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  1. SexLab SE - Sex Animation Framework v1.66b - 01/18/2024

    Skyrim SexLab SE/AE (SSL) v1.66b
    An adult animation framework  
     
    This version of SexLab is for Skyrim Special Edition / Anniversary Edition
    For the old LE version, click here
     
    IMPORTANT Note on downloads:
    For Skyrim Special Edition (1.6.1170, aka AE) use SexLabFrameworkAE_v166b.7z
    For Skyrim Special Edition (1.6.1130, aka AE) use SexLabFrameworkAE_v166.7z
    For Skyrim Special Edition (1.5.97, aka SE) use SexLabFrameworkSE_v163.7z
    For the GOG version of Skyrim (1.6.1179) use SexLabFrameworkGOG_v166b.7z 
    AE and GOG versions also require latest version of Address Library (available here)
    Only the latest version is supported. 1.5.97 version will not be updated.
     
    To download older versions not mentioned above, you can find zip files for them here: https://github.com/eeveelo/SexLab/tags
    DO NOT use older versions unless you know what you are doing, and do not expect tech support help when using older versions. 
     

    ----- Description --------------------------------------------------------------
     
    Skyrim SexLab, is intended to serve as a unifying resource for modders to pull animations from to aid them in development of adult themed mods, without having to going through the complex scripting work it takes by themselves. A modder is provided with a wealth of tools and functions they can call that will aid them in creating their own mod.
     
    As it is intended as a resource mod that other mods can pull from to use for adult animations. This mod does NOTHING by itself, and requires a separate mod to make use of the resources provided.
     
    ----- Frequently Asked Questions -------------------------------------------
     
    http://www.loverslab.com/topic/17711-sexlab-frequently-asked-questions-faq/
     
    ----- Requirements -------------------------------------------------------------
     
    Skyrim Script Extender (SKSE) REQUIRES SKSE 2.2.6 OR NEWER
     
    Address Library for SKSE Plugins
     
    Fores New Idles in Skyrim SE (FNIS) REQUIRES FNIS 7.0.0 OR NEWER
    FNIS Creature Pack version 5.2 or newer is required only if you want creature animation support in SexLab, otherwise it is not required. If you get a warning in game about not having 5.2 installed despite having installed it. You have without exception, installed it incorrectly. You can either ignore the warning and keep using SexLab like normal if everything working anyway, or do the smart thing and figure out what's wrong with your FNIS install so the warning will leave you alone.
    SkyUI SE REQUIRES VERSION 5.0 OR NEWER

    An actor skeleton mod such as XP32 Maximum Skeleton Special Extended (XPMSSE)

    ----- Basic Installation Procedure ------------------------------------------
     

    After properly installing SKSE, SkyUI, and FNIS as listed above, follow these steps.
    Download the latest full framework pack & install it using your mod manager of choice (Mod Organizer highly preferred.) Run the GenerateFNISforUsers.exe tool. If you have a custom animation skeleton installed (very likely, if you don't you should. See: XPMSSE ) make sure you check the "Skeleton arm fix" patch. Click the big button that reads "Update FNIS Behavior" You should see a line that says "Reading SexLab..." if not you've done something wrong. DO NOT ignore any warnings or errors you see in the FNIS window. Activate the SexLab.esm file in your list of active mods. Load or start a new save game in Skyrim and navigate to the Mod Configuration menu titled "SexLab" Check that you meet the requirements on the left pane and then click the Install option in the top right. NOTE: Some of the checks you'll see there are only soft dependencies, or can be a false-negative. If the Install button is clickable for you, just go ahead and continue. [*]Close all menus and stand still until the install finishes, it can take a few minutes.

    ----- Basic Update Procedure -------------------------------------------------
    Download the latest full framework archive, if you are using a version older than 1.60, you will need the full archive, otherwise you will only need the update patch. Extract the updated framework/patch into your Skyrim's data folder, or if using Mod Organizer (like you should be) then merge the files ontop of an existing MO mod install for SexLab Framework. (optional, but recommended for safest upgrade) Disable ALL SexLab related mods except for SexLab.esm and any that are absolutely required or disabling will mean losing progress on in some way. Navigate to your Skyrim's data/tools/GenerateFNIS_for_Users folder and run the GenerateFNISforUsers.exe utility. If you have a custom animation skeleton installed (if you dont, you should) make sure you check the "Skeleton arm fix" patch. Click the big button that reads "Update FNIS Behavior" You should see a line that says "Reading SexLab ..." if not you've done something wrong. Load your save game and you should see a notification that SexLab is updating and/or installing, it will then go through the update process. [*]Wait 1-2 minutes, until you see a notification that says SexLab has finished updating and/or installing [*]Wait another 30 seconds or so and then perform a quick test animation either via the SexLab MatchMaker mod or by starting one via the animation editor. [*]Assuming the test animation was successful, save your game with the update now fully applied, you should see the appropriate version number listed on the last page of the SexLab MCM. [*](optional, but recommended for safest upgrade) if you followed step 3, you should now reinstall all the SexLab mods you disabled, ensuring you are using the latest version of each. For best results reinstall them one at a time and make sure they are functional with the new version of SexLab before reinstalling the next one.

    ----- Creature Use Instructions -----------------------------------------
     

    If you want to use creature animations, you will need to follow some extra installation instructions.
    Install the latest FNIS and the latest FNIS Creature Pack if you have not yet, both of which are available on the FNIS Download page Run GenerateFNISforUsers and click the big "Update FNIS Behavior" button. After it finishes patching, you should see 2 lines, "Create Creature Behaviors ..." and BELOW that "Reading SexLabCreature ..." Load your Skyrim save Navigate to the SexLab Mod Configuration menu and go to the first available settings page, "Animation Settings" Check the box for "Allow Creature Animation" so that it is in a toggled on state (the box is filled instead of empty) You will need to install mod that lets you start animations with creatures, as SexLab Framework does not start any animations by itself. SexLab MatchMaker works with creatures, and is the more straight forward of means to start creature animations. For others, look through the download page for SexLab mods with creature support  
     
     
     
    ----- Uninstalling ----------------------------------------------------------------
     
    To cleanly uninstall the mod, perform the following steps.
    With your current installation, go into MCM and select the "Rebuild & Clean" page. Click on the row that says "Clean System" You will be prompted to close all your current menus, do so. After closing your menus and being told the system clean is complete, save your game. Perform the uninstall procedure for any 3rd party SexLab mods you have installed. Quit the game. Disable SexLab.esm and any SexLab mods you have enabled in your load order
    ----- Changelog ----------------------------------------------------------------
     
    See: https://github.com/eeveelo/SexLab

    ----- Modder's Guide -------------------------------------------------------------
     
    A modders guide to using the API can be partially found in scripts/sources/SexLabFramework.psc
     
    WARNING: The API docs are currently fairly outdated in some spots for v1.60. It should be fine in most spots, but if you have any questions feel free to private message me or ask somewhere else and I'll answer soon as I'm able. Updating them is my top priority right now.
    If you are a mod developer looking to develop a mod using SexLab, feel free to contact me via private message and I will do everything I can to help you along and if possible upgrade the framework to fit your needs.
    ----- Future Plans ----------------------------------------------------------------
     
    See dedicated development thread
     
    ----- Credits -----------------------------------------------------------------------
     
    Scripting & Project Owner:
    Ashal
     
    Additional Scripting:
    osmelmc
     
    SKSE Plugin:
    h38fh2mf
    Ashal
     
    Animations:
    Unknown Modders - http://skup.dip.jp
    Arrok - BBP Animations
    JoshNZ - Animated Prostitution
    Mithos
    Blac945
    Zynsch
    TDA
    Zynsch
    Bleagh
    PanicForever
    Athstai - Dark Investigations
    3jiou - http://www.loverslab.com/topic/38317-3js-animations/
    Mitos - http://www.loverslab.com/topic/42217-mitos-animation-shop/
    Leito86 - http://www.loverslab.com/topic/39465-animations-by-leito-12915-new-animations/
    4uDIK - http://www.loverslab.com/topic/38934-аnimations-for-sexlab/
    FalloutBoy2 - http://www.loverslab.com/topic/39160-animation-complete/
     
    Audio:
    Lovers with PK
    Setekh
     
    Mesh/Textures:
    Calyp - Strapon
    oli3d - Bukkake Shaders
    4uDIK1 - Male Nudesuit
    Dimon99 - Female Nudesuit
    Vacaliga - Stacking cum textures
     
    Localization:
    aravis7 - French
    CGi - German
    mswind - Chinese
    anonymous - Japanese
    fedim - Russian
    sh1ny - Russian
    holtof55 - Russian
    Huili - Russian
    RockMic - Italian
     
    NOTE: If you have an updated translation file or would like to translate or update one of the existing translations; send it to me or let me know if you have any questions about how.
    ----- Permissions -----------------------------------------------------------------
     
    You must ask my permission before distributing this base framework on any site other than LoversLab.com
     
    The animations themselves belong to the individual modders who made them, I am using them solely by their permission and/or stated open use policy. If you wish to repurpose them else where it is there permission you need and not mine.
     
    Unless you are contributing to the Git repository development branch, you are not allowed to edit any of the included scripts and resources except to translate the mod into another language.
     
    If you wish to translate the framework into another language, go right ahead, no need to ask. If you need it, I will provide you with as much support as I can to assist you with the translation process. Afterwards if you want to send me the translated file and I will package it with the releases, or you are free to release the translation file, and the translation file alone, however you wish.
     
    ----- Contacting Me --------------------------------------------------------------
     
    I will provide direct support to people via email and private message ONLY if you are a modder using the framework in your mod. People seeking support for using the mod contacting me this way will be, without hesitation, completely ignored. If you need support for the framework, use the thread or support section, I will answer such questions there and only there.
     
    ---------------------------------------------------------------------------------------
     
     

    1,741,002 downloads

    Updated

  2. Vampire Chain - TBD Bodyslide

    A set of bodyslide files so that Touched by Dibella body will fit Newmiller Vampire Chain, a sexy vampire themed bikini.
     
    Needed files from,
    https://www.nexusmods.com/skyrimspecialedition/mods/76713
     
    Files provided,
    Bodyslide files and an ESP.
     
    Changes made to ESP,
    All armors have been changed to clothing and appropriate tags applied for vampire armor.
    All chest pieces also have available enchanted versions similar to base game enchantments found on vampire chest pieces.
    There is an Outfit section inside the ESP, that when used with an appropriate SPID esp for distribution will force female vampires in the game to wear these outfits and it is set up properly in the ESP that any of the colored variants and even the enchanted versions that SHOULD appear on vampires because it helps their power levels will have proper gear!
     
