs. When an actor is struck in the back with a power attack, the actor will also enter a downed state, in the style of Bloodborne. In this state, the first strike against the actor will also do double damage. If the actor is an NPC and the strike hits their back, a backstab animation will play, killing them. Backstabs can be initiated and executed by NPCs also. Roll Mechanics Using the power of FNIS, we can bring an equally powerful roll/dodge system to Skyrim. Previous work on dodge mechanics has relied on developer animation events, restricting both the animation itself as well as the time for dodging. Dark Souls Combat brings a roll system that is meant to complement the poise system. Roll weight is considered equal to the player's poise, in addition to any weapons, shields or torches that may be equipped. Roll weight is divided into three categories: fast, medium, and fat. The fast roll weight affords a greater invincibility time (time in which the player cannot be struck by any hit, as a method of simulating the dodging of an attack) as well as fast speed of rolling. The fat roll weight allows a much smaller amount of invincibility time and longer times to roll. Note that the invincibility time is not the entire duration of the roll animation. The medium roll weight lies somewhere in between. Roll weight thresholds are based on maximum stamina. The threshold for mid-rolling is by default maximum stamina divided by 4; the threshold for fast-rolling is half of that. Rolling can only occur if your weapons or magic are out. Rolling/dodging will prevent a poise break, but only fast rolling/dodging can escape a poise break stagger. In the style of Dark Souls 2, rolling can cancel a attack if it is executed early in the attack animation. Rolling can also break out of poise breaks. A poise break can be broken out of towards the end of the stagger. The window for this decreases with increasing roll weight. By default, 50% of the stagger must play before a fast-roll can break out, 65% for a mid-roll, and 80% for a fat-roll. Rolling is four-directional. Quickly pressing and releasing the roll key (by default LAlt, the default sprint key; configurable in the MCM) while moving a certain direction initiates a roll in approximately that direction (forward, backward, left, or right). Pressing and releasing the roll key while standing still results in a backstep. In the style of Dark Souls, backsteps afford no invincibility time. The rolling feature also supports gamepad-users, such as myself. Remember to customize your roll key for gamepad! Rolling can be disabled by setting the Roll Key in the MCM to a key you will not use. Stamina Usage Normal attacks now require stamina and attempts to swing a weapon with no stamina will stagger. The stamina consumed is a function of the today weight of items equipped in either hand. This applies to bows as well. Stamina does not regenerate while performing most weapon combat actions. There is also a delay on stamina regeneration after rolling and bashing, and critical hits will fail when Stamina is 0. This helps prevent the infinite roll- and bash-spamming that was previous possible. To balance this, stamina regeneration is increased by default for the player. You will notice your stamina usage to be very similar to what you would see in a Souls game. This entire feature can be enabled or disabled and customized in the MCM. Counter Damage While attacking, enemies will take 50% more damage when struck by the player. In the same vein, while the player is attacking, he will take 50% more damage as well. This is known as counter attacks in Dark Souls. While I really do hate features that are solely based on numbers and add nothing in the way of visible mechanics, the above is only half of this feature. Dark Souls 2 added a second dimension to counter damage compared to its predecessor: a counter also will do more poise damage to an opponent. In that style, this mod allows counter attacks to deal 50% more damage to poise. This is of course a comparatively minor feature, but one worth mention nonetheless. Requirements SKSE 1.06.15 or later FNIS 5.5 or later SkyUI 4.0 or later (optional for mod configuration) Installation Install the above requirements. Install this mod's files from the download package. The ESM version is recommended for users. Generate behavior files with FNIS, using its Generate FNIS for Users. Enter the game, and optionally configure this mod at that time. Remember that this mod is meant to be played in third person. The roll mechanics do not work otherwise. "Updating" from Poise System Use the "Uninstall" option in the MCM menu. Save, then uninstall the mod. Reload the game with the save and wait for the Poise System