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Found 29 results

  1. View File The Traps Among Us There are traps among you. You know where this is going. This is an adult mod for Among Us. I didn't do kill animations since that is near impossible. Use UABE to import the files into your game. This mod is bad, I suck at art. But I thought I should upload it anyway. If anybody could make a better mod, that would be pretty epic. Submitter horganorg Submitted 10/29/2020 Category Misc Adult Mods Requires  
  2. Version 1.0.0


    There are traps among you. You know where this is going. This is an adult mod for Among Us. I didn't do kill animations since that is near impossible. Use UABE to import the files into your game. This mod is bad, I suck at art. But I thought I should upload it anyway. If anybody could make a better mod, that would be pretty epic.
  3. I don't plan to start any of this stuff until later in the year. Not sure when, it could be as late as June/July, or it could be a lot sooner. Here's the rough order/priority I'm looking at: new deals; new games; follower archetypes/quirks - things like alcoholic follower, sex-mad follower, greedy follower, etc.; ability for the follower to set (radiant) quest objectives for looting opportunities; (radiant) quests to find devious devices that you can wear to please the follower; a way to "pay" followers that doesn't involve cash - though I have no idea what that is yet. minor slavery extensions New deals: New games: Additional Possibilities
  4. Originally posted this in the DF forum, but it's not really about DF - I've updated it to be a standalone post. In terms of the "boss follower" fantasy, this is my wish list for the vaguely possible. I see the relationship with the follower structured into stages like this: PC leader Equal partners Follower as leader Indentured service Hardcore enslavement A ladder you can move up and down, depending on factors that ultimately the player configures how they like. Follower as leader is something I'd really like to have. Here are some ideas for how that stage might work: The follower chooses target locations to explore, PC guides them there. The follower doesn't control your gold, but does control your income. There are troublesome living expenses. In the mode I could implement (not saying there aren't others), the PC isn't actively fighting, they are a packhorse and healer. On leaving a city, the follower records all the items the PC carries: those are the PC's stuff; her things that the follower knows she owns. Anything else you come by belongs to the follower. The follower gives you an outfit (you can customise what it looks like, as with whore armor) to adventure in. It has a big carry capacity buff, a health bonus, and a magical protection effect. It isn't armor. If you are unarmed (known healing spells are allowed) you get a speed boost from the outfit too. If you do not wear it, the DF gets annoyed and reduces your cut of the loot substantially. The follower handles the combat and the PC is just support. The follower says things like: "Just run on ahead and check for traps. I'll be right behind you." or "Scout ahead for me and run back if you find anything." The follower fights, and you loot the corpses. They scan your inventory periodically and records any new items seen. You can consume potions, but you will be billed for them - they aren't yours. You can wear armor you pick up, but see notes on the outfit. The goal is to loot as much valuable stuff as you can, but if you drop anything that you picked up, its value comes out of your cut. (Used/dropped item values have a configurable scale). If you can grab a potion and use it before the follower scans you, well that's your win. Good luck. Possibly, everything you pick up is tagged stolen. Probably an option. If you are knocked down in combat, you will enter a perma-bleedout until the follower comes back to "rescue" you... Because you're a follower. She might give you a potion (you'll be charged for it), or heal you. Otherwise you can't get any health back until you're standing again. Rescues will always have some deduction attached. If the follower goes down (whether you are standing or not), then you get a popup. You can choose to surrender through your defeat mod of choice, or accept DF defeat, in which case you go to SS or get an enslavement directly. Back in town, the follower removes all items they own, and also takes the adventuring outfit the provided back. They will give a (you can configure it) slooty outfit for you to wear in town; it's completely optional, but you may well not have anything else on you. If they are unhappy with you, they might give a locking rubber suit instead The follower totals the value of looted items and calculates your percentage. Configurable, and maybe level adjustable, but probably a low amount, like 5 or 10% of the total. It will be lower still if you didn't wear the proper outfit. Then any deductions are made: Outfit rental. Anything you consumed or dropped. Any help you had to ask for (can you remove this device?) Any food or drink you asked the follower for. Rescues. You get what's left, or if there's nothing left, your debt increases. When the follower takes items, totals up and gives you back anything she was "holding" for you, then you're in "rest" mode. The follower no longer follows. She goes to her home. You have to find her again to go adventuring. This doesn't make you free of the follower. If you adventure without her, there are consequences... You have punitive living expenses. Inns priced like Realistic Inn Rental (200 gold for a night at the Winking Skeever, but only 50 for the Sleeping Giant). You will have a quest to eat and drink certain items. Get them however you want. If you don't get them, you get a willpower-fatigue penalty. Consumable items will have a target cost. They might be hard to find. With Skooma Whore, instead of getting the items, you can consume skooma. The more you use this feature, the more skooma will be needed to satisfy in future. Food/drink items will be chosen to help satisfy any needs mod