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Found 122 results

  1. View File The Sexopolis Project and More After playing a couple runs with Lustful Void and Planetary Diversity on I got the idea to make a sex-themed planet with districts that'd use the jobs from lustful void. That's pretty much what this mod is, it adds a new planet class called the "Sexopolis" that features 4 unique districts: The "Residential District" adds extra housing as well as 3 streetwalker and 3 whore jobs The "Dairy District" 15 Milk cows (mimicking the dairy arcology but without the stability decrease) The "Sexology District" which adds 10 researchers And the "Red Light District" Which adds 5 Call Girls and 5 Escorts If you want to start on a Sexopolis, there is an Origin. In addition to the planet, there are also Pleasure Ringworlds and Pleasure Habitats with similar districts to the Sexopolis but scaled to their respective type (Less jobs and housing on the Habitat, more on the Ringworld). All of these can be built once you get the "Sexual Megaprojects" Ascension Perk. DEPENDENCIES AND LOAD ORDER: This mod requires Lustful Void which can be found here (Great mod btw!) If you're running Planetary Diversity you may want to use the provided Planetary Diversity Habitability Patch. It's not necessary but it allows the Origin's habitability trait to work better with Planetary Diversity's planets. For load order, put this mod after Lustful Void and make sure that any patch mods you download go after the mods they're patching. INSTALLATION: To install this mod, download the zip file, extract it, and take the folder and .mod file and put them into your mod directory (C:\Users\(Your Name)\Documents\Paradox Interactive\Stellaris\mod). Once you do that, just make sure to enable it in the launcher and you're good to go. KNOWN BUGS: - When you select the Origin you'll see that the preview of your city is in the void, this is because the background for the Sexopolis isn't meant for Tier 1 cities (it looks fine in-game) - some of the "Sex Smith" icons appear as a ? - There is a decision on every planet that does nothing, still have no idea why it exists but I renamed it for the time being MISC: Thanks for the suggestions, while I can't say whether or not I'll get to them I do read and consider all of them! I don't have much experience running Hive or Machine empires with Lustful Void so some suggestions on how I can rework districts or add new planets with them in mind would be great! Submitter Buttson117 Submitted 05/01/2020 Category Stellaris Requires Lustful Void  
  2. View File Lustful Void Description: A stellaris lewd mod! Essentially this will be an updated/merged mod of the BnB, MASSA and The Galaxy is a Dark Place mods, with ideas and mechanics from other mods such as SG (Sexual Gameplay) and SSX (Stellaris Sexy Xenos and more). I will also be adding my own ideas and those suggested by others. As stated in the title, this is still very much a WIP. However, I'm trying to get it done as fast as possible while still maintaining quality. This mod is made with ALL dlc's in mind, but should work with if you don't have a specific one. Also unless stated otherwise, it should work with the latest version (look at the upload date and any paradox major update release dates!). Current Features: 21 New Leader Traits. 49 New Bio Species Traits. (Not including Interbreeder traits.) 7 Bio Interbreeder Traits. (All female/male traits actually change pops too now, not just leaders.) 10 New Robotic Traits. (Not including Biomechanical Breeder traits.) 5 Biomechanical Breeder Traits. 11 New Sexual Technologies. Things from MASSA. (Thanks Darkspleen.) New ascension perk to replace the base game one. (Also, you don't need megacorp for mine.) 2 Origins. 7 Civics. Dairy building chain that adds Milk Cow jobs. Sex building chains that adds Sex Worker jobs. 14 Lewd Megacorp buildings and 2 civics. Lewd Advisor (voiced by LalaLexxi). 21 Lewd (and optional) rooms. Lots of optional loading screens as a way to say sorry for taking so long lol You can also find an options menu in the edicts tab where you can turn off any event pop-ups if they start to get annoying. Also please report any bugs you might find! (preferably on the discord server) Installation: Required: The main Lustful Void archive (Lustful Void.zip). Extract the contents to (...\Documents\Paradox Interactive\Stellaris\mod), if you don't have a "mod" folder create one there. Portrait Patches: See the included ReadMe. (Currently no readme. Put them as low as possible in your mod list!) Optional: Everything else. Also, only use one loading screen set! All credit for loading screen art go to their respective artists (see credits). Another note...delete all the old mod folders and .mod files! then extract the new .zip file's contents to the mod folder. You will have duplicate and broken mods if you don't do this! Compatibility: Any portrait mods that change base game files or have separate sets of portraits for genders will need a patch. Basically, pops won't change gender without it, only leaders will. Anything changing the "eventwindow.gui" base game file. Load LV after any UI mods. I recommend using this UI mod - UI Overhaul Dynamic...or gene modding will be a nightmare. Seriously though get a UI mod! FAQ!: Coming soon! lol Also translators I'm not trying to ignore you! I just need to set up a proper way for you to see what I change with localizations as it constantly changes while I add and fix things. New Changelog: Old Changelog: Discord: You can join the discord server here. If you want help, you're more likely to get it there. Credits/Contributions: Onimonipea for his BnB mod and allowing me to update/integrate it. darkspleen for his MASSA mod and allowing me to update/integrate it. tarin for his The Galaxy is a Dark Place mod and allowing me to update/integrate it. theman221 for his SG mod. Even though I haven't taken over his mod, I have appropriated some ideas and reworked mechanics from it. Toronam for his SSX mod and allowing me to take some ideas from it. Zaroth_0 for ideas and localizations. Tamwin5 for help with ideas, balancing, organizing the new people and sending me motivation! Dagome_Iudex / Rein for event ideas and helping with guides. vunrtdofrt for optimizations and saving me a lot of time. Raana for ideas and civics. Noots for the traits they made. Boss Hoss, Cleadaro7 and Woon for organization and hiring LalaLexxi (voice actress) for the advisor add-on! Creeper for trait descriptions, megacorp civic icons and other art assets (eventually). Also see his mod here because why not! Xanderdraft117 for working on the basic code for the megacorp buildings and civics. Alobee for art assets. Specifically the new megacorp buildings. All the other people on discord I didn't mention because I forgot your names (sorry!) Artists: I will keep this post updated as much as possible. I'm doing this in my free time though and am just one girl...so please be patient! lol Tip Jars! Permissions: Please ask me before using anything within this mod. This does not include artwork from the listed artists and any directly copied ideas from other mods. Also, don't upload this anywhere else please! This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. Submitter Lithia<3 Submitted 04/08/2019 Category Stellaris Requires Anal smex! View File
