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These Skyrim mods are of a non-adult nature.

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  1. Flufy Fox Poser Update 23/10/2024

    
                                                                                                                                  FlufyFox Poser LE SE
     
    Dont forget to join discord and get verified to see eveyrthing, all the new animations previews and my content ^^

    Dont forget to check out my Discord and SubscribeStar, Thank You 
     
     You can support me on my new page  https://subscribestar.adult/flufyfox  this will help me keep going and improve even more.
     




    The Sad Cat Dance meme

     

    2022-06-29 03-17-26.mp4  
     
     
     
    Idle Replacer
    I made it pretty simple with 32 sec duration and not too much running out of the vanilla one,i was wanting something that the character look more cool but at same time looking similar to the normal one will let the preview here
     
     

    2021-10-15 20-54-27.mp4  
    Please do not reupload my mod i will let all updates here on LL for you guys too ^^

    Hello its Flufy now i going to share my posees and animations with you guys, i still a begginer so they are pretty simple :3 i will keep doing my best to improve.
    You will need PoserHotkeys Plus, the data gen for it i already made it, but if you want to use again to make sure its fine, dont forget to enable
    FootIK off on poserhotkeys plus MCM menu, otherwise some poses will not look right.

    Thats it is pretty simple theres no secret on make them work, will let some links here now and a short vid showing some of them ^^ Thanks hope you enjoy

    I have improved some old idles Motions too ^^
     
    -NEW- 1.3 Alright guys i made some Male poses too now theres not some stuff for Male chars so i made those hope you guys enjoy
     
    I want to thank Goma PeroPero taht give me permission to use his obj assets and Daymar for helping me to talk with Goma :3

    68 Normal - including my Specials of 300 followers celebration and my 6 girls thogeter, i changed for the value of the solo poses statics, is 77 couting the group ones if used in each one
    2 pair - with the throne - the pair will be in sequence, the first with second, 3-4, 5-6 etc
    43 Animations - you can see on my discord with the previews and anims names ^^
    11 Male poses and more 6 with objs verion
    2 Futa added
    38 with Objects all animated idles  freaturing Ahri's Throne from More song clip i made S2
    6 obj static
     
    Requiriments:
     
    Poser Hotkeys Plus, Poser Hotkeys DataGen, FNIS - Fore New Idles for Skyrim for users

    Support me here so you can get more stuff and follow works on my discord :3
     
    VIdeo Showing some of them:
     
     
     
     
    ON Youtube:
     
    PS: Sorry guys i trolled the first post have to remade..
     
    PS: Please guys dont use the obj i made in others mods or stuff without my permission, thanks s2

    Credits:
    millepon for poserhotkeys plus - which make posing really easy
    Poser Hotkeys by Mz1n
    Anubis for helping me when i was doing the set up to animate
    Goma PeroPero
    And everything that make this possible
     

    12584 downloads

    Updated

  2. Main Menu Replacer 16x9 LE.7z

    Main menu replacer for wide screens. A bit colorized, a bit kinky.
    LE only. SE version here

    126 downloads

    Updated

  3. Yuna Outfit AIO From Final Fantasy X and X-2 for CBBE HDT

    There is 3 Outfit into single ESP File.
    Summoner, Gunner, and SongStress (3 Colour). Including All Variant.

    You can Replace  the ESP file if use 3 of them. Loose Verison for Remodel AIO.
     
    Credit by yunaffxqq25 as Original Creator.

    608 downloads

    Updated

  4. Skimpy Outfit Replacer for The Evil Mansion CBBE HDT

    Replace all woman outfit for The Evil Mansion Final and Remaster. Simply See Screenshot.
     
    Loose Version for Underwear and Devious mod Remodel AIO.
     
    Note: Should be Works both Complete Edition and Remaster one.

    295 downloads

    Updated

  5. Gender Matters

    Hi, this is a very simple mod that tweaks some stats to add some disparity between sexes, mostly combat-related stuff.
    Everything optional, doesn't touch vanilla records.
     
    Inspired by Rimworld's "Gender Differences" mod
    I made this mod because i enjoy roleplaying as the fragile damme navigating a world of brutes
     
    Effects:
    This mod applies to every female including Player and NPCs these effects:
    Combat stuff:
    Deal -15% physical melee damage. (default on) +15% damage taken (default on) -12% bow draw speed (default on) Hardcore mode: All penalties above doubled (default off) Other stuff:
    -80 carry weight (default off for survival mode users already reduces carry weight.) 10% sneaking bonus and -10% less noise when sneaking (default on) -25% intimidation chance for F-to-M and +25% chance for M-to-F (default on. (There are about 200 intimidation checks in the base game.))  
     
