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Files From Subcategories
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Gamer Girl Getaway
By Guest
Adds a gamer girl / streamer themed player home in Cambridge.
('Bout right across the street from Plumbers Secret)
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Inside Features plenty of storage, a bed, and an overall well decorated and modern space.
Outside features a small garden and workshop.
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Credits to:
CodeRestricted for the Desk, Monitor, ring lamp and Gaming Chair on Open3d Lab.
Caio de Oliveira on Sketchfab for the gaming PC.
Rockstar Games for much of the furniture and a few small props.
Β SM Sahil on sketchfab for the Xbox Series X.
2195 downloads
Submitted
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Real Handcuffs
By Kharos
Handcuffs and (shock/explosive) collars. For players, NPCs, and mod authors.
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Real Handcuffs
Latest version: 0.4.17 (2024-04-21)
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Hard requirement:
F4SE [https://f4se.silverlock.org/], Version 0.6.14 or later LL FourPlay F4SE pluginΒ (included in installer) Β
Soft requirementΒ but heavily recommended:
Mod Configuration Menu [https://www.nexusmods.com/fallout4/mods/21497/], Version 1.34 or later
Description:
Real Handcuffs converts the handcuffs found throughout the Commonwealth to an armor item that can be equippedΒ to bind both the player and NPCs.
Handcuffs can be modified at the armor workbench to make them more secure, or to replace the lock with a timed lock.
You can find handcuffs and keys wherever you find handcuffsΒ normally: Traders who tradeΒ misc items (salvage), police stations, and sometimes as random loot. You can also create them yourself, either at the chem workbench or (with the optional AWKCR compatibility plugin) at the AWKCR armor workbench.
Shock collars are now available, too. They and the remote trigger to activate them can be bought at traders, created, and modified at workbenches.
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Does this use the Devious Devices framework?
No. There is a compatibility plugin for devious devices users, though. Real Handcuffs can serve as a replacement for Devious Devices wrist cuffs and collars. Please note that it is not a 1:1 replacement, it is much more restrictive both for playersΒ and for NPCs, and the number of available devices is much smaller.
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Can I use this as a mod author?
Please do. There is a ThirdPartyApi script that is made for mod authorsΒ who want to use it as a (soft) dependency. This script will stay stable between releases, even if the internal structure changes. There are also some additional hooks and keywords if you want to set up scenes, please ask me if you need help.
If you want to instead take meshes from this mod or get inspired by its scripts, you are free toΒ do so, too. The licenseΒ is CC0Β and included in the 7z file. Script sources are included. Mesh source files and animation source filesΒ are not included becauseΒ they are too large, but I will provide them on request (most meshes are just modification of Fallout 4 meshes).
I am also happy to collaborate. The mod is now hosted on github:Β https://github.com/RealHandcuffs/RealHandcuffs/
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Mods that are supported with special compatibility plugins:
Just Business [https://www.loverslab.com/files/file/4028-just-business-wip/] AWKCR [https://www.nexusmods.com/fallout4/mods/6091/] Devious Devices [https://www.loverslab.com/topic/73925-devious-devices/] Servitron [https://www.nexusmods.com/fallout4/mods/32801] The compatibility plugins are included in the installer, there is no separate download.
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Mods with special support forΒ Real Handcuffs:
AAF Hardship [https://www.loverslab.com/files/file/10387-aaf-hardship-beggar-whore/] AAF Violate [https://www.loverslab.com/files/file/6657-aaf-violate/] Crime And Punishment [https://www.nexusmods.com/fallout4/mods/58429] Human Resources [https://www.loverslab.com/files/file/15000-human-resources/] Raider Pet [https://www.loverslab.com/files/file/8238-raider-pet/] Β
Thanks and Acknowledgements:
Vader666 for Torture Devices [https://www.loverslab.com/topic/68652-torturedevices/]
This started it all, and looking at it taught me how to do a lot of things. Vader666 for the guide "Adding custom Animations to Fallout 4" [https://www.loverslab.com/topic/69722-adding-custom-animations-to-fallout-4/]
After reading this, arm offset animations finally made sense :). Kimy for Devious Devices [https://www.loverslab.com/files/file/3796-devious-devices/]
Used in my playthroughs, and served as an inspiration even though I disagree with some design choices. Also the comments on DD_RestraintScript:DD_Equipped brought me back on track when I struggled with missing events and greatly improved my spirits ("A kingdom for a proper programming language!"). Vugluscris for the guide "Creating armor and clothing with Blender" [https://www.nexusmods.com/fallout4/mods/17785]
After that I was finally able to import Handcuff.nif to Blender, attach it to the skeleton, modify it, and bring it back into the game. Ousnius for BodySlide and Outfit Studio [https://www.nexusmods.com/fallout4/mods/25]
The tool for converting between nif and fbx (and back) in the above workflow while keeping UVs and weights. ShadeAnmiatorΒ for the Fallout 4 Animation Kit [https://www.nexusmods.com/fallout4/mods/16694/]
This got me started on doing animations for Fallout 4. I would probably not have been able to do it without this kit. The Creation Kit Wiki [https://www.creationkit.com/fallout4/index.php?title=Main_Page]
The essential documentation (though I often wished that it was better). EgoBallisticΒ and Stobor for theirΒ feedback about the ThirdPartyApi script.
I was not sure if it worked. They proved to me that it did not and helped me find a way that it did. fadingsignal andΒ Hitman47101 for the remote trigger assets (meshes, textures, animations). the alpha/beta testers who download my unfinished and non-working stuff when I post it in the support thread, try it out, and give feedback ? Β
Troubleshooting:
Full changelog:
596145 downloads
Updated
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Assorted Jmenaru Fusion Girl 1.80 conversions
By djimac74
Fusion Girl 1.80 conversions of:
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Baggy Pants
Clothes Pack 1
Clothes Pack 2
Eda Skirt
Eda Top
SY Outfit
Wet T-Shirt
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You will need the original files from their Patreon account (paywall) for this to work and Fusion Girl 1.80 of course.Β https://www.patreon.com/jmenaru/posts
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All credit to Jmenaru for the original files.
427 downloads
Updated
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NGamma's Fusion Girl Bodyslide and IKAROS Android Patch collection
By N.Gamma
Ngamma's Fusion Girl Bodyslide and IKAROS Android Patch collection
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To avoid conflicts, in the future I will post all Fusion Girl bodyslides and Ikaros Android patches I created, whose main mod is not available on Nexus Mods, here.
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Don't hit the "Download this file" button, the download are in spoiler sections.
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Explanation of the IKAROS patch.
If the patch contains the abbreviation - FG - IKAROS, then the patch consists of Fusion Girl Bodyslides and a light esp.
If the patch only contains the abbreviation - IKAROS, then the patch only consists of a light esp. In this case, the patch can also be used with existing body models such as CBBE.
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If you like my work, please leave me a tip.
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BZW Cyber Nurse
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Cyborg Ninja
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IceStorm's Blade Thigh Boots
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IceStorms Goth Boots
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Β IceStorm's Heelless Wedge Pumps
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IceStorms Horse Boots
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IceStorms Oxford Heels
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Β IceStorm's Platform Ankle Boots
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IceStorm's Platform Pumps
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IceStorm's Stiletto High Heel Boots
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IceStorm's Studded Platform Pumps
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Β RR Cyberpunk HeyGirl
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RR Dark Secret Outfit
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RR Enigma Redux
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RR Sexy Alet Police
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RR Street PE Outfits
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RR Tekky Cat
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Vtaw Activewear
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Vtaw Bodycon Dress
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Vtaw Cheeky
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Vtaw Club Dress
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Vtaw Gothic Dress
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Β Vtaw Halloween 2023
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Vtaw Lana
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Vtaw March Dress
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Β Vtaw Officer
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Vtaw Private Pasties
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Vtaw Princess Bodysuit
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Vtaw Raven
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Vtaw School Girl 2023
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Β Vtaw Sexy PJs
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Vtaw Sweet Rebel
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Vtaw Tonkinese
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Β Vtaw Traveler
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Β Vtaw Treasure Hunter
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Β Vtaw Vintage Dress
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Vtaw Virgin Killer
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Vtaw Wedding Dress
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Vtaw Wardrobe 10 Beta 0.05
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Zero Two
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Β
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1661 downloads
- fusion girl
- bodyslide
- (and 8 more)
Updated
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Body Talk Penis for Trans/Shemale/Futanari characters.
By Origamiboy
Body Talk Penis for Trans/Shemale/Futanari characters.
Finally you can use the BodyTalkv3 Penis for your Trans, Shemale, or Futanari characters!
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-FULLY RIGGED
-WORKS THE SAME AS BT3
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THIS MOD REQUIRES:
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Update 4/19/2024!
NEW FIX BY LeRajah:
vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv
BodyTalk Penis For Females.rar
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BodyTalkv3 (Now back on NexusMods!)
https://www.nexusmods.com/fallout4/mods/72310
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AND
VVVVVVVVVVV
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Installation:
1. Install the two mods above
2. Install this mod afterwards
3. Add one of the Viodoe in the console and voila BT3 shemale penis.
3. Search for and add "Shemale Penis" in the console to whichever character you want to be endowed, and make sure to click on them and type equipitem xxxxxxxx 1
Β (Females automatically equip this DURING SEX as of 1.0.3 but it ONLY WORKS ON FF SCENES UNLESS you equip it via the method above)
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Submitter Origamiboy Submitted 06/27/2021 Category Body Replacers Requires bodytalkv3, strap on viodoe dick for female servitron Β
14396 downloads
- trans
- transgender
- (and 7 more)
Updated
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Commonwealth Captives
By EgoBallistic
Adds bound captives to Raider and Super Mutant lairs that you can rescue and recruit for your settlements.
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Mod Features
Commonwealth Captives randomly spawns captive settlers in various states of distress throughout enemy lairs in the Commonwealth.Β You can find them crucified, strapped to metal frames, lashed to torture devices, or bound on their knees.
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Once freed, the settlers become followers who can be given equipment and who will fight alongside you.Β You can also request sexual favors from them in return for your gallant efforts.Β When you are ready, you can dismiss them or recruit them to one of your settlements.
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The mod works with devices from Torture Devices, Prisoner Shackles, CRX - Workshop Crosses, and ZaZOut4.Β These devices are not included in this mod, so you will want to install those mods if you don't already have them.
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The mod uses its own lists of unique settler NPCs.Β It does not modify vanilla NPCs or settler leveled lists, so it is compatible with mods that add new settlers like Better Settlers, Lots More Settlers and Enemies, etc.Β The settlers do not include their own meshes or textures, so they will use whatever body mesh and skin textures you have installed.
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All dialogue is fully voiced, using vanilla player and settler lines.Β
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Dynamic Placement
Commonwealth Captives makes no edits to any vanilla records, including cell records.Β This means no mod conflicts and no broken precombines.Β The mod detects when you approach Raider camps and Super Mutant lairs and dynamically places captives near the inhabitants.Β The chance of captives appearing is controllable via the MCM.Β Captives you do not set free, or ones that you set free and then dismiss, will be de-spawned when you travel far enough away from them. Β The only captives who persist in the game world are those who are traveling with you, and ones that you have recruited to settlements.Β This means no save bloat and no crowds of NPCs to cause performance issues.
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If there isn't enough room in a particular spot for large contraptions, prisoners will simply be found tied up and kneeling.
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Not every enemy lair will have captives, and captives won't appear in the same place or with the same restraints, adding variety and unpredictability to the encounters.Β And because it is dynamic and based on factions, the mods also works with new Raider and Super Mutant camps added by mods.
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Commonwealth Captives can optionally place Captives on devices placed in the world by other mods, such as Up To No Good.Β If this option is enabled, the mod will look for existing devices and will place Captives on those devices instead of on new devices. Once all the existing devices have been used, Commonwealth Captives will place Captives on its own devices.
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Playing the mod
Everything is driven by dialogue.
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When you first talk to a captive, the Set free and Let's go options let you free them from their bondage.Β The None of my business and I'll be back options exit the conversation, much to the captive's dismay.Β You can talk to them again if you decide to free them later.Β Note that if you are bound with Real Handcuffs or Devious Devices, you won't be able to free the settlers until you free yourself from your restraints.
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Once the captive is free, they will follow you, sneak when you sneak, and fight enemies.Β You can talk to them; the Trade option lets you change their equipment, Get out of here dismisses them permanently, Work for me lets you pick a settlement to send them to, and Return the favor lets you have sex with them.
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If you give your captives new armor or clothing, they will continue to wear it if you send them to a settlement.Β If you didn't give them a new outfit, they will pick one up on their way to their new home.
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Configuration
The MCM options are:
Enable Mod - allows you to enable or disable the mod.Β Disabling the mod will only prevent new captives from spawning, it will not affect existing freed captives or ones who have been turned into settlers. Chance of first captive - determines the chance that there is at least one captive in a location Chance of additional captives - the mod scans the location for additional enemies, and this setting controls the chance that a captive will spawn near each enemy Chance captive is male - just like it sounds Animation duration - sets the duration of animations when you ask a captive you have freed to return the favor Protection Level - determines whether Captives are Protected, Essential, or have no protection and can be killed by anyone You can also enable or disable the use of any of the supported restraint mods that are installed, as well as devices placed by other mods. Β
Requirements
AAF is a hard requirement, the mod will not work without it.
Mod Configuration Menu is required if youΒ want to configure the mod.
At least one of the following is highly recommended.Β The mod is really intended to work with all of them, as this will give you the most variety of devices:
Torture Devices
CRX - Workshop Crosses
Prisoner Shackles
ZaZOut 4 Repack - Install the version at this link, not the original.Β Version ZaZOut4 [REPACK] V0.0.3.3 or later is required.
Credits and Thanks
RayV12Β for settlers from Rez's Settler Makeover
veter75nΒ for settlers from The new settlers a plus Overhaul vanilla
@ZaZ for ZAP bondage ropes I converted from Skyrim, and for making ZaZOut4
@Oakern for making CRX - Workshop Crosses
@Vader666 for making TortureDevices
mluckeΒ for making Prisoner Shackles
@Gothuska for multiple translations of the mod
421554 downloads
Updated
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Combat Strip Lite - Male Moan Replacer
By Sneakytulra
Replaces the Combat Strip Lite moan sounds with Male versions.
363 downloads
Submitted
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Captive Tattoos/Slave Tattoos - Atomic Muscle Refit
By Sneakytulra
A simple mod that changed the textures to work with Atomic Muscle. Enjoy!
619 downloads
Submitted
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Furry Fallout 4
By Bad Dog
Furry Fallout
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This mod makes the whole Commonwealth furry.Β
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What's New
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LATEST VERSION UP ON NEXUS I'm not sure if I'll be updating this mod here. Managing multiple locations is a PITA. Β
Details
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You can play as lykaios (wolves), fox, hyena, cheetah, lion, tiger, horse, deer, snekdogs (nightstalkers), or otters. With the "world" addons, objects in the world (statues, posters, etc.) are furry. With the NPC addon, all NPCs are transformed into one of the above furry races These are independent of each other, so go wild. Furry in a human world, human in a furry world, all furry, whatever floats your boat. Otters can be found in Far Harbor mainly. Ghouls are snekdogs. Races have a range of fur colors and race-appropriate face patterns.Β The face morph system can be used to customize head shape. FO4's UI SUCKS but if you know how toΒ do it for people you can do it for the furries. Some face morphs use the "Type" section and others use the "Sculpt" section, so check both. Deer have a full set of horn options. Choose the preset with the horns you want and customize from there. Most races have a full set of face pattern options, which you can find in the "Extras" section. Tigers and cheetah are already over-decorated so they don't.Β You'll see some options in the UI that don't seem to do anything. That's because they don't. I suck and didn't remove all the options I'm not using from the races. Bodies are based on BodyTalk for males and CBBE for females. They are anatomically complete (with the NSFW plugin) and fully functional if you install AAF.Β All bodies have animal feet and peens All bodies ship with BT or CBBE tri files, containing all the original morphs customized to work with the furry body parts Hair and headgear have been converted to fit, vanilla and DLC.Β Face scarves use the faceBones system to fit different-length muzzles, but it's only moderately successful. Kids are furry too and have their own child races.Β Some artwork has been made furry in the "world" plugins. There's some new magazines in here too. By default it's guys but there is a patch that makes them female for your viewing pleasure. Races generally reflect family relationships. (Kids follow the mother.) The furrifier is packed into a zip and available at github. Instructions in the associated wiki. There's a kit with Bodyslide files for customizing male and female bodies. Β
Sex
AAF is not required unless you want sex animations. Best way to get started is go to the AAF Fucking Manual and do everything it says. Β
-Note that some of the pictures use clothes and gear from other mods, and they're not mine so I don't know where they came from-
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Installation
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Warning: These are gigantor files. Get a coffee. Also if you get a "quota exceeded" error wait a day or so and try again.
Note the FFO files may have different version numbers. That's okay--the latest will always be at the top-level directory at the link.
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CBBE is a prerequisite.
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Get detailed installation instructions here.
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Compatibility
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Any other mods that add NPCs will need a patch if you want them to be furry. (They should work correctly without a patch, but the NPCs they add will stay human.) Use the furrifier.
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Any mods that add headgear will need a patch to accommodate muzzles and the slightly altered head position.Β
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Known Bugs
When you select one of the face regions to edit in character setup, the head disappears. I have no idea why. It comes back as soon as you're actually editing the face, so it doesn't get in your way but it's a bit startling. Β
Credits
TheFuckingQueen, LordFlawn,Β PenBoozerX, and Leono HisashiΒ for the fabulous furry art KrittaKitty for the Lykaios, which will never die Blaze69 and ASlySpyDuo for instigating this; extra credit to Blaze forΒ help all along the way. Valehyena for the cool supermutant models Shadowliger,Β Blaze69, darklynxxx, Petruz3D, Dipanjanc33, ASlySpyDuo for the AMELIA and JAVELIN assets Blaze69 andΒ SandwormΒ Wrangler for the fancy pics GreenTheGhost for work on furrifier customizations49004 downloads
Updated
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Modular Buttplugs
By Guest
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Vibrant Butt Stuff
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ο»ΏAdds +3 buttplugs that can be crafted at any chemistry station.
CBBE not required.
Standard.
Heart.
Jeweled.
Plug colours can be customised at any armour workbench.
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My NSFW Discord Server
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6812 downloads
Updated
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Good Vibrations
By Guest
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Good Vibrations
(It's what the advert on the bus from Speed says)
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Adds several 3 styles of vibrators
(Nipples, Vaginal and both.)
Vibrators must be built via bodyslide
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Vibrators can be crafted at any chemistry station >Utility
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Patch if it doesn't automatically work with bodyslide
GV-Bodyslide Patch.rar
========================================================================ο»Ώ
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5873 downloads
Updated
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Toyz And Tentacles
By Guest
Tentacle porn, adult toys, sticky suits, bodily fluids and all sorts of other degenerate nonsense.
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Poses can be played via SAM or Console commands.
Items can be found via SAM or Console commands.
Select locations can be accessed via console commands.
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Patch if building in Bodyslide doesn't work.
Bodyslide fix.rar
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Credits toΒ Kziitdο»Ώ for many of their pose loops!
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6497 downloads
Updated
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Kinky Kustom Kollars
By Guest
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Kinky Custom Kollarsο»Ώ
Kustom would've made a troublesome acronym
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ο»ΏAdds +20 collars w/ lots of customisation ranging from English, Russian and Japanese.
Kollars can be crafted at any chemistry station and modified at any armour workbench.
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4165 downloads
Updated
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3D - Innie
By Guest
Ain't nothin' like a coinslot
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Just a tweak based off of the standard CBBE mesh that makes the innie 3d.
Install as you would any other CBBE related content.
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========================================================================ο»Ώ
4691 downloads
Updated
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perks Naked Perks
NOW ON NEXUS
NOW WITH ESL VERSION (only use one version)
Have you ever wanted to run naked across the commonwealth, but thought you shouldn't have to be penalized for your scandalous ways?
Or maybe you're playing a *true* barbarian character who has sworn off all forms of clothing?
Whatever your reasons, the lack of perks that are conducive to a nice naked frolic is abysmal...
So I aimed to fix that.
Introducing:
NAKED PERKS
There are two kinds of perks included: Paragon perks and the less powerful Balanced perks.
Paragon perks cannot be taken alongside their more balanced counterparts, so its up to you whether you want the full payoff immediately or if you want to slowly increase your power over time.
You can even mix and match, if you want!
The current perk list:
Paragon Perks: Paragon of Naked Falling: Immunity to Fall Damage Paragon of Naked Explosions: Immunity to Damage from Explosions Paragon of Naked Cold Resistance: +1000 Cryo Resistance Paragon of Naked Fire Resistance: +1000 Fire Resistance Paragon of Naked Toughness: +1000 Damage Resistance Paragon of Rad Resistance: +1000 Radiation Resistance Paragon of Naked Stability: Immune to Stagger Paragon of Naked Stealth: Nearly Undetectable while sneaking Paragon of Naked Charisma: Buy and sell prices 90% better and guaranteed charisma checks Paragon of Naked Energy Resistance: +1000 Energy Resistance Paragon of Naked Poison Resistance: +1000 Poison Resistance Paragon of Naked Carrying: +1000 Carry Weight Paragon of Naked Fisticuffs: x10 damaged with punches Paragon of Naked Experience: x5 XP Boost Paragon of Naked Ability: +10 SPECIAL Bonus "Balanced" Perks: Naked Parkour: reduces fall damage by 25%/50%/75%/100% Naked Toughness: adds 100/200/300/400/500/1000 Damage Resistance Naked Rad Resistance: adds 100/200/300/400/500/1000 Radiation Resistance Naked Explosives Expert: reduces explosion damage by 25%/50%/75%/100% Naked Conversationalist: Buy and Sell prices are 23%/46%/69%/90% better and improve speech checks by 25%/50%/75%/100% Naked Mithridatism: adds 100/200/300/400/500/1000 Poison Resistance Naked Insulation: adds 100/200/300/400/500/1000 Cryo Resistance Naked Refractor: adds 100/200/300/400/500/1000 Energy Resistance Naked Fireproofing: adds 100/200/300/400/500/1000 Fire Resistance Naked Storage: adds 250/500/1000 Carry Weight Naked Shadow: 25%/50%/75%/100% harder to detect Naked Specialty: +1/+2/+3/+4/+5 SPECIAL Bonus Naked Pugilist: 25%/50%/75%/100% more punching damage Naked Intelligence: 10%/20%/30%/40%/50% XP Boost Β
As of right now, it is absolutely more of a cheat mod, as I mess around with values and figure out WHAT I can change/add and what is possible without scripting.
Any and all feedback, suggestions, and ideas are welcome!
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NOTE: IF UPDATING FROM 1.5.2 TO VERSION 2 YOU MUST START A NEW OR CLEAN SAVE
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THERE ARE NOW 4 VERSIONS OF THE MOD:
Naked Perks: The Original mod. Both Paragon and "Balanced" Perks included. Must choose between Paragon Perk OR Balanced perk when levelling up. Naked Perks - No Paragon: Removes the Paragon perks completely. Naked Perks - paragon Only: has ONLY the paragon perks andΒ lowers requirements to the bare minimum (level 0, SPECIAL 1) Naked Perks - Vanilla Values:Β Same as the "No Paragon" version, but changes the values of buffs to reflect their vanilla counterparts where they exist. Β
You CAN TECHNICALLY use all 3 versions of the mod together, but it will just further unbalance the already broken stuff and you'll have every perk doubled. The latter two also remove the check that prevents doubling up on both paragon and balanced perks.
NOW AVAILABLE:Β Optional Jetpack Perk. Fly through the skies with the power of... don't think about it too hard...
Requires All In One version. Adds a 5th level to Naked parkour and a Paragon of Naked Jetpack perk.Β
ο»ΏCredits to PTMC2112 for the addition
Requirements:
LevelUpMenuEx - By Neanka F4SE Β
Tentative:
possibly split "Paragon" perks and "Balanced" perks into separate plugins. LevelUpMenu might start feeling cluttered. More creative perk names? Would like to keep it obvious that these are for naked gameplay, though... hmmm
Credits to:
nielzz91 - charisma.swf from Sexy Charisma on Nexus thingy123 - for the mod Custom Legendary Modifications that I used as a reference for some of the effects as I learn exactly how the CK works Bethesda - Creation Kit and Fallout 4 Β
4219 downloads
Updated
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Main Menu Replacer Tyrande
This is a simple mod to replace the main menu in fallout 4 with the beautiful tyrande.
There is no requirement except fallout 4 of course.
Work pertecly with MO2
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The artist is noname55 don't forget to visit her subscribestar.
8484 downloads
Updated
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Draenei Menu Replacer
This is a simple mod to replace the main menu in fallout 4 with a draenei.
There is no requirement except fallout 4 of course.
Work pertecly with MO2
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The artist is noname55 don't forget to visit her subscribestar.
3256 downloads
Updated
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Nuns erotic pictures of "Just Some Noob" for churches
By RonRid
Pictures with nuns images placed in churches.
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All original artworks by artist named "Just Some Noob".
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Colorised (those that was black and white) and slightly modified by me exclusively for this mod.
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My thanks toΒ JawnWasHornyΒ forΒ workshop versions.
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6456 downloads
Updated
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Fallout 4 Blender Animation Kit
By dagobaking
This is a kit to help streamline animation creation via Blender.
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It still takes a bit of set-up. But, once set-up, publishing game files should be much easier.