  3. View File Seedbed portrait Download screen description:Seedbed portraits for use in Stellaris. goes with Lustful void+lewd arachnids (no requirements but suggestion) i got bored thought id fix up the lewd arachnid mod to be used with 2.7.1+ and while i was at it since i wanted to use a Hive minded Drider brood parasite with the Syncratic evolution from Lustful Void thought id make some fitting portraits now this does not require either of those mods but was made and intended to be used with them. enjoy Contains 32 portraits 12 pregnant 4 oviposition 16 bound in web note: as unintended side-effect Scourge ships can be chosen. Credits: Submitter thelordofroses Submitted 05/13/2020 Category Stellaris Requires
  4. View File Description: My first attempt at modding (so don't take me out back and shoot me if something doesn't work), Make Space Sexy Again (MASSA) is intended to add a number of events ranging from colony centric to anomalies that, as the mod's title indicates, will make space sexy again. Needless to say this mod will involve sex and sex related acts and is NSFW. Themes in this mod will include tentacle-sex, sex with xenos both sentient and not (bestiality warning; not implemented yet), slavery, rape, and the use of machines (both robotic and not) for sex. I would like to take this moment to make it clear that I do not condone any of these things in real life and believe that women should be treated with the utmost respect. Other Considerations: There are a number of ideas I'm toying with that involve theman221's trait mod, but I'm holding off on that for the meantime. As of right now I'm trying to get the spawn rate for my anomalies to be fairly common, without being overwhelming. It would be MASSIVELY helpful if you guys could give me some feedback on this. I would also love to get feedback from you guys for specific events, ideas for events, and pictures. Even if I don't use your idea or feedback, immediately or otherwise, know that it is still useful. Some of these ideas may simply be beyond my ability to implement at this time, but might be feasible later on. As of right now, in terms of selectable options for events, this is my general train of thought: Xenophile: Sex is always desirable. Will usually result in society research and happiness Xenophobe: Sex with xenos will usually be considered rape, although this is acceptable if your people are doing the raping. Expect loss/gain of influence with the occasional gain in physics research and minerals. Militarist: Will usually see sex with xenos as rape (unlike with xenophobes raping xenos won't explicitly be okay) and will warrant a violent response. Expect influence gain/loss, physics reasearch, and maybe society research. Pacifist: I honestly have no idea what I'll do for this. It'll probably be similar to xenophiles. Materialist: They'll have a similar outlook as militarists, except they'll won't to study the xenos. Expect engineering research. Spiritualists: Will view the xenos as demons or divine beings. There will be a variety of things involved, but expect influence gain/loss, happiness modifiers, and ethics drift. Authoritarian: Will want to use the xenos as slaves or tools and generally want to maintain the social status quo. Egalitarianism: Basically the opposite of authoritarianism. Honestly I don't know what I'll do with this ethic in most cases, so don't expect to see it often. Contributions: I cannot stress enough just how much mk40 has contributed to this mod. The custom portraits, modifier images, and trait images are all thanks to him. Abominus has been kind enough to provide some German translations LordLovecraft has provided some great suggestions, and made some of those suggestions into code himself, as well as pointed out a number of errors I've made. Links to the pictures' authors are in a readme file in the mod. Installation: Extract the file into Documents\Paradox Interactive\Stellaris\mod and activate the mod in the game launcher. If you are updating from before 0.15 I highly suggest you delete your MASSA folder and freshly install the mod. Full Changelog: Submitter darkspleen Submitted 01/07/2018 Category Stellaris Requires View File
  5. View File [Stellaris] Lewd Xenos Hi ! All images,pictures arts and OCs belongs to their respective owners. At last, my ''contribution'' to the collective masturbation of the world. Credits to every artist from whose these portraits are based from. Thank you very much for all the good rubs you gave me :3 Thanks to Toronam ,this person made me buy Stellaris and allowed me to understand how to create my own lewd species. ❤️ Most pictures were taken from the Rule34 sites. Installation: In the "dadicholewdxenos.mod", search for path="input_path_here" and edit that line where your mod is located. You can also go in mod tools on the paradox launcher and create a new mod from there with whatever name you want then move lewdxenos's file to that new mod folder you created. This lewd mod for Stellaris contains 23 lewd species and 2595 portraits and are all females(a bit of Futas too but that's a secret). -Draenei: - 307 additional portraits for the one made from Toronam. -Gardevoir: - 101 portraits for the Pokemon named Gardevoir. -Hilotl: - 44 portraits for the Hilotl from Starbound, mostly low quality,ain't enough porn of Starbound. -Kaldorei: - 222 portraits for the Night Elves. One of the first species I added to the mod, so my editing skill were even more deplorable. You might recognize some old pictures because I went throught all pages on r34(atleast 90 pages). -Eldars: - 183 portraits for the Eldars from Warhammer mixed with more elves form Warcraft and other fantasy titles. -Miquo'te: - 115 portraits for the Miquo'te from Final Fantasy. -Martian: - 128 portraits for the Martians based on Queen Tyrahnee (Duck Rogers). -Novakid: - 29 portraits for the Novakids from Starbound also mostly low quality. -Sindorei: - 279 portraits for the Blood Elves from Warcraft -Adeptus Sorotitas: - 102 portraits for the Sisters of battle from Warhammer,I admit ,some of them are meh. Also rulers got specific portraits. -Viera: - 165 portraits for the Viera (Bunny girls) from Final Fantasy,however most of them are of Fran. -Shal'dorei: - 148 portraits bundling together Dark Elves,Dunmers,Chaos Eldars,Nightborne and Drows. -Au Ra: - 78 portraits for the Aura from Final Fantasy. -Twi'lek:- 94 portraits for the Twi'leks,the space strippers or something . -Florans: - 42 portraits for the Florans,the plant-like hybrid/humanoids from Starbound. -Glitches: - 12 portraits for the Glitches,the machines/robots which glitched and made them stuck into a medieval theme from Starbound. -Cybertronians/Transformers: - 148 portraits for the Cybertronians/Transformers ,the mechanical transforming into vehicles robots from Cybertron (a mix of Autobots and Decepticons). -Naga: - 48 portraits for the Naga,the amphibious corrupted elves from the Warcraft universe. -Dragonflight ladies - 118 portraits for the Dragonkind form Warcraft. -Goblinettes - 59 portraits of cute sexy female goblins -Harpies - 72 Portraits for the birbs babes -Angewomon - 73 portraits for the possibly milf angel from Digimon. -Toas - 28 portraits for the Bionicle toa, but mostly Gali and other water toa. The Draenei and the elves have their own separated achetypes in order to give them a trait that only they should have(such as a racial trait). Now unlike other species mod on Loverslab,this mod depicts the species faces,shoulders,breasts and just down to what's below the ribs but above the ass.After all they ARE called portraits.It also allows lessen the editing time and since most portrait are rezized to 335p in height,to lessen the resolution quality changes during rezizing. at least,that's my take on it. Don't reupload this anywhere because it only belongs in Loverslab XD. Also I tried to kept as much original pictures as I could (from when I started doing so)untouched/unmodified so If I made a mistake in editing or somewhere else, I would be able to restart and if anyone wants the source pic. -Dadicho Submitter Dadicho Submitted 01/30/2019 Category Stellaris Requires Stellaris  
