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Found 199 results

  1. Version 1.6.2

    224,886 downloads

    Luxuria Fantasia Version 1.6.2 Updated 22FEB20 Features Potion Seller - allowing you to buy potions to enhance various parts of your character for a short time. Initiate Sex decision - Can right click a lover/spouse/consort's portrait for sexy funtimes. This may result in pregnancy. Racial seeding (Holy Fury required) - Starting on a Shattered/Random World will allow you to seed the entire world (or some of it) with LF races. Check Stats decision - For some reason, CK2 doesn't allow you to see hidden stats like fertility normally. This decision will give you an exact number to those hidden stats. Futa trait – Give your woman a dick and allow her to impregnate other women! Masculine/Feminine traits – Be a tomboy/girl! Slavery - Wish you could turn prisoners into gold? Enslave and sell them! Or just keep them. I don't care. I'm not your mother. Mage trait - Yer a wizard, Harry! Obtain the Mage trait and from your Wizard Tower, and start casting spells! Certain magically-aligned races will be able to naturally cast spells without needing the Mage trait. Sexual Role Selection - Take your sexytimes to a new level and become Dominant, Submissive, or a Switch! Two doms or two subs won't like each other. Switches are the universal role. Fantasy races - Demons, Half-demons, Divines, Nekos, Kitsunes, Dragons, Half-dragons, Elves, Orcs, and Fairies are all included. Society of Seduction - A devil-worshiping society that isn't devil-worshiping, the Society of Seduction aims to bring the world of demonic seduction to virgins and the old alike. Ghosts - Sometimes when a ruler dies, they cannot accept their deaths and live on as a shade. Spoopy! Special NPCs - Charlotte the Bard, Mwamba the Warrior, Desmona the Vampire, and others join the cast. Custom Pagan Religion - For when you want to craft a religion just the way you want it before reformation. Join us in Discord! Requirements: Crusader Kings II version 3.1+ Way of Life for certain decisions involving focuses. Holy Fury if you want to play around with bloodlines. Installation: Download the file. Unzip into your My Documents/Paradox Interactive/Crusader Kings II/mod/ folder. Windows' built in zip extractor is garbage and will not work. Use 7zip instead. Mark the Luxuria Fantasia checkbox in the launcher Troubleshooting: If you find yourself running into major problems, perform the following: 1. Be absolutely sure you have the most up-to-date version of Crusader Kings II on Steam. 2. Delete the LuxuriaFantasia folder in your /My Documents/Paradox Interactive/Crusader Kings 2/mod/ folder. 3. Unzip the latest version to that same directory. 4. Uncheck ALL mods in the launcher except for Luxuria Fantasia. Optional: Include the modules. 5. Restart the game. If the problem no longer persists, then it was either an old version you were using, or there was a conflict with another mod. All versions of Luxuria Fantasia are tested for blank events and crashes, and if these are happening to you but not to me, then there is a problem on your end. For quicker troubleshooting, join the discord via the link above and post your problem in the #luxuria_fantasia channel. Do NOT post problems in #general, I have that channel on mute and there's a good chance I won't see it when I'm modding or when I wake up from sleeping. Playing a total conversion mod? Sometimes total conversion mods overwrite things that LF does, such as the narrative event window. You can easily prevent conflicts by opening up the LF's .mod file in Notepad or Notepad++ and adding in this line: dependencies = { "XXX" } XXX being the exact name of the total conversion mod, as it appears in the CK2 launcher or its .mod file. If there is already a dependencies line present, add in "XXX" somewhere in the brackets. This will ensure that LF is loaded after the total conversion mod to prevent conflicts. Compatibility: Should be compatible with most things. Some mods may be out of date. Credits: dewguru - For the original Dark World Reborn and his permission to use the localisation zia - For allowing me to integrate v0.12 of Serpent Expansion into LF Everyone who beta tested 1.0 on the discord. R0nin78 and Jim Raynor for the localisation of the sexytimes events. Roll1d2Games for his valiant sacrifice of any possibility of YouTube monetization in order to support LoversLab mods. Go take a look at his channel. Help Support Me Have some pocket change lying around? Why not toss me a dollar over on SubscribeStar? Offmap Empires cluttering up the minimap? Click here! Looking for the dark elf content? Click here!
  2. View File [CK2] Dark World: Reborn - Updated 18FEB20 Dark World Reborn Requires Crusader Kings 2. In my testing I used version 3.3.2 Part of the Succubus Seduction path uses the Way of Life DLC (you can just opt to not use the Kiss of Seduction if you don't have that DLC) Part of the Societies may call on content from the Monk and Mystics expansion. Mod: Dark World Reborn v1.75 Mod Installation: With the game getting so many new players since it went free to play, I've finally broken down and put together some installation instructions. So now folks can simply be referred to the front page of either the mod download or the support page. Compatibility: The goal of Dark World Reborn will to make it as compatible as possible with other mods, when it is reasonable. Make me aware of an issue and I'll see if it can be addressed. What's in this mod: The intention of Dark World was to be a mix of adult and fantasy elements that could be a very dark period in history. My original mod got away from that a little, and while this one hasn't fully realized that vision yet - it is better represented than it was previously. Of course, if you're not interested in the fantasy elements, there is still other content in the mod - from buildings such as brothels and slave markets, to events such as spending time with your loved one. The fantasy based content can largely be turned on or off as well if you scroll down to the bottom of the Game Rules screen in CK2 that appears when you first start a game. Heroes and Villains: most content (can be turned off via Game Rule) What is coming next: - More behind the scenes code organization (~75% of where I want it) - More content (new events) - Werewolf and Vampire content What is planned for the future (in no particular order): - Overhaul the arena interaction - Simplify, overhaul slavery - Revisit Alchemist and Emporium shopping, merging some into the Wizard Tower shopping. - Werewolf, beast within overhaul - Vampire feeding overhaul - More content additions - Revisit the 2 societies and determine whether they'll get more content or be removed Special Thanks: - ReMeDy for the assistance on the Custom Portraits mod, and your time in answering both my questions and those of some other folks in the support thread. - Genericlogin for his Christianity mod that got me interested in modding for CK2 in the first place - Lockeslylcrit and the work that was done over the past year with DWF. - Drax70 for a variety of image resizing and some image contributions. - Aliris, RustiYeti, YiffMeister, ngppgn, JIBECaid01, Veedanya, Sybreal for code or icon art contributions. - ngppgn's work on making a larger event window (original resource: http://www.loverslab.com/topic/74137-bigger-events/) - Dem8840 for contributing some story and item ideas - Black Yoru, NeoSniper and others for various compatibility/patch mods that have helped others enjoy the mod. - Lover's Lab for having this environment. - Paradox for making CK2 so mod friendly and the continued support and content releases. Dark World Reborn Change Log History Submitter dewguru Submitted 02/04/2016 Category Crusader Kings 2 Requires Crusader Kings 2
  3. View File [CK2] Luxuria Fantasia - Updated: 22FEB20 Luxuria Fantasia Version 1.6.2 Updated 22FEB20 Features Potion Seller - allowing you to buy potions to enhance various parts of your character for a short time. Initiate Sex decision - Can right click a lover/spouse/consort's portrait for sexy funtimes. This may result in pregnancy. Racial seeding (Holy Fury required) - Starting on a Shattered/Random World will allow you to seed the entire world (or some of it) with LF races. Check Stats decision - For some reason, CK2 doesn't allow you to see hidden stats like fertility normally. This decision will give you an exact number to those hidden stats. Futa trait – Give your woman a dick and allow her to impregnate other women! Masculine/Feminine traits – Be a tomboy/girl! Slavery - Wish you could turn prisoners into gold? Enslave and sell them! Or just keep them. I don't care. I'm not your mother. Mage trait - Yer a wizard, Harry! Obtain the Mage trait and from your Wizard Tower, and start casting spells! Certain magically-aligned races will be able to naturally cast spells without needing the Mage trait. Sexual Role Selection - Take your sexytimes to a new level and become Dominant, Submissive, or a Switch! Two doms or two subs won't like each other. Switches are the universal role. Fantasy races - Demons, Half-demons, Divines, Nekos, Kitsunes, Dragons, Half-dragons, Elves, Orcs, and Fairies are all included. Society of Seduction - A devil-worshiping society that isn't devil-worshiping, the Society of Seduction aims to bring the world of demonic seduction to virgins and the old alike. Ghosts - Sometimes when a ruler dies, they cannot accept their deaths and live on as a shade. Spoopy! Special NPCs - Charlotte the Bard, Mwamba the Warrior, Desmona the Vampire, and others join the cast. Custom Pagan Religion - For when you want to craft a religion just the way you want it before reformation. Join us in Discord! Requirements: Crusader Kings II version 3.1+ Way of Life for certain decisions involving focuses. Holy Fury if you want to play around with bloodlines. Installation: Download the file. Unzip into your My Documents/Paradox Interactive/Crusader Kings II/mod/ folder. Windows' built in zip extractor is garbage and will not work. Use 7zip instead. Mark the Luxuria Fantasia checkbox in the launcher Troubleshooting: If you find yourself running into major problems, perform the following: 1. Be absolutely sure you have the most up-to-date version of Crusader Kings II on Steam. 2. Delete the LuxuriaFantasia folder in your /My Documents/Paradox Interactive/Crusader Kings 2/mod/ folder. 3. Unzip the latest version to that same directory. 4. Uncheck ALL mods in the launcher except for Luxuria Fantasia. Optional: Include the modules. 5. Restart the game. If the problem no longer persists, then it was either an old version you were using, or there was a conflict with another mod. All versions of Luxuria Fantasia are tested for blank events and crashes, and if these are happening to you but not to me, then there is a problem on your end. For quicker troubleshooting, join the discord via the link above and post your problem in the #luxuria_fantasia channel. Do NOT post problems in #general, I have that channel on mute and there's a good chance I won't see it when I'm modding or when I wake up from sleeping. Playing a total conversion mod? Sometimes total conversion mods overwrite things that LF does, such as the narrative event window. You can easily prevent conflicts by opening up the LF's .mod file in Notepad or Notepad++ and adding in this line: dependencies = { "XXX" } XXX being the exact name of the total conversion mod, as it appears in the CK2 launcher or its .mod file. If there is already a dependencies line present, add in "XXX" somewhere in the brackets. This will ensure that LF is loaded after the total conversion mod to prevent conflicts. Compatibility: Should be compatible with most things. Some mods may be out of date. Credits: dewguru - For the original Dark World Reborn and his permission to use the localisation zia - For allowing me to integrate v0.12 of Serpent Expansion into LF Everyone who beta tested 1.0 on the discord. R0nin78 and Jim Raynor for the localisation of the sexytimes events. Roll1d2Games for his valiant sacrifice of any possibility of YouTube monetization in order to support LoversLab mods. Go take a look at his channel. Help Support Me Have some pocket change lying around? Why not toss me a dollar over on SubscribeStar? Offmap Empires cluttering up the minimap? Click here! Looking for the dark elf content? Click here! Submitter lockeslylcrit Submitted 10/02/2018 Category Crusader Kings 2 Requires  
