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  1. Samus Aran Present body and face

    Esto es para todas las personas que me piden el present del personaje que uso en algunos mods que traduje, incluye tanto el rostro como el cuerpo.
     
    Necesitaras los siguientes mods:
     
    + Zero Suit Samus By Johnc0n0r
    + The Eyes Of Beauty Fallout Edition By LogRaam
    + Ponytail Hairstyles by Azar v3.0 By azarkiowa
    + LooksMenu By expired6978
    + BodySlide and Outfit Studio By ousnius
    + Caliente's Beautiful Bodies Enhancer -CBBE- By Caliente
     
    opcionalmente para mas rebote:
     
    + CBP Physics for Fallout 4 By opparco
     
    espero les agrade

    1854 downloads

    Submitted

  2. Tifa FF7 EN battle voice pack

    Added battle voice of Tifa from FF7, English voice
    https://www.nexusmods.com/fallout4/mods/87243 
     
    Included the following:
    1. Battle voice (fight, smash, attack and defense)
    2. Injury / pain voice under strike or attack
    3. Death voice

    192 downloads

    Updated

  3. IceStorm's Wedged Heel Sandals

    IceStorm's Wedged Heel Sandals - Version 1.0
     
    See my Patreon for more mods, screenshots or if you want to support me.
     
    Cute Pair of wedged heel sandals with straps and gold chains.
     
     
    Requirements
    Fallout 4 (obviously) CBBE BodySlide (Optionally but highly recommended) Fallout 4 High Heels System (FO4HHS) and it's dependencies IceStorm's Socks and Pyanthose https://storage.icestormng-mods.de/s/Lj2dWqjAdFkk3TB IceStorm's Shoe Sounds https://storage.icestormng-mods.de/s/sSY5P6q77odgk9K  
     
     
    Installation
    Install with your mod manager or manually. Run BodySlide to build the shoes (with body) for your preset. This mod requires FO4HHS.
    How to acquire Craft them at the chemlab under "IceStorm's Shoes" for some materials. You can modify the color at an armor workbench.
     
    The heels use Slot 33-Body, like any other pair of high heel shoes. They come with custom high heel sounds, but you can change it back to vanilla at the armor workbench.
     
    Notes
    Sound of the heels is louder than normal footsteps. Sneaking is almost impossible and enemies will hear you much earlier than with flat shoes. If you revert it back to vanilla, this does not apply. To keep the high amount of details, full precision is enabled on the shoe's mesh. This means, that you may encounter some graphics glitches when a character wearing the shoes is set on fire (e.g. hit by a molotov). This mod requires game version 1.10.162 or newer due to changes to the ESP/ESL format.

    764 downloads

    Submitted

  4. Scripted Face Tints (SFT)

    This mod gives you the possibility to apply face overlays in papyrus by “converting” looksmenu face tints into headparts. It’s a resource and a workaround (hopefully temporary) for modders who want to apply face tints in their script instead of manually via looksMenu Ui.
    This mod doesn’t contain any texture, so make sure to also download the looksmenu face tints you want to use (only textures are required).
    This is an alpha version and more like a proof of concept, it's open to suggestion and improvements.

    How it works:
    Each facePart contains a modified vanilla head .nif and a material file pointing at the face tint texture. I'm no game artist so the hardest part for me was to find the right settings in order to imitate the looksmenu blending mod (“blendingOp”). All the HeadParts use vanilla assets, so face morph should be fully functional. 
    It’s a work in progress, I only added support for a couple of vanilla face tints and two mods.

    How to install:
    Install using any mod manager (the mod is also mirrored on Nexus). Again, don't forget to download the looksmenu face tints you want to use (only textures are required). FormList: All FaceParts are stored in formLists, one per category. If you have Garden Of Eden installed (V14.5 or higher), the mod will use a master/global Formlist that contains all the other formlists to look for headParts to apply. Highly compatible with Form injection (RobCo Patcher). Structs: If you don't have Garden Of Eden installed, the mod will use a struct array property (not really compatible with Form Injection).
    How to use this mod:
    The source files are included and the script is simple and self-explanatory. (See Spoiler).
     


    Supported Face tints:
    Vanilla face tints: All Vanilla tats (should have the same magazine requirements as the Looksmenu counterpart). Some Damage face tints (Boxer 1 to 4) Mod added face tints: Captive Tattoos Weepy - Tears Overlays  
    How to make your own headparts:
    I will add an article to explain it in detail.

    Limitations:
    Vanilla unique NPCs are not supported, you need to force the game to generate their appearance data at runtime by flagging the actor as "is CharGen Face Preset". Can have negative impact on framerate. Most mod added NPCs should be fine though. For Leveled NPCs, the face tints will be temporary, as soon as you load a save, the texture will be gone. Can't use material swap on head parts. Each Face Tint requires its own material and nif file. Can't use TextureSets either because most face tints require transparency.
    Changelog: V1.1
    Added support for male characters (only vanilla stuff + tears for now). Edited Tats Material files to add more contrast.  
    Future updates:
    Add support for more face tints (mostly on request).  
    Credits:
    @JB. and all the original authors who created the face tint textures supported by this mod. @spicydoritos & @kziitd for showing me the way (CMz). @CRWREX for valuable information about material file tags. @LarannKiar for the excellent script extender (GOE). @Blaze69 & @Maxie_Alice for all the informations about headpart limitations and bugs. @EgoBallistic, @vaultbait, @EngineGaming for suggestions and support. @Tentacus: I wanted to apply face dmg in script since my first beating in HARDSHIP. @Anyone who takes the time to help other modders and shares his work and knowledge.

    10815 downloads

    Updated

  5. Drinx DD-Posters Replacer

    Replaces all yaoi (cute bois who like other bois) content with various high quality smut art and juryrigged posters of my own making.
    You'll need the main mod DD-posters as this only replaces some textures (87 or so).
     
     
    Made this for myself but decided to share it here in case some other perv might get some joy out of it.
     
     

    1862 downloads

    Submitted

  6. Up To No Good

    Adds a lot of adult themed decorations around raider camps.
    You will now see Pillories, X-Crosses, Milking Stations, Cages, Dildo Machines, Slave Advertisements and sometimes Auction Stands inside their bases.
    Most of the new furniture is interactable, you can assign a follower or sit in it yourself. AAF will also pick up said furniture in its scene manager.


    Project is still WIP, I haven't edited all of the camps, about 5-6 left and some small encampments are not mentioned in the wiki, so I have to wander around and find them myself...
    I plan to finish it up after a little break. There is also a little bug with ropes right now (most of the time they are spazzing out), reasoning behind this is my incompetence with Creation Kit. I will watch more tutorials on these damn ropes and fix it. 


    Mod Requirements:
    All Fallout 4 DLCs
    ZazOut4 [Repack version] by Zaz, repacked by SayaScarlett
    Torture Devices by EgoBallistic
    Crazy_Animations (Rug Version version 2.7) by Crazy (*it is marked as outdated on AAF Manual because in prehistoric times it was the only way of getting sex animations, but it simply adds furniture & invisible markers, so it is safe to use)
    KFT - Kziitd Fetish Toolset by kziitd & EgoBallistic

    Soft Requirements:
    Mutilated Dead Bodies adds a lot of gore to the Raider Camps. (*some decorations were added specifically for corpses from this mod, my mod will still function without it, but expect to see some floating decorations)

    Recommended mods:
    Commonwealth Captives has an option to add captured NPCs to the added furniture.
    AAF Autonomy Enhanced will make raiders violate their prisoners under right conditions.
    Raider Pet and Tweaked Raider Pet adds a dynamic mini-quest system that will utilize UpToNoGood furniture if player finds themselves captured by Raiders.
    Furniture Sex Perk adds an option to start AAF scene automatically when interacting with furniture without the need of starting it yourself via AAF menu.
    50 Shades Of Rust retextures metal cages to look more weathered & rusty, making them blend in more with surroundings.
    Commonwealth Slavers questline will take you on a tour of Raider Camps as a captive, adding more context & immersion to the furniture. (*Incompatible with Raider Pet!)

    Compatibility:
    Out of the box, if you use any mods that significantly alter/clutter up Raider Camps then you might find some oddities, family of People Live In mods, for example, are semi-compatible and require testing.
    If you are running any mods that overhaul the wasteland (such as Desperados/BNS etc), put my mod at the bottom of the plugin list, that way these mods overwrite UpToNoGood.esp.
    There are reports of incompatibility with Nuka Ride: A Porn Studio Mod.


    If you encounter any bugs please let me know so I can fix them!


    Big Thanks to Mod Authors for allowing me to use their assets ❤️
    Bad Dragon Dildos
    Witcher 3 Assets by CDProjectRed and their conversion by Oaristys

    101079 downloads

    Updated

  7. Porcupine's PubicHairs

    Finally I did it. So yet another work about one of spicy branch of game - Pubic flora. I really not a photoshoper, so clicked on buttons and tools it intuitevely. 
    What' inside the mod? Just 25 uncategirized pubic styles, devided for blonds and darkhaired females.
     
     Install like any other mod via your favorite ModManager. (Vortex works fine)
     
       Main credit goes to krisser143 for his tutorial.
     
      LooksMenu is required, as usual.
        
     

    100972 downloads

    Updated

  8. DOOMTASTIC - Combat music replacer

    This changes ALL the combat music into either :
     
    The OG Doom 1 songs ...
     
    OR
     
    The cover versions by Andrew Hulshult (Same songs available to play in the 2024 Doom 1+2  remasters) ...
     
    OR
     
    Unnused Doom 1 songs!
     
    Have FUN!
     

    178 downloads

    Submitted

  9. VotW NSTAT Animations

    Adds 10 tapes and film reels with videos made by NSTAT to Videos of the Wasteland 2.
     
    Installation
    Install using MO2 (or any other manager)
    or
    Manually extract in the Fallout 4 directory
     > If you do not want to use the DriveIn, remove VotW_TDOW_NSTAT_DriveIn.esp
    Updating: Uninstall the old version > load your save > save > install the new version
     
    Requirements
    Videos of the Wasteland 2: https://www.nexusmods.com/fallout4/mods/24435 (optionally the DriveIn plugin)
    Optional: FallUI and FIS for tags to work.
     
    FAQ
    Why???!
    - I'm creating a new tool to make these automatically and a while ago someone asked me for NSTAT videos so I tested my tool with those videos. It's called autovideo and is listed on Destroyer's Files as a download.
    Why the weird names??
    - The automatic tool I made has hard restrictions on how long names can be, and I couldn't be bothered to go change them manually in the esp

    3846 downloads

    Updated

  10. Milking Human Kindness

    Welcome to your new home, breeder! Alternate start scenario and unique location with lightweight quests, lore-friendly stories and so many super mutants...
     
    Hello beta testers. This is a prerelease of the first phase of what's planned to become a much larger mod. I have playtested it extensively and fixed all the bugs I encountered, but I'm certain there are plenty more for you to find. Please let me know in the support topic if you run into problems with the setting or new gameplay features. I can also try to answer specific questions there, within reason, but first make sure you've read everything on the file page and initial few support posts where frequently asked questions and known bugs will be tracked. No offense, but for now I'm not interested in your ideas on what else I could add, I already have a planned feature list longer than a behemoth's belly bat. What I need help with is improving what's already implemented, so if you're interested in doing that your assistance is most welcome.
     
    Please be aware that this mod includes references to non-consensual sex, human bondage, extreme violence, snuff, bestiality, drug and alcohol use, forced breeding, breastmilk, fat fetishism, degrading speech, pee play, and all sorts of similarly perverted fare. Engaging in any such activities is entirely optional, but if you're easily offended by these ideas then this mod is not for you. This mod will theoretically work with a male protagonist and even alternate race mods, but it's designed around playing as a human female (sorry guys!).
     
    So what the hell is in this?
     
    Without giving too much away, the mod consists of a central area where super mutants are fertilizing human women the old fashioned way, and using them to incubate new super mutants. You'll also find that the Commonwealth strain super mutants have learned to harness F.E.V. based fertility hormones which improve their chances of reproducing, and they may occasionally inject you with some during sex (as well as confiscating any birth control you're carrying, you won't be needing that any more). While under the lasting effects of the drug, you and any followers will be able to move freely among super mutant camps as long as you remain naked and don't equip any weapons (the included HUD indicator can help to warn you whenever you forget you're armed or clothed).
     
    Anything to know about installing?
     
    Not much... it's a FOMOD package, so use a modern mod manager that can support those. You do need all the DLCs since it takes assets from most of them for added flavor, and F4SE because the game's scripting engine is somewhat limited without it. Other mods are optional. Dialogue in this mod is currently unvoiced; silent voice files are included to handle lip movement and make it skippable, but it's strongly recommended you turn on both dialogue and general subtitles from the in-game display settings.
     
    There is no actual pregnancy mechanic included, but the scenario is meant for use with Family Planning Enhanced with its separate FPESuperMutantAddon.7z or Family Planning Enhanced Redux with Wasteland Dairy's Offspring plugin, and has some soft script integrations with either of those if present. AAF is, of course, strongly recommended (and no, I won't even attempt to explain how to install AAF) but is not strictly required to use the mod, you just won't be having any sexy-time animations without it. With AAF you'll want either Creature Resources or Ultimate AAF Patch so that greenies have appropriate sex organs and a dismemberable skeleton. Savage Cabbage's (for super mutants) and BP70's (for masturbation) animation packs should be sufficient to satisfy the scenes called by this mod's features. Installing Mod Configuration Menu will make it possible to toggle some of the mod's features off and on, adjust settings or access debugging functions. HUDFramework is used by the optional on-screen indicator for armed and clothed states.
     
    There's also soft integration with or support for additional mods which may enhance the experience of those who like to use them: Unhealthy Craving, Skimpy Armor Keywords Resource, LooksMenu, Better Living Through Cumistry, Provocative Perks, TSEX, Sex Attributes, Sexual Harassment, Animated Tentacles, Commonwealth Captives, Torture Devices, Kziitd Fetish Toolset, Real Handcuffs, Devious Devices, Cursed DD Enchantings Redux. DD Armorbench Unlocker, Bound in Public, Advanced Needs 76, Light 'Em Up, Myopia Simulator, Get Dirty, More Ways of Washing, BYOP, CWSS, Immersive Animation Framework, Immersive Nail Polish. Many of these integrations rely on RobCo Patcher configuration, so will activate transparently if it's installed.
     
    Additional mods you might want to consider using with this if they interest you: Chem Visuals, Alias Settlers, Alias Mutants, Behemoth Weapon Variety, Super Mutant Behemoth 4k, LC's UHD Super Mutant Hound 4k, Suicider Replacement, Super Mutant Workshop, Autonomy Enhanced Redux, and Canary Save File Monitor. The SAKR-based nudity system, if used, benefits from having some preset outfit data so you won't need to create your own; popular compilations include NGamma's Skimpy Armor Keyword RobCo Patches and Rubber Duck's SAKR Repo.
     
    Conflicts with other mods?
     
    This mod is tested with and designed for use with AAF 1.0 and later, not older versions nor alternative reimplementations.
     
    Inclusion of this mod in modlists and collections is not supported. Older releases are kept available for a limited amount of time in order to give users the opportunity to revert to them in case of regressions, but unsupported releases will be removed at the author's whim.
     