  6. View File SE+_Human_LV_WL_CP_Patch.zip CP patch for SE+ Human and Lustful Void and Wild Lascivity Preliminary Remarks: The patch is made with permission of the author of the base mods. All credits go to him and the creators of Lustful Void and Wild Lascivity. The only things I did was adjusting things a little which is not rocket science. Please don’t repost on STEAM or under your name. STEAM will delete these mods very soon and reposting under your name elsewhere is just…. Guess I don’t have to explain that. Please read below to avoid trouble with the mods. Enjoy. Q + A: Q: What does this patch do? A: Include the jobs from Lustful Void and Wild Lascivity into the base mods. Q: Is this a nude patch too? A: Yes but don’t expect all of your population to be fully nude. They still wear something. More or less. This belongs to your government style, the jobs the pops have and so on. Q: I don’t have the base mod. Where can I find it? A: Links to the original mods: SE- Human Modest https://steamcommunity.com/sharedfiles/filedetails/?id=2058219282 Q: The mod is so tiny. Does it contain any models? A: No. No. It just unleashes what is already in the base mod and changes some logic parts to give it a more adult look and feel including the jobs from LV and WL. Q: Does it work without LV and WL? A: Yes. LV and WL are not needed to enjoy the full glory of the mod. Installation: Unzip the mod into your Paradox mod folder NOT into the STEAM mod folder. Deactivate the original SE+ mod if it is installed. Activate the CP patch in the laucher. Load Order SE – Human Modest SE+ Human LV WL CP Patch Remark: SE base mods should be loaded after regular Stellaris race mods like Remastered Elves or other race mods on STEAM or on LoversLab like SSX. The SSX patches for should be loaded after the SE mods. Submitter Arbas-X Submitted 06/28/2020 Category Stellaris Requires Stellaris 2.7.x and the listed base mods  
  7. View File WILD LASCIVITY WILD LASCIVITY 1.3.3 Info: I consider this mod as an essential complement for a highly lacivious immersion of the space. Currently this Mod mainly contains sexual themes focused on Incest and Bestiality. >>>Lustful Void Mod<<< Special Thanks to: Progenitor2000 (German Localisation) Coolcoop (Corrected English Localisation) Meiton_88 (Finding and Fixing Minor Things) This is a mod that is still being tested, until what is proven the complements and mechanics that it brings for now are functional. Probably the results and rewards, and even the costs of the decisions, seem strange or exaggerated. If you have better ideas to balance the mod and make it more playable just contact me. If you notice errors in the texts, it's because I'm not a native english speaker and much less professional. So, if you want to improve my texts you can help me. Any help and hint is welcome. LOAD ORDER: Lustful Void Wild Lascivity If you use LV Smaller Pics Patch, place it in the middle of both. FIXES AND PATCHES: (READ before Downloading or Reporting an Error) Summary of the Mod: This mod is focused for the moment on the interaction with hives, animals and ancient entities. What this mod contain exactly? (I will mention only some of the main features of this mod) -MOTHERLY HIVE (Hive Mind ORIGIN) (UTOPIA DLC Required - Under Test) A new type of hive with fewer penalties and more ability to cooperate with other species. (Not compatible with Devouring Swarm or aggressive and intrusive civic.) It provides a bonus in relationships. It includes special mechanics with unique events for its type. -Fauna Breeding (Planet Decision) You can force your people to mate with the planetary wildlife to boost social research. For now there are only 4 possible outcomes of single-line events. -Titanic Life Breeding (Planet Decision) You can force your people to mate with the Titanic Life to boost society research. For now there are only 4 possible outcomes of single-line events. -Exotic Fauna Search (Planet Decision) Start an expedition in search of unknown, strange and probably highly dangerous specimens. More than 10 possible results. While the expedition is in progress you receive a 10% boost in society research on the planet. -Uplift Exotic Fauna (Planet Decision) Create a random species using the Exotic Fauna as test subjects. This will start a special project on the selected planet. The species class is selected randomly and their base Traits are always the same. -Allow exploration for the scientific leader. (Planet Decision) This decision will initiate a special project with multiple results. (It must be a non-artificial habitable planet without a colony that is within your borders.) -New Strategic Resource: Exotic Fauna Only obtained by Exotic Fauna Search (Planet Decision) The amount can vary, but it is common that you almost always find even one creature if you are lucky. This new resource can be used for other projects. And More Decisions. -Archeological site: The Eternal Spirit This archaeological site will rarely appear randomly or with small probability with the decision of scientific exploration on uncolonized planets. Keep in mind that the archeological site is generated on any planet within the borders of who manages to activate it. TIPS Be careful when making decisions. Since for the moment many results are random and conditioned by few traits. So Spamming decisions means a possible loss of resources. In Scientific Exploration it is very rare for your scientist to die and a quick way to get experience. Fauna Searching and Scientific Exploration is an easy way to get advances in Society Research during the Early Game. Notes: Decisions require certain technologies that are in the vanilla game and complete another set of conditions. "Allow exploration for the scientific leader (Planet Decision)" is not available for Gestalt Empires. (UPDATED: Exploration available but with generic texts for common organics species. Using it with machines breaks with immersion.) The AI empires cant use the decision functions, since they could spam events. At the moment the limit of projects that you can take simultaneously was removed. So you can make the decision on other planets while doing it on one, so you can spam events. Genocidal Empires cannot use this content. Or at least most of its content. This mod does not take into account the Machine Empires, in a next update maybe i will create a variant for events. But at the moment they can use some features. (There is more variety of images in the events, but I made quick captures.) (Not all events are strictly sexual btw. Sexual content depends, in some cases, on the traits of each species.) Future Planned Content/To Do: -More events (Fauna and Titanic Life) In queue -Interestings Chain of events for "Scientific Explorations" and "Exotic Fauna Search" In queue -Anomalies and Random Events In queue -Interventions in primitive worlds via decisions. (Make a crop circle and abduct a cow or some shiet) In queue -Work in content for Hive Empires. <<< -Correct writing errors and improve texts. Volunteers are needed -Extra THICC Species Portraits. (Vanilla Alternative Versions) In process Notes from versions: Incompatibility: Compatible with everything. For the moment. Balanced game not promised. Submitter The Lustful Spirit Submitted 07/10/2019 Category Stellaris Requires Lustful Void