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Includes:
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Male and Female rigs (vanilla mesh but Zex skeleton) wrist twist and shoulder automation.
The required bonelist and havok config files for Zex.
A bat script that automates running other tools to convert FBX to HKX with one action.
A Blender add-on that automates steps needed to bake/export animations to FBX. (splits multi-actor anims into multiple FBX for you)
Detailed instructions for set-up and use.
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Credits:
SynthOverboss - Helping me with various import solutions.
EngineGaming - Helping me also with importing and other processes new to me.
andrelo1 - For FBXImporter
1714 downloads
Updated
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Expanded Gag Dialogue for KFT
By PowerBing
Expanded Gag Dialogue
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With the recent release of theΒ Kziitd Fetish Toolset Beta I was very eager to start including it in my future playthroughs, but it will take a while before all my favourite mods are updated to supported/new mods are created for it. So I decided to make this quick mod in an attempt to tie the restraints into the gameplay a little but more.
I hope at some point soon a more experienced modder will come along and make this mod I threw together in a couple days obsolete, but until then here it is
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What does it do?
I really like the gag talk Ego added to KFT, soΒ I wanted to give the player some more incentive to talk to NPCs while gagged, letting the world around them listen to their helpless moans. There are several new dialogue options while the player is gagged now.
All added gagged dialogue goes through a simple speech check, the success probability is influenced by the player's Charisma score. On a failure the NPC does not understand the player and they have to try again.
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All probabilities are configurable in MCM
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Active Companion Dialogue
The player can ask their active companion for help with their restraints, choosing between gag, arm or leg restraints (although arm and leg are often the same device).
Companions will attempt to help the player struggle out of their bonds, their chance of success being a bit higher than the player's.Β
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Generic NPC Dialogue
The player can also ask any other friendly NPC for help with their restraints, but this comes with a risk.
Possible outcomes:
The NPC helps the player with one random device The NPC gives the player a fetish key The NPC helps the player with one random device or gives them a key, but demands caps as payment The NPC ignores the player The NPC locks even more restraints on the player (if possible) and takes their fetish key if they have one. Β
Trader Dialogue
If you succeed the gag speech check you can now trade with vendor NPCs while gagged.
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Requirements
KFT and all of its requirements:Β
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Credits
EgoBallistic and Kziitd on their fantastic work on the new framework
Kimy for all her work on DD and DCL which was an obvious inspiration for this mod
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Notes/Bugs
There's a couple issues with the mod but I don't have time to fix them right now - nothing gamebreaking that I'm aware of, just small things
The mod doesn't properly detect if it's actually possible to equip more restraints, so you may get get the 'NPC locks you in more restraints' dialogue without any more devices being added. I didn't know how to do a generic 'vendor' check for the barter dialogue, so I just manually added the obvious factions (Diamond City, Brotherhood, Railroad, Caravan and Workshop vendors). This means you won't be able to trade with all vendors in the game without escaping your gag. I wanted to do an actual built-in speech check but I couldn't find a way to make it re-trigger every time so for the time being it's just a % chance influenced by your Charisma. 5 is the baseline , so anything below that gives you a negative modifier and anything above it gives you a positive modifier. It's been a long time since I published a Bethesda mod and my first time making one for F4, so please let me know if things don't work
6066 downloads
Updated
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DD Armorbench Unlocker
By spicydoritos
Armor benches throughout the Commonwealth now include an automated lockpicking function that can remove restraints from Devious Devices, Kziitd Fetish Toolset, and Real Handcuffs.
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Devious Devices Armorbench Unlocker
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Why would I want this?
I find myself cheating out of DD restraints a lot. There, I said it. After many many (many) hours spent struggling free of yokes or hopping back to Goodneighbor to buy a new key, I find I often just add a key to my inventory via console and go on my way. Boring? Yes, but better than spending a long, grueling hour sneaking across the map, only to have my new keys stolen again in short order. I want the sudden, non-consensual application of DD to have a notable effect on my gameplay... but my upper threshold for that effect is lower than it used to be.
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Enter DDBU, a compromise with myself. The Commonwealth sports a large number of pre-built armor benches in towns, dungeons, and abandoned buildings. With the right perks and a working settlement, you can scatter your own armor benches throughout the map as well. Finding your way to the nearest armor bench is a much more balanced proposition than the alternative, especially if you've been paying attention to your surroundings. Those random armor benches inside buildings and dungeons are no longer useless; they're a safety point to free yourself from bad situations. As an added feature, I find it gives me a new reason to build up settlement locations that I might otherwise ignore.
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Isn't there another mod with a similar effect?
Sort of but not entirely. Real Handcuffs lets you use an owned workshop to cut open handcuffs (which, let's be honest, is where I got the idea in the first place). A couple other mods like Sexual Harassment and Boston Devious Helper use NPCs to unlock your devious devices. Plus of course Sex Attributes lets you spend an internal stat (willpower) to open DD restraints.
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Features and Other Gritty Details
You can unlock your restraints at both owned and unowned armor benches. Owned benches are those appearing in settlements you control. Unowned benches are those in towns, dungeons, or the open world.Β Owned benches are free to use and have no restrictions. Unowned benches cost caps for every device you unlock. If you find yourself short of caps, you can try giving the machine a little βpercussive maintenanceβ. With luck, you might bypass the collection routine and unlock your restraints for free! Or you might trigger the anti-tampering measures. Choose wisely!
