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ZomboLust Being Female (ZLBF) - (Formely Zombowin Being Female) is a mod that creates a more in depth roleplay for female characters. With this mod you now will have a menstrual cycle and the possibility of being pregnant by zombies 😨. Features UI (Integrated into the Character UI Panel) H-status Panel: An UI panel that shows current Womb condition Current and Total Semen Amount Menstrual cycle information Current Pregnancy status Animations during intercourse Animation during birth Milk Panel: An UI panel that shows status related to Lactation Lactation Mechanics New recipes using Breast pump to fill Baby bottles (Biberons) and empty bottles with Milk Ability to breastfeed baby Lactation will "wear off" if not used Engorgement mechanic Pregnancy Mechanics The pregnancy is a Trait that will be added / removed and gives some debuffs, like extra calories and water consumption. The UI will show the birth animation Items Breast pump Allows new recipes Contraceptive Make the chance of conception to be 0% for one day Lactaid Will start lactation or increase milk supply Condom Will prevent pregnancy and generate "Used condom" when used Recommended Mods Optional Mods IMPORTANT NOTES [Support] Features If you like this mod, please consider support its development [Download] ZomboWinBeingFemale Public Release Check the file on Loverslab [Download] ZomboLust Being Female - GitHub Releases Latest version is available on GitHub https://github.com/zikhad/zombolust-being-female/tags [GitHub] Check the repo if you want to contribute! https://github.com/zikhad/zombolust-being-female [Download] ZomboWinBeingFemale - older versions Upcoming features [Change log] History of Changes Check the latest change log on GitHub! - here [Build 41] Older versions for build 41 (They WILL NOT be updated) [Important] Notes
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EllaNoir Presents - FlirtyFetishes: BDSiM - A BDSM Mod For The Sims 4 View File Issues? See *Troubleshooting at the bottom! * The difference between the TWO .package files: AllTraits = Any Sim can have ANY and ALL BDSiM Traits. A Sadist can also be a Masochist. ConflictingTraits = Only Sims with Dominant Type Traits can have Dominant Type Traits and vice versa--the way it has been. Choose only one! Are your Sims tired of the same three relationships: Friendly, Romance, and Dislike? Do they no longer enjoy the sexual activities they once did? Do they experience emotional discomfort and pain but like it? If you and your Sims find the average 24-minute day mundane and boring, there is help available. Hi. I’m EllaNoir and I am the creator of the expanding BDSM mod for The Sims 4, FlirtyFetishes: BDSiM. This NSFW mod has been put together with your Sims in mind because everyone knows when your Sims are horny, you are too. So put down that cowplant and download FlirtyFetishes: BDSiM today! FlirtyFetishes: BDSiM Official Guide & Info FlirtyFetishes: BDSiM is a mod for The Sims 4 created to simulate the real-world BDSM lifestyle. My goal is to go beyond the sexual aspect that is received in BDSM and bring forth other great elements such as special relationships, training, various events, and so much more. COMPATIBLE WITH ALL MODS! (To avoid conflicts, please just ensure all mods are the most current version and compatible with the latest game patch, always, forever, no excuses, indefinitely, because I fucking told you to!) Traits & How to Begin To initiate FlirtyFetishes: BDSiM, begin by adding traits to your Sims through the Rewards Store or Wicked Whims' "Wicked Attributes". For Sims who prefer the Dominant role, there are 3 traits available to be added: For the submissive role of Sims, there are 3 traits as well: And for Sims who enjoy being both, there is the Switch trait: *The Switch trait activates the Dominant trait and Submissive trait skills and social interactions. BDSiM Skills & Moods Every trait comes with its own skill, moods, and social interactions. As a trait's skill is increased, more social interactions will be unlocked. Using a trait's interactions will increase the trait's skill progression. For an example: A Sim with the Dominant trait will start with 3 social interactions. Every time the Sim uses the Dominant socials, the Dominant skill will increase. When the Dominant skill progresses from level 1 to 2, more Dominant socials will be unlocked and available to use. *Sims can only use BDSiM social interactions with other Sims who also have BDSiM traits. Sims with BDSiM traits will begin to increase the major skills for whichever role they have. For example, a Sim with the Dominant role traits has an overall skill for the Dominant role that is increased for every Dominant act the Sim does. This is the same for Sims with the submissive role traits. In our world, can one say they are a Master/Mistress simply because they said so? I think not. Therefore, the Dominant major skill is to see that your Sims must also earn their honorific! But more on this later and what it means for your Sims with the FlirtyFetishes: BDSiM mod. In the meantime, be aware that the Dominant skill and the Dominant trait skill are two different skills with different purposes. And this is the same for the submissive skill and submissive trait skill as you can see examples below from the skill panel. Moods are unique to each BDSiM trait and will appear from certain acts or occurrences relevant to that trait. D/s Dynamic Now that we have discussed how to begin FlirtyFetishes: BDSiM and your Sims are happily situated with their BDSiM roles and traits, it is time to move on to the BDSiM relationships offered in FlirtyFetishes. The first relationship that is available for your Sims is called the D/s Dynamic--Dominant/submissive Dynamic. For this relationship to be created, you must have one Sim with a Dominant role BDSiM trait (i.e., Demeaning, Dominant, Sadist) and one Sim with a submissive role BDSiM trait (i.e., Degraded, Masochist, Submissive). These Sims will then need to have at least 50% progress in their Friendship AND their Romance: Once this occurs, your Sims are ready to become a BDSiM item in a D/s Dynamic. A new pie menu category called “D/s Dynamic” will appear within the FlirtyFetishes Pie Menu Category. Within the D/s Dynamic pie menu, you can “Ask to Create D/s Dynamic”. Fantastic! If the other Sim agrees, these two lucky Sims will now be in a D/s Dynamic. Congratulations! If not, keep trying. Sometimes it may take a bit more time to convince another Sim to engage in BDSiM; just like in real life, eh? Titles & Ownership Now, remember those major skills we were discussing earlier—the Dominant and submissive role skills? Increasing these skills will come in handy for the next relationship: Ownership. Ownership is a wonderful commitment between two Sims, even more so than the D/s Dynamic. One Sim must be a Master or Mistress and the other Sim must be a slave for this relationship to be established. For a Sim to become a Master/Mistress, the Dominant skill must be maxed. There are 10 levels. For this skill to progress to completion, your Sim may use Dominant role socials i.e., any socials of the Dominant role like Demeaning, Sadistic, Dominant trait, etc., and the Dominant skill will increase. Or they can study with the BDSiM skill books by purchasing them from any bookcase: For a Sim to become a slave, the submissive skill must be maxed. Just as with the Dominant skill, this skill will increase with submissive role socials are used, such as from the Degraded, Masochist, and Submissive socials. Skills books are also available to purchase and read from any bookshelf! Once the role skill is completed, your Sim has earned their deserving title! How exciting! *The Master trait is the title given to a Sim with masculine gender preferences and the Mistress trait is given to Sims with feminine gender preferences. It is now time for your Sims to begin their relationship known as Ownership in FlirtyFetishes: BDSiM. This relationship will start when a Master/Mistress collars a Sim with a slave trait. *Please be aware Sims must already be in a D/s Dynamic before collaring and Ownership can be initiated. There are two ways a Sim can be collared. If your Sims want to have a big event and show the rest of the BDSiM community your commitment to each other, then having a Collaring Ceremony is the way to go! Collaring Ceremony Simply go to “Plan a Social Event” under the “Social” category on your Sim’s phone. You will see the option to have a Collaring Ceremony. Select all the required parties for your event and location. Now the Ceremony can begin! With this event, it has a main goal and other goals to complete. To collar your slave, all your Sim has to do is simply open the D/s Dynamic pie menu and select “Collar {1.SimFirstName}”. This will prompt the Ownership relationship and now your Sims are committed to one another! What if a big ceremony isn’t your Sims’ style? No worries! Once the Master/Mistress traits are added to your Sims and they are in a D/s Dynamic with a Sim with the slave trait, the “Collar” social will become available. Then you may collar a slave Sim in the comfort of your own home…or wherever you please! There are also buffs and whims that occur throughout FlirtyFetishes: BDSiM gameplay. *Whims are a new addition I am still learning, so some socials may complete whims and there may be other bugs—but nothing to harm your game! Creator’s Note: There are plenty of things in FlirtyFetishes that are not yet completed. Some photos may be empty and there may be other elements that are lacking. Please understand that I am adding updates monthly to fill and grow this mod. Your patience is appreciated! Your feedback is greatly valued so please let me know if there is anything you would like to see added or different. I am happy to take most things into consideration. And if you see anywhere that has a typo or is empty where there is mostly supposed to be a description or other writing, please let me know ASAP with a screenshot if possible! *Troubleshooting: I am always willing to help resolve any issue that is affecting gameplay with FlirtyFetishes: BDSiM. But before you contact me, please take these steps first to save us both time and resolve the issue as soon as possible! 1. Is the .TS4SCRIPT file only ONE folder deep? The bar in your File Explorer should look like the photo below: 2. Is your game updated? Are all your mods up to date—including FlirtyFetishes? Prove it. 3. Have you removed all your mods EXCEPT FlirtyFetishes and loaded the game to see if the issue still exists? 4. Have you read through this guide, like really read it, to see if maybe you are missing something? 5. If you have done steps 1-4 and the issue persists, then please contact to me! For the quickest response for support, contact me via Discord. (Gain access from Patreon) If not, try X(Twitter) before LL. Whichever path you choose, I will do my best to get you and your Sims back on track! Credits: TURBODRIVER because duh. Marysal: Creating the custom animations for FF! S4S TheSimKid And of course, players like you. Get Monthly Patreon EARLY ACCESS here Or get updates for what's coming by following me on Twitter DISCLAIMER: FlirtyFetishes: BDSM is a modified addition created for The Sims 4 by me, EllaNoir. All icons, artwork, visual elements, etc. have been edited from pre-existing TS4 icons by myself to keep the flavor of the Simlish flavor but to create the BDSM theme for this mod. Please do not claim anything within this mod as your own. And credit me wherever you may show my mod! Please. To Download: · Click “Download this File” in the upper righthand corner · Unzip/extract the archive file · Place .package file within mods folder · Make sure you have allowed mods in the Other Settings of The Sims 4 · Replace FlirtyFetishes: BDSM with the updated version when it becomes available. · Enjoy! This BDSM mod does not have any requirements and is base game compatible. Wicked Whims by TURBODRIVER is suggested. Submitter EllaNoir Submitted 05/23/21 Category Other Requirements
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Maeva Scribonias Bookshop NO BookPlacing plus Castas Books plus Amalrics Books.esp View File Maeva's Bookshop. Version 2.69 Cyrodiil's favourite adult bookshop. Contents under pressure. Open carefully and keep cool. Now with more delicious quest content. To instal this mod, simply unpack all the contents into your Oblivion\Data\ folder. Say 'yes' to overwrite, it won't overwrite anything in your vanilla game or other mods. Or use OBMM, or Wrye Bash. (But, if you are using Wrye Bash, you don't need my instructions.) When the files are extracted, use OBMM, or Wrye Bash, or the game menu to activate the ESP. The Textures folder is necessary to get illustrations in books that have them, including the disgustingly trashy, undocumented, picture books in the secret areas of the Hidden Library. In order to get the quests to run, and to enjoy LunaSprite's amazing furniture, you will also need to ensure the Meshes folder is extracted to your Data folder. This will also provide Strotis' extraordinary printing press model to Maeva's bindery, and the fantastic flaming sword model for the epic quest: The Necromancer's Ring. You will also need to disable borders in your Oblivion.ini file. There are plenty of guides, on the Nexus and elsewhere, to tell you how to do this. I won't confuse the issue further, but you have to do this in order to access the Wreck Of The Dawnstar. This mod adds a lot of books, all lore-friendly, to the land of Cyrodiil. There are now 256 of Maeva's compositions in the mod, 123 contributed by Amalric Widmark, and a whack-load of guides (for finding the books 'in the wild'.) I have weeded out the files to only retain the most up to date version, with all the books, all the quests, all the other small extras. This solitary remaining version does not use nor require BookPlacing. Also, for any sensitive types who have gotten this far despite the "adult" tag on the mod, many of the works in this mod contain: sexual innuendo; