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Showing results for tags 'civics'.
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View File [stellaris 4.4.6] Varied Monster Girls Some lascivious anime monster girl species and related gameplays such as technology, tradition, ascension perks, traits, resources, jobs, buildings, districts, ship components, government, pragron, precursor, events and end crisis, and so on. NSFW, have a good time. The file I needed to share was too big to upload in one piece to the forum. To solve this, I split it into two smaller compressed files (File 1 and File 2). You need BOTH files together to get the full original file! In short: Download BOTH files -> Put them in the SAME folder -> Double-click (or Open with) the .001 file -> Click "Extract". Key things to remember: You NEED all .001, .002 and .003. They MUST be in the SAME folder. Open/Extract ONLY the .001 file. The program does the rest automatically. Detailed description steps: Download BOTH Files: Make sure you have downloaded BOTH files I uploaded: [Monster-Girl-H-Galaxy.7z].001 (This is Part 1) [Monster-Girl-H-Galaxy.7z].002 (This is Part 2) [Monster-Girl-H-Galaxy.7z].003 (This is Part 3) Important: You need ALL files! They work together like pieces of a puzzle. There is NO single .7z file by itself. Put Them Together: Place ALL downloaded files ([Varied_Monster_girls.7z].001 and [Varied_Monster_girls.7z].002) into the SAME FOLDER on your computer (like your "Downloads" folder or your Desktop). Open the FIRST File (.001): Double-click the file ending in .001. This should open your compression program (like 7-Zip, WinRAR, or PeaZip). If nothing happens when you double-click .001, you might need to: Right-click on the .001 file. Select "Open with". Choose 7-Zip File Manager (if installed) or another program like WinRAR. *(Free software like 7-Zip or WinRAR can handle this easily. If you don't have one, download and install 7-Zip first - it's free!)* Extract Like Normal: Inside the compression program (7-Zip, WinRAR, etc.), look for a button that says "Extract" or "Extract To...". Click it. Choose where on your computer you want the full, original file to be saved (like your Documents folder or Desktop). Click "OK" or "Extract". That's it! The program will automatically find the .002 and .003 file in the same folder and combine everything back into the single, original file you need. You don't need to do anything with the .002 and .003 file directly. Submitter Nidehogg_VMG Submitted 03/24/25 Category Stellaris Requirements
- 241 replies
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17
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- nsfw
- monster_girl
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Version 1.8.6
28050 downloads
Some lascivious anime monster girl species and related gameplays such as technology, tradition, ascension perks, traits, resources, jobs, buildings, districts, ship components, government, pragron, precursor, events and end crisis, and so on. NSFW, have a good time. The file I needed to share was too big to upload in one piece to the forum. To solve this, I split it into two smaller compressed files (File 1 and File 2). You need BOTH files together to get the full original file! In short: Download BOTH files -> Put them in the SAME folder -> Double-click (or Open with) the .001 file -> Click "Extract". Key things to remember: You NEED both .001 and .002. They MUST be in the SAME folder. Open/Extract ONLY the .001 file. The program does the rest automatically. Detailed description steps: Download BOTH Files: Make sure you have downloaded BOTH files I uploaded: [Varied_Monster_girls.7z].001 (This is Part 1) [Varied_Monster_girls.7z].002 (This is Part 2) Important: You need BOTH files! They work together like pieces of a puzzle. There is NO single .7z file by itself. Put Them Together: Place BOTH downloaded files ([Varied_Monster_girls.7z].001 and [Varied_Monster_girls.7z].002) into the SAME FOLDER on your computer (like your "Downloads" folder or your Desktop). Open the FIRST File (.001): Double-click the file ending in .001 ([Varied_Monster_girls.7z].001). This should open your compression program (like 7-Zip, WinRAR, or PeaZip). If nothing happens when you double-click .001, you might need to: Right-click on the .001 file. Select "Open with". Choose 7-Zip File Manager (if installed) or another program like WinRAR. *(Free software like 7-Zip or WinRAR can handle this easily. If you don't have one, download and install 7-Zip first - it's free!)* Extract Like Normal: Inside the compression program (7-Zip, WinRAR, etc.), look for a button that says "Extract" or "Extract To...". Click it. Choose where on your computer you want the full, original file to be saved (like your Documents folder or Desktop). Click "OK" or "Extract". That's it! The program will automatically find the .002 file in the same folder and combine everything back into the single, original file you need. You don't need to do anything with the .002 file directly.-
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- nsfw
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View File Stellarpiss, a Stellaris pee themed mod [Circinus 3.14] Alternative Steam Workshop Link: https://steamcommunity.com/sharedfi.....?id=2325370215 (Recommended as it is easier to maintain) The Workshop mod is unlisted so should not be found through any means except direct links. Otherwise if downloading the Zip file go to your Documents folder to find "Paradox Interactive", Stellaris should be inside with a subfolder called "mod", unzip the contents there. The directly might look similar to this: "C:\Users\[you]\Documents\Paradox Interactive\Stellaris\mod" You may need to manually input the directory of where the mod is located in the relief.mod and descriptor.mod files, where the path="mod/relief" line is Sci-Fi Grand Strategy and piss, I can't think of a better combination. It's not a professional mod or anything, just something I worked on for Single Player and limited MP use with friends, but if anyone else likes the concept I might as well share a link to it. The mod introduces a bit of everything really, buildings, civics, decisions, traits, you name it. I'm not sure how they really integrate with the vanilla game but I have tried to make them balanced for my sake, while providing some RP value out of it. While the references to pee are not sexual in description, the presence of public urination fetishisation is very much abundant. Though it is also up to interpretation over what else urine related happens on the streets of your planets. I don't think there are any bugs but haven't checked the Origin in a while so there might be some there. References to alcohol exist because my friend wanted some content related to it, so it's there purely for fun. The mod will likely remain updated for as long as I play Stellaris (which is probably until Stellaris 2 comes out lmao). Will probably be updated to have more features like pee based weaponry and ascention perks too. Copyright goes to Paradox Interactive, the creators and publishers of Stellaris. Artwork referenced in the thumbnail was drawn by Jooper Updated to 3.4.2 but should be compatible with any version since Le Guin since no vanilla files are overwritten. Submitter Sir_Flanksalot Submitted 04/14/2022 Category Stellaris Requirements
- 15 replies
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2
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- civics
- government
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View File Kinky Void Kinky Void v1.1.2 A Lustful Void Submod My first mod for any game, focusing on what I felt were gaps in LVs otherwise excellent content, pulse what ever other kinky ideas struck my fancy. Employ sexologists to lick tease and probe the mysteries of the universe, use the power of psionics or cybernetics to enhance your sex industry, train cheep and enthusiastic slut armies and send into battle, accidently get your leaders addicted to robotic pleasure suits, or make your pops so insatiable that you actually need the stupid amount of amenities your sex industry creates. Current contents: 19 Techs 1 Origin 5 Civics 3 Jobs 3 Species Traits 5 Leader Traits 1 Edict 1 Planetary Decision 2 Army Type Extra Files: More loading screens: Love Lustful Voids loading screen options but hate how their mutually exclusive? Download the Lustful Void Loading Screens (All) pack and enjoy over 200 possible lewd loadings screens. All credits go to the original artists and to Lithia<3 for putting the packs together. All I did was change the file names to make them work as a single mod. KV-Sexopolis tweaks: Requires "The Sexopolis Project and More" by Buttson117. Adds Kinky Void sexologist jobs to the sexology district found in Sexopolis mega structures and habitats. Regulars empires will now get a 50/50 split of researchers and sexologists, while those with the sexology civic will get all sexologists. The patch also removes the unnecessary housing from dairy districts as Milk Cows don't require it. Credit to Zorlond who came up with the idea and made most of the changes. 1.1.2 Change Log: 1.1.1 Change Log: 1.1.0 Change Log: Old Change logs: As this is my first mod, expect some bugs and questionable balance, I'm happy for any feedback/subjections. Possible Future Plans: More sex jobs that produce things other than Trade Value and Amenities, both because its more interesting, and far easier to implement. More techs. New Origins. Black market smuggling den for space stations to help reduce space piracy at the cost of planet crime. Find a way to make ship components sexy. A new submissive themed origin Not Happening: Custom Art assets more complicated then messing around in blender for 10 min. A level of maturity above the level of making slut armies take 69 days to train. Credit to Lithia<3 for all the original gfx assets used in icons, I just tweaked, recolored, and repurposed them. Russian translation by Vivikon. Submitter Beelzibob Submitted 04/02/2021 Category Stellaris Requires Lustful Void
- 130 replies
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11
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View File All You Need Is Loving This is a submod for Lustful Void. Obviously, you need Lustful Void. Disclaimer: After 3 years of art in school and many years of practice, my artist skills have finally reached a negative value (I suck). Any art assets come from Paradox or the maker of Lustful Void, Lithia<3 Version 1.1 currently adds: 2 Civics 4 Species Traits 1 Leader Trait 1 Economic Policy 1 Trade Policy 1 Planetary Decision 1 Building Chain There's some minor changes to Lustful Void files, meaning this should be loaded after or you won't get full value from the traits. Compatibility: It is mostly compatible with anything, however, it does overwrite the Capital Building chain and the Precinct chain. Mods that overwrite those 2 buildings will weaken the Lupanarian State civic, but won't outright break anything. The mod "Ethics and Civics Alternative" should be fully compatible in this regard. Coming Soon: Pre-sapient tentacle pop spawns 1.5 Civics related to All Male/Female empires and war between them 1 FutaDom Empire civic and various related features Xeno-sodomy/lesbianism bonuses Traits. Suggestions welcome. Sextermination. Submitter GoomytheGoodra Submitted 02/26/2021 Category Stellaris Requires Lustful Void
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View File Tempting Tides This mod expands on Lustful Void with playstyle paths and various extra content, including traditions, federations, agendas, etc. Heads Up - v.1.6 has barely been tested. Any bug reports posted in support are appreciated, even minor such as missing localization or misguiding texts. LV - Tempting Tides Stellaris Version 4.0.* supported En Masse Installation: Extract the zip into C:\Users\<user name>\Documents\Paradox Interactive\Stellaris\mod\ LV Tempting Tides only contains some vanilla overwrites so it should work with most mods. Load order should not matter but this is preferred just in case : Lustful Void (Required) LV Base Game Overwrites LV Balance Patch <Suggested/Other mods> LV Tempting Tides LVTT MC Patch (optional) Suggested mods: Some of the following mods have content integrated in Tempting Tides. Mango's Lewd Diplomacy with MLD & Lustful Void Patch Calcifire's Citizen's Sex Rights and Calcifire's Trait Pack Changelog: Please do provide feedback about any bugs and if I need to balance some values. The artwork is from a variety of artists and quite temporary. I would be grateful for anyone willing to lend a hand on graphical content and/or directions. Submitter printit Submitted 03/20/2024 Category Stellaris Requirements