MCM to disappear. Save again. Follow the Installation instructions above. Adding Sounds to the Experience Certain combat sounds can be played while performing certain actions in this mod. All sound files played should be located in Data\Sound\fx\BB_DSC You can add sounds that will play during a Fast Roll, a Medium Roll, a Fat Roll, a Parry land, and a Backstab initiation. Remember to convert them to XWM files using a program such as MultiXWM. Fast Roll: Data\Sound\fx\BB_DSC\LightRoll.xwm Medium Roll: Data\Sound\fx\BB_DSC\MedRoll.xwm Fat Roll: Data\Sound\fx\BB_DSC\HeavyRoll.xwm Parry land: Data\Sound\fx\BB_DSC\ParryLand.xwm Backstab initiation: Data\Sound\fx\BB_DSC\BackstabLand.xwm This is entirely optional; you may wish to add sounds for all of these events, some of them, or none of them. Note that there are direct audio extracts from Dark Souls on the internet, if that is what you are looking for. Updating Uninstall the previous version. Install the new version. Re-run (regenerate behavior files with) FNIS. Enter the game and select in the MCM the "Reset" option, under the "Uninstall" page. Uninstallation In-game, select the "Uninstall" option, under the "Uninstall" page. Uninstall the mod. Rerun FNIS. Installation (for Roll-Only version) If a Full version is currently installed, perform an uninstallation procedure as described above. Install the Roll-Only version following the steps described above for the Full package as well. Updating to ESM versions If an ESP version is currently installed (this includes all versions prior to v1.4.3 as well as the v1.4.3 ESP versions), perform an uninstallation procedure as described above. Install the one of the ESM versions following the steps described above. Thanks egocarib, for a fundamental component of the script used for the poise system Fore for giving me suggestions on working with some of the newer aspects of FNIS canderes and Reena, for guiding me through editing animations WorshipTheSatan and urielmanx7, for invaluable testing and suggestions GIF images made with ezgif.com Bugs/Other Issues First and foremost, this mod does use running scripts, necessary for the poise element of this mod. There are certainly mods out there much more script intensive than this, so on the grand scale, it's not that bad. The fact is that if you really want to change the way your game is played, you need a healthy dose of scripts! There may be animation issues. It happens; sometimes, and I'm sure you've seen this in un-modded Skyrim, you may see some NPC or creature animating strangely, and it can happen from this mod too. The most common issue (which is actually not common at all) may occur after a roll/dodge. The player character may finish the dodge with their weapons/magic still out but not in the normal combat stance, but rather appearing in a non-combat stance. This can be easily fixed by rolling/dodging again, or by entering first person, unreadying and then readying your weapons/magic again, then re-entering third person. The same issue can occur after a riposte. NPCs may also suffer from this after being downed for a riposte or backstab. However, this is uncommon, but of course a natural side effect of making ambitious leaps with animations. Depending on how many scripts are already running, staggers from the poise system may be slightly delayed by a split second. In the same vein, rolls may be less responsive, especially if magic is equipped. The stamina usage feature does not affect the dual-wield normal attack yet. Version History v1.0: - Initial release. v1.1: - Added a bit to the backstab and riposte scripts to help to reduce the likelihood of a victim not drawing their weapons. Not something you can fix entirely, but this will help a little. v1.2: - Further edits to help decrease the likelihood of borked combat stances from NPCs in the backstab and riposte scripts. - Decreased the length of the parry window against NPCs. - Fixed a part of the poise/roll mechanics script that was generating many repeated errors. v1.3: - Backsteps are now considerably faster at all roll weights. Previously, there was no advantage to backstep over backward rolling. - Rolling/backstepping can cancel attacks if they are executed early in the swing (prior to the "preHitFrame"). - Weapons, shields are torches that are equipped now also count towards the roll weight. - Counter damage feature added. - Roll Feature-only version added v1.4: - MCM option-set roll thresholds removed; replaced with a formula based on maximum stamina. - Ability of fast-roll to automatically break out of staggers removed; replaced with specific timings to roll out. v1.4.1: - Allowed rolling earlier after the swing of an attack, immediately after the HitFrame