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Found 25 results

  1. View File Tentacled Dreams Tentacled Dreams Version 4.3 "The Scarlet Sisters, Part 4" - 27 July 2020 by Cheri Tentacled Dreams is a mod that adds tentacle monsters to Crusader Kings 2. Features Submit to Tentacles Randomly encounter tentacle monsters as a young female ruler. Take precautions to guard your virtue... or give in to your lust. Get forcefully impregnated by tentacle monsters and give birth to tentacle spawn or tentacle-blooded baby girls. Keep your tentacle fetish secret for fear of provoking a scandal... or announce your depravity to the world. Spread the Corruption Receive transformation and mind control events that slowly corrupt you into a willing, eager tentacle slave. Lure other women into tentacle attacks, or imprison them and forcibly corrupt them into tentacle slaves. Become a secret tentacle cultist and found the Cult of Dagon to convert the entire realm. Become a Monster Play as a tentacle monster ruler, unlocking a new form of government and depraved new game mechanics. Stalk women as a tentacle monster and imprison them, then ravish your prisoners until they're mindbroken tentacle slaves addicted to your cum. Found one of four different Tentacle Broods and lead legions of tentacle monsters to conquer the world. Infest the World Build tentacle lairs in your demesne and birth armies of breed-hungry tentacle warbeasts. Hold mass orgies in your capital, found a tentacle-worshipping society, and offer your daughters to tentacle monsters. Rewrite history by building an empire of glorious tentacle worship and tentacle slavery. Tons of Content Hundreds of stories and flavor events. Extensive settings that let you tweak the frequency of events and enable/disable content, so you can experience tentacles just the way you like. Full alternate start support that lets you generate tentacle monster empires in Random Worlds, ready to dominate and infest their neighbors. Custom coats of arms, steamy sound effects, and over 150 beautiful event pictures. Note: This mod has nothing to do with tentacle-kin from Dark World Reborn. Tentacle monsters in this mod have their own lore and mechanics. Requirements Crusader Kings 2 version 3.3+ Cheri Scripting Library version 1.8+ Conclave DLC is required to play as a tentacle monster in a regency. If you don't have Conclave, turn regencies off. Luxuria Fantasia, Ala's Body Mod, and Crusader Milk are strongly recommended. The most recent version of Crusader Milk can be found here. Compatibility Compatible with most mods. The main mod is highly modular and designed to be as compatible with other mods as possible. Special interactions with traits from the following mods: Ala's Body Mod, Christianity Mod, Crusader Milk, Dark World Reborn, DZM Expanded, Luxuria Fantasia Not compatible with Lesbocracy. The lesbian governments don't work with tentacle governments. Minor conflicts with other mods that edit vanilla events. This mod overwrites birth_events.txt, health_events.txt, HFP_pregnancy_events.txt, regency_events.txt, wol_lover_events.txt, wol_intrigue_events.txt, and wol_seduction_events.txt. It is hardcoded to work with Everyone Is Female and Free Love but is likely to cause strange behavior with other mods that edit these files, including Historical Immersion Project and Christianity Mod. None of these conflicts will break your game, the worst case is that you experience some events that don't make sense. Sound effects will conflict with other sound mods. This is a limitation of how Crusader Kings 2 reads sound files. Tentacled Dreams is currently hardcoded to work with Christianity Mod and House of O. If you want me to patch it to work with another mod, send me the mod's /interface/sounds.sfx file. If you come across any compatibility issues not mentioned here, please report them in the forum thread. Installation Download and install Cheri Scripting Library Download BOTH the Tentacled Dreams and Tentacled Dreams Images archives. Use 7zip to extract them into My Documents/Paradox Interactive/Crusader Kings II/mod/ If you want sound effects, you should also download Tentacled Dreams Sounds and install it the same way. When upgrading from a previous version of this mod, always delete the old mod folder and replace it with the new one. Merging old and new versions is likely to result in weird behavior. You don't have to update Tentacled Dreams Images or Tentacled Dreams Sounds unless their version number is higher than your current Tentacled Dreams version. Achievements If you aren't sure how to get started with this mod, here are some suggested achievements to try. Tentacled Dreams: Starting as Duchess Matilda of Tuscany in 1066, have Tentacle Cultists control all five "historical" Tentacle Cultist holy sites (Baghdad, Damascus, Tortosa, Kerak, and Cairo). The Third Tentacle Empire: Starting as a landless tentacle monster with the Tentacle Invasion game rule, conquer the world. Champion of the Marian Order: Starting as a non-Tentacle Cultist ruler in a Random World with a Tentacle Brood, destroy the Tentacle Brood. Kalyian's Dream: Recruit the Luxuria Fantasia subscriber character Kalyian y Akh, load your save game as her, and then found the Submissionist heresy to become known as the Slave Prophet. Community Tentacled Dreams is no longer being updated, but you can contact me through the forum thread or the Tentacled Dreams Discord channel. My sincere thanks to the following community members for their help: Support This Mod If you like this mod and want to see more lewd mods for CK3, please consider donating on SubscribeStar. Tentacled Dreams was made possible by my wonderful tentacle brethren SubscribeStar supporters: Known Issues If you come across any other bugs, please report them in the forum thread. Info for Modders Artist Credit All illustrations in this mod are by the following creators, used without permission: In addition, this mod uses: The BDSM collar sprite from livevil's House of O Sound effects from the Skyrim SexLab Framework Coat of arms patterns from LewdMarks Icons and custom interface elements by Cheri (myself) If you like the art in this mod, consider supporting the artists by buying their stuff or donating to them on patreon. Submitter Cheri Song Submitted 06/12/2019 Category Crusader Kings 2 Requires Cheri Scripting Library
  2. View File [CK2] Dark World: Reborn - Updated 10OCT2020 Dark World Reborn Requires Crusader Kings 2. In my testing I used version 3.3.3 Part of the Succubus Seduction path uses the Way of Life DLC (you can just opt to not use the Kiss of Seduction if you don't have that DLC) Part of the Societies may call on content from the Monk and Mystics expansion. Mod: Dark World Reborn v1.87 Drax70's Event Image Alternatives: https://www.loverslab.com/topic/57549-mod-ck2-dark-world-reborn-updated-17may2020/page/192/?tab=comments#comment-3039523 Mod Installation: With the game getting so many new players since it went free to play, I've finally broken down and put together some installation instructions. So now folks can simply be referred to the front page of either the mod download or the support page. Compatibility: The goal of Dark World Reborn will to make it as compatible as possible with other mods, when it is reasonable. Make me aware of an issue and I'll see if it can be addressed. What is this mod: Dark World Reborn is intended to be an adult fantasy mod. If you're not interested in the fantasy elements, there is still other content in the mod - from buildings such as brothels and slave markets, to events such as spending time with your loved one. This game has numerous Game Rules that can be used to fine tune your play experience if something doesn't interest you. Setting: Man kind rules the Earth. The mod includes the potential to have non-human races. However, this mod doesn't introduce them in