- 160 replies
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6
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- stellaris
- traditions
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View File "Colorful Galaxy" and "Elf Girl Fantasia" Full collection: https://steamcommunity.com/workshop/filedetails/?id=3487425097 In full collection added compatibility mod: https://steamcommunity.com/sharedfiles/filedetails/?id=3570769809 Colorful Galaxy: https://steamcommunity.com/sharedfiles/filedetails/?id=3484896081 Colorful Galaxy Contains: New races with unique origins, genes, civic models, story and events New buildings, areas and world types New explorations New events and excavations New heroic leaders New portraits, flags, lists of names and ships New faded empires New end game crisis Added personal story with Hentai JRPG mechanics Elf Girl Fantasia (Futanari): https://steamcommunity.com/workshop/filedetails/?id=3569717604 Elf Girl Fantasia Contains: New race with unique origins, genes, civic models, story and events New buildings, areas and world types New explorations New events and excavations New heroic leaders New portraits, flags, lists of names and ships New faded empires New end game crisis New global events Forum: Значительно улучшено качество русской локализации. Submitter Shiro_Re Submitted 05/20/2025 Category Stellaris Requirements
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View File Family Oriented [4.1 Shadows of the Shroud Update] Currently what this mod aims to do is add incest content to the game because I wasn't getting enough crusader kings incest from Stellaris. This mod has full support for Lustful Void but does NOT require it any more. Make sure to delete the old mod when updating versions. You should apply this rule to all non-steam mods. Features: Heir Pregnancy (WIP) - Chance to fire about every 6 months when you can choose your offspring's gender and their future role. (Truly one step closer to space crusader kings) Details on the current Pregnancy system and how it works below: Currently, I've set a hard limit of 15 living family members, but I'll likely increase it in the future based on tradition, technology, and/or civics. List of traits learnable from leaders. Also if you really want to cheat there's a button to fire the conception event in the debug menu. Don't use it if your country still has the Childhood Development modifier, it'll likely break stuff. You've been warned. You can see the chance of the event firing by speaking to your heir and hovering over pregnancy chance, the chance is based on your ruler/heir traits and whether you have the Oedipus Complex tradition effect and have the holy family or pureblood dynasty civics. Chance modifiers listed below, I plan to add more, so feel free to suggest what should affect pregnancy chance. Heir Choice - Imperial empires can choose their Heir's gender and role whenever they first spawn. Heirs are now able to change their job roles with a 5-year cooldown that replaced the old agenda system for heirs. Might look into making the Heir reroll traits to better fit their new role or to level up in their new role with an experience boost, suggestions welcome. ( Note: If you change your heir's gender, you might not see the portrait change until you reload your save. ) Predetermined Heirs (broken atm) - Added an event for one of your offspring sired from your heir to take their position if your ruler dies and your current heir ascends. Current event window is a WIP. Currently, if you have multiple offspring, one will randomly take the throne but eventually, I'll have it where you can choose between your sired offspring. 3 Civics - 2 for imperial empires and 1 for regular empires. 1 Origin - Current WIP overhaul ongoing. Family Bound Starting species spawns with the exclusive Incestuous Emergence trait. Starting leaders are all members of the royal family and begin with the Family Bound leader trait and any appropriate leader traits from the Holy Family or Pureblood Dynasty civics. Origins with special interactions/events with mod - Currently only one Under One Rule has interactions with this mod, feel free to make suggestions of what other origins could do with some family circle shenanigans. Under One Rule Allows you to pick Pureblood Dynasty or Holy Family Civic as a dictatorial empire with this origin enabled. Allows you to go through Heir creation at the start of the game, as you would with an imperial empire. Heirs spawn with the Luminary Heir trait from the origin. (Cannot use the heir speaking system whilst being a dictatorial empire) Your starting heir will ascend with you should you become an imperial empire through the natural course of the origin, and they survive to that point. Your starting heir will resurrect some time after their scripted death and assume their role as your heir once more. Leader traits - 3 Species traits - 1 starting incest trait, an advanced version of it, and one more locked to the Family Bound origin. Depreciated Things: 1 Policy - Inbreeding policy for deciding whether you want to spread the love outwards or keep it within the family. 1 Tradition Tree - Consanguinity, revamped by Vaalesha. 2 Districts - Accessible from having the Consanguinity Tradition unlocked, starting with the Family Bound Origin, or having any related Incestuous Civics. 1 District Specialization - Accessible with the Genetic Sexual Attraction Optimizations Technology or the Family Bound Origin. 2 Buildings - Accessible from the Consanguinity Tradition tree or the Family Bound Origin. 1 Pop Job - Accessible from the Incest Haven Civic, Lineage Planning Districts, Lineage Offices/Complexes, or Incestuous Synergy Planet Events. 2 Council Agendas - Familial Destiny, accessed after adopting the Consanguinity Tradition and Holy Family Ascension from the Holy Family Civic. 2 Council Positions - Royal Family Representative position for the Pureblood Dynasty Civic and Divine Vessel position for the Holy Family Civic. 2 Planet Events - Triggered when having incestuous pops on planet with appropriate empire civics, traditions, or origins. Heir Interactions (Speak to your heir through the edicts menu) - This feature needs an expansion/more lewd content... Ruler/Heir genders can be changed for scenes via preferences menu. This will not physically change their genders nor will the game reflect the change (I might make it an option in the future), this is mainly if you wanted to see other scenes/variations without changing your rulers/heirs out or starting a new playthrough. It's also if you wanted to override traits like the Futanari trait to only apply to your ruler or heir instead of both if they both species with the Futanari trait. Ruler titles (both formal and casual) and heir relations can now be changed, you can change these in edicts. No in-game mechanical benefit as of yet but heir hangouts/lewds will now have a more personal touch based on your preferences. (Might add more titles/relations in the future. Feel free to suggest.) Future scenes will have asset descriptors based on species traits (huge breasts/small breasts/large penis/etc) (Currently 1 scene has this) 1 WIP Hangout scene, no variations. (More to come) 2 Lewd scenes written by BestyTheHucow (FxF) One is triggered as a random event and has variations written by me for non-FxF. I plan to do the same with their previous written event. 1 Lewd scene intro complete, 4 variations depending on ruler gender/title and Heir gender/relation. This will lead to different planned scenes below depending on gender combinations. Planned Lewd scene options include: *Any crossed-out scenes now exist in the mod* Possibly will make a head pat system? 2 Edicts - Holy Family Ascension Edict and Heir Interaction Edict. 1 Tech - Gives modification points and access to the advanced incest trait. 1 Country Event triggered in incestuous imperial empires (either through the origin or having any of the civics). Will be able to have a chance to fire after your empire gains factions (after 10 years from game start in vanilla). General Note: All values within this mod are subject to change at any point so feel free to make balance suggestions if you feel something is too weak or too strong. Balance isn't the focus of this mod but I like to make sure that I don't shoot myself in the foot just because I want to screw my alien space sister. I try to compare values to vanilla as well as lustful void's own and find a nice middle ground somewhere between the two. Note on Heir Interactions: So every scene written will have at minimum 4 9 variations, I primarily write FxF first and then adjust the scene until it fits all variations. I'm not the best writer but we've all seen really badly acted porn right? Things I'd like to do include figuring out how to include different familial roles such as brother and sister or different dominant role positions, if you're into being dominated by your heir since most of my writing will primarily be written with the ruler being dominant. In any case, I have so many ideas of where this system can go but I'm only one person- But that's where you can come in! Either feedback or submitting your own scenes, If you're even a little bit confident in your ability to write smut (or non-smut for hangouts) then feel free to post a scene written in the second person in this forum and I'll make it into an event with variations in the mod with credit to you. Make sure it's original and that you're not copying someone else's work from online and ideally please make sure your English writing is decent since I don't want to spend too much time rewriting/correcting mistakes and won't bother if it looks like it's too much trouble. Other things to note if you do write scenes, try to keep any one continuous panel under 3000 characters since anything more won't show in the game. You can split scenes longer than 3000 characters into multiple panels. Make sure to report bugs otherwise, I won't know when to fix them until I encounter them myself~ Load Order: Lustful Void (If you install it) Family Oriented (This mod) Plans for the future: (Suggestions are always welcome) Credits: Lithia<3 for making Lustful Void which inspired this mod's creation. Huge revamp and additions to the mod by Vaalesha. 2 FxF scene from BestyTheHucow. 1 FxF scene from Nemo Of Utopia. Russian localization by Apocfel. Simple Chinese localization by Klkadf. Artists: (I do own SOME of the art in this mod, but many of the art are by others with edits by me.) OLD CHANGELOGS: Submitter dragondxlv Submitted 02/01/2021 Category Stellaris Requirements
- 367 replies
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15
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Version v. Floofy Cat! 0.7.8.3 (4.0+)
987789 downloads