needs. You will have a quest to sleep in a nice bed. If you sleep in a crappy bed you fail the quest end ... you guessed it ... get a willpower-fatigue penalty. You can replace this with skooma too. If you can complete the eat/drink/sleep quests, you can opt to do them again instead of adventuring. In this case you can get willpower-fatigue reductions, or with enough carousing, bonus skill points. You're totally free to just to this with skooma ... I'm sure there would be no problems as a result If you can earn enough money, the follower may allow you to become a partner. If you get too deep in debt, then the follower will allow you to become her indentured servant. In that case you can't quit, and you must live with the follower. You won't get to control your gold any more, the follower will hold it, and ... but I don't have time to discuss that mode now. You can guess how it might be though. Definitely a maid outfit. Slavery is getting close. If you leave the current hold without the follower, the follower will be annoyed, and will demand a large fee (you can take as debt) to work with you again. You can't get rid of the follower though. There's no option to part ways once they are leader. You asked to work for them, and they assume you will do it until they want to stop. While in this deal, no other follower will join you, and all major vendors will refuse to buy items from you "You couldn't have got those yourself. I'm not buying stolen goods." (There will be some vendors you can sell to, but they will be few and dispersed, khajit for example). You can ask the follower to hire others, but they will reduce your cut. You can ask the follower to get rid of them, but it's up to her. You can ask to stay with the follower instead of using an inn. The follower will charge you rent. You will get a bed and a chest to use. The bed will meet requirements for the sleep quest. The follower will say "Put anything you like in that chest. Trust me. I won't steal any of it, and it will be safe here." This is largely true. However, if the follower is angered, all bets are off. The follower will not feed you. Instead they will expect you to cook for them. There will be a shopping quest. Fail to cook and there will be a financial penalty. You'll still have your own eat and drink quests too. Go adventuring by yourself and find all your stuff is gone. "I didn't think you were coming back so I threw that useless clutter out of my house." You can still take deals, but debt mechanics are completely different - follower is paying you, if you collect enough stuff. Punishment with debt is more worrying because you have less ability to clear it. You're only getting 5 or 10% of a loot haul, and you have to rely on flaky Skyrim NPC AI to fight (the follower will be buffed in this scenario, so shouldn't be stupidly unfair) though you can heal them to help, if you can afford to buy the spell. (The follower will sell it to you for debt). The buy price of regular clothes should probably be highly inflated, so if you buy some you'll feel the expense. (Could be a quest to buy nice clothes). So there are some ideas. But I don't know if I'll do that sort of thing... It's on my mind. Speaking of how the follower takes over the NPC interactions sometimes... Some, commonly used settings, such as hiring a room at an inn, or trading in a shop could be constructed as scenes. The follower and the vendor would run the scene - the PC would watch. What scenes fired would be determined by prior interactions with the follower. A lot of actions would be implicit. If the follower wants to go to an inn, they already know what they want to do there. Once you're in rest mode, the follower might be walking around Whiterun on a patrol path, playing various appropriate scenes as they bump into people. At Belethors: "I have a consignment for you Belethor." "Let me see what you have." "Ah. Some of these items are pretty badly damaged." "Sorry about that. My ditzy assistant sometimes picks up junk. I won't charge you for that stuff." At the temple with Danica: "Good to see you <followername>. The temple needs the help of people like you so we can care for the wounded." "Yes. I know there isn't much I can do, but take this gold." "Thankyou so much." "Not a problem." "I hope you can show that selfish follower of yours some good behavior. She just comes in here, prays and walks out again." "That girl isn't so smart, you need to make allowances for her. It's not her fault." In Dragonsreach with Irileth: "I hope you had a successful trip. Did you clear out some of those bandits?" "I did. You won't have to worry about <place> for a while." "How's that follower you hired to carry your bags working out?" "She can't manage much, but little by little I'm teaching her to do more and work harder." "Ah... Young people now expect everything to be handed to them on a silver platter." "I know what you mean. Too many of them are good for nothing but drinking skooma and whoring." Other situations might begin with the follower handing off: "Go and book a room for me." or "Go and get us both ales." Sometimes the "BWitch" type approach can work. I use it myself, but it really just amounts to seeing "Your follower speaks for you," before the dialog comes up. There would, of course, be ways to leave service, up until you're indentured. To leave indenture you have to earn your way out. If you're fully enslaved, there's no concept of a debt. Rather than a buy-out mechanic, I think it should be time and quest based. So to leave enslavement, you have to stay a slave for a minimum period, or complete a leave slavery quest. The quest would be the choice of a couple of conditions at each stage, with maybe five to seven stages. I have some ideas for stages - fetch quests, visit quests, set collecting quests, stuff with sex, etc. SL Sex Slaves (Mia's Lair) had some mechanisms that might be inspirational - though they weren't for leaving slavery. I can imagine that repeated slavery occurrences might start to require exit quests with long-term consequences, like the potion from Volkar in SLSS or the DF weird potion.