any large numbers. That is because mankind has driven the non-human races into near extinction. Those that survive are in hiding, living in the fringes of civilization. So outside of a pair of major NPC's that get seeded (Fenris the wolf, Vlad the vampire), other non-humans may or may not be encountered during game play. It is important to note that Mankind predated many of the races and outnumbered them when they appeared. The appearance of many races took place during a phenomena that sages sometimes refer to as The Crossing. For about a century, Earth and the world of the Fae had a convergence, where some of their natives crossed over. To most of the world, this convergence is nothing more than another fable, yet the genetic mark of those that crossed over remains. NOTE: Some other mods go heavier on the non-human races, seeding them throughout the world. Dark World Reborn strives to be mod friendly, so using DWR with those other mods should be fine. Game Rule - Dark World Campaign: One of the Dark World Reborn has a game rules is 'Dark World Campaigns'. It is important to realize that this is just a quick start way to get some traits (such as starting as a Vampire), along with a narrative to help create a mind set for play. You can totally ignore the narrative, it's just meant to help those interested with a role-playing angle. A few campaigns do include special events specific to that campaign. For example - Rise of the Pack where you start as a Werewolf, gives you a narrative of being tasked by Fenris with helping the werewolves achieve dominance over mankind. At some point after you start, you'll get an event unique to this campaign where he sends you some aid and a potential courtier. If you select a campaign, you'll need to trigger it manually. Look at the Decisions on the Intrigue menu for your campaign start. Note: If you do something like select the 'Rise of the Pack' Campaign, but turn off 'Classic Monsters' - you'll bork things up and not get your decision. Reason being, Werewolves are considered Classic Monster content. So don't defeat yourself. So why start with a campaign option? Some folks want to start as a Vampire. Due to randomization, if you don't start as one, it could be years into the game before the chance appeared, and then, it might result in death instead of being turned. Non-Human Races: Note: there are no 'True Bloods' in DWR. While mankind was successful in pushing non-humans to extinction, those non-human races live on via descendants that are part human/part non-human. It's one reason non-human races are able to largely hide, by passing off as normal humans, unless they do something that exposes their heritage. So it's a planet with a bunch of half-breeds if you want to get picky. Now, many of those half-breeds have been accepted over time. Especially those who don't have a history of violence against humans. Still, people in general still are wary of the weird, and while they may not be automatically hostile towards some, there may still be a negative opinion hit. Non-Human Tolerance Law There are three stages. By default, any non-human race that is viewed as generally being a violent non-human species, can be arrested (via targeted decision). The law can be changed from the middle, to be completely tolerant (all non-humans are accepted), or to completely intolerant (all non-humans are criminal). Outside of the targeted decision to attempt to arrest someone, additional events may be influenced by the level of the law. For example - if your land sees all non-humans as criminals, then a non-human may opt to avoid your lands (thus preventing an event from firing). Heroes and Villains Content: What is coming next: - More content (new events) - Updating Demon related events What is planned for the future (in no particular order): - Revisit Alchemist and Emporium shopping, merging some into the Wizard Tower shopping. Special Thanks: - ReMeDy for the assistance on the Custom Portraits mod, and your time in answering both my questions and those of some other folks in the support thread. - Genericlogin for his Christianity mod that got me interested in modding for CK2 in the first place - Lockeslylcrit and the work that was done over the past year with DWF. - Drax70 for a variety of image resizing and event contributions. - Jim Raynor for some event contributions. - Aliris, RustiYeti, YiffMeister, ngppgn, JIBECaid01, Veedanya, Sybreal for code or icon art contributions. - ngppgn's work on making a larger event window (original resource: http://www.loverslab.com/topic/74137-bigger-events/) - Dem8840 for contributing some story and item ideas - Black Yoru, NeoSniper and others for various compatibility/patch mods that have helped others enjoy the mod. - Lover's Lab for having this environment. - Paradox for making CK2 so mod friendly and the continued support and content releases. Dark World Reborn Change Log History Submitter dewguru Submitted 02/04/2016 Category Crusader Kings 2 Requires Crusader Kings 2
  3. View File [CK2] Crusader Milk (A Dark World Fantasy submod) A Dark World Fantasy submod GitHub The intent of this mod is to bring hucows and milking into Crusader Kings II. Features So far, not a lot to show as I'm still building the foundations of the mod. Any feedback would be greatly appreciated, especially regarding localisation and game balance. Event chain to research on "Lacteria Mirifica", a mysterious mushroom, and turning yourself or another random woman into a hucow You will need an alchemy building from Dark World in your capital, as well as the knowledge focus or a scientific/esoteric trait (like Erudite, Mystic...) For now, the best way to experience this mod, is to be female and to do the experiments on yourself Lactation framework (Hucows produce milk over time, the amount depending on their breast size) Decision to milk yourself Decision to check your hucow stats (Will be loaded with lots of pretty numbers in the future) Get the "engorged breasts" trait upon reaching full milk capacity (Be nice to your hucow, don't forget to milk her) This mod is fully localised in both English and French. Requirements Crusader Kings II 3.1.0+ (Recommended) Way of Life DLC Dark World Fantasy Dark World Fantasy Module - Dicks & Tits (Recommended) Dark World Tentacles (Adds new ways to become hucow, and to be milked) Compatibility Should be compatible with anything as long as it doesn't conflict with the requirements above Installation To install, copy the "Crusader Milk" folder and the "Crusader Milk.mod" file to your Crusader Kings II "mod" folder Type this in the explorer address bar to access it : %HomePath%\Documents\Paradox Interactive\Crusader Kings II\mod Planned Features Short Term Events making use of the lactation framework Custom rules to alter some aspect of the mod Long Term Ideas Ability to transform more people of your chosing into hucow, and milk them Ability to alter someone breast or milk production (as well as arousal or other atribute) Allow AI to create hucows "Hucow level" "Barn" management Milk Economy Lactacid Addiction Slavery integration Breeding New ambitions related to milk production or number of hucows owned Bloodline for famous hucows Credits dewguru - For the original "Dark World" & "Dark World Reborn" mods lockeslylcrit - For "Dark World Fantasy", the maintained and reworked version of "Dark World" Korbah - For sharing their vanilla-like trait icons templates to the community Herring - For the "Trait Icon Replacements" mod (used for one of my trait icon) Ed86 - For the Skyrim mod "Milk Mod Economy" which gave me the general inspiration for the mod This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. Modifications for translations purpose are allowed, as long as I'm notified of it. Submitter Triskelia Submitted 05/01/2019 Category Crusader Kings 2 Requires Dark World Fantasy  
  4. Version 1.87