  4. View File Tentacled Dreams Tentacled Dreams Version 3.2 "Under New Management" - 15 February 2020 by Cheri Tentacled Dreams is a mod that adds tentacle monsters to Crusader Kings 2. Features Submit to Tentacles Randomly encounter tentacle monsters as a young female ruler. Take precautions to guard your virtue... or give in to your lust. Get forcefully impregnated by tentacle monsters and give birth to tentacle spawn or tentacle-blooded baby girls. Keep your tentacle fetish secret for fear of provoking a scandal... or announce your depravity to the world. Spread the Corruption Receive transformation and mind control events that slowly corrupt you into a willing, eager tentacle slave. Lure other women into tentacle attacks, or imprison them and forcibly corrupt them into tentacle slaves. Become a secret tentacle cultist and found the Cult of Dagon to convert the entire realm. Become a Monster Play as a tentacle monster ruler, unlocking a new form of government and depraved new game mechanics. Stalk women as a tentacle monster and imprison them, then ravish your prisoners until they're mindbroken tentacle slaves addicted to your cum. Found one of four different Tentacle Broods and lead legions of tentacle monsters to conquer the world. Infest the World Build tentacle lairs in your demesne and birth armies of breed-hungry tentacle warbeasts. Hold mass orgies in your capital and offer your daughters to tentacle monsters. Rewrite history by building an empire of glorious tentacle worship and tentacle slavery. Tons of Content Hundreds of stories and flavor events. Extensive settings that let you tweak the frequency of events and enable/disable content, so you can experience tentacles just the way you like. Full alternate start support that lets you generate tentacle monster empires in Random Worlds, ready to dominate and infest their neighbors. Custom coats of arms, steamy sound effects, and over 150 beautiful event pictures. Note: This mod has nothing to do with tentacle-kin from Dark World Reborn. Tentacle monsters in this mod have their own lore and mechanics. Requirements Crusader Kings 2 version 3.3+ Cheri Scripting Library version 1.3+ Conclave DLC is required to play as a tentacle monster in a regency. If you don't have Conclave, turn regencies off. Luxuria Fantasia, Ala's Body Mod, and Crusader Milk are strongly recommended. The most recent version of Crusader Milk can be found here. Compatibility Compatible with most mods. The main mod is highly modular and designed to be as compatible with other mods as possible. Special interactions with traits from the following mods: Ala's Body Mod, Christianity Mod, Crusader Milk, Dark World Reborn, DZM Expanded, Luxuria Fantasia Minor conflicts with other mods that edit vanilla events. This mod overwrites birth_events.txt, health_events.txt, HFP_pregnancy_events.txt, regency_events.txt, wol_lover_events.txt, wol_intrigue_events.txt, and wol_seduction_events.txt. It is hardcoded to work with Everyone Is Female, Free Love, and Lesbocracy, but is likely to cause strange behavior with other mods that edit these files, including Historical Immersion Project and Christianity Mod. None of these conflicts will break your game, the worst case is that you experience some events that don't make sense. Sound effects will conflict with other sound mods. This is a limitation of how Crusader Kings 2 reads sound files. Tentacled Dreams is currently hardcoded to work with Christianity Mod, Lesbocracy, and House of O. If you want me to patch it to work with another mod, send me the mod's /interface/sounds.sfx file. If you come across any compatibility issues not mentioned here, please report them in the forum thread. Installation Download the Tentacled Dreams and Tentacled Dreams Images archives. Use 7zip to extract them into My Documents/Paradox Interactive/Crusader Kings II/mod/ If you want sound effects, you should also download Tentacled Dreams Sounds and install it the same way. When upgrading from a previous version of this mod, always delete the old mod folder and replace it with the new one. Merging old and new versions is likely to result in weird behavior. You don't have to update Tentacled Dreams Images or Tentacled Dreams Sounds unless their version number is higher than your current Tentacled Dreams version. Achievements If you aren't sure how to get started with this mod, here are some suggested achievements to try. Tentacled Dreams: Starting as Duchess Matilda of Tuscany in 1066, have Tentacle Cultists control all five "historical" Tentacle Cultist holy sites (Baghdad, Damascus, Tortosa, Kerak, and Cairo). The Third Tentacle Empire: Starting as a landless tentacle monster with the Tentacle Invasion game rule, conquer the world. The Brood That Could Have Been: Starting as a Tentacle Brood in a Random World, conquer the world. Champion of the Marian Order: Starting as a non-Tentacle Cultist ruler in a Random World, destroy the Tentacle Brood. Kalyian's Dream: Recruit the Luxuria Fantasia subscriber character Kalyian y Akh, load your save game as her, and then found the Submissionist heresy to become known as the Slave Prophet. Coming Soon (TM) Raiding bands of tentacle monsters. More tentacle societies. Crusades and jihads launched against the tentacle menace. A world-changing tentacle invasion from the depths. New events, decisions, artwork, game mechanics, and more... A more detailed roadmap is available to supporters on my SubscribeStar page. Community You can contact me through the forum thread or the Tentacled Dreams Discord channel. If anyone is interested in helping write content for this mod, I'm also looking for help with: Writing events for the Corrupt Into Tentacle Slavery, Stalk, and Hold a Fertility Festival decisions Writing random flavor events for tentacle slaves and tentacle monsters Sexy name lists for Middle Eastern, African, and Central Asian characters If you'd like to help with any of these things, feel free to contact me in the forum thread or on the Discord channel. My sincere thanks to the following community members for their help: Support This Mod If you like this mod and want to support its development, please consider donating on SubscribeStar. Tentacled Dreams is made possible by my wonderful tentacle brethren SubscribeStar supporters: Known Issues If you come across any other bugs, please report them in the forum thread. Info for Modders Artist Credit All illustrations in this mod are by the following creators, used without permission: In addition, this mod uses: The BDSM collar sprite from livevil's House of O Sound effects from the Skyrim SexLab Framework Coat of arms patterns from LewdMarks Icons and custom interface elements by Cheri (myself) If you like the art in this mod, consider supporting the artists by buying their stuff or donating to them on patreon. Submitter Cheri Song Submitted 06/12/2019 Category Crusader Kings 2 Requires Cheri Scripting Library
  5. View File Warcraft: Perverts of Azeroth ==Q&A== What is this? -This is a submod for the Warcraft: Guardians of Azeroth total conversion mod for Crusader Kings 2. What does it do? -This submod offers a number of quality of life additions and other useful/kinky things outlined in the FEATURES section below. Is this compatible with X mod? -Assume no unless specified otherwise. I would prefer to spend my time (and sanity) developing this submod instead of attempting to frankenstein it with an unholy amalgamation of other mods. -It "should" play nicely with existing submods for Warcraft:GOA like GOA Music and GOA Models. Why did you make this mod? -I really enjoy the Warcraft:GOA mod, but the features of other naughty mods here have spoiled me rotten. Rather than try to fumble around with compatibility, I decided to make a submod from the ground up that will play nicely with the mod, by design. Besides, there is a TON of smut for Warcraft; I'm surprised someone didn't do this sooner. I have a great idea you could add to.. -I'm sure you do. You're welcome to share, but I am one person, and my interests will obviously take priority. I, also, have a laundry list of things that I would like to add. What are you going to add in the future? -Hopefully, many things, but something I've had to learn the hard way is to not promise things until they're on the plate or in the oven. -The general goal after V1.0 is to introduce themed(perverted) meta-game mechanics for 1-2 classes with each update. When is the next release? -That's my line; I'll let you know when I know. -This submod is a hobby, not a job. Set expectations accordingly. ==FEATURES== v0.2 -=Additional Assets=- -Futanari come to Azeroth. \Game Rule to enabled/disable(additional option to bias certain races). \updated existing systems to include futa. \futanari are very sexual creatures and will actively try to make babies with those who can carry them(spouse/consorts/lovers). You have been warned. -Decision to Claim unlanded courtiers as your spouse. \can claim same-sex partners if your character is sexually deviant enough(or an elf). \landed NPCs can also claim same-sex partners if certain (strict) conditions are met. V0.1 -=Basic Bitch=- -Initiate "Intimate Interaction"s with your Spouse/Lover/Consort(s). \may result in pregnancy for suitable couples. -Motivate your Council Members to do their job. Just try to not stress them out too much. \Chancellors(Claim Fabrication), Marshals(Commander Improvement), Stewards(Settle Tribe), Spymasters(Uncover Plot) and Chaplains(County Conversion) can all be motivated. \better options to motivate them will be available depending on the stats of your character. \some councillors will be more productive than others; traits matter. -Motivate your Landed Vassals to produce an heir and secure their claim on the holdings you graciously lend to their safekeeping. ==UPCOMING== v1.0 -=Perverts Cumeth=- -Perverts reveal themselves to Azeroth. -Arousal System that is the foundation of future content. (Think of it like a second 'mana' system, with tiered arousal states and potential consequences.) \both Perverts and Futanari will have innate access to the Arousal System. ==NON-FEATURES== -Dynamic Images that match characters' race/gender \I experimented with this, but engine limitations would require excessively bloated code that would result in a nightmare to maintain. -Ability to claim same-sex consorts/concubines \Unfortunately, this is another hard-coded issue I ran into that would require overwriting all religions. I may introduce heiracies to support it at some point, but that is VERY unlikely to happen anytime soon. ==REQUIREMENTS== Warcraft: Guardians of Azeroth https://ck2.paradoxwikis.com/Warcraft:_Guardians_of_Azeroth (Download links available on the right side of the page; or find it through Steam's Workshop) DLC(Optional): Monks and Mystics - For some Councillor interactions. ==INSTALLATION== -Use 7zip(https://www.7-zip.org/) to open the .7z file. -Extract the WarcraftWPOA.mod and WarcraftWPOA folder to your /Crusader King's II/mod/ folder. (The same place your Warcraft: Guardians of Azeroth mod is located.) -Activate the "Warcraft: Perverts of Azeroth" mod on your CK2 launcher. Submitter Darsel Submitted 02/12/2020 Category Crusader Kings 2 Requires Warcraft: Guardians of Azeroth  
  6. Version 1.1.0