  5. hi there, i want to request of adult mods for fallout 4. everyone knew fallout brotherhood of steel ps2 game, right, i know that game is really sucks, but the npc costume in that game, especially Jane raider is really the sexiest i've ever seen when i was young play it i wish someone would create the adult outfits and presets from that game into fallout 4, it would be great to see the girls from brotherhood of steel appear again on fallout 4 mods here is the list Patty outfit Raider Lieutenant outfit Ruby outfit Jane outfit Nadia presets
  6. I can't remember the name of a skyrim adult quest mod I played some time back. The mod had stories where you travel around different cities in skyrim and in each city there would be different adult events/quests to do. I remember specific parts of the quest like: -A scene with you and an old man in the Whiterun inn. -You getting kidnapped by bandits while chasing someone on a horse from Whiterun -Some adult events with a carriage driver while he transports you to some other city
  7. First, some context: I've mentioned this on several occasions, but I raised it again recently, in the context of a discussion about Skyrim economics: This triggered a long response by @HexBolt8 that you can find here: https://www.loverslab.com/topic/130527-devious-followers-continued/?do=findComment&comment=2936344 I'll summarize that as: Which in this case refers to a class of loot object. It's got pros and cons vs an existing item like soul gems. I won't dig into HexBolt's "rare trinkets" idea here, because while it's an interesting idea, it seems more interesting as an augmentation to other mechanics rather than a true paradigm shift in follower payment. As a concept it's just not visceral enough. It doesn't immediately resonate. It's not a strong basis for a relationship. What bothers me is that ... it just feels manufactured ... and that's true of soul gems and the other objects too. @Darkwing241 also made an interesting response, which got closer to my thinking, but addressed the issue more generally: https://www.loverslab.com/topic/99955-sexlab-survival/?do=findComment&comment=2936294 To clarify: What I'm looking for is something that makes sense for a follower you are already connected to, such as a housecarl, or a spouse, a "something" that would justify them treating you like a slave if you don't deliver it. i.e. It's not for a new mod, it's a feature for Devious Followers, and it has to work with most of the existing dialogs. That doesn't mean no dialog changes. I think some dialogs would swap based on the payment 'mode', but it would be too tiresome to make all of them conditional. There would also likely be additions specific to the mode, and some little tweaks in some mechanics - such as device removal. I think the best thing would be something you do, not something you have. The key is to then make that 'thing you do' appropriate enough, interesting enough, time-consuming enough, and yet also troublesome enough, that it is lore-friendly, immersive, and good-gameplay. I'll list those points again, and number them: appropriate (it just makes sense lore and RP wise) - feels like the basis for a strong relationship immersive - feels like an event, not just a mechanic interesting - sufficient complexity time-consuming - usually easy to adjust troublesome - some effort required on the player's part, some risk of failure gameplay - choices have consequences, some risk of failure The obvious first try candidate for this is sex. It's appropriate and immersive, but it's not very interesting, and generally not troublesome or delivering any gameplay, without building a complex system around prostitution, addiction, etc. The follower could expect sex with others, or just with the follower. Their reaction to non-delivery could then be treated as either frustration that you aren't satisfying them, or a natural outcome of them acting like a pimp and treating you like a whore. The core problem with sex is that it would require a lot of new mechanics to make it work well. There is no existing prostitution mod that does the job appropriately in this context. Most of those mods lack any satisfying gameplay, or any real risk, and are just easy ways to get money if you don't mind watching SexLab scenes over and over again. Only ME ever went beyond this, and it's not compatible with anything else and had many bugs besides. It also has some 'logic' problems. Why would a housecarl do this? Why would a spouse who locks you in a chastity belt also whore you out? It feels a bit awkward. You can make up answers but they won't suit everyone. So, sex is a "maybe", but not really a great solution without a lot of extra work that would block delivering the DF feature. The spouse scenario I keep coming back to is my "running joke" vegetable stall. It's more like a grimly realistic alternate start than a solution for DF. Nevertheless, the idea of a spouse follower (or even housecarl) seeing the PC as merely a support character (regardless of the actuality) and acting accordingly is really a common story-basis for DF scenarios. It's not the only story, but it's one story you can use to rationalize what's happening in DF. In this setting, the follower demanding cash seems strange. If we turn on gold control, it makes sense that they no longer demand cash but simply control it. That still leaves a very loot oriented game, which can be boring, and doesn't quite fit with spouse followers. What could a spouse reasonably expect, either item or action? One possibility is the opposite of sex. The PC just needs not to have sex with others. This is appropriate, immersive, but not interesting, time-consuming, or necessarily good gameplay. Maybe too easy if wearing a belt, and as the only involuntary sex mod that isn't a straight-out rape mod is HH, it's pretty limiting. Suffice to say, there's something there, but it would need a lot more work to make it viable. Another possibility is that the spouse makes arbitrary and variable demands: a mixture of radiant quests and Submissive Lola type demands for items. This is probably achievable. It's pretty close to what @Darkwing241 suggested, and very, very close to what Sex Slaves - Mia's Lair - Dominant Andrew does. Andrew has a plotline and progression mixed into his radiant quests, but it really is the same thing. What Andrew does is perfect for a possessive spouse. The downside of this mix-and-match approach is that it isn't an obvious replacement for cash. There is no easy way to create an exchange rate between these different actions and cash, though you could assign values to each one. As this fits in with the radiant quest mechanics I was thinking of for enslavement, there's some efficiency there, on the downside, it makes the normal non-enslaved experience more like being enslaved, which reduces the variety of experience. I suppose it may be possible to have similar mechanics yet still make it different enough. This could be adopted with slightly different dialogs for a bossy housecarl, or other "involved" follower who isn't asking for money, but is making demands. Maybe mixing in something like the soul-gem mechanic, and "ancient trinkets" as well could help vary it. It's getting pretty nebulous as an idea. I was looking for a simple answer, and I guess there isn't one? The only "obvious" action is sex, and the drawbacks with that approach are already noted. It comes back to a handful of simple questions: What would be interesting for your housecarl to demand you do? Why would your housecarl think it's OK to try and enslave you? What would be interesting for your spouse to demand you do or give them? Why would your spouse think it's necessary/useful to enslave you?
  8. This was a thread where the topic of creating a playthrough for a weak character was discussed at some length. There are many good ideas, mod suggestions, configuration recipes, and other information on making a Skyrim build with existing mods, and plenty of material to inspire new mods too. Despite searching for this by the keywords in its title, LL can't seem to find it, so I've reposted the huge amount of stuff I put on there here so that I and others know where to look for it. And of course, there were many long posts by me... So many posts, and so long. I can't believe how much I wrote. As the thread has vanished into obscurity, I'm going to collect them here, for reference: Menial Jobs Mod Concept Follow up to above Continued... Originally from the SL Adventures forum (reposted in weak girl) Continued... Continued... On the Experimental Games I Set Up Some mods I was using: On Mortal Weapons and Armors On messing up your alchemy A brief review Why I don't trust combat mods - Wildcat included Magic Drains Wounds is Fierce How to lose at Devious Followers Problems with DF Lives Improving College of Winterhold On SD+ Masters (Owners) An idea I totally forgot about... Hmm... Interesting... Using SLD to fix Apropos2 weak debuffs (SLD has supported Apropos2 for a while, so this is quite an old post) On potions Why I liked DF better than SD+ On DCL Combat Defeat On Zaz and other things... Wow, posted so long ago, and ... nothing has changed ... except maybe now it's obvious that T.ara doesn't expect you to install DD at all, T.ara wants Zaz to be your only bondage mod. Possibly also wants it to be so big that you can't install any other mods ever On how DD isn't gameplay You could make gameplay with DD - there is a thread of mine on the Devious Contraptions forum about that... On having too many mods and too many cash sinks On problems with DCL and Apropos2's ideas of "balance" It's not just slider tweaking... On configuring mods On how DCL quests and Simple Slavery do not mix On vlkSexLife and things I wanted to do with SLAX (but still haven't done) On simulationist designs and SLD The frigid potions do something towards this... Frigid potion should be a stand alone mod. On ideas that seem to be heading towards SLAX More getting wound up to do something about SLA(R) SLAX Goals? More on why SLA(R) is not delivering what mods need On Devious Training (and yay, it's finally moving again with v3.0) More on Arousal On what were forthcoming SLD features. Now they're just SLD features. On things that are fun or not fun And now things I still want in SLD ... coming soon ... honest More on the mathematics of SLA(R) A mod that handles clothing stats? Hmm, more SLAX wind-up... More on clothes Announcing SLD 13 ... wow, this is old A mod idea for solicitation mod synergy More on solicitation Some summary A total game-changer idea for DD ... just tossed in as an aside ... really must do this Yep. DD items that aren't keyed by an item, but by a place. So simple. So useful. On body model polygon counts and texture mapping that isn't appropriate to the size boobs are inflated to On a success rather than failure based play-style On follower-based easy-mode On the Skyrim I want (but don't quite have) On de-levelled Skyrim and other difficulty adjustments On Deviously Enchanted Chests I discovered that Deviously Enchanted Chests is now very good. I thoroughly recommend it. On how combat difficulty mods often make things worse, not better Probably a basic corollary of my starting position "I don't like combat mods because they mostly don't work unless they're the only mod in your Skyrim." On initial reservations about Dragonborn in Distress I think I nailed that one... Others may disagree... I'm not sure what the latest DiD rewrite has delivered and I guess I'm not going to find out now. Code Serpent's response in full More on defeat mechanisms, mostly not DiD, even that that begins the