    Future, I will provide an upload of Daughters of Dimitre vampire outfit alongside a SPID destribution esp.
    Basically I have it working just not uploading it all tonight.
    The SPID I have will give either a daughters of Dimitre outfit or a Vampire Cuirass an Chains outfit, and depending on the level will give a level appropriate enchanted version of the item that the vanilla vampires would have ordinarily gotten so that this basically keeps power levels the same.
     
    BUT vampire cuirass is "cloth"?
    Well I wanted a cloth version of the armor because I am playing as a mage vampire and cloth armor has more options with Ordinator for magic user than default games armors.
     
    I have a few other unreleased Bodyslides for TBD, so be sure to keep looking maybe release them in a few days.
    I completely overhauled Daughters of Dimitre TBD bodyslide and it looks an works way better than the original as example.
     
    Outfit is weight painted CBPC, which honestly is less intense on CPU.
     
    Other Notes?
    You dont have to use the ESP I included, the bodyslide slider set should work with any version of Vampire Chain that you may be using.
    Only use the included ESP if you happen to like the edits I made, I only included it here because I wanted the edits and I wanted to write in a method to destribute the armor to female NPC's, will be including a SPID esp after I upload a Daughters of Dimitre Bodyslide set plus ESP with its outfit list plus it has proper enchanted data and proper vampire stats plus proper keywords.

    10 downloads

    Updated

  3. MageCore - TBD Bodyslide

    Bodyslide Slider Set for Touched By Dibella Body for "Caenarvon's Magecore"
     
    Description,
    Magecore, 3 sets of mage themed outfits that have SMP cloth phyisics.  So you can expect the robes to move like cloth and blow in the wind.
     
    Bodyslides for the Touched by Dibella Body version of Caenarvons Magecore outfits.
     
    Work Performed, Well other than changing the size to TBD
    I altered the Breast Weight paints, they are now CBPC breast weight painted however the outfit parts all contain the proper SMP cloth physics.
    XML files have been properly tweaked to account for the changes in Bone Data, so these will perform as smoothly as the originals from author.
     
    Mage panties have had their slot data changed from 48 to 49, so the player character cannot wear Devious Device Belt at same time as a panty.
    Corrected an issue that caused the player to not wear a panty with the robe.
     
    Yes, the modified files work with the Aroused Keywords esp from Nexus and the SPID.
     
    File Contents,
    Bodyslide Files and edited ESP.
     
    Required,
     
    SMP, https://www.nexusmods.com/skyrimspecialedition/mods/57339
    CBPC - Physics with collisions, https://www.nexusmods.com/skyrimspecialedition/mods/21224
     
    Installation Procedure,
     
    1st install the original armor,
    https://www.nexusmods.com/skyrimspecialedition/mods/113540
     
    2nd Remove the original mods Caliente Folder, wont be needed.
     
    3rd install my files over the top of the original files.
     
    FAQ
    Question, Why do my boobs sink into floor?
     
    Answer, you have to have SMP and CBPC physics AND you have to have the edited XML files I put into the downloaded file you got from here.  Thats a lot of possible errors, dont have SMP problem.  Dont have CBPC problem.  Didnt overwrite the XMLs in the original with mine well most certainly will be an issue.

    144 downloads

    Updated

  4. Porny Book Covers

    Behold, stranger ! *drum roll* The great pornification of skyrims library has begun !
     
    Here is a replacer covering all of skyrim's books i've been working on since a couple of months now, and I feel like it's finally polished enough for an early release 
     
    Credits to the original mod author which I based my work on and to the artists I borrowed pictures from
     
    ⚠️You need the original mod : Book Covers Skyrim at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com) for it to work ( ; apparently  i've been told this mod is included in the Legacy of Dragonborn mod, redundency - i don't know myself ) 
     
    Textures are 1k  - Quick preview and a few screenshots to give you an idea
     
    I didn't include the Song of Pelinal series and the 2920 series yet as they both need more polish and i didn't settle my mind yet
     
    I didn't cover any journal ( aside from a couple exceptions, for now) nor any note 
     
    I didn't cover the generic spell tomes as I already did in a previous mod 
     
    That's it I think. Enjoy and go collect them all ! and report any issue as there are probably bound to be a few, given the number of books I had to make
    Also, screenshots are always appreciated ! ( love seeing my stuff in others playthroughs ) 

    4,693 downloads

    Updated

  5. RohZima Body Search Anims for OStim

    OStim Standalone conversion of the BodySearchAnims from Suzutsuki's Body Search mod, made by RohZima, ported with permissions from them.
     
    Original link for more previews.
     
    Includes the scene for any OStim scene, as well as two sequences that can be called by any mods:
    "RohzimaRzguardsearchRegular" for a pat down animation "RohzimaRzguardsearchPocketSearch" for the "other" body search  
    First of (hopefully) a long list of animation conversions for OStim and for other projects I have planned.
     
     
    These animations were originally made for Suzutsuki's Body Search, which I have converted to OStim, waiting to release pending permissions from Suzutsuki.
     
     
     
    Remember to run Nemesis/ FNIS/ Pandora (I recommend Pandora) after installation.
     

    91 downloads

    Updated

  6. The Circle of Lust

    About This File
    The Circle of Lust is a bondage sex club featuring 50+ NPCs, use of sex animations, bondage furniture, a main quest. This is a conversion of my OStim mod on nexus, made to be compatible with SexLab and Devious Devices. The original mod can be found here: https://www.nexusmods.com/skyrimspecialedition/mods/102734
     
     
    What's New in Version 1.8.1
     
     
     
    What's New in Version 1.8
     
     
    Description:
     
    The mod features three core parts:
    1. new location, Circle of Lust, a bondage sex club in Solitude, a place to have sex and relax. The entrance to the club is next to Angeline's Aromatics.
    2. new powers of lust gained by completing the main quest. There is no requirement to complete the main quest if you don't want these powers.
    3. nerfed followers, follower death and unconsciousness, so that playing with new powers doesn't make the game easy and boring.
     
    Besides sex in the club, The Circle of Lust was designed for a playthrough where you either use this mod just to have sex in the club, or you complete the main quest and gain new powers, so your character becomes stronger, while your followers are nerfed.  For game balance, I would recommend having 3 or 4 followers, and configuring the MCM so they can die in battle or become unconscious. In this regard, there are two settings in the Circle of Lust MCM: unconscious chance and death chance. There is no requirement to to nerf followers and let them die. It can be set to a chance of zero so it is disabled if you don't want it. Otherwise, you can use the resurrect spell, that you can buy from the mistress, to revive them in the Circle of Lust when they do die or become unconscious. Followers will lose a small amount of health permanently and will need time to heal. If you have defeat installed or other death alternative mods, you should set unconscious chance to zero so it never happens. Death chance can still be used, since it should not conflict if a follower is dead. Read the description on nexus for further information or if you want to further increase the game difficulty.

    Initially, Circle of Lust was designed for a female player, but can also be played with a male player character with a few differences. Read the description on nexus if you are playing as a male character.
     
    When you leave the club, the club door remains closed for a minute or two, so that club scripts can finish before you re-enter. Similarly the door remains closed for a minute or so when you enter. Talk to the mistress or the bartender to get more details. I recommend to play it as a female player for the best experience. If you complete the main quest, press L to use the power of lust, or set your own shortcut key in the MCM.   Make sure you run FNIS after installing, and that you do not enter the club before you enable SexLab and register Billyy's SLAL animations and also register Circle of Lust SLAL animations.   Circle of Lust is a large mod, too big to be hosted on LoversLab. The download link actually contains a text file with a link to download the mod from Mega.  
     
    Required Mods:
     
    The following mods are required, in order for the club to function:
     
    Framework:
    -----------------------------------
    SexLab
    OSL Aroused or SexLab Aroused
    Schlongs of Skyrim or any other male body/genitalia mod
    PapyrusUtil SE
     
    Animations:
    -----------------------------------
    Billyy's SLAL Animations
     
    NPC assets:
    -----------------------------------
    The Eyes Of Beauty SSE
    KS Hairdos SSE
    Heels Sound
    DX Fetish Fashion Volume 1
    DX Fetish Fashion Volume 2
    DX Azur Lane St. Louis
     
     
    Required Mods for Submissive Pet Addon:
    The Circle Of Lust (main file, version 1.8 or greater) Unforgiving Devices Open Animation Replacer  
     
    Complementary Mods:
     
    I would recommend installing Devious Devices so the mistress can equip the devices on your female character if you disobey her or she feels like it. SexLab Separate Orgasms are also highly recommended, because club reputation is calculated based on sexual performance in the club, that depends on SLSO. Also, heels fix and additional animations would be a great addition to the sex scenes in the club. The following mods will enhance the club experience, but are not required:
     
    NPC assets:
    -----------------------------------
    Devious Devices
    SlaveTats
    SexLab Separate Orgasm SE
    Heels Fix:
    Regalia of the Scorned
    Elven Lake
     
    Animations:
    -----------------------------------
    Anub's Animation Dump (REBORN)
    Sir Nibbles Anim Pack SE
    FlufyFox SLAL
     
    Bug Fixes:
    -----------------------------------
    Animation Queue Fix
    Actor Limit Fix
     
    Gameplay: ----------------------------------- Better Vampires Simple Assault  
    Statues:
    -----------------------------------
    NSFW Statues AIO
    or
    Sexy Statues
     
     
    Incompatible Mods:
     
    Spectator Crowds
    It doesn't break anything, but looks weird when a bunch of NPCs gather around the sex scene in the sex club. If using this mod you can configure it to gather crowds only when your character has sex with hostiles.
     
    Dark Desires Club
    Some NPCs have been ported from my older mod, Dark Desires Club. There is no conflict between the two, but since some NPCs are the same, the conflict is in immersion. 
     
    The New Gentleman
    Male body changes in this mod cause a CTD when installed with The Circle of Lust  
    OBody
    Circle of Lust NPCs use their own body. OBody can be used only if it is configured to blacklist Circle of Lust NPCs from being touched by OBody.
     
     
    Credits:
    Billyy, Anub, and Gunslicer for sex poses and animations. DeserterX, hwybee4996, Ghaan, JennyPennyJelapeni, spaz490, Arsenic, PredatorRJ and ShinglesCat for sexy clothing. Acro748, Shiva182, Shaysjhyar, Lamenthia and koiwe for presets and body textures. ralfetas for panties. Vanderol and ItsLyru for tattoos. fattyzhouse for cannabis. Frankfranky for heels. t.ara for bondage furniture. Cirena and Mharlek1 for clutter and decor. EnaiSiaion for spells and effects.

    7,554 downloads

    Updated

  7. Diary Of Mine for Paradise Halls [WIP]

    This mod is an extension to and heavily inspired from PAHE for Skyrim. It functions like its sister mod HSH by adding a new set of slaves with extra functionalities.
     
