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Showing results for tags 'customization'.
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Sorry if this is in the wrong place, I wasn't sure where to place this topic. Anyways, I'm sure you folks have heard about Breeders of the Nehphilem (BotN). While this game has nice animations and a pleasing aesthetic and caters to the crowd who like to play humans getting banged by furries, mythical creatures, hybrids and futas, I have learned through rather harsh discussion in the official discord that male/male will never be implemented into the game. Further, male NPCs (other than the wild gotta catch'em all and breed them ones) will also not be added to the game. I was told quite bluntly that though it has been requested many times for male NPCs and male on male animations, the creator will not be putting any of that in the game, simply because he's not into it. I can understand that as I'm not into girl on girl (with the exception of futa x woman), but the game forces you to have girl x girl interactions to progress quests anyway as all NPCs are female/futa. It just feels a bit unfair - and I'm saying this as someone who is also not into male x male either. I'm hoping that when this game is fully released that the very talented modders of this lovely community may find the time to answer the repeatedly denied demand of the Pateron backers and alpha testers for male NPCs to talk to (and "play with" heehee), and also toss a kind bone to those who do want male x male. The good news is the game's solo dev (who has admittedly done a fantastic job for a one-man crew despite the above mentioned unfairness) MIGHT add modding support when he feels that the game is "ready". I'll come out and say it, I am being selfish here because I want to bang some male NPCs with my female character outside of the lackluster male variations of wild, feral Nephs in the open world or in the breeding pen. But... even though I'm not into male x male myself, I just can't help but also feel disheartened by how many supporters of the game are being told "absolutely not" when so much as requesting male NPCs to TALK to. The male player character can't even get gay action in the wild with the ferals, and I'm repeating myself at this point but ... You get the idea. It's a game worth checking out, however. Here's to hope for the future from this talented community, eh? The game is free to play in it's alpha on Steam for those who are curious about checking it out, and it already features full character customization for your player character - female, futa, and male (though it could use more hairstyles as females only have 4 and the male PC only has 1). The controls are surprisingly tight for an alpha indie game with only one dev, and the genitalia on all NPCs, PCs, and ferals (all are bi-pedal, none are actual animals) is fully animated for all 3 genders. You can actually see a larger penis getting squeezed via blowjobs or even vaginal sex depending on size. It also caters to us Size Queens out there AND those of us looking to get it on with a variety of mythical creatures. And who doesn't love built-in bounce physics? It has that, too. You can also turn off things you don't like in the settings menu and said bounce physics are adjustable as well. So again, here's to a hopeful future of modding for this game! Have a lovely day/night everyone!
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As i mentioned above, i know its in the works for the future, but i also know there is a mod on Nexus called ReMakeCharacter by Yangff link to the mod below, however, im quite intimidated to use UE4SS and have it tamper with my save data, so im asking if someone (perhaps Yangff themself) could repack/recode it (im not great with modder jargen) to a .pak for easier installation and less possibility for save corrution, cuz so far .pak files have never corrupted anything in my game sessions/saves... so far anyway. https://www.nexusmods.com/palworld/mods/205 either way, thanks in advance! and i hope you have a good day
- 7 replies
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- character creation
- customization
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In your opinion, what is the most realistic adult game that includes a great deal of character customization options and animations?
