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Found 4 results

  1. View File Lustful Void Description: A stellaris lewd mod! Essentially this will be an updated/merged mod of the BnB, MASSA and The Galaxy is a Dark Place mods, with ideas and mechanics from other mods such as SG (Sexual Gameplay) and SSX (Stellaris Sexy Xenos and more). I will also be adding my own ideas and those suggested by others. As stated in the title, this is still very much a WIP. However, I'm trying to get it done as fast as possible while still maintaining quality. This mod is made with ALL dlc's in mind, but should work with if you don't have a specific one. Also unless stated otherwise, it should work with the latest version (look at the upload date and any paradox major update release dates!). Current Features: 21 New Leader Traits. 49 New Bio Species Traits. (Not including Interbreeder traits.) 7 Bio Interbreeder Traits. (All female/male traits actually change pops too now, not just leaders.) 10 New Robotic Traits. (Not including Biomechanical Breeder traits.) 5 Biomechanical Breeder Traits. 11 New Sexual Technologies. Things from MASSA. (Thanks Darkspleen.) New ascension perk to replace the base game one. (Also, you don't need megacorp for mine.) 2 Origins. 7 Civics. Dairy building chain that adds Milk Cow jobs. Sex building chains that adds Sex Worker jobs. 14 Lewd Megacorp buildings and 2 civics. Lewd Advisor (voiced by LalaLexxi). 21 Lewd (and optional) rooms. Lots of optional loading screens as a way to say sorry for taking so long lol You can also find an options menu in the edicts tab where you can turn off any event pop-ups if they start to get annoying. Also please report any bugs you might find! (preferably on the discord server) Installation: Required: The main Lustful Void archive (Lustful Void.zip). Extract the contents to (...\Documents\Paradox Interactive\Stellaris\mod), if you don't have a "mod" folder create one there. Portrait Patches: See the included ReadMe. (Currently no readme. Put them as low as possible in your mod list!) Optional: Everything else. Also, only use one loading screen set! All credit for loading screen art go to their respective artists (see credits). Another note...delete all the old mod folders and .mod files! then extract the new .zip file's contents to the mod folder. You will have duplicate and broken mods if you don't do this! Compatibility: Any portrait mods that change base game files or have separate sets of portraits for genders will need a patch. Basically, pops won't change gender without it, only leaders will. Anything changing the "eventwindow.gui" base game file. Load LV after any UI mods. I recommend using this UI mod - UI Overhaul Dynamic...or gene modding will be a nightmare. Seriously though get a UI mod! FAQ!: Coming soon! lol Also translators I'm not trying to ignore you! I just need to set up a proper way for you to see what I change with localizations as it constantly changes while I add and fix things. New Changelog: Old Changelog: Discord: You can join the discord server here. If you want help, you're more likely to get it there. Credits/Contributions: Onimonipea for his BnB mod and allowing me to update/integrate it. darkspleen for his MASSA mod and allowing me to update/integrate it. tarin for his The Galaxy is a Dark Place mod and allowing me to update/integrate it. theman221 for his SG mod. Even though I haven't taken over his mod, I have appropriated some ideas and reworked mechanics from it. Toronam for his SSX mod and allowing me to take some ideas from it. Zaroth_0 for ideas and localizations. Tamwin5 for help with ideas, balancing, organizing the new people and sending me motivation! Dagome_Iudex / Rein for event ideas and helping with guides. vunrtdofrt for optimizations and saving me a lot of time. Raana for ideas and civics. Noots for the traits they made. Boss Hoss, Cleadaro7 and Woon for organization and hiring LalaLexxi (voice actress) for the advisor add-on! Creeper for trait descriptions, megacorp civic icons and other art assets (eventually). Also see his mod here because why not! Xanderdraft117 for working on the basic code for the megacorp buildings and civics. Alobee for art assets. Specifically the new megacorp buildings. All the other people on discord I didn't mention because I forgot your names (sorry!) Artists: I will keep this post updated as much as possible. I'm doing this in my free time though and am just one girl...so please be patient! lol Tip Jars! Permissions: Please ask me before using anything within this mod. This does not include artwork from the listed artists and any directly copied ideas from other mods. Also, don't upload this anywhere else please! This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. Submitter Lithia<3 Submitted 04/08/2019 Category Stellaris Requires Anal smex! View File
  2. Version v. Floofy Cat! 0.5.0.3

