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Found 56 results

  1. View File The Weird Mod so one day i wanted to make an empire with bullshitty simp males and dominant females who dont even wanna go near the guys and rather get alien bois and also some people wanted this cucky shit, so i figured this could work both ways. here u got a few traits for mostly... roleplay purposes? they have some probably unbalanced stats but who cares. I may add random shit that comes to my mind or not, this mod aint about some specific thing its mostly for my use but feel free to use it i guess i uploaded this cause a friend wanted to check it out or some shit idk before you ask yes i asked myself why and what am i doing with my time and i don't know either Submitter EaglePhntm Submitted 11/24/2020 Category Stellaris Requires  
  2. Version 1.0.1

    102 downloads

    so one day i wanted to make an empire with bullshitty simp males and dominant females who dont even wanna go near the guys and rather get alien bois and also some people wanted this cucky shit, so i figured this could work both ways. here u got a few traits for mostly... roleplay purposes? they have some probably unbalanced stats but who cares. I may add random shit that comes to my mind or not, this mod aint about some specific thing its mostly for my use but feel free to use it i guess i uploaded this cause a friend wanted to check it out or some shit idk before you ask yes i asked myself why and what am i doing with my time and i don't know either
  3. View File Lustful Void Description: A stellaris lewd mod! Essentially this will be an updated/merged mod of the BnB, MASSA and The Galaxy is a Dark Place mods, with ideas and mechanics from other mods such as SG (Sexual Gameplay) and SSX (Stellaris Sexy Xenos and more). I will also be adding my own ideas and those suggested by others. As stated in the title, this is still very much a WIP. However, I'm trying to get it done as fast as possible while still maintaining quality. This mod is made with ALL dlc's in mind, but should work with if you don't have a specific one. Also unless stated otherwise, it should work with the latest version (look at the upload date and any paradox major update release dates!). Current Features: 21 New Leader Traits. 49 New Bio Species Traits. (Not including Interbreeder traits.) 7 Bio Interbreeder Traits. (All female/male traits actually change pops too now, not just leaders.) 10 New Robotic Traits. (Not including Biomechanical Breeder traits.) 5 Biomechanical Breeder Traits. 11 New Sexual Technologies. Things from MASSA. (Thanks Darkspleen.) New ascension perk to replace the base game one. (Also, you don't need megacorp for mine.) 2 Origins. 7 Civics. Dairy building chain that adds Milk Cow jobs. Sex building chains that adds Sex Worker jobs. 14 Lewd Megacorp buildings and 2 civics. Lewd Advisor (voiced by LalaLexxi). 21 Lewd (and optional) rooms. Lots of optional loading screens as a way to say sorry for taking so long lol You can also find an options menu in the edicts tab where you can turn off any event pop-ups if they start to get annoying. Also please report any bugs you might find! (preferably on the discord server) Installation: Required: The main Lustful Void archive (Lustful Void.zip). Extract the contents to (...\Documents\Paradox Interactive\Stellaris\mod), if you don't have a "mod" folder create one there. Portrait Patches: See the included ReadMe. (Currently no readme. Put them as low as possible in your mod list!) Optional: Everything else. Also, only use one loading screen set! All credit for loading screen art go to their respective artists (see credits). Another note...delete all the old mod folders and .mod files! then extract the new .zip file's contents to the mod folder. You will have duplicate and broken mods if you don't do this! Compatibility: Any portrait mods that change base game files or have separate sets of portraits for genders will need a patch. Basically, pops won't change gender without it, only leaders will. Anything changing the "eventwindow.gui" base game file. Load LV after any UI mods. I recommend using this UI mod - UI Overhaul Dynamic...or gene modding will be a nightmare. Seriously though get a UI mod! FAQ!: Coming soon! lol Also translators I'm not trying to ignore you! I just need to set up a proper way for you to see what I change with localizations as it constantly changes while I add and fix things. New Changelog: Old Changelog: Discord: You can join the discord server here. If you want help, you're more likely to get it there. Credits/Contributions: Onimonipea for his BnB mod and allowing me to update/integrate it. darkspleen for his MASSA mod and allowing me to update/integrate it. tarin for his The Galaxy is a Dark Place mod and allowing me to update/integrate it. theman221 for his SG mod. Even though I haven't taken over his mod, I have appropriated some ideas and reworked mechanics from it. Toronam for his SSX mod and allowing me to take some ideas from it. Zaroth_0 for ideas and localizations. Tamwin5 for help with ideas, balancing, organizing the new people and sending me motivation! Dagome_Iudex / Rein for event ideas and helping with guides. vunrtdofrt for optimizations and saving me a lot of time. Raana for ideas and civics. Noots for the traits they made. Boss Hoss, Cleadaro7 and Woon for organization and hiring LalaLexxi (voice actress) for the advisor add-on! Creeper for trait descriptions, megacorp civic icons and other art assets (eventually). Also see his mod here because why not! Xanderdraft117 for working on the basic code for the megacorp buildings and civics. Alobee for art assets. Specifically the new megacorp buildings. All the other people on discord I didn't mention because I forgot your names (sorry!) Artists: I will keep this post updated as much as possible. I'm doing this in my free time though and am just one girl...so please be patient! lol Tip Jars! Permissions: Please ask me before using anything within this mod. This does not include artwork from the listed artists and any directly copied ideas from other mods. Also, don't upload this anywhere else please! This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. Submitter Lithia<3 Submitted 04/08/2019 Category Stellaris Requires Anal smex! View File
  4. View File CircMod ====================== == Circumcision mod == ====================== This mod add new traits to character allowing them to be uncircumcised or circumcised and makes them behave as historicly accurate as possible. Other characters migh have preferences on the matter and will have varing opinion of the characters. Using targetted decision on yourself, on your family and on your prisonrs, you can also change the status of a man (obviously, it is only available one way!). There are also a few events and actions available that will trigger when appropriate. The various cultures and religions will act as appropriate when it comes to making the circumcision decisions. As per some request I have received, options and traits relating to female circumcision were added. This content is turned OFF by default and needs to be enabled in the game rules (when starting a new game). Some of these decisions can be usefull, for instance when having issues with a wife who is generating too many bastards. If you notice something wrong, let me know and I will try to fix it. Suggestions are also more than welcome. ================== == Installation == ================== Simply download the zip file unzip it in your crusader king mod folder (make sure the CircMod.mod file and the CircMod folder are DIRECTLY in the mod folder). Your mod filder is in your users document (~Paradox Interactive\Crusader Kings III\mod\). When launching CK3, the mod should be available in your mod list. Alternatively, you can manually add the following to your dlc_load.json file {"enabled_mods":["mod/CircMod.mod"],"disabled_dlcs":[]} ======================== == Credits and thanks == ======================== This is a CK3 port of the original circ mod for CK2. Here are the credit of the original mod. A big thanks to the Dark World Reborn by dewguru. The inspiration of this mod came from his excellent work. Some of this mods mechanics are also heavily inspired by his work and the way he handled other "dick related" status. A huge thanks to Herring for creating great new custom icons for the traits of this mod. ================== == Change log == ================== V3.01 ----- - Initial port of the ck2 mod. Basic functionality only. Submitter coleman1 Submitted 09/21/2020 Category Crusader Kings 3 Requires CK3  
  5. Since last update, opening the profile of sims who have WW's traits is bugging and not opening. When I remove the trait, it works fine. All mod traits have broken apparently, so it's not Wicked Whims exclusive. Is this happening to anyone else?
  6. Hello, first sorry for my English, I'm Brazilian. Thanks for listening. I'm new to The Sims 4, and I noticed that sometimes some of my Traits disappear as I add other mods and sometimes the list appears so small. I've seen some different videos (on other subjects) where when a person creates a Sim, their list appears huge, with several options, but mine doesn't. I've already downloaded some and they rarely appear on my list. I don't know why that is happening, I wish someone could help me. Thanks. (=^_^=)
  7. I'm not sure how best to word this, but I'm attempting a playthrough where Males by default are at odds with one another. Basically the premise of this play through is men fight eachother constantly and dont like one another and attempt to acquire other males spouses/gfs etc. [The only trait I dont have would be one to make Males dislike other males enough to instantly become angry/enraged] The good news is I have 99% the traits I need in game already to make this play through happen, but I also need help finding out if there's a way to apply traits by default to all NPCs. For example something like apply trait X to all males. I know you can use MCCC to apply traits with MC Cas but is there a way to apply 1 trait across all npcs or male npcs at once? My intention for those who are curious is - - make all males do autonomous non deadly interactions from Extreme Violence [i believe there might be a hidden trait for this] -give all males the Rapist trait -give all males the Homewrecker Trait Purpose: In order to to not make everyone upset and sad the player must effectively ruin other males relationships so if they were to be disposed of, others will be happy during witnessing death. The player must protect their mates from other males while they continue to spread their bloodline [having incest enabled may complicate things though since it pretty much makes the player rivaled to their own offspring but meh] If anyone could help I'd appreciate immensely. Thanks everyone in advance 😁
  8. I'm looking for a trait, if possible where the sim in question enjoys having relations with sims who are in current relationships. Said trait would make them flirty around sims in relationships, happy when romantic advances such as woo-hoo or sex occur, and would have an inclination to flirt more with partnered sims as well as ask for sex.