  8. View File Animated portrait Description add 3 portrait set(or species) of total 60 variations 1 : Futanari, 20 variations, thigh-up images, each has one(or two) animation, which is breathing and humping(may look crappy&funny) 2 : non-futa, bust(waist)-up images, 20 variations, each has one animation(breathing) 3 : non-futa, bust(waist)-up images, mature-looking, 20 variations(and planning to expand up to 35), each has one animation(breathing) there are two version Animated futa portrait.zip Change humanoid 2,3,4 portrait into this one doesn't effect checksum thus achievement still enabled However, not compatible with Lustful Void and any other mod that affect humanoid portrait Animated futa species.zip : Come Into three independent species disable achievement, but should be compatible with most mods Troubleshooting 1. sometimes animation stop for moments, I have no idea why this happening 2. Some(maybe 1 or 2) variation are looks distorted in small size portrait(like shown on species list tap) 3. Size of image and mesh are big(So FPS may drop but I hadn't felt it yet) 4. If you use 'Animated futa portrait' mod that change humanoids into this one, there is a chance of vanilla-game event which you can change your species into that of you ancestor. If you do change, it changed portrait into another humanoid portriat, so no more of these portrait Source of artworks(all credit to these talented artists) Dmitrys Xxoom sakimichan prywinko dandon fuga Changelog 1.0.1 Deleted 3d portraits(not going along and not looking good too) 1.0.2 add 11 variations form 2d style one 1.0.3 fixed some blurred images on bust portraits 1.1.0 Third portrait set added Forgive me for crappy quality Tell me if any problem with mod Submitter zerosugar Submitted 05/12/2020 Category Stellaris Requires  
  9. View File Mystical species this is my first experience making any mod or even editing pictures, i made this entirely for myself and after several days of work time i decided to share it, then after a month or two I'm actually getting around to sharing it all credit and source of the images are to mysticalpp/plantpenitrator absolutely no guarantee this works, i have no modding experience either i used the species creator mod and just expanded things from there, i also looked at and nearly directly copied other species mods text files to get mine to work INSTALLATION this is just the mod file itself you would need to make a blank mod in the launcher and put the contents into that folder Submitter something memorable Submitted 10/12/2020 Category Stellaris Requires  
  10. View File Stellaris Sexy Xenos and more (SSX) 1.11.5 SSX 1.10 for Stellaris 2.1.x to 2.3.x Only the SSX and SSM species classes have the portraits. It's normal if the other species classes are empty, it's because it's impossible to add a new cityscape without his own species classes. I do not know how to write english, but i will do my best. I am a french amateur modder, i'm watching the mods in this site for stellaris for more than one year. But with the recent arrival of new modders, i am encouraged to come out of the shadows. In my mods you can find: .27 species traits .17 leaders traits .7 technologies .10 civics .7 cityscapes .20 species : 139 xeno furred nekos 86 nekomimis 128 xeno furries by dr.comet 91 xeno deers 154 xeno horses 97 egyptian themed humans (2 genders) 102 xeno rabbits (2 genders) 83 lewd humans 80 dreanei 104 fox furrys 86 dog furrys 219 more manga styled humanoides 126 manga elfs (gendered and more) 91 succubus 76 overcustomized dragon furry sexy horrors 85 Blue succubus 48 animes girls by Oota Yuuichi 119 sharks and orcas 56 same xeno horses but only with the arts by Twistedscarlett60 43 gardevoir inspired sexy aliens .3 machines models (experimental) (need synthetic dawn) 61 cat bots ( A.R.A. from Fluff Kevlar ) 6 chromed bots 126 anime synths ( specialized ) .1 prescripted countrie .3 events .And many content not listed. Localisation: english french, german, russian (partial) All others localisation are minimaly supported (english text, no more "trait_leader_warm_nuts" or others things like this) Installation : With Stellaris 2.1: ( standalone ) Sexyxenos Portraits contain all portraits and the main city ( standalone ) Sexyxenos cities contain all others cities ( standalone ) old Sexyxenos traits and more for stellaris 2.1 contain the traits, civic, technologies, and the events ( requirements! ) Sexyxenos Countrie contain the prescripted nations For this last part you need Just more flags, Sexyxenos and Sexyxenos traits ( compatibility mods ) Sexyxenos compatibility patch archive, not required but nice if you play with massa, enhanced gene modding, life engineering or if you want to build the ssm synths like vanilla synths. Unpack the rar archives in document/paradox interactive/stellaris/mod With Stellaris 2.2 and beyond: ( standalone )Sexyxenos Portraits ( standalone ) Sexyxenos Cities ( standalone ) Sexyxenos traits and more 2.3 But rewrite species_has_happiness in 00_rules and opinion_friction in 00_opinion_modifier file, it's not critical, the game wil not crash if it's re-rewritten by an other mod. The ui for the ruler window and the pop window in the planet view are also modded, it's fully incompatible with any mods changing those windows ( crash), it's still compatible with mod menu ( mode menu must be loaded before trait and more). ( requirements! ) Sexyxenos Countries = Just More Flags, Sexyxenos, Sexyxenos Traits ( compatibility mod ) You have in the patch archive a patch to play with Species Engineering I dont mind if you take and/or change the files for your mods. Do not put the NSFW pictures on steam workshop if you don't like to live dangerously. If you really really want to do a repost, write at least a description and give the source. Check the rules of the website where the repost is done. If the loverlab is difficult to reach from your country you are more than allowed to repost it in a better place. Feel free to give me some feedbacks and ideas. All graphics belong to their originals authors Credits : Thanks to Abominus for the german localisation Akinaruto for the french localisation Lockeslylcrit and PrincessWoona for the english localisation Ailine for the russian localisation Pravus for the succubi species Powaqqatsi for many portraits Void Node for many portraits The big amount of artists i have not credited for the huge cultural heritage they create like fluff kevlar, dr comet, iskra, twistedscarlet, waero, freedomthai, alfa995, f-r95, kanel, fensu, magnaluna, neoartcore, wisperingfornothing, tsampikos and many missing names I will add over time. tips for the old trait and more file : if you did not like the event frequency go to sexysxenos/event, open the pop event text and find the mean_time_to_happen = { years = xxx <- and change this value } There is one for the adorable event and one for the terrifying. Do not put a extremely low value for the adorable event, this can cause sexual battles. Submitter Toronam Submitted 01/07/2018 Category Stellaris Requires Stellaris  
  11. With all of the ideas now floating around for modding Stellaris I thought it might be a good idea to have a designated thread for helping each other out and passing around ideas. That way we can avoid hijacking already existing threads and maybe coordinate some tie-ins between mods and avoid potential overlaps as well. Also, Passing around suggestions for event image artwork could be another thing to link in this thread. There is also a Discord chat server started by mk40 for discussing Stellaris modding: https://discord.gg/TrkNsGU Edit: I need to update the list of up-to-date mods.