    2,119 downloads

    Ala's Orc Horde Warning This is very much an Alpha Release There will be bugs Content Orcs! Ok they were already in LF but I am working on getting them some much needed content. My orcs are violent, cruel, and if you have a weak stomach either turn off violent shit in the intrigue options menu or move on. The Feast of Bloodied Stone Orcish Culture Orcish Religion Slave-Born Content To-Do List Compatibility Should be compatible with anything Luxuria Fantasia is. At release time Dark World Reborn might not be fully compatible(it will be eventually) Required/Recommended Mods Luxuria Fantasia - Required (Duh, it's in the title) House Irae - Recommended for Dark Elf Content (nothing extra included in current version....yet) Tentacled Dreams - Recommended if Tentacles are your thing (nothing extra included in current version....yet) Tale of Nine Tails - Recommended for Kitsune Content (nothing extra included in current version....yet) Elven Expansion - Recommended for more Elf Content (nothing extra included in current version....yet) Cheri Portraits- Recommended to match the LF portraits Cheri made and lockeslylcrit now uses in LF Loading Screens - Recommended if you want some lewd styled loading screens Smaller Offmap Buttons - Recommended if using multiple mods adding Offmap Empires A Bigger Interface - Recommended to improve the UI and fight trait spam ACM - Recommended for either cheating or spreading fantasy races around the world ABM - Recommended if you want body traits Credit lockeslylcrit - The Matron Mother of CK2 modding. This mod would not exist without her patience with my stupid questions. Dewguru - The creator of Dark World
  7. View File [CK2] House Irae - Updated 19FEB20 House Irae Version 2.4.5 House Irae brings the world of the dark elves to CK2. Conquer the world as the Matriarchal Lolth religion or the Patriarchal Vhaeraun religion, or just enjoy equality with the Eilistraee religion. Features Added the offmap empire, House Irae, to buy and trade from. Added a gamerule to allow the spawning of a certain long-lost family member of House Irae to make a violent reappearance in the world. 52 new portraits, 26 for each gender. One portrait for children. Added new retinues and feudal/tribal buildings for dark elves. New minor titles. Added a gamerule to start as a dark elf with or without the new religions. Religious events for all three religions. A book of lore (decision) that gives the player more in-depth detail of the lore behind the mod. Discord! Requirements: CK2 3.1+ Holy Fury is suggested, but not required. Bigger Interface mod is suggested, but not required. Installation: Download the file Unzip into your My Documents/Paradox Interactive/Crusader Kings II/mod/ folder. Windows' built in zip extractor is garbage and will not work. Use 7zip instead. Mark the House Irae checkbox in the launcher If upgrading from 1.4 or 1.4.1, delete the /HouseIrae/ folder BEFORE unzipping the file. If a file says "hotfix" in it, you will need to download and install the previous version first. Troubleshooting: If you find yourself running into major problems, perform the following: 1. Be absolutely sure you have the most up-to-date version of Crusader Kings II on Steam. 2. Delete the House Irae folder in your /My Documents/Paradox Interactive/Crusader Kings 2/mod/ folder. 3. Unzip the latest version to that same directory. 4. Uncheck ALL mods in the launcher except for House Irae. 5. Restart the game. If the problem no longer persists, then it was either an old version you were using, or there was a conflict with another mod. All versions of House Irae are tested for blank events and crashes, and if these are happening to you but not to me, then there is a problem on your end. For quicker troubleshooting, join the discord via the link above and post your problem in the #house_irae channel. Do NOT post problems in #general, I have that channel on mute and there's a good chance I won't see it when I'm modding or when I wake up from sleeping. Compatibility: Luxuria Fantasia: Full compatibility. FAQ: Wait, didn't I see this somewhere before? Yes, yes you did. Dark World Tweaks (my other mod), had this included. I have now separated the two in case players wanted one or the other. I chose the Dark Elf Start campaign but I cant pick Vhaeraun as my god! Males can't choose Lolth as their starting goddess, females cant choose Vhaeraun. You are going to have to use the in-game force convert mechanics if you want those religions but aren't the right gender. Offmap Empires cluttering up the minimap? Click here! Credits: ngppgn - For providing LL with the Bigger Events mod. https://www.loverslab.com/topic/74137-bigger-events/ elQuanto - For providing the portrait files and event picture for the half elves lonelyneet - For providing the Mandarin Chinese translation Help Support Me Have some pocket change lying around? Why not toss me a dollar over on SubscribeStar? Submitter lockeslylcrit Submitted 10/28/2018 Category Crusader Kings 2 Requires  
  8. Version 2.4.5

    42,224 downloads

    House Irae Version 2.4.5 House Irae brings the world of the dark elves to CK2. Conquer the world as the Matriarchal Lolth religion or the Patriarchal Vhaeraun religion, or just enjoy equality with the Eilistraee religion. Features Added the offmap empire, House Irae, to buy and trade from. Added a gamerule to allow the spawning of a certain long-lost family member of House Irae to make a violent reappearance in the world. 52 new portraits, 26 for each gender. One portrait for children. Added new retinues and feudal/tribal buildings for dark elves. New minor titles. Added a gamerule to start as a dark elf with or without the new religions. Religious events for all three religions. A book of lore (decision) that gives the player more in-depth detail of the lore behind the mod. Discord! Requirements: CK2 3.1+ Holy Fury is suggested, but not required. Bigger Interface mod is suggested, but not required. Installation: Download the file Unzip into your My Documents/Paradox Interactive/Crusader Kings II/mod/ folder. Windows' built in zip extractor is garbage and will not work. Use 7zip instead. Mark the House Irae checkbox in the launcher If upgrading from 1.4 or 1.4.1, delete the /HouseIrae/ folder BEFORE unzipping the file. If a file says "hotfix" in it, you will need to download and install the previous version first. Troubleshooting: If you find yourself running into major problems, perform the following: 1. Be absolutely sure you have the most up-to-date version of Crusader Kings II on Steam. 2. Delete the House Irae folder in your /My Documents/Paradox Interactive/Crusader Kings 2/mod/ folder. 3. Unzip the latest version to that same directory. 4. Uncheck ALL mods in the launcher except for House Irae. 5. Restart the game. If the problem no longer persists, then it was either an old version you were using, or there was a conflict with another mod. All versions of House Irae are tested for blank events and crashes, and if these are happening to you but not to me, then there is a problem on your end. For quicker troubleshooting, join the discord via the link above and post your problem in the #house_irae channel. Do NOT post problems in #general, I have that channel on mute and there's a good chance I won't see it when I'm modding or when I wake up from sleeping. Compatibility: Luxuria Fantasia: Full compatibility. FAQ: Wait, didn't I see this somewhere before? Yes, yes you did. Dark World Tweaks (my other mod), had this included. I have now separated the two in case players wanted one or the other. I chose the Dark Elf Start campaign but I cant pick Vhaeraun as my god! Males can't choose Lolth as their starting goddess, females cant choose Vhaeraun. You are going to have to use the in-game force convert mechanics if you want those religions but aren't the right gender. Offmap Empires cluttering up the minimap? Click here! Credits: ngppgn - For providing LL with the Bigger Events mod. https://www.loverslab.com/topic/74137-bigger-events/ elQuanto - For providing the portrait files and event picture for the half elves lonelyneet - For providing the Mandarin Chinese translation Help Support Me Have some pocket change lying around? Why not toss me a dollar over on SubscribeStar?
  9. View File Dark World Reborn Sub-mod The Mercenary Commander What the Mod Does: This mod adds an event chain that starts by being triggered through a decision. That decision is "Recruit a Special Commander." The Mercenary Commander is a futanari warrior who leads an all futanari band of warriors called "The Red Hand." She is an "alpha futa" whose cum has deleterious effects on those who smell or taste it. These effects are temporary. (Game-play wise there is no real change to the Futanari trait that is added by Dark World, but in some situations special character modifiers will be applied to show the effects of an alpha futa.) FEATURES: -A count level Mercenary Band Vassal. (Works like the Varangian Guard.) -Commander of the Band will always be a Female Futanari Shield-maiden. -Lots of Futa content with the player in a submissive position. -New Traits, "Red Hand Slut," "Futa Cum Slut." -If a Futa sires a daughter, that daughter will be a FUTA AS WELL! If at anytime you exit out of the event chain after following one of the leads, you can find the decision still in the intrigue menu. I caution you to not click the decision a second time if you are simply waiting for the event to come back with it's results. Sometimes it takes more than a day or two to scour the countryside for a warrior that might not want to be found. FUTA CONTENT IS PRESENT! If you do not like women with dicks, this mod is not for you. These dicks will be swinging, the balls will be glistening, and these items will likely be heading towards you with haste! Currently the events split at certain positions for male and female content. I do not have a separate section if the player is also playing as a Futa, or an Incubus/Succubus. If playing as a futa, expect to see content from the female perspective. (This will hopefully change in the future.) The pictures for the narrative events are screenshots that I took from Skyrim with various mods installed, or screenshots where permission was granted for use from another. TLDR: This mod adds a FUN way to get a great new Marshall, and a new vassal (a MERCENARY BAND!) REQUIREMENT: -Dark World Reborn - By DewGuru http://www.loverslab.com/files/file/2644-ck2-dark-world-reborn/ INSTALLATION INSTRUCTIONS! Paste the contents of the zip files into your mod folder. FILES AND FOLDER STRUCTURES HAVE BEEN CHANGED. YOU MUST DELETE THE PREVIOUS VERSION BEFORE INSTALLING THE NEW VERSION. NOT DOING SO WILL CAUSE PROBLEMS. Future Plans: None. As of 11/5/18 I am declaring this mod complete. Unless I decide later that it isn't, in which case it won't be. If anyone wants to pick up the mode and carry it on, or lift parts out for your own mod feel free, just credit me for my work. Special Thanks: THANKS TO NOXBESTIA for his help with my code. I appreciate your input/insight! Thanks to Dewguru for the ever fun "Dark World Reborn" and its various submods. Without the "Alpha Bitch Futa" event from the wandering merchant, this mod would never have been born. I would like to offer a special thanks to those members of the "Futa Content Thread" who gave me permission to use screenshots of theirs from Skyrim for narrative events. These folks are, in no special order... Redwoodworm Niobia M4rth Vinsin7171 Lordevangr Vivi Nihlus87 Glev Shidoni EvilReFlex LaEspada Kuroyami Kazuya096 Yuasking Presidentmendes Not everyone is listed above, and I didn't get opportunity to use everyone's art in the list above, but I wanted to thank them anyways for their generosity of spirit. Submitter Mr_Treason Submitted 02/03/2017 Category Crusader Kings 2 Requires Dark World Reborn View File  
  10. Version 1.75