  9. Looking for these as mods or traits, or both. Making a storyline! Want ASAP
  10. Hey guys! may I ask you which mod/traits/aspiration or even jobs you would love to have in the sims4? I'll pick one and try to create it.
  11. Version 3.01

    319 downloads

    ====================== == Circumcision mod == ====================== This mod add new traits to character allowing them to be uncircumcised or circumcised and makes them behave as historicly accurate as possible. Other characters migh have preferences on the matter and will have varing opinion of the characters. Using targetted decision on yourself, on your family and on your prisonrs, you can also change the status of a man (obviously, it is only available one way!). There are also a few events and actions available that will trigger when appropriate. The various cultures and religions will act as appropriate when it comes to making the circumcision decisions. As per some request I have received, options and traits relating to female circumcision were added. This content is turned OFF by default and needs to be enabled in the game rules (when starting a new game). Some of these decisions can be usefull, for instance when having issues with a wife who is generating too many bastards. If you notice something wrong, let me know and I will try to fix it. Suggestions are also more than welcome. ================== == Installation == ================== Simply download the zip file unzip it in your crusader king mod folder (make sure the CircMod.mod file and the CircMod folder are DIRECTLY in the mod folder). Your mod filder is in your users document (~Paradox Interactive\Crusader Kings III\mod\). When launching CK3, the mod should be available in your mod list. Alternatively, you can manually add the following to your dlc_load.json file {"enabled_mods":["mod/CircMod.mod"],"disabled_dlcs":[]} ======================== == Credits and thanks == ======================== This is a CK3 port of the original circ mod for CK2. Here are the credit of the original mod. A big thanks to the Dark World Reborn by dewguru. The inspiration of this mod came from his excellent work. Some of this mods mechanics are also heavily inspired by his work and the way he handled other "dick related" status. A huge thanks to Herring for creating great new custom icons for the traits of this mod. ================== == Change log == ================== V3.01 ----- - Initial port of the ck2 mod. Basic functionality only.
  12. View File I am on an extended break! I'm sorry I can't work on this mod for the foreseeable future, I give permission for anyone to take this mod and use its assets to update it as long as I get some credit <3 State of the mod: This mod isn't compatible with the latest version of Stellaris! Expect an update in mid Feb As some of you have realized this mod hasn't been updated since the latest expansion of Stellaris! As I've stated in the forum I've been busy but I intend to pick up work on this mod again so I hope to get an update out by mid FEB (IF I CAN FIGURE OUT ALL THE ISSUES) If you still want to play this mod before I update it (which will take some time) you can role back your Stellaris version to 2.1 by right clicking on Stellaris in your steam library and clicking properties then selecting betas and choose 2.1.3. THANKS FOR YOUR PATIENCE!!! 1.3.5[BETA] RELEASED! WHATS NEW?: Updated: 18/07/2018, Just released a second hot fix for 1.3.5 fixing more bugs, now the biomechanical breeders should be working again. PERFORMANCE OVERHAUL, MASSIVE REDUCTION IN LAG FROM PREVIOUS VERSIONS. The interbreeder events have been rewritten from the ground up to be significantly more performance friendly! For more details check out the full change log in the mod description! Just a heads up I changed allot in this version and although I tested it quite a bit and found no issue there will likely be some minor bugs so tell me what ever needs to be fixed and give me your opinions on the balancing of the "balanced version". If you wish to roll back there is the legacy file including all past versions. Go ahead and send me any suggestions you have for the mod Compatible with old saves (read installation) Features: -24 sexual species traits -4 types of interbreeder, play as a brood parasite and use xenos as incubators for your eggs or play as an all female (or male) race and interbreed with xenos to make the perfect hybrid and more! -Special events for each interbreeder type -3 sexual robotic traits -8 sexual leader traits -If your founder species has one of these interbreeder