Lustful Void Download Page Description: A Stellaris lewd mod! I plan on fully updating and integrating old mods (with permission from the authors), with ideas and mechanics from other mods such as SG (Sexual Gameplay) and SSX (Stellaris Sexy Xenos and more) as well as completely new ideas. A lot of progress has been made so far, and LV has grown to a point where it has many of its own unique things made by me and others that contributed to it so far. Although a little less so these days, this is still very much a WIP. However, I'm trying to get it done as fast as possible while still maintaining quality. This mod is made with ALL dlc's in mind, but should still work just fine if you don't have a specific one or any. Also unless stated otherwise, it should work with the latest Stellaris version (look at the upload date and any paradox major update release dates!). Current Features: Many lewd leader/species traits, such as Huge Breasts, Dominant/Submissive, Natural Anal Lube! Some traits have synergy bonuses with each other and more will be added with time. Origins, Civics and Sexual Technologies., which have various special mechanics, policies and decisions. Lots of anomalies and events, many of which have been updated and integrated from MASSA, but also new ones unique to LV. Hybrids system with inspiration from other mods like Sexual Gameplay and MASSA. Mono-gender and Futanari mechanics with the ability to convert entire planets to one or the other with the right tech. Lots of sexual jobs from Milk Cows and Whores to Gem Incubators and Sexologists. All which are affected by LV traits in some way! Lewd Megacorp branch office buildings and civics which can change by combining them with certain base game civics. All non-leader traits affect LV jobs, usually in the form of a bonus or negative to production (bigger breasts give more milk ofc). Breeding tradition (first of many!) Lewd (and optional) rooms. Lots of optional loading screens as a way to say sorry for taking so long (all credit goes to the actual artists!) Many things I can't remember! lol Lewd Advisor (voiced by LalaLexxi). Dominant Advisor (voiced by PhoenixTuft). MASSA is now for the most part integrated. (Thanks Darkspleen!) Sexual Gameplay integrated for the most part. Sexopolis fully integrated. (Thanks Buttson117!) Kinky Void fully integrated. (Thanks Beelzibob!) LVEx integration in progress! (if something hasn't been added from a mod listed as integrated, I probably decided not to add it for some reason) (need to make a proper wiki, if you want to help let me know!) You can also find an options menu in the edicts tab where you can turn off any event pop-ups if they start to get annoying. Also please report any bugs you might find! (preferably on the discord server) Loading screens have been moved to their own download page to unclutter the main mod a bit. You can find them here! Installation: Important: Extract all contents to (...\Documents\Paradox Interactive\Stellaris\mod), if you don't have a "mod" folder create one there. For more advanced help you can follow these guides by Gage on the LV Discord server: How to install / update local mods like LV SAMPLE LOAD ORDER Stellaris 4X.XX (TOP DOWN) AKA my current and stable load order and mod-set Remember to thank him if it helped! File List: Lustful Void 0.7.8.1 (4.0+) - REQUIRED! LV Things That Overwrite Base Game Files Go Here 0.7.8.2 (4.0+) - Optional: It includes any content that directly overwrites base game files and systems. LV Lewd Rooms - Optional Any loading screens - Optional Any advisors - Optional Most zip archives have readme files in them which explain what they do! Load order: Mods you want LV to overwrite - Lustful Void (main mod) LV Things That Overwrite Base Game Files Go Here (if you use it) - Mods you want to overwrite LV - UI mods UI Overhaul Dynamic - REQUIRED! More and Scrollable Building Slots for Zones - Optional Another note...delete all the old mod folders and .mod files! then extract the new .zip file's contents to the mod folder. You will have duplicate and broken mods if you don't do this! If you experience any weird problems, I've heard it helps some people to extract the .zip file's contents to a separate folder first, then move them to the mod folder after. You can also find the steam version of LV here! Compatibility: Any portrait mods that change base game files or have separate sets of portraits for genders will need a patch. Basically, pops won't change gender without it, only leaders will. Here's a quick way to know if you need Portrait Patches. You use the mod it patches. (Note you actually need the original mod!) Do you need all of them? No, look at the first step. Do you need them at all? No, they are optional. LV works just fine without them. How do you install them? Just like any other non-steam mod, extract in (...\Documents\Paradox Interactive\Stellaris\mod). I recommend using this UI mod - UI Overhaul Dynamic...or gene modding will be a nightmare. Seriously though get a UI mod! FAQ!: Q: Why does x feel empty or unfinished? A: Sometimes it's just a placeholder and sometimes my time is taken up by something else. But just because I'm not working on it at the time doesn't mean I won't move back to it in the future, so just be patient. Q: Is "Lustful Void" a community project with a team of people working on it? A: Nope, it's mostly just me (Lithia). People do provide ideas and contributions now and then though, and many parts of LV are from old mods I updated and maintain. The credits section can tell you who contributed what. Q: Are there any translations for this mod? A: Yes! But new ones have to be made with every update and relies on people here on Lovers Lab or Discord to share their hard work. Q: Where can I share any translations? A: Here! New Changelog: Old Changelog: Discord: You can join the discord server here (clicky the icon). If you want help, you're more likely to get it there. Tip Jars! Any support helps keep me motivated! ❤️ Permissions: Please ask me before using anything within this mod. This does not include artwork from the listed artists and any directly copied ideas from other mods. Submods are always welcome, just don't use any of LV's assets directly by copying it into your mod. There is no reason to do that. Also, don't upload this anywhere else please! This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. -
Version 1.1.2
41900 downloads
Kinky Void v1.1.2 A Lustful Void Submod My first mod for any game, focusing on what I felt were gaps in LVs otherwise excellent content, pulse what ever other kinky ideas struck my fancy. Employ sexologists to lick tease and probe the mysteries of the universe, use the power of psionics or cybernetics to enhance your sex industry, train cheep and enthusiastic slut armies and send into battle, accidently get your leaders addicted to robotic pleasure suits, or make your pops so insatiable that you actually need the stupid amount of amenities your sex industry creates. Current contents: 19 Techs 1 Origin 5 Civics 3 Jobs 3 Species Traits 5 Leader Traits 1 Edict 1 Planetary Decision 2 Army Type Extra Files: More loading screens: Love Lustful Voids loading screen options but hate how their mutually exclusive? Download the Lustful Void Loading Screens (All) pack and enjoy over 200 possible lewd loadings screens. All credits go to the original artists and to Lithia<3 for putting the packs together. All I did was change the file names to make them work as a single mod. KV-Sexopolis tweaks: Requires "The Sexopolis Project and More" by Buttson117. Adds Kinky Void sexologist jobs to the sexology district found in Sexopolis mega structures and habitats. Regulars empires will now get a 50/50 split of researchers and sexologists, while those with the sexology civic will get all sexologists. The patch also removes the unnecessary housing from dairy districts as Milk Cows don't require it. Credit to Zorlond who came up with the idea and made most of the changes. 1.1.2 Change Log: 1.1.1 Change Log: 1.1.0 Change Log: Old Change logs: As this is my first mod, expect some bugs and questionable balance, I'm happy for any feedback/subjections. Possible Future Plans: More sex jobs that produce things other than Trade Value and Amenities, both because its more interesting, and far easier to implement. Black market smuggling den for space stations to help reduce space piracy at the cost of planet crime. Find a way to make ship components sexy. A new submissive themed origin. More pleasure suit based content. Not Happening: Custom Art assets more complicated then messing around in blender for 10 min. A level of maturity above the level of making slut armies take 69 days to train. Credit to Lithia<3 for all the original gfx assets used in icons, I just tweaked, recolored, and repurposed them. Russian translation by Vivikon. -
Version 1.0.0
2235 downloads
This mod is an attempt to make the "salacious machine" civic more consistant with Lustful Void and its submods. The following changes have been made : You can now use all the origins that rogue servitors/driven assimilators can use. You can build/terraform a sexopolis/ringworld like rogue servitors/driven assimilators. You have access to the two special districts on the Birch World, like rogue servitors/driven assimilators You can now use the Breeding Tradition as a salacious machine,as you can still control their population anyway directly ingame,and their production is halved since you're a machine empire. You now have access to the same tech that rogue servitors/driven assimilators get in KV. You get access to the terraforming event on terra,same as rogue servitors. The birch world districts that gives bio-trophies job now gives sex battery charger jobs. The Sex Alderson Disk lets you build Red light districts. Milk cows districts are buildable and your slaves can work there,they consume only food and no consumer upkeep(they're free) just like driven assimilator. What this doesn't do (so you don't have to ask me) : Actually give the civic more depth mechanically/gameplay wise,as I have no idea what to do even if I see some potential in a organic slavery based machine intelligence empire that pretends to be nice while making human batteries,it's why I did this in the first place,I may make a submod for Vassals Expanded And Reworked at some point (yeah,even more dependencies !). Fix the ssm robot boost decisions,you can still stack it infinitely to get stupid high number of pop assembly,and I didn't manage to put it in a cooldown. You still do not have access to artisan jobs in districts,as slaves doesn't consume any. (expect on the Birch world,because I know little about how the scale can go in endgame and do not know if it's unplayable without) Make the birch world less of a micro hell at the start. Give you the milking tradition,didn't manage to do it. Load Order : Gigastructural Engineering & More (3.2) Lustful Void Sexy's Xenos Traits And More LV_Expansion LV additional things Kinky Void All you need is Loving LV Patches LV Tweaks LV Extras SSX Salacious Machine Patch For LV-KV and Submods (If using Calcifire's mod,put it after this mod so it doesn't overwrite the text changes,the auto patch from irony will take care of the rest) If you find something I forgot to change/find that some things could be edited/want to give me something to add,feel free to tell me,I have no idea what I'm doing tho.-
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- stellaris
- lustful void
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(and 1 more)
Tagged with:
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Version *
9431 downloads
Full collection: https://steamcommunity.com/workshop/filedetails/?id=3487425097 In full collection added compatibility mod: https://steamcommunity.com/sharedfiles/filedetails/?id=3570769809 Colorful Galaxy: https://steamcommunity.com/workshop/filedetails/?id=3568719117 Colorful Galaxy Contains: New races with unique origins, genes, civic models, story and events New buildings, areas and world types New explorations New events and excavations New heroic leaders New portraits, flags, lists of names and ships New faded empires New end game crisis Added personal story with Hentai JRPG mechanics Elf Girl Fantasia (Futanari): https://steamcommunity.com/workshop/filedetails/?id=3569717604 Elf Girl Fantasia Contains: New race with unique origins, genes, civic models, story and events New buildings, areas and world types New explorations New events and excavations New heroic leaders New portraits, flags, lists of names and ships New faded empires New end game crisis New global events Forum: Значительно улучшено качество русской локализации. -
Version 1.3.3
68150 downloads