    252,213 downloads

    Dark World Reborn Requires Crusader Kings 2. In my testing I used version 3.3.2 Part of the Succubus Seduction path uses the Way of Life DLC (you can just opt to not use the Kiss of Seduction if you don't have that DLC) Part of the Societies may call on content from the Monk and Mystics expansion. Mod: Dark World Reborn v1.75 Mod Installation: With the game getting so many new players since it went free to play, I've finally broken down and put together some installation instructions. So now folks can simply be referred to the front page of either the mod download or the support page. Compatibility: The goal of Dark World Reborn will to make it as compatible as possible with other mods, when it is reasonable. Make me aware of an issue and I'll see if it can be addressed. What's in this mod: The intention of Dark World was to be a mix of adult and fantasy elements that could be a very dark period in history. My original mod got away from that a little, and while this one hasn't fully realized that vision yet - it is better represented than it was previously. Of course, if you're not interested in the fantasy elements, there is still other content in the mod - from buildings such as brothels and slave markets, to events such as spending time with your loved one. The fantasy based content can largely be turned on or off as well if you scroll down to the bottom of the Game Rules screen in CK2 that appears when you first start a game. Heroes and Villains: most content (can be turned off via Game Rule) What is coming next: - More behind the scenes code organization (~75% of where I want it) - More content (new events) - Werewolf and Vampire content What is planned for the future (in no particular order): - Overhaul the arena interaction - Simplify, overhaul slavery - Revisit Alchemist and Emporium shopping, merging some into the Wizard Tower shopping. - Werewolf, beast within overhaul - Vampire feeding overhaul - More content additions - Revisit the 2 societies and determine whether they'll get more content or be removed Special Thanks: - ReMeDy for the assistance on the Custom Portraits mod, and your time in answering both my questions and those of some other folks in the support thread. - Genericlogin for his Christianity mod that got me interested in modding for CK2 in the first place - Lockeslylcrit and the work that was done over the past year with DWF. - Drax70 for a variety of image resizing and some image contributions. - Aliris, RustiYeti, YiffMeister, ngppgn, JIBECaid01, Veedanya, Sybreal for code or icon art contributions. - ngppgn's work on making a larger event window (original resource: http://www.loverslab.com/topic/74137-bigger-events/) - Dem8840 for contributing some story and item ideas - Black Yoru, NeoSniper and others for various compatibility/patch mods that have helped others enjoy the mod. - Lover's Lab for having this environment. - Paradox for making CK2 so mod friendly and the continued support and content releases. Dark World Reborn Change Log History
  11. Crusader (K)ings (I)nto (S)ex (S)laves - KISS (version a.4) What? Why? Huh? I love Crusaders Kings and love many of the slavery mods out there (here on LL and the general steam community). Many of the harder core mods (especially here on LL) tend to add many fantasy elements (like adding elves, dragons and other fantasy elements) to Crusader Kings. Sometimes I want to inject reality into my fantasy (i.e. I want the hardcore slavery elements without elves). This mod is designed to keep as much of the "realism" in CK2 by just adding the sex slave fantasy elements into the game. What you won't find here are: elves, dragons and additional races. What you will find is the ability to brand, sell and use slaves. Word of warning though! This is still an Alpha build; I'm pretty sure I won't break anything in CHF and Improved Genetics 2.0 (I primarily use these mods to make playtesting more enjoyable). KISS probably does have bugs that I need to figure out though. The plan is build all of the major features and doing a polish before moving to Beta. Requirements: CHF Modules+ (it is possible that CHF Slavery is an acceptable alternative - NOT TESTED) Found here: https://steamcommunity.com/sharedfiles/filedetails/?id=1686659535&searchtext=slavery Installation: Download the file. Unzip into your My Documents/Paradox Interactive/Crusader Kings II/mod/ folder. Mark the KISS checkbox in the launcher. Description: This mod expands, without altering, the CHF Modules+ (CHFM) slavery feature. With CHFM, you can enact slavery laws which in turn will allow you to enslave prisoners (different laws restrict or expand your ability to enslave). It also provides a framework for the NPC to adopt slavery laws. KISS expands what you can do with a slave (or thrall): Targeted decisions (slavery): Brand a slave (necessary to unlock many of the features listed below) Force marriage (allows you to force a slave or thrall to marry you) Buy a slave (allows you to buy a slave from another slave trading lord) Auction a slave (randomly finds an individual that wants to buy a slave. The buyers will be a ruler within diplomatic range) Sell a slave (you can sell a slave to any eligible ruler within diplomatic range) Send (a slave) to the breeding pens Breed a (female) slave (with a chosen male slave) Have sex with a slave (variable pregnancy chances depended on the fertility of the master and slave - tweaks planned for future) Make (a slave into a) whore (The slave will start earning money as a prostitute for you with the money going directly to you. Eligible clients are drawn from the realm) Find a client (allows you to find a client, usually someone with a grudge against your slave, for your slave. There's a cool-down for this action; the action will disappear during the cool-down.) Stop whoring out your slave (you probably still want an old slave to continue having sex, but in case you want to be nice... or want the slave for something else.) Take a slave's money (sometimes you enslave someone rich or the slave somehow manages to make money on their own... That money belongs to you; so, just take it) Train a slave (you can train a slave in obedience <opinion modifiers>, sexual <vanilla fertility traits> or slave virtues <virtue traits minus chaste>. Targeted decisions (other): Raiding a court allows you to select a landed NPC. You can, if successful, imprison a member, usually an un-landed courtier, of that court. Buy a person decision: allows the player to secretly purchase free (non-enslaved) courtiers from a foreign lord (works - needs tweaking) Minor Titles: Slave Raider unlocks the ability to raid another lord's court. Slave Trainer will train slaves at set intervals in: obedience <opinion modifiers>, sexual <vanilla fertility traits> and/or slave virtues <virtue traits minus chaste>. Whore Master will, in a future update, be required to whore out slaves and will, currently implemented, train slaves in obedience and slave virtues. Pictures: Custom-made pictures (via 3d rendering) to depict various events resulting from player decisions: branding (I think i could do better), start auction, end auction, selling a slave, raiding a court, buying a person (success, partial success and failure), start training, obedience training and sexual training (I don't like this picture; so...) Notes: Colors designate the level of comfort I have in the feature. Green generally denotes something I have few or no plans on updating. Yellow usually designates something that is functioning but I know the numbers under hood definitely need tweaking. Red is something that isn't done or in the latest build yet.... Also, you will only need one of the ZIP files to use this mod. The mod with largest number is the most recent build. The other ZIP file is there just in case something goes wrong (i.e. - a game breaking bug). You shouldn't have to use the older build... Like, ever... As for current updates, everything is subject to evolution. For selling a slave, I used a slightly different methodology than in auctioning a slave. The base scale (5, 10, 25... 375 gold) is the same, but the requirements for a high priced sale is different. I know that it can create a disconnect, but I had to see both scales in action to make a decision on which direction I wanted to go with it. I would really appreciate any feedback on the pricing / selling mechanic. Help me help you get a better mod! The buying a slave decision should follow the sell a slave decision, at least from a logic and structure stand-point. I also tweaked the pregnancy percentages, again. I broke out the master's and slave's fertility score. Basically, you should get an approximate average of the master's and slave's score as your impregnation percentage. There a few weird circumstances where this average won't equate to a 10 digit (i.e. 10%, 20%, 30% and so on), but most cases should be divisible by 10. In addition, I fixed a logic error where a male whore would impregnate a male client. AI lords should enslave some of their prisoners. The AI logic has been in the mod for awhile, but some structural errors prevented them from firing. It's probably the more difficult feature to confirm. If you play through and can confirm that lords (other than the player) enslave prisoners, please let me know.... The training a slave decision is probably different from other slavery mods. I don't believe in creating additional traits unless it is necessary (or becomes a better control mechanism for me). Consequently, the training decision will only give you a chance to add existing (for the most part) traits to a slave. For example, virtue training will remove most of the vanilla game's vice traits from a slave one at a time. If there are no vice traits, the training will allow a chance of adding a vanilla virtue trait. Traits added to slave by training will generally increase the slave's sale price. Training success is dependent on the intrigue score (both yours and the slave's). Currently, you can train obedience, sex and virtues. Obedience is involves modifying the opinion of a slave; sex training will remove or add fertility traits to the slave. Virtue training adds or removes virtue (think the seven vices / virtues), physical training (groomed, sturdy, etc) and other personality traits. The Slave Trainer does the exact same training just using a slightly different, currently, methodology. Future Plans: Continue picture creation (goal is to eventually have multiple possible pictures for each event) Balance tweaks (some features, like the Slave Trainer results, definitely need adjustments for a game balance perspective) Streamline the sell a slave decision Streamline the auction a slave decision Streamline the buy a slave decision Clean up and streamline KISS opinions Add crimes section to existing opinions Better gender integration (expand functions to cover both male and female slaves) Random events (chance to enslave someone that "shouldn't" be enslaved for example) Plot to enslave (one of the few methods for enslaving a landed lord) Secret Society (Cult of the Flaymaster... I don't know... Ideas and thoughts are required from the you!) Make a decision that allows for the player's and NPC's kingdoms to immediately adopt slavery laws (at the start of a new game) Add crime component to opinion modifiers associated with KISS (I can't touch CHFM) AI decision versions of some player decisions AI tweaks and recalculations.... Under Development (green/done - yellow/working - red/unfinished): Continue picture creation (goal is to eventually have multiple possible pictures for each event) Streamline the sell a slave decision Streamline the auction a slave decision Streamline the buy a slave decision Clean up KISS opinions Add crime modifiers to opinions for future features Make a decision that allows for the player's and NPCs' kingdoms to immediately adopt slavery laws (at the start of a new game) Acknowledgements: Beornwahl - I used Beornwahl's King of Slaves and Vices (KSV) as a base template for this module. Many of the graphics are from KSV and many of the features originated from KSV. Needless to say, KSV was (well... still is) one of my favorite mods out there. Any suggestions or bug reports are greatly appreciated. Actually, feedback, suggestions and bug reports are really, really, really appreciated. If there is a feature that you would like to see... Let me know. If there's a feature that can be made better... I don't know... Let me know. Feedback is good! KISS a3.zip KISS a4.zip
  12. View File Dark World Extras What this mod does: This mod is a continuation of DocToska's add-on mod for Dark World Reborn, DW:Toska, that contained various events, including many carried over from the original Dark World mod. Unfortunately his mod hasn't been updated in some time, and is no longer functional with the current version of CK2 or Dark World Reborn. I posted a few fixed versions in the support thread, fixing issues as well as removing some of the content that had been re-added to the core DW:R mod. However, as that makes it rather hard for people to find the latest version and information on the mod, I'm going ahead and forking it here. This mod contains everything that was in the DWToska Remix that I posted in the DWToska support thread, as well as a few other events I wrote that were originally in Dark World:Beyond Heresy (my first mod). I felt they're more appropriate in a mod such as this, so I'm moving them over. This comprises a number of events and decisions/actions. Note that some of these include topics such as rape and bestiality, although I've altered the latter to be avoidable via the Dark World Fantasy settings. Note that as of version 0.8.1 this mod requires Dark World Fantasy rather than Dark World Reborn or Dark World Tweaks (DWF being the most updated version of the core DW mod). Credit goes to DocToska for most of the original work on this - I'm just trying to continue on that (original mod here ). Compatibility: This should be compatible with most other Dark World mods, though I haven't tested it extensively. Submitter Aliris Submitted 11/13/2018 Category Crusader Kings 2 Requires Dark World Fantasy  
  13. View File The House of O - A Society for BDSM Do you want to take a break from ruling over others and serve them for a change? Do you want to dominate your lover and make them submit to you? Do you like lots of events? Then this mod is for you! This alpha version is fully functional up to rank 3 (Dominant). Master rank can be reached, but is lacking content Features Join the House of O and complete slave training. Find a dominant partner and submit to becoming their plaything. Become dominant yourself and start collecting a stable of slaves, or just keep the special one. Experience narrative BDSM-Sessions with your slave, or your master. Explore the House of O in over 400 unique events. Joining the House Unconventional erotic practices are not exactly forbidden, but widely frowned upon. As such the House of O does not openly recruit new members, but sends personal invitations to promising individuals. As with any secret society you need to show interest in it for someone to approach you with a careful offer. Other than that, you need only your curiosity, and a healthy interest in carnal pleasures. Start a new game. Savegames that were started without the mod will not work. To be able to show interest in joining, you need to be: An adult Neither tribal nor nomadic Not imprisoned Neither chaste nor celibate Ranks Rank 1 - Slave The first few years you will spend entirely at the House and train to become a good slave. Rank 2 - Servant As a servant you are free to come and go as you please. You may be called upon to keep the House running, and maybe you will find a friend or even something more among the other servants. Rank 3 - Domina / Dominus Not everyone has what it takes, to be a dom. Many are content with staying submissive, but those who rise above enjoy all the benefits the House offers. Rank 4 - Master / Mistress (not yet implemented) The Master or Mistress oversees all the aspects of the House, but they share not their secrets in ensuring the society stays safe and prospers. Powers Offer Submission Offer to become the submissive part in a relationship. Craft Devices Using plans and instructions from the House of O you‘re able to craft restraints, toys, or accessories suiting your fancy. You will additionally need to acquire tools and materials. More learned characters have a higher chance to create quality works. Choose Slave Lifestyle While all members of the House share some common tastes, everyone has their own kinks. With this power you can choose a special lifestyle trait from a list of diverse fetishes. Commission Devices Don't want to work yourself? That's what servants are for. Upon reaching rank 3 in the House, you have the option of commissioning various devices used in your Sessions, paying for them with money or society currency. Dominate What would a dominant character be without the ability to dominate others? It might take some time, but you know just how to coax a lover or spouse into submitting to you. Of course you can also make the slaves and servants at the house yours, and while a slave can only have one master, a dominant can have many slaves. Hold Session Not a society power per se, but a decision any dominant can take to start a session with their submissive lover. It will most commonly become available to you by dominating someone, but is also possible if a member of the House offers submission to you regardless whether you're a member or not. More to come with rank 4... Installation Extract the archive into your [username]\Documents\Paradox Interactive\Crusader Kings II\mod\ Enable the mod "BDSM Society: The House of O" in the Crusader Kings 2 Launcher Enjoy ? Update Delete the folder "bdsmSociety" in your [username]\Documents\Paradox Interactive\Crusader Kings II\mod\ folder Extract the archive in that same folder and override existing files Requirements No DLCs are required, but some events do not show the intended picture if Monks and Mystics is not enabled. Portrait Packs are recommended for more variety and prettier charaters, but no features depend on them. Compatibility Compatible with version 3.1.0 of Crusader Kings 2. Older versions will probably cause issues, and are not supported. Compatible with the Lesbocracy-Mod, formerly known as "School of Sappho". Saves made with older versions of the mod may work, but I recommend starting a new game. There may be issues with mods that add new sounds. Other mods should work fine. Total Conversions will cause issues and crashes. Development Diaries DevDiary #1: Missions for Dominants DevDiary #2: Powers of Domination DevDiary #3: BDSM Sessions DevDiary #4: Master's Private Slave The Road Ahead version 1.0 - Master Become the Master of the House and learn about the secrets that keep it going. You new position will grant you power, but also demand hard decisions off you. Will you be a benevolent Master, or continue the tradition of ruling with an iron fist gripping a barbed whip? Do you even have a choice? Special Thanks tacomarine – for ideas concerning interaction events between sub and dom lovers Buzhidao – for working out compatibility between our mods Korbah & SaintDaveUK – for providing easy to use trait icon templates for modders Submitter livevil Submitted 07/18/2018 Category Crusader Kings 2 Requires  
  14. Version 1.1.4 (16 February 2020)