    The perks in this mod were inspired by, and are therefore mostly redundant with, Beneficial Nudity Redone (thehurtbear) and Passive Radiation loss while Nude (Modfreak). If you plan to acquire the perk books from the Colostrum Cave Adventure quest, you should probably uninstall those mods.
     
    There are also some vanilla Fallout 4 locations where this mod adds items or characters and, while it's kept to a necessary minimum, anything altering these locations could lead to accessibility issues: Vault111Ext, WestEverettEstates01, WestEverettEstatesExt02. In particular, load plugins which include "previs" for those locations like PRP or UWBF after MilkingHumanKindness.esp if you use them, or else you'll get missing landscape in affected cells (PRP) and the bathroom in the Backyard Bunker won't be full-featured (UWBF).
     
    For custom random events, a new stacked event branch is inserted in the story manager. This necessitated setting the child field of the vanilla game's REBranchNormalTriggers from REBranchSpecialTriggers to the new MHK_Encounters (which in turn has REBranchSpecialTriggers as its child). Any mods which add or alter random encounters will conflict if they similarly adjust the relationship between those two REBranch nodes, in which case a patch plugin may be required.
     
    Armorsmith Extended and Equipment Crafting Overhaul remove underarmor coverage from many vanilla outfits, which causes this mod's internal nudity tracking implementation to think you're unclothed when wearing them, but optional SAKR based nudity tracking is strongly recommended (used automatically if SAKR is installed) and won't be affected by underarmor slot patching by mods like AE and ECO.
     
    Early game quest mods like Commonwealth Slavers, Deviously Cursed Wasteland or DLYH Light Alternate Start can be problematic if you start the captive scenario for this mod without first completing any similar sorts of slavery and bondage quests that are already in progress, since you might otherwise end up stuck without the resources or freedom you need to survive. You can use them together, just be careful to plan out what order you'll play them in and don't start the scenarios for more than one at a time.
     
    Mods which perform extensive setup routines when first installed can cause severe script lag, resulting in noticeable delays for actions in this mod. For best results when beginning a new playthrough, wait for any startup notifications to scroll off the screen, and maybe even explore the area around the vault for a minute or two before you interact with the safe. You might consider using Baka MaxPapyrusOps to reduce script contention and startup times, but if you're still experiencing issues with script-driven features then test with SKK Script Lag latency detector to help pinpoint the cause.
     
    How do I start?
     
    Find an innocuous looking safe just outside Vault 111, and you should be able to figure out the rest for yourself.
     
    This is intended for entry-level characters fresh out of the vault so is best used in a new playthrough, ideally loading an unmodded save like Ms. Vault 111 (you'll be given options to reset your name, special stats and appearance anyway). It should also work with more seasoned characters, but probably won't be nearly as much fun. If you're carrying a lot of things in your inventory, or in companion/follower inventories, you should store it all somewhere like a settlement first; the scripted inventory transfer could take a long time to complete and make it seem like your game has frozen.
     
    Of course, keep a save from before you installed this, and don't uninstall  it mid-play either since it does have scripts. Removing it probably won't break anything as long as you use the shutdown opion in its debugging page in MCM, but I'm not responsible when your game catches on fire. If you get stuck, check out the FAPs (Fucking Amazing Pointers) post for some possibly fun-spoiling details.
     
    Quests
     
    Credits and Permissions
     
    All assets in Milking Human Kindness are reused from Fallout 4 or are the creation of the author, and are supplied free of charge to anyone who wishes to play. An exception is the perk images, which are modified mash-ups of artwork by Shadman, distributed under open permissions.
     
    You're welcome to reuse any of the assets or scripts in your own creations, but don't repost this mod itself anywhere, and please let others know if you use any of its contents in creating any of your own published mods.
     
    The author also reserves the right to reuse, with credit, content from any patches or add-ons specifically for this mod including but not limited to translations, voice packs, BodySlide conversions, BodyGen templates, texture replacers, third-party mod integration functionality, HUDs and icons, perk graphics and similar assets.
     
    Thanks!
     
    I could never hope to assemble a complete list of all the people whose work has inspired me either in concept or through example, nor those who have provided invaluable assistance on this journey. Nevertheless, I wholeheartedly thank the LoversLab community, all the modders who answered my endless stream of questions, and the countless mod authors whose creations titillated while showing me what's possible. Your generosity (and perversity) knows no bounds. If in doubt, fuck it; if not in doubt, get in doubt!

    87875 downloads

    Updated

  11. Polishing for IceStorm's Clothes

    Quality of life patches for amazing IceStorm's Clothes.
     
    Dirty demonstration:
     
     
    An idiot's excuse
    Oh my god, I forgot to toggle the privacy settings in g-drive. I'm so sorry.
    If you tried to download the archive before and failed, please try again.
     