animevent. - Set Actors or Races with the ImmuneParalysis to have virtually infinite poise. I felt that if the developers didn't feel it was appropriate to paralyze these Actors and Races (or perhaps didn't even include the data necessary to properly do so), it would be hazardous to allow staggering, even if it was not necessarily game-breaking. Notable races include the Wisps, Magic Anomalies, and Werewolves (since that playstyle would include having no intrinsic poise yet requiring close combat this change makes sense). v1.4.2: - Improved rolling feature. Previously, spamming the roll key would actually cause significant script delays; this has been mitigated, though it is still not a good idea to try to spam the button. A sort of queuing feature has been added so that a roll can flow nicely into another roll if you tap the button towards the end of the first animation. v1.4.3: - Edits from v1.4.2 added into the main packages. - .esm version added. .esm (master plugins) are believed to exhibit better script performance than .esp. v1.5: - Ripostes on humanoids no longer force the riposted actor into a ragdolled state afterwards. The bug where riposted NPCs cannot attack afterwards is largely resolved. - Stamina use on attacks that previously required no stamina, and stamina regeneration delay during attacks, bashes, and rolls. This prevents the infinite roll-spamming that was possible previously. It also punishes bash-spamming with a larger stamina regeneration delay. Normal attacks with 0 stamina will stagger the player. - New MCM options added to customize stamina usage. - By default creature ripostes are disabled. There is a new MCM option to enable/disable this. v1.5.1: - Stamina cost for attacks now calculated as intended. - Ripostes and backstabs will fail if stamina is 0. v1.5.2: - Script optimizations based on the suggestions and advice of Borgut1337, FBplus, and WorshipTheSatan. This version features much greater stability than previous versions, but much more work potentially remains. - Option to disable rolling entirely added to MCM. - Creatures no longer have a delayed death when they have been parried but subsequently killed normally, while the Creature Riposte option is disabled. - Creatures not explicitly supported by the mod's poise feature have poise automatically calculated based on maximum health and stamina. v1.5.3: - Weight calculations for rolling weight class and stamina consumption on attack were not being run as intended due to changes made in v1.5.2. This has been corrected. - Further script optimizations for improved stability. Permissions Please do not reupload, make a derivative work, or use assets from this mod without my permission. Submitter TheDriedFinger Submitted 08/05/2015 Category Other Requires SKSE 1.06.15+, FNIS 5.5+, SkyUI4.0+ (optional) Special Edition Compatible
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File Name: Dark Souls Sound Overhaul File Submitter: emilio File Submitted: 18 Apr 2014 File Category: Other Replaces the title screen music and menu interface sounds with that of Dark Souls'. credits to vågåbönd for grabbing the menu sfx http://steamcommunity.com/sharedfiles/filedetails/?id=183169863 Click here to download this file
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skyrim DS Sir Alonne's Set HDT by DKnight13
Guest posted a topic in Downloads - Skyrim Non Adult Mods
DS Sir Alonne's Set HDT by DKnight13 View File DS Sir Alonne's Set.zip Adds Sir Alonne's set from Dark Souls 2. The set comes with Sir Alonne's Helmet, Armor, Gauntlets, Leggings, and Bewitched Blade. The armour set can be crafted at any forge under the "Advance Armor" smithing perk, and weapon is crafted under the "Ebony" smithing perk, and can be tempered at any work bench and grindstone for the weapon. Armor set has HDT physics applied to the helmet and body piece. Credits: Original contents from the Souls series' Dark Souls, by From Software HDT Physics Extension by HydrogensaysHDT: https://www.nexusmods.com/skyrim/mods/53996 Mesh Rigger by KGTools: https://www.nexusmods.com/skyrim/mods/87672 KS Hairdos - HDT Physics by Stealthic and Kalilies: https://www.nexusmods.com/skyrim/mods/70363 Team TAL's Bloodborne assets HDT bones and xml files Submitter DKnight13 Submitted 01/21/2019 Category Armor & Clothing Requires HDT Physics Extension Special Edition Compatible Not Applicable- 5 replies