    If you enjoy DoM and use it regularly, remember to fill in the poll on my patreon and post any suggestion you might have there or in the support thread.
     
    https://www.patreon.com/posts/welcome-poll-69591050
     
    Here is a short list of what this mod adds to Pahe:
     
     
     
    Diary of Mine adds personality traits for all unique NPCs and PAH faction actors. A dialogue line "Let's have a serious talk" is added to actors where the player can ask them about their personality and their feelings. Traits are based on the HEXACO personality model used in sevetal psychological studies. There are 6 personality traits linked to 6 feelings. For PAH slaves, feelings will change depending on emotions and training. Traits can also change but at a much slower pace. For other NPCs, traits and feelings are constant. In this case feelings correspond to their general feelings in life.  I also added 6 physical and psychological facets acting as emotion filters, so an actor can be calm but physically extremely sensitive. See the personality system section below for more details.
     
    What to download?  
     
    Version 4 is the stable version. It is available for Skyrim SE (including AE & VR) and LE. It is intended to avoid any mix-up between PAHE and DoM scripts! It is compatible with all recent PAHE versions (8+).
     
    Version 5 is a development version but it is rather stable. It is also available for LE as of 5.2.0. It is the recommended version if you want to give feedback.
     
    Installation:
     
    Here is a detailed installation procedure:
     
     
    Further notes about installation :
     
     
    If you have problem getting your slave to load, it might be time to use Resaver and purge unwanted mods, including older versions of DoM.
     
    Description:
     
    The mod will add one new topic for all unique NPCs "Let's have a serious chat" where you can ask them about their personality and their feelings. For PAHE slaves this same topic will give you more information. When asking a slave traits, the slave resistance and sensitivity to emotions and punishments will be quoted. As for the feelings they will be expressed in a very strong way and will vary depending on the slave training level.
     
    Other topics, only for DoM slaves, such as "Listen to me, slave." and "Come here, slave" are available with different options. Those options are for roleplaying purpose. They often make use of animations and offers new way to train the slave or boost the training process. See below for a complete description.
     
    DoM also adds potions and spells to help the process of training slaves. There are four bewitching potions and they are all craftable from the bewitching alchemy bench found in Drelas' cottage : Love potion, mind breaking potion, lust potion and lash potion. Drelas has been doing business with the occupants in Fort Greymoor. Someone from the fort is providing him with the base ingredients for the potions. Unfortunately the last shipment never arrived, and Drelas feels he might have been betrayed. He is very anxious and might attack on sight any unexpected visitor.
     
    See Installation below for a list of recommended mods.
     
    Quest:
     
    To discover the mod's use of potions, spells and family relationships, you can try the small quest to retrieve Olava's niece. Meet Olava in Whiterun and ask her about what troubles her, she should be on her bench around 10am.
     
    Hotkeys and wheel menus:
     
     
    NPC personality and configuration files:
     
    DoM has 3 types of json files located in "SKSE\Plugins\StorageUtilData\Diary Of Mine",
     
    NPCs personalities: Available traits to define in a json file are: personality, virginity and kinks. See Lydia's personality file for an example in: SKSE\Plugins\StorageUtilData\Diary Of Mine\000A2C8E.json you can edit your favorite NPCs and set their traits following the same naming <BASEID>.xml and model. If there is no file for an NPC, the traits will be generated randomly. Clones get the same personality from the json file, or get a different generated personality if no file is found. Use the "restore persona" spell to force DoM to read the json file for an actor. The file SaveFactions.json list all the factions to be ignored when cleaning and cloning captives. Add your favorite mod factions to the list to make sure they are not lost when capturing new slaves. Removing the file will force DoM to reprocess a new one with the default PAH and DoM factions.  DoM also saves the MCM settings in Settings.json you might edit this file by hand or just create it with the export settings widget in the MCM main tab (see next section).  
    Options and MCM menu:
     
    The DoM MCM menu has 10 tabs
     
    Main tab is:
     
     
    Pressing "ESC" for a hotkey will clear the value.
     
    Wheel menu tab: (Also see the "Hotkeys and wheel menus" section above)
     
     
    Hotkeys tab: See the "Hotkeys and wheel menus" section above
     
    Animations tab:
     
     
    Sex and gender tab:
     
     
    Cloning and cleaning tab:
     
     
    Notifications tab: Various toggles to turn on or off specific notifications.
     
     
    Debug tab: For experts only.
     
     
    Slaver roster tab: Lists all slavers on the left panel. Right panel shows actor status, training stats and allows to summon actor to player, reset actor, redisplay SlaveTats or delete actor.
     
    Slaves 1-43: Lists first 43 slaves on the left panel. Right panel shows actor status, training stats and allows to set actor name, title, gender (DoM and Sexlab gender) or summon actor to player, reset actor, redisplay SlaveTats or delete actor.
     
    Slaves 44-86: Same as above for slaves 44 to 86.
     
    Slaves 87-128: Same as above for slaves 87 to 128.
     
     
    Note for developers (keywords):
     
     
    Dialogues for NPC:
     
    Dialogue branch "Let's have a serious chat":
     
     
    Dialogues for DoM slaves:
     
    Dialogue branch "Let's have a serious chat": Information. To get slave status and personality.
     

    Dialogue branch "Listen to me, slave": Psychological abuse. For giving orders to slave as well as praise, scold, promise, threaten, insults, flatter, ...
     
     
      Sub-dialogue branch "About your duties as a slave":
     
     
    Dialogue branch "Come here slave!": Physical abuse. To force a slave into an action: punishment, body inspection, masturbate, slave display, bow and pay attention.
     
     
      Dialogue branch "Honour your mistress/master, slave": Sexual abuse. To have sexual intercourse with slave.
     

     Dialogue branch "I get to decide what you wear and carry": Opens slave's inventory. Slave will wear new equipment once inventory is closed.
     
    Dialogue branch "Undress now!": Sexual + Psychological abuse. To manage slave equipment type.
     
     
     
    Dialogue branch "I am going to make sure you stay here": Sexual + Physical abuse. To make slave pose in bondage.
     
     
    Dialogue branch "Entertain me slave": Physical + Psychological abuse. To make slave pose. Most poses are choosen depending on personality and training.
     

     
    Conditional dialogues for DoM slaves:
     
    Those dialogues only appear if the slave fulfill certain requirements:
     
     
    Dialogues for DoM slavers:
     
    Dialogue branch "Let's talk about the slaves.":
     
     
    Dialogue branch "I need you to do something for me.":
     
     
    Dialogue branch "I need you to carry a few things.": Access the slaver inventory.
     
    Dialogue branch "I don't need your services anymore.": Slaver will be dismissed. Some will hang around the place, while others will go back to their normal life.
     
    Potions, spells and weapons for the apprentice slave master:
     
     
    Feelings and training:

     

     
    Personality traits:
     
     
    Personality traits evolution:
     
     
    Moods:

     
     
    Emotions:
     
     
     
    Race and class bonus to personality traits and number of kinks:
     
     
    Kinks:

     
     
     
    Training tips:
     
     
    Stripping and equipment policy:
     
     
    Changelogs:
     
     
     
     
    AYGAS, HSH and OStim integration:
     
     
    Disclaimer:
     
    I condemn physical and psychological violence of any form. Any under-aged actor is strictly forbidden from this mod. This mod is intended as entertainment only, remember this is only fantasy and have fun in Skyrim!
     
    Status: yellow = started, red = planned
     
     
     
     
    Known bugs and FAQ: suggestions welcome
     
     
     
     
     
    Requirements:
     
     
    Acknowledgements:
     
    Thanks to all the teams who made this mod possible, with a special thanks to the authors of SKSE, UIExtensions, JContainers, PO3 Papyrus Extender, SkyUI, FNIS, Zaz and Sexlab! Thanks to @CliftonJD for all the help with coding, debugging and for allowing me to repack pieces of PAHE code. Thanks to @DocClox for help with Slaver Spellbook and debugging. Thanks to @Musje for the immensely valuable help with patching HSH and AYGAS code. Tears textures and the essential message widgets are courtesy of @gooser from Apropos2 mod. @tznvlw took care of the translation of the MCM menu. @FriedTmprovided the code snippets for cbbe/3ba/himbo cloning. Fomod installer version provided by @Tiress. Finally thanks to all the playtesters from LL for their support, reporting bugs and for their never ending suggestions.
     
    Animations, meshes, textures, voices courtesy of Leito, BaboInteractive dialogue, MiasLair/SexSlaves, xVAsynth, Sexlab and ZaZAnimationPack.
     
    Alluring Potion Bottles v3 by jbvw http://www.nexusmods.com/oblivion/mods/33531/?
     
    Celtick Alchemy lab from Autan Waspeez https://www.nexusmods.com/skyrim/mods/54109
     
    Thanks to Team TAL for their BDO & Overhit armor sets used in a few screenshots. Other armors by COCO and Ninirim. The maid outfit is Backsteppo French Maid outfit. The harness is Venus Cage by Ninirim. Characters in screenshots are from Botox for Skyrim and personal work.
     
    All original assets and code contained in this mod are for personal use, are property of the creator and should not be distributed or reused without the author consent, in addition to the CC BY-NC-ND license.
     
    For all material included in this mod other than my own, please refer to the creators pages for license or CC BY-NC-ND otherwise.
     
     
     
     
     
     
     

    216,380 downloads

    Updated

  8. Lust and Desire (3BA BodySlide Preset)

    I already have this mod on Nexus Mods, but I figured I may as well share it on here, too.
    I'm not gonna bother posting the link, since it's the same thing.
     
     
    Just build in BodySlide, and you're set!

    232 downloads

    Submitted

  9. Sexy Anime Moaning Nirnroots - ISC Compatible

    This mod is something that makes nirnroot a thing to behold, rather than be annoyed with (at least for me).
     
    Note: This gets quite loud at the Sarethi farm, where she has a farm spot filled with them. lol
     
     
    The moaning sound came from the Moaning Anime Lock mod, on Nexus, in case anyone is wondering.
    Also, this is my very first mod, so I hope everything is all good. It works for me, so it should work for everyone else. I uploaded a normal version, and an ISC compatible version (which is what I use).
    Here's the link: https://www.nexusmods.com/skyrimspecialedition/mods/523
     
    -Showcase video- (ignore the "links in description part". I made this video for my YouTube. I just deleted the video off of my channel, seeing as how they said it had "nudity" in it. So stupid.)
     

    Showcase.mp4

    303 downloads

    Updated

  10. Sexy Anime Moaning Nirnroots

    This mod is something that makes nirnroot a thing to behold, rather than be annoyed with (at least for me).
     
    Note: This gets quite loud at the Sarethi farm, where she has a farm spot filled with them. lol
     
     
    The moaning sound came from the Moaning Anime Lock mod, on Nexus, in case anyone is wondering.
    Also, this is my very first mod, so I hope everything is all good. It works for me, so it should work for everyone else.
     