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Both types of armor bench can unlock all Devious Devices and Kziitd Fetish Toolset restraints, as well as handcuffs from Real Handcuffs. However, shock collars from Real Handcuffs use an electronic locking mechanism that cannot be picked via mechanical means; thus, shock collars cannot be unlocked at armor benches.
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DDBU includes the following MCM settings:
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Hard Requirements
-Vanilla Fallout 4 (no DLCs needed)
-Devious Devices (hard requirement)
-MCM, for mod settings and overall function.
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Optional Requirements
-Kziitd Fetish Toolset (KFT DD Compatability Patch recommended). If installed, KFT devices can be removed in the same manner as other DD devices.
-Real Handcuffs. If installed, handcuffs can be removed in the same manner as DD wrist cuffs.
-Sex Attributes. If installed, certain stat penalties can occur after percussive maintenance failure.
-Sexual Harassment. If installed, βnudeβ photos of you might end up in circulation after percussive maintenance failure.
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Known Issues
-Ownership of an armor bench requires a linked, player-controlled workshop. Many βplayer housingβ additions lack a workshop, which means pre-existing armor benches in these areas will probably be treated as unowned. In these cases, I suggest temporarily turning the unlock fees to zero.
-Unlock fees for KFT items with multiple locks (e.g. wrists and ankles simultaneously) will include a charge for each lock when using βUnlock Allβ.
-Individual KFT locks cannot be opened without the KFT DD Compatability Patch. βUnlock Allβ still works though.
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My Thanks To
-Kimy for making Devious Devices, and Kharos for making Real Handcuffs: the two gold standards of FO4 playtime toys.
-Egoballistic and kziitd for the astonishing and amazing Kziitd Fetish Toolset.
-Nexus CK/Modder forums, whose search functions answered basically all of my latest questions without having to actually post any new threads.
-Special thanks to the AAF Help discord for their assistance past, present, and future.
-Honorable mention to Saya_Scarlett for the often thankless work of maintaining the AAF Fucking Manual.
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Permissions
Feel free to re-post, re-host, patch, translate, and/or incorporate into your own mods as long as the result is freely available and not paywalled. Just give credit back to me and the original LL post. No support offered for sites outside of LL.
92264 downloads
- devious devices
- unlock
- (and 1 more)
Updated
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Wearable Ears and Tails
By valcon767
please read the whole post before downloading
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Credits and Legal stuff
chemistt made 2 mods that i combined and slightly modified
https://www.nexusmods.com/fallout4/mods/19108Β andΒ https://www.nexusmods.com/fallout4/mods/19107
robotized made the tutorial i used to modify them
https://www.nexusmods.com/fallout4/mods/56149
original credits from chemistt mods
CalypsΒ for this mod and other awesome work on Skyrim
Caliente and others - you know what for
NadrielΒ for first inspiration with that bunny ears
FingerCeaser for testing vanilla body type
AAF - everyone who helped with AAF
JBΒ - for fixing it to work correctly with AAF
original permissions say to enhance as you like but give credit and i do.
permissions for my work is simple
give credit
do not require payment (keep it free)Β
that's all
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Requirements = base game
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now what the mod gives you is a total of 4 types of ears and 2 types of tails, craftable at Cham Station (1 leather each).
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2 versions of the mod - use only 1 version
Combo VersionΒ - see bottom of post
AAF VersionΒ - now works correctly with AAF (Thanks to JB)
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regular names uses biped slot 48 (headband) for the ears and slot 54 (unnamed) for the tails.
Β Β Β Β i would suggest using this version if you plan to equip the ears and tails to NPCs (followers, settlers, etc)
Β Β Β Β after crafting (or using console to get them) equip like normal (for both you and other NPCs)
Lite names takes a little work when equipping for them to show correctly.Β after getting them (whether by crafting or using console)
Β Β Β Β equip one part then exit Pip-Boy, then equip 2nd part and both should now be visible on your character.
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Conflicts = none known at this time.
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Known Issues
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Limited Testing results (tested with Commonwealth Slavers and Milking Human Kindness)
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if you can improve (or want to) them please do so, just please give credit to the original creators.
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if you can fix Known Issue #2 (AAF) PLEASE (pretty please with sugar on top) do so.Β Fixed thanks to JB.
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thank you to anyone who tries them out and enjoy.
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WOOT i actually learned something new and it works (figured out how to have both biped slot and non biped slot types in game and have them
work withoutΒ the lag issue).
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NEW - Combo Version AAF TestΒ is a ESL flagged ESP (does not use a regular plugin slot)
this version allows you to craft both types (biped slot type and the Lite non biped slot type).
in Chem Station the type that does not use a biped slot is labelled Animal Ears Lite/Animal Tails Lite (use this only on your character as it will not show correctly on NPCs)
the type that does use the biped slots is usable by both NPCs and your character. labelled in Chem Station as Animal Ears/Animal Tails (without the Lite).
if using the Lite version on your character you still have to equip one piece and exit Pip-Boy then equip second piece for it to show correctly.
the regular named show fine on all, but the Lite named pieces may not show correctly during AAF scenes.
leaving this version for those who want them but do not want scripts but they will not work fully with AAF.