Mango's Lewd Diplomacy (Formally The Lupanarius Project) What is this mod? This mod focuses solely on diplomacy and making the relationships between empires more alluring and interesting. This mod adds several new features, but some of the most major additions include: one new specialist subject type (Lupanarius), 8 non-specialist subject types (Listed Below), one new galactic institution (Galactic Aide) and one new federation type (Sensual Liaison) to vanilla Stellaris, all of which having their own unique mechanics. A Lupanarius Subject is one who specializes in maximising pop growth speed through breeding and mating as opposed to resource output. A Sensual Liaison federation type focuses on improving the health of their population, through extensive breeding. Just a heads up though, this is my first ever Stellaris mod, so bugs and terrible coding are present and I encourage any suggestions or bug pointers as I've only started learning how to mod Stellaris. Why make this mod? Honestly, I felt that diplomacy was lacking in some other Stellaris mods, and hoped to fill the void with this mod. Not to mention that after having played around with Vassals Expanded (Steam Workshop::Vassals Expanded and Reworked - FunEFork (steamcommunity.com) I felt inspired to create a lewd subject version of my own. Obviously though, my ideas for diplomacy may sometimes be terrible, so feedback would be welcome. Want to find out something about the mod? The Official MLD Wiki has countless pages dedicated to documenting everything substantial that this mod has to offer! You can find the wiki link available here: https://youneedawiki.com/app/page/1qiCcT34rCamm40g-9mvRQReiErUzpkllsk8v77u5RrI?p=1KorpzruXPNKJqNktRM9_SlxIqE3j7bVK If you want to play an older version of MLD (or just want to suffer) then you can also download any minor or major release of the mod from its inception all way to current day! You can find the archival google drive page available here: https://drive.google.com/drive/folders/15WN-B2DQ2r0sWQk3nV-yfigiDxQDS3TS?usp=sharing DISCLAIMER: THE DEVELOPMENT OF THIS MOD IS HIGHLY UNPREDICTABLE AND INCONSISTENT DUE TO IRL CIRCUMSTANCES SO EXPECT DELAYS AND INFREQUENT UPDATES. THIS IS MY FIRST MOD SO ALSO EXPECT BUGS AND GLITCHES TO APPEAR EVERY NOW AND THEN. Currently Added Features: - New Lupanarius Specialist Subject Type (Available through regular diplomacy, as well as through the Imperial Thief Dom Origin) - New Pop Tribute Mechanic (Available for the Lupanarius with exclusive agreement terms) - 8 New Non-specialist Subject Types (Penetratis, Intimus, Serviant, Domain, Sexologium, Broker, Chastite, Parasite - - -Available through regular diplomacy, as well as through the Imperial Thief Dom Origin) - New Federation Type (Sensual Liaison, Available through regular diplomacy, as well as through the Lewd Bond Origin) - New Crisis Path (Euphoracis - Available for all authority types) - New Joint Operation (Available to members of a Sensual Liaison) - 40 Total New Civics (Available for all authority types, with certain exclusive civics per authority type) - 7 New Origins (Lewd Bonds, Escaped Gene Sex Slaves, Horny Planet, Ancient Whores, Artificial Conception/Fertilization, Domineering Oversight, Nymphatic Endbringers) - 4 Base Species Traits with machine equivalents (Natural Dominance, Natural Subservience, Sheltered Resistance and Leadership Adverse) - 4 New Ascension Perks (Available for all authority types) - 4 New Tradition Trees (Contains unique war goals, traits and bonuses, available only to certain empires) - 3 New Resolution Trees (Contains ~33 total resolutions, excluding repeals) - A New Galactic Institution (The Galactic Aide, can be nominated through the Galactic Aid Reform branch in the Galactic Services tree) - 2 New Agreement Terms (Allows for the configuration of tribute speed and necessity, the mechanic behind lupanarius tributes) - 6 New Government Types (Based on a combination of certain civics) - A New Faction (Available to Obedient Empires) - 3 New Branch Office Buildings (Pornography Arthouse,Tantalizing Nightclub and Xeno Pleasure Concourse) - A New Diplomatic Policy (Includes policies such as: Serviceable and Affectionate) - 9 New Edicts (3 available through Blissful Masses civic, 5 available through Chastity civics, 1 from federation: Mating Festivals) - 2 New Slavery Types (Reproductive Slavery and Domestication) - A New Empire Policy (Sex Slave Treatment, accessible via tier 3 breeding rights resolution) - 2 New Overlord Holding (The Cathouse Sanctum and the Heart Birthing Chamber) - 2 New Espionage Operations (Available during the Euphoracis crisis path) - A New Colossus Variant (Available during the Euphoracis crisis path) - 2 New Tradable Actions (Lupanarius Seduction and Lupanarius Technology) - 4 New Pre-scripted empires (Dominion of Slutess, Erassian Services, Minions of Desidera and Galactic Love Network) - New Subject Buildings (5 in total, including the Lupanarius Ghetto, Lupanarius Genetic Labs, Lupanarius Carving, Lupanarius Bio-matter Plant and the Lupanarius Orgy Manor. Bare in mind all buildings apart from the Ghettos are upgradable, and have their own hive mind unique counterparts with machine counterparts hopefully coming soon.) - New Jobs for both Subject Buildings and Overlord Holding - New Subject Starbase Modules/Buildings (Some examples include the Luxury Tour Bay, Erotica Factory, Aphrodisiac Dispenser or the Pornography Broadcaster) - A New Living Standard (Narcotic Ectsasy, accessible through Blissful Masses civic) - 3 New Lupanarius Official Traits (Lupanarius Harlot, Lupanarius Incubator and Lupanarus Inseminator) - 4 New Unique Species Trait (Unlocked by Brainwash decision, Escaped Gene Sex Slaves, Obedient Breeders civic, including equivalents, and the modesty tradition respectively) - A New Subject Decision (Requires the Mind Control Centre) - 30 New Unique Technologies that Unlock Buildings / Provide Bonuses / Starbase Buildings - 7 New AI Personalities (Unlocked through various origins and civics, lets the AI behave differently than non-lewd empires) - Various New Graphics for the Lupanarius Subject Type (Quite poorly done I might add as I'm no artist and still am not) - Various New Planetary Modifiers (Triggered by Cathouse Sanctum Holding, Hyper-Relay Network, Brainwash Decision, Horny Planet etc) - Various New Events (Include origin, civic and diplomatic events) - Much more that I have probably forgotten about! Changelog Archive: Installation: Make sure to follow these steps if you're planning on installing/re-installing any version of MLD: 1. Navigate to the path - C:\Users\[USER NAME]\Documents\Paradox Interactive\Stellaris\mod\ . If it's not already present in the Stellaris folder then simply create a new folder called 'mod' 2. Download the latest version of MLD from the LL page (Current latest version is v1.3). This download will automatically come in a ZIP file in your designated downloads folder. 3. Extract the downloaded ZIP file into the 'mod' folder. WinRAR is a recommended program for this process as it is 100% FREE and easy to use. (If you are unsure then simply move the ZIP from your downloads into the 'mod' folder, right click and choose the 'Extract Here' option. After completing, simply delete the ZIP file from the 'mod' folder) 4. Run Stellaris and check that MLD is active (This can easily be done through checking if the origins/civics from this mod are available within the empire creation menu) 5. Enjoy! Note*: If you plan on updating your version of MLD then make sure to most importantly DELETE the outdated MLD contents folder and the accompanying .mod file. Once this is done, the installation process can be repeated for the newest version of MLD. Both the LL mod page and the MLD wiki page will ALWAYS display the latest version of the mod if you are ever unsure. Compatibility: The Vanilla file should be compatible with most other mods and overrides the following Vanilla Stellaris files: - agreement_term_values - agreement_terms - federation_law_category - Event 'origin.5705' NOTE: These files are rarely touched by any major mods, so compatibility should not be an issue! This section features a comprehensive list of compatibility patches I've personally created that help MLD run more smoothly with other mods. These patches exist for mods that either can't support direct mod integration or need adjustments through direct overwrites. An important note to remember is that these patch add-ons are completely OPTIONAL and are NOT required to run MLD, these patches are here simply to enhance the QOL when playing similar mods! Vassals Expanded Patch: This patch allows a Lupanarius subject and the other 8 new non-specialist subjects to use the more precise subject tax as well as special subject terms seen in that mod. I have however left the default terms for the new terms as to allow for more freedom in negotiating terms. Load Order: -Mango's Lewd Diplomacy 1.3 -UI Overhaul (OPTIONAL BUT RECOMMENDED Steam Workshop::UI Overhaul Dynamic (steamcommunity.com)) -Vassals Expanded (Steam Workshop::Vassals Expanded and Reworked - FunEFork (steamcommunity.com)) -MLD & Vassals Expanded Patch (Latest version is v1.3) NOTE: As of MLD v1.3 the LV patch is no longer required due to Mod Integration. Potential Future Features: This list includes features that I either don't know how to code, or would take too long to implement normally. However, these are features I want to eventually add to the mod, come it sooner or later. If you're someone who knows coding well, then I'd appreciate any tips on implementing these kinds of features. New suggestions may be added or removed from here, depending on if they're completed or even feasible. Bugs and Glitches: I'm sorry if bugs or game breaking stuff is in this mod, its just that testing everything in this mod is, at least for me, very time consuming and adding new features is sometimes tricky to fully figure out. Pretty much 99% of the coding in this mod is copied and modified from Vanilla or other mods as I have 0 coding skills of my own so yeah. Just a fair warning to keep your expectations low. Also, do note that I really have no idea of how to balance the different job output/upkeeps or manage ai weights effectively so those parts of the mod may be atrocious. Permissions: If you do want to change something in this mod, be it the icon graphics, certain job stats or implement your own feature, then by all means you can edit this mod yourself. If you do plan on uploading it though, I would appreciate you asking me on discord beforehand. And just in case I disappear and never update this mod again, then you have full permission to change or integrate this mod into your own mods. Special Thanks: Many wonderful people helped support this mod, either as inspiration or through direct contributions and for that I'd like to take the time to thank them all! @妖心病狂/yaoxinbingkuang (Chinese Translations) @Kolson (Russian Translations) @Lithia<3 (Inspiration for Lewd Content) Extra Notes: The mods used in the various screenshots: UI Overhaul Dynamic - Steam Workshop::UI Overhaul Dynamic (steamcommunity.com) SE Humans 2 - Steam Workshop::SE: Human 2 (steamcommunity.com) SE Humans 2 Nudity + LV Patch - SE Human 2 LV Patch + Nudity - Stellaris - LoversLab (There's also a more up to date lewd version of SE Humans 2 on LL that is standalone and easy to install, found here: My discord is 'Catch a Mango #4814' if you want to DM me or have any concerns Thanks for reading this wall of text, I know I wouldn't. -
Version LV Extra 3.8.0
34515 downloads
Tested for Stellaris 3.8, LV 0.7.2, and Gigastructure 3.27.3 Included mods to enhance your LV playing experience: LV Extras - Main feature is the reimplementation of the Sex Alderson Disk that was in the old Sexopolis mod. Also adds a couple new combination traits, some civics, and two edicts. What's New: Update to 3.8 Light version which excludes gigastructure elements. Features In Depth: LV Extras: Fully reimplemented the sexy version of Gigastructure's Alderson disk A new origin - Start your empire on the Alderson disk Two sex districts for Gigastructure's Birch World - Currently disabled Two new end game combination traits - Bombshell and Stud Civics: Tentacle World and Sex World Start Start on either world type without needing the origin (Now you can use Syncretic evolution and Tentacle World for example!) Allows custom starting systems to be used (Now you can start with an Earth Sex World for example!) You should be able to use these civics with most other civics/origins. Try it out and see what happens. Two new government edicts Old Features: Requirements: LV Extras: Requires LV and Gigastructural Engineering LV Extras Light: Requires only LV Compatibility Issues: LV Extras Overrides: Gigastructure/events/giga_003_dialog.txt Any other mod that overrides these file will need a patch. (But I am not aware of any that do). Installation: ~!~!~!~!~ Always delete old versions before installing any local mod!!! This is VERY IMPORTANT!!! ~!~!~!~!~ Extract the zip contents to Documents/Paradox Interactive/Stellaris/mod/ More Instructions Here Load Order: Load Lustful Void First. LV Extras must load after Gigastructures and Lustful Void. Load UI Overhaul Dynamic after everything else. Known Issues: Troubleshooting: Did you delete the old version before installing any local mod? - Delete the mod and reinstall from the zip. Are you using the latest version of all mods? - Download and install the latest version. Are any LV submods not updated to the latest LV version? - Try removing these mods first. Are any mods not updated to the latest Stellaris version? - Try removing these mods first. Have you verified your load order? - Try the suggested load order above. Crashes? - Make sure all sub-mods are installed or remove LV Tweaks. If you try out my mod please let me know of any problems you might come across. Please include your load order with your comment. Before commenting please insure you have tried the troubleshooting steps. Old Changes Credits: Thank you to all these modders for their contributions. Buttson117: for Sexopolis and the assets needed for the Alderson disk. Ascens: For providing me the icons for my bombshell and stud trait. TYVM. Gigastructure Contributors: I had to refer to a lot of their code to figure out how things work. Also the image for the origin is the same that Gigastrure uses. Side note: If anyone finds a more fitting picture I'd like to include it. Lithia: As always for their work on Lustful Void.-