    310,747 downloads

    Dark World Reborn Requires Crusader Kings 2. In my testing I used version 3.3.3 Part of the Succubus Seduction path uses the Way of Life DLC (you can just opt to not use the Kiss of Seduction if you don't have that DLC) Part of the Societies may call on content from the Monk and Mystics expansion. Mod: Dark World Reborn v1.87 Drax70's Event Image Alternatives: https://www.loverslab.com/topic/57549-mod-ck2-dark-world-reborn-updated-17may2020/page/192/?tab=comments#comment-3039523 Mod Installation: With the game getting so many new players since it went free to play, I've finally broken down and put together some installation instructions. So now folks can simply be referred to the front page of either the mod download or the support page. Compatibility: The goal of Dark World Reborn will to make it as compatible as possible with other mods, when it is reasonable. Make me aware of an issue and I'll see if it can be addressed. What is this mod: Dark World Reborn is intended to be an adult fantasy mod. If you're not interested in the fantasy elements, there is still other content in the mod - from buildings such as brothels and slave markets, to events such as spending time with your loved one. This game has numerous Game Rules that can be used to fine tune your play experience if something doesn't interest you. Setting: Man kind rules the Earth. The mod includes the potential to have non-human races. However, this mod doesn't introduce them in any large numbers. That is because mankind has driven the non-human races into near extinction. Those that survive are in hiding, living in the fringes of civilization. So outside of a pair of major NPC's that get seeded (Fenris the wolf, Vlad the vampire), other non-humans may or may not be encountered during game play. It is important to note that Mankind predated many of the races and outnumbered them when they appeared. The appearance of many races took place during a phenomena that sages sometimes refer to as The Crossing. For about a century, Earth and the world of the Fae had a convergence, where some of their natives crossed over. To most of the world, this convergence is nothing more than another fable, yet the genetic mark of those that crossed over remains. NOTE: Some other mods go heavier on the non-human races, seeding them throughout the world. Dark World Reborn strives to be mod friendly, so using DWR with those other mods should be fine. Game Rule - Dark World Campaign: One of the Dark World Reborn has a game rules is 'Dark World Campaigns'. It is important to realize that this is just a quick start way to get some traits (such as starting as a Vampire), along with a narrative to help create a mind set for play. You can totally ignore the narrative, it's just meant to help those interested with a role-playing angle. A few campaigns do include special events specific to that campaign. For example - Rise of the Pack where you start as a Werewolf, gives you a narrative of being tasked by Fenris with helping the werewolves achieve dominance over mankind. At some point after you start, you'll get an event unique to this campaign where he sends you some aid and a potential courtier. If you select a campaign, you'll need to trigger it manually. Look at the Decisions on the Intrigue menu for your campaign start. Note: If you do something like select the 'Rise of the Pack' Campaign, but turn off 'Classic Monsters' - you'll bork things up and not get your decision. Reason being, Werewolves are considered Classic Monster content. So don't defeat yourself. So why start with a campaign option? Some folks want to start as a Vampire. Due to randomization, if you don't start as one, it could be years into the game before the chance appeared, and then, it might result in death instead of being turned. Non-Human Races: Note: there are no 'True Bloods' in DWR. While mankind was successful in pushing non-humans to extinction, those non-human races live on via descendants that are part human/part non-human. It's one reason non-human races are able to largely hide, by passing off as normal humans, unless they do something that exposes their heritage. So it's a planet with a bunch of half-breeds if you want to get picky. Now, many of those half-breeds have been accepted over time. Especially those who don't have a history of violence against humans. Still, people in general still are wary of the weird, and while they may not be automatically hostile towards some, there may still be a negative opinion hit. Non-Human Tolerance Law There are three stages. By default, any non-human race that is viewed as generally being a violent non-human species, can be arrested (via targeted decision). The law can be changed from the middle, to be completely tolerant (all non-humans are accepted), or to completely intolerant (all non-humans are criminal). Outside of the targeted decision to attempt to arrest someone, additional events may be influenced by the level of the law. For example - if your land sees all non-humans as criminals, then a non-human may opt to avoid your lands (thus preventing an event from firing). Heroes and Villains Content: What is coming next: - More content (new events) - Updating Demon related events What is planned for the future (in no particular order): - Revisit Alchemist and Emporium shopping, merging some into the Wizard Tower shopping. Special Thanks: - ReMeDy for the assistance on the Custom Portraits mod, and your time in answering both my questions and those of some other folks in the support thread. - Genericlogin for his Christianity mod that got me interested in modding for CK2 in the first place - Lockeslylcrit and the work that was done over the past year with DWF. - Drax70 for a variety of image resizing and event contributions. - Jim Raynor for some event contributions. - Aliris, RustiYeti, YiffMeister, ngppgn, JIBECaid01, Veedanya, Sybreal for code or icon art contributions. - ngppgn's work on making a larger event window (original resource: http://www.loverslab.com/topic/74137-bigger-events/) - Dem8840 for contributing some story and item ideas - Black Yoru, NeoSniper and others for various compatibility/patch mods that have helped others enjoy the mod. - Lover's Lab for having this environment. - Paradox for making CK2 so mod friendly and the continued support and content releases. Dark World Reborn Change Log History
  5. Version 4.3 (27 July 2020)