traits, you will receive bonuses as the number of species in your empire grows -Ability to breed with dangerous xeno wildlife if you have the trait perfect xeno incubator and the appropriate technology -3 planetary edicts -1 empire edict -"Need to breed" game play mechanic allows you to exterminate species through sex (must install sexualtraits addon file) -2 versions are available sexualgameplay_1.3.5 and sexualgameplay_1.3.5(balanced) with balanced traits. Mod description: Create the ultimate sex crazed empire, bent on dominating (or submitting to) all other xenos in the galaxy! Play as a species of brood parasites and use the xeno scum as incubators for your young or as out of control bio-mechanical sex machines and fuck the xeno meat bags into their place, or even as an all female race of xenophiles and interbreed with xeno men to create the perfect hybrid and more! AS FEATURED IN PC GAMER MAGAZINE: https://www.pcgamer.com/meet-the-modders-determined-to-add-nudity-to-the-least-likely-games/ This mod adds several species traits, leader traits and interbreeder traits along with their own events which allow you to breed with xenos and create hybrid species or to fuck other species into extinction through the need to breed gameplay mechanic. Interbreeder traits: Tip: Make sure you start the game with syncretic evolution otherwise none of your pops will be able to grow without a compatible species! -Brood parasites: This species lays its eggs in unsuspecting xeno females. This will cause a general fall in the growth speed of other species and a fall in happiness unless they are xenophiles in which case they will experience a rise in happiness but a higher drop in their growth speed (since they'll be much more willing to become brood hosts). Though biological brood mothers can be substituted with robotic pops who posses artificial wombs. -Bio-mechanical breeders: Advanced biomechanical technologies allow robotic pops to impregnate biological females with sperm which combines nano machines and biological DNA. This technology removes the need to construct large factories to produce robotic pops reducing cost and increasing build speed. They will also cause a general fall in growth and happiness of other species unless they posses bio mechanically optimised wombs in which case they will experience both an increase in growth and happiness. -Perfect interspecial incubators: This all female species requires xeno genetic material to breed and birth males of the fathers species and females of the mothers species which causes a rise in happiness and growth speed of other species. There is a chance that they will birth a hybrid. You may also breed with dangerous xeno wild life if you research the appropriate technology, but beware there may be consequences! All leaders from this species will be female! Unless the appropriate policies are set this species will out breed other female xenos leading to all male pops who will become dependent on inter breeders to propagate. -Intercompatible sperm: Species with intercompatible sperm must impregnate xeno females and only produce males of their own species. This causes a fall in growth speed of other species. There is a chance they will birth a hybrid. All leaders from this species will be male! Unless the appropriate policies are set this species will out breed other male xenos leading to all female pops who can no longer propagate. -Note about hybrids: There is a 49% chance that the hybrid will have the appearance of the mother and a 49% chance it will have the appearance of the father. There is a 1% chance a random appearance will be selected. Hybrids will have random traits but there is a 1% chance that a perfect hybrid will be birthed. Currently hybrids are birthed every 10 years approximately. -If your founder species has one of these traits, the more species you have in your empire the faster your pops will grow "Need to breed" game play mechanic: Become a sex crazed zerg swarm, perfectly designed for rapid breeding and sexual dominance. Claim the females of other species and prevent their males from impregnating them, exterminating their species through sex. This requires the addon file in the downloads section and also requires you to select the "Need to breed" species trait. Essentially how this works is any pop who lives on the same planet as a species with the "need to breed" species trait will be killed. The need to breed trait also lets you use the "fuck fest" planetary edict, giving a huge population growth and unity boost, and the "sex crazed expansionist" empire