    Config
    Console commands (i don't know how to make MCM sorry). Open up console in-game with tilde key ~ and use commands below. (1=enable, 0=disable):
    set GM_Enabled to x = the mod, default 1
    set GM_Hardcore to x = hardcore, default 0
    set GM_InflictLessMelee to x (whether females deal less melee dmg, default 1)
    set GM_TakeMoreDmg to x (default 1)
    set GM_RangedNerf to x (default 1)
    set GM_LessCarry to x
    set GM_SneakBetter to x
    set GM_AffectsSkills to x (intimidation stuff, default 1)
    set GM_RangedNerf to x
     
     
    P.S.:
    I thought of making the dmg nerf on a per-weapon type basis, ex: 0% for daggers, -20% for maces, -40% for greathammers, because weapons are a great equalizer it doesn't matter how strong you are when stabbing a dagger, but by punished two-hand weapons it resulted in a design where there was no reason to use two-handed weapons and in vanilla two-handeds are already not super strong so i went for a -40% to all which is based on the observed strength differences in weightlifting between genders within the same weight classes.
     
    Gender Matters v302.7z

    1033 downloads

    Updated

  6. Extinguishable Candles (Modders Resource!)

    Light- and Extinguishable Candles
     
    A simple script and CK guide to create candles that can be lit and extinguished by the player.
     
    Attention: This is NOT a playable mod!
    It's a modder's resource which you will need to install to your own mod in the Creation Kit. You need a basic understanding of Papyrus and world building in the CK in order to use this. It only works for candles which you place new in a mod; it will not affect existing candles in the game world.
     
    With that out of the way, let's get to business:
     
    How to Create Extinguishable Candles in the Skyrim CK (LE/SE)
     
    Step 1: Activators
     
    Create two activators, one for the lit candle and one for the unlit candle. You can use existing candle objects from the base game (the Nordic Ruins candles come in lit- and unlit versions).
     
    Add the script from the download section to both activators. Do not fill their properties!
    Don't forget to compile the script.
     
    See the screenshot from the CK above for a recommended setup, including two sound effects that work well in my opinion.
     
    Step 2: World Placement
     
    1) Place the unlit activator in your scene.
    2) Place the lit activator nearby and set it disabled by default.
    3) Fill the script property "LinkedCandle" on both placed activators with the other candle (i.e., fill the unlit candle into the lit candle's property and vice versa).
    4) Place a light bulb. Set the lit activator as its enable parent so that it only becomes visible when the lit candle is, too.
    5) Move the two activators so that they overlap completely.
     
    And you're done!
     
    Next time you visit this room in the game, your unlit candle will be there and you should be able to activate it. If you've set up everything correctly, clicking on it will light it, and clicking on it again will extinguish it.
     
    Credits
    This was created adapting ideas and script snippets from the Creation Kit Wiki. I can't claim any credit for this idea nor the script.
     
    Please feel free to use this script or derivatives of it in any way you like. This should also work in other Papyrus-based Beth games.

    38 downloads

    Submitted

  7. Better faces for Reguard females

    This is a submod for "Better Hair -Redguard NPCs" from Lynnaria on Nexus. Changes the faces of most female Redguard NPCs to look more African. They will also have slightly different skin tones.
     
    Credits:
    Lynnaria for the original mod (https://www.nexusmods.com/skyrim/mods/103047)
    Roggvir for Rayya headmesh and help in making this mod. Tlam99 for SE port.
     
    Earlier version without head meshes (vanilla sliders only) can be downloaded in this topic:
     
    Link to SE version:
     

    598 downloads

    Updated

  8. Skimpy Outfit Replacer for Beyond Reach CBBE HDT

    Female Outfit Replacer for Beyond Reach. Loose Version for Underwear Remodel AIO Mod.
    "Beyond Reach - Some Better Meshes" also Available 
     
    See Screenshot for Simple Description.
     
    Note: if you installed "Underwear for Female" in the middle playthrough. you should "Resetinventory" in console to female NPC.
     
     

    820 downloads

    Updated

  9. Eternal Rat Prism Thing

    "Print and glue together the rat prism and have a friend for eternity! It's OK because the rat likes it."
    basically a meme rat pyramid thing that does nothing and may get lost in the floorboards if your not careful with it.
     
    it can be found in the Winking Skeever.