    142,997 downloads

    Tentacled Dreams Version 4.3 "The Scarlet Sisters, Part 4" - 27 July 2020 by Cheri Tentacled Dreams is a mod that adds tentacle monsters to Crusader Kings 2. Features Submit to Tentacles Randomly encounter tentacle monsters as a young female ruler. Take precautions to guard your virtue... or give in to your lust. Get forcefully impregnated by tentacle monsters and give birth to tentacle spawn or tentacle-blooded baby girls. Keep your tentacle fetish secret for fear of provoking a scandal... or announce your depravity to the world. Spread the Corruption Receive transformation and mind control events that slowly corrupt you into a willing, eager tentacle slave. Lure other women into tentacle attacks, or imprison them and forcibly corrupt them into tentacle slaves. Become a secret tentacle cultist and found the Cult of Dagon to convert the entire realm. Become a Monster Play as a tentacle monster ruler, unlocking a new form of government and depraved new game mechanics. Stalk women as a tentacle monster and imprison them, then ravish your prisoners until they're mindbroken tentacle slaves addicted to your cum. Found one of four different Tentacle Broods and lead legions of tentacle monsters to conquer the world. Infest the World Build tentacle lairs in your demesne and birth armies of breed-hungry tentacle warbeasts. Hold mass orgies in your capital, found a tentacle-worshipping society, and offer your daughters to tentacle monsters. Rewrite history by building an empire of glorious tentacle worship and tentacle slavery. Tons of Content Hundreds of stories and flavor events. Extensive settings that let you tweak the frequency of events and enable/disable content, so you can experience tentacles just the way you like. Full alternate start support that lets you generate tentacle monster empires in Random Worlds, ready to dominate and infest their neighbors. Custom coats of arms, steamy sound effects, and over 150 beautiful event pictures. Note: This mod has nothing to do with tentacle-kin from Dark World Reborn. Tentacle monsters in this mod have their own lore and mechanics. Requirements Crusader Kings 2 version 3.3+ Cheri Scripting Library version 1.8+ Conclave DLC is required to play as a tentacle monster in a regency. If you don't have Conclave, turn regencies off. Luxuria Fantasia, Ala's Body Mod, and Crusader Milk are strongly recommended. The most recent version of Crusader Milk can be found here. Compatibility Compatible with most mods. The main mod is highly modular and designed to be as compatible with other mods as possible. Special interactions with traits from the following mods: Ala's Body Mod, Christianity Mod, Crusader Milk, Dark World Reborn, DZM Expanded, Luxuria Fantasia Not compatible with Lesbocracy. The lesbian governments don't work with tentacle governments. Minor conflicts with other mods that edit vanilla events. This mod overwrites birth_events.txt, health_events.txt, HFP_pregnancy_events.txt, regency_events.txt, wol_lover_events.txt, wol_intrigue_events.txt, and wol_seduction_events.txt. It is hardcoded to work with Everyone Is Female and Free Love but is likely to cause strange behavior with other mods that edit these files, including Historical Immersion Project and Christianity Mod. None of these conflicts will break your game, the worst case is that you experience some events that don't make sense. Sound effects will conflict with other sound mods. This is a limitation of how Crusader Kings 2 reads sound files. Tentacled Dreams is currently hardcoded to work with Christianity Mod and House of O. If you want me to patch it to work with another mod, send me the mod's /interface/sounds.sfx file. If you come across any compatibility issues not mentioned here, please report them in the forum thread. Installation Download and install Cheri Scripting Library Download BOTH the Tentacled Dreams and Tentacled Dreams Images archives. Use 7zip to extract them into My Documents/Paradox Interactive/Crusader Kings II/mod/ If you want sound effects, you should also download Tentacled Dreams Sounds and install it the same way. When upgrading from a previous version of this mod, always delete the old mod folder and replace it with the new one. Merging old and new versions is likely to result in weird behavior. You don't have to update Tentacled Dreams Images or Tentacled Dreams Sounds unless their version number is higher than your current Tentacled Dreams version. Achievements If you aren't sure how to get started with this mod, here are some suggested achievements to try. Tentacled Dreams: Starting as Duchess Matilda of Tuscany in 1066, have Tentacle Cultists control all five "historical" Tentacle Cultist holy sites (Baghdad, Damascus, Tortosa, Kerak, and Cairo). The Third Tentacle Empire: Starting as a landless tentacle monster with the Tentacle Invasion game rule, conquer the world. Champion of the Marian Order: Starting as a non-Tentacle Cultist ruler in a Random World with a Tentacle Brood, destroy the Tentacle Brood. Kalyian's Dream: Recruit the Luxuria Fantasia subscriber character Kalyian y Akh, load your save game as her, and then found the Submissionist heresy to become known as the Slave Prophet. Community Tentacled Dreams is no longer being updated, but you can contact me through the forum thread or the Tentacled Dreams Discord channel. My sincere thanks to the following community members for their help: Support This Mod If you like this mod and want to see more lewd mods for CK3, please consider donating on SubscribeStar. Tentacled Dreams was made possible by my wonderful tentacle brethren SubscribeStar supporters: Known Issues If you come across any other bugs, please report them in the forum thread. Info for Modders Artist Credit All illustrations in this mod are by the following creators, used without permission: In addition, this mod uses: The BDSM collar sprite from livevil's House of O Sound effects from the Skyrim SexLab Framework Coat of arms patterns from LewdMarks Icons and custom interface elements by Cheri (myself) If you like the art in this mod, consider supporting the artists by buying their stuff or donating to them on patreon.
  6. View File Dollarsmy Refurnished What is this mod? Anyone remember the old Dollarsmy mod? Well i went back and fixed some issues it had and am now uploading it for your pleasure. Whats new? Rewrote most of the court and countryside event text Added missing brackets and localization Made some event characters appear in court Fixed some events that werent working properly Removed the sister, daughter and bloodmoon events Things i didnt touch: Vampire events Laws Future plans: Honestly dont expect many updates as im more of a player than a modder. This frankenstein only happened because i liked some features in the mod and i wanted to try my hand at a bit of mod edditing. Though future plans might be to clean up the rest of the event text and delve into the massive vampire features. Disclaimer: This mod was originaly created by user dollarsmy, this is only an update to his mod as he has been inactive for a while. So most of the features in here are his creation not mine. As i dont have direct permision to upload this from dollarsmy, if he so wishes i will take this updated version off the site. Link to original: Submitter WantedLegion Submitted 03/31/2020 Category Crusader Kings 2 Requires Dark World Reborn  
  7. View File Dark World Extras What this mod does: This mod is a continuation of DocToska's add-on mod for Dark World Reborn, DW:Toska, that contained various events, including many carried over from the original Dark World mod. Unfortunately his mod hasn't been updated in some time, and is no longer functional with the current version of CK2 or Dark World Reborn. I posted a few fixed versions in the support thread, fixing issues as well as removing some of the content that had been re-added to the core DW:R mod. However, as that makes it rather hard for people to find the latest version and information on the mod, I'm going ahead and forking it here. This mod contains everything that was in the DWToska Remix that I posted in the DWToska support thread, as well as a few other events I wrote that were originally in Dark World:Beyond Heresy (my first mod). I felt they're more appropriate in a mod such as this, so I'm moving them over. This comprises a number of events and decisions/actions. Note that some of these include topics such as rape and bestiality, although I've altered the latter to be avoidable via the Dark World Fantasy settings. Note that as of version 0.8.1 this mod requires Dark World Fantasy rather than Dark World Reborn or Dark World Tweaks (DWF being the most updated version of the core DW mod). Credit goes to DocToska for most of the original work on this - I'm just trying to continue on that (original mod here ). Compatibility: This should be compatible with most other Dark World mods, though I haven't tested it extensively. Submitter Aliris Submitted 11/13/2018 Category Crusader Kings 2 Requires Dark World Fantasy  
  8. View File ====================== == Circumcision mod == ====================== This mod add new traits to male character allowing them to be uncircumcised or circumcised. Other characters migh have preferences on the matter and will have varing opinion of the characters. Using targetted decision on yourself, on your family and on your prisonrs, you can also change the status of a man (obviously, it is only available one way!). There are also a few events and actions available that will trigger when appropriate. The various cultures and religions will act as appropriate when it comes to making the circumcision decisions. As per some request I have received, options and traits relating to female circumcision were added. This content is turned OFF by default and needs to be enabled in the game rules (when starting a new game). Some of these decisions can be usefull, for instance when having issues with a wife who is generating too many bastards. If you notice something wrong, let me know and I will try to fix it. Suggestions are also more than welcome. Note that althought this mods works extremely well with Dark World Reborn, it does not require it. This mod is completely compatible with the vanilla CK2 (no required DLC). But it does require version 2.8 or later of the game. ================== == Installation == ================== Simply download the zip file unzip it in your crusader king mod folder (make sure the CircMod.mod file and the CircMod folder are DIRECTLY in the mod folder). Your mod filder is in your users document (~Paradox Interactive\Crusader Kings II\mod\) When launching CK2, the mod should be available in your mod list. ======================== == Credits and thanks == ======================== A big thanks to the Dark World Reborn by dewguru. The inspiration of this mod came from his excellent work. Some of this mods mechanics are also heavily inspired by his work and the way he handled other "dick related" status. A huge thanks to Herring for creating great new custom icons for the traits of this mod. Submitter coleman1 Submitted 02/08/2018 Category Crusader Kings 2 Requires Vanilla Crusader King 2 (2.8 or more) View File  
  9. LF Beyond Heresy for HIP View File Started out as a simple compatibility patch between the Historical Immersion Project and @Aliris' Beyond Heresy, the current version of this mod further tweaks all three branches of Lilith worship. Given the negative image most mainstream Abrahamic believers have of Lilith, Jerusalem is no longer a holy site for any of her worshipers, who instead crusade and jihad over Egypt and Alexandria, and holding the latter's province is one of the conditions for the creation of the Khadimist Caliphate. An opportunely tweaked Arwa al-Sulayhi is now provided as the future founder of Khadimist Islam and her starting capital is one of that religion's holy sites. Rulers worshiping Lilith can now restore the Great Pyramid without falling into lunacy and build Grand Cathedrals or Great Mosques upgradable with Sacrificial Altars. Added triggered modifiers to show the divergent opinions of Lilith worshipers and mainstream christians and muslims about certain vices and virtues, credit to the author of Satanism Plus for the idea. WARNING: THE NEXT UPDATE OF THIS MOD IS GOING TO BE ITS FINAL VERSION AND BE RELEASED UNDER A DIFFERENT NAME, SINCE IT'S GOING WELL BEYOND ITS ORIGINAL PURPOSE AS AN EVENTS PATCH. Submitter AlexWyrmin Submitted 12/05/2019 Category Crusader Kings 2 Requires HIP-Frosty2 SWMH Luxuria Fantasia LF Beyond Heresy  
  10. Hello, I'm new to the CK2 community and loverslab comm. I was playing CK2 for a week now or two and I played a hell out of that. but it is starting to be a little bit repetetive no matter what culture/religion etc I'm playing (really looking forward fot Mysics&monks though). Therefore i started to look for some mods and I discovered Dark world Reborn here, which is looking really cool but here is the catch, I can't download it. I can download Liliths Children, Remedys things and everything but I can't download DarkWorldCore.I can click download,it is dowloading and then when it is done it just says: Error- site error. I'm sure the problem is not my connection or the interenet, so is this file restricted or is something wrong with this page? Or do I have to deserve to dowload it in some way (I doubt it though). I feel really stupid, but I'm just not able to download that file. So please loverslab community,help!
  11. Version v0.62