    -Showcase Video- (ignore the "links in description part". I made this video for my YouTube. I deleted the video because they said it contained "nudity". Maybe my girl's top was kinda revealing?)
     

    Showcase.mp4

    799 downloads

    Updated

  11. Telekinesis (Bluetooth Toy Integration for Skyrim)

    Telekinesis (Bluetooth Toy Integration for Skyrim)
    Telekinesis is a mod that brings native support for naughty devices (bluetooth or others) to Skyrim SE, AE.
     
    Sync real toys with in-game toy events from `Devious Devices`, `Toys & Love` and more Control toys during `Sexlab` or `Toys & Love` animations Associate toys with certain body parts for a more immersive experience Written as a native SKSE plugin for minimal latency and low setup effort (works natively, no background processes required) Re-usable API for mod author  
    Find Quickstart & Manual here: GitHub - garryrot/telekinesis
     
    Watch the video
     

    2,363 downloads

    Updated

  12. Patch for Mihail's Succubus and Radiant Prostitution

    CAUTION - THIS HAS NOT BEEN UPDATED IN A LONG TIME AND PROBABLY DOES NOT WORK WITH CURRENT VERSIONS OF RADIANT PROSTITUTION!
     
     
     
     
     
     
    LE Version
     
     
    This is a patch that makes the succubi from Mihail's Succubus into prostitutes for Radiant Prostitution (both are required). Install like any other mod, and make sure this mod loads after both of them (LOOT should take care of it). It is marked as ESL so it wont take up a slot in your load order.
     
    If normal NPCs aren't asking the succubi for sex, go into the MCM of Radiant Prostitution, under NPC Events, and click Reset NPC Scene. 
     
     
     
     
    Credits:
    - -Caden- for the original Radiant Prostitution
    - Nomkaz for converting it to SE
    - Mihail for Succubus
     
     
     
    Knows issues:
     
     
     
    Technical details of what this mod does more specifically (for a normal user this is probably pointless information, but feel free to look at it anyway if you want)
     

    633 downloads

    Updated

  13. Simple Player Prostitution

    You can make money in the temple of Dibella or Taverns as a prostitute, after renting a room and asking permission from Innkeepers,
    or everywhere as a dibellan or a beggar. The payment that you could receive increases based on your Speech skill.
    You could contract STD while working, which are like Vanilla diseases, but only healers (Alchemy shop owners and some other NPCs) could cure them.
    In the first stage of STDs, they could be cured by using potion for minor STD. You can receive perk points from the MCM menu for achievements.
     
    Update from versions older than 1.1.3 requires a new game/clean save.
     
    Requirements:      
        Flower Girls or SexLab SE or OStim Standalone with Animation mods.
        If your Game Version is Older than 1.6.1130, Backported Extended ESL Support is needed, otherwise the mod won't work, and your game may crash.
     
    Optional Requirements:
        PapyrusUtil SE for saving/loading MCM settings and user data.
        Licenses - Player Oppression When the options enabled on both mods, you need to buy a license, otherwise NPCs may report you.
        SkyPatcher required for editing level lists and the compatibility patches.
        Powerofthree's Papyrus Extender for adding keywords from the MCM menu.
     
    The licenses patch is no longer required unless you want to turn off dialogue options when the PC has no license instead of NPCs reporting to the guards.
     
     
    Recommended Mods:
        Populated Cities Towns Villages SE Edition Adds more NPCs to cities.
        Lively Inns and Taverns SE Adds more NPCs to inns.
     
    Compatible mods:
       Mods that add inns where you can rent a room like the default game are automatically compatible. Inns and Taverns SE for example. 
       The Rift's Rest and The Naked Dragon are compatible if SkyPatcher installed.
       For others, you can add a keyword to an NPC or a location from the debug page on MCM menu to allow prostitution.
     
    Voice patch:
     
     
    Older versions are on GitHub      
     
    MCM Settings (v1.1.5)
     


    11,687 downloads

    Updated

  14. Pregnancy Normalmap Swapper

    ☢WARNING: This mod may be unstable. Do not use this mod in serious play.☢
    There is a procedure, but basically uninstalling in mid-game is not recommended.
    Also, I recommend using Clean Save Auto-reloader(https://www.nexusmods.com/skyrimspecialedition/mods/88219)
     
     
    Description
    Pregnancy Normalmap Swapper is a mod that automatically changes the normal map according to the Body Morph value.
    Created for older pregnancy mods that have a pregnancy function but no normal map replacement function.
    This effect can also be applied to NPCs using SPID.
    However, several steps are required for implementation. Failure to do so, or making a mistake, could result in your PC exploding. Even if you are lucky and it does not explode, your Skyrim will be looks cringe.
     

    The Elder Scrolls V Skyrim Special Edition 2022.08.16 - 22.57.10.102.DVR_Trim.mp4  
     
     
    Requirements
    Papyrus Util SE https://www.nexusmods.com/skyrimspecialedition/mods/13048?tab=description SSL can be substituted. RaceMenu https://www.nexusmods.com/skyrimspecialedition/mods/19080 It may also work with NiOverride only, but this has not been tested. Spell Perk Item Distributor (SPID) https://www.nexusmods.com/skyrimspecialedition/mods/36869 Not required if applied to player only. Pregnant normal maps Check Recommends.  
     
    Recommends
    dw's Pregnant Normal Maps for CBBE 3BA https://www.nexusmods.com/skyrimspecialedition/mods/68977 The files contained in this mod must be properly renamed and placed. Not necessary if you can make your own normal map.  
     
    Compatible
     
    Incompatible
    Anything that changes the normal map and is not on the compatible mod list above.  
     
    Installation - Horribly tedious, lengthy, esoteric, and tedious.
    Note: Before installing, please take a quick look at the uninstallation procedure. If you are likely to uninstall and are fed up with the procedure, you should not install it.
     
     
    日本語導入手順
     
    Uninstall
     
     
    Update from ver1.2.2
    New game is strongly recommended. 
    With the change in the method of applying effects, there will be an additional process to delete past effects, which will increase the process slightly.
     
     
     
    Uninstall data prior to version 1.2.2
    You cannot disable this mod with the ModManager. If you want to disable it completely, please play a new game. This procedure repairs the texture anomaly and removes it from PNS monitoring. Approaching (loading) an NPC affected by PNS removes the effects of this mod.  
     
     
    Known issues
    I don't know yet as I just got version 2. It will probably be full of them.
    At least the problems with version 1 have been mostly resolved.
     
    ・Swapping normal maps are tooooooooooooooooo delayed.
     
    When reporting a bug, please complete the following
    PapyrusLog (Set EnableDebugMode to 1 in Config.json)→don't forget to use spoile Skyrim version PNS version(Older versions are not supported.)  
     
    For Modders
     
     
     
    Credits
    Murphiee https://www.loverslab.com/profile/546212-murphiee/
      - I referred to their script.
    jjabrams420 https://www.loverslab.com/profile/1668396-jjabrams420/
     -  He found great (clean and useful) information from the vast ocean of the Internet.
    donnerwetter https://www.loverslab.com/profile/43136-donnerwetter/
      - Their wonderful textures kept me motivated.
    DeepL https://www.deepl.com/ja/translator
      - This document is translated by DeepL.
     
     
    Permission
    You can modify and redistributed freely within LoversLab.
     
     
     
     
     
     
     

    11,007 downloads

    Updated

  15. Devious Newcomer (Alt Start Quest)

    Devious Newcomer
    An Early-Game Devious Quest Mod
     
    This is a story-driven quest mod well suited for low-level characters or even as an alternative start* to playing Skyrim.
     
    You start after having been attacked and robbed of everything on the road to Riften. Three grizzled adventurers are surrounding you. What do they want from you? Can they provide help or are they perhaps members of the bandits who attacked you? They seem peaceful so far... maybe you should speak to them?
     
    This mod was originally developed as a new part for my Ebonitium mod, but I thought it might work better and reach a wider audience as a standalone mod.
     
    *) Only Skyrim Unbound Reborn is currently supported. LAL and Alternate Perspective might come later.
     
    Features
    A storyline with several chapters with perhaps 2-3 hours of playtime. Low-level character friendly objectives. No fighting. No sex scenes. Devious Devices (of course), including hobble dresses, but it's always consensual. Several points along the quest where you can end it early or take a break from having to wear devices. The story is for the most part centered in Riften and involves some new NPCs and some known NPCs. The ending of the story is at Whiterun, the place best suited for low level characters. Occasional references to Skyrim lore and vanilla quests. This mod is available both as unvoiced and with AI generated voices (xVASynth). The synth voices are, as usual, a bit hit or miss in terms of quality and some might not like them, which is why I'm keeping them optional.  
    Starting the Mod
    Currently, you have two options to start this quest:
     
    If you are playing with Skyrim Unbound Reborn, you can use Unbound to automatically launch this quest at your playthrough's start. Simply select the Wilderness starting location "Robbed in the Rift" from the Unbound MCM's starting locations list.
     
    Alternatively, you can start the mod from the console at any time during your playthrough. To do so, simply open the console and type this: StartQuest AR_DeviousAltStart This will teleport you the quest's starting position on the road to Dayspring canyon outside of Riften, and then you can just follow the objectives as usual.
     
    While this is intended as an early-game quest, you can start it any time you want during your playthrough. For role-playing purposes, the only presumptions the mod makes is that you were traveling to or from Riften by carriage and that you don't appear to know much about Skyrim yet (at least outwardly).
     
    Note: do NOT use SetStage console commands to try and fast-forward through the quest. It will break the quest as most of its progression is triggered through dialogue or activator scripts.
     
    Installation
     
    Decide wether you want to use the voiced or the unvoiced version of the mod. Install only one of them with the mod manager of your choice.
     
    Optionally, if you are using Skyrim Unbound Reborn, you can also install the separate Unbound add-on which will make this quest available as an Unbound start scenario (see "Starting the Mod" directly above for details.
     
    Requirements
     
    The only hard requirement is Devious Devices (SE/NG) and all its requirements.
     
    For the optional Skyrim Unbound add-on you'll obviously also need Skyrim Unbound Reborn installed, version 2.1.10 or newer: https://www.nexusmods.com/skyrimspecialedition/mods/27962
     
    Please let me know if you encounter and bugs, issues, or oddities!

    Does this work in LE?
    It should but you'll have to run the included textures through Cathedral Asset Optimizer to make them compatible.
     
    Version History / Changelog:
     
    CREDITS
    This is a devious mod, so a big shout-out has to go to all the creators, managers, and contributors of Devious Devices: thank you so much for making so many wonderful things possible in this game of ours!
     
    The synth voices were created with Dan Ruta's xVASynth.