    192,617 downloads

    Lustful Void Download Page Description: A stellaris lewd mod! Essentially this will be an updated/merged mod of the BnB, MASSA and The Galaxy is a Dark Place mods, with ideas and mechanics from other mods such as SG (Sexual Gameplay) and SSX (Stellaris Sexy Xenos and more). I will also be adding my own ideas and those suggested by others. As stated in the title, this is still very much a WIP. However, I'm trying to get it done as fast as possible while still maintaining quality. This mod is made with ALL dlc's in mind, but should work with if you don't have a specific one. Also unless stated otherwise, it should work with the latest version (look at the upload date and any paradox major update release dates!). Current Features: 21 New Leader Traits. 49 New Bio Species Traits. (Not including Interbreeder traits.) 7 Bio Interbreeder Traits. (All female/male traits actually change pops too now, not just leaders.) 10 New Robotic Traits. (Not including Biomechanical Breeder traits.) 5 Biomechanical Breeder Traits. 11 New Sexual Technologies. Things from MASSA. (Thanks Darkspleen.) New ascension perk to replace the base game one. (Also, you don't need megacorp for mine.) 2 Origins. 7 Civics. Dairy building chain that adds Milk Cow jobs. Sex building chains that adds Sex Worker jobs. 14 Lewd Megacorp buildings and 2 civics. Lewd Advisor (voiced by LalaLexxi). 21 Lewd (and optional) rooms. Optional loading screens as a way to say sorry for taking so long lol You can also find an options menu in the edicts tab where you can turn off any event pop-ups if they start to get annoying. Also please report any bugs you might find! (preferably on the discord server) Installation: Required: The main Lustful Void archive (Lustful Void.zip). Extract the contents to (...\Documents\Paradox Interactive\Stellaris\mod), if you don't have a "mod" folder create one there. Portrait Patches: See the included ReadMe. (Currently no readme. Put them as low as possible in your mod list!) Optional: Everything else. Also, only use one loading screen set! All credit for loading screen art go to their respective artists (see credits). Another note...delete all the old mod folders and .mod files! then extract the new .zip file's contents to the mod folder. You will have duplicate and broken mods if you don't do this! Compatibility: Any portrait mods that change base game files or have separate sets of portraits for genders will need a patch. Basically, pops won't change gender without it, only leaders will. Anything changing the "eventwindow.gui" base game file. Load LV after any UI mods. I recommend using this UI mod - UI Overhaul Dynamic...or gene modding will be a nightmare. Seriously though get a UI mod! FAQ!: Coming soon! lol Also translators I'm not trying to ignore you! I just need to set up a proper way for you to see what I change with localizations as it constantly changes while I add and fix things. New Changelog: Old Changelog: Discord: You can join the discord server here. If you want help, you're more likely to get it there. Tip Jars! Permissions: Please ask me before using anything within this mod. This does not include artwork from the listed artists and any directly copied ideas from other mods. Also don't upload this anywhere else please! This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
  3. View File [Stellaris] DroZzhat's Stellaris Mod Before we get started... This is mostly a hodge podge of features that weren't necessarily missing from the game, but that I wanted nonetheless. It will likely never have a particular theme beyond "Huh, wouldn't it be cool if..." Still, I will try to avoid overwrites for compatibility's sake. It will probably grow over time. Why am I combining kinda unrelated things? My mod list is already long; I don't need the extra lag of multiple files, and it's also less work for me. There's also an identical steam version under the exact same name, if you prefer steam; it doesn't have any fewer features than this one. Features 3 Civics for Custom Empires: Alluring Matriarchy, Alluring Patriarchy, Demigod Monarch Diamond Shoals Origin Alluring Design trait for Robots (Biological Empires Only) Enhanced Agility trait for Robots (Biological & Machine Empires) Biological Immortality Biological Ascension trait Choose your initial ruler's agenda via menu at the start of the game (except democracies) Choose all of your leaders' traits via menu at the start of the game More to come... You know, when inspiration strikes. Balance The civics are more powerful than the vanilla ones and if you want you can give yourself all spark of genius scientists with the menu at the start. Still, given how punishing the RNG can be once the game actually gets rolling, and given the fact that I normally play on higher difficulty settings along with mods to make things more difficult in general, these bonuses tend to amount to little more than a slight boost when compared to the AI's bonuses. Warnings Don't waste your time making a male leader and then choose matriarchy, or the other way around. It won't break the game, but you'll feel silly. I don't recommend following the psionic ascension path with the demigod monarch civic. The whole "Chosen One" thing and potentially other parts of the interactions with the Shroud will screw things up in ways I can't account for without overwriting files. Your leader is already an immortal psychic, I recommend biological ascension instead. Compatibility The only thing I overwrote was a single government entry so that Divine Empire recognized my new civic, but that doesn't even overwrite the entire file. Honestly, just use common sense and probably don't use this with mods that do the same thing and you should be fine. Let me know if there are exceptions to this. Credits Expert Map-Starer L. E. - https://steamcommunity.com/sharedfiles/filedetails/?id=1310174680 for the original version of the code for selecting agendas/traits. I removed the parts I didn't want and added the ability to choose the traits of your scientists as well. Submitter DroZzhat Submitted 03/31/2020 Category Stellaris Requires Stellaris 2.6.2  
  4. Version 1.0.3