edict massively reducing the cost of ships among other things. Though the "need to breed" trait comes at a significant cost to research ability so you must capitalize on your huge early game advantage. Leader traits: To gain the abnormally sexually enticing and abnormally sexually dominant leader traits you need their corresponding species traits, only then can they be randomly applied to your rulers. To gain the exhibitionist trait you need the sexually enticing species trait. Planetary and empire edicts: To enable the use of the "prioritize breeding" and "breeding frenzy" planetary edicts you need the "virile sperm" and/or "perfect incubator" species traits. For the "fuck fest" planetary edict and the "sexual expansionist" empire edict you need the "need to breed" species trait. Full change log: Installation: Just extract the sexualgameplay zip (choose either the balanced or original versions) and then move the sexualgameplay folder and sexualgameplay.mod files into Documents\Paradox Interactive\Stellaris\mod and activate the mod in the start screen. Do the same for the sexualcraze addon file if you'd like to enable the "need to breed" game play mechanic if you want to stop species with the need to breed trait from fucking everything to death just don't download this file. This mod should work fine with old saves, even ones with older version of this mod, but there is one redundant static modifier that may or may not appear on your pops, these can be removed by opening the console command and typing "event debug.1" and this should remove the modifier from any pop who might have it. This only needs to be done once. Future updates, tips on personalizing balance and disabling ai from using perks: Please tell me if there are bugs and what ever suggestions you have! I plan to add civics which enable story lines for each inter breeder type that I hope will extend into the late game. I plan to have various gameplay mechanics attached to these story lines that will provide an interesting tactical challenge. If you'd like to change the effects or trait costs just go to "Documents\Paradox Interactive\Stellaris\mod\sexualtraits\common\traits" then you can open the sexualtraits.txt file and play around with the numbers. If you want to edit the interbreeder traits you have to adjust the sexual_static_modifiers.txt as well which is found in "Documents\ParadoxInteractive\Stellaris\modsexualgameplay\common\static_modifiers" Disabling perks for ai: After entering the seuxaltraits.txt change the trait cost to 1000 or some other high number, then follow the instructions from this link: https://www.reddit.com/r/Stellaris/comments/5bgr3u/so_did_anyone_make_a_fix_for_the_needless_and/d9opou5/ which will enable you to have empires with unlimited triats or just use the console command to add the trait Translations: German translations by the very kind @Abominus. and Russian translations from the wonderful @sylvan19 The translations are mostly complete in 1.3.5 but there are a few bits missing. If anyone would like to make a translation just send me a pm and I will credit you and include it in the downloads section! Credits: I figured out how to make the "Need to breed" gameplay mechanic by reverse engineering the infective mod by Pants_Doe, check the authors mod on steam! It is outdated however. @mk40 made the icons for the negative traits and @Raana defined their stats as well as improving the descriptions for several other traits. Thankyou to @wolfiespring for helping find the cause of the lag issue and to @Yegie for spotting an error with the leader traits! The art work is from the following artists: Goozie [Hentai foundry] Viking heart [Deviant art] DrGraeveling [Hentai foundry] aka6 [Hentai foundry] Evulchibi [Hentai foundry] Optional typo [Hentai foundry] RupertEverton [Hentai foundry] TheKite [Hentai foundry] Yellowroom [Hentai foundry] Permission: I kindly ask you guys not to post this mod anywhere else, there is already someone who is uploading several authors work on the workshop, if you guys have the time it would be nice if you could all report him. If you'd like to use any of the files in this mod go ahead and PM me, I'll probably say yes I just want to know which mod will be using my mod so I can enjoy it too . Also give some credit please Screenshots: Submitter theman221 Submitted 12/26/2017 Category Stellaris Requires Stellaris View File
  13. Hi All, Please Help!!! I have a problem... Sensually tight trait keeps dissapearing when I go into live mode please help!! Everything else works fine, what is it ?