    3,234 downloads

    Extended Marriage Version 1.1.4 - 16 February 2020 by Cheri Extended Marriage is a mod that lets you arrange same-sex marriages and take same-sex consorts in Crusader Kings 2. The aim is to provide options for homosexual characters that are as close as possible to the actual marriage and concubinage decisions in the game. Features Arrange same-sex marriages for yourself, your children, your grandchildren, or your courtiers. (Children and grandchildren of players are treated as though they had the "Restrict Marriage" checkbox ticked.) Take same-sex consorts or offer them to other characters. Automatic sorting by characters that have prestigious titles and are likely to agree to your marriage proposals. Full descriptions matching the vanilla decisions that shows the effects the marriage or concubinage will have on your Prestige, as well as whether any non-aggression pacts will be created. A complex, logical AI acceptance system similar to the vanilla CK2 marriage and concubinage decisions. Homosexual AI characters will take same-sex consorts and arrange same-sex marriages that benefit them. Game rules to adjust the degree of religious restrictions on homosexual relations, and whether heterosexual characters will agree to same-sex pairings. Requirements Crusader Kings 2 version 3.3+ Cheri Scripting Library version 1.1.1+ Compatibility Compatible with pretty much everything. May not work properly with modded religions or religion features affecting marriage. This is because it's impossible for scripts to detect whether a religion has Divine Blood or consorts for women. Extended Marriage is hardcoded to recognize a variety of LoversLab modded religions (Luxuria Fantasia, Beyond Heresy, etc.) but you'll likely have to modify it to recognize your own custom religion. Installation Use 7zip to extract the archive into My Documents/Paradox Interactive/Crusader Kings II/mod/ Known Issues There is an interface bug where the AI acceptance banner reading "Yes" or "No" is hidden. It's still there, and you can mouse over where it should be and see the tooltip -- the banner sprite just doesn't appear. As far as I can tell, this is a CK2 bug and there's nothing I can do about it. The description for the decision is very long and will sometimes be cut off near the end. However, it shouldn't obscure any important information. This mod has some issues with Muslims and polygamous religions due to their different marriage mechanics. Characters will be able to take one same-sex spouse, but women are hardcoded to have a maximum of one spouse, and men will have to fill their remaining wife slots with female characters. Interfaith marriage and concubinage proposals will sometimes be accepted when they shouldn't be, or not be accepted when they should be. This is because it's not possible for scripts to detect whether an interfaith marriage is permissible. The mod uses some common sense rules to determine whether an interfaith marriage is likely to be possible, but may sometimes get it wrong (e.g. it won't figure out that Nestorians can intermarry with Buddhists). Same-sex betrothals are not possible because the AI is hardcoded to break them immediately. Believe me, I tried. If you come across any bugs or issues not mentioned here, please report them in the forum thread.
  15. Version 2.1

    4,378 downloads

    Sexual Favors Version 2.1 - 16 February 2020 by Cheri Do you need to convince the Kaiser to lend you his army? Are you trying to get in a Duchess's good graces? Or are you simply looking for excuses to bed everyone in town? Sexual Favors gives you the ability to trade sex for Favors, giving you more opportunities to increase your power and influence... or just to get laid. Features A new diplomatic action, Offer Sex for a Favor, available to characters with the Seduction focus. The ability to cash in any favor for sex. Usually not worth it, but if there's someone you really want to put in his or her place... Requirements Crusader Kings 2 version 3.3+ Cheri Scripting Library version 1.3+ Conclave DLC Way of Life DLC Luxuria Fantasia 1.3.7 or higher Compatibility Compatible with pretty much everything. Installation Use 7zip to extract the archive into My Documents/Paradox Interactive/Crusader Kings II/mod/ If you come across any bugs or issues, please report them in the forum thread.
  16. Version 3.2.1 (15 February 2020)