topic... And this difference of experiences and the argument over it was where I stopped posting to the thread much. I made a couple more small posts, but that was it. Looking back, Code Serpent clearly felt I had it in for DiD right from the start. The notes on how you can't be addicted without seeking relief were plainly mistaken, as it was later explained by CS you could be sex addicted prior to capture without ever having had any trauma at all because it used the SLA(R) time rate as the addiction measure. A link to All Trainers A little note on experience and FMEA Here's the first discussion of the model I want to implement in SLAX - some rough ideas
  9. hi i'm new to modding and have no prior knowledge whatsoever i looked up the forums on how to install new animations in sex lab because i want to install this animation https://www.loverslab.com/files/file/6878-nck30-animations/ i downlaoded just the NCK30 SLAL 2.2.7z file and extracted its files under the data folder and ran fnis. here's the log: >>Warning: Generator not run from a legal (Steam) Skyrim installation directory. If you use SKSE, this can be fixed by starting Skyrim once through Steam.<< FNIS Behavior V7.4.5 4/29/2020 3:55:46 PM Skyrim 32bit: - D:\Username\Games\The Elder Scrolls V - Skyrim - Legendary Edition\ Skeleton(hkx) female: XPMS2HDT (115 bones) male: XPMS2HDT (115 bones) Patch: "GENDER Specific Animations" Patch: "SKELETON Arm Fix" Reading FNISBase V7.4.5 ... Reading FunnyBizBound V12.0 ... Reading FunnyBizFC V10.0 ... Reading FunnyBizFemDom V1.0 ... Reading FunnyBizFun V12.0 ... Reading FunnyBizGroup V8.0 ... Reading FunnyBizLover V7.0 ... Reading FunnyBizMC V1.0 ... Reading FunnyBizMtb V3.0 ... Reading NCK30 V1.0 ... Reading SexLab V1.62 ... Reading SexLabCreature V1.61 ... Reading ZaZAnimationPack V8.00 ( 276 furniture, 45 offset, 0 paired, 0 kill, 0 chair, 0 alternate animations) ... Reading ZaZAnimationPack+ V8.00 ( 14 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 0 alternate animations) ... All Anim Lists scanned. Generating Behavior Files.... No GENDER directory male 11 GENDER modifications for Animations\female Alternate Animation mods: 0 sets: 0 total groups: 0 added file slots: 0 alternate files: 0 Creature Pack not installed 4474 animations for 14 mods successfully included (character). 1 Warning(s). then i opened the game and went to SL Anim Loader and under the general options i clicked enable all and then registered by clicking the button under it but it says 0 new animations registered and i cant find the anims in the toggle anim section of sex lab. how do i run them? i previously installed zaz animation pack but this didnt happpen last time. please anything will be truly appreciated. and please explain it in layman's terms. thanks
  10. I am getting this error: [Error] JValue.ReadFromDirectory Throws 'Boost'-Iterator:: construct: The system cannot find the path specified:: 'Data/.d'creatures' There is No folder in the specified directory simply titled 'Creatures although FNIS Creatures, ZAZ, Bellyache Animal & Creatures & Creature Framework are all installed. OSEX 202SEAlpha had to be disabled...game would not run Load order # Automatically generated by Vortex Skyrim.esm Update.esm Dawnguard.esm HearthFires.esm Dragonborn.esm RSkyrimChildren.esm Lanterns Of Skyrim - All In One - Main.esm Unofficial Skyrim Special Edition Patch.esp SexLab.esm SexLabAroused.esm OSA.esm LegacyoftheDragonborn.esm 3DNPC.esp FlowerGirls SE.esm FlowerGirls SE - BDSM.esm BSAssets.esm waterviewskyrim.esm BSHeartland.esm MajesticMountains_Landscape.esm BBLuxurySuite.esm ZaZAnimationPack.esm SharedSeranaDialogue.esm CreatureFramework.esm Schlongs of Skyrim - Core.esm BS_DLC_patch.esp UnlimitedBookshelves.esp SkyUI_SE.esp TerrainLodRedone.esp Blowing in the Wind SSE.esp Blowing in the Wind - Lanterns of Skyrim Patch SSE.esp SMIM-SE-Merged-All.esp Blowing in the Wind - SMIM Merged All Patch SSE.esp ELFX - Exteriors.esp ELFX - Weathers.esp EnhancedLightsandFX.esp Immersive Sounds - Compendium.esp Containers and Leveled Lists Fixes.esp CLARALUX SSE.esp ImprovedRoads.esp CynnsProudspire.esp CynnsVlindrelHall.esp Cutting Room Floor.esp BetterHjerim.esp S3DLandscapes NextGenerationForests.esp Better Dynamic Snow.esp Obsidian Mountain Fogs.esp Lakeview_Extended.esp Winterhold.esp AI Overhaul.esp ELFX - NoPlayerHomes.esp HoneysideRedone.esp seapointsettlement.esp JKs Skyrim_Arthmoor All_Patch.esp SexLab-AmorousAdventures.esp AmorAdvExtended.esp JKs Whiterun.esp Eli_Breezehome.esp Eli_Breezehome - Ars Metallica Patch 3.0.esp Particle Patch for ENB SSE.esp Dawnstar Overhaul.esp Windhelm Exterior Altered.esp T'Skyrim Riverwood with Leaf Rest.esp morthal.esp SkyTEST-RealisticAnimals&Predators.esp Fort(ified) Dawnguard.esp skyBirds_SSE.esp MajesticMountains_Moss.esp Hothtrooper44_ArmorCompilation.esp Hothtrooper44_Armor_Ecksstra.esp Snowy AF Windhelm.esp volforge.esp Kato's Falkreath.esp Populated Cities Towns Villages Lite.esp Populated Cities Towns Villages Legendary.esp UFO - Ultimate Follower Overhaul.esp 3DNPC - CRF Patch.esp SkyrimIsWindy.esp BirdsAndFlocks_SSE.esp JK's Riverwood.esp Morning Fogs SSE.esp Skyrim Better Roads and Bridges - All In One - Merged.esp Run For Your Lives.esp Qw_BeyondSkyrimBruma_USSEP Hotfix Patch.esp fallentreebridgesSSE.esp Skyrim Flora Overhaul.esp SRG Enhanced Trees Activator.esp Veydosebrom.esp Landscape Fixes For Grass Mods.esp Ashbound.esp Thunderchild - Epic Shout Package.esp hearthfireextended.esp MajesticMountains.esp Harbourside.esp UniqueBorderGates-All.esp JKs Skyrim Leafrest Patch.esp Swamp - Poison bloom.esp Qw_3DNPC_USSEP Patch.esp jxsstormisle.esp eagleview.esp SofiaFollower.esp imperialvilla.esp __00GrandBathHouse2.esp CanalsideBunker.esp Winterhold_Beacon.esp frostpeaklodge.esp Golz Nahlaas.esp DBM_ELFXExteriors_Patch.esp Lush Falkreath.esp DBM_CRF_Patch.esp Northern Marsh Bridges SE.esp underhearth.esp riverwoodhuntingcabinse.esp HoldBorderBanners.esp Blowing in the Wind - JK's Riverwood Patch SSE.esp Blowing in the Wind - JK's Whiterun Patch SSE.esp Qw_SofiaFollower_USSEP Patch.esp Lucien.esp Map Markers Complete.esp 3DNPC - AI Overhaul Patch.esp PAN_NPCs.esp AI Overhaul - PAN_NPCs Patch.esp DBM_IA_Patch.esp SexLab Aroused Creatures.esp SunDaytimeNorth_MM_default.esp RSChildren.esp Amon - AIOverhaul RSChildren Patch.esp Amon - AIOverhaul Cutting Room Floor.esp AI Overhaul - Relationship Dialogue Overhaul - Patch.esp AH Hotkeys.esp 3BBB.esp 3BBB-SL_NoStrip.esp 3BBB-SL_FG_NoStrip.esp 3BBB-RaceMenuMorphs.esp 3BBB-FlowerGirls_NoStrip.esp SexLabMatchMaker.esp CBBE.esp RSC 3DNPC Patch.esp RUSTIC SOULGEMS - Unsorted.esp Qw_RusticSoulgemsUnsorted_ISC Patch.esp RichMerchantsSkyrim_x10.esp PAN_NPCs CuttingRoomFloor PATCH.esp Qw_ISC_CRF Patch.esp RSC CRF Patch.esp RaceMenu.esp RaceMenuPlugin.esp SGEyebrows.esp opmfgconsole.esp 3DNPC0.esp FNIS.esp DeadlySpellImpacts.esp Qw_DeadlySpellImpacts_ISC Patch.esp SparklesSE.esp GQJ_DG_vampireamuletfix.esp KS Hairdo's.esp IcePenguinWorldMap.esp Footprints.esp Skyrim Sizes.esp BlendedRoads.esp Fluffy Snow - BlendedRoads Patch.esp RSChildren Patch - BS Bruma.esp dD - Enhanced Blood Main.esp dD-Reduced Splatter Size.esp DiverseDragonsCollectionSE.esp Smoking Torches and Candles.esp StormLightning.esp Chesko_WearableLantern.esp TorchesCastShadows.esp Schlongs of SkyrimSE - Light.esp Schlongs of Skyrim.esp SOS - Smurf Average Addon.esp SOSRaceMenu.esp WondersofWeather.esp XPMSE.esp DIVERSE SKYRIM.esp lm_astronach.esp FNISSexyMove.esp Bijin AIO.esp Bijin AIO - YBMT.esp Bijin Warmaidens.esp Qw_BijinAIO_CRF Patch.esp Bijin Wives.esp Bijin NPCs.esp RSC Populated Lite.esp divinepunishmentforarrowstotheknee.esp Breezehomenobed.esp BDS - MM Patch.esp Better Dynamic Ash.esp SLPleasure.esp DBM_CLLF_Patch.esp Qw_S3DLandscapes_CRF Patch.esp Gleamblossom Hollow.esp DudestiaMultiMarriages.esp Virelda.esp warrenwerebear.esp