  14. View File ====================== == Circumcision mod == ====================== This mod add new traits to male character allowing them to be uncircumcised or circumcised. Other characters migh have preferences on the matter and will have varing opinion of the characters. Using targetted decision on yourself, on your family and on your prisonrs, you can also change the status of a man (obviously, it is only available one way!). There are also a few events and actions available that will trigger when appropriate. The various cultures and religions will act as appropriate when it comes to making the circumcision decisions. As per some request I have received, options and traits relating to female circumcision were added. This content is turned OFF by default and needs to be enabled in the game rules (when starting a new game). Some of these decisions can be usefull, for instance when having issues with a wife who is generating too many bastards. If you notice something wrong, let me know and I will try to fix it. Suggestions are also more than welcome. Note that althought this mods works extremely well with Dark World Reborn, it does not require it. This mod is completely compatible with the vanilla CK2 (no required DLC). But it does require version 2.8 or later of the game. ================== == Installation == ================== Simply download the zip file unzip it in your crusader king mod folder (make sure the CircMod.mod file and the CircMod folder are DIRECTLY in the mod folder). Your mod filder is in your users document (~Paradox Interactive\Crusader Kings II\mod\) When launching CK2, the mod should be available in your mod list. ======================== == Credits and thanks == ======================== A big thanks to the Dark World Reborn by dewguru. The inspiration of this mod came from his excellent work. Some of this mods mechanics are also heavily inspired by his work and the way he handled other "dick related" status. A huge thanks to Herring for creating great new custom icons for the traits of this mod. Submitter coleman1 Submitted 02/08/2018 Category Crusader Kings 2 Requires Vanilla Crusader King 2 (2.8 or more) View File  
  15. View File A simple mod for CK2 to allow you to get rid of the Inbred trait. AI should automatically remove the traits from all characters in the game, and if you ever happen to get it on your current character then you can simply get rid of it by decision at any time. Submitter ViperBite66 Submitted 07/22/2018 Category Crusader Kings 2 Requires View File  
  16. Version v. Floofy Cat! 0.5.0.3

    191,061 downloads

    Lustful Void Download Page Description: A stellaris lewd mod! Essentially this will be an updated/merged mod of the BnB, MASSA and The Galaxy is a Dark Place mods, with ideas and mechanics from other mods such as SG (Sexual Gameplay) and SSX (Stellaris Sexy Xenos and more). I will also be adding my own ideas and those suggested by others. As stated in the title, this is still very much a WIP. However, I'm trying to get it done as fast as possible while still maintaining quality. This mod is made with ALL dlc's in mind, but should work with if you don't have a specific one. Also unless stated otherwise, it should work with the latest version (look at the upload date and any paradox major update release dates!). Current Features: 21 New Leader Traits. 49 New Bio Species Traits. (Not including Interbreeder traits.) 7 Bio Interbreeder Traits. (All female/male traits actually change pops too now, not just leaders.) 10 New Robotic Traits. (Not including Biomechanical Breeder traits.) 5 Biomechanical Breeder Traits. 11 New Sexual Technologies. Things from MASSA. (Thanks Darkspleen.) New ascension perk to replace the base game one. (Also, you don't need megacorp for mine.) 2 Origins. 7 Civics. Dairy building chain that adds Milk Cow jobs. Sex building chains that adds Sex Worker jobs. 14 Lewd Megacorp buildings and 2 civics. Lewd Advisor (voiced by LalaLexxi). 21 Lewd (and optional) rooms. Optional loading screens as a way to say sorry for taking so long lol You can also find an options menu in the edicts tab where you can turn off any event pop-ups if they start to get annoying. Also please report any bugs you might find! (preferably on the discord server) Installation: Required: The main Lustful Void archive (Lustful Void.zip). Extract the contents to (...\Documents\Paradox Interactive\Stellaris\mod), if you don't have a "mod" folder create one there. Portrait Patches: See the included ReadMe. (Currently no readme. Put them as low as possible in your mod list!) Optional: Everything else. Also, only use one loading screen set! All credit for loading screen art go to their respective artists (see credits). Another note...delete all the old mod folders and .mod files! then extract the new .zip file's contents to the mod folder. You will have duplicate and broken mods if you don't do this! Compatibility: Any portrait mods that change base game files or have separate sets of portraits for genders will need a patch. Basically, pops won't change gender without it, only leaders will. Anything changing the "eventwindow.gui" base game file. Load LV after any UI mods. I recommend using this UI mod - UI Overhaul Dynamic...or gene modding will be a nightmare. Seriously though get a UI mod! FAQ!: Coming soon! lol Also translators I'm not trying to ignore you! I just need to set up a proper way for you to see what I change with localizations as it constantly changes while I add and fix things. New Changelog: Old Changelog: Discord: You can join the discord server here. If you want help, you're more likely to get it there. Tip Jars! Permissions: Please ask me before using anything within this mod. This does not include artwork from the listed artists and any directly copied ideas from other mods. Also don't upload this anywhere else please! This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
  17. Hi all, I am looking for a dominat and submissive trait package. I found by Pixelating-Stardust old traits with this topic, but both packages no longer work with my TS4 version. Any news about updates?