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DS Wanderer Set HDT by DKnight13 View File DS Wanderer Set is added to Skyrim. Set comes with Wanderer Coat, Boots, Manchette, and Hood. Has the same crafting and tempering requirements as Leather armor. Wanderer has HDT physics applied to the Coat. NO LONGER BEING UPDATED!!! Please see All-in-on pack: https://www.patreon.com/posts/dark-souls-pack-28440619 Credits: Original contents from the Souls series' Dark Souls, by From Software HDT Physics Extension by HydrogensaysHDT: https://www.nexusmods.com/skyrim/mods/53996 Mesh Rigger by KGTools: https://www.nexusmods.com/skyrim/mods/87672 Team TAL's Bloodborne assets HDT bones and xml files Submitter DKnight13 Submitted 05/27/2019 Category Armor & Clothing Requires HDT Physics Extension Special Edition Compatible Not Applicable
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skyrim Dark Souls 3 Nameless King Set HDT by DKnight13
Guest posted a topic in Downloads - Skyrim Non Adult Mods
Dark Souls 3 Nameless King Set HDT by DKnight13 View File Description: Dark Souls 3 Nameless King Set HDT is added to Skyrim. The set comes with the First Born's Dragonscale Armor, Dragonscale Waist Cloth, Golden Bracelets, Golden Crown, and Dragonslayer Swordspear weapon both one-handed and two-handed. Special two-handed weapon with lighting effects. Is crafted under the "Daedric" smithing perk, can be crafted at any forge, and tempered at any work bench and grind stone for the weapons. Video made by @Saika Games Featured Mods: Weapon Animations: https://www.nexusmods.com/skyrim/mods/103155 Credits: Original contents from the Souls series' Dark Souls, by From Software HDT Physics Extension: https://www.nexusmods.com/skyrim/mods/53996 Mesh Rigger by KGTools: https://www.nexusmods.com/skyrim/mods/87672 HDT assets from Team TAL Dark Souls/Bloodborne Pack HDT assets from @Graviczapa's Dark Souls armor sets: https://graviczapa.blogspot.com/2018/07/dark-souls-graviczapa-dark-souls.html Special thanks to @Nameless God for the lightning effects on the Dargonslayer Swordspear! Special big thanks to the WITCH-KING OF ANGMAR on Steam for originally posting the MOD!!!: https://steamcommunity.com/profiles/76561198044516819 Submitter DKnight13 Submitted 05/23/2019 Category Armor & Clothing Requires HDT Physics Extension, XP32 Maximum Skeletons Extended Special Edition Compatible Not Applicable- 6 replies
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skyrim DS Cathedral Knight Set HDT by DKnight13
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DS Cathedral Knight Set HDT by DKnight13 View File DS Cathedral Knight Set.zip Adds the Cathedral Knight set from Dark Souls 3. The set comes with the Cathedral Knight Helmet, Armor, Gauntlets, Leggings, Greatshield, Greatmace, and Greatsword. The armour set and weapon can be crafted at any forge under the "Advance Armor" smithing perk and can be tempered at any work bench and grindstone for the weapons. The shield is also "Dual Sheath-Redux"/"Equipping Overhaul" compatible. The armor now has HDT physics for the skirt, sleeves, and necklace. Credits: Original contents from the Souls series' Dark Souls, by From Software Special big thanks to @Nameless God for letting me use his mesh for the Greatsword and showing me some mesh/texture fixes, thank you! HDT bones and xml files by Team TAL Bloodborne Crow Feather Set Mesh Rigger by KGTools: https://www.nexusmods.com/skyrim/mods/87672 HDT Physics Extension by HydrogensaysHDT: https://www.nexusmods.com/skyrim/mods/53996?tab=files Submitter DKnight13 Submitted 01/19/2019 Category Armor & Clothing Requires HDT Physics Extension Special Edition Compatible Not Applicable- 3 replies
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skyrim DS Silver Knight Set HDT by DKnight13
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DS Silver Knight Set HDT by DKnight13 View File DS Silver Knight Set.zip Adds the Silver Knight set from Dark Souls. The set comes with the Silver Knight Helmet, Armor, Gauntlets, Leggings, and Shield. The shield is also dual-sheath redux/equipping overhaul compatible. The armour set can be crafted at any forge under the "Advance Armors" smithing perk and can be tempered at any work bench. Armor set also comes with complete Silver Knight weapons all crafted under the "Elven" smithing perk and can be tempered. And exclusive weapon Ledo's Great Hammer crafted under "Ebony" smithing perk with tempering. Greatarrows have knock-back effect. The Silver Knight Armor now comes with HDT PE cloth physics for the cape. NO LONGER BEING UPDATED!!! Please see All-in-on pack: https://www.patreon.com/posts/dark-souls-pack-28440619 Credits: Original contents from the Souls series' Dark Souls, by From Software Meshes/Textures by @Nameless God for Dragonslayer Greatbow/Greatarrows/Lightning Arrows Mesh Rigger by KGTools: https://www.nexusmods.com/skyrim/mods/87672 HDT assets by Team TAL HDT Physics Extension by HydrogensaysHDT: https://www.nexusmods.com/skyrim/mods/53996 Submitter DKnight13 Submitted 11/22/2018 Category Armor & Clothing Requires HDT Physics Extension Special Edition Compatible Not Applicable- 12 replies