    1,287 downloads

    Updated

  16. Morrowind style argonians SE

    Main Features:
    Digitigrade feet Digitigrade boots  
    Original version Features:
    Females without human characteristics (breastless) Adjusted base game clothes meshes Adjusted base game armour meshes
    Requirements:
    Digitigrade Khajiit (included) Better Claws and Gauntlets (included in original version only)
    Troubleshooting for original version:
    An npc's neck doesn't match their body. Female argonians have new head meshes that need to be regenerated for npcs.
    The base game's npcs have already been included for convenience. For any
    dlc or mod added female argonians, load all the data files which have new npcs and export their heads using the creation kit.
    (Non-dlc) clothes/armour doesn't look right. Something is overwriting the record changes, move the esp lower down the load order.
     
    To Do:
    Fix naked feet Fix Plate armour
    Credits:
    Digitigrade Khajiit by artifex0 Morrowind style argonians by bilotheretard Better Claws and Gauntlets by casiLizard Plate armour by bilotheretard  Senviro - for designing, sculpting and painting the textures of the amazing feet Derok - for taking over the project and skinning and finishing the models Damian - for his wonderful designs of the alternative boots Drohung - miscellaneous work and keeping the mod alive Reddit user Zilav - tes5edit scripting Additional thanks to XJDHDR for making a guide on fixing female head.

    70 downloads

    Updated

  17. Ravenous SSE

    A gore/Sweeny Todd/Dolcett themed mod for Skyrim (you're warmed : don't drunk it if it's not your cup of tea!)
     
    Dependences :
    SexLab SE ZAZ 8.0 SE Fuz Ro Doh SE Dawnguard Pama deadly furnitures SE and all it requirements :  
    Recommanded :
    Simple Slavery (I use Simple Slavery Plus Plus SE ) Any vampire face fix, like this one : https://www.nexusmods.com/skyrim/mods/107257?tab=files&file_id=1000335006  
    Authors : BoomGoblin, AqqH, myself.
    Want to support me? Visit my Patreon ! https://www.patreon.com/Delzaron
     
    Resume :
    The abandonned fort Naemir near Riften is again occupied... some rumors says by a Daedroth. Hired by Maya, a Vigilant of Stendarr, you will discover what is in the darkness...
     
    Mod Tag : a1R
     
    Current State : finished (some updates could come, but the mod core is completed)
     
    Credits :
    - Pama for Pama deadly furnitures
    - Gatti for Gatti Jewels
    - Dorabella and Killer905 for Lady Ritual armor
     
    Permissions :
    You're allowed to use this mod code as you want. You're not allowed to upload this mod on another platform. Assets belongs to their original authors.
     
     
     

    28,793 downloads

    Updated

  18. SLSF Fame Comments

    NEW: Version 3.6 SE/LE with Spouse Features - Adds (beta) marriage/spouse framework, including NPC approaches to PC and spouse for sex, and spouse approaches to NPCs for sex, depending on relationship type set by MCM. Dialogue now adjusts in The Ancient Profession brothels. Includes bug fixes and requested updates. (LE version to come.)
     
    Introduction:  Does it seem a little immersion-breaking that no one in Skyrim seems to notice your sexual (mis)adventures? That you could have sex in the town square every day, whether with men, women or beasts, without anyone thinking you a whore, or worse? That you could parade stark naked through town, even covered with bodily fluids, or bound, with hardly a comment or reaction? Well, no more. With this mod and SexLab Sexual Fame your sexual fame can spread through a town and even throughout Skyrim, and your nakedness, your SexLab activity, and the visible effects of your sexual adventures will rarely go without comment or reaction.
     
    With this mod, your PC can become Skyrim’s biggest slut, or perhaps the real “Throat of the World”. Your taste for men or women will set tongues wagging. Your anal adventures will become infamous, your desires to be submissive, naked and exposed well known, and your perverted cravings for beasts to be (almost) universally condemned. 
     
    But be warned: If your PC’s reputation for sexual activity grows great, your PC will not only receive offers of sex from NPCs (and certain followers), but may also be the target of unfriendly NPCs who seek to take advantage of your PC. Also, if your sexual fame in a hold capital grows so great as to disturb the Jarl, you’ll be warned and may be punished by the guards for your perversions.
     
    Description:  This mod is a comment and SexLab event add-on for Versh’s SexLab Sexual Fame (SLSF) mod. It provides over 2400 NPC comments based on PC public nakedness and/or accumulated sexual fame in each of 24 Skyrim towns and other settled areas, plus an additional 2500 custom follower comments between Serana, Mjoll and Faendal, as well as two sets of universal follower comments (500 and 1000 comments). Visible cum and visible devious devices may also trigger relevant comments, as may SexLab activity.  High levels of certain categories of SLSF fame can also trigger Jarl warnings and bounties in hold capitals.  Of the above comments, 800 are NPC and 600 are follower “fame event” comments that can trigger forced SexLab activity, offers of paid and unpaid SexLab activity, player stripping, player spanking, player bondage, and NPC masturbation. 
     
    Fame comments are based on your local sexual fame, which is tracked by the SLSF mod in each of 24 settled areas in Skyrim, and in 14 different fame categories: likes men, likes women, exhibitionist, oral, anal, slut, submissive, Orc, Argonian, Khajiit, beastiality, skooma, whore and masochist. Sexual fame accrues based on the performing the following acts near NPCs in one of Skyrim’s settled areas:
     
    Likes Women fame – from SexLab activity with women Likes Men fame – from SexLab activity with men Exhibitionist fame – from being naked, and visible cum, tats or devices Oral fame – from SexLab oral activity, and visible oral cum Anal fame – from SexLab anal activity, and visible anal cum Slut fame – from SexLab sex acts, and visible cum Submissive fame – from SexLab aggressive activity as victim Orc fame – from SexLab activity with Orcs Argonian fame – from SexLab activity with Argonians Khajiit fame – from SexLab activity with Khajiit Bestiality fame – from SexLab activity with creatures Skooma fame – from public skooma use (or, if installed, Skooma Whore physical decay stage over level 3) Whore fame – (if installed, from TDF Enhanced Prostitution) or from visible whore-tagged tattoos (requires SlaveTats) or from accepting mod-generated whore offers Masochist fame – from visible masochist-tagged tattoos (requires SlaveTats) or from accepting mod-generated rough sex or spanking offers  
    Most mod comments are based on SLSF fame, which means they will only trigger in one of the 24 locations (towns and other settled areas) where fame is tracked by the SLSF mod. However, there are also many non-fame-based comments, e.g., triggered by being naked or bound, or by having sex. These could trigger anywhere. 
     
    Some comments are friendly, though many are harsh. The most harsh comments can be disabled via MCM, if desired. NPCs who are friends, confidants, allies and lovers will make comments, but will not deliver especially harsh comments. Comments in general can become more aggressive as the relevant fame increases. Some comments also have a racial element to them. Universal follower comments can be selected to be judgmental or encouraging. Comments by Khajiit are lore friendly in dialogue style. All comments are non-voiced subtitles.
     
    Fame Event Comments:
     
    Fame event comments are randomly generated along with the non-event fame comments. They are generally triggered at higher SLSF fame levels, but other factors such as nudity can cause them to trigger at lower levels. They also are often limited to particular NPCs, locations and times of day. Thus, they are not as common as the non-event comments. Fame events include the following: forced PC stripping based on exhibitionism fame; player spanking based on masochist and various other fame; NPC masturbation based on PC nudity, slut fame and/or exhibitionism fame; forced sex based on various SLSF fame; offers of sex based on various SLSF fame; offers of paid sex based on whore or beastiality fame; and bound sex based on submissive fame. Some fame events involve multiple actors, and SLSF beastiality fame can cause NPCs to force or offer sex with various creatures. Fame event comments can be enabled or disabled by SLSF fame category in the SLSF Fame Comments MCM, and an equipped weapon will prevent forced fame event comments if this option is selected in the MCM. Also, the “Comment Probability” setting in the SLSF MCM will affect the frequency of both regular fame comments and “fame event” comments.
     
    Arrest that Slut!: 
     
    A reputation for extreme sexual behavior can now get your PC in trouble in the nine hold capitals. Once certain SLSF fame levels (e.g., SLSF slut fame) reach high levels in a hold capital, your PC will eventually receive a warning letter from the Jarl. If your applicable SLSF fame in the city or town continues to increase, a hold bounty will be issued and local guards may try to arrest you if you do not pay the bounty. In Markarth, female PCs can avoid bounty by accepting an exhibitionism-themed quest. Receiving a Jarl warning letter also increases the chances of local guard events. Install POP (Prison Overhaul Patched) if you want to enable the Jarls’ specific threats of punishment to be realized.  
     
    Follower Comments:
     
    Followers can make comments under this mod if enabled in MCM. Followers can be given access either to a set of judgmental comments or to a set more appropriate to a sexually adventurous follower. The latter includes comments that can trigger SexLab events. In addition, Mjoll in Riften, Faendal in Riverwood, and Serana (Dawnguard) each have a unique set of custom comments on SLSF fame, nudity, SexLab activity, cum and devices, including related weather, location and combat dialog. Mjoll has over 820 custom comments, Faendal has over 550 custom comments, and Serana has 1200 custom comments.
     
    Faendal’s comments do not reflect an attraction to the PC. Mjoll’s comments will reflect an increased attraction to the PC as the PC’s SLSF Likes Women fame increases. Many of Mjoll's comments are also conditioned on the PCs and/or Mjoll's SexLab Aroused arousal levels. Serana’s comments will reflect an increased attraction to the PC as the Dawnguard main quest progresses and is completed. Many of Serana’s comments are also conditioned on the PCs and/or Serana’s SexLab Aroused arousal levels. Serana’s comments can also vary based on whether the PC is a vampire or not.   
    Of the follower comments mentioned above, Serana's include over 200 fame event comments and Mjoll's include over 120 fame event comments, each that can trigger randomly as a subset of all fame comments under applicable conditions. Serana will not have fame event comments until the Dawnguard main quest is completed, and Mjoll will not have fame event comments until the PC’s SLSF ‘Likes Women’ Fame reaches mid-levels (40-55) in any location where SLSF fame is tracked. 
     
    Marriage Features:
     
    Getting Married: Your PC does not need to be married in the Temple of Mara. You can buy two wedding rings from any priest for 500, and then ask any follower to marry you (which will give them one of the rings). If your PC is already married via a ceremony in the Temple of Mara, you can mark your spouse as an SLSFC spouse with the dialogue: “I’m so glad we’re married.” 
     
    Your spouse does not need to wear the wedding ring. The PC will not be recognized as married unless the PC is wearing a wedding ring OR the PC’s SLSF Cheating fame (called ‘Sadic’ fame in the SLSF MCM) in the area is 10+. You can “divorce” a spouse with a simple request. You can also change SLSFC spouses by possessing two rings and asking a different NPC to marry you.
     