    74,449 downloads

    Tentacled Dreams Version 3.2 "Under New Management" - 15 February 2020 by Cheri Tentacled Dreams is a mod that adds tentacle monsters to Crusader Kings 2. Features Submit to Tentacles Randomly encounter tentacle monsters as a young female ruler. Take precautions to guard your virtue... or give in to your lust. Get forcefully impregnated by tentacle monsters and give birth to tentacle spawn or tentacle-blooded baby girls. Keep your tentacle fetish secret for fear of provoking a scandal... or announce your depravity to the world. Spread the Corruption Receive transformation and mind control events that slowly corrupt you into a willing, eager tentacle slave. Lure other women into tentacle attacks, or imprison them and forcibly corrupt them into tentacle slaves. Become a secret tentacle cultist and found the Cult of Dagon to convert the entire realm. Become a Monster Play as a tentacle monster ruler, unlocking a new form of government and depraved new game mechanics. Stalk women as a tentacle monster and imprison them, then ravish your prisoners until they're mindbroken tentacle slaves addicted to your cum. Found one of four different Tentacle Broods and lead legions of tentacle monsters to conquer the world. Infest the World Build tentacle lairs in your demesne and birth armies of breed-hungry tentacle warbeasts. Hold mass orgies in your capital and offer your daughters to tentacle monsters. Rewrite history by building an empire of glorious tentacle worship and tentacle slavery. Tons of Content Hundreds of stories and flavor events. Extensive settings that let you tweak the frequency of events and enable/disable content, so you can experience tentacles just the way you like. Full alternate start support that lets you generate tentacle monster empires in Random Worlds, ready to dominate and infest their neighbors. Custom coats of arms, steamy sound effects, and over 150 beautiful event pictures. Note: This mod has nothing to do with tentacle-kin from Dark World Reborn. Tentacle monsters in this mod have their own lore and mechanics. Requirements Crusader Kings 2 version 3.3+ Cheri Scripting Library version 1.3+ Conclave DLC is required to play as a tentacle monster in a regency. If you don't have Conclave, turn regencies off. Luxuria Fantasia, Ala's Body Mod, and Crusader Milk are strongly recommended. The most recent version of Crusader Milk can be found here. Compatibility Compatible with most mods. The main mod is highly modular and designed to be as compatible with other mods as possible. Special interactions with traits from the following mods: Ala's Body Mod, Christianity Mod, Crusader Milk, Dark World Reborn, DZM Expanded, Luxuria Fantasia Minor conflicts with other mods that edit vanilla events. This mod overwrites birth_events.txt, health_events.txt, HFP_pregnancy_events.txt, regency_events.txt, wol_lover_events.txt, wol_intrigue_events.txt, and wol_seduction_events.txt. It is hardcoded to work with Everyone Is Female, Free Love, and Lesbocracy, but is likely to cause strange behavior with other mods that edit these files, including Historical Immersion Project and Christianity Mod. None of these conflicts will break your game, the worst case is that you experience some events that don't make sense. Sound effects will conflict with other sound mods. This is a limitation of how Crusader Kings 2 reads sound files. Tentacled Dreams is currently hardcoded to work with Christianity Mod, Lesbocracy, and House of O. If you want me to patch it to work with another mod, send me the mod's /interface/sounds.sfx file. If you come across any compatibility issues not mentioned here, please report them in the forum thread. Installation Download the Tentacled Dreams and Tentacled Dreams Images archives. Use 7zip to extract them into My Documents/Paradox Interactive/Crusader Kings II/mod/ If you want sound effects, you should also download Tentacled Dreams Sounds and install it the same way. When upgrading from a previous version of this mod, always delete the old mod folder and replace it with the new one. Merging old and new versions is likely to result in weird behavior. You don't have to update Tentacled Dreams Images or Tentacled Dreams Sounds unless their version number is higher than your current Tentacled Dreams version. Achievements If you aren't sure how to get started with this mod, here are some suggested achievements to try. Tentacled Dreams: Starting as Duchess Matilda of Tuscany in 1066, have Tentacle Cultists control all five "historical" Tentacle Cultist holy sites (Baghdad, Damascus, Tortosa, Kerak, and Cairo). The Third Tentacle Empire: Starting as a landless tentacle monster with the Tentacle Invasion game rule, conquer the world. The Brood That Could Have Been: Starting as a Tentacle Brood in a Random World, conquer the world. Champion of the Marian Order: Starting as a non-Tentacle Cultist ruler in a Random World, destroy the Tentacle Brood. Kalyian's Dream: Recruit the Luxuria Fantasia subscriber character Kalyian y Akh, load your save game as her, and then found the Submissionist heresy to become known as the Slave Prophet. Coming Soon (TM) Raiding bands of tentacle monsters. More tentacle societies. Crusades and jihads launched against the tentacle menace. A world-changing tentacle invasion from the depths. New events, decisions, artwork, game mechanics, and more... A more detailed roadmap is available to supporters on my SubscribeStar page. Community You can contact me through the forum thread or the Tentacled Dreams Discord channel. If anyone is interested in helping write content for this mod, I'm also looking for help with: Writing events for the Corrupt Into Tentacle Slavery, Stalk, and Hold a Fertility Festival decisions Writing random flavor events for tentacle slaves and tentacle monsters Sexy name lists for Middle Eastern, African, and Central Asian characters If you'd like to help with any of these things, feel free to contact me in the forum thread or on the Discord channel. My sincere thanks to the following community members for their help: Support This Mod If you like this mod and want to support its development, please consider donating on SubscribeStar. Tentacled Dreams is made possible by my wonderful tentacle brethren SubscribeStar supporters: Known Issues If you come across any other bugs, please report them in the forum thread. Info for Modders Artist Credit All illustrations in this mod are by the following creators, used without permission: In addition, this mod uses: The BDSM collar sprite from livevil's House of O Sound effects from the Skyrim SexLab Framework Coat of arms patterns from LewdMarks Icons and custom interface elements by Cheri (myself) If you like the art in this mod, consider supporting the artists by buying their stuff or donating to them on patreon.
  17. Version 1.5 (16 February 2020)

    9,960 downloads

    Cheri Scripting Library Version 1.5 - 16 February 2020 by Cheri This mod does nothing on its own. Other mods rely on it to work. Cheri Scripting Library is a collection of scripted effects and scripted triggers that I find myself using frequently. Instead of copying it into all my mods, I decided to upload it as a separate mod to make it easier to maintain. Other modders can feel free to use it as a base if they wish. Installation Use 7zip to extract the archive into My Documents/Paradox Interactive/Crusader Kings II/mod/ Info for Modders csl_scripted_effects_body.txt This mainly deals with cross-compatibility between different dick/tit size mods. It also has some functions I needed for Ala's Body Mod traits. csl_add_body_traits_effect csl_add_gigantic_tits_effect (and so on, for all the sizes) csl_grow_tits_effect csl_remove_tits_effect csl_add_gigantic_dick_effect (and so on, for all the sizes) csl_grow_dick_effect csl_remove_dick_effect csl_remove_balls_effect csl_remove_pussy_effect csl_remove_m_shape_effect csl_remove_f_shape_effect csl_m_to_f_shape_effect csl_f_to_m_shape_effect csl_add_futa_trait_effect csl_remove_futa_trait_effect csl_scripted_effects_gender.txt This has effects that flip characters between genders while also changing their names, traits, and LF portraits. Mainly meant for seeding. csl_become_male_effect csl_unsafe_become_male_effect csl_become_female_effect csl_unsafe_become_female_effect csl_sanity_check_portrait_effect csl_become_futa_effect csl_unsafe_become_futa_effect csl_scripted_effects_misc.txt csl_improve_appearance_effect csl_improve_appearance_and_remove_masculine_effect csl_cure_diseases_effect csl_cure_injuries_effect csl_remove_scars_effect csl_impregnate_check_between_this_and_prev csl_impregnate_check csl_scripted_triggers_body.txt Similar to csl_scripted_effects_body.txt above. csl_futa_content_enabled_trigger csl_tits_content_enabled_trigger csl_dick_content_enabled_trigger csl_is_futa_trigger csl_has_gigantic_dick_trigger (and so on, for all the sizes) csl_has_huge_or_bigger_dick_trigger csl_has_gigantic_tits_trigger (and so on, for all the sizes) csl_has_huge_or_bigger_tits_trigger csl_has_cock_trigger csl_scripted_triggers_misc.txt csl_has_csl_trigger csl_is_untouchable_npc_trigger (checks for special_npc flag and equivalent) csl_is_gender_locked_trigger (checks whether character has a potentially gendered NPC portrait) csl_is_lactating_trigger csl_is_visibly_pregnant_trigger csl_is_pregnant_trigger csl_can_be_a_father_trigger csl_has_incest_trigger csl_is_virgin_trigger csl_down_to_fuck_trigger (equivalent of Luxuria Fantasia lf_can_have_sex_trigger) csl_has_polyamory_trigger (meaning character does not discriminate between bastards and legitimate heirs) csl_is_not_animal_trigger (is not horse, cat, frog, dragon, ghost, Animal Kingdoms culture) csl_is_a_mage_trigger csl_is_a_slave_trigger csl_is_a_prostitute_trigger csl_is_lustful_society_trigger csl_scripted_triggers_racial.txt Supports Luxuria Fantasia, Dark World Reborn, DZM Expanded. csl_is_elf_trigger csl_is_orc_trigger csl_is_fairy_trigger csl_is_demon_trigger csl_is_halfdemon_trigger csl_is_angel_trigger csl_is_fallen_angel_trigger csl_is_succubus_trigger csl_is_incubus_trigger csl_is_neko_trigger csl_is_kitsune_trigger csl_is_dragon_trigger csl_is_vampire_trigger csl_is_werewolf_trigger
  18. View File NoxBestia's Darkest Perversions Alone Version 0.0.1.0.3α is compatible with CK2 2.8.2.1 & Dark World Reborn v1.67 ALPHA BUILD ***DELETE OLD VERSION BEFORE INSTALLING!*** SUMMARY: This mod aims to give players the maximum flexibility when it comes to perverted adult gaming in Crusader Kings 2. Have no fear, there are game rule options you can set for your game to restrict anything it adds that you don’t want to see. REQUIREMENTS: Current DLC requirements unknown! Give it a try and see what works. Dark World Reborn v1.67: This incredible work is the very reason I started writing my own mods! Get it here. Detailed Features, Current Status, Change Log History, Bug Reports, and Archives will eventually be added to the second post of the support forum. For now they can be found in the last few pages of the forum. Submitter NoxBestia Submitted 01/14/2017 Category Crusader Kings 2 Requires [CK2] Dark World: Reborn View File  
  19. Version 0.2