    115 downloads

    Updated

  10. YPS Thought Framework with Voiceovers (YTF)

    YPS Thought Framework with Voiceovers (YTF)
     

    YTF is a framework mod featuring "thoughts" that appear as notifications and (optionally) as voice-overs.
    Works for both LE and SE.
     
    The following conditions may trigger "player thoughts":
    LocationTypes Certain player conditions: flying, incombat, onmount, running, sneaking, sprinting, tresspassing, weapondrawn, swimming, sitting, hasnogold, hasfollower, etc... (worn) armor keywords Papyrus (StorageUtil) variables set by modders any combination of the above conditions, linked with the operators & ("and"), | ("or"), or negated with the operator ! ("not")  
    Fully customizable by the user simply by editing some text files.
    Voice-overs can be added/changed/removed simply by dropping the wav files into a folder and editing one text file.
     
    This is a modders' resource.
     
    Players don't have to download anything here. They may read the FAQ and install one of the mods that include YTF (see list below).
     
     
    Instructions for Modders
    First read the FAQ for players below to understand how it works.
     
    The easy way:
    Set some storageutil values in your mod. The script command is:
    StorageUtil.SetIntValue(None, "<papyrusvaluename>", 1) and the same command with 0 to turn it off.
    Then add the corresponding thoughts to the thought database (and optionally add sounds). Done!
     
    (You will need to install another mod that includes YTF to make this work, e.g. YPS.)
     
    You can name the storageutil variables just as you like (its recommended to have them start with an acronym of your mod).
     
    You can also temporarily disable thoughts with the script command StorageUtil.SetIntValue(None, "ytfThoughtsDisabled",1)
    This is meant for cut-scenes etc.; don’t forget to reset the variable to 0 once the cut-scene has finished.
     
    The complex way:
    To use more advanced features of the thoughts system for your mod, download the script ypsThoughts.psc, rename it and attach it to a quest of your mod. Make any necessary changes (you might want to change the json file path names in the first lines). Autofill all properties. Then make a script in your main mod call the function Playthought() at the desired frequency. It is advised to add an MCM option to turn the thought system on/off, and to set the frequency.
     
    Another feature is to directly call the function playthoughtchoice(), to play a specific thought. This can for example be used to add voiceovers to quest journal entries.
     
    It is recommended each mod has its own thought conditions file (e.g. ypsThought_conditions.json) and thought database (e.g. ypsThought_male_database.json)
     
    To use sounds: If you want to use a reasonable number of sounds for your mod (up to a few thousand), it is recommended to channel them through the existing ypssounds.esp.
    I can reserve a sound range in the file for you.
    If you need an extremely high number of thought sounds (>10000), please send me a PM, and we will work something out.
     
     
    FAQ for Players
    Q: What is the YPS Thought Framework (YTF)?
    A: The Player Thought System will from time to time show certain “thoughts” depending on conditions defined in a configuration file. The purpose is to add more immersion to the game. It can also be used to simulate aspects of mind control.
     
    Q: Do I need to install the YTF framework?
    No. It is sufficient to install one single mod that includes YTF (see list below). This will allow you to configure "thoughts" for any mod you have installed (not just the mod that has YTF included).
    You can install multiple mods supporting YTF - modders will take care that they won't conflict each other.
    The files in the download section here are for modders only.
     
    Q: Which conditions are available?
    A: The system may react to general player conditions (running, swimming, fighting…), location types (city, dungeon, wilderness…), keywords (of items currently worn), and StorageUtil variables set by a mod.
     
    Q: The system is a nice idea, but the thoughts do not match my playing style.
    A: You may configure your own thoughts. Open the file \SKSE\Plugins\ypsThoughts\ypsThought_(fe)male_database.json, where you can change, add or remove thoughts just as you like. There are two files, one for male and one for female characters. You are encouraged to share your “thoughts” with the community. Every small contribution helps.
    But when editing the json files, remember to make backups of your modifications, as they might get overwritten when updating the mod.
     
    Q: How is determined, which thought is played?
    A: The thought system mod will go through all conditions defined in the file \SKSE\Plugins\ypsThoughts\ypsThought_conditions.json, then pick a random condition that is currently true, and finally play a random thought from the thought database.
     
    Q: Can I change the frequency of a single thought?
    A: The mods you use should have a slider in MCM affecting the frequency of thoughts in general. To change the frequency of a single specific thought, you can repeat the same thought string several times and/or add empty thoughts “” to the thought database.
     
    Q: How to use the StorageUtil variables?
    A: They are found in the section “papyrusvalues”. These variables can be set by modders. There are over 100 papyrus values predefined by YPS, matching certain YPS conditions. You can also add papyrus values from other mods.
     
    Q: What are the location conditions?
    A: These conditions begin with “LocType” and match any location type in vanilla Skyrim. Here is a full list:
    Furthermore, the thoughts system accepts the “LocTypeWilderness”, which does not have to appear in the list.
     
    Q: What general player conditions are available?
    A: These conditions begin with a $ sign. Currently available are:

    These are hard-coded.
     
    Q: What about item keywords?
    A: These keywords begin with the # sign and will be valid, if the player is currently wearing an item with the keyword. You may add as many additional item keywords to the list as you like. You can use item keywords from any mod you have installed, not just vanilla Skyrim and YPS.
     
    Q: What about the “thoughtconditions”?
    A: This is a powerful advanced feature. You may take any number of conditions (StorageUtil, Location, Player conditions, Item keywords) and combine them with the operators “&” (“and”) as well as “|” (“or”); each condition may also be prefixed with the operator “!” (“not”). Brackets are not allowed. The thought will then only be played if the logical combination is met.
    For example: Thoughts with the condition "loctypedungeon&$isoverencumbered&!$isincombat" may be played if (1) the player is in a dungeon and (2) is overencumbered and (3) is currently not in battle.
    The conditions used here do not have to appear in the above conditions list. Note that you have to define corresponding thoughts for the whole combination in the thought database.

    Q: What is the hierarchy of these logical operators?
    A: The "!" operator is linked directly to the following single condition. The “|” operator has higher priority than the “&” operator. For example, the condition items: !A&B|!C&D are evaluated as (NOT A) AND ( B OR NOT C ) AND D.
     
    Q: Player characters have totally different things in mind when in battle. How is this reflected?
    A: During combat only thoughts with the condition "$isincombat" will be shown (including complex "thought conditions" beginning with "$isincombat&...")
     
    Q: Now I added a lot of my own thoughts to the thought database, but the thoughts aren't showing up at all.
    A: Be aware of the json syntax. It is very easy to miss a bracket or to add an unneeded comma. I recommend using a json syntax checker like https://jsonlint.com/ . Furthermore, all conditions listed in the thought database must be written in lower case characters.
     
    Q: Can I add more voice-overs?
    A: Definitely! Adding your own voice overs is as easy as follows:
    Record the voice to a wav file, give it a 5 digit name with leading zeroes (e.g. 01737.wav). (If you care: Sound quality should be PCM516 LE 48 kHz, 16 Bit, Mono. Other sound qualities might also work, just try.) Place it into the folder data\Sound\fx\ypsSounds (use new numbers for new sounds) Add the number in square brackets (e.g. "[01737]") to the corresponding thought in the thought database json. Done! Currently the limit is at 32767 voices. Sounds number 00001-05999 may be used freely for female thoughts. 06000-08999 should be used for male thoughts; 09000-10000 are reserved for YPS internal use. 10001-32767 are reserved for future uses.
    The order of the numbers does not matter, but better avoid making it too messy.
    You are very much encouraged to share your "thoughts" and/or voice-overs with the community.

     
    Mods that include YTF:
    YPS Immersive Fashion Full version (needs SL and DD) Yps Immersive Fashion LITE version (SL and DD not needed); same link as the full version.  
    Disclaimer:
    - may only be used in conjunction with other mods if they are all legal in your region or country
    - may not be posted or reposted without permission on a website other than LL (or a dedicated successor site)
    - may only be distributed free of charge
    - you may modify and use the contents of this mod for your own mod, as long as you give proper credit, and distribute your mod for free
     

    2413 downloads

    Updated

  11. Super Paario

    IT'S A MEEE, PAARIO.
     
    (MNC compatible)

    246 downloads

    Updated

  12. Skyrim Save File Sorter

    This is a simple Python script that will sort the contents of your saves folder so you can easily pick out saves/characters you want to keep or get rid of. Simply run the script, paste in the path to your saves folder, paste in the path to where you want your saves to be sorted, and let it do its thing. Made and tested with Python 3.11, but there's no reason it wouldn't work on earlier versions too. The only external library it uses is tqdm to show progress bars, but if you don't feel like installing that then it'll run just fine without.
     