BBLuxurySuiteENM.esp Ars Metallica.esp Qw_ArsMetallica_SMIM_MergedAll Patch.esp VisualAnimatedEnchants.esp FNISspells.esp Apocalypse - Magic of Skyrim.esp Apocalypse - Cheat Chests.esp JS Armored Circlets SE.esp PeopleAreStrangers.esp WardsFunctionalitiesExtended.esp DBM_ArsMetallica_Patch.esp DBM_ELFX_Patch.esp Skyrim Unlimited Rings And Amulets SSE.esp DBM_UnlimitedBookshelves_Patch.esp Qw_BookCoversSkyrim_CRF Patch.esp DBM_ISC_Patch.esp DBM_RSChildren_Patch.esp DBM_SkyTEST_Patch.esp DBM_SMIM_Patch.esp Rosalia.esp Move it Dammit - Less Wait Time.esp KrittaKittyHorsesForSSE.esp KrittaKittyHorsesWhiteFrost.esp MLU.esp SoundsofSkyrimComplete.esp MLU - CRF.esp DBM_MorrowlootUltimate_Patch.esp Tools of Kagrenac.esp DBM_TOK_Patch.esp MLU - Immersive Armors.esp SoS_NAT_Patch.esp SoS_NATENB_Patch.esp MLU - Ars Metallica Patch.esp Immersive Citizens - AI Overhaul.esp Relationship Dialogue Overhaul.esp Qw_SofiaFollower_RDO Patch.esp Serana Dialogue Edit.esp CollegeOfWinterholdImmersive.esp Immersive Horses.esp Landscape For Grass Mods JK'S Skyrim.esp Relationship Dialogue Overhaul - Immersive Horses Patch.esp DBM_ImmersiveHorses_Patch.esp Qw_BijinAIO_ICoWinterhold Patch.esp CWIEnLFXSEPatch.esp SoS_ImmersiveCitizens_Patch.esp CWICRFSEPatch.esp CWIBDSPatch.esp DBM_ImmersiveCollegeofWinterhold_Patch.esp Landscape For Grass Mods -Immersive Citizens PATCH.esp Open Cities Skyrim.esp OCS + LOTD5 Patch.esp Immersive Citizens - OCS patch.esp Open Cities - 3DNPC Patch.esp SoS_OpenCities_Patch.esp Blowing in the Wind - Open Cities Skyrim Patch SSE.esp CWIOpenCitiesSEPatch.esp ELFX - Exteriors Open Cities Patch.esp ELFXEnhancer.esp SoS_ELFX+Enhancer+Weathers_Patch.esp Immersive Citizens - ELFXEnhancer patch.esp RealisticWaterTwo.esp Realistic Water Two - Landscape For Grass Mods Patch.esp RealisticWaterTwo - Watercolor.esp RealisticWaterTwo - ELFX Patch.esp RealisticWaterTwo - Beyond Skyrim Bruma.esp
  11. For a while now I've been trying to find a dance pole that works, and unfortunately the only ones I've been able to find do not. I'm hoping for it to be possible for someone to point in the direction of one that works or maybe someone will see this and make one of their own. The ones I currently have are the Exotic Pole from SeeMyu and The "GO-Go" pole from an unknown creator and the page I originally downloaded it from is no longer up. There is a youtube video that featured it with a link that I'll leave below. The video itself has a link that leads to the page "Umpa Blog" I do realize that some of these are just for decoration but decided to give it a shot since there are some animation packs for wickedwhims that require you to download one of these poles but still, no luck. Youtube Vid:
  12. ok i hae searched high and low for a good femboy AKA trap mod all over the internet and can't find any good ones anywhere, preferably a race seperate from the normal ones but doesnt look like a drag queen, please someone tell me you know where one is or of someone trying to make a good one. im losing my already insane mind. down below is a pic for those who want something to refer to >.>
  13. Hello everyone, I just wanted to ask if there is a way I can change sounds of horse during scene. I dont like the default ones and I found somewhere in adult mods section great pack of horse sounds but I have no idea how can I add them to game. Any help appreciated.
  14. This is a pretty general question, but I'd be grateful if someone could suggest some good ones for me.
  15. I've been looking for the Lovers and Legends mod for Morrowind, but I can't seem to find it anywhere. Someone has a thread where there was a link to download the mod, but that link no longer works. Just to clarify, I need the base mod, not Lovers and Legends Revamp. It would be nice to have instructions on how to install it too if I could ask for that. If you read this, I thank you for your time, as well as your help if you can provide any.