  12. Version 0.1

    165 downloads

    this is my first experience making any mod or even editing pictures, i made this entirely for myself and after several days of work time i decided to share it, then after a month or two I'm actually getting around to sharing it all credit and source of the images are to mysticalpp/plantpenitrator absolutely no guarantee this works, i have no modding experience either i used the species creator mod and just expanded things from there, i also looked at and nearly directly copied other species mods text files to get mine to work INSTALLATION this is just the mod file itself you would need to make a blank mod in the launcher and put the contents into that folder
  13. View File Lood Diplomacy: A Stellaris Message Mod! WIP Version 0.2.1 Introducing an idea that apparently no one has posted on their own aside from extra lines for other modded species... Lood Diplomacy! A quest to make every interaction with anything in the galaxy that has a hole lewd and sexy! Or just lewd, some of this stuff is downright cringe.... CURRENTLY NOT UPDATED TO 2.6 YET, STAY TUNED Misc update: If you like tuning your empire messages to match an all-female sexualized player species, this mod works just as well! For obvious reasons, it is not compatible with my mod here. Version 0.1: Hey guys! My first mod ever on Loverslab, and already I feel that sweet, sweaty accomplishment of shame and disgrace. This version has only changed the normal greetings within the localization file. From hostile, to neutral, to friendly. And one war greeting. This is, heavily, a work in progress deal, and I plan on releasing in increments, hopefully 2 updates per week. Hopefully. Version 0.2: Welp, that was a lie. Here's the second update. War greetings and some fallen empires are now done. Lost the original file that had all general greetings done, so I have to re-do a bunch of work. Hopefully though I'll get it done by Wednesday. Future plans: Once the localization file has been completely pervertified and sluttied up, I'll go into some event files and change up first contact and non-empire diplomatic greetings. After that, I want to look into making some patches for other mods on this site and making some lood diplomatic messages for civics and traits that other mods have (Imagine an empire's first contact with a species that has fallen into the Snu Fever from SSX). INSTALLATION: Download and unzip the .mod file and the corresponding folder to your Stellaris mod folder located in your documents/Paradoxsomethingsomething/Stellaris/mod directory. DO NOT DELETE THE OTHER NON-SEXUALIZED LINES IN THE LOCALIZATION FILE. This will delete all diplomatic messages whenever they are triggered and shown by the other empire, showing just a random code for whatever they were supposed to say. For the diplomatic file, It will be entirely rewritten, but I'll need to figure out how to rewrite the first contact empires without having other random events in the same file (will probably have to finagle some of the common files and learn how to fix that). Thanks for stopping by my mod, and remember! The galaxy might be a dark and dangerous place, but that doesn't mean you can't enjoy some xeno action now and then! Xenophobes may want to stay away from this mod. Submitter Moncoyoule42 Submitted 06/16/2019 Category Stellaris Requires  
  14. View File Sexy Male Xenos - WIP Preamble: I just added the "portraits only"-mod for you. The next step will be to change some things in the original mod to be more interesting. Old stuff: This mod based on two mods: 1. Hard requirement: [Stellaris] Lustful Void - WIP 2. Soft requirement: Plentiful Traditions 2.3.3 (I suggest to get also Perks and if you like, Districts.) Special thanks to @Lithia<3 and @Toronam for helping / allowing me to use the content. It is WIP, so just some things I'm done yet: English and German translation Portraits, only males. Two civics for regular empires. Some traits from my former mod STEDES (you can find it on the workshop...) A new policy (needs to be researched). New building for milking males and every organic that is not "only female" A new strategic ressource (lubricants) A not quite done small crises from ... nah, dont want to spoil too much Translation (German) for Lustful Void One new namelist (Shemales) More will follow... Submitter Abominus Submitted 08/13/2019 Category Stellaris Requires https://www.loverslab.com/files/file/8719-stellaris-lustful-void-wip/  
  15. View File Real Human Portraits First off: If you have a problem with breast implants, this mod probably isn't something for you. I made this mod for another mod I'm working on which is about traits and more. Therefore the themes of the portraits. There are 4 species which are added to the humanoid class: -[88] Women with medium implants -[81] Women with big implants -[56] Kate Lambert aka Kato (I ended up with lots of images of her so I made them into an additional species) -[48] Latex Catsuits (species lore from my wip mod: "This species developed latex suits very early on. Since then they adapted to them and evolved with them. Now their suits are an essential part of them.") -[20] Anisyia -[18] Candy Charms -[31] Jennifer Ann -[20] Samantha Saint Instruction about compatibility: The basic file just adds all species of this mod into a separate class. If you are lazy and worry about conflicts with other mods, just download and you can play. However I did not make any name lists for this class so you won't be able to randomize your species name or home planet. Because my intention is to put these species in the humanoid class, here is what you can do: 1. Download the file called "additional_humans_humanoids.txt" and put it into "additional_humans\common\species_classes" delete the other txt file in that folder. - this file adds the species into the humanoids class - because this overwrites the "HUM" classes, it may cause conflicts with other mods that edit that class - if you have any mod that edits the "HUM" class, do step 2 instead 2. Add the species manually Download the file called "add this code.txt" and copy it's content. Then paste those code lines into a mod that edits the "HUM" class again this would be in "name of the mod\common\species_classes" . In the last screenshot you can see where exactly the code has to go. - since this manually adds the species to an existing mod, there should be no conflicts with other mods that may overwrite each other Submitter StarchildKiss Submitted 07/15/2020 Category Stellaris Requires  
  16. Version 1.1.0

    4,494 downloads

    Description add 3 portrait set(or species) of total 60 variations 1 : Futanari, 20 variations, thigh-up images, each has one(or two) animation, which is breathing and humping(may look crappy&funny) 2 : non-futa, bust(waist)-up images, 20 variations, each has one animation(breathing) 3 : non-futa, bust(waist)-up images, mature-looking, 20 variations(and planning to expand up to 35), each has one animation(breathing) there are two version Animated futa portrait.zip Change humanoid 2,3,4 portrait into this one doesn't effect checksum thus achievement still enabled However, not compatible with Lustful Void and any other mod that affect humanoid portrait Animated futa species.zip : Come Into three independent species disable achievement, but should be compatible with most mods Troubleshooting 1. sometimes animation stop for moments, I have no idea why this happening 2. Some(maybe 1 or 2) variation are looks distorted in small size portrait(like shown on species list tap) 3. Size of image and mesh are big(So FPS may drop but I hadn't felt it yet) 4. If you use 'Animated futa portrait' mod that change humanoids into this one, there is a chance of vanilla-game event which you can change your species into that of you ancestor. If you do change, it changed portrait into another humanoid portriat, so no more of these portrait Source of artworks(all credit to these talented artists) Dmitrys Xxoom sakimichan prywinko dandon fuga Changelog 1.0.1 Deleted 3d portraits(not going along and not looking good too) 1.0.2 add 11 variations form 2d style one 1.0.3 fixed some blurred images on bust portraits 1.1.0 Third portrait set added Forgive me for crappy quality Tell me if any problem with mod
  17. View File [Stellaris] Tons of Tits Mod contains: - tits (tons of them) - 700+ portraits of leaders and rulers Installation: - Extract archive into /mod/ folder - Enable mod in launcher - Not working? Here is 10 step guide Requirements: - Stellaris 2.6.x Recommendation: Use "UI Overhaul Dynamic", because its awesome. Try my other mod. Why those tits looks like this? - mostly because other portraits mods, use crop version Why i cant find those tits? - mostly because tot\common\species_classes\00_species_classes.txt replaces vanilla file and been replaced with other mod - you can delete it and add my portraits manually. those are: "sexy_a" #(nudes) "sexy_b" #(mostly nudes) "sexy_c" #(futa) "sexy_d" #(lewd) "sexy_ai_a" #same as sexy_a but with robot pics for species and pops "sexy_ai_b" #same as sexy_b but with robot pics for species and pops "sexy_ai_c" #(lewd) thumbs can be found below Submitter srx47 Submitted 05/17/2018 Category Stellaris Requires