     
    NPC inside Fallons
    Generated character voices to make the store feel more alive and something you want to come back to. Also generated FaceGen.
    File: IceStorm NPC.zip
    Requirements: X-Cell Fallout 4 (FaceGen dont work without it. Compatible with Buffout, see posts)
     

     
     
     
    Fixed bodyslide for FG
    Fixed DJKerrAvon’s bodyslides. Added dresses and skirts physics, fixed pantythose. 
    Filename: IceStorm HHSO3.zip — on google drive
    Requirements: 
        Fusion Girl 1.89
        IceStorm's Clothes 5.11 - Fusion Girl 1.80 Conversion
     
     

     
     
     
    HHSOutfit 3
    Patch for HHSOutfit 3 users — fixes HH vanilla animations and AAF poses.
    Filename: HHSO3-IceStormsClothes.esp
    Requirements: HHSOutfit 3 (HO3) - Scripted High Heels support with extras
     

     
     
    Complex sorter addon
    Rules for sorting items using M8r98a4f2's Complex Sorter. I use mkh97's assets, since he has already done sorting for vtaw’s and DonEb14n's clothes. Works with clothes and aromas.
     
    Filename: IceStorm FIS.zip
    Requires: 
        M8r98a4f2's Complex Item Sorter
        FIS - The NEW FallUI Item Sorter
        FallUI - Inventory
        FIS - Vtaw and DonEb14n Clothing Sorting (It will do nothing If you dont use Vtaw or Don outfits. You need this only for icons)
     

     
     
     
    PRP 74 Patch
    Generated previsibines for Fallon’s basemant to avoid potential conflicts. Only for OldGen 1.10.163. Couse why not lol
    Filename: IceStorm PRP74.zip
    Requires: Previsibines Repair Pack 74
     
    Installation
    Install via MO2, another mod manager or manually as usual.
     
    Permissions
    IceStorm, DJKerrAvon and mkh97 can include my files in their mods provided they maintain them themselves. I will only do this when I have free time.
     
    HHSO3-IceStormsClothes.esp IceStorm FIS.zip IceStorm NPC.zip IceStorm PRP74.zip

    523 downloads

    Submitted

  12. ZeX - Blender Animation Kit

    Overview
    This is the ZeX Extension of @dagobaking's Blender Animation Kit for Making Adult Animations. 
     
    Male Rig
    - Uses BT3 Body and hands.
    - Head has Shape Key Expressions for Facial Posing References
    - Body has Shape Keys with all Sliders so you can input your preset or adjust for varied body shapes and sizes
     
    Female Rig
    - Uses Fusion Girl Body and Hands
    - Head has Shape Key Expressions for Facial Posing References
    - Body has Shape Keys with all Sliders so you can input your preset or adjust for varied body shapes and size
    - (Optional Extra) Strap-on with ZeX Compatibility is included for referencing as needed. 

    There is a Third Rig set up for Male to Male Animations/posing to use as reference for how to get two rigs to pose with. You can easily append the female meshes in for one of the partners as needed. 

    These Rigs were tested and used to create my most recent animation work including my (Early Access) Bedroom Hymn animation pack. I have verified they work and work well with Dago's kit. 
     
    Requirements
    Dagobaking's Blender Animation Kit 
    RBF Nodes
     
     
    Credits
    Dagobaking - Basic Animation Kit and help getting the rigs set up. 
    @EngineGaming - Edited Strapon with ZeX Compatibility
     
    Discord|Patreon 

    1589 downloads

    Updated

  13. NSFW FO4 Posters

    NSFW FO4 Posters
     
    This mod adds 100 new posters to the game.
    All 100 posters are unique girls.
    All posters are 18+ petite/small breasted girls. 
     
    Located in the build menu:
    Decorations - Wall Decorations - Lore Friendly Posters
     
    This mod is an altered version of Lore Friendly Posters from Nexus Mods
    I am not savvy with FO4 mods, so I don't know how to change the name in game.
     
     

    4375 downloads

    Submitted

  14. BBC RandomMainMenu's

    a little BBC Main Menu's.

    4182 downloads

    Submitted

  15. BossBitch for RandomMainMenu replacer

    BossBitch(by Aanix) Main Menu replacer.
    and all.
     

    1605 downloads

    Updated

  16. Charley's World - Vanilla Magazines Replacer

    Part of Charley's Story included a number of custom magazines. In the original Charley's Story build, these magazines randomly appeared in containers and didn't convey any perks or benefits. As part of the new 2024 build, I'm looking to regularize the custom assets and make them a lot less improvised in how they appear in the world. At the same time, while I can't share the full build as a Wabbajack list for permissions reasons, I'll try to keep the custom modules as independent as possible to facilitate sharing them. 
     
    This mod uses Charley's World custom assets to replace the vanilla Fallout 4 perk magazines. It does not change the perks at all, but it does update the names of the magazines to match the new covers. I've tried to keep the covers reasonably thematic and lore-friendly (at least for the lore of Charley's world). If you're not familiar with Charley's Story, some of the themes covered in the art include:
     
    Bondage and Medical Play Exhibitionism and Forced Exposure Peril, including Asphyx scenarios Genre (sci-fi/fantasy/historical) Femdom Large Insertions and Prolapse Futanari and Transgender Watersports and Catheter Play  
    This mod does not replace the following magazines
     
    Robco Fun (the covers should match the bundled games - I don't have suitable replacers for these yet) Total Hack (I don't have enough covers to replace all the vanilla versions) Taboo Tattoos (same issue as Total Hack) U.S. Special Ops Manual (I am saving these for a future project) DLC Magazines (The story for these areas isn't established yet so its hard to choose suitable content)  
    The archive includes replacers for the cut content La Coiffe titles (volumes 3-5). If you have a mod that restores this cut content and the texture paths are unchanged, the new covers will show up in your game, but the inventory titles will not be updated.
     