    50,101 downloads

    Dark World - Turtle's Extra Traits and Other Stuff (ETOS) Requires latest CK2 version (post-M&M) and the latest Dark World Reborn version by Dewguru (v1.63) What does this mod do? This mod aims to introduce a greater variety in traits, specifically related to physical characteristics, etc. The mod also includes other goodies that may be developed further in time, but as of yet are relatively incomplete. The mod adds a variety of new traits such as new ass and ball traits equivalent to the other trait trees, while also adding new physical traits. A few events have also been included, such as lactation during pregnancy. Also new is a system to hide all physical traits from both the base DW and this mod, allowing you to hide traits in order to reduce trait bloat by allowing for it to be toggled on or off in-game. But Turtle, didn't you already have another submod for DW that worked? I wasn't entirely happy with the outcome of the Hentai submod that I made a while back, with various parts working only part of the time, and other parts being unbalanced or ridiculous. This new mod aims to take the best parts of the old mod and turn it into something that fits with both the core CK2 gameplay and the DW. Features 2 new trait trees in the form of ass and ball descriptors for females and males respectively (or both, for futas) Additional physical traits for female characters, such as thin or curvy bodies New and improved lactation events New decision/event that allows for all descriptor traits for characters to be hidden from view to reduce trait bloat and/or help roleplaying Intergrated genericlogin's new genetics inheritance system for physical traits to allow greater depth to physical inheritance of traits from both sides of parents Instructions to Install DW compatibility fixes 1. Extract the mod as normal into your CK2 mod folder (Ensure DW is installed beforehand) 2. Download the Files for Dark World Reborn Compatibility patch 3. Extract the patch into the Dark World folder 4. Let it overwrite the DW folder and any files it might want to change 5. Done, the mod is now compatible Plans for the future Possibly add targeted decisions to inspect other characters to open up a window describing said characters. Could be combined with hidden traits to allow greater roleplay elements. Some more I might think of later Special Thanks Credits to Dewguru and genericlogin for helping make this mod possible. Thanks also to Herring for his new trait graphics. Also, big thanks to both Paradox and Loverslab for allowing these mods to survive and thrive to their best ability. Alternate Mirror DWETOS: MegaNZ Compatibility Patch: MegaNZ
  12. So I like to see myself as a code dissector. I've downloaded every CK2 mod on this forum and combed through the code to fix and adjust to my liking. For a long time, I was continuously Frankensteining old and new Dark World content until sub-mods started coming out that supplemented the missing content. I also mess with the code of those sub-mods So now I'm starting to see patterns with what's being introduced and how they're being executed. Up until this point, all the sub-mods for DW just expanded content or restored content Dew had stated he wasn't focusing on, which is fine. However, now there are mods that are filling in holes that the core DW mod would eventually be incorporating. I'm not saying this is a bad thing. I enjoy using almost all of the sub-mods and even toy with the less stable mods for fun. I just don't see people thinking about what was a long-term and is now a short-term concern. An example is that we have a mod related to a Lilith cult and one related to Lilith religions. Christianity Mod makes those 50% redundant now that the author has made a simple thing to insert religions to make use of the mod's lustful content. Again this isn't inherently a bad thing. I play with all three mods activated and even worked my dissection skills into basically making them all one mod. I'm just pointing out that things seem like they're on a fast track to having some serious compatibility issues or redundancies and that some folks may want to start thinking about putting in contingencies. Not everyone is like me and can figure out how to edit files to work together better. I don't got much else to say right now, but feel free to share your thoughts. Do you see this as an actual concern? Do you think I'm paranoid? As a mod author do you have plans that scan for mods that are present? As a mod author do you think I'm full of it? Feel free to share.
  13. Version 1.07

    1,904 downloads

    ====================== == Circumcision mod == ====================== This mod add new traits to male character allowing them to be uncircumcised or circumcised. Other characters migh have preferences on the matter and will have varing opinion of the characters. Using targetted decision on yourself, on your family and on your prisonrs, you can also change the status of a man (obviously, it is only available one way!). There are also a few events and actions available that will trigger when appropriate. The various cultures and religions will act as appropriate when it comes to making the circumcision decisions. As per some request I have received, options and traits relating to female circumcision were added. This content is turned OFF by default and needs to be enabled in the game rules (when starting a new game). Some of these decisions can be usefull, for instance when having issues with a wife who is generating too many bastards. If you notice something wrong, let me know and I will try to fix it. Suggestions are also more than welcome. Note that althought this mods works extremely well with Dark World Reborn, it does not require it. This mod is completely compatible with the vanilla CK2 (no required DLC). But it does require version 2.8 or later of the game. ================== == Installation == ================== Simply download the zip file unzip it in your crusader king mod folder (make sure the CircMod.mod file and the CircMod folder are DIRECTLY in the mod folder). Your mod filder is in your users document (~Paradox Interactive\Crusader Kings II\mod\) When launching CK2, the mod should be available in your mod list. ======================== == Credits and thanks == ======================== A big thanks to the Dark World Reborn by dewguru. The inspiration of this mod came from his excellent work. Some of this mods mechanics are also heavily inspired by his work and the way he handled other "dick related" status. A huge thanks to Herring for creating great new custom icons for the traits of this mod.
  14. Version 1.0.4