  18. View File Xenophilia Made by Snowcraft#2525 and Big Deet#3663 on Discord ( SluttySnowcraft and Big Mommy on Lovers Lab ) Our Discord Server ---------------------------------------------------------------------------------------------------------------------------------------------- Xenophilia is a mod between Snowcraft and Big Deet that adds in several new portraits in two new species groups, Anthros and Xenos. We'll be adding in new portraits every now and then and we eventually plan on adding in more things other than portraits in the future. Anthro Portraits Bovine (30 Female) (13 Futa) Equine (17 Female) (6 Futa) (16 Male) Snakes (7 Female) (2 Male) Deathclaws (20 Female) (7 Futa) (7 Male) Kobolds (20 Female) (10 Male) Xeno Portraits Sangheili (18 Female) (13 Male) Quarian (22 Female) Protoss (6 Female) Draenei (15 Female) (3 Futa) Xenophilia also adds in a new main menu screen. It's the same as the header image above, just without the Xenophilia title. Submitter Big Mommy Submitted 07/03/2019 Category Stellaris Requires  
  19. Version 1.1

    1,527 downloads

    First off: If you have a problem with breast implants, this mod probably isn't something for you. I made this mod for another mod I'm working on which is about traits and more. Therefore the themes of the portraits. There are 4 species which are added to the humanoid class: -[88] Women with medium implants -[81] Women with big implants -[56] Kate Lambert aka Kato (I ended up with lots of images of her so I made them into an additional species) -[48] Latex Catsuits (species lore from my wip mod: "This species developed latex suits very early on. Since then they adapted to them and evolved with them. Now their suits are an essential part of them.") -[20] Anisyia -[18] Candy Charms -[31] Jennifer Ann -[20] Samantha Saint Instruction about compatibility: The basic file just adds all species of this mod into a separate class. If you are lazy and worry about conflicts with other mods, just download and you can play. However I did not make any name lists for this class so you won't be able to randomize your species name or home planet. Because my intention is to put these species in the humanoid class, here is what you can do: 1. Download the file called "additional_humans_humanoids.txt" and put it into "additional_humans\common\species_classes" delete the other txt file in that folder. - this file adds the species into the humanoids class - because this overwrites the "HUM" classes, it may cause conflicts with other mods that edit that class - if you have any mod that edits the "HUM" class, do step 2 instead 2. Add the species manually Download the file called "add this code.txt" and copy it's content. Then paste those code lines into a mod that edits the "HUM" class again this would be in "name of the mod\common\species_classes" . In the last screenshot you can see where exactly the code has to go. - since this manually adds the species to an existing mod, there should be no conflicts with other mods that may overwrite each other
  20. View File I am on an extended break! I'm sorry I can't work on this mod for the foreseeable future, I give permission for anyone to take this mod and use its assets to update it as long as I get some credit <3 State of the mod: This mod isn't compatible with the latest version of Stellaris! Expect an update in mid Feb As some of you have realized this mod hasn't been updated since the latest expansion of Stellaris! As I've stated in the forum I've been busy but I intend to pick up work on this mod again so I hope to get an update out by mid FEB (IF I CAN FIGURE OUT ALL THE ISSUES) If you still want to play this mod before I update it (which will take some time) you can role back your Stellaris version to 2.1 by right clicking on Stellaris in your steam library and clicking properties then selecting betas and choose 2.1.3. THANKS FOR YOUR PATIENCE!!! 1.3.5[BETA] RELEASED! WHATS NEW?: Updated: 18/07/2018, Just released a second hot fix for 1.3.5 fixing more bugs, now the biomechanical breeders should be working again. PERFORMANCE OVERHAUL, MASSIVE REDUCTION IN LAG FROM PREVIOUS VERSIONS. The interbreeder events have been rewritten from the ground up to be significantly more performance friendly! For more details check out the full change log in the mod description! Just a heads up I changed allot in this version and although I tested it quite a bit and found no issue there will likely be some minor bugs so tell me what ever needs to be fixed and give me your opinions on the balancing of the "balanced version". If you wish to roll back there is the legacy file including all past versions. Go ahead and send me any suggestions you have for the mod Compatible with old saves (read installation) Features: -24 sexual species traits -4 types of interbreeder, play as a brood parasite and use xenos as incubators for your eggs or play as an all female (or male) race and interbreed with xenos to make the perfect hybrid and more! -Special events for each interbreeder type -3 sexual robotic traits -8 sexual leader traits -If your founder species has one of these interbreeder traits, you will receive bonuses as the number of species in your empire grows -Ability to breed with dangerous xeno wildlife if you have the trait perfect xeno incubator and the appropriate technology -3 planetary edicts -1 empire edict -"Need to breed" game play mechanic allows you to exterminate species through sex (must install sexualtraits addon file) -2 versions are available sexualgameplay_1.3.5 and sexualgameplay_1.3.5(balanced) with balanced traits. Mod description: Create the ultimate sex crazed empire, bent on dominating (or submitting to) all other xenos in the galaxy! Play as a species of brood parasites and use the xeno scum as incubators for your young or as out of control bio-mechanical sex machines and fuck the xeno meat bags into their place, or even as an all female race of xenophiles and interbreed with xeno men to create the perfect hybrid and more! AS FEATURED IN PC GAMER MAGAZINE: https://www.pcgamer.com/meet-the-modders-determined-to-add-nudity-to-the-least-likely-games/ This mod adds several species traits, leader traits and interbreeder traits along with their own events which allow you to breed with xenos and create hybrid species or to fuck other species into extinction through the need to breed gameplay mechanic. Interbreeder traits: Tip: Make sure you start the game with syncretic evolution otherwise none of your pops will be able to grow without a compatible species! -Brood parasites: This species lays its eggs in unsuspecting xeno females. This will cause a general fall in the growth speed of other species and a fall in happiness unless they are xenophiles in which case they will experience a rise in happiness but a higher drop in their growth speed (since they'll be much more willing to become brood hosts). Though biological brood mothers can be substituted with robotic pops who posses artificial wombs. -Bio-mechanical breeders: Advanced biomechanical technologies allow robotic pops to impregnate biological females with sperm which combines nano machines and biological DNA. This technology removes the need to construct large factories to produce robotic pops reducing cost and increasing build speed. They will also cause a general fall in growth and happiness of other species unless they posses bio mechanically optimised wombs in which case they will experience both an increase in growth and happiness. -Perfect interspecial incubators: This all female species requires xeno genetic material to breed and birth males of the fathers species and females of the mothers species which causes a rise in happiness and growth speed of other species. There is a chance that they will birth a hybrid. You may also breed with dangerous xeno wild life if you research the appropriate technology, but beware there may be consequences! All leaders from this species will be female! Unless the appropriate policies are set this species will out breed other female xenos leading to all male pops who will become dependent on inter breeders to propagate. -Intercompatible sperm: Species with intercompatible sperm must impregnate xeno females and only produce males of their own species. This causes a fall in growth speed of other species. There is a chance they will birth a hybrid. All leaders from this species will be male! Unless the appropriate policies are set this species will out breed other male xenos leading to all female pops who can no longer propagate. -Note about hybrids: There is a 49% chance that the hybrid will have the appearance of the mother and a 49% chance it will have the appearance of the