    I've also included an exe version, but it was made with auto-py-to-exe so your antivirus will probably throw a hissy fit about it (which is a good thing. You really shouldn't be running random executable files you find on the internet). Probably not worth the trouble.

    51 downloads

    Updated

  13. Objects Make Noise

    This is a personal mod I use that makes all doors, activatables and containers make noise when you interact with them that is unless you have the Quick Hands perk. It does this by an invisible explosion that gives off a detection event on par with a sword swing every time you interact with something. Don't worry. You can still flip off Nazeem and the guards won't notice.
     
    It only effects the player(As far as I can tell). I never tested it with followers and I never plan to as NPCs are finicky as is.
     
    Should be SE compatible but I never tested it.

    174 downloads

    Updated

  14. NEO Selene Boots (Nioverride High Heels version) for NEO Selene Outfit UNP (LE) CBBE 3BA (SE)

    Hi all, I had a request to make this for another forum member and figured I should release it on here in case others might like it too.
     
    The problem: The original boots have high heels but are made with no "Nioverride" adjustment, so they make the character's legs look stubby since the bottom of the heels are where the foot heel should be.
     
    This mod fixes that by moving the boots down, re-weighting them to a high heel foot shape, and adding a Nioverride adjustment node.
     
    Skyrim LE (UNP) and Skyrim SE/AE (CBBE 3BA) versions, make sure and pick the right one for your game version.
     
    Requirements:
     
    NEO Selene Outfit
    Nioverride/Racemenu (depending on which game version).
     
    Installation:
     
    Merge this mod into your NEO Selene outfit mod (it shouldn't overwrite anything).
    Build with bodyslide.
    Done.
     
    If you want to adjust the "highheel offset", open the CalienteTools\BodySlide\ShapeData nif file in nifscope.
    LE: edit the NiStringExtraData node in the boots shape, changing the 4.0 to a different value.
    SE: edit the NiFloatExtraData HH_OFFSET "Float Data" in the boots shape, changing the 4 to a different value.
    Build in bodyslide.
     
    Enjoy, and thanks to @Mookeylama for requesting it, otherwise it wouldn't exist!
    Credit to NEO for making the outfit in the first place.

    277 downloads

    Submitted

  15. Simply Hide

    Have you ever wanted to hide in barrels like a sneaky bastard? Of course you do. You're here ain't ya?
     
    Well this mod doesn't do that. But it does do the next best thing. Whenever you activate a large container while sneaking you have the option to hide thus turning you invisible at least until you move again... or murder someone or steal all their belongings.
     
    The mod isn't perfect. This is merely a proof of concept. People will still know it is you if they bump into you so try to stay out of the way. The reason for making this mod is because all the other mods doing similar things have furniture animations which breaks you out of stealth mode which is bad when you are trying to sneak.
     
    Should be SE compatible in theory but I haven't tested it out.
     
    Let me know if there is a way to make it more efficient.

    175 downloads

    Updated

  16. Pet The Freaking Dog Already

    a small animation mod that lets you pet canines (activated by dialogue)
    2 dog/wolf animations
    1 fox animaton

    901 downloads

    Updated

  17. (the old non-FNIS) Dragon Vore KillMove Replacer

    this mod replaces the Dragon's bite&throw animation (and sound effects) with a swallowing animation:
    https://drive.google.com/open?id=1AJ22pQC5nReGJ-Ac6ywPGGZJVKCvRfPH
     
    there are no mod requirements for this animation mod (not even FNIS)
     
    Warning: conflicts with the FNIS version, don't use both.

    8903 downloads

    Updated

  18. Hakuryuu Race Queen Outfit (CoCo Body v6)


    This outfit is based off of some fanart. I did the best I could as a beginner modder, but don't expect any miracle work or fancy features here.  Gloves and Boots not Included.
     



    UNP body textures
    XP32 Maximum Skeleton Extended - XPMSE
    COCO Body (3BBB) v6 or something similar (No promises, but BHUNP will probably work)
    BodySlide and Outfit Studio
    NetImmerse Override or RaceMenu
    

    The outfit can be crafted at any forge (Needs Elven Smithing Perk) or with console commands. You could also use something like Automated Leveled List Addition to distribute it in the world.

    

    603 downloads

    Updated

  19. Player exhibitionist patches reuploaded

    Some patches I had created for my mod player exhibitionist, to be used together with some popular DLS sized new lands mods.
     