    570 downloads

    ==Q&A== What is this? -This is a submod for the Warcraft: Guardians of Azeroth total conversion mod for Crusader Kings 2. What does it do? -This submod offers a number of quality of life additions and other useful/kinky things outlined in the FEATURES section below. Is this compatible with X mod? -Assume no unless specified otherwise. I would prefer to spend my time (and sanity) developing this submod instead of attempting to frankenstein it with an unholy amalgamation of other mods. -It "should" play nicely with existing submods for Warcraft:GOA like GOA Music and GOA Models. Why did you make this mod? -I really enjoy the Warcraft:GOA mod, but the features of other naughty mods here have spoiled me rotten. Rather than try to fumble around with compatibility, I decided to make a submod from the ground up that will play nicely with the mod, by design. Besides, there is a TON of smut for Warcraft; I'm surprised someone didn't do this sooner. I have a great idea you could add to.. -I'm sure you do. You're welcome to share, but I am one person, and my interests will obviously take priority. I, also, have a laundry list of things that I would like to add. What are you going to add in the future? -Hopefully, many things, but something I've had to learn the hard way is to not promise things until they're on the plate or in the oven. -The general goal after V1.0 is to introduce themed(perverted) meta-game mechanics for 1-2 classes with each update. When is the next release? -That's my line; I'll let you know when I know. -This submod is a hobby, not a job. Set expectations accordingly. ==FEATURES== v0.2 -=Additional Assets=- -Futanari come to Azeroth. \Game Rule to enabled/disable(additional option to bias certain races). \updated existing systems to include futa. \futanari are very sexual creatures and will actively try to make babies with those who can carry them(spouse/consorts/lovers). You have been warned. -Decision to Claim unlanded courtiers as your spouse. \can claim same-sex partners if your character is sexually deviant enough(or an elf). \landed NPCs can also claim same-sex partners if certain (strict) conditions are met. V0.1 -=Basic Bitch=- -Initiate "Intimate Interaction"s with your Spouse/Lover/Consort(s). \may result in pregnancy for suitable couples. -Motivate your Council Members to do their job. Just try to not stress them out too much. \Chancellors(Claim Fabrication), Marshals(Commander Improvement), Stewards(Settle Tribe), Spymasters(Uncover Plot) and Chaplains(County Conversion) can all be motivated. \better options to motivate them will be available depending on the stats of your character. \some councillors will be more productive than others; traits matter. -Motivate your Landed Vassals to produce an heir and secure their claim on the holdings you graciously lend to their safekeeping. ==UPCOMING== v1.0 -=Perverts Cumeth=- -Perverts reveal themselves to Azeroth. -Arousal System that is the foundation of future content. (Think of it like a second 'mana' system, with tiered arousal states and potential consequences.) \both Perverts and Futanari will have innate access to the Arousal System. ==NON-FEATURES== -Dynamic Images that match characters' race/gender \I experimented with this, but engine limitations would require excessively bloated code that would result in a nightmare to maintain. -Ability to claim same-sex consorts/concubines \Unfortunately, this is another hard-coded issue I ran into that would require overwriting all religions. I may introduce heiracies to support it at some point, but that is VERY unlikely to happen anytime soon. ==REQUIREMENTS== Warcraft: Guardians of Azeroth https://ck2.paradoxwikis.com/Warcraft:_Guardians_of_Azeroth (Download links available on the right side of the page; or find it through Steam's Workshop) DLC(Optional): Monks and Mystics - For some Councillor interactions. ==INSTALLATION== -Use 7zip(https://www.7-zip.org/) to open the .7z file. -Extract the WarcraftWPOA.mod and WarcraftWPOA folder to your /Crusader King's II/mod/ folder. (The same place your Warcraft: Guardians of Azeroth mod is located.) -Activate the "Warcraft: Perverts of Azeroth" mod on your CK2 launcher.
  20. View File Introduction : Hello, everyone this is Dollarsmy. This mod is a submod of Dark World Reborn by dewguru who is a fantasy and talent author I admired a lot. Dark World Dollarsmy (DWD) focus on adding the story line of Vampire and other lustful contents such as maid, fighting system, battle winner events, court events and so on. I hope you can enjoy this mod. ##By the way I have to tell you guys the truth that I am not a native English speaker, so the localization of DWD mod is quite weird...because I use google translation tools to help me to convert my languages into English, which means it must be strange to read during the game compared with other submod. But I promise I had do my BEST!! Requirements: Crusader Kings 2.8.2 (or newer) - mandatory Dark World Reborn v1.62 (or newer) by dewguru - mandatory Bigger Events by ngppgn - mandatory Dark World - Slavery Expanded v092 by zia - suggested Dark World Reborn: Toska v1.4.2 (or newer)- by Toska - suggested Installation: First, put documents called ''Dark World Dollarsmy'' and ''Dark World Dollarsmy.mod'' into the Paradox Interactive\Crusader Kings II\mod Second, put the document called ''static_portraits'' into the Paradox Interactive\Crusader Kings II\mod\Dark World Reborn\gfx and replace it Contents: vampire rank: In order to stimulate the vampire society properly I made 6 levels of vampire ranks traits include neonate, childe, ancilla, elder, infant, methuselah respectively. The higher rank you reach, the stronger power you will get. Each has different attribute values and other effects to courtiers. vampire skills: Suck Blood : As a vampire you have ability to suck blood of some one near by you for getting good buff. Embrace : You can turn someone into your loyal blood servant as a new vampire. Promote a vampire's rank : It is a high level skill that obtained by stronger vampire to help improve lower vampires' ranks. Bewitch: You can make some courtier or vassal into possessed and be loyal to you.( higher vampire skill) Heal: Just as it said HEAL some disease or disabled (higher vampire skill) Shape : It helps your to change your size of sexual organ (middle vampire skill) vampire constructions: I add some special buildings belong to vampire race only such as Vampire Castle ,Vampire Wall, Guardian Tower, Haunting Hall, Blood Reservoir, Vampire Bar, Vampire Ancient Library. Those buildings have some influence on economy or military of province. Maybe I will add some events linked to those buildings in after versions. DWD Fight system: This is a stimulated system of duel based on the attribute of characters. And this system is only available among super nature races such as wolf, vampire, elf, orc and so on. HUMAN can't use DWD fight for it would lowering the difficulty of assassinating. Maid: Each character can put five females as their maids only. Elf and Orc Law: This crown law will allow elf and orc migrate into your kingdom which means some elf or orc will appear in your court include they army unit. Battle Winner Events: If you win the battle as the main leader you will probably capture some female soldiers of enemy. What happen on them depends on your decision. Zelda Events: This time you get opportunity to access into Zelda village and have some fun with this sexy women. Court, Countryside and Vampires Events: Lots of lustful and erotic events have been added in this mod include courtier, vassal, sister, bride, maid and vampires. Remarks: This mod borrows some idea from the old "Dark World Tosk ", and also a bit from ''fantasy'' mod. This is my first mod in my life so there are must plenty of bugs and problems so if you find something wrong just tell me directly and I will do my best to fix them in follow versions. Submitter dollarsmy Submitted 03/24/2018 Category Crusader Kings 2 Requires View File  
  21. ------------------------------------------------------------------ ReMeDy's Static Portrait Replacer Now no longer requires portrait DLC! ------------------------------------------------------------------ REQUIREMENTS: Crusader Kings II (CKII). No major DLC's required. Incompatible with other mods using property slots found in the portrait_properties.txt file, which thankfully is somewhat rare. ABOUT THE MOD: This mod can swap out CKII's generated DNA in-game portraits for static overlay images using the in-game console. If you're a modder, you can distribute these traits through coded events (ex. Dewguru's Dark World mod and my Game of Thrones submod), or manually load them onto characters in-game. So why did I decide to make this mod? Mainly, out of frustration! Very few mods utilize static portraits, and I wanted to change that. The ones that did were buried deep in overhaul mods, making it cumbersome for other modders to use the code for themselves. For the longest time, I was looking for a mod allowing me to ONLY customize static images as EASY as possible while still experiencing the vanilla CKII experience. From there, I could apply other user mods to exclusively personalize the gameplay, while my portrait mod allowed me an outlet into personalizing my characters for role-playing purposes. The method I use to assign static portraits involves custom traits. The way they work is the custom traits reference a huge gfx file, and within that file are a hundreds of frames. Each frame represents a specific static portrait, so what you're doing is assigning a trait via the in-game console, and that trait points to a portrait/frame in a gfx file. --------------------------------------------- ONLY USE ONE OF THE FOLLOWING OPTIONS!: OPTION #1: TEMPLATE PACK (ver 4.00, from ngppgn): http://www.mediafire.com/file/b8toybrz55xbu4y/ReMeDy_Portrait_Replacer_TemplatePack_ver_4.00.zip This is a version ngppgn put together. I recommend the template pack if you're new to adding your own portraits and don't need to use the portraits in another portrait mod, such as Dark World. Add your 152 x 152 pixel portraits inside the circles located in gfx/static_portraits/remedy_portrait_swapping.dds or any of the other .dds files, then add the corresponding trait via the in-game console. For example, if you add an image to portrait 1, type (case-sensitive) into the in-game console: add_trait portrait1 This is also a great resource for modders, and is what dewguru used for his Dark World mod. If you need an art Photoshop resource template file to help you add your portraits, download this: http://www.mediafire.com/download/z4qqmaub74jijrp/src_art_%28do_not_install%29.zip OPTION #2: INDEPENDENT CUSTOM PORTRAITS (from zia): http://www.mediafire.com/file/jxgtbv0vliuam7g/Independent_Custom_Portraits_by_zia.zip Use this version of the mod made by Zia if you want to use your own portraits in a mod with other portraits (ex. Dark World), otherwise you'll run into portrait conflicts. Plus, you don't want to ever modify an existing mod's portraits, because if the modder updates his mod, then it might erase the portraits you added. Please consult the included readme by the author, zia, in the main directory for additional information. OPTION #3: ANIME PACK (ver 4.00): http://www.mediafire.com/file/edb17n33eqfnn1e/ReMeDy_Portrait_Replacer_AnimePack+ver+4.00.zip My Anime Pack is an example expanding upon ngppgn's Template Pack and its capabilities. It demonstrates custom trait names, selectable trait graphic icons in Ruler Designer, and descriptions for the traits. Naming my portraits gives me the advantage of not having to consult a naming chart, because as long as I know the character's name, I can fire off their portrait. It's much easier than remembering nondescript names, like portrait23! If that sounds like something you want to try, use this as your template, study my files, and optionally rename anything to your liking. If you prefer the Template Pack naming approach, but still want to use my anime portraits, copy all of my remedy_portrait_swapping.dds files located in the folder gfx/static_portraits, and overwrite those same .dds files in the Template Pack. --------------------------------------------- WANT MORE PORTRAITS? HERE ARE SOME USER SUBMITTED PORTRAIT PACKS: To avoid file hosting hassles, I'm going to link to each person's user-submitted portrait posts. It's only the .dds gfx files, so to use them, replace my existing .dds gfx files with any of these: AGT2's Portraits (real-life women and women drawn by The Pit): http://www.loverslab.com/topic/52211-ck2-static-custom-portrait-replacer-ver-200-261-reapers-due-compatible/page-4?do=findComment&comment=1569525 http://www.loverslab.com/topic/52211-ck2-static-custom-portrait-replacer-ver-200-261-reapers-due-compatible/page-4?do=findComment&comment=1572845 Thatunknownguy's Portraits (Fate/Stay portraits): http://www.loverslab.com/topic/52211-ck2-static-custom-portrait-replacer-ver-200-261-reapers-due-compatible/?p=1614443 Bah!'s Portraits (mainly elves, with one orc male, and one orc female): http://www.loverslab.com/topic/52211-ck2-static-portrait-replacer-ver-301-ckii-261-263-compatible-now-supports-unlimited-portraits/?p=1740621 Tyrantdave's Anime Portraits (572 anime portraits, from Sengoku Rance, Baseson Musou, and Sengokuhime): https://www.loverslab.com/topic/52211-ck2-static-portrait-replacer-ver-400-ckii-271-compatible/?page=11&tab=comments#comment-2216506 --------------------------------------------- INSTALLATION: 1.) Download either the Template Pack or Anime Pack. You can install both, but only enable ONE in the CKII launcher! Extract the .zip file. Inside are two files you'll need: they are the .mod file (which sometimes looks like a movie file), and a folder. 2.) Take these two files and put them in your Crusader Kings II mod directory: Documents/Paradox Interactive/Crusader Kings II/mod 3.) Start CKII. In the launcher that shows before the game loads, go to the "Mod" tab next to the "DLC" tab. Ensure your mod of choice is displayed and checked. Again, only choose one! 4.) Click play, and you're done. The mod is now loaded into your game. 5.) To take full advantage of the mod's features, you must use the in-game console. Read the next section on applying static portraits to characters! --------------------------------------------- HOW TO APPLY A STATIC PORTRAIT: If you want to use one of my anime or real people portraits, all this requires is knowledge of the in-game console. If you need some art Photoshop resource template files to help you add portraits, download this: http://www.mediafire.com/download/z4qqmaub74jijrp/src_art_%28do_not_install%29.zip Here are the steps as detailed in the YouTube video: 1.) With the mod enabled, pick a character to play. If you're using my Anime Pack, you can use Ruler Designer to select a starting custom portrait. If you do this, keep in mind the portrait swap doesn't take effect until you load onto the world map. The Ruler Designer is limited, since you can only edit your own character, but once in-game, you can also edit AI characters! All of this is accomplished through the console. 2.) Start the game, then hit the ~ key in the top-left of your keyboard to bring up the console where you can type things. 3.) You'll need to type in one of the below command lines to switch your portrait, or the portrait of a computer controlled player. To switch your portrait, depending on the portrait you want, use: add_trait InsertNameOfPortraitHere To change the portrait of a computer controlled player, you must know their character ID. For that, type "charinfo" then hover your mouse cursor over their portrait. New information about that character will be displayed called the debug info. Look for their ID number. With that ID number, type: add_trait InsertNameOfPortraitHere InsertCharInfoIDHere (Note: When assigning portraits, the portrait swap sometimes doesn't happen instantly, depending on what window you're viewing the portrait from. You need to refresh the portrait change by closing the portrait view of the character you edited, then opening the portrait view back up.) 4.) DONE! If you ever need to remove a portrait, type: remove_trait InsertNameOfPortraitHere To remove a portrait from an AI character, type: remove_trait InsertNameOfPortraitHere InsertCharInfoIDHere --------------------------------------------- NEED HELP WITH ART SOFTWARE?: --------------------------------------------- KNOWN MOD ISSUES & RESTRICTIONS: 1.) You can't swap out the portraits of children (characters age 0-15). You can, however, still give the child a portrait trait, so when they reach age 16 the game immediately uses the portrait associated with that trait when they come of age. 2.) Do not use this mod with other mods adding custom portrait property slots found in the portrait_properties.txt file. --------------------------------------------- FAQ TROUBLESHOOTING: --------------------------------------------- CHANGELOG:
  22. View File ====================== == Circumcision mod == ====================== This mod add new traits to male character allowing them to be uncircumcised or circumcised. Other characters migh have preferences on the matter and will have varing opinion of the characters. Using targetted decision on yourself, on your family and on your prisonrs, you can also change the status of a man (obviously, it is only available one way!). There are also a few events and actions available that will trigger when appropriate. The various cultures and religions will act as appropriate when it comes to making the circumcision decisions. As per some request I have received, options and traits relating to female circumcision were added. This content is turned OFF by default and needs to be enabled in the game rules (when starting a new game). Some of these decisions can be usefull, for instance when having issues with a wife who is generating too many bastards. If you notice something wrong, let me know and I will try to fix it. Suggestions are also more than welcome. Note that althought this mods works extremely well with Dark World Reborn, it does not require it. This mod is completely compatible with the vanilla CK2 (no required DLC). But it does require version 2.8 or later of the game. ================== == Installation == ================== Simply download the zip file unzip it in your crusader king mod folder (make sure the CircMod.mod file and the CircMod folder are DIRECTLY in the mod folder). Your mod filder is in your users document (~Paradox Interactive\Crusader Kings II\mod\) When launching CK2, the mod should be available in your mod list. ======================== == Credits and thanks == ======================== A big thanks to the Dark World Reborn by dewguru. The inspiration of this mod came from his excellent work. Some of this mods mechanics are also heavily inspired by his work and the way he handled other "dick related" status. A huge thanks to Herring for creating great new custom icons for the traits of this mod. Submitter coleman1 Submitted 02/08/2018 Category Crusader Kings 2 Requires Vanilla Crusader King 2 (2.8 or more) View File  
  23. Hello there, fellow players! Lovers lab is magical place. We have here simplest mods. And most complicated ones. Some are silly, others serious. Some made by beginners, others by experienced developers. These people are heart of the community, remember! Well, to the point. We all here, well almost, play Crusader kings II. But... Sometimes we wander, how cool it would be to have new event or mechanics in the game, allowing to do some cool stuff. Or various flavour events. So, my question is... what would you personally like to see in Ck2 adult mods? P.S: Category of events and desired content isn't restricted. (Of course with exception of underage content) P.S.S: Description is clearly on you. You can straightly say "I want more lesbians!" Or just write down whole bunch of scenarios of events. Thank you for your comments! I hope, this comments will help developers to add additional desired content... or refresh idea pool and grow some new ideas on idea trees!
  24. View File Ala's Cheat Menu Instructions to use In the intrigue menu are new options. The Classic Menu is everything from before version 3.0.0 The ASCM Menu is either pieces of Slvrbuu Cheat Menu or added by me post 3.0.0 All options except the diplomacy options require the ASCM Intrigue On to be pressed and stay open, though it can be safely closed to keep the cheats you used. Just open again next time you want access to the cheat options. The ASCM Diplomacy On button needs to be used to see the diplomacy options(right clicking on a character portrait) and, same as above will hide those options after pressing the Off buttons. This is to prevent clutter in the various menus. Automatic Race Seeding Classic ACM Menus ASCM Content Installation/Updating To install unzip the file provided and place the ACM folder and ACM.mod file into your mod folder Compatibility Should be compatible with anything that is compatible with Luxuria Fantasia. Do not use 4.0.0+ with DWF At this time DWR is NOT compatible No idea about large overhaul mods like Elder Kings and such. I will NOT be making versions for these types of mods. Required/Recommended Mods If says supported with ACM options then if you use this mod you will have extra options in my menus If not in this list I don't use, have never used, or just haven't tried yet Luxuria Fantasia - Required (duh! it's in the title.....😝) House Irae - Recommended for Dark Elf Content (supported with ACM options) Dark World Tentacles - Recommended if tentacles are your thing (supported with ACM options) Tale of Nine Tales - Recommended if you are into Kitsune (no special options...yet) Elven Expansion - Recommended for more Elf content (no special ACM options but I do use it) Cheri Portraits - Recommended to match the LF portraits Cheri made and lockeslylcrit now uses in LF Loading Screens - Recommended if you want some LF styled loading screens Smaller Offmap Buttons - Recommended if using multiple mods adding Offmap Empires Bigger Interface - Recommended to help against trait spam Ala's Body Mod - Recommended if you want more body traits Credits Slvrbuu for his cheat menu in the Steam Workshop(no longer there I guess), the inspiration to make cheat mods, and permission to use his mod in mine as long as credit was given. - A large chunk of the new ASCM Menu options are directly from his mod and renamed, or modified versions of his original ideas. Dewguru for not only creating Dark World but then allowing us to mod it. lockeslylcrit for keeping Dark World moving forward Submitter Alaratt Submitted 04/22/2018 Category Crusader Kings 2 Requires Luxuria Fantasia 1.5 Part Deux+ View File
  25. Version 2.2.0