    65,053 downloads

    What this mod does: This mod is a continuation of DocToska's add-on mod for Dark World Reborn, DW:Toska, that contained various events, including many carried over from the original Dark World mod. Unfortunately his mod hasn't been updated in some time, and is no longer functional with the current version of CK2 or Dark World Reborn. I posted a few fixed versions in the support thread, fixing issues as well as removing some of the content that had been re-added to the core DW:R mod. However, as that makes it rather hard for people to find the latest version and information on the mod, I'm going ahead and forking it here. This mod contains everything that was in the DWToska Remix that I posted in the DWToska support thread, as well as a few other events I wrote that were originally in Dark World:Beyond Heresy (my first mod). I felt they're more appropriate in a mod such as this, so I'm moving them over. This comprises a number of events and decisions/actions. Note that some of these include topics such as rape and bestiality, although I've altered the latter to be avoidable via the Dark World Fantasy settings. Note that as of version 0.8.1 this mod requires Dark World Fantasy rather than Dark World Reborn or Dark World Tweaks (DWF being the most updated version of the core DW mod). Credit goes to DocToska for most of the original work on this - I'm just trying to continue on that (original mod here ). Compatibility: This should be compatible with most other Dark World mods, though I haven't tested it extensively.
  15. View File Mirror and More: V0.1.1 Vote for succubus hair color : http://www.strawpoll.me/17104437 comparisons in the screenshots What is this mod? Mirror and More, is a mod that aims to allow you inspect your characters appearance through a decision. The appearance of your character will change based on their Boob size, dick size (if they have one), if they're pregnant, and Soon™ what race they are. If that's all it is why does it say more? - I plan on adding events that also change with the traits, and additional traits and maybe even a race (subject to change based on laziness) Dependencies: Dark World: Fantasy (without having the traits the decision wont even show up) Conflicts: Alu's body mod, and Turtle's Extra traits. ( I plan on making versions for these soon™) other mods that change the DW:F dick/breast traits, or change the base games pregnancy. These mods might cause the decisions to not show up or to show up multiple times and other weirdness) I know what causes this and the only way to fix it is to make a patch for the specific mod. Older versions of DW:R might cause conflicts with the traits as well. Version 0.1.1 - only contains stuff for base game humans. If you are most of the DW:F races the choice to inspect yourself will not appear. This is an intended part of the core framework that i already built to insert the other races. - all writing is a work in progress and subject to change. any spelling/grammar errors you notice feel free to point them out to me. - currently female only. (I lack the motivation to spend hours taking screenshots of dudes. Much less writing erotic stuff about them) - Human pregnancy pictures/events added. Mod in action: Breast size - tiny Breast size - huge Plans for next version: Add an additional DWF race (vote for it in comments) But first make sure all the base game human events are working (its alot easier to fix them before making the next races, so i don't have to edit things many times) Add 3-5 clothing options for human and the new race. (will prob only be non-futas though unless I find a way to do bulges in skyrim) Other versions plans: - expand to all the DW:F races, and races added by other mods - add my own race (amazons) - add events with the body scaling, (sex scenes, expansion scenes, ect) - add extreme trait sizes for those people. (you know who you are) - add more story and flavor to stuff. (EVERY1 LIKES FLAVOR) - add a guide to replacing the pictures with your own pictures (potentionally of your own skyrim character) - add bodyslide files download link for people to use their own skyrim character for pictures, if they want the scaling to be the same as mine. - Eventually going to rework the whole system to allow you to inspect each of your body parts individually, this will lower the # of pictures required, and save time. But it will likely require me to basicly start from scratch when it comes to designing the mirror event.) - ^ would allow me to make different faces for people to use as their portrait as well and let you closer inspect your face. Even adding things like changing lipstick color/ eye color ect. Races I plan on adding (in no specific order). (subject to change based on tastes, feedback, and laziness) 1 = vampire 2 = demon/succubus 3 = orc 4 = elf 5 = dark elf/ drow 6 = half-dragon 7 = werekin/half were-wolf 8 = brawny/amazon (either the race I add or ill make muscular versions of every race with the brawny trait) FAQ's - Can you add X race? - ( probably but it takes like 8 hours of work to add an additional race) - Can you add X trait to the appearance - ( yes, but i'm lazy and traits stack mutiplicatevly. this means if I were to add even 1 more additional trait Example, 5 butt sizes, it would take 5 times as many pictures and events.) - But what about making an extra boob size? (Soon™) - Why is this mod so big storage space wise? - ( a lot of pictures) - Can I edit your mod, and make it my own mod? - ( of course you can, that's what moddings all about) - Can you make my skyrim character appear for the screenshots? - ( no, but soon™ I will have a guide showing you how to do it. If you already have your skyrim character made and the mods to edit body sizes. i.e. bodyslide, it should only take about an hr or 2 to replace all my base human pictures (or preferred) with yours. ) - How do you do the naming for events? ( I use a four digit number ####, X### = boob size, #X## = dick size, ##X# = Pregnant, ###X = race. If the number would go above 9, like if i added more than 10 races, I would start using lower case letters in its place. All events/decisions use this code to make finding specific events easier for me.) - Why is there two mirror decisions? ( the most common cause of this is either you have to mods that add the body traits, or your character has two body traits of the same type. like 2 breast sizes. If your 100% certain this is not the case, leave a post with your characters current traits and current mods after you try reloading the game) - I'm X race, why is the human picture showing up? ( Some of the DW:F races weren't included in the core framework because I have no intention of making pictures for them. This is mostly because i'm using skyrim for the pictures, and certain races would be a pain to do (like werewolves, platpyi, or tentacle monsters.) There is a chance I will eventually do them though so don't get your hopes too down. This mod is in its early stages, all feedback is welcome but please try to be constructive with it. Example of good versus bad feedback. Your writing sucks. - BAD Your writing needs work. You need to stop repeating the same words at the start of sentences, because it causes redundancy. an example of this is the boobs/dick event explanations. - Good YOUR MOD IS TOO BIG - BAD you could probably save storage space doing x to pictures to make them smaller. - good event XXXX is messed up for me - BAD event XXXX is messed up for me because its showing the wrong dick size, my character has the huge_dick trait, but its showing the small_dick - good or (my character has x and y traits and the event pictures not showing up.) - also good Credits and Thank You's - Thanks to all the wonderful people who work on the Dark World mods. - Thank you to Liqui Turtle (the author of turtles extra traits) for the original event idea, and giving me permission to edit it. - LL for letting me make this forum post and post my stuff - The nice people who made the modding help wiki for CK2 (helped a ton) - Paradox for making the game and compiling tool. - and the fuck ton of Skyrim mods I use for screenshots. (seriously too many to count) Submitter Caboosex44 Submitted 12/22/2018 Category Crusader Kings 2 Requires Dark world Fantasy View File
  16. -ITS ALIVE!- This is a mod I released a little bit less than a year ago but pulled off the site because I wasn't happy with it, and had some real life come up and wasn't going to be able to actively work on it or update it anymore. I remade the mod from the ground up, using the old version as a reference, but decided to change a few things in order to make the mod less overwhelming in terms of scope. Things in Yellow are currently not implemented but have coded and I'm just putting finishing touches on. Things in Green have been added. Things in Red are just theories but I haven't actually worked on anything substantial yet. THIS MOD IS INTENDED FOR FEMALE CHARACTERS AND CURRENTLY HAS NO CONTENT FOR MALE CHARACTERS. Requirements: - The game itself - Dark World Reborn - Luxaria Fantasia (former DWF required for futa trait) Optional - Ala's body mod (for eventual butt size) Changes from the original: - The original mirror event used over 100 decisions, while this version uses one, and instead relies on a script to generate the event. This makes it much easier to edit specific events and pictures, and makes traits additive rather multiplicative. What does that mean? before if I wanted bust size and butt size, it would take 49 pictures (7x7) to make. Now with the method i'm using, It instead lets you focus on either the bust or the butt, letting you choose which one to inspect. This cuts the pictures down to 14 (7+7). The difference only continues to go up the more types of traits you want to add. - No focus on fantasy races. This version wont be worrying about the DW:F races because I simply don't have the time or desire to get pictures for them. If someone else ever wants to do the pictures for them I'd gladly add them to the mod, or they're welcome to post it as their own separate mod if they wish. - Different picture packs. Since there's way less pictures to work with, I can instead focus on release multiple types of picture packs for different peoples preferences. For example I can release an anime picture pack, a real world picture pack, 3d animation picture pack, ect that all use different mediums to convey the same thing. Titties. - Additional events/decisions besides the mirror itself already mostly made and planned. (although aren't enabled in the initial release) But what it do though? The main focus of the mod is to add an decision to inspect your characters appearance. What the mod means by "more", is that there will also be ways to edit the traits that effects your characters appearance, and even additional traits to those already found in things like DWF. The core event is a decision to inspect your characters appearance in the mirror. Upon inspection a script looks at your characters appearance traits, and generates an event to match those traits. Example. The event you get with small tits, will have a different description and picture than the event if you have huge tits. The current plan for the core event will to add the ability to inspect your Bust, Ass, Dick(Crotch), and, Face. And the option to look from a Different angle and add clothing options. In addition to the core event, there will be a new alchemy building , that adds potion making events.* *While I haven't decided yet how I want the balancing around the potions to work, I do have the effects of them mostly done and I'm just deciding on pictures and doing the writing. Other events to be added are Wardrobe events to change clothing, Magic that changes traits (BE), and Pregnancy changes to the base events. - Basic Road Map - (order subject to change based on road bumps/blocks) MAJOR UPDATES 1: Initial release. (only contains bust inspection event.) 2: Add ass, and crotch inspection. 3: Add alchemy lab and testing potions (unbalanced just able to make them freely and test their effects). 4: Balance Alchemy lab and add events to gather materials for the potions. 5: Inspect the appearance of others. 6: Add Magic effects to change the physical traits. 7: Change Original DW:R events to be based on bust size. 8: Add clothing traits, and a wardrobe event to change them. 9: Make the clothing traits effect the base inspection event, and add the ability to toggle nudity. 10: Add support for Pregnancy 11: Add support for other DWF mods, like tentacles or drow. MINOR UPDATES Fixing typos and correcting grammar. Alternate Picture Packs Additional Extreme Sized traits. Add random Sex events with size traits. Cleaning up pictures, and making sfw/nsfw versions. - Planned Additional Traits - - 2 more bust sizes (one larger than the current maximum, but still plausible (basicly the human world record sized) and one that is completely fantasy, and would be impossible to that large. - muscle toning, (basicly how ripped your character is ) - a horse dick - current clothing - and if I ever stop being lazy facial appearance traits (most likely would be hidden though) which would be things like hair style/color, eye color, and basic face description like fierce, cute, or sexy. Ideally these traits would also change your characters portrait. - goddess traits, forming a religion around yourself and proclaiming yourself a goddess. - becoming addicted to potions, and bad side effects to too much potion use. - lactation, and lactation based events (yes ik theres another mod that does this, but I'd rather have it implemented into the actual sex scenes in some way.) - Planned Additional Events - - A magic event wear you learn to make your boobs, ass, or dick bigger with magic. - Alchemy events with different potion effects effecting your mind or body. - Edits to DWF events - Completely new sex events based on new trait sizes. (like one that only appears with the extreme boob size.) Example of Mod in game. * I purposely clicked it 3 times so I could show a comparison of the side view, and a different bust size. Download: Credits: - Liqui Turtle - Made the original mod that the inspection event idea came from, and gave me permission to make the mod. - Everyone who has ever worked on Dark World Fantasy, and earlier versions of the mod. (If I could name them all I would, but I feel bad only putting the one's I know about and forgetting anyone.) - Paradox Interactive Games, for their very very useful online help for modding CK2. - Default pictures were made using a game called Koikatsu Party. - and Loverslab, for letting me post this on their site.
  17. Version 2019/07/13

    19,647 downloads

    Dark World Fantasy - Loading Screens Here are some loading screens and launcher images to spice up your game even more. Loading Screens The loading screens are divided into packs to make it modular. The end goal is to have a pack for most Dark World modules and submods so people can mix and match them to their liking. Note: None of the mods, modules or submods are required to install the packs, it's just images Packs description DWF Loading screen : [21 images] The main pack, the images are named so as to overwrite the vanilla ones. (DWF Core flavor) DWF Loading screen - Heaven and Hell : [12 Images] Designed for the "Heaven & Hell" module and "Beyond Heresy" submod. Contains Succubus, Incubus and Angels DWF Loading screens - Tentacles : [12 images] Designed for the "Dark World Tentacles" submod. Contains... well, tentacles! SOONtm: Far East (Kitsunes, Nekos) Classic Monsters (Werewolves, Vampires, Ghosts) Fae (Orcs, Elves, Fairy) DWSE (Dragon, Half-dragons, Dragon eggs) Crusader Milk (Hucow, Lactation) House Irae (Drow, Driders) Cultural packs (Orient, Norse, African...) Installation Just as a regular mod, put the folder and the .mod file in your mod folder Type this in the explorer address bar to access it : %HomePath%\Documents\Paradox Interactive\Crusader Kings II\mod Launcher Several launcher images are available, but you can only install one of them. Installation The launcher image can't be installed like a normal mod. Follow the instructions carefully Copy the "launcher" folder from the edition you wish to install, and paste it into your base game folder (...Steam\steamapps\common\Crusader Kings II) Overwrite when asked NOTE: To uninstall, repair the game with steam and the original image will be restored The image will be overwritten after each updates, and will have to be reinstalled Credits
  18. Hello i have a question about mod compatibility. Is Dark World Reborn and its submods (Toska and Dollarsmy) compatible with the mods such as The Middle Earth Project or Geheimnisnacht? (Sorry if my English is bad,not my native lang)
  19. View File Dark World - Turtle's Extra Traits and Other Stuff (ETOS) Requires latest CK2 version (post-M&M) and the latest Dark World Reborn version by Dewguru (v1.63) What does this mod do? This mod aims to introduce a greater variety in traits, specifically related to physical characteristics, etc. The mod also includes other goodies that may be developed further in time, but as of yet are relatively incomplete. The mod adds a variety of new traits such as new ass and ball traits equivalent to the other trait trees, while also adding new physical traits. A few events have also been included, such as lactation during pregnancy. Also new is a system to hide all physical traits from both the base DW and this mod, allowing you to hide traits in order to reduce trait bloat by allowing for it to be toggled on or off in-game. But Turtle, didn't you already have another submod for DW that worked? I wasn't entirely happy with the outcome of the Hentai submod that I made a while back, with various parts working only part of the time, and other parts being unbalanced or ridiculous. This new mod aims to take the best parts of the old mod and turn it into something that fits with both the core CK2 gameplay and the DW. Features 2 new trait trees in the form of ass and ball descriptors for females and males respectively (or both, for futas) Additional physical traits for female characters, such as thin or curvy bodies New and improved lactation events New decision/event that allows for all descriptor traits for characters to be hidden from view to reduce trait bloat and/or help roleplaying Intergrated genericlogin's new genetics inheritance system for physical traits to allow greater depth to physical inheritance of traits from both sides of parents Instructions to Install DW compatibility fixes 1. Extract the mod as normal into your CK2 mod folder (Ensure DW is installed beforehand) 2. Download the Files for Dark World Reborn Compatibility patch 3. Extract the patch into the Dark World folder 4. Let it overwrite the DW folder and any files it might want to change 5. Done, the mod is now compatible Plans for the future Possibly add targeted decisions to inspect other characters to open up a window describing said characters. Could be combined with hidden traits to allow greater roleplay elements. Some more I might think of later Special Thanks Credits to Dewguru and genericlogin for helping make this mod possible. Thanks also to Herring for his new trait graphics. Also, big thanks to both Paradox and Loverslab for allowing these mods to survive and thrive to their best ability. Alternate Mirror DWETOS: MegaNZ Compatibility Patch: MegaNZ Submitter Liqui Turtle Submitted 04/03/2017 Category Crusader Kings 2 Requires Crusader Kings 2 and Dark World Reborn Mod View File  
  20. I recently downloaded the dark world mod and a lot of sub mods and now im having issues with load order- could anyone help out?
  21. Version 0.2.0