- 9 replies
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- life simulation
- lifesim
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skyrim Super Shortish Screenshot Selections #8 - Freckle 2.0
daedal posted a blog entry in DAEDALS DOMAIN - a skyrim SE butt blog
its been a minute here are the final results: 1. eyes G with 3 votes 2. hair D with 2 (and +1 since i voted for D aswell) 3. ears B (no elf ears) with 4 4. lips 4 votes for A 5. and the B weight with 4 here are the results: (short due to sickness but longer than usual) HAVE A NICE DAY THANKS FOR READING GIVE FEEDBACK TELL ME WHAT YA THINK AND W/E PAIRED ELF AND RED NEXT -
Version 2.5.2
125,498 downloads
CostumeCustomizer Mod for DOAXVV What it Does This mod allows you to mix-and-match portions of suits that have been provided by the CostumeCustomizer mod-packs you've included. It replaces the Takao R and the Dewa SR suit. It uses a 2D overlay menu to customize your outfit to your liking. Note, this mod only provides the framework and the menu, all costumes are provided by CostumeCustomizer_ModPacks. Note - Manual Install/Update procedure has been changed for v2.0+, please see updates below. Patch Variations: Simple Variation This variation is for users that encounter an error where all the majority of mod-pack clothes when using CostumeCustomizer are always black. It has to do with a bug only on certain system configurations (on-board/AMD graphics). Using this mod will remove the feature of custom ps-cb2 but it will work properly for all other features. 1-Page Variation This variation reduces the number of supported mod-packs to 24 to facilitate less burden when launching the game or reloading. Typically this is for mod-pack developers looking to make frequent changes and reload often in-game to see the impact. Topic thread can be found: Replaced Suits: R suit Takao (pictured on left) and SR suit Dewa (pictured on right) Venus Vacation Mod Manager Installation Download vvmm_CostumeCustomizer_v#.#.#.zip into your _zips folder and use Mod Manager to install it. Manual Installation Step 1: Follow the 3DMigoto mod set-up for DOAXVV if you haven't already. Note: Make sure your DOAXVV Game directory is in a path only including simple english characters (printable ASCII meaning, A-Z, a-z, 0-9, and the standard allowable special characters for paths) if this isn't the case, you'll have problems with both 3DMigoto and CostumeCustomizer. Step 2: Update the d3dx.ini from the 3DMigoto base mod v1.8 using the latest version from here. (Alternatively check the notes below regarding the bare-minimum required modifications to the d3dx.ini). As of CostumeCustomizer v1.3.2 w/ the DOAXVV base mod v1.9+, no changes are neccessary to the d3dx.ini to enable the full usage of the CostumeCustomizer mod. However, ensure that your d3dx.ini is up to date to include all relevant shader hashes, as it changes frequently. Step 3: Disable/Delete any other mods that replace the replaced suit (such as my original ReplaceBlackPareo_wNudeStraps mod). Step 4: Download the latest CostumeCustomizer mod: Step 5: Extract the CostumeCustomizer_v#.#.zip into your root DOAX-VenusVacation game folder. Verification: After extraction, you should have the following ini file correctly located: DOAX-VenusVaction/Mods/Costumes/CostumeCustomizer/Common_Default.ini Upgrading? Old Version between v1.0 - v1.8 Extract CostumeCustomizer_PATCH_v#.# (for v1.0-v1.8).zip into your root DOAX-VenusVacation game folder and overwrite. (Patches include everything but the 01-24 Slot folders to not touch your currently installed ModPacks) Old Version v1.9 or Higher Extract CostumeCustomizer_PATCH_v#.# (for v1.9+).zip into your root DOAX-VenusVacation game folder and overwrite. (Patches include everything but the 01-96 Slot folders to not touch your currently installed ModPacks) Step 6 (New as of v2.0? Navigate into the Mods/Costumes/CostumeCustomizer folder and execute update.bat. Step 7: Download one of the available skin texture sets originally designed for the Square Bikini Nude mod. (Example: HI-METAL's V3 release) Step 8: Install Mod Packs Mod Pack Installation I plan to develop a quick Mod Management and User Preset generation in the future, for now here are the manual installation instructions for mod packs. Step 1: Download your desired mod packs from this topic. Example: CostumeCustomizer_NudeStrapsSet1_v1.0.zip Step 2: Extract your mod pack into the CostumeCustomizer folder, such that they reside as follows: Example: DOAX-VenusVaction/Mods/Costumes/CostumeCustomizer/CostumeCustomizer_NudeStrapsSet1_v1.0 Check that you have the following ini files correctly located: DOAX-VenusVaction/Mods/Costumes/CostumeCustomizer/CostumeCustomizer_NudeStrapsSet1_v1.0/Common.ini DOAX-VenusVaction/Mods/Costumes/CostumeCustomizer/CostumeCustomizer_NudeStrapsSet1_v1.0/Marie.ini DOAX-VenusVaction/Mods/Costumes/CostumeCustomizer/CostumeCustomizer_NudeStrapsSet1_v1.0/Honoka.ini Step 3: Disable or delete an unused ModPack slot. CostumeCustomizer currently supports 96 mod pack slots designated by folders 01 - 96. Example: Delete unused mod slot folder 01 Step 4: Rename ModPack to fill in the recently disabled/deleted mod slot Example: Before: DOAX-VenusVaction/Mods/Costumes/CostumeCustomizer/CostumeCustomizer_NudeStrapsSet1_v1.0 After: DOAX-VenusVaction/Mods/Costumes/CostumeCustomizer/01 Step 5 (New as of v2.0): Navigate into the Mods/Costumes/CostumeCustomizer folder and execute update.bat. Step 6: Start the game, or reload mods if already running using F10.-
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- dead or alive
- doaxvv
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Version 0.04.0
2,105 downloads
<|__|> Lucrative Augments <|__|> |> The Chemistry Perks System <| _ Created By : Michael P. Stanich (Spirit Shard) Site : https://www.michaelpstanich.com YouTube - https://youtube.com/michaelpstanich Twitter - https://twitter.com/Michael_Stanich Discord (The Broken Chatbox) : https://discord.gg/v9cbQrx _ NOTICE : This mod is still in the early stages and may contain unforseen bugs, back-up your save before trying! _ Latest News : Lucrative Augments v0.04 has released! This update primarily focuses on setting up the framework and getting everything functioning properly. Also added in some proper scaling and caps based on Player Level to keep augments feeling more in-line with the game's default scaling (Hopefully these changes keep the mod balanced, no matter what level the player is at). . Note : In these early stages I really need ideas to expand the mod and advice about balance, because, well, I'm new to Fallout 4... So if you got ideas for the concept or have any comments on balance please let me know! _ . |> What Is Lucrative Augments? <| Lucrative Augments adds a new (self-contained) Augments System to Fallout 4! These Augments are crafted at the chem station and, when successfully applied to the player, add various passives that can either help or harm you! This allows some additional character alterations and a bit of its own depth! Think of it as an additional perk system that has it's own limits and scaling. . |> What are Augments? <| They're enhancements and alterations to one's DNA using new research on mutation and the effects of radiation! By applying these you can alter your DNA and basic biological structure to change characteristics! (or for the non-lore friendly description, they're drugs you craft at the chem-station and when you use them they give you gameplay passives simlar to perks.) . |> Augment Types and Augment Strength <| As you apply different Augments they'll effect the overall strength of other Augments, which is known as "Augment Strength" or "AS". There are 3 types of Augments... - Aug+ (Positive Augments) will give you gameplay perks/advantages but will decrease your overall Augment Strength. - Aug- (Negative Augments) will give you harmful or inconvenient effects but will increase your overall Augment Strength. - AugX (Neutral Augments) alter traits of Augments or your Character. (These can also give permanent upgrades) Aug+ effects are increased by your Augment Strength, the higher it is the better the benefit. If you drop below 100% Augment Strength then Aug- effects will start to get stronger, so be careful! The total effect an Augment will have on Augment Strength is called "Augment Weight" or "AW" (AugX will be uneffected by Augment Strength.) Augment Strength has a cap based on level, chose your Augments wisely to get the best effect! . |> In-Depth Info / Description <| Augments are crafted at the chem station in their own category for [1 Stimpack + 3 chem/mats which change depending on the Augment]. To rank up an Augment that has multiple ranks, simply use the same Augment again to strengthen the effect (Not all Augments can be strengthened and will say "(Maxed)" when checking status when they can't be strengthened any further). As Augments are enhanced future enhancements to the augment gets more difficult, often requiring multiple injections (chance based, chance increases the more injections that fail). Augments work with a sudo-points system, the more Aug+ you apply the more of those points you'll use, if you excede the max you're allowed Augment Strength will begin to decrease. Using Aug- or AugX Strength Boosters can increase your available points, but this increase caps based on player level. Augments applied can be checked at anytime using the "Check Augments" option in the MCM, and will display whenever an Augment is Injected. . |> Augments List <| (Includes, but is not limited too...) - * Aug+ Cream Catch : Catch extra liquid from male partners. - * Aug+ Sexual Growth : Gain XP from Sexual Acts. - Aug+ Killing Spree : Build-up bonus XP exponentially on kills. Claimed and Reset when Sleeping. - Aug+ Rad Sleeper : Decrease Radiation when sleeping uninterrupted. - Aug- Gentle Tummy : Reduces AP when eating or drinking. - AugX ___ Body : Modifies body definition - AugX Strength Booster : Slightly increases Augment Strength - AugX Remove All Augments : Does what it says... . |> Modules and Difficulty <| Modules are optional 'modes' and settings that can be applied to the game at any time. Settings that increase difficulty (including the base-game's difficulty setting) will slightly increase Augment Strength, while settings that make things easier will decrease Augment