    Sex with Your Spouse: You can ask your spouse for sex (once per hour). However, a “Normal” spouse will refuse if they have observed you cheating (or with a creature) recently. Each such observed act is counted, and these counters are both decreased by 1 each day. A “Normal” spouse will not have sex with you until both counters drop back to 0.
     
    Soliciting Sex from NPCs: A married PC may solicit sex from NPCs (unless the PC is a cuckold). Married NPCs are more likely to refuse. Same sex NPCs are also more likely to refuse, unless their relationship rank with the PC is 1 or higher or they are a follower or a housecarl. If your PC is desperate (high Sexlab Aroused level), the PC may have to beg. (Requesting rough sex, spanking or fisting will increase SLSF Masochism fame.) A PC may also solicit sex for their spouse (if PC likes to share their spouse).
     
    NPC Approaches to PC and Spouse: NPCs may approach the PC (except cuckold PCs) and/or their spouse (if the PC likes to share the spouse) with offers of sex. The minimum time interval between NPC approaches can be set in the MCM. The type and genders of such NPC approachers can also be set in the MCM. PCs who like to share their spouse can also redirect the NPC to their spouse. PCs can also charge for sex (will increase SLSF Whore fame).
     
    Spouse Approaches to NPCs: Spouses of PCs who are cuckolds and spouses of PCs who like to share their spouses may approach NPCs with offers of sex. The minimum time interval between spouse approaches can be set in the MCM. The type and genders of such approached NPCs can also be set in the MCM.
     
    Stripping Your Spouse: If the PC likes to share his or her spouse, the spouse will have a dialogue option to ask your spouse to strip in inns and other public places (and to later redress).
     
    Locations Where Sexual Fame is Independently Tracked by SLSF:
     
    Cities, Towns and Villages: Dawnstar, Falkreath, Markarth, Morthal, Riften, Solitude, Whiterun, Windhelm, Winterhold, Dragon Bridge, Ivarstead, Karthwasten, Riverwood, Rorikstead, Shors Stone, Raven Rock, and Skaal Village Orc Strongholds: Dushnikh Yal, Largashbur, Mor Khazgur, and Narzulbur Other: Winterhold College, Castle Volkihar, and Fort Dawnguard  
    Requires: 
     
    Versh's SexLab Sexual Fame Framework SE v0.99
     
    and its dependencies, which are:
     
    SkyUI UIExtensions Fuz Ro D-oh  (For SE, get Version 1.7 out of the "Old Files" section. For 'AE', get the newest version.) SexLab Framework Zaz Animation Packs SexLab Aroused Redux  
    Recommended:
     
    SlaveTats - SLSF can be configured to increase SLSF fame based on visible tattoos -- for example, Whore and Masochist fame can be gained with tattoos (see below) DF Spank SLAL Mini Pack - (Spanking pack is in 'Downloads' for Devious Followers - Continued SE) Required if comments with spanking animations are enabled in MCM  
    Notes on SLSF:  
     
     
    Notes on SLSF Whore and Masochist Fame Comments:
     
    Suggested SLSF MCM Settings:
     
     
    Suggested Other Mod Settings:
     
     
    Mod Update: Just disable and remove the prior version, and then install the new version. Use a mod manager to install, as there are many loose files.  Because Version 3.0+ places around 25 animals to support beastiality fame events, best to update after a save where your PC is in one of the following types of cells, as no animals are placed in any of these locations: Wilderness, dungeons, homes, shops, temples, barracks, jails, Orc strongholds, military camps.
     
    Mod Removal:  
     
    Version 3.0+: MCM has a script and there are hundreds of script fragments, but no running scripts. Disabling mid-playthrough should be fine. 
     
    Version 2.2: Jarl courier/bounty quests have minimal script fragments, and no running scripts. Disabling mid-playthrough should be fine.  
     
    Version 2.1NS: Just disable or enable this mod whenever you want. Mid-playthrough is fine. No scripts. Just a bunch of random dialogue with conditions.
     
    Credits
     
    * Versh – for the SLSF mod and for his tutorial on how to create a comments plug in for it (very helpful, as this is my first mod)
    * nomkaz – for the conversion of the SLSF mod to SE
    * JimmyJimJim – creator of Sexist Guards, for providing great examples of dialogue conditions
    * nebellious – for racial comment ideas and examples
    * Koozie – for help with figuring out how to set up a Papyrus compiler and for script ideas
    * wHOaMiEH – for playtesting and dialogue ideas
    * Tlaffoon – for the custom tapestry in Solitude’s Temple of Dibella (https://www.nexusmods.com/skyrim/mods/68040)
     
     
    Revision History
     
     
     

    219,932 downloads

    Updated

  19. Convoy System [BETA]

    Overview:
     
    This mod allows you to define destination locations in any place in the game world and then create prisoner convoys which will travel to the location of your choice. Players can use this mod via simple UIExtension menus. Modders have additional possibility to skip the frontend and talk directly to the controllers using the API.
     
    The convoy moves in a linear fashion, one guard in the front, one optional guard in the end, any number of prisoners.
     
    Usage for players:
     
    You should have two spells available:
    BRCS Location Spell - location management. BRCS Convoy Spell - convoy management.  
    Menus:
     
    You can always go to the previous menu by using the TAB key.
     
    Location management:
     
    You can create new location at current player position using the "Add new location here" option. "Manage locations" option allows you to display and remove locations. DO NOT REMOVE LOCATIONS WHICH ARE ASSIGNED TO THE EXISTING CONVOYS.
     
    Convoy management - creation:
     
    By using "Add new convoy" option you can create new convoy. This should be easy enough, just know that:
    NPC selection works by finding all NPCs around you which are in the specific radius and are not already assigned to anything related to this mod. The Guard is optional. You can remove prisoners by clicking on their records.  
    After confirmation the convoy will be created and formed. This means that NPCs are going to go to the leader and form a convoy (kind of, for now).
     
    Convoy management:
     
    By using "Manage convoys" option you can see the list of all your convoys and their actual state:
    created - the convoy is created and ready. travel - the convoy is travelling. arrived - the convoy reached it's destination.  
    From there you can click specific record to:
    Start your convoy trip. Start your convoy trip with prisoners keeping their hands behind their heads. Activate tracking your convoy on the map. You can track up to 10 convoys at once. On the map you will see the marker with the label in format "Convoy: <LeaderName>". This is because I couldn't find a way to display the convoy's name. Show information about your convoy. Destroy the convoy. This should restore all NPCs state to the state they had before creating the convoy.  
    After reaching destination NPCs will be just standing there and waiting for your decision what to do next. You need to destroy the convoy to restore their original AI packages. This is probably the only reasonable thing you can do.
     
    Configuration:
     
    You can configure nearby NPC scanning radius in the console:
     
    set BRCS_Var_ScanRadius to 1280  
    Setting this to 0 should disable radius limit and allow to display all NPCs in the loaded area. In general 128 is the one actor height. 1280 is the default.
     
    Usage for modders:
     
    First you should add this ESP as a master to your plugin using SSEEdit. After that you should be able to create the following properties in your scripts:
     
    BRCS_Controller Property Controller Auto BRCS_ControllerLocation Property ControllerLocation Auto  
    Location controller:
     
    The most important function here is:
     
    Function RegisterLocation(String name, ObjectReference ref)  
    This allows you to create new location at any ObjectReference.
     
    Function CreateLocationAtMe(String name)  
    This will create an XMarker at current player position and call RegisterLocation on it.
     
    Function RemoveLocation(String name)  
    ObjectReference Function GetLocationRef(String name)  
    You can use this to map location name to it's ObjectReference.
     
    Int Function GetLocations()  
    Int locations = ControllerLocation.GetLocations() String locName = JMap.nextKey(locations) While locName Int location = JMap.getObj(locations, locName) ObjectReference ref = JMap.getForm(location, "ref") As ObjectReference locName = JMap.nextKey(locations, locName) EndWhile  
    This returns JMap which is the container for the locations.
     
    Convoy controller:
     
    Function CreateConvoy(String name, Actor leader, Int prisoners, String locName, Actor guard = None)  
    Int prisoners = JArray.object() JArray.addForm(prisoners, someActor) Controller.CreateConvoy("MyConvoy", someActor, prisoners, "MyRegisteredLocName", someActor)  
    This will create new convoy. This means that NPCs are going to go to the leader and form a convoy (kind of, for now).
     
    Note: After calling JArray.object() the array is going to exist for about 10 seconds and then it's going to be garbage collected. Therefor you should call CreateConvoy() quickly after calling JArray.object().
     
    Function StartConvoy(String name, Bool handsBehindHead = True)  
    Call this to start the trip.
     
    Bool Function TrackConvoy(String name)  
    Function UntrackConvoy(String name)  
    Anytime you can start/stop convoy tracking. The limit is 10 convoys in the same time. TrackConvoy() will return False if you try to track more.
     
    Function DestroyConvoy(String name)  
    Use this anytime to destroy the convoy. This should restore all NPCs state to the state they had before convoy creation.
     
    Bool Function IsActorAssigned(ObjectReference ref)  
    This function allows you to check if the actor is already a part of any convoy.
     
    Event OnInit() RegisterForModEvent("BRCS_ConvoyArrive", "OnConvoyArrive") EndEvent Event OnConvoyArrive(String name) Debug.MessageBox("Convoy arrived!") EndEvent  
    After arrival SKSE event is emitted. If you are going to use this mechanism remember to read the notes from wiki: RegisterForModEvent - Form - the CreationKit Wiki (uesp.net)
     
    Int Function GetConvoys()  
    Int convoys = Controller.GetConvoys() String convoyName = JMap.nextKey(convoys) While convoyName Debug.Notification(convoyName) convoyName = JMap.nextKey(convoys, convoyName) EndWhile  
    Returns JMap which is the container for the convoys. Mostly useful to iterate over the names.
     
    Int Function GetConvoy(String name)  
    Int convoy = Controller.GetConvoy(name) String status = JMap.getStr(convoy, "status") ; See available statuses in player section. Actor leader = JMap.getForm(convoy, "leader") As Actor Int prisoners = JMap.getObj(convoy, "prisoners") Actor guard = JMap.getForm(convoy, "guard") As Actor String locName = JMap.getStr(convoy, "locName") Int handsBehindHead = JMap.getInt(convoy, "handsBehindHead") ; 0 - False, 1 - True. Int trackId = JMap.getInt(convoy, "trackId") ; -1 - not tracked, > -1 - tracking alias ID.  
    Returns JMap which is the container for the specific convoy. You can use this to get convoy information.
     
    Permissions:
     
    Any non-commercial usage is allowed.