    2,019 downloads

    Before we get started... This is mostly a hodge podge of features that weren't necessarily missing from the game, but that I wanted nonetheless. It will likely never have a particular theme beyond "Huh, wouldn't it be cool if..." Still, I will try to avoid overwrites for compatibility's sake. It will probably grow over time. Why am I combining kinda unrelated things? My mod list is already long; I don't need the extra lag of multiple files, and it's also less work for me. There's also an identical steam version under the exact same name, if you prefer steam; it doesn't have any fewer features than this one. Features 3 Civics for Custom Empires: Alluring Matriarchy, Alluring Patriarchy, Demigod Monarch Diamond Shoals Origin Alluring Design trait for Robots (Biological Empires Only) Enhanced Agility trait for Robots (Biological & Machine Empires) Biological Immortality Biological Ascension trait Choose your initial ruler's agenda via menu at the start of the game (except democracies) Choose all of your leaders' traits via menu at the start of the game More to come... You know, when inspiration strikes. Balance The civics are more powerful than the vanilla ones and if you want you can give yourself all spark of genius scientists with the menu at the start. Still, given how punishing the RNG can be once the game actually gets rolling, and given the fact that I normally play on higher difficulty settings along with mods to make things more difficult in general, these bonuses tend to amount to little more than a slight boost when compared to the AI's bonuses. Warnings Don't waste your time making a male leader and then choose matriarchy, or the other way around. It won't break the game, but you'll feel silly. I don't recommend following the psionic ascension path with the demigod monarch civic. The whole "Chosen One" thing and potentially other parts of the interactions with the Shroud will screw things up in ways I can't account for without overwriting files. Your leader is already an immortal psychic, I recommend biological ascension instead. Compatibility The only thing I overwrote was a single government entry so that Divine Empire recognized my new civic, but that doesn't even overwrite the entire file. Honestly, just use common sense and probably don't use this with mods that do the same thing and you should be fine. Let me know if there are exceptions to this. Credits Expert Map-Starer L. E. - https://steamcommunity.com/sharedfiles/filedetails/?id=1310174680 for the original version of the code for selecting agendas/traits. I removed the parts I didn't want and added the ability to choose the traits of your scientists as well.
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