Strength. . |> * Seduction * <| By pressing "B" near an NPC (like, litterally touching) you can attempt an instant seduction and being an AAF act (chance based on Charisma). After an attempt, succeed or fail, the skill will go on cooldown. [NOTE : This feature was originally meant for testing but may be expanded in the future. It's recommended to use other mods to initiate acts] . |> The Death Override Module [ DOM ] <| Death Override Mode is a simple respawn system that will respawn the character instead of letting them die. Upon being knocked down the player will be sent to Limbo (WIP) where they can then return to the normal world when they choose to. . |> Known Issues <| - Augments may fail to enhance but still show a rank increase without actually increasing in effect. (Caused by rounding errors thanks to float percision, a work-around would require more work than it's worth since it happens so rarely) - Augments don't effect NPCs yet. (Certain Augments like AugX Body may in the future) - Not all NPC types are captured by scripts (Keywords are used to capture Actors in an area, some NPCs lack said keywords. Let me know of any NPCs that seem to ignore my scripts and I'll investigate!) - DOM can break certain quests if going down during cutscenes or in scenarios that are meant to be instant-kills. - DOM sometimes glitches out when dieing to Radiation (has to do with Bethesda's Healing Code, implemented a work-around but it may not always work) . |> Requirements <| - - Fallout 4 Base Game (Also supports DLCs) - - F4SE - https://f4se.silverlock.org/ - - (optional) MCM to configure Modules and check status - https://www.nexusmods.com/fallout4/mods/21497/ - - * (optional) AAF for 'Adultify' integration - https://www.nexusmods.com/fallout4/mods/31304 _ |> How To Install / Uninstall <| To install simply drop the Data folder into your Fallout 4 install and enable the esp. To uninstall completely delete "Lucrative Augments.esp" and the files/folders prefixed with "LuA_" that came with this mod, and remove the "Lucrative Augments" Folder from your Data/MCM/Config foler. _ FAQ Q : "Is this an "Adult" mod?" A : Technically no, the Nexus version has the Adultify option removed so it contains no "Adult" or "NSFW" content. The feature complete version available on my website comes with an optional "Adultify" option that enables some NSFW and AAF Integrations. _ ChangeLog : * = Requires "Adultify" to be enabled and AAF Installed <|______|> Lucrative Augments 0.04 - * Changed All Augments have increased Effects and Augment Weight (Cream Catch exempt from effect increase) - * Changed Increased Augment Strength gained from difficulty settings - * Changed Augment Strength now caps at 120% (was 200%) - * Changed DOM submit code to not trigger when taking self-hit damage (or most environmental hazards) - * Changed DOM submit to now check all NPCs in combat, and then if that fails it'll attempt to grab another actor - * Changed DOM submit to temporarily ignore Actors tagged as "female" (Prevents some issues with the current AAF version by ignoring a large sum of actors it struggles to distinguish) - * Changed DOM submit should now animate at the player (rather than randomly teleporting somewhere) - * Changed Sexual Growth now scales with player level - Changed Killing Spree now scales with player level - Changed Killing Spree message will now display less often - Changed Augments now have a 100% chance to get rank 1 (Strength Booster exempt) - Changed Augment Strength now caps with level (Meaning you can have more augments at higher levels - essentially) - Changed all Augment recipes now take 1 Stimpack instead of 1 Plastic - * Added Seductress Module - - * Enable Close Range Seduction : Press B to attempt instant Seduction! (Chance based on Charisma) - - * NOTE : This was mostly added in for testing, other mods are still recommended for triggering acts - Added "Grace Period" to DOM, when respawning back into the normal world the player will be invincible but can't use weapons for a moment. (This prevents instant-death when spawning back into an area that has hostiles) - Added Aug Weight or "AW" to augment item descriptions to detail how they effect Augment Strength - Added Aug+ Rad Sleeper Augment - Added AugX Slimer Body Augment - Added AugX Muscular Body Augment - Added AugX Thicker Body Augment - Added DOM now detects Creature types (or trys to at least) - Fixed DOM Limbo room throwing up errors from Button code - Fixed Augments always saying they 'failed' even when they didn't (Also adjusted messages) - Fixed MCM menu not working (I put it in the wrong folder, silly me X.x) <|______|> Lucrative Augments 0.03 [Initial Public Release] - Has Basic Functionality - DOM Module Added (As well as various options) - New Augments Added - - Killing Spree - - Gentle Tummy - - Strength Booster - - Remove All Augments - - *Sexual Growth - - *Cream Catch - *Added AAF Integrations to DOM and Augments - *Added Adultify Option-
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- gameplay