  18. Version 1.2

    1,320 downloads

    My first try with modding CK2. I added just a few smut traits and nicknames. I do not modified any existing traits and nicknames. How to install? Simply put the mod folder "SmutTraits" and mod file "SmutTraits.mod" into your CK2 mod folder and check the launcher to activate the mod. How it works? I added a txt.file "called how to cheat". Also sadly these traits do not appear in ruler designer but npcs will use them from the start if they fullfill the conditions. The traits and nicknames are also obtainable trough just playing but if you want to know the conditions or how to get them then you just need to open the sm_trait.txt and smut_nicknames.txt in the folder common and press ctrl+f and search for them. Can I use them if I play with german/french/spanish language? Yes you should because I added in the localisation file the descriptions in every language via google text translator. Dont expect valuable lyric shakesspeare novels and perfect french or spanish because my native language is german and I can speak some broken english aswell. Is this compatible with any other mods? Yes it should because it does not change how things work. Is this iron man compatible? I dont know maybe? Is this nsfw? Well yeah, look around where you are right now. There is a reason why I posted it here. Do I need help with modding or do I need your feedback? Yes. I want to improve and add more custom things. Any advice is helpful. Do I need mental health? Yes, so does you, if you lurk here around. how to cheat traits.txt how to cheat traits.txt
  19. View File [Stellaris] DroZzhat's Stellaris Mod Before we get started... This is mostly a hodge podge of features that weren't necessarily missing from the game, but that I wanted nonetheless. It will likely never have a particular theme beyond "Huh, wouldn't it be cool if..." Still, I will try to avoid overwrites for compatibility's sake. It will probably grow over time. Why am I combining kinda unrelated things? My mod list is already long; I don't need the extra lag of multiple files, and it's also less work for me. There's also an identical steam version under the exact same name, if you prefer steam; it doesn't have any fewer features than this one. Features 3 Civics for Custom Empires: Alluring Matriarchy, Alluring Patriarchy, Demigod Monarch Diamond Shoals Origin Alluring Design trait for Robots (Biological Empires Only) Enhanced Agility trait for Robots (Biological & Machine Empires) Biological Immortality Biological Ascension trait Choose your initial ruler's agenda via menu at the start of the game (except democracies) Choose all of your leaders' traits via menu at the start of the game More to come... You know, when inspiration strikes. Balance The civics are more powerful than the vanilla ones and if you want you can give yourself all spark of genius scientists with the menu at the start. Still, given how punishing the RNG can be once the game actually gets rolling, and given the fact that I normally play on higher difficulty settings along with mods to make things more difficult in general, these bonuses tend to amount to little more than a slight boost when compared to the AI's bonuses. Warnings Don't waste your time making a male leader and then choose matriarchy, or the other way around. It won't break the game, but you'll feel silly. I don't recommend following the psionic ascension path with the demigod monarch civic. The whole "Chosen One" thing and potentially other parts of the interactions with the Shroud will screw things up in ways I can't account for without overwriting files. Your leader is already an immortal psychic, I recommend biological ascension instead. Compatibility The only thing I overwrote was a single government entry so that Divine Empire recognized my new civic, but that doesn't even overwrite the entire file. Honestly, just use common sense and probably don't use this with mods that do the same thing and you should be fine. Let me know if there are exceptions to this. Credits Expert Map-Starer L. E. - https://steamcommunity.com/sharedfiles/filedetails/?id=1310174680 for the original version of the code for selecting agendas/traits. I removed the parts I didn't want and added the ability to choose the traits of your scientists as well. Submitter DroZzhat Submitted 03/31/2020 Category Stellaris Requires Stellaris 2.6.2  
  20. View File Smut traits and nicknames My first try with modding CK2. I added just a few smut traits and nicknames. I do not modified any existing traits and nicknames. How to install? Simply put the mod folder "SmutTraits" and mod file "SmutTraits.mod" into your CK2 mod folder and check the launcher to activate the mod. How it works? I added a txt.file "called how to cheat". Also sadly these traits do not appear in ruler designer but npcs will use them from the start if they fullfill the conditions. The traits and nicknames are also obtainable trough just playing but if you want to know the conditions or how to get them then you just need to open the sm_trait.txt and smut_nicknames.txt in the folder common and press ctrl+f and search for them. Can I use them if I play with german/french/spanish language? Yes you should because I added in the localisation file the descriptions in every language via google text translator. Dont expect valuable lyric shakesspeare novels and perfect french or spanish because my native language is german and I can speak some broken english aswell. Is this compatible with any other mods? Yes it should because it does not change how things work. Is this iron man compatible? I dont know maybe? Is this nsfw? Well yeah, look around where you are right now. There is a reason why I posted it here. Do I need help with modding or do I need your feedback? Yes. I want to improve and add more custom things. Any advice is helpful. Do I need mental health? Yes, so does you, if you lurk here around. how to cheat traits.txt how to cheat traits.txt Submitter Stiches Submitted 05/10/2020 Category Crusader Kings 2 Requires  
  21. Hi, I was attempting to use traits.equip_trait to add WW traits directly, rather than cheating in points via MCCC, but I can't figure out what the traits are named. I found the Peeping trait name via Tumblr, but I don't know (for example) what Polyamorous's full name is. Can anyone help with this, or is there a full trait listing somewhere? Thanks!