    224 downloads

    Updated

  20. Sexy Adventures

    Adds a variety of features intended for female adventurers. Highly customizable.   This is a continuation of Sexlab Adventures.   Crime Laws (turned off by default) Includes multiple additional crimes, such as public nudity, casting magic or wearing armor. If caught, you will receive a bounty. MCM options include: Which offenses are considered crimes, how high the bounty is and other parameters on a per-hold basis Who can report you and how often on a global basis Crimes can be set freely, randomized within customizable parameters at will or in semi-regular intervals or be kept at their default values.   Gang Rape (turned off by default) Whenever certain requirements are fulfilled, you can be gangraped on the spot by NPCs in the vicinity. Nearby NPCs can also join an ongoing gangrape, even if they were not part of it initially. If enabled, assailants will pursue you before initiating the gangrape, allowing you to escape. MCM options include: The exact requirements (e.g. nudity, arousal, being unarmed, being restrained and many more) Who can assault you (males, females and/or creatures with valid SexLab animations) Whether to allow threesomes and which animations to use How many assailants may participate and how many times a particular assailant may rape you Follower support: They may assault you as well, protect you or be assaulted alongside you   Sleep Creep (turned on by default) Sleeping in a city can result in men taking advantage of you, leaving their cum on your body or stealing from you. MCM options include: The chance for abuse or theft, including modifiers for being naked, aroused or drunk How often abuse may occur during a single event, the value of items stolen and which items may be stolen If Love Sickness is installed, Love Sickness may result from Sleep Creep. If Fertility Mode is installed, a pregnancy may result from sleep creep.   Supported Mods that unlock more features Devious Devices Follower mods (Detect followers from these mods) Nether's Follower Framework or NFF Amazing Follower Tweaks or AFT Extensible Follower Framework or EFF UFO - Ultimate Follower Overhaul Fertility Mode Love Sickness Sexlab Skooma Whore (Detect being drugged) Sexlab Survival: Having licenses prevents bounties from being triggered for appropriate crimes. Survival mods (Detect being drunk and/or drugged) Complete Alchemy and Cooking Overhaul iNeeds - Food Water and Sleep Realistic Needs and Diseases (or variants, such as this one) SunHelm Survival and Needs Gourmet - A Cooking Overhaul Last Seed  
    Installing updates
    To install updates, simply remove the old files and install the new ones. Save-cleaning is not required unless it says so in the patch notes.
     
    Switching from Sexlab Adventures to Sexy Adventures
    SexLab Adventures and Sexy Adventures are separate mods that do not interfere with each other. They can therefore be installed at the same time. You should, however, not turn on overlapping features, i.e. Gangrape, Crime laws and Sleep Creep, in both mods. Do note that SexLab Adventures does have some additional features that you may want to keep using. In any case, you do not need to uninstall SexLab Adventures and/or clean your save. Just turn it off.
     
    Troubleshooting Feel free to post any issues you experience in the support thread. Enabling debug messages (which are printed to the console) in the MCM might help diagnose the cause of problems.   Please do not reupload this mod anywhere.

    35,658 downloads

    Updated

  21. BeeingFemaleSE Opt

    2024. 4. 21
    Updated to version 1.2.0. Please see "What's New" at the end of this page.
     
    2024. 4. 11
    Updated to version 1.1.0. Please see "What's New" at the end of this page.
     
    2024. 4. 4
    Write "Requirements" more clear so that you need both "BeeingFemale SE 2.8.1" AND "BeeingFemale SE V2.8.1 v14d SSE".
    Garkin who posted "BeeingFemale SE V2.8.1 v14d SSE" CLEARLY wrote that he uses "BeeingFemale SE 2.8.1", so it is clear that you need both.
    Don't bother me about that. Garkin wrote like that, and I just follow what Garkin wrote!
    The original BeeingFemale author milzschnitte still didn't reply to my message, and Garkin ALSO DID NOT say that "BeeingFemale SE 2.8.1" is NOT necessary.
    Also, as this name suggests, IT ONLY WORKS FOR SE 1.5.97 (Does NOT WORK ON LE AND AE)!
     
    Previous changes on the description in this main page
    ===============================================
     
    Modified and script-optimized version of BeeingFemale SE V2.8.1 14d (please see Garkin's post and the attached file to download BeeingFemale SE V2.8.1 14d).
     
    BeeingFemale Addon Creature Child Actor (BFACCA) is one of the best addon for BeeingFemale (at least in my opinion), but the problem is that it does NOT work in Skyrim SE (you can see my post here about that. Don't believe some fXXXing bXXXXXd who claimed that it works in Skyrim SE but mocked every other users who asked him/her how he/she managed to do that).
    It is due to the problem of "GetFormFromString()" function in the FWUtility.cpp (native global function in the BeeingFemale64.dll file) as it does not work properly in Skyrim SE.
     
    Hence, I created "GetFormFromStringSE()" function in the FWUtility.psc (global function) and replaced every "FWUtility.GetFormFromString()" to "FWUtility.GetFormFromStringSE()". And then BFACCA works without any problem under suitable change of the ini file.
    Screenshots can be seen in https://imgur.com/a/2CqQQRD.
     
    In addition, I tried to optimize several scripts in the BeeingFemale SE V2.8.1 14d so that it works faster in my laptop. I did beta test in other community, and I think it works as intended.
    So I share my work.
     
    Link to the BFACCA SE (BFACCA converted for Skyrim SE 1.5.97) : here.
    Link to the BFA SE (BeeingFemale Addon for RSChildren converted for Skyrim SE 1.5.97) : here.
     
    Please click the Like button in BeeingFemale SE page!
     
    [Notable changes]
    1. BeeingFemale SE now recognizes ESL flagged plugins (.esl, .esp flagged as ESL, or .esm flagged as ESL) thanks to the Grummkol's post.
     
    2. BeeingFemale addons (such as BFACCA) will now work properly as long as you convert their ini files properly.
        Every addon in the default BeeingFemale SE V2.8.1 14d are already converted by me (BasicCME_1.ini, BasicCME_2.ini, etc).
     
    3. If you installed SexLab Inflation Framework SE v1.2.2 beta or higher, you can use "PregnancyBelly" in the Bodyslide to inflate the belly of the pregnant woman! See the screenshot in https://imgur.com/a/4gEl6Sm.
     
    4. (Only applies when you select the "Spawn type" in the "General pregnancy settings" in the "Pregnancy & Birth section" in the BeeingFemale MCM as "Actor")
    Every child will not be able to impregnate woman / get pregnant until he / she is fully grown. You don't have to manually add "SexLab Forbidden" keyword or faction to the child model.
    Once the child is fully grown, he / she may impregnate woman / get pregnant.
     
    5. If you select the "Spawn type" (in the "General pregnancy settings" in the "Pregnancy & Birth section" in the BeeingFemale MCM) as "Actor", then the child will either use "father's actorbase" or "mother's actorbase" if you don't install BeeingFemale child actor addon such as BFACCA (No more Nord child!).
     
    6. Script optimization by adding several properties (PlayerRef instead of Game.GetPlayer() since PlayerRef is about 1000 times faster, etc) instead of "Game.GetFormFromFile()". I also corrected some typos in the FormIDs in the "Game.GetFormFromFile()" in the BeeingFemale SE V2.8.1 14d
    So you must start as a NEW GAME if you installed BeeingFemale!
     
    7. Used "OnHitEx()" in the Papyrus Extender and "OnImpact()" in the PAPER to replace "OnHit()" function for script optimization.
     
     
    [Requirements] - Follow this order!
    1. Skyrim SE version 1.5.97 (Use Unofficial Skyrim Special Edition Downgrade Patcher. If it does not work, refer to this post).
     
    2. SKSE 2.0.20 (for Skyrim SE version 1.5.97)
     
    3. Every requirements in the BeeingFemale SE 2.8.1
     
    4. BeeingFemale SE 2.8.1
     
    5. Beeing Female V2.8.1 v14d SSE.7z (it seems that this v14d SSE.7z already includes enormousdick's patched DLL, patch V14d for LE, improved script for belly when I compared every file in there).
    Note that BeeingFemale V2.8.1 v14d SSE SHOULD OVERWRITE BeeingFemale SE 2.8.1 (Why would I wrote BeeingFemale V2.8.1 v14d SSE below?)
     
    6. Re-run FNIS / Nemesis if you install BeeingFemale for the first time (I don't know about animations, so animations are NOT modified in my version).
    If Nemesis does not work, use Pandora Behaviour Engine v1.2.2 alpha or higher. Personally, I think Nemesis is highly unstable (sometimes it gives "bad allocation error" in one day, and no error in other day...).
     
    7. Papyrus Extender and its requirements
     
    8. PAPER and its requirements
     
    9. Fill Her Up Baka Edition v1.96 or higher (and its requirements). Without it, semen information will not properly transferred to the BeeingFemale SE!
     
    10. Install "BeeingFemaleSE_Opt.7z" from this page (click "Download this mod")
     
    11. After installing "BeeingFemaleSE_Opt", start a NEW GAME in the main menu if your save is created BEFORE installing my BeeingFemaleSE_Opt.
     
    12. (Recommended) SexLab Inflation Framework SE v1.2.2 beta or higher so that you can use "PregnancyBelly" in the Bodyslide to inflate the belly of the pregnant woman!
     
    13. (Recommended) Spell Perk Item Distributor (SPID) so that you don't have to turn on the script-heavy "NPCs are having relevant items" option in the BeeingFemale MCM. Install "BeeingFemaleSE-Opt-SPID.7z" in the "Download this file" and activate it to distribute BeeingFemale relevant items (contraception, tampon, etc) via more performance-friendly way.
     
    14. (Recommended) FormList Manipulator - FLM so that you can exclude any NPC from BeeingFemale system (not getting pregnant by BeeingFemale system, etc) without modifying plugins. Please refer to the "ExcludeExamples_FLM.ini" in the main file ("BeeingFemaleSE_Opt.7z").
     
    15. (Recommended) Backported Extended ESL Support so that you can use the Bethesda's fix for ESL records. This bug has been known at least 2 years before Bethesda finally fixed in Skyrim AE 1.6.1130.
     
     
    [Recommended BeeingFemale MCM Settings]
    - DO NOT turn on the settings in the "Impregnation" section (By default, they are turned off).
    That is ONLY for those who want to see the woman getting pregnant WITHOUT SexLab scene, and since it applies to EVERY woman in Skyrim, it is very script-heavy.
    Especially, if you are playing as a female character, DO NOT turn "During the sleep" on. Use SexLab Dangerous Nights 2 SE instead if you want your female character to get pregnant while she is in sleep.
     
    - DO NOT change the "Difficulty" setting in the "General settings" section (By default, it is "Painless").
    Else your female character may die (or script-confliction with Defeat mod may occur) during labor scene.
     
    - It is recommended NOT TO turn "NPCs feel pain" on in the "General settings" section (By default, it is turned off).
    Else every female NPCs who are in labor scene may die (or script-confliction with Defeat mod may occur).
     