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- stellaris
- lustful void
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Version 1.3
17337 downloads
Released v1.3 for stellaris 3.4. Simplified weights on jobs, so it would create less load on RAM and fixed previously reported problems – jobs work fine now and buildings upgrade properly. Contents: Production boosting buildings - 5 levels for regular empires and 2 levels for gestalt alternative. First level available from the get go (for non-gestalts). It is possible one such building per planet for regular empires or two for gestalt empires. Production boosting building effects: Regular empires Level 1: +10% Jobs productivity and planetary trade value +25% pops amenities usage Available from the get go. Upkeep: 3 energy. Level 2: +20% Jobs productivity and planetary trade value +50% pops amenities usage Requires production boost tech lvl. 1 Upkeep: 6 energy. Level 3: +30% Jobs productivity and planetary trade value +75% pops amenities usage Requires production boost tech lvl. 2 Upkeep: 6 energy and 1 of each rare resource (crystals, motes and gases) Level 4: +45% Jobs productivity and planetary trade value +125% pops amenities usage -10 stability -10% pops happiness Requires production boost tech lvl. 3 Upkeep: 2 dark matter Level 5: +60% Jobs productivity and planetary trade value +175% pops amenities usage -25 stability -25% pops happiness Requires production boost tech lvl. 4 Upkeep: 5 dark matter Level 3 also branches in Level 3 variants they give less overall bonus, but have special uses. Level 3 (energy/food/minerals/alloys/consumer goods):+30% Jobs productivity and planetary trade value +1 resource from corresponding jobs (for example +1 energy from technicians) +100% pops amenities usage Requires production boost tech lvl. 3 Upkeep: 12 energy and 1 of each rare resource +1 additional rare resource from focus (like energy focus adds nexus rare resource upkeep) Level 4 (energy/food/minerals/alloys/consumer goods):+40% Jobs productivity and planetary trade value +2 resource from corresponding jobs +125% pops amenities usage -10 stability -10% pops happiness Requires production boost tech lvl. 4 Upkeep: 2 dark matter Level 3 science:+30% Jobs productivity and planetary trade value +0.75 of each science type from researchers +100% pops amenities usage Requires production boost tech lvl. 3 Upkeep: 2 dark matter Level 4 science:+40% Jobs productivity and planetary trade value +1.5 of each science type from researchers +100% pops amenities usage -10 stability -10% pops happiness Requires production boost tech lvl. 4 Upkeep: 4 dark matter Branches does not have 5th level. Gestalts Level 1: +10% Jobs productivity and planetary trade value +25% pops amenities usage Requires overclocking MK. I Upkeep: 6 energy. Level 2: +25% Jobs productivity and planetary trade value +70% pops amenities usage Requires overclocking MK. II Upkeep: 2 of each rare resource Rare technologies All levels can receive additional +10% boost from two rare technologies (each giving +5%). The second rare technology also gives ability to build on top of those building (+1 building slot) Rare technologies is available to all types of empires. Lust tradition (for now just called lust, since lv hasnt added one yet, will rename if one appear) Lust tradition effects: Adoption bonus: +5% happiness Subtradition 1: Resources production boost 3% for all jobs and 25% for sex jobs (+22% sex +3% all stacks into 25% underscored Resources here to ensure that there wont be trade value and amenities boost) Subtradition 2: Resources production boost 3% for all jobs + reduced influence cost for megastructures (-5%) Subtradition 3: Resources production boost 6% and +5 stability Subtradition 4: Resources production boost 3% and +25% ethics attraction Subtradition 5: +5% happiness and -10% pop food/minerals upkeep Finishing tradition will allow you to build 2 types lust related districts on regular planets and ecumenopolis (planetary diversity ecu types also included) Lust districts is limited to four of each type per planet (so overall 8 lust related districts on your regular planet), they will give regular lv jobs. Ecumenopolis lust districts are limited to 1 of each type per planet (so 2 lust related districts on your regular ecumenopolis) lust districts will provide regular lv jobs per pop. It would also allow you to get an ascension perk... Erotic ascension perk The ascension perk gives your founder species immense buffs most notably full habitability and immortal leaders (find full effects by trying out the mod), but it will also make all regular ways of pop growth useless due to -10k% to cloning and growth rate. To grow pops use planetary decisions for 1 or 5 pops (or also 40 since 1.1a). Using decisions will cause planet to enter cooldown state. Decisions require lust crystals - new resource that you can get from jobs ontained after getting ascension perk New jobs All of those require pops to have ascension trait Luxuria divinity - ruler job giving 0.05 influence 0.5 lust crystals 12 amenities 1 per 40 pops without the need for any building. It is also possible to get additional one from upgraded crystal forest. Lust crystal infuser - specialist job giving 1 lust crystals 0.2 rare crystals 6 amenities Get those from crystal forests. Lust crystal gatherer - worker job giving 0.5 lust crystals 2 minerals 4 amenities You will get 2 for any colony after getting ascension perk. Naturally it is also possible to get them from crystal forests. Those jobs amenities are affected by the traits/civic/origin added by the mod. To get more lust crystal gatherers and infusers there is a new building that will add these jobs, it is also possible to have 1 upgraded variant of these building per planet Other things Origin that will let you get a concubine per 10 pops and will give you a trait - +10% production normal jobs +30% production sex jobs (affects only resources not trade value or amenities for basic lv jobs - get a patch to affect those) Civic (fixed at start) gives concubine per 20 pops and a trait with exactly 1/2 the effects of origin trait. Some traits I made to try modding out - find out the effects by trying out this small mod Two flag emblems (one could be seen in the title) Things to mind: Contains english localisation files only, so duplicate and rename to others if you want too see english text on non-english game (do the files like lv localisation files) If you want to keep track of lust crystals you should add them to list of universal resource patch Locate the universal resource patch (mod id:1595876588) I got it from steam so the files to modify located here: Steam\steamapps\workshop\content\281990\1595876588\interface\resource_groups In all three files there add lvad_lust_crystals to the bottom of resources = {...} like this resources = { things ... other_things lvad_lust_crystals } (v1.2 for stellaris 3.1 and earlier) To get trait bonuses working in other mods jobs (LV and its other addons) you may find a patch here (if it is updated to current version of LV and other addons): *It seems that this is unnecessary in current (v3.4) stellaris version since jobs now calculate their output differently* Why LVAD in the emblem? - at the start I planned to name it simply LV addon, but in the end changed my mind and we have this relic of the past. -
Version 1.4.3.1
68487 downloads
Currently what this mod aims to do is add incest content to the game because I wasn't getting enough crusader kings incest from Stellaris. This mod has full support for Lustful Void but does NOT require it any more. Make sure to delete the old mod when updating versions. You should apply this rule to all non-steam mods. Features: Heir Pregnancy (WIP) - Chance to fire about every 6 months when you can choose your offspring's gender and their future role. (Truly one step closer to space crusader kings) Details on the current Pregnancy system and how it works below: Currently, I've set a hard limit of 15 living family members, but I'll likely increase it in the future based on tradition, technology, and/or civics. List of traits learnable from leaders. Also if you really want to cheat there's a button to fire the conception event in the debug menu. Don't use it if your country still has the Childhood Development modifier, it'll likely break stuff. You've been warned. You can see the chance of the event firing by speaking to your heir and hovering over pregnancy chance, the chance is based on your ruler/heir traits and whether you have the Oedipus Complex tradition effect and have the holy family or pureblood dynasty civics. Chance modifiers listed below, I plan to add more, so feel free to suggest what should affect pregnancy chance. Heir Choice - Imperial empires can choose their Heir's gender and role whenever they first spawn. Heirs are now able to change their job roles with a 5-year cooldown that replaced the old agenda system for heirs. Might look into making the Heir reroll traits to better fit their new role or to level up in their new role with an experience boost, suggestions welcome. ( Note: If you change your heir's gender, you might not see the portrait change until you reload your save. ) Predetermined Heirs (broken atm) - Added an event for one of your offspring sired from your heir to take their position if your ruler dies and your current heir ascends. Current event window is a WIP. Currently, if you have multiple offspring, one will randomly take the throne but eventually, I'll have it where you can choose between your sired offspring. 3 Civics - 2 for imperial empires and 1 for regular empires. 1 Origin - Current WIP overhaul ongoing. Family Bound Starting species spawns with the exclusive Incestuous Emergence trait. Starting leaders are all members of the royal family and begin with the Family Bound leader trait and any appropriate leader traits from the Holy Family or Pureblood Dynasty civics. Origins with special interactions/events with mod - Currently only one Under One Rule has interactions with this mod, feel free to make suggestions of what other origins could do with some family circle shenanigans. Under One Rule Allows you to pick Pureblood Dynasty or Holy Family Civic as a dictatorial empire with this origin enabled. Allows you to go through Heir creation at the start of the game, as you would with an imperial empire. Heirs spawn with the Luminary Heir trait from the origin. (Cannot use the heir speaking system whilst being a dictatorial empire) Your starting heir will ascend with you should you become an imperial empire through the natural course of the origin, and they survive to that point. Your starting heir will resurrect some time after their scripted death and assume their role as your heir once more. Leader traits - 3 Species traits - 1 starting incest trait, an advanced version of it, and one more locked to the Family Bound origin. Depreciated Things: 1 Policy - Inbreeding policy for deciding whether you want to spread the love outwards or keep it within the family. 1 Tradition Tree - Consanguinity, revamped by Vaalesha. 2 Districts - Accessible from having the Consanguinity Tradition unlocked, starting with the Family Bound Origin, or having any related Incestuous Civics. 