    I did not reduce the resolution of the world-size textures, but since these are all for unique objects it should not adversely impact game performance. All assets are packed in a BA2 file and will always lose conflicts with loose files. If you want to mix and match these replacers with loose textures from another mod, use Archive2 to extract the BA2 file. Since this set contains relatively few files, unpacking it should not have a big impact on load times.
     

     
    This mod should not have any incompatibilities or other technical blockers, though other mods that edit the vanilla perk magazines' scripts and effects should load after this one and will require patching to properly display the names of conflicted magazines.
     
    Credits:
    While this mod is not built on Custom Comic Framework, I learned all about the structure of the perk magazine records from that mod and its author AmGame deserves recognition here. This mod would not have happened if I hadn't used CCF first for earlier work. This mod uses the templates from Editable Comics and Perk Posters, by Steven Mannion.  The artwork used to create the magazine covers comes from many sources around the internet. Unfortunately, some of the art was uncredited or comes from profiles that have been deleted, censored, or are otherwise inaccessible. If you know where a missing artist site is located or can identify an uncredited artist, or if you are the artist and wish to be credited different or do not wish for your work to feature in this mod, please message me. A list of the known artists appears below in alphabetical order. If you enjoyed their art in this mod, please visit their gallery and give them your encouragement and support. Adeptus Astartes Arcas (gallery link unknown) Augustine (old Tumbler gone, current gallery link unknown) Blacksword Boomerman Clyde Caldwell DarkRazer DMFO Dolcett DzeroDzeroNi Edita (gallery link unknown) EvilMercenary Ferres Freddy Gerd1000 Hafnium (gallery link unknown) Horny Fudge Joseph Farrel (gallery link unknown) Kamitora KinkyDept Mama Bliss MercyMagnet NFTW Satyr (gallery link unknown) Smerinka SodomSluts (gallery link unknown) Speedrat  SubSophie TedOwen The Hun The Kite - not only for artwork (which doesn't feature in this mod) but also for her version of the Vault 111 story, which served as inspiration for some of the worldbuilding in Charley's Story   Tsurugi9000 Wancozow (old website seems to be gone, current gallery link unknown) XXOOM Yezinod Yuni (gallery link unknown)

    1698 downloads

    Updated

  17. Milkcow Mandy

    Made this for myself and decided to share its NSFW and if you don't like adult mods , don't download it . This is Milkcow Mandy , she is a CBBE\VaginaMorphsPhysics\ Preset body re-placer for body-slide . she has XXXXX large Super Nips , cameltoe and an open butt , I use her as a general body replacement as I just like the way she looks , much better ingame , also no clothing , have been unable to get my outfit studio working so if someone can make some clothing for her please do love to see them. This is as far as I am going with this project anyone who wants to take it up can , just give me credit as the originator . Some say the nips and butt are a bit much , I say it a radiation mutation and looks great in the game haha !
    CustomPreset 09.xml

    2357 downloads

    Updated

  18. Problems of Survivor hook (note)

    This mod contains a note that is designed for those who want to play Problems of Survivor but to do so whilst not truly breaking character to go out of your way to start.
     
    There is no hard requirements, just install problems of survivor otherwise it makes no sense.
     

    1252 downloads

    Submitted

  19. OCBP for Fallout 4

    Open source fork of CBP for Fallout 4.
     
    3.1.2 is for NG.
    2.2.5 is currently the version for fallout 4 versions before NG.
     
    It is not compatible with other CBP mods (CBP, OCBPC)
     
    If you are using NG version with High FPS Physics Mod you must set FixOCBPSpeed=false in HighFPSPhysicsFix.ini.  For best consistency with High FPS Physics it is recommended to enable fpsCompatibility in ocbp.ini and not go above 240 FPS.  If you have issues with sagging and odd motion set fpsCompatibility=1 in ocbp.ini in [General]
     
    ## Enable to fix speed of OBCP mod (version 2.2.5). Makes timeStep values dynamic. FixOCBPSpeed=false
    Thanks to polygonhell for the original CBP source code.
    Thanks to Shizof and others for CBPC source code
    Thanks to opparco for making the first FO4 CBP
    Thanks to EgoBallistic for pex and psc files.
    Thanks to littlej541 for config filtering for armors.

    Source Code is here (MOD DOWNLOAD IS NOT HERE)
    https://github.com/ericncream/OpenCBP_FO4

    574767 downloads

    Updated

  20. Milking Human Kindness 0.9.7 traducción

    -aqui la traducción actualizada de la actualización de mod 
    -Cada que salga una actualización de cada mod también actualizare las  traducciones
    -Créditos del mod a : vaultbait,
    -
    -A que esperas descargarte el mod y también la traducción no esperes a que otro te cuente de que va y que tan rikolino es :0

    117 downloads

    Submitted

  21. Vault 144 Quest 1.0 traducción

    otra traducción hecha con todas la ganas de ir me a dormir .-. disfruta de ella o yo que se XD

    96 downloads

    Submitted

  22. Boston Devious Helper traducción

    una traducción un tanto floja por una persona aun mas floja . ___. la cual soy . créditos al creador de este mod un tanto rikolino 
     

    56 downloads

    Submitted

  23. MilkingHumanKindness una traducción

    una simple traducción de este mod que descargue hace poco para el que quiera la traducción todos los credito del mod a su creador.
     