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DS Smough's Set HDT by DKnight13 View File DS Smough's Set.zip Adds Executioner Smough's set from Dark Souls. The set comes with Smough's Helmet, Armor, Gauntlets, Leggings, and Hammer. The armour and weapon set can be crafted at any forge under the "Dwarven" smithing perk and can be tempered at any work bench and grind stone for the weapon. HDT physics is applied to the waist-cloth piece of the armor. NO LONGER BEING UPDATED!!! Please see All-in-on pack: https://www.patreon.com/posts/dark-souls-pack-28440619 Credits: Original contents from the Souls series' Dark Souls, by From Software HDT Physics Extension by HydrogensaysHDT: https://www.nexusmods.com/skyrim/mods/53996 Mesh Rigger by KGTools: https://www.nexusmods.com/skyrim/mods/87672 Resplendent Armor HDT PE assets by sarcasticshark: https://www.nexusmods.com/skyrim/mods/77315? Submitter DKnight13 Submitted 01/10/2019 Category Armor & Clothing Requires HDT Physics Extension Special Edition Compatible Not Applicable
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skyrim Dark Souls TESV Armor Pack HDT by DKnight13
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Dark Souls TESV Armor Pack HDT by DKnight13 View File Dark Souls TESV Armor Pack comes with 10 armor sets with 12 different types of weapons and 8 different types of shields from Dark Souls added to Skyrim. The armor pack come with Havel's Set (HDT), Black Knight Set, Adventurer Set, Favor Set, Thief Set, Pyromancer Set (HDT), Hunter Set, Warrior Set, Sorcerer Set, and Wanderer Set (HDT). All armor sets and weapons are craftable and temperable (with the exception of Havel's Set which can only be tempered). All shields are dual-sheath redux compatible. All armour sets can be found in a chest called "mysterious box" in Riverwood near the Southern entrance on the right (see picture). This armor pack was updated from pan.baidu. NO LONGER BEING UPDATED!!! Please see All-in-on pack: https://www.patreon.com/posts/dark-souls-pack-28440619 Credits: Original contents from the Souls series' Dark Souls, by From Software HDT Physics Extension: https://www.nexusmods.com/skyrim/mods/53996 Mesh Rigger by KGTools: https://www.nexusmods.com/skyrim/mods/87672 HDT assets from Team TAL Dark Souls/Bloodborne Pack Special thanks the the @Nameless God for the Back Knight and Favor sets and shields Original Link from pan.baidu: https://all-mods.ru/skyrim/novaya-bronya-i-odezhda/skyrim-bronya-iz-dark-souls-darksoulsの防具パック 10種/ Submitter DKnight13 Submitted 06/26/2019 Category Armor & Clothing Requires HDT Physics Extension Special Edition Compatible Not Applicable- 1 reply
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skyrim DS Black Iron Tarkus Set HDT by DKnight13
Guest posted a topic in Downloads - Skyrim Non Adult Mods
DS Black Iron Tarkus Set HDT by DKnight13 View File DS Black Iron Tarkus Set.zip Adds the Black Iron set from Dark Souls. The set comes with the Black Iron Helmet, Armor, Gauntlets, Leggings, Greatshield, and Greatsword. The armour set and weapon can be crafted at any forge under the "Ebony" smithing perk and can be tempered at any work bench and grindstone for the weapon. The shield is also "Dual Sheath-Redux"/"Equipping Overhaul" compatible. NO LONGER BEING UPDATED!!! Please see All-in-on pack: https://www.patreon.com/posts/dark-souls-pack-28440619 Credits: Original contents from the Souls series' Dark Souls, by From Software Special big thanks to Jewpwnicus for letting me post his shield; https://www.nexusmods.com/skyrim/mods/81690 HDT bones and xml files by Team TAL Mesh Rigger by KGTools: https://www.nexusmods.com/skyrim/mods/87672 HDT Physics Extension by HydrogensaysHDT: https://www.nexusmods.com/skyrim/mods/53996 Special Thanks to @Nameless God for the Greatsword form DS3 Weapons Pack Submitter DKnight13 Submitted 11/28/2018 Category Armor & Clothing Requires HDT Physics Extension Special Edition Compatible Not Applicable- 20 replies
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skyrim DS Giant's Set (Yhorm's Set Cut Content) HDT by DKnight13