    18,604 downloads

    A Dark World Fantasy submod GitHub The intent of this mod is to bring hucows and milking into Crusader Kings II. Features So far, not a lot to show as I'm still building the foundations of the mod. Any feedback would be greatly appreciated, especially regarding localisation and game balance. Event chain to research on "Lacteria Mirifica", a mysterious mushroom, and turning yourself or another random woman into a hucow You will need an alchemy building from Dark World in your capital, as well as the knowledge focus or a scientific/esoteric trait (like Erudite, Mystic...) For now, the best way to experience this mod, is to be female and to do the experiments on yourself Lactation framework (Hucows produce milk over time, the amount depending on their breast size) Decision to milk yourself Decision to check your hucow stats (Will be loaded with lots of pretty numbers in the future) Get the "engorged breasts" trait upon reaching full milk capacity (Be nice to your hucow, don't forget to milk her) This mod is fully localised in both English and French. Requirements Crusader Kings II 3.1.0+ (Recommended) Way of Life DLC Dark World Fantasy Dark World Fantasy Module - Dicks & Tits (Recommended) Dark World Tentacles (Adds new ways to become hucow, and to be milked) Compatibility Should be compatible with anything as long as it doesn't conflict with the requirements above Installation To install, copy the "Crusader Milk" folder and the "Crusader Milk.mod" file to your Crusader Kings II "mod" folder Type this in the explorer address bar to access it : %HomePath%\Documents\Paradox Interactive\Crusader Kings II\mod Planned Features Short Term Events making use of the lactation framework Custom rules to alter some aspect of the mod Long Term Ideas Ability to transform more people of your chosing into hucow, and milk them Ability to alter someone breast or milk production (as well as arousal or other atribute) Allow AI to create hucows "Hucow level" "Barn" management Milk Economy Lactacid Addiction Slavery integration Breeding New ambitions related to milk production or number of hucows owned Bloodline for famous hucows Credits dewguru - For the original "Dark World" & "Dark World Reborn" mods lockeslylcrit - For "Dark World Fantasy", the maintained and reworked version of "Dark World" Korbah - For sharing their vanilla-like trait icons templates to the community Herring - For the "Trait Icon Replacements" mod (used for one of my trait icon) Ed86 - For the Skyrim mod "Milk Mod Economy" which gave me the general inspiration for the mod This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. Modifications for translations purpose are allowed, as long as I'm notified of it.
  22. Someone is making a mod based off of Blizzard's warcraft franchise and honestly with the amount of porn Warcraft has on the internet I can see A LOT of Dark World-like mods being made for it. So if anyone would be interested in these kinds of things, start making plans. The page currently has a lot of developer updates that explain a lot of the mechanics and I'm sure many will find inspiration in how to work with it. Once it's fully released I'm sure it will be nothing but fun times ahead. Cheers. http://www.moddb.com/mods/warcraft-kings-of-azeroth
  23. View File Dark World Fantasy - Loading Screens Dark World Fantasy - Loading Screens Here are some loading screens and launcher images to spice up your game even more. Loading Screens The loading screens are divided into packs to make it modular. The end goal is to have a pack for most Dark World modules and submods so people can mix and match them to their liking. Note: None of the mods, modules or submods are required to install the packs, it's just images Packs description DWF Loading screen : [21 images] The main pack, the images are named so as to overwrite the vanilla ones. (DWF Core flavor) DWF Loading screen - Heaven and Hell : [12 Images] Designed for the "Heaven & Hell" module and "Beyond Heresy" submod. Contains Succubus, Incubus and Angels DWF Loading screens - Tentacles : [12 images] Designed for the "Dark World Tentacles" submod. Contains... well, tentacles! SOONtm: Far East (Kitsunes, Nekos) Classic Monsters (Werewolves, Vampires, Ghosts) Fae (Orcs, Elves, Fairy) DWSE (Dragon, Half-dragons, Dragon eggs) Crusader Milk (Hucow, Lactation) House Irae (Drow, Driders) Cultural packs (Orient, Norse, African...) Installation Just as a regular mod, put the folder and the .mod file in your mod folder Type this in the explorer address bar to access it : %HomePath%\Documents\Paradox Interactive\Crusader Kings II\mod Launcher Several launcher images are available, but you can only install one of them. Installation The launcher image can't be installed like a normal mod. Follow the instructions carefully Copy the "launcher" folder from the edition you wish to install, and paste it into your base game folder (...Steam\steamapps\common\Crusader Kings II) Overwrite when asked NOTE: To uninstall, repair the game with steam and the original image will be restored The image will be overwritten after each updates, and will have to be reinstalled Credits Submitter Triskelia Submitted 07/07/2019 Category Crusader Kings 2 Requires
  24. Version 4.0.0

    733 downloads

    Started out as a simple compatibility patch between the Historical Immersion Project and @Aliris' Beyond Heresy, the current version of this mod further tweaks all three branches of Lilith worship. Given the negative image most mainstream Abrahamic believers have of Lilith, Jerusalem is no longer a holy site for any of her worshipers, who instead crusade and jihad over Egypt and Alexandria, and holding the latter's province is one of the conditions for the creation of the Khadimist Caliphate. An opportunely tweaked Arwa al-Sulayhi is now provided as the future founder of Khadimist Islam and her starting capital is one of that religion's holy sites. Rulers worshiping Lilith can now restore the Great Pyramid without falling into lunacy and build Grand Cathedrals or Great Mosques upgradable with Sacrificial Altars. Added triggered modifiers to show the divergent opinions of Lilith worshipers and mainstream christians and muslims about certain vices and virtues, credit to the author of Satanism Plus for the idea. WARNING: THE NEXT UPDATE OF THIS MOD IS GOING TO BE ITS FINAL VERSION AND BE RELEASED UNDER A DIFFERENT NAME, SINCE IT'S GOING WELL BEYOND ITS ORIGINAL PURPOSE AS AN EVENTS PATCH.
  25. Version 1.0.0

    2,524 downloads

    What is this mod? Anyone remember the old Dollarsmy mod? Well i went back and fixed some issues it had and am now uploading it for your pleasure. Whats new? Rewrote most of the court and countryside event text Added missing brackets and localization Made some event characters appear in court Fixed some events that werent working properly Removed the sister, daughter and bloodmoon events Things i didnt touch: Vampire events Laws Future plans: Honestly dont expect many updates as im more of a player than a modder. This frankenstein only happened because i liked some features in the mod and i wanted to try my hand at a bit of mod edditing. Though future plans might be to clean up the rest of the event text and delve into the massive vampire features. Disclaimer: This mod was originaly created by user dollarsmy, this is only an update to his mod as he has been inactive for a while. So most of the features in here are his creation not mine. As i dont have direct permision to upload this from dollarsmy, if he so wishes i will take this updated version off the site. Link to original:
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