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AAF VersionΒ works the same as the combo version, but will now show correctly in AAF scenes.
this version should work the exact same as the Combo Version, but does have scripts.
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1257 downloads
Updated
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New milking and devious costumes 1.0.2 - CBBE ver
By Vaultweller
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Original Mod : New milking and devious costumes + WDF pasties/bottles replacer 1.0.2
Original Author : colourtemp3000
Link :
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First of all, I appreciate for making this perfect mod to colourtemp3000, theΒ Original modder
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This is the Fixed (CBBE) version of the Original Mod
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[Description]
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- CBBE Patch for All Armors (No Fusion Girl, Sorry Β )
=> Default : CBBE Slim
- Hand Moving Fixed for two Armors [ Synth hands are moving now for 1st & 3rd ! ]
=> Devious robo costume / Devious milking costume
- 1st Scene Fixed for four Armors [ I cut off their bodyΒ -> 1st vision cleared ]
=> [Milk] Milk Machine / Devious robo costume / Devious milking costume / Hucow retrovirus
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+++
- There's a problem with Hucow Armor's horn & nails
Β In 3rd, when Player or NPC moves, the horn & nails aren't tied up to the head and move together withΒ the body
Β To fix this, we need to cut off the horn & nails and make into a standalone armor
Β Or color the horn & nail'sΒ Bone weight into 1 (Red), but the Bone weight must be constant in one mesh,
Β so if I color Horn's bone weight, I need to loose bone weight of other part in the mesh
Β and forΒ my experience, this process will beΒ extremelyΒ hard
=> So if you guys don't mind, I'll make the Horn into the standalone armor later
Β Β Β but fixing Nail wouldn't be easy...
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[Installation]
- Unpack the 7Z file and install manually / for MO2, Just Install the .7Z fileΒ
Β (I don't know how to use other Mod Program except MO2, I'm only usingΒ MO2)
- There are two ESPs. Just choose the "no WDF" ESP if you don't use "(WDF) Wasteland Dairy Framework" mod.
Β If youΒ use "WDF" mod, choose the another ESP file
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14039 downloads
Updated
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Bedroom Hymn - M/M Anim Pack
Such selfish prayers
and I can't get enough...Β
XXX
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Overview
been working with Dagobaking to test the Animation kit for Blender that allows an easier process to make custom poses and Animations for Fallout 4 - I was in a horny mood and so I made some sex animations.Β
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These are designed for AAF. Setup is extremely basic for now since this was more or less me testing out the process of making anims in Blender with the tools Dago worked on. This wasn't honestly gonna make it out of my personal folders.Β
They work on either floor or BASE GAME beds, DLC and Mod added beds are a no go yet
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What's included
So far 3 sets of anims catered to Male/Male pairings
- Cowboy
- Missionary
- Mutual Oral (Yea I know it's called 69, but whatever)Β
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Call them with AAF. Easy!Β
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FAQ
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Q: Will you do Male/Female or Female/Female anims?
A: No.
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Q: Will you add XYZ animation?
A: I dunno, If I want it maybe...
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Q: Will you take requests?
A: No, but I will take suggestions for new anims.Β
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16985 downloads
Updated
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Dark Hunters Armory
By RonRid
Small location under "Union`s Hope Church" on Cambridge graveyard location
The main idea of this mod was to create some location to place Angeli powerarmor in there instead of Sanctuary basement in original mod.
Also i decide to put some weapons and armors from other mods.
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It contains 3 armors from Vtaw wardrobe and 5 weapons from defferent mods,
working bathroom from CWSS
and replace Angeli Powerarmor from Sanctuary basement into this Armory
Enteranse inside Union`s Hope Church.
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Mod also goes with modified candles, it can be disabled during installation
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There is 3 versions with different requirements
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DarkHuntersArmory
Require:
CWSS ReduxΒ
https://drive.google.com/file/d/1Ky5Oy4Pumjh4WpiRg9re3s9IussA6FYN/edit
Angeli PowerArmor
https://www.loverslab.com/files/file/14903-angelis-explorer-suit-and-power-armor/
Vtaw Wardrobe 7
https://www.nexusmods.com/fallout4/mods/51798
Vtaw Wardrobe 8
https://www.nexusmods.com/fallout4/mods/61541
Ardent BladeΒ
https://www.nexusmods.com/fallout4/mods/37373
AQUILA - laser gun
https://www.nexusmods.com/fallout4/mods/30687
Factor - gun
https://www.nexusmods.com/fallout4/mods/32908
Catalyst - shotgunΒ
https://www.nexusmods.com/fallout4/mods/16269
NV Anti Material Rifle
https://drive.google.com/file/d/1_wZl_iCeI48v_iOI0AI8GuQbwCuqSxZ-/view
DarkHuntersArmory_NoWpn
Require:
CWSS ReduxΒ
Angeli PowerArmor
Vtaw Wardrobe 7
Vtaw Wardrobe 8
DarkHuntersArmory_NoWpnArmor
Require:
CWSS ReduxΒ
Angeli PowerArmor
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Used Artworks:
Just Some Noob - with some editions
GS3D
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Please give me some feedback if everything works fine or anything wrong,
if you like it or not.
1556 downloads
Updated