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DS Giant's Set (Yhorm's Set Cut Content) HDT by DKnight13 View File DS Giant's Set (Yhorm's Set Cut Content) is added to Skyrim from Dark Souls 3. The set comes with the Giant's Crown, Armor, Gauntlets, Leggings, and Yhorm's Greatshield. The armor set can be crafted and tempered under the "Ebony" smithing perk. The outfit comes with a 0 and 1 body type weight for both male and female versions. The armor set supports HDT physics on the torso piece. For Yhorm's Great Machete please see @Nameless God's DS3 Weapon Pack: Creadits: Original contents from the Souls series' Dark Souls, by From Software Mesh Rigger by KGTools: https://www.nexusmods.com/skyrim/mods/87672 Bodyslide and Outfitstudio by Ousnius and Caliente: https://www.nexusmods.com/skyrim/mods/49015 HDT Physics Extension by HydrogensaysHDT: https://www.nexusmods.com/skyrim/mods/53996 XP32 Maximum Skeleton Extended - XPMSE: https://www.nexusmods.com/skyrim/mods/68000 HDT bones and xml file and other assets by @Team TAL's Dark Souls/Blood Borne assets: https://www.patreon.com/takealook Submitter DKnight13 Submitted 08/24/2019 Category Armor & Clothing Requires HDT Physics Extension, XPMSE Special Edition Compatible Not Applicable- 5 replies
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DS Lorian's Set HDT by DKnight13 View File DS Lorian's Set is added to Skyrim from Dark Souls 3. Lorian's set comes with hie Armor, Gauntlets, Crown, Leggings, and Greatsword. Armour and weapons can be crafted under the "Daedric" smithing perk and can be tempered. HDT physics added to the leggings. (Greatsword does not contain fire attacks in video) Credits: Original contents from the Souls series' Dark Souls, by From Software HDT Physics Extension: https://www.nexusmods.com/skyrim/mods/53996 Mesh Rigger by KGTools: https://www.nexusmods.com/skyrim/mods/87672 HDT assets from @Graviczapa's Dark Souls armor sets: https://graviczapa.blogspot.com/2018/07/dark-souls-graviczapa-dark-souls.html Special thanks to @Nameless God for Lorian's Greatsword Skyrim 7_30_2019 3_36_00 AM.mp4 Submitter DKnight13 Submitted 07/30/2019 Category Armor & Clothing Requires HDT Physics Extension Special Edition Compatible Not Applicable
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DS Karla's Set HDT by DKnight13 View File Description: DS Karla's Set is added to Skyrim. Karla's set comes with her Coat, Pointed Hat, Trousers, Gloves, Torn Coat (Females only), and Torn Trousers (Females only). Karla's set can be crated at any forge under the leather category, no smithing perk required and can be tempered at any work bench. All Armor pieces have UUNP bodyslides and also comes with HDT physics on the hat and chest pieces. UUNP SMP Bodyslide for the torn coat. No weapons. Requirements: Add-Item Menu: https://www.nexusmods.com/skyrim/mods/64905 HDT Physics Extension: https://www.nexusmods.com/skyrim/mods/53996 XMPSE Maximum Skeletons Extended: https://www.nexusmods.com/skyrim/mods/68000/ HDT SMP Setup: Credits: Original contents from the Souls series' Dark Souls, by From Software Mesh Rigger by KGTools: https://www.nexusmods.com/skyrim/mods/87672 Bodyslide and Outfitstudio by Ousnius and Caliente: https://www.nexusmods.com/skyrim/mods/49015 HDT Physics Extension by HydrogensaysHDT: https://www.nexusmods.com/skyrim/mods/53996 XP32 Maximum Skeleton Extended - XPMSE: https://www.nexusmods.com/skyrim/mods/68000 All-in-one HDT Animated Pussy by @HeroedeLeyenda: Google it HDT Skirt Bones and xml file by @Graviczapa Dark Souls armor sets and Witch Set: https://graviczapa.blogspot.com/2018/07/dark-souls-graviczapa-dark-souls.html HDT bones and xml file by @Team TAL's Dark Souls/Blood Borne assets: https://www.patreon.com/takealook Special Thanks: Special big thanks goes to @Freckledpeach (Witchy) for taking these incredible and amazing photos! Witchy's Twitter account: https://twitter.com/WineWytch Submitter DKnight13 Submitted 08/10/2019 Category Armor & Clothing Requires HDT Physics Extension, XPMSE, Bodyslide and Outfitstudio, HDT SMP setup Special Edition Compatible Not Applicable
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DS Black Hand Set HDT by DKnight13 View File DS Black Hand Set is added to Skyrim from Dark Souls 3. The set comes with the Black Hand Hat, Armor, Assassin Gloves, Assassin Trousers, Ubadachi, and Onikiri blades. The armor set can be crafted under the leather smithing category, no perk required, and can be tempered at any work bench. The weapons can be crafted and tempered under the "ebony" smithing perk. The armor set supports HDT physics on the torso piece. For Gotthard Twins Swords please see @Nameless God's DS3 Weapon Pack: Creadits: Original contents from the Souls series' Dark Souls, by From Software Mesh Rigger by KGTools: https://www.nexusmods.com/skyrim/mods/87672 Bodyslide and Outfitstudio by Ousnius and Caliente: https://www.nexusmods.com/skyrim/mods/49015 HDT Physics Extension by HydrogensaysHDT: https://www.nexusmods.com/skyrim/mods/53996 XP32 Maximum Skeleton Extended - XPMSE: https://www.nexusmods.com/skyrim/mods/68000 HDT bones and xml file and other assets by @Team TAL's Dark Souls/Blood Borne assets: https://www.patreon.com/takealook Submitter DKnight13 Submitted 08/15/2019 Category Armor & Clothing Requires HDT Physics Extension, XPMSE Special Edition Compatible Not Applicable