father. There is a 1% chance a random appearance will be selected. Hybrids will have random traits but there is a 1% chance that a perfect hybrid will be birthed. Currently hybrids are birthed every 10 years approximately. -If your founder species has one of these traits, the more species you have in your empire the faster your pops will grow "Need to breed" game play mechanic: Become a sex crazed zerg swarm, perfectly designed for rapid breeding and sexual dominance. Claim the females of other species and prevent their males from impregnating them, exterminating their species through sex. This requires the addon file in the downloads section and also requires you to select the "Need to breed" species trait. Essentially how this works is any pop who lives on the same planet as a species with the "need to breed" species trait will be killed. The need to breed trait also lets you use the "fuck fest" planetary edict, giving a huge population growth and unity boost, and the "sex crazed expansionist" empire edict massively reducing the cost of ships among other things. Though the "need to breed" trait comes at a significant cost to research ability so you must capitalize on your huge early game advantage. Leader traits: To gain the abnormally sexually enticing and abnormally sexually dominant leader traits you need their corresponding species traits, only then can they be randomly applied to your rulers. To gain the exhibitionist trait you need the sexually enticing species trait. Planetary and empire edicts: To enable the use of the "prioritize breeding" and "breeding frenzy" planetary edicts you need the "virile sperm" and/or "perfect incubator" species traits. For the "fuck fest" planetary edict and the "sexual expansionist" empire edict you need the "need to breed" species trait. Full change log: Installation: Just extract the sexualgameplay zip (choose either the balanced or original versions) and then move the sexualgameplay folder and sexualgameplay.mod files into Documents\Paradox Interactive\Stellaris\mod and activate the mod in the start screen. Do the same for the sexualcraze addon file if you'd like to enable the "need to breed" game play mechanic if you want to stop species with the need to breed trait from fucking everything to death just don't download this file. This mod should work fine with old saves, even ones with older version of this mod, but there is one redundant static modifier that may or may not appear on your pops, these can be removed by opening the console command and typing "event debug.1" and this should remove the modifier from any pop who might have it. This only needs to be done once. Future updates, tips on personalizing balance and disabling ai from using perks: Please tell me if there are bugs and what ever suggestions you have! I plan to add civics which enable story lines for each inter breeder type that I hope will extend into the late game. I plan to have various gameplay mechanics attached to these story lines that will provide an interesting tactical challenge. If you'd like to change the effects or trait costs just go to "Documents\Paradox Interactive\Stellaris\mod\sexualtraits\common\traits" then you can open the sexualtraits.txt file and play around with the numbers. If you want to edit the interbreeder traits you have to adjust the sexual_static_modifiers.txt as well which is found in "Documents\ParadoxInteractive\Stellaris\modsexualgameplay\common\static_modifiers" Disabling perks for ai: After entering the seuxaltraits.txt change the trait cost to 1000 or some other high number, then follow the instructions from this link: https://www.reddit.com/r/Stellaris/comments/5bgr3u/so_did_anyone_make_a_fix_for_the_needless_and/d9opou5/ which will enable you to have empires with unlimited triats or just use the console command to add the trait Translations: German translations by the very kind @Abominus. and Russian translations from the wonderful @sylvan19 The translations are mostly complete in 1.3.5 but there are a few bits missing. If anyone would like to make a translation just send me a pm and I will credit you and include it in the downloads section! Credits: I figured out how to make the "Need to breed" gameplay mechanic by reverse engineering the infective mod by Pants_Doe, check the authors mod on steam! It is outdated however. @mk40 made the icons for the negative traits and @Raana defined their stats as well as improving the descriptions for several other traits. Thankyou to @wolfiespring for helping find the cause of the lag issue and to @Yegie for spotting an error with the leader traits! The art work is from the following artists: Goozie [Hentai foundry] Viking heart [Deviant art] DrGraeveling [Hentai foundry] aka6 [Hentai foundry] Evulchibi [Hentai foundry] Optional typo [Hentai foundry] RupertEverton [Hentai foundry] TheKite [Hentai foundry] Yellowroom [Hentai foundry] Permission: I kindly ask you guys not to post this mod anywhere else, there is already someone who is uploading several authors work on the workshop, if you guys have the time it would be nice if you could all report him. If you'd like to use any of the files in this mod go ahead and PM me, I'll probably say yes I just want to know which mod will be using my mod so I can enjoy it too . Also give some credit please Screenshots: Submitter theman221 Submitted 12/26/2017 Category Stellaris Requires Stellaris View File
  21. View File Sexy Flags I wanted to take a break from editing images for portraits so I did something else and this is the outcome: A mod that adds a bunch of flags. (see screenshot) I don't think there is much else to say. Notify me if there are problems and you can also recommend images for flags if you want. Submitter StarchildKiss Submitted 05/14/2020 Category Stellaris Requires  
  22. View File Situational Nudity A.K.A. Fully Automated Luxury Nudist Space Communism. This is a mod with three major features, each with its own section below. This is both Ironman and—if you don't use the optional insult fix—Achievement compatible. I assume it works fine in multiplayer but I have no idea what it'll do when one player has it and another doesn't. Try it and let me know. Better yet, run a Nudist Communist Xeno-Compatibility build in a game with Stefan Annon and let me know. To install, unzip the files in your Documents/Paradox Interactive/Stellaris/mod folder. Situational Nudity is currently intended for Stellaris version 2.7.2. Situational Nudity Pops, leaders, and rulers will be naked when: they're slaves, they're part of a hive mind, they have the servile, docile livestock, or nerve-stapled traits, or you're running Shared Burdens. Fully Automated Luxury Nudist Space Communism. I wanted a way to easily get a nudist empire without running a hive mind and this civic made the most sense to me. Clothing is IMO one of the biggest indicators of socioeconomic status and I can absolutely see a communist paradise doing without it. I'm not claiming it's realistic, just that it makes enough sense to me and I think it's fun. Humans and humanoids 2 through 5 will all be fully naked, courtesy of Nessa's artwork. Unfortunately I can't undress every portrait because the portrait artwork literally isn't finished most of the time. I should also add that all of the nude portraits are pretty tame aside from Nessa's additions. There's also no fancy nipple rings or chains or extra clothes or anything crazy. Just the regular Paradox clothing and good honest nudity in the appropriate conditions. You'll get to enjoy the following portraits naked (ignoring the ones that already are): Humans Klingons Ridged baldies Tentacle people Elves Yetis Horses Warthogs Otters (sexy little otters) Bat people (Otto Abnormalverbraucher's mod even gave the females nipples. I'm aware this is the best feature, try not to get too excited). Ketlings/rackets Brown Sonic the hedgehog The chinless wonders Feathery cyclops (I fixed these portraits up myself for this mod actually. This is the only avian in the list). None of the arthropoids are affected. I'm sad too. Squiddy cyclops (This is the only molluscoid in the list). None of the fungoids are affected. They don't even have genders but I guess they're shy. All of the clothed plantoids are affected. If you like this mod then this is the DLC to buy. Somebody at Paradox was committed and didn't want to be lazy when they were drawing these portraits. Or they really like plants. Who knows. Of course, the lithoids and robots never needed clothing to begin with, the magnificent nudist bastards. All of the other portraits are either already naked full-time or literally aren't drawn with bodies. If you're an artist, I'd love some help with this (please?). Some of the portraits are damn close to finished already, they just lack arms or they get cut off or something. Or just add reasonable looking titties and nipples to some of the nicer looking portraits, that's cool too. Credit for this section goes to Nessa for