  16. View File Hey Guys! Here is my new " Little Smmer Dress" in 5 color variations. Soon i will put new contents and outfits here. Modding takes a bit time, so...thank you for your patience! Just copy the files to your "mods" folder, and enjoy. I hope, you like it! If you like my works, i have a Pateon page https://www.patreon.com/user?u=5913875 More contents soon Submitter Podyssey Submitted 03/15/2019 Category The Sims 4 Requires - View File
  17. I need some help, i'm a bit of a noob when it comes to this but how exactly do I use SL Animloader? I understand I have to enable to animations then register them, but none of them show up on sexlab. What am I doing wrong? Thanks in advance. ps. yes I've used FNIS generator to load in the animations and made sure the load orders are correct using LOOT
  18. The plan has not changed much; it's been a quite consistent set of items: This should be in 2.07: Fix disparate small bugs. Fix follower frameworks. Tweak willpower/resistance/debt-gain mechanics to encourage taking deals and make a reasonable spread of willpower values more likely. Willpower fatigue accumulates if not enough deals. Pay off deals to remove fatigue. Make donations to remove fatigue. Deals kept after min duration reduce costs by percentage. A new game that can occur with no device requirements, only if no deals for long enough. Fix soft-dep issues that break compatibility with mods like RDO. This will be after Xmas: Fix the scanner. Fix LDC. New loot/cash handling features. (Keys and gold particularly). Follower can sell loot for you. New deals and games: Skooma deal (Skooma Whore users only) Milk deal (MME users only) Spanking deal (STA users only) An offer sex deal Exclusivity deal Pony deal Skooma games 1 and 2 (SW users only) EC+ game And that's roughly the order. I adjust the order as things turn out to be quick or easy, but it's roughly that. If you have a deal idea that got brought up earlier, then feel free to report it with a one or two line summary (don't describe the whole deal again), so I can give a clear answer whether I think it's worth adding to the list (some deals may be good ideas, but too time consuming). Also, as a result of random discussion, the following ideas seem likely to go somewhere: A mode where follower takes all or most of the loot. A mode where the follower sets the "direction" by means of a radiant quest (you can still ignore, but will be punished). A mode where cash debt is disabled (but you can't dismiss the follower) and where a (time-limited) quest is required to clear it. Deal(s) where the follower requires you to perform some daily action or perform fetch quests, with disposition stat determining if you are achieving your goals or failing. Followers getting into player home chests to pay debts or enforce punishments.
  19. Podyssey

    Porn DVD-s

    Version 1.0.0


    Hello Guys! After a long "vacation", im back again, and i try to pick up the line. I uploaded all my previous works on Patreon in higher tiers first, later you can have the whole pack in one file ( early acces stuff to ) But now... i made few DVD decorations for you. I hope you like it Im working on few bigger sets...so, be patient. More contents soon! Modding, and modeling takes time....so, please, check out my Patreon. https://www.patreon.com/user?u=5913875
  20. Version 1.0.0


    Hey! Here is a porn magazine rack decoration for your home, or for your store. If you can find it, check your dlc-s, you will need " Get to work " Other contents soon. If you like my works: https://www.patreon.com/user?u=5913875 Enjoy!
  21. Version 1.0.0


    Hey Guys! Here is my new " Little Smmer Dress" in 5 color variations. Soon i will put new contents and outfits here. Modding takes a bit time, so...thank you for your patience! Just copy the files to your "mods" folder, and enjoy. I hope, you like it! If you like my works, i have a Pateon page https://www.patreon.com/user?u=5913875 More contents soon
  22. I am looking for a mod to have sex with my Wife in Skyrim if someone would be so kind as to link it or point me in the right direction it would be much appreciated.
  23. Like Seriously! They have the mod for Oldrim and I love Chlöe! But it doesn’t have to be a sexual mod, I just want to have her as a preset or customization option. Anyways, not looking for negative comments, just wanted to put my request out there for anyone who possibly wants to discuss this idea more and maybe even start a project? You can reach me here or via Email at RecoveryGamesOfficial@gmail.com thank you.
  24. This idea is far beyond my modding skill, and I'm not sure the community/the creation kit is capable of this right now. Still I thought I'd put this out there for someone to try their hand at it. Many of us have already seen the infamous shadbase art where vault meat encounters radiation and suddenly grows a dick (here's a link for those of you who haven't). What if this kind of transformation was possible in game, with more changes as well? How it would work is that after reaching a certain percentage of rads out of total HP, bodily changes would occur (possibly with animations, once a larger sex mod framework is available) along with text notifications/descriptions. An example of transformation stages would look something like this (all percentages/TFs subject to debate): - 5-10%: increasing nipple sensitivity and/or expansion - 15-20%: breast expansion and possibly lactation - 25-30%: butt and/or belly expansion - 35-40%: penis growth - beyond 40%: maybe even stranger TFs like egg-laying or sexed-out mutants (like centaurs from FO3) The best Skyrim equivalents that I can think of are Soul Gem Oven and Estrus Chaurus, (maybe PSQ player succubus quest as well). Would something like this even be possible with FO4? Let me know what you think.
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