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View File Futa World of Ariamis Futa-Crossbreed Priscilla Re-texture of the painting enternece of the painted world of ariamis. Artwork made by Kinkyfolk Featuring two versions ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ truepaintedcrossbreed - with clean lines & truepaintedoil - with oil painting style effects ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Submitter IndecentAmbrosia Submitted 02/19/2018 Category Misc Adult Mods Requires DSFix
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skyrim DS Winged Knight Set HDT by DKnight13
Guest posted a topic in Downloads - Skyrim Non Adult Mods
DS Winged Knight Set HDT by DKnight13 View File DS Winged Knight Set is added to Skyrim from Dark Souls 3. The set comes with the Winged Knight Helm, Armor, Gauntlets, and Leggings. The armor set can be crafted and tempered under the "Advance Armors" smithing perk. The armor set supports HDT physics on the torso piece. For the Winged Halberd and Twin Axes please see @Nameless God's DS3 Weapon Pack: Creadits: Original contents from the Souls series' Dark Souls, by From Software Mesh Rigger by KGTools: https://www.nexusmods.com/skyrim/mods/87672 Bodyslide and Outfitstudio by Ousnius and Caliente: https://www.nexusmods.com/skyrim/mods/49015 HDT Physics Extension by HydrogensaysHDT: https://www.nexusmods.com/skyrim/mods/53996 XP32 Maximum Skeleton Extended - XPMSE: https://www.nexusmods.com/skyrim/mods/68000 HDT bones and xml file and other assets by @Team TAL's Dark Souls/Blood Borne assets: https://www.patreon.com/takealook HDT assets from @Graviczapa's Dark Souls armor sets: https://graviczapa.blogspot.com/2018/07/dark-souls-graviczapa-dark-souls.html Submitter DKnight13 Submitted 08/19/2019 Category Armor & Clothing Requires HDT Physics Extension, XPMSE Special Edition Compatible Not Applicable- 1 reply
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View File My new armor and clothing submissions, these will have fixed nif files. My previous mods all included nif files that were not fixed to show the normal maps. My old thread is locked so it will eventually get buried. Those who wish to download my old mods, you can do so by visiting: https://drive.google.com/folderview?id=0Bzj8ZEkOh_L0a1JiSHRhTllUWjA&usp=sharing Check screenshots to identify which armor is which! NOTE: I'am using Bleak ENB Kinematic ENB Bleak ENB again Current Armors/Stuff: 02/07/2015 - Kane the Immortal Playermodel (Male Only) 04/05/2015 - Faraam Set from Dark Souls 2 (MALE ONLY) 24/01/2015 - Bigsby Wolf Playermodel 21/05/2014 - Arcane Horror Summon (Buy from Farengar in Dragonsreach) 17/05/2014 - Edwen's Armor UNP (FEMALE ONLY) 02/10/2013 - Tiamat Armor Leather Version (MALE ONLY) NOTE: Recently discovered that I packed in an incorrect BSA Archive for this armor, it has been fixed and reuploaded - 04/10/2013 - 16:19 PM 01/10/2013 - Adamantium Armor Improved (MALE ONLY) Submitter R0R0N0 Submitted 10/01/2013 Category Armor & Clothing Requires Special Edition Compatible
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Version V1.2.3
11839 downloads
My new armor and clothing submissions, these will have fixed nif files. My previous mods all included nif files that were not fixed to show the normal maps. My old thread is locked so it will eventually get buried. Those who wish to download my old mods, you can do so by visiting: https://drive.google.com/folderview?id=0Bzj8ZEkOh_L0a1JiSHRhTllUWjA&usp=sharing Check screenshots to identify which armor is which! NOTE: I'am using Bleak ENB Kinematic ENB Bleak ENB again Current Armors/Stuff: 02/07/2015 - Kane the Immortal Playermodel (Male Only) 04/05/2015 - Faraam Set from Dark Souls 2 (MALE ONLY) 24/01/2015 - Bigsby Wolf Playermodel 21/05/2014 - Arcane Horror Summon (Buy from Farengar in Dragonsreach) 17/05/2014 - Edwen's Armor UNP (FEMALE ONLY) 02/10/2013 - Tiamat Armor Leather Version (MALE ONLY) NOTE: Recently discovered that I packed in an incorrect BSA Archive for this armor, it has been fixed and reuploaded - 04/10/2013 - 16:19 PM 01/10/2013 - Adamantium Armor Improved (MALE ONLY) -
Version 1.0.3
1222 downloads
DS Morne's Set.zip Adds the Morne's set from Dark Souls 3. The set comes with Morne's Helmet, Armor, Gauntlets, Leggings, Great Hammer, and Moaning Shield. The armour and weapon set can be crafted at any forge under the "Daedric" smithing perk and can be tempered at any work bench and grind stone for the weapon. The Moaning Shield is also Dual Sheath-Redux/Equipping Overhaul compatible. Credits: Original contents from the Souls series' Dark Souls, by From Software Texture fix by @Nameless God Mesh Rigger by KGTools: https://www.nexusmods.com/skyrim/mods/87672 Resplendent Armor HDT PE bones by sarcasticshark: https://www.nexusmods.com/skyrim/mods/77315? HDT Physics Extension by HydrogensaysHDT: https://www.nexusmods.com/skyrim/mods/53996-
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Version 1.0.3
1787 downloads
DS Catarina Set.zip Adds the Catarina set from Dark Souls. The set comes with the Catarina Helmet, Armor, Gauntlets, Leggings, Pierce Shield, and Zweihander. The armour has HDT physics applied to the skirt. The armour set can be crafted at any forge under the "Ebony" smithing perk and can be tempered at any work bench. Zweihander can be crafted at any forge and sharpened at any grind stone. Pierce Shield comes with bash bleed effect. NO LONGER BEING UPDATED!!! Please see All-in-on pack: https://www.patreon.com/posts/dark-souls-pack-28440619 Credits: Original contents from the Souls series' Dark Souls, by From Software HDT Physics Extension by HydrogensaysHDT: https://www.nexusmods.com/skyrim/mods/53996 Mesh Rigger by KGTools: https://www.nexusmods.com/skyrim/mods/87672 HDT assets by Team TAL's Dark Souls Pack Special Thanks: Mesh and texturing fix and weight painting by @Siegmeyer Knight of Catarina-
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Version 1.0.6
986 downloads
DS Black Iron Tarkus Set.zip Adds the Black Iron set from Dark Souls. The set comes with the Black Iron Helmet, Armor, Gauntlets, Leggings, Greatshield, and Greatsword. The armour set and weapon can be crafted at any forge under the "Ebony" smithing perk and can be tempered at any work bench and grindstone for the weapon. The shield is also "Dual Sheath-Redux"/"Equipping Overhaul" compatible. NO LONGER BEING UPDATED!!! Please see All-in-on pack: https://www.patreon.com/posts/dark-souls-pack-28440619 Credits: Original contents from the Souls series' Dark Souls, by From Software Special big thanks to Jewpwnicus for letting me post his shield; https://www.nexusmods.com/skyrim/mods/81690 HDT bones and xml files by Team TAL Mesh Rigger by KGTools: https://www.nexusmods.com/skyrim/mods/87672 HDT Physics Extension by HydrogensaysHDT: https://www.nexusmods.com/skyrim/mods/53996 Special Thanks to @Nameless God for the Greatsword form DS3 Weapons Pack-
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Version 1.0.7
970 downloads
DS Silver Knight Set.zip Adds the Silver Knight set from Dark Souls. The set comes with the Silver Knight Helmet, Armor, Gauntlets, Leggings, and Shield. The shield is also dual-sheath redux/equipping overhaul compatible. The armour set can be crafted at any forge under the "Advance Armors" smithing perk and can be tempered at any work bench. Armor set also comes with complete Silver Knight weapons all crafted under the "Elven" smithing perk and can be tempered. And exclusive weapon Ledo's Great Hammer crafted under "Ebony" smithing perk with tempering. Greatarrows have knock-back effect. The Silver Knight Armor now comes with HDT PE cloth physics for the cape. NO LONGER BEING UPDATED!!! Please see All-in-on pack: https://www.patreon.com/posts/dark-souls-pack-28440619 Credits: Original contents from the Souls series' Dark Souls, by From Software Meshes/Textures by @Nameless God for Dragonslayer Greatbow/Greatarrows/Lightning Arrows Mesh Rigger by KGTools: https://www.nexusmods.com/skyrim/mods/87672 HDT assets by Team TAL HDT Physics Extension by HydrogensaysHDT: https://www.nexusmods.com/skyrim/mods/53996-
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skyrim DS Giant's Set (Yhorm's Set Cut Content) HDT by DKnight13
Guest posted a file in Armor & Clothing
Version 1.0.0
500 downloads
DS Giant's Set (Yhorm's Set Cut Content) is added to Skyrim from Dark Souls 3. The set comes with the Giant's Crown, Armor, Gauntlets, Leggings, and Yhorm's Greatshield. The armor set can be crafted and tempered under the "Ebony" smithing perk. The outfit comes with a 0 and 1 body type weight for both male and female versions. The armor set supports HDT physics on the torso piece. For Yhorm's Great Machete please see @Nameless God's DS3 Weapon Pack: Creadits: Original contents from the Souls series' Dark Souls, by From Software Mesh Rigger by KGTools: https://www.nexusmods.com/skyrim/mods/87672 Bodyslide and Outfitstudio by Ousnius and Caliente: https://www.nexusmods.com/skyrim/mods/49015 HDT Physics Extension by HydrogensaysHDT: https://www.nexusmods.com/skyrim/mods/53996 XP32 Maximum Skeleton Extended - XPMSE: https://www.nexusmods.com/skyrim/mods/68000 HDT bones and xml file and other assets by @Team TAL's Dark Souls/Blood Borne assets: https://www.patreon.com/takealook-
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