    67 downloads

    Submitted

  24. RobCo's Slave Compliance Enforcement & Protection System, or SCEPS Frame

    THE LORE:
     
    Following total nuclear annihilation, the rebuilding of this great country of ours may fall to you!  But why should it?  As a Vault Dweller, you’ll have important things to do, like exercise, science, and educating the next generation of Vault Dwellers after you.  That’s why Vault-Tec is proud to announce yet another collaboration with the bright minds at RobCo Industries – SCEPS!
     
    The Slave Compliance Enforcement and Protection System, or SCEPS, is a modular system designed to enable remote or even autonomous control of uncooperative persons.  Following a nuclear war, it is expected that the enemy will invade our nation.  These foreign devils will largely succumb to the leftover fallout of their own weapons, but those who remain will be hardy individuals who would be ideal candidates to carry out the manual labor required to restore America, if it wasn’t for their pesky free will.  With SCEPS, their ability to make decisions for themselves will become a thing of the past.  They will obey every command delivered to the SCEPS Frame’s onboard computer without question, lest they feel the wrath of one of RobCo’s line of state-of-the-art shock collars that works in tandem with the SCEPS Frame.
     
    A system of such power should, naturally, also be reliable.  Have no fear, for if SCEPS had an “R” in its name, it would stand for “redundancy.”  Should contact be lost with the Vault or other controlling facility, the onboard computer will automatically initiate a pre-programmed activity loop until contact is restored.  This ensures that the “slave” is never idle, always performing valuable labor on our behalf!
     
    While SCEPS is still in the testing phases, early prototypes of the system already show a 99.9% compliance rate.  RobCo and Vault-Tec are accepting willing – and very well paid, might we add - volunteers to help us iron out the remaining kinks.  Any interested individuals are encouraged to visit your local Vault-Tec Regional HQ today to learn more, and to fill out an ID-10T form if you wish to participate in this exciting opportunity.
     
    OK BUT WHAT IS THIS MOD THOUGH?!
     
    This mod is an expansion of colourtemp3000’s “New milking and devious costumes” mod, specifically the non-milking version of the “robo suit.”  I was a huge fan of the Dwarven Devious Cuirass from Skyrim and was always bummed out that nobody ever took it further than they did.  I also really wanted a version for Fallout.  I somehow missed the initial release of this and only recently discovered it.  (As well as the fact that someone made improvements to its Skyrim counterpart, but that’s another story.)
     
    Anyhow, when I saw this a month ago I knew what I had to do.  The SCEPS Frame takes colourtemp’s mod and enhances it with several special features, namely:
    The frame is classified as a KFT Corset, as well as a DD Suit and DD Heels.  It uses KFT for locking and unlocking (because I find KFT’s system much cleaner), but benefits from DD’s Heels slowdown effect if you choose to enable that in DD’s MCM.  This way I can give you a user-toggleable slow while still using KFT’s simpler removal system. It blocks power armor, lockpicking, pickpocketing, and combat.  The first 3 are provided via additional DD flags, while the no combat effect is part of Torture Devices (which DD requires anyway.)  The SCEPS Frame prohibits its captives from doing anything “evil” but lacks the on-board intelligence to identify hacking vs. legitimate terminal use. Importantly, the SCEPS Frame does NOT block Pip-Boy use.  Nevertheless, I strongly recommend either Pip-pad or Pip-Boy 2500, simply because the vanilla Pip-Boy looks very strange on the robotic arm.  (Personally I use Pip-Boy 2500.)  Either way, this means the suit also doesn’t block fast travel, quest tracking, or the radio.  There are other mods which allow you to prohibit fast travel while wearing DD heels, and those will affect the SCEPS Frame, if you want that feature. It also does not block the collar, torso, nipple, vagina, or anus body slots.  This means you CAN equip a collar from Real Handcuffs, DD, or KFT.  You can also equip, for example, a bikini from Dicky’s Pinup Outfit, if you want to leave a little more to the imagination.  And of course DD plugs and nipple piercings are also an option. The SCEPS Frame also has mod slots for DD plug shock and vibrate effects built into the Frame, so you can use other types of plugs (iron, inflatable, etc) and still get those effects.  These can be changed at any armor workbench for 0 material cost.  Note that you will have to equip SOME type of plugs for DD’s periodic events to fire. On the other hand, it blocks all arm and leg slots.  This was done to ensure that other mods cannot equip cuffs or leg irons over the SCEPS Frame.  Several popular AAF mods try to stick Real Handcuffs on the player without any option to disable this behavior, which in turn will lock out the Pip-Boy.  This is my way of preventing that.  Note that the default slot for Real Handcuffs is NOT blocked.  You will need to install the DD Compatibility patch for Real Handcuffs to make Real Handcuffs use the correct slot.  (This is included in either DD’s or RH’s FOMOD, you just need to install DD first.) It also uses slot 33, the body slot.  That should be obvious.  There’s no possible way to make something like this work without that, sorry. Lastly, it provides strong Ballistic, Energy, and Radiation resistance.  I believe I’ve got the values at 200 / 200 / 600 right now but don’t quote me on that.  This is the “Protection” in “SCEPS.”  The idea here is that you can’t fight back (because the Frame won’t let you), so the Frame gives you considerable protection from damage to compensate.  You can, of course, still die.  You can also voluntarily surrender to your enemies at any time (by using a combat surrender mod), if you choose to. Also, while not a feature of this mod per se, the SCEPS Frame aligns surprisingly well with the Fframe used in Bound in Public.  In my own playthrough, I utilize Provocative Perks along with Bound in Public and the SCEPS Frame to form a sort of “alcohol-fueled personal teleporter” that is, in my head canon, built into the SCEPS Frame.  This gives you a means to rapidly explore the map...if you don’t mind spending a couple hours getting very, very friendly with the locals at your randomized destination, of course.  
    INSTALLATION:
     