1 District Specialization - Accessible with the Genetic Sexual Attraction Optimizations Technology or the Family Bound Origin. 2 Buildings - Accessible from the Consanguinity Tradition tree or the Family Bound Origin. 1 Pop Job - Accessible from the Incest Haven Civic, Lineage Planning Districts, Lineage Offices/Complexes, or Incestuous Synergy Planet Events. 2 Council Agendas - Familial Destiny, accessed after adopting the Consanguinity Tradition and Holy Family Ascension from the Holy Family Civic. 2 Council Positions - Royal Family Representative position for the Pureblood Dynasty Civic and Divine Vessel position for the Holy Family Civic. 2 Planet Events - Triggered when having incestuous pops on planet with appropriate empire civics, traditions, or origins. Heir Interactions (Speak to your heir through the edicts menu) - This feature needs an expansion/more lewd content... Ruler/Heir genders can be changed for scenes via preferences menu. This will not physically change their genders nor will the game reflect the change (I might make it an option in the future), this is mainly if you wanted to see other scenes/variations without changing your rulers/heirs out or starting a new playthrough. It's also if you wanted to override traits like the Futanari trait to only apply to your ruler or heir instead of both if they both species with the Futanari trait. Ruler titles (both formal and casual) and heir relations can now be changed, you can change these in edicts. No in-game mechanical benefit as of yet but heir hangouts/lewds will now have a more personal touch based on your preferences. (Might add more titles/relations in the future. Feel free to suggest.) Future scenes will have asset descriptors based on species traits (huge breasts/small breasts/large penis/etc) (Currently 1 scene has this) 1 WIP Hangout scene, no variations. (More to come) 2 Lewd scenes written by BestyTheHucow (FxF) One is triggered as a random event and has variations written by me for non-FxF. I plan to do the same with their previous written event. 1 Lewd scene intro complete, 4 variations depending on ruler gender/title and Heir gender/relation. This will lead to different planned scenes below depending on gender combinations. Planned Lewd scene options include: *Any crossed-out scenes now exist in the mod* Possibly will make a head pat system? 2 Edicts - Holy Family Ascension Edict and Heir Interaction Edict. 1 Tech - Gives modification points and access to the advanced incest trait. 1 Country Event triggered in incestuous imperial empires (either through the origin or having any of the civics). Will be able to have a chance to fire after your empire gains factions (after 10 years from game start in vanilla). General Note: All values within this mod are subject to change at any point so feel free to make balance suggestions if you feel something is too weak or too strong. Balance isn't the focus of this mod but I like to make sure that I don't shoot myself in the foot just because I want to screw my alien space sister. I try to compare values to vanilla as well as lustful void's own and find a nice middle ground somewhere between the two. Note on Heir Interactions: So every scene written will have at minimum 4 9 variations, I primarily write FxF first and then adjust the scene until it fits all variations. I'm not the best writer but we've all seen really badly acted porn right? Things I'd like to do include figuring out how to include different familial roles such as brother and sister or different dominant role positions, if you're into being dominated by your heir since most of my writing will primarily be written with the ruler being dominant. In any case, I have so many ideas of where this system can go but I'm only one person- But that's where you can come in! Either feedback or submitting your own scenes, If you're even a little bit confident in your ability to write smut (or non-smut for hangouts) then feel free to post a scene written in the second person in this forum and I'll make it into an event with variations in the mod with credit to you. Make sure it's original and that you're not copying someone else's work from online and ideally please make sure your English writing is decent since I don't want to spend too much time rewriting/correcting mistakes and won't bother if it looks like it's too much trouble. Other things to note if you do write scenes, try to keep any one continuous panel under 3000 characters since anything more won't show in the game. You can split scenes longer than 3000 characters into multiple panels. Make sure to report bugs otherwise, I won't know when to fix them until I encounter them myself~ Load Order: Lustful Void (If you install it) Family Oriented (This mod) Plans for the future: (Suggestions are always welcome) Credits: Lithia<3 for making Lustful Void which inspired this mod's creation. Huge revamp and additions to the mod by Vaalesha. 2 FxF scene from BestyTheHucow. 1 FxF scene from Nemo Of Utopia. Russian localization by Apocfel. Simple Chinese localization by Klkadf. Artists: (I do own SOME of the art in this mod, but many of the art are by others with edits by me.) OLD CHANGELOGS: -
Version 1.1.5
11916 downloads
This is a submod for Lustful Void. Obviously, you need Lustful Void. Disclaimer: After 3 years of art in school and many years of practice, my artist skills have finally reached a negative value (I suck). Any art assets come from Paradox or the maker of Lustful Void, Lithia<3 Version 1.1 currently adds: 2 Civics 4 Species Traits 1 Leader Trait 1 Economic Policy 1 Trade Policy 1 Planetary Decision 1 Building Chain There's some minor changes to Lustful Void files, meaning this should be loaded after or you won't get full value from the traits. Compatibility: It is mostly compatible with anything, however, it does overwrite the Capital Building chain and the Precinct chain. Mods that overwrite those 2 buildings will weaken the Lupanarian State civic, but won't outright break anything. The mod "Ethics and Civics Alternative" should be fully compatible in this regard. Coming Soon: Pre-sapient tentacle pop spawns 1.5 Civics related to All Male/Female empires and war between them 1 FutaDom Empire civic and various related features Xeno-sodomy/lesbianism bonuses Traits. Suggestions welcome. Sextermination. -
Version v.1.6c
27718 downloads
Heads Up - v.1.6 has barely been tested. Any bug reports posted in support are appreciated, even minor such as missing localization or misguiding texts. This mod expands on Lustful Void with playstyle paths and various extra content, including traditions, federations, agendas, etc. It might be quite unstable so far as I haven't had time to play around with it. I've gotten a grasp of what's possible and provided a taste of what to expect. Future major updates will be much less frequent while hopefully containing more content. I will maintain current versions as often as necessary. LV - Tempting Tides Stellaris Version 4.0.* supported En Masse Installation: Extract the zip into C:\Users\<user name>\Documents\Paradox Interactive\Stellaris\mod\ LV Tempting Tides only contains some vanilla overwrites so it should work with most mods. Load order should not matter but this is preferred just in case : Lustful Void (Required) LV Base Game Overwrites LV Balance Patch <Suggested/Other mods> LV Tempting Tides LVTT MC Patch (optional) Suggested mods: Some of the following mods have content integrated in Tempting Tides. Mango's Lewd Diplomacy with MLD & Lustful Void Patch Calcifire's Citizen's Sex Rights and Calcifire's Trait Pack LVTT MC Patch Minor compatibility patch when using both Mango's and Calcifire's mods. Also includes some minor fixes. Changelog: Please do provide feedback about any bugs and if I need to balance some values. The artwork is from a variety of artists and quite temporary. I would be grateful for anyone willing to lend a hand on graphical content and/or directions.-
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Version 1.0.3
3465 downloads
Before we get started... This is mostly a hodge podge of features that weren't necessarily missing from the game, but that I wanted nonetheless. It will likely never have a particular theme beyond "Huh, wouldn't it be cool if..." Still, I will try to avoid overwrites for compatibility's sake. It will probably grow over time. Why am I combining kinda unrelated things? My mod list is already long; I don't need the extra lag of multiple files, and it's also less work for me. There's also an identical steam version under the exact same name, if you prefer steam; it doesn't have any fewer features than this one. Features 3 Civics for Custom Empires: Alluring Matriarchy, Alluring Patriarchy, Demigod Monarch Diamond Shoals Origin Alluring Design trait for Robots (Biological Empires Only) Enhanced Agility trait for Robots (Biological & Machine Empires) Biological Immortality Biological Ascension trait Choose your initial ruler's agenda via menu at the start of the game (except democracies) Choose all of your leaders' traits via menu at the start of the game More to come... You know, when inspiration strikes. Balance The civics are more powerful than the vanilla ones and if you want you can give yourself all spark of genius scientists with the menu at the start. Still, given how punishing the RNG can be once the game actually gets rolling, and given the fact that I normally play on higher difficulty settings along with mods to make things more difficult in general, these bonuses tend to amount to little more than a slight boost when compared to the AI's bonuses. Warnings Don't waste your time making a male leader and then choose matriarchy, or the other way around. It won't break the game, but you'll feel silly. I don't recommend following the psionic ascension path with the demigod monarch civic. The whole "Chosen One" thing and potentially other parts of the interactions with the Shroud will screw things up in ways I can't account for without overwriting files. Your leader is already an immortal psychic, I recommend biological ascension instead. Compatibility The only thing I overwrote was a single government entry so that Divine Empire recognized my new civic, but that doesn't even overwrite the entire file. Honestly, just use common sense and probably don't use this with mods that do the same thing and you should be fine. Let me know if there are exceptions to this. Credits Expert Map-Starer L. E. - https://steamcommunity.com/sharedfiles/filedetails/?id=1310174680 for the original version of the code for selecting agendas/traits. I removed the parts I didn't want and added the ability to choose the traits of your scientists as well. -
1220 downloads
Alternative Steam Workshop Link: https://steamcommunity.com/sharedfi.....?id=2325370215 (Recommended as it is easier to maintain) The Workshop mod is unlisted so should not be found through any means except direct links. Otherwise if downloading the Zip file go to your Documents folder to find "Paradox Interactive", Stellaris should be inside with a subfolder called "mod", unzip the contents there. The directly might look similar to this: "C:\Users\[you]\Documents\Paradox Interactive\Stellaris\mod" You may need to manually input the directory of where the mod is located in the relief.mod and descriptor.mod files, where the path="mod/relief" line is Sci-Fi Grand Strategy and piss, I can't think of a better combination. It's not a professional mod or anything, just something I worked on for Single Player and limited MP use with friends, but if anyone else likes the concept I might as well share a link to it. The mod introduces a bit of everything really, buildings, civics, decisions, traits, you name it. I'm not sure how they really integrate with the vanilla game but I have tried to make them balanced for my sake, while providing some RP value out of it. While the references to pee are not sexual in description, the presence of public urination fetishisation is very much abundant. Though it is also up to interpretation over what else urine related happens on the streets of your planets. I don't think there are any bugs but haven't checked the Origin in a while so there might be some there. References to alcohol exist because my friend wanted some content related to it, so it's there purely for fun. The mod will likely remain updated for as long as I play Stellaris (which is probably until Stellaris 2 comes out lmao). Will probably be updated to have more features like pee based weaponry and ascention perks too. (there is now a piss colossus) Copyright goes to Paradox Interactive, the creators and publishers of Stellaris. Artwork referenced in the thumbnail was drawn by Jooper Finally updated this one to 3.14. But it has mostly been up to date on Steam.-