    All patches are developed using Skyrim LE.
    If you are playing Skyrim SE maybe they work, maybe not.
     
    Use at own risk
     

    195 downloads

    Submitted

  20. Flame Mane Armor (CoCo Body v6)

    HUGE SHOUTOUT TO Drag-oon23, THIS MOD WOULD HAVE BEEN SCRAPPED HAD HE NOT SAVED ME

    This is Dehya's armor from Genshin Impact, but I tried to make it fit better into Skyrim. There's not much more to it than that, its a single chest-piece with a ground item.

    HOW TO OBTAIN: You have to use console commands or patch it into your leveled lists. I will not be adding it to the world.

    FEEL FREE TO YOINK THIS MOD AND FIX/UPGRADE/CHANGE ANYTHING, just put my name in the credits somewhere.

    312 downloads

    Submitted

  21. z23 Dungeon Explorer Outfit BHUNP/COCOBody v6

    This is a simple armor mod I made using Bodyslide/Outfit studio and misc assets I found. The armor is modeled after a skin for Azur Lane- z23 "Upgrade Failure?!". I tried to make it as close as I could to the artwork currently made for the skin, with some slight creative liberties taken. As far as lore friendly-ness is concerned, the armor uses leather and steel for its entirety of materials, so do with that what you will.

    HOW TO OBTAIN: currently you have to use the console. Try using help "dungeon explorer" to get the ID you need
     
    Depending on your bodyslide preset for BHUNP, you may need to edit the mesh if there is clipping. However, for most reasonable presets there shouldn't be any issues.
     
    I am not responsible for you manually installing everything or not making backups. This is just an armor mod, so it shouldn't break your game even if you decide to uninstall it later.

    1606 downloads

    Updated

  22. DW UUNP Armor Matching High Heels

    20 UNP high heels, designed to match the default Skyrim armors and their various remakes and mashups.
     
    -craftable/temperable as in the normal game (non-craftable items can be obtained via the console)
    -gameplay balanced
    -nioveride
    -UUNP
     
    Dark Wing's Heels UUNP : Stand alone craftable 
    Dark Wing's Heels Replacer UUNP : Replaces vanilla armor boots with new models 
    TAWoBA DWHH replacer: for https://www.nexusmods.com/skyrim/mods/83383 users that want to replace the tawoba boots.  Requires either either the stand alone or replacer versions of DW and tawoba.  
    Sound patches: require the corresponding main file as well as https://www.loverslab.com/files/file/1795-heels-sound/ be aware that the the replacer sound file is going to replace the sound for male boots as well.
    added corsayr's DW Heel Sound NPC no HH sound for dudes patch, that was hanging around in the forum post
     
     

    7193 downloads

    Updated

  23. Tents - No Collision

    Simple mod that disables collision for the small nordic and imperial tent by removing the collision flag in the
    nif files, which enables you to start sex scenes in the tent. It always bothered me that I couldn't get in there.
     
     
    Installation
     
    Install the file with your mod manager.
     
     
    Have fun.
     

    634 downloads

    Updated

  24. Lady Horus TERA Armor: BHUNP

    ~ Armor and Accessories from TERA ~ ~:+ BHUNP EDITION +:~  
    IF YOU ARE INSTALLING FOR SKYRIM SPECIAL EDITION, PLEASE USE THESE INSTRUCTIONS
     
    FOR EXPLANATION OF THE DOWNLOAD LINKS PLEASE SEE BELOW UNDER "DOWNLOADS" SECTION OF THIS POST.
     
    Quick Update: Re-uploaded the Main Files as the original had a temporary file (under CalienteTools\BodySlide\ShapeData\Horus\Tera\temp\succubusconvertwip.nif) that is unused (and old).
    If anyone is curious, yes I was attempting to convert the Lilith boss regalia (and was testing some wings as well) but it never got finished... I may return to it at a later time. For now this old mesh can be discarded.
     
    10/9/23 1:40pm EST: Fixed broken body morphs for HIMBO conversion.
     
     

    Welcome back everyone! This is a complete conversion of my first mod, LadyHorus TERA Armor for UUNP to fit the BHUNP body (version 3). It should be noted that I will no longer be updating the UUNP version.
     
    This mod was originally largely inspired by Asianboy345's TERA Collection, and created to add even more conversions of the armor from TERA to Skyrim! With that said, though, all armors in my mod are new conversions straight from TERA, I did not use anyone elses' previous work.
     