both the idea (Real Human Slaves) and for the artwork. Dimorphism Situational Nudity also includes, updates, and polishes the following mods: Cat Dimorphism portraits by Silfae Fox Dimorphism portraits by Silfae Horse Dimorphism portraits by Silfae Warthog Dimorphism portraits by Silfae Monkey Dimorphism portraits by Silfae Otter Dimorphism portraits by Silfae Squirrel Dimorphism portraits by Silfae Llama Dimorphism portraits by Silfae Ox Dimorphism portraits by Silfae Void Dimorphism portraits by Rivershaw Space Goat Dimorphism portraits by SoulDoubt Dragon Dimorphism portraits by NullPointer and its fix by shredtilldeth Bat Dimorphism portraits by Otto Abnormalverbraucher Reptilian 2 Dimorphism portraits by Forte Avian 2 (Space Duck) Dimorphism portraits by Gnefitisis一三 Reptilian12 (Space Angler Fish) Dimorphism portraits by Gnefitisis一三. I actually fixed this on my own (along with a lot else, see below) but to avoid accusations of plagiarism or unfairness or whathaveyou I may as well say I included its fix by shredtilldeth. Might be worth clarifying that I haven't just cobbled them together with a few minutes of copying and pasting, I've compared each of them line by line to vanilla and cleaned it all up. Superfluous files are removed. Errors from the error log are all cleaned up. I redrew clothing to ensure all clothing is a perfect match for vanilla, so the royal outfits have been added everywhere and all of Silfae's females have every single item of clothing the men do. It's intended to be as seamless and vanilla as possible. The animation lists have been matched with vanilla, pops now have appropriate clothing types (many of them had old tile-system code just commented out, so all female pops would dress alike...) I'm no artist but I also cleaned up Silfae's cat female graphics a bit. Lightened the eyes and matched the males in color, along with minimizing the 'thick eyeliner' look they had. I'm an obsessive man. I am both proud and ashamed. I'm not claiming credit for any of the above and I respect all of their work. No Bad Hair We got a lot of new hair in a patch and not all of it was great. Situational Nudity removes 3 of the 4 new human hairstyles, 7 of the 8 new elf hairstyles, and the silly male elf bowl cut. All of the recolors and new clothing are kept. Known Issues You might still get insulted for wearing clothing, even if you aren't. You similarly can't belittle other empires for wearing clothing. You can fix this by downloading my optional fix, but it comes at the cost of achievement compatibility. This is the only line in error.log I get from this mod, and I don't know what causes it. In testing I haven't noticed any issues in-game but I'd love to hear from anyone that knows what this is and how to solve it, if it's even caused by this mod ([empire_design.cpp:831]: Failed to migrate government type [gov_despotic_empire] to authority for empire design. Mods?). Not all instances of your pops will be naked. For example, pops on your species screen will remain clothed and the 'pop growing' image will also remain clothed. I don't think this can be fixed either, at least not without making the portraits entirely nudist (which I don't want to do). A few of the portraits actually have an existing nude portrait for pre-sentients, often with extra details. Shoulder flaps that stick out, for example, or more feathers. The cthulhu humanoids should have bulkier shoulders. Your naked pops won't look like this, both because I haven't drawn those into the portrait and because I'm pretty sure they'd peek out from the clothing. Since I really want normal empires to not look weird, I don't think I can fix this. I'm open to ideas. When you go to the empire portrait selection screen some of the humanoid pops will have their naked outfit selected. I have no earthly clue what's happening here. I replicated this bug with a LITERALLY EMPTY mod folder, it still defaulted to outfit 5 with ONLY my EMPTY mod enabled, outfit 1 without. Who the hell knows. Because the naked outfit doesn't show up at the end of the clothing list, your existing empire rulers might be coincidentally naked (or they might have the wrong outfit). I've included a fix for the Commonwealth of Man (their leader was a little more spartan than the developers intended), but I can't fix your own empires. Your existing communist and hive mind empires probably won't have naked rulers. You'll need to change their outfit yourself. Or maybe that's a feature, only Dear Leader gets to wear clothing in socialist paradise. Questions & Answers Q: Can I have any of these modules by themselves? A: No, it's an all or nothing affair. Q: Why are the communists naked? That makes no sense. A: Mostly because without this feature I can't play with a nudist empire that's not a hive mind. The best solution to this would be to let any empire be nudist if you undressed your default ruler, but I don't think this is possible. At least not while keeping things achievement compatible. Q: Is this compatible with X? A: I have no idea, but I edit a bunch of vanilla files. I recommend you copy my mod to your desktop and then copy the other mod over top of it (eg their gfx folder over my gfx folder). If it wants to overwrite files, it's probably not compatible. Q: Do I need every DLC? A: I have no idea. I have all of them. I'd assume it'll work even if you don't have some. Q: Why is this on Lovers Lab but not the Steam Workshop? A: I don't feel like fighting with admins about whether my mod is appropriate or not, mostly. Also the subject matter invites inappropriate discussion, even if the actual graphics are pretty tame. It's also nice that if an artist does decide to contribute I don't have to weigh how appropriate it is and it can be discussed. Submitter SheepishNudist Submitted 05/20/2020 Category Stellaris Requires  
  23. Version 2.2.0

    8,963 downloads

    After playing a couple runs with Lustful Void and Planetary Diversity on I got the idea to make a sex-themed planet with districts that'd use the jobs from lustful void. That's pretty much what this mod is, it adds a new planet class called the "Sexopolis" that features 4 unique districts: The "Residential District" adds extra housing as well as 3 streetwalker and 3 whore jobs The "Dairy District" 15 Milk cows (mimicking the dairy arcology but without the stability decrease) The "Sexology District" which adds 10 researchers And the "Red Light District" Which adds 5 Call Girls and 5 Escorts If you want to start on a Sexopolis, there is an Origin. In addition to the planet, there are also Pleasure Ringworlds and Pleasure Habitats with similar districts to the Sexopolis but scaled to their respective type (Less jobs and housing on the Habitat, more on the Ringworld). All of these can be built once you get the "Sexual Megaprojects" Ascension Perk. DEPENDENCIES AND LOAD ORDER: This mod requires Lustful Void which can be found here (Great mod btw!) If you're running Planetary Diversity you may want to use the provided Planetary Diversity Habitability Patch. It's not necessary but it allows the Origin's habitability trait to work better with Planetary Diversity's planets. For load order, put this mod after Lustful Void and make sure that any patch mods you download go after the mods they're patching. INSTALLATION: To install this mod, download the zip file, extract it, and take the folder and .mod file and put them into your mod directory (C:\Users\(Your Name)\Documents\Paradox Interactive\Stellaris\mod). Once you do that, just make sure to enable it in the launcher and you're good to go. KNOWN BUGS: - When you select the Origin you'll see that the preview of your city is in the void, this is because the background for the Sexopolis isn't meant for Tier 1 cities (it looks fine in-game) - some of the "Sex Smith" icons appear as a ? - There is a decision on every planet that does nothing, still have no idea why it exists but I renamed it for the time being MISC: Thanks for the suggestions, while I can't say whether or not I'll get to them I do read and consider all of them! I don't have much experience running Hive or Machine empires with Lustful Void so some suggestions on how I can rework districts or add new planets with them in mind would be great!
  24. Version 0.69

    530 downloads

    A simple mod that adds new buildings which act as amenities sinks, intended to compliment mods where sex jobs produce amenities. Note that the non-gestalt varient requires the psionic theory tech to be researched to build. Should be compatable with everything.
  25. View File Pylons Mod A simple mod that adds new buildings which act as amenities sinks, intended to compliment mods where sex jobs produce amenities. Note that the non-gestalt varient requires the psionic theory tech to be researched to build. Should be compatable with everything. Submitter treeflare Submitted 07/19/2020 Category Stellaris Requires  
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