    Install the requirements below, then overwrite colourtemp’s ESP file with mine.  Bodyslide “DevRobo” (and the hands), then craft the SCEPS Frame at any chemistry workbench or add it with ESP Explorer.
     
    NOTE: You need to drop the .esp file in your Fallout 4\Data folder manually.  I intentionally didn't set it up for mod managers.  I fully encourage you to use a mod manager, but to avoid providing support for them, this mod is intended for manual installation only.
     
    REQUIREMENTS:
     
    A working AAF Installation, obviously. Devious Devices and its requirements, including Torture Devices.  I recommend RC9, but RC8 should work fine. Kziitd Fetish Toolset High Heels Sound – I will make a version without this if there’s demand but I personally don’t know why anyone wouldn’t want this. New milking and devious costumes + WDF pasties/bottles replacer.  Specifically, you’ll want the non-WDF version.  This entire mod is really just an ESP replacement for his mod, and all art-related credits (a.k.a. the hard part) go to colourtemp3000.  
    STRONGLY RECOMMENDED (but not required):
     
    AAF Sexual Harassment for use with Real Handcuffs Real Handcuffs, specifically for the Shock Collar, to use with Sexual Harassment’s collar master approach  
    MUCH MORE OPTIONAL RECOMMENDATIONS:
     
    The Cheat Terminal.  I use this for several things, but the main thing for this mod is you can set both Raiders and Gunners as neutral with it.  Sexual Harassment already does this when you make them eligible approaches, but this way you can bring a follower/escort to the raider camp with you and your follower won’t start combat with them.  It has a million other useful features too, like the ability to summon booze on command. Bound in Public and Provocative Perks.  As mentioned above, this gives you access to a simi-immersive and fun means of randomized fast travel.  Use this combo a dozen times and you’ll have unlocked fast travel points all around the map.  Alternatively, you can use just Provocative Perks as a very reliable way to spawn threesome/foursome animations on demand. Captive Tattoos is always a solid pick for playing as any kind of enslaved character.  “Free use” and “mistress property” tats go especially well with the SCEPS Frame, depending on your specific play style.  I recommend equipping the Frame before applying the overlays, otherwise you will probably not be able to see some of the tats you choose under the Frame. Finally, you’re going to want either a really capable combat follower, or else a death alternative mod.  Without a follower who can kick some mutated butt when you need them to, and even with combat surrender mods like AAF Violate and Purgatory, there WILL be times you die, since the SCEPS Frame disables ALL combat on your part and there are NPCs that lack valid AAF animations.  Personally, I’m using Synthetic Love, because there’s nothing quite as entertaining as being enslaved to a Synth version of yourself.  Note that Synthetic Love’s Synth Nora does NOT copy your overlays, though she does copy every other aspect of your character’s appearance.  This means she won’t wear your tats.  
    Also note there’s nothing preventing you from installing the SCEPS Frame on Synth Nora, or any other NPC, just like any other device.  The mod includes literally zero dialogue, story, or quest.  It’s just an item you can craft at the chem station.  Accordingly, you can RP it however you desire.
     
    Anyhow...let me know if there are any bugs or such.  As far as I'm concerned this mod is feature-complete, but I'm not against adding to it if I can.  Note that I am not an artist, nor do I know Fallout's scripting, so what I would like to do and what I am capable of doing are two very different things.
     
    PERMISSIONS: Same as colourtemp3000's permissions.  All I did was heavily edit his mod's ESP.  It would be weird if I had any permissions other than his.

    1553 downloads

    Submitted

  25. Queer Commonwealth - Pickman Gallery Replacer

    Queer Commonwealth - Pickman Artwork
     
    This is a gay lewd horror replacer for the 13 Pickman Gallery paintings. Tried to give it a look of what a madman might create. I'm know it's not lore friendly, but I use these in my own game and thought others might be interested in them. These were made using AI and then edited to remove as many abnormalities as possible. 
     
    Why you ask? Just cause. Not many options for gay content or male nudity so I created my own. I've included 6 of the images for examples.
     
    Installation: Just drop contents into your Fallout 4 Data folder or install with mod manager.
     
    These are simple texture replacers so no scripts or plugin spots.
     
    Thanks for looking!

    462 downloads

    Updated

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