    This mod now uses exclusively SMP and no longer supports HDT-PE. Many armors have been improved with edited or remade physics bones for better movement, and all have full breast and butt physics.
     
    I am also starting work (casually) on making some HIMBO conversions as well, and all new male armor added will use this body as a base (bodyslide HIMBO will be optional, I will include pre-mades in the main files). For now there is only one HIMBO conversion (Zodiac robes).
     
    Supported BHUNP Bodies in Bodyslide:
     
     
    High heels in this mod also will change character height thanks to NiO High Heels! Please see the requirements section for more info.
     
    Overall I did my best to make each armor look good with every setting and body type. Enjoy!
     


      
     
      
     
     

     
       
     
       
     
       
     
       
     
       
     
       
     
       
     

     
     

     
       
     
       
     
        
     
       
     
       
     
     

     
       
     
       
     
       
     
       
     
      
     

     
     
     
     

    Currently there are 30 Heavy, 24 Light, 19 Robe armors (including some retextures and variants).
     
    When you first start a new game (or load an existing save) you will receive 5 books of various categories. These will be required to craft their respective armor types (you must hold them in your inventory at the time of crafting for the armor/accessories to be visible on the crafting menu). This is for the sake of trying to keep the menu clean as it felt rather cluttered before.
     
    All armor sets additionally require their respective Blacksmithing skill to craft. Accessories, additional outfits and mage robes do not require any crafting skill.
     
    Armor Listing in the Spoiler. Newly added conversions will be marked in orange. Please note some armors have alternative versions which can be switched on/off in Bodyslide!
     
     
     

    This version (BHUNP) is not compatible with previous versions for UUNP or Dreamgirl as it will overwrite them.
     
    This mod is a completely separate mod from other authors' TERA mods! Therefore it should work alongside them and/or without them just fine.
     
    The Castanic Horns in this mod use slot 57, which means that any mod that has items that occupy this slot will conflict!
     
    I have removed compatibility with the following mod:
    Stealth Skills Rebalanced
     
     
     

    All of these are required, and remember to also have everything these require to work as well! Check their individual pages for that info.
     
    Please note that this version no longer supports HDT PE cloth physics! You can run it without SMP but none of the physics will function, so I don't recommend it.
      • SKSE: Skyrim Script Extender
     
    • HDT SMP version 0730 (can be found for download here under "optional files", or I have hosted a mirror here). It is REQUIRED to update to this version, as this is what my mod was built upon. This download can be found under Optional Downloads below. Please don't try running my mod with previous versions of SMP as the physics on my mod will not work as intended. If you are planning to convert this mod for SSE, I cannot guarantee it will work... from what I understand the SMP for SSE is different from LE, and I have yet to look into it further. So just be cautious.
     
    • For any assistance with SMP I'd recommend researching online as there are various tutorials about it... One common problem is that there are regional differences with the physics files (.xmls located in meshes\Horus\) so if you experience it not working properly or at all, I would try replacing all "." in the files with ","
     
    • XP32 Maximum Skeleton Extended - XPMSE by Groovtama
     
    • NiOverride High Heels: Every female high heels set makes use of height changes provided by the mod NiOverride High Heels. However, it is not required that you have NiOHeels installed, just understand that without it, heels will sink underground!
     
    • BHUNP: This is the female body which this mod is based upon. My mod will not work properly without it especially in regards to body physics. Currently mine was based upon BHUNP version 3.
     
    • HIMBO: For now I only have one armor available, but in the future I will be adding more for this body. If you're planning to use any conversions for it, obviously you will need its respective Bodyslide files.
     
    • Bodyslide: BHUNP makes use of Bodyslide in order to adjust female body settings. By default there are no female meshes in the Skyrim mesh directory, you MUST generate them using Bodyslide. Use Bodyslide to make the female body you'd like to use and generate your own female armors!
     
    - Additional Note: For some armors I included "collision" meshes which are basically blank meshes meant to act as something for the physics to interact with. So your previews may look something like this. Don't worry, it is working as intended and will look as it should once in-game.
     

     
     
     
     
    Main Files, Version 4.0:
    Mega.nz:
    Lady Horus TERA Armor BHUNP 4.0 - Main Files
     
    Textures, Version 4.0:
    Mega.nz:
    Lady Horus TERA Armor BHUNP 4.0 - Textures
     
    High Resolution Textures:
    Tera Armors Collection Upscaled Textures (TACUT) and Friends
    I highly recommend using Kartoffels' upscaled TERA textures for this mod. If you're using them with LE you will need to convert them using a tool such as Cathedral.
    (Until it is updated to this version, you will still need the new textures listed here under Update Files).
     