     
    [Compatible UI Modes] - UI Modes I'm using in my settings by ordering UI Category in my Mod Organizer 2
     
    [Known bugs]
    - (Added in April 3, 2024) If either of the parent is from custom race or you did not install BFACCA SE and BFA SE, then the child will not be shown in the BeeingFemale MCM. => Fixed in version 1.1.0.
     
    - (Added in March 29, 2024) Sometimes the hotkey to show stats (default: * key with the number 8 ) does not work. This problem also existed in the BeeingFemale SE V2.8.1 v14d (at least for me), and I don't know how to fix it yet. Pressing that hotkey several times (2~3 times) worked for me.
     
    - You may not use the previous profile, as I added several additional options. Change the default setting as you like, and save your profile in the "System" section in the BeeingFemale MCM. 
    In the next time you start as a new game, you can load that profile. It will load every option properly, unlike the previous BeeingFemale SE V2.8.1 v14d (Some options like "Lore friendly" were not saved in the profile. This bug is fixed in my BeeingFemaleSE_Opt).
     
    - If your female follower gets pregnant and you fast-move to other location via map, then the female follower's pregnancy state may temporarily disappear (no inflated belly).
    Wait for 5 minutes or so, and she will regain her pregnancy state (pregnancy state before fast-moving).
    If you use desktop or better computer than my laptop, it may take much less.
     
    - (Added in March 29, 2024) I haven't experienced any UI related bugs due to this BeeingFemaleSE Opt, but I heard that someone claims that it broke his/her UI.
    If you have the same issue, first try as a "New Game" in the main screen. 
    But if the problem is not solved, please check the "Compatible UI modes" above and give me the FULL list of UI modes (not in "Compatible UI modes") or the list of modes you suspect that cause UI issue.
     
     
    [Things to be checked before reporting bugs]
    - The belly of the pregnant woman looks weird!
    By default, the "Visual scaling type" in the "Pregnancy & Birth" section in the BeeingFemale MCM is "Skeleton". So if "Belly max. scale" is too big or too small, it may look weird.
    I recommend you to install SexLab Inflation Framework SE v1.2.2 beta or higher so that you can set "Visual scaling type" as "PregnancyBelly" (see the 4th screenshot in the main page, or https://imgur.com/a/4gEl6Sm).
    For "PregnancyBelly", I recommend you to set "Belly max. scale" as 7.5, else the belly of the pregnant woman might look weird.
    Or you may try to find "optimal" value of the "Belly max. scale" for you if you don't want to install SexLab Inflation Framework SE v1.2.2 beta or don't want to use "PregnancyBelly".
     
    - Child is human even if his/her father is creature!
    By default, "Child race determinator" in the "Pregnancy & Birth" section in the BeeingFemale MCM is 50% (click the "Reveal hidden contents" below section 5 in the [Notable Changes] above).
    Therefore, even if the father is creature, child may be human with 50% of probability. If you don't like it, change "Child race determinator" to 100% BEFORE having relationship with the creature. Once the woman gets pregnant, the child race cannot be changed of course.

    - Child is bald!
    If the father is creature, then it may happen if the mother is from custom follower mod or custom race mod whose actorbase is bald.
    If both of the parent is humanoid race, it may happen if either of the parent is from custom follower mod or custom race mod whose actorbase is bald.
    Some custom follower mod "deliberately" make the actorbase as bald in order to put SMP wig (or any kind of wig).
    Therefore, if one of the parent is from the mod whose actorbase is bald, the child may also be bald.
    If you are 100% sure that both parent is Skyrim vanilla race but the child is bald, please report me with parent's race (e.g., father is Nord race and mother is Imperial race).
     
     
    [Credits]
     
    [Changelog]
    Version 1.1.0 - Updated. Please refer to "What's New" below.
    Version 1.0.0 - Initial version

    1,763 downloads

    Updated

  22. SLSF Fame Comments spanish patch

    Una traduccion al español del mod SLSF Fame Comments de Gristle 
     

    21 downloads

    Updated

  23. OSimpleAssault - OStim Addon for Acheron

    Very simple OStim Standalone-based addon for Scrab's Acheron. ESPFE.
     
    First of a series of OStim "conversions". Adds a simple assault option to Acheron's Hunter's Pride menu. Enables the player to assault a defeated NPC.
    Version 2.0.0 allows the player to begin an struggle assault out of combat, defeating the actor if successful, courtesy of the Acheron Extension Library. This allows you to press a hotkey at an NPC and begin a struggle QTE, defeating them if you succeed. This is easier if the NPC is many levels lower than you, or if they are asleep. Added a confirmation menu as well, letting you consider your actions.
     
    Player has full control of the scene (benefit of being OStim-based). Both male and female PC supported and any gender NPC can be assaulted (you have free choice after all).
     
    Assault is only going to proceed if:
    The player and target are both out of combat - this is automatically checked by the game. No other actors are added to the scene - they would not have been processed by this mod. This means you can only assault a single target - every scene started by this mod is 2P.  
    OStim Standalone doesn't have many non-consensual animations - I recommend Magink666's conversion of BakaFactory's SLAL Animations to get some (and other packs by them too). Or you can roleplay the target having fully surrendered for your immersion.
     
    (v1.0.0) Relationship rank with victim is dropped to -4 after the assault. Version 1.0.0 was probably bugged and barely functioned. Removed download for this version.
    (v2.0.0) Added out of combat assaults. Optional relationship rank loss after assault. MCM to track actors you have assaulted (credits to OVirginity Reflowered). Confirmation of your choice now required, so you don't accidentally begin an assault.
    (v2.0.1) Script adjustment for out of combat assault.
     
    Requires:
    Acheron (v2.0.0+) Acheron Extension Library OStim Standalone (v2.0.0+) PapyrusUtils JContainers (thanks to Antico for finding this) All requirements to the mods above. Ensure that they are working independently before blaming this mod Backported Extended ESL Support if you are not on Skyrim 1.6.1130 or above. Make sure to also get the correct version of Acheron (v2.0.0+) SkyUI for the MCM menu  
    Usage:
     
    Important notes - read thoroughly before downloading and after problems arising:
     
    Credits:
    Scrab for Acheron and Acheron Extension Library. Without them and their Acheron wiki, I would have no idea how to do any of this. Also thanks for Alternate Perspective. OStim community for OStim Standalone Mister X for Simple Outcomes for Acheron. This is not an OStim conversion of their mod, but the scripts and files helped me work out how to make this. Aietos for OVirginity Reflowered, where I got the tracking script from.   
    I have a whole bunch of ideas to expand this mod, and the gameplay of this in general. Further updates will come... For now, an update to OSimpleDefeat is coming...
     
    If you want your player character to be the one being assaulted instead, have a look at my other mod OSimpleDefeat, a new Defeat mod for OStim Standalone.
     

    3,051 downloads

    Updated

  24. Strong and Sexy - CBBE 3BA Bodyslide Preset

    A preset that combines a muscular physique with feminine beauty while remaining realistic. I don't know what else needs to be said about this preset other than it's a same-weight body, meaning the weight will not change regardless of where you set the weight slider.
     
    Installation:
     
    Use whatever method works best. I know nothing about manual installation, so you'll have to figure that out for yourself. Also, if you have issues with Vortex or NMM, I won't be able to help either. I use MO2, as the other two are infamous for causing problems.
     
    Using Bodyslide preset mods 101:
     
    1. Download the mod and install it with your preferred method. I use MO2
     
    2. Open Bodyslide and select the drop-down menu in the top left labelled "Preset." Find "Strong and Sexy 3BA."
     
    3. On the bottom left, you'll find a button labelled "Batch Build." Select it, and all your outfits and stuff will be made to the preset.
     
    4. Exit Bodyslide and go into your game to see if it worked. It should have if you did everything right.
     
    If you have problems, here are a few tips.
     
    1. Remember: This is a mod for CBBE 3BA, NOT normal CBBE. If you're having issues, this could be why.
     
    2. Make sure that your mods are up-to-date. If not, things may break on you.
     
    I tested the mod prior to upload (like you're supposed to), and it worked just fine.

    256 downloads

    Submitted

  25. A Forsworn Story (SE)

    FOR THE OLD GODS : A FORSWORN STORY for SKYRIM SPECIAL EDITION
     
    I : The First point
    A big thanks to Roselove and Pffify, who made the 2.3bis conversion ! AFS SE 0.7 is a conversion of my own. I hope it will work... The Mod is the same as the original : please read that thread for the mod content description : Forsworns have good and evil sides, like every one else. I like to be lore friendly has possible, so I implement some things people can find disturbing (cannibalism, human sacrifices, bestiality, rape, slavery). Few of my characters (Ravena and Rathi) are really monstruous. Some are cruels (Phage), or completely nuts (Ascula). I will had  Want to support me? Visit my Patreon ! https://www.patreon.com/Delzaron
    Current release : AFS SE 0.7.
     
    Dependencies
    SexLab Fuz Ro D'Ho
    Recommanded mods :
    More Nasty critters (Not a real dependencies, but the mod is better with More Nasty critters animations) Deadly mutilation. Dibella SisterHood (needed for Fjotra sex conversion to the old gods !) Beastiality mods like Untamed. And I will not make pack spells. If I can, just a taming one and a quest with different levels for pet upgrading. Untamed is very lore friendly with Shamans, and the mod is just great ! The Dryad. For Primal Shaman outfit. www.nexusmods.com/skyrim/mods/21458/? Sexlab stories (the Kyn sisters) Tribal Tattoos : http://www.loverslab.com/files/file/360-tribal-body-tattoos-unpunpbunpc7b-cbbe/  

    Conflicts :
    - Sacrificial Spriggan. Not a real conflict, just not lore friendly.
    - Forsworns have merchants (Merchants are still hostile towards the player)
    - Devious Cidhna, if you kill Madanach !
     
    Collaborations :
    - AqqH for AFS1.48, AFS1.59, AFS1.60+ versions, scripts, hooks and tricks. Humongous tears of gratitude.
    - Ashal for Sex ability script
    - MyBrainHurts for Aliases tricks
    - Xluxlu for music.
    - Vaukalak for Koldun ideas
    - Lynx2k10 for Dryad and Koldun outfit and alpha testing.
    - Alploochra for game design
    - Nanachi50 for meshes armors patches.
    - All the people who give ideas and tested the mod.
    - All people given advices and tutorials : Veladarius, Jhonyred, and I think I forgot other persons...
    - Roselove and Pfiffy for SSE conversion.
     
    How to use ?
    - Unzip the archives (you need th texture archive, the meshes archive, and the main archive), and copy paste in your skyrim data folder ZaForswornStory.esp, and meshes, SEQ, textures, scripts and dialogues view folders.
     
    How to delete ?
    Save when you're not in a mod quest or in a mod space, and delate all the files.

    15,892 downloads

    Updated

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