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View File Lustful Void Description: A Stellaris lewd mod! I plan on fully updating and integrating old mods (with permission from the authors), with ideas and mechanics from other mods such as SG (Sexual Gameplay) and SSX (Stellaris Sexy Xenos and more) as well as completely new ideas. A lot of progress has been made so far, and LV has grown to a point where it has many of its own unique things made by me and others that contributed to it so far. Although a little less so these days, this is still very much a WIP. However, I'm trying to get it done as fast as possible while still maintaining quality. This mod is made with ALL dlc's in mind, but should still work just fine if you don't have a specific one or any. Also unless stated otherwise, it should work with the latest Stellaris version (look at the upload date and any paradox major update release dates!). Current Features: Many lewd leader/species traits, such as Huge Breasts, Dominant/Submissive, Natural Anal Lube! Some traits have synergy bonuses with each other and more will be added with time. Origins, Civics and Sexual Technologies., which have various special mechanics, policies and decisions. Lots of anomalies and events, many of which have been updated and integrated from MASSA, but also new ones unique to LV. Hybrids system with inspiration from other mods like Sexual Gameplay and MASSA. Mono-gender and Futanari mechanics with the ability to convert entire planets to one or the other with the right tech. Lots of sexual jobs from Milk Cows and Whores to Gem Incubators and Sexologists. All which are affected by LV traits in some way! Lewd Megacorp branch office buildings and civics which can change by combining them with certain base game civics. All non-leader traits affect LV jobs, usually in the form of a bonus or negative to production (bigger breasts give more milk ofc). Breeding tradition (first of many!) Lewd (and optional) rooms. Lots of optional loading screens as a way to say sorry for taking so long (all credit goes to the actual artists!) Many things I can't remember! lol Lewd Advisor (voiced by LalaLexxi). Dominant Advisor (voiced by PhoenixTuft). MASSA is now for the most part integrated. (Thanks Darkspleen!) Sexual Gameplay integrated for the most part. Sexopolis fully integrated. (Thanks Buttson117!) Kinky Void fully integrated. (Thanks Beelzibob!) LVEx integration in progress! (if something hasn't been added from a mod listed as integrated, I probably decided not to add it for some reason) (need to make a proper wiki, if you want to help let me know!) You can also find an options menu in the edicts tab where you can turn off any event pop-ups if they start to get annoying. Also please report any bugs you might find! (preferably on the discord server, but I check LL too) Loading screens have been moved to their own download page to unclutter the main mod a bit. You can find them here! Installation: Important: Extract all contents to (...\Documents\Paradox Interactive\Stellaris\mod), if you don't have a "mod" folder create one there. For more advanced help you can follow these guides by Gage on the LV Discord server: How to install / update local mods like LV SAMPLE LOAD ORDER Stellaris 4X.XX (TOP DOWN) AKA my current and stable load order and mod-set Remember to thank him if it helped! File List: Lustful Void 0.7.8.2 (4.0+) - REQUIRED! LV Things That Overwrite Base Game Files Go Here 0.7.8.2 (4.0+) - Optional: It includes any content that directly overwrites base game files and systems. LV Lewd Rooms - Optional Any loading screens - Optional Any advisors - Optional Most zip archives have readme files in them which explain what they do! Load order: Mods you want LV to overwrite - Lustful Void (main mod) LV Things That Overwrite Base Game Files Go Here (if you use it) - Mods you want to overwrite LV - UI mods UI Overhaul Dynamic - REQUIRED! More and Scrollable Building Slots for Zones - Optional Another note...delete all the old mod folders and .mod files! then extract the new .zip file's contents to the mod folder. You will have duplicate and broken mods if you don't do this! If you experience any weird problems, I've heard it helps some people to extract the .zip file's contents to a separate folder first, then move them to the mod folder after. You can also find the steam version of LV here! Compatibility: Any portrait mods that change base game files or have separate sets of portraits for genders will need a patch. Basically, pops won't change gender without it, only leaders will. Here's a quick way to know if you need Portrait Patches. You use the mod it patches. (Note you actually need the original mod!) Do you need all of them? No, look at the first step. Do you need them at all? No, they are optional. LV works just fine without them. How do you install them? Just like any other non-steam mod, extract in (...\Documents\Paradox Interactive\Stellaris\mod). I recommend using this UI mod - UI Overhaul Dynamic! FAQ!: Q: Why does x feel empty or unfinished? A: Sometimes it's just a placeholder and sometimes my time is taken up by something else. But just because I'm not working on it at the time doesn't mean I won't move back to it in the future, so just be patient. Q: Is "Lustful Void" a community project with a team of people working on it? A: Nope, it's mostly just me (Lithia). People do provide ideas and contributions now and then though, and many parts of LV are from old mods I updated and maintain. The credits section can tell you who contributed what. Q: Are there any translations for this mod? A: Yes! But new ones have to be made with every update and relies on people here on Lovers Lab or Discord to share their hard work. Q: Where can I share any translations? A: Here! New Changelog: Old Changelog: Discord: You can join the discord server here (clicky the icon). If you want help, you're more likely to get it there! Credits/Contributions: Onimonipea for his BnB mod and allowing me to update/integrate it. darkspleen for his MASSA mod and allowing me to update/integrate it. MK40 for all his work on MASSA with darkspleen. tarin for his The Galaxy is a Dark Place mod and allowing me to update/integrate it. theman221 for his SG mod. Even though I haven't taken over his mod, I have appropriated some ideas and reworked mechanics from it. Toronam for his SSX mod and allowing me to take some ideas from it. Buttson117 for his Sexopolis mod. Zaroth_0 for ideas and localizations. Tamwin5 for help with ideas, balancing, organizing the new people and sending me motivation! Dagome_Iudex / Rein for event ideas and helping with guides. vunrtdofrt for optimizations and saving me a lot of time. Raana for ideas and civics. Noots for the traits they made. Boss Hoss, Cleadaro7 and Woon for organization and hiring LalaLexxi (voice actress) for the advisor add-on! Creeper for trait descriptions, megacorp civic icons and other art assets (eventually). Also see his mod here because why not! Xanderdraft117 for working on the basic code for the megacorp buildings and civics. Alobee for art assets. Specifically the new megacorp buildings. Kyiper for his crime events! Kan for their anomalies! glanducra for their hybrids tweaks! abs_nobody for his 3.3 patch which saved me a lot of time! PhoenixTuft for voicing the male dominant voice! Beelzibob for Kinky Void. StarchildKiss for her LV Expansion! Salocin for sharing their friend's Aggressive Breeding submod! Arcess for updating and providing the Gender Patch. Ban10 for their fixes and additions! All the other people on discord I didn't mention because I forgot your names (sorry!) Artists: I will keep this post updated as much as possible. I'm doing this in my free time though and am just one girl, so please be patient! Tip Jars! Any support helps keep me motivated! ❤️ Permissions: Please ask me before using anything within this mod. This does not include artwork from the listed artists and any directly copied ideas from other mods. Submods are always welcome, just don't use any of LV's assets directly by copying it into your mod. There is no reason to do that. Also, don't upload this anywhere else please! This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. Submitter Lithia<3 Submitted 04/08/2019 Category Stellaris Requires Handholding! View File
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View File Lustful Void additonal things Contents: Production boosting buildings - 5 levels for regular empires and 2 levels for gestalt alternative. First level available from the get go (for non-gestalts). It is possible one such building per planet for regular empires or two for gestalt empires. Production boosting building effects: Regular empires Level 1: +10% Jobs productivity and planetary trade value +25% pops amenities usage Available from the get go. Upkeep: 3 energy. Level 2: +20% Jobs productivity and planetary trade value +50% pops amenities usage Requires production boost tech lvl. 1 Upkeep: 6 energy. Level 3: +30% Jobs productivity and planetary trade value +75% pops amenities usage Requires production boost tech lvl. 2 Upkeep: 6 energy and 1 of each rare resource (crystals, motes and gases) Level 4: +45% Jobs productivity and planetary trade value +125% pops amenities usage -10 stability -10% pops happiness Requires production boost tech lvl. 3 Upkeep: 2 dark matter Level 5: +60% Jobs productivity and planetary trade value +175% pops amenities usage -25 stability -25% pops happiness Requires production boost tech lvl. 4 Upkeep: 5 dark matter Level 3 also branches in Level 3 variants they give less overall bonus, but have special uses. Level 3 (energy/food/minerals/alloys/consumer goods):+30% Jobs productivity and planetary trade value +1 resource from corresponding jobs (for example +1 energy from technicians) +100% pops amenities usage Requires production boost tech lvl. 3 Upkeep: 12 energy and 1 of each rare resource +1 additional rare resource from focus (like energy focus adds nexus rare resource upkeep) Level 4 (energy/food/minerals/alloys/consumer goods):+40% Jobs productivity and planetary trade value +2 resource from corresponding jobs +125% pops amenities usage -10 stability -10% pops happiness Requires production boost tech lvl. 4 Upkeep: 2 dark matter Level 3 science:+30% Jobs productivity and planetary trade value +0.75 of each science type from researchers +100% pops amenities usage Requires production boost tech lvl. 3 Upkeep: 2 dark matter Level 4 science:+40% Jobs productivity and planetary trade value +1.5 of each science type from researchers +100% pops amenities usage -10 stability -10% pops happiness Requires production boost tech lvl. 4 Upkeep: 4 dark matter Branches does not have 5th level. Gestalts Level 1: +10% Jobs productivity and planetary trade value +25% pops amenities usage Requires overclocking MK. I Upkeep: 6 energy. Level 2: +25% Jobs productivity and planetary trade value +70% pops amenities usage Requires overclocking MK. II Upkeep: 2 of each rare resource Rare technologies All levels can receive additional +10% boost from two rare technologies (each giving +5%). The second rare technology also gives ability to build on top of those building (+1 building slot) Rare technologies is available to all types of empires. Lust tradition (for now just called lust, since lv hasnt added one yet, will rename if one appear) Lust tradition effects: Adoption bonus: +5% happiness Subtradition 1: Resources production boost 3% for all jobs and 25% for sex jobs (+22% sex +3% all stacks into 25% underscored Resources here to ensure that there wont be trade value and amenities boost) Subtradition 2: Resources production boost 3% for all jobs + reduced influence cost for megastructures (-5%) Subtradition 3: Resources production boost 6% and +5 stability Subtradition 4: Resources production boost 3% and +25% ethics attraction Subtradition 5: +5% happiness and -10% pop food/minerals upkeep Finishing tradition will allow you to build 2 types lust related districts on regular planets and ecumenopolis (planetary diversity ecu types also included) Lust districts is limited to four of each type per planet (so overall 8 lust related districts on your regular planet), they will give regular lv jobs. Ecumenopolis lust districts are limited to 1 of each type per planet (so 2 lust related districts on your regular ecumenopolis) lust districts will provide regular lv jobs per pop. It would also allow you to get an ascension perk... Erotic ascension perk The ascension perk gives your founder species immense buffs most notably full habitability and immortal leaders (find full effects by trying out the mod), but it will also make all regular ways of pop growth useless due to -10k% to cloning and growth rate. To grow pops use planetary decisions for 1 or 5 pops (or also 40 since 1.1a). Using decisions will cause planet to enter cooldown state. Decisions require lust crystals - new resource that you can get from jobs ontained after getting ascension perk New jobs All of those require pops to have ascension trait Luxuria divinity - ruler job giving 0.05 influence 0.5 lust crystals 12 amenities 1 per 40 pops without the need for any building. It is also possible to get additional one from upgraded crystal forest. Lust crystal infuser - specialist job giving 1 lust crystals 0.2 rare crystals 6 amenities Get those from crystal forests. Lust crystal gatherer - worker job giving 0.5 lust crystals 2 minerals 4 amenities You will get 2 for any colony after getting ascension perk. Naturally it is also possible to get them from crystal forests. Those jobs amenities are affected by the traits/civic/origin added by the mod. To get more lust crystal gatherers and infusers there is a new building that will add these jobs, it is also possible to have 1 upgraded variant of these building per planet Other things Origin that will let you get a concubine per 10 pops and will give you a trait - +10% production normal jobs +30% production sex jobs (affects only resources not trade value or amenities for basic lv jobs - get a patch to affect those) Civic (fixed at start) gives concubine per 20 pops and a trait with exactly 1/2 the effects of origin trait. Some traits I made to try modding out - find out the effects by trying out this small mod Two flag emblems (one could be seen in the title) Things to mind: Contains english localisation files only, so duplicate and rename to others if you want too see english text on non-english game (do the files like lv localisation files) If you want to keep track of lust crystals you should add them to list of universal resource patch Locate the universal resource patch (mod id:1595876588) I got it from steam so the files to modify located here: Steam\steamapps\workshop\content\281990\1595876588\interface\resource_groups In all three files there add lvad_lust_crystals to the bottom of resources = {...} like this resources = { things ... other_things lvad_lust_crystals } To get trait bonuses working in other mods jobs (LV and its other addons) you may find a patch here (if it is updated to current version of LV and other addons): Why LVAD in the emblem? - at the start I planned to name it simply LV addon, but in the end changed my mind and we have this relic of the past. Submitter Ascens Submitted 11/02/2021 Category Stellaris Requires Lustful Void, optionally LV Patches (found in LV Extras)
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patch [mod] SSX Salacious Machine Fix For LV-KV and Submods
Tryharder4563 posted a topic in Stellaris
View File SSX Salacious Machine Fix For LV-KV and Submods This mod is an attempt to make the "salacious machine" civic more consistant with Lustful Void and its submods. The following changes have been made : You can now use all the origins that rogue servitors/driven assimilators can use. You can build/terraform a sexopolis/ringworld like rogue servitors/driven assimilators. You have access to the two special districts on the Birch World, like rogue servitors/driven assimilators You can now use the Breeding Tradition as a salacious machine,as you can still control their population anyway directly ingame,and their production is halved since you're a machine empire. You now have access to the same tech that rogue servitors/driven assimilators get in KV. You get access to the terraforming event on terra,same as rogue servitors. The birch world districts that gives bio-trophies job now gives sex battery charger jobs. The Sex Alderson Disk lets you build Red light districts. Milk cows districts are buildable and your slaves can work there,they consume only food and no consumer upkeep(they're free) just like driven assimilator. What this doesn't do (so you don't have to ask me) : Actually give the civic more depth mechanically/gameplay wise,as I have no idea what to do even if I see some potential in a organic slavery based machine intelligence empire that pretends to be nice while making human batteries,it's why I did this in the first place,I may make a submod for Vassals Expanded And Reworked at some point (yeah,even more dependencies !). Fix the ssm robot boost decisions,you can still stack it infinitely to get stupid high number of pop assembly,and I didn't manage to put it in a cooldown. You still do not have access to artisan jobs in districts,as slaves doesn't consume any. (expect on the Birch world,because I know little about how the scale can go in endgame and do not know if it's unplayable without) Make the birch world less of a micro hell at the start. Give you the milking tradition,didn't manage to do it. Load Order : Gigastructural Engineering & More (3.2) Lustful Void Sexy's Xenos Traits And More LV_Expansion LV additional things Kinky Void Calcifire's Hypersexualized Galaxy Director's Cut Calcifire's Trait Pack All you need is Loving LV Patches LV Tweaks LV Extras SSX Salacious Machine Patch For LV-KV and Submods If you find something I forgot to change/find that some things could be edited/want to give me something to add,feel free to tell me,I have no idea what I'm doing tho. Submitter Tryharder4563 Submitted 02/01/2022 Category Stellaris Requires Lustful Void , Kinky Void , Calcifire's Director's Cut + Trait Pack, LV Patches, LV Extras, Sexy xenos traits and more, All you need is loving- 3 replies
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View File [Stellaris] DroZzhat's Stellaris Mod Before we get started... This is mostly a hodge podge of features that weren't necessarily missing from the game, but that I wanted nonetheless. It will likely never have a particular theme beyond "Huh, wouldn't it be cool if..." Still, I will try to avoid overwrites for compatibility's sake. It will probably grow over time. Why am I combining kinda unrelated things? My mod list is already long; I don't need the extra lag of multiple files, and it's also less work for me. There's also an identical steam version under the exact same name, if you prefer steam; it doesn't have any fewer features than this one. Features 3 Civics for Custom Empires: Alluring Matriarchy, Alluring Patriarchy, Demigod Monarch Diamond Shoals Origin Alluring Design trait for Robots (Biological Empires Only) Enhanced Agility trait for Robots (Biological & Machine Empires) Biological Immortality Biological Ascension trait Choose your initial ruler's agenda via menu at the start of the game (except democracies) Choose all of your leaders' traits via menu at the start of the game More to come... You know, when inspiration strikes. Balance The civics are more powerful than the vanilla ones and if you want you can give yourself all spark of genius scientists with the menu at the start. Still, given how punishing the RNG can be once the game actually gets rolling, and given the fact that I normally play on higher difficulty settings along with mods to make things more difficult in general, these bonuses tend to amount to little more than a slight boost when compared to the AI's bonuses. Warnings Don't waste your time making a male leader and then choose matriarchy, or the other way around. It won't break the game, but you'll feel silly. I don't recommend following the psionic ascension path with the demigod monarch civic. The whole "Chosen One" thing and potentially other parts of the interactions with the Shroud will screw things up in ways I can't account for without overwriting files. Your leader is already an immortal psychic, I recommend biological ascension instead. Compatibility The only thing I overwrote was a single government entry so that Divine Empire recognized my new civic, but that doesn't even overwrite the entire file. Honestly, just use common sense and probably don't use this with mods that do the same thing and you should be fine. Let me know if there are exceptions to this. Credits Expert Map-Starer L. E. - https://steamcommunity.com/sharedfiles/filedetails/?id=1310174680 for the original version of the code for selecting agendas/traits. I removed the parts I didn't want and added the ability to choose the traits of your scientists as well. Submitter DroZzhat Submitted 03/31/2020 Category Stellaris Requires Stellaris 2.6.2
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View File LV Extras - Sex Alderson Disk, Combination Traits, Civics, & More Tested for Stellaris 3.8, LV 0.7.2, and Gigastructure 3.27.3 Included mods to enhance your LV playing experience: LV Extras - Main feature is the reimplementation of the Sex Alderson Disk that was in the old Sexopolis mod. Also adds a couple new combination traits, some civics, and two edicts. What's New: Update to 3.8 Light version which excludes gigastructure elements. Features In Depth: LV Extras: Fully reimplemented the sexy version of Gigastructure's Alderson disk A new origin - Start your empire on the Alderson disk Two sex districts for Gigastructure's Birch World - Currently disabled Two new end game combination traits - Bombshell and Stud Civics: Tentacle World and Sex World Start Start on either world type without needing the origin (Now you can use Syncretic evolution and Tentacle World for example!) Allows custom starting systems to be used (Now you can start with an Earth Sex World for example!) You should be able to use these civics with most other civics/origins. Try it out and see what happens. Two new government edicts Old Features: Requirements: LV Extras: Requires LV and Gigastructural Engineering LV Extras Light: Requires only LV Compatibility Issues: LV Extras Overrides: Gigastructure/events/giga_003_dialog.txt Any other mod that overrides these file will need a patch. (But I am not aware of any that do). Installation: ~!~!~!~!~ Always delete old versions before installing any local mod!!! This is VERY IMPORTANT!!! ~!~!~!~!~ Extract the zip contents to Documents/Paradox Interactive/Stellaris/mod/ More Instructions Here Load Order: Load Lustful Void First. LV Extras must load after Gigastructures and Lustful Void. Load UI Overhaul Dynamic after everything else. Known Issues: Troubleshooting: Did you delete the old version before installing any local mod? - Delete the mod and reinstall from the zip. Are you using the latest version of all mods? - Download and install the latest version. Are any LV submods not updated to the latest LV version? - Try removing these mods first. Are any mods not updated to the latest Stellaris version? - Try removing these mods first. Have you verified your load order? - Try the suggested load order above. Crashes? - Make sure all sub-mods are installed or remove LV Tweaks. If you try out my mod please let me know of any problems you might come across. Please include your load order with your comment. Before commenting please insure you have tried the troubleshooting steps. Old Changes Credits: Thank you to all these modders for their contributions. Buttson117: for Sexopolis and the assets needed for the Alderson disk. Ascens: For providing me the icons for my bombshell and stud trait. TYVM. Gigastructure Contributors: I had to refer to a lot of their code to figure out how things work. Also the image for the origin is the same that Gigastrure uses. Side note: If anyone finds a more fitting picture I'd like to include it. Lithia: As always for their work on Lustful Void. Submitter SohCahToa Submitted 11/15/2021 Category Stellaris Requires Lustful Void; Gigastructural Engineering & More
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