     
    Update Files:
    Mega.nz:
    Lady Horus TERA Armor BHUNP 4.0 - New Textures Only
    Use this if you have my mod for UUNP latest version's textures already installed.
     
    Optional Files:
    Mega.nz:
    Lady Horus TERA Armor - HIMBO v4.01
    Only includes one conversion at this time ("Zodiac" robes).
    I added some custom sliders to the body as well for my own use, they can be ignored (listed as "BellyButton, ButtLift, BackLowerCurve").
     
     

     
    (IF YOU ARE INSTALLING FOR SKYRIM SPECIAL EDITION, PLEASE USE THESE INSTRUCTIONS)
     
    Installation instructions below in the spoiler, PLEASE READ AND FOLLOW before asking for help:
     
     

    Manual:
    • Delete all files included in this mod. This should include the following:
     
    Skyrim\Data\CalienteTools\Bodyslide\ShapeData\Horus ...
    Skyrim\Data\CalienteTools\Bodyslide\SliderGroups\LadyHorus Tera BHUNP.xml
    Skyrim\Data\CalienteTools\Bodyslide\SliderSets\BHUNP LadyHorus TERA Collection.osp
    Skyrim\Data\Meshes\Horus ...
    Skyrim\Data\Textures\Horus ...
    Skyrim\Data\Textures\cubemaps\amidianborn_chitin_e_ebony.dds
    Skyrim\Data\Textures\cubemaps\LHTeraxxx.dds
    Skyrim\Data\LadyHorus_TERA.esp
     
    Mod Organizer:
     
    • Deactivate the esp and files in your manager of choice. Delete my mod from your mod listing in your mod manager if you want it completely uninstalled and are not planning on installing again. If you aren't sure, you can always deactivate it in the left pane by unchecking it on the checklist. This will keep the files but they are not active in your virtual file system created by MO.
     
     

    • All clothing, armors and accessories are from the MMORPG TERA: The Exiled Realm of Arborea, property of BlueHole Studios and En Masse Entertainment. I do not claim any of it, only that I took the time and energy to extract and convert all content within this mod for use in Skyrim.
     
    • Bare feet mesh (for high heels) is from Charming High Heels, and is by ChronoTrigger77: Remodeled Armor for CBBE Bodyslide and TBBP HDT
     
    • Bodyslide credits go to Caliente, Ousnius and others.
     
    • BHUNP by factoryclosed
     
    • The "chitin_e_ebony" cubemap used on some armors is from Ebony Retextures by CaBaL120.
    • Cubemaps are by Humus, with some coming from Humus Cubemaps on Nexus. Others were edited by me.
     
     

    Please DO NOT reupload elsewhere! DO NOT upload to Nexus or Steam! If you wish to post about it on another site or blog, link to this page only. Don't reupload it! Don't claim it as your own conversion work either, please. If you want to host a mirror for the sake of having a backup that is fine too.
     
    Generally speaking, I'm okay with my mod's assets being used for Follower mods as long as credit is given to me for the armor (or accessories) conversion that you've used, and a link is provided to this page.
     
    If you'd like to do translations to other languages that is fine too, as long as my mod is still required to use it (ie, you only provide a translated esp).
     
    Generally I'm a pretty easy going person, so don't be afraid to ask if you have questions. ^-^
     
    Thank you for respecting my wishes.
     
     

    • 3D Studio Max 2012
    • NifSkope
    • Notepad+ +
    • Photoshop CS6
    • Bodyslide: Outfit Studio
    • Umodel (for extracting TERA models)
    • Creation Kit
     
     

    Many special thanks to a great inspiration and teacher, Nightasy. If not for his tutorials none of this would have been possible!
     
    Asianboy345 - For his encouragement and help learning the nuances of how he worked on his mod.
     
    Arjuna76 - For encouraging me to first do UUNP conversions! I've learned a lot in the process.
     
    Ousnius - For help when I had questions regarding Bodyslide and NiO High Heels! Very appreciated!
     
    And of course, to Bethesda for creating Skyrim, and Bluehole Studios for creating Tera! Two great games that I love to play.
    Sadly, TERA is no longer being supported, but I like to pay homage to a great game.
     

    A FULL FAQ CAN BE VIEWED HERE.
     
     

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