  22. Version 1.0.3

    2,001 downloads

    Before we get started... This is mostly a hodge podge of features that weren't necessarily missing from the game, but that I wanted nonetheless. It will likely never have a particular theme beyond "Huh, wouldn't it be cool if..." Still, I will try to avoid overwrites for compatibility's sake. It will probably grow over time. Why am I combining kinda unrelated things? My mod list is already long; I don't need the extra lag of multiple files, and it's also less work for me. There's also an identical steam version under the exact same name, if you prefer steam; it doesn't have any fewer features than this one. Features 3 Civics for Custom Empires: Alluring Matriarchy, Alluring Patriarchy, Demigod Monarch Diamond Shoals Origin Alluring Design trait for Robots (Biological Empires Only) Enhanced Agility trait for Robots (Biological & Machine Empires) Biological Immortality Biological Ascension trait Choose your initial ruler's agenda via menu at the start of the game (except democracies) Choose all of your leaders' traits via menu at the start of the game More to come... You know, when inspiration strikes. Balance The civics are more powerful than the vanilla ones and if you want you can give yourself all spark of genius scientists with the menu at the start. Still, given how punishing the RNG can be once the game actually gets rolling, and given the fact that I normally play on higher difficulty settings along with mods to make things more difficult in general, these bonuses tend to amount to little more than a slight boost when compared to the AI's bonuses. Warnings Don't waste your time making a male leader and then choose matriarchy, or the other way around. It won't break the game, but you'll feel silly. I don't recommend following the psionic ascension path with the demigod monarch civic. The whole "Chosen One" thing and potentially other parts of the interactions with the Shroud will screw things up in ways I can't account for without overwriting files. Your leader is already an immortal psychic, I recommend biological ascension instead. Compatibility The only thing I overwrote was a single government entry so that Divine Empire recognized my new civic, but that doesn't even overwrite the entire file. Honestly, just use common sense and probably don't use this with mods that do the same thing and you should be fine. Let me know if there are exceptions to this. Credits Expert Map-Starer L. E. - https://steamcommunity.com/sharedfiles/filedetails/?id=1310174680 for the original version of the code for selecting agendas/traits. I removed the parts I didn't want and added the ability to choose the traits of your scientists as well.
  23. okay so I've been searching for a Dom and Sub trait for a while and havent found a working one. Well last night I found The Sims 4 Mod Constructor and decided to give it a whirl, I would really appreciate it if some one who knows what they are doing would look over it and give me a hand and maybe do some fine tuning. If I can get it down I want to possibly work on some DDlg type traits. Any help will be greatly appreciated. I've included what I've done for your perusal. (I have no clue what I'm doing I've never created a mod before.) sub Trait.package Dom Trait.package
  24. Hello everyone, I am having a problem and I cant seem to find anyone else talking about the same issue, so it might just be me. But my issue is that I have a lot of added traits and I only have maybe 5 of them showing in CAS. I can load sims that have them already from others, and they are there, but I can't put them back on if I remove them, so I know they exist in my game, but I cant add them to Sims through CAS for some reason. Is there a mod that lets me see all the other traits I have downloaded in CAS? Or is my game just fucked? Or am I dumb? Any answer is much appreciated. Thanks, Fallen
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