    24,045 downloads

    Ala's Body Mod Description Trait trees included are Height, Shape, Butt, Balls, Pussy, Anus, Dicks, and Tits The traits use a variable system that either depends on traits the parents have to represent genetics or adds randomized traits. The traits/variables will start showing on a character a day after they reach adulthood. Each trait tree has a separate game rule so you can have the traits you want and not the ones you don't. Pussy traits always start at tiny and increase with marriage, pregnancy, and birth but do shrink over time if not being 'used'. This shrinking/healing lasts until age 45 and then does the opposite to represent age taking hold. Anus also starts tiny but only grows larger slowly, with age. Immortals have a bigger regen for pussy that doesn't stop at age and their anus does not grow larger. I mostly added pussy and anus so this mod could be used as a core to other mod(s) I will make but doesn't do a lot beyond the description above, for now. You are welcome to use this as a base to your own submods but please at least provide credit to Dewguru, Noxbestia and Herring for their contents I used making this. Installation/Updating To install unzip the file provided and place the ABM folder and ABM.mod file into your mod folder. Yup, that's it. Keep in mind you will need to start a new game the first time you use this since it adds traits. Compatibility Should be compatible with anything. No mod requirements. But, is made to be used alongside DWR and/or LF. I do believe this requires CK2 to be 2.8.2+ since it uses scripting introduced in the spring cleaning patch Paradox released. IF using mods that add these traits already make sure to turn those trait trees off in the bottom of the game rules section at game start, or you will see double traits show up on characters. You have been warned. Recommended Mods Bigger Interface Recommended *helps fight trait spam, a must have for me since I first tried it. 1920 x 1080 resolution required, smaller version no longer seems to be available. Ala's Cheat Menu Recommended *because I made it Credits Section Herring for the fancy trait icons. Noxbestia for the descriptions on some of the traits. Dewguru for creating Dark World which inspired me to make this mod. lockeslylcrit for keeping Dark World moving forward.
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