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Lucrative Augments View File <|__|> Lucrative Augments <|__|> |> The Chemistry Perks System <| _ Created By : Michael P. Stanich (Spirit Shard) Site : https://www.michaelpstanich.com YouTube - https://youtube.com/michaelpstanich Twitter - https://twitter.com/Michael_Stanich Discord (The Broken Chatbox) : https://discord.gg/v9cbQrx _ NOTICE : This mod is still in the early stages and may contain unforseen bugs, back-up your save before trying! _ Latest News : Lucrative Augments v0.04 has released! This update primarily focuses on setting up the framework and getting everything functioning properly. Also added in some proper scaling and caps based on Player Level to keep augments feeling more in-line with the game's default scaling (Hopefully these changes keep the mod balanced, no matter what level the player is at). . Note : In these early stages I really need ideas to expand the mod and advice about balance, because, well, I'm new to Fallout 4... So if you got ideas for the concept or have any comments on balance please let me know! _ . |> What Is Lucrative Augments? <| Lucrative Augments adds a new (self-contained) Augments System to Fallout 4! These Augments are crafted at the chem station and, when successfully applied to the player, add various passives that can either help or harm you! This allows some additional character alterations and a bit of its own depth! Think of it as an additional perk system that has it's own limits and scaling. . |> What are Augments? <| They're enhancements and alterations to one's DNA using new research on mutation and the effects of radiation! By applying these you can alter your DNA and basic biological structure to change characteristics! (or for the non-lore friendly description, they're drugs you craft at the chem-station and when you use them they give you gameplay passives simlar to perks.) . |> Augment Types and Augment Strength <| As you apply different Augments they'll effect the overall strength of other Augments, which is known as "Augment Strength" or "AS". There are 3 types of Augments... - Aug+ (Positive Augments) will give you gameplay perks/advantages but will decrease your overall Augment Strength. - Aug- (Negative Augments) will give you harmful or inconvenient effects but will increase your overall Augment Strength. - AugX (Neutral Augments) alter traits of Augments or your Character. (These can also give permanent upgrades) Aug+ effects are increased by your Augment Strength, the higher it is the better the benefit. If you drop below 100% Augment Strength then Aug- effects will start to get stronger, so be careful! The total effect an Augment will have on Augment Strength is called "Augment Weight" or "AW" (AugX will be uneffected by Augment Strength.) Augment Strength has a cap based on level, chose your Augments wisely to get the best effect! . |> In-Depth Info / Description <| Augments are crafted at the chem station in their own category for [1 Stimpack + 3 chem/mats which change depending on the Augment]. To rank up an Augment that has multiple ranks, simply use the same Augment again to strengthen the effect (Not all Augments can be strengthened and will say "(Maxed)" when checking status when they can't be strengthened any further). As Augments are enhanced future enhancements to the augment gets more difficult, often requiring multiple injections (chance based, chance increases the more injections that fail). Augments work with a sudo-points system, the more Aug+ you apply the more of those points you'll use, if you excede the max you're allowed Augment Strength will begin to decrease. Using Aug- or AugX Strength Boosters can increase your available points, but this increase caps based on player level. Augments applied can be checked at anytime using the "Check Augments" option in the MCM, and will display whenever an Augment is Injected. . |> Augments List <| (Includes, but is not limited too...) - * Aug+ Cream Catch : Catch extra liquid from male partners. - * Aug+ Sexual Growth : Gain XP from Sexual Acts. - Aug+ Killing Spree : Build-up bonus XP exponentially on kills. Claimed and Reset when Sleeping. - Aug+ Rad Sleeper : Decrease Radiation when sleeping uninterrupted. - Aug- Gentle Tummy : Reduces AP when eating or drinking. - AugX ___ Body : Modifies body definition - AugX Strength Booster : Slightly increases Augment Strength - AugX Remove All Augments : Does what it says... . |> Modules and Difficulty <| Modules are optional 'modes' and settings that can be applied to the game at any time. Settings that increase difficulty (including the base-game's difficulty setting) will slightly increase Augment Strength, while settings that make things easier will decrease Augment Strength. . |> * Seduction * <| By pressing "B" near an NPC (like, litterally touching) you can attempt an instant seduction and being an AAF act (chance based on Charisma). After an attempt, succeed or fail, the skill will go on cooldown. [NOTE : This feature was originally meant for testing but may be expanded in the future. It's recommended to use other mods to initiate acts] . |> The Death Override Module [ DOM ] <| Death Override Mode is a simple respawn system that will respawn the character instead of letting them die. Upon being knocked down the player will be sent to Limbo (WIP) where they can then return to the normal world when they choose to. . |> Known Issues <| - Augments may fail to enhance but still show a rank increase without actually increasing in effect. (Caused by rounding errors thanks to float percision, a work-around would require more work than it's worth since it happens so rarely) - Augments don't effect NPCs yet. (Certain Augments like AugX Body may in the future) - Not all NPC types are captured by scripts (Keywords are used to capture Actors in an area, some NPCs lack said keywords. Let me know of any NPCs that seem to ignore my scripts and I'll investigate!) - DOM can break certain quests if going down during cutscenes or in scenarios that are meant to be instant-kills. - DOM sometimes glitches out when dieing to Radiation (has to do with Bethesda's Healing Code, implemented a work-around but it may not always work) . |> Requirements <| - - Fallout 4 Base Game (Also supports DLCs) - - F4SE - https://f4se.silverlock.org/ - - (optional) MCM to configure Modules and check status - https://www.nexusmods.com/fallout4/mods/21497/ - - * (optional) AAF for 'Adultify' integration - https://www.nexusmods.com/fallout4/mods/31304 _ |> How To Install / Uninstall <| To install simply drop the Data folder into your Fallout 4 install and enable the esp. To uninstall completely delete "Lucrative Augments.esp" and the files/folders prefixed with "LuA_" that came with this mod, and remove the "Lucrative Augments" Folder from your Data/MCM/Config foler. _ FAQ Q : "Is this an "Adult" mod?" A : Technically no, the Nexus version has the Adultify option removed so it contains no "Adult" or "NSFW" content. The feature complete version available on my website comes with an optional "Adultify" option that enables some NSFW and AAF Integrations. _ ChangeLog : * = Requires "Adultify" to be enabled and AAF Installed <|______|> Lucrative Augments 0.04 - * Changed All Augments have increased Effects and Augment Weight (Cream Catch exempt from effect increase) - * Changed Increased Augment Strength gained from difficulty settings - * Changed Augment Strength now caps at 120% (was 200%) - * Changed DOM submit code to not trigger when taking self-hit damage (or most environmental hazards) - * Changed DOM submit to now check all NPCs in combat, and then if that fails it'll attempt to grab another actor - * Changed DOM submit to temporarily ignore Actors tagged as "female" (Prevents some issues with the current AAF version by ignoring a large sum of actors it struggles to distinguish) - * Changed DOM submit should now animate at the player (rather than randomly teleporting somewhere) - * Changed Sexual Growth now scales with player level - Changed Killing Spree now scales with player level - Changed Killing Spree message will now display less often - Changed Augments now have a 100% chance to get rank 1 (Strength Booster exempt) - Changed Augment Strength now caps with level (Meaning you can have more augments at higher levels - essentially) - Changed all Augment recipes now take 1 Stimpack instead of 1 Plastic - * Added Seductress Module - - * Enable Close Range Seduction : Press B to attempt instant Seduction! (Chance based on Charisma) - - * NOTE : This was mostly added in for testing, other mods are still recommended for triggering acts - Added "Grace Period" to DOM, when respawning back into the normal world the player will be invincible but can't use weapons for a moment. (This prevents instant-death when spawning back into an area that has hostiles) - Added Aug Weight or "AW" to augment item descriptions to detail how they effect Augment Strength - Added Aug+ Rad Sleeper Augment - Added AugX Slimer Body Augment - Added AugX Muscular Body Augment - Added AugX Thicker Body Augment - Added DOM now detects Creature types (or trys to at least) - Fixed DOM Limbo room throwing up errors from Button code - Fixed Augments always saying they 'failed' even when they didn't (Also adjusted messages) - Fixed MCM menu not working (I put it in the wrong folder, silly me X.x) <|______|> Lucrative Augments 0.03 [Initial Public Release] - Has Basic Functionality - DOM Module Added (As well as various options) - New Augments Added - - Killing Spree - - Gentle Tummy - - Strength Booster - - Remove All Augments - - *Sexual Growth - - *Cream Catch - *Added AAF Integrations to DOM and Augments - *Added Adultify Option Submitter Spirit_Shard Submitted 11/01/2018 Category WIP / Beta Requires F4SE
- 26 replies
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I've been trying to make a custom BodySlide slider to augment a particular body part. This is one of the advertised features of BodySlide/Outfit Studio, but I can't actually find any documentation on how exactly to accomplish this (and believe me, I've searched). I've gotten as far as going into Outfit Studio>Slider>New Slider, toggling Edit Mode and using the brushes to create the desired shape on the reference body... but now what? What are the next steps if I want to have outfits and bodies conform to this new slider, or (and I'm not sure if this is easily accomplishable but it would be nice) adjust the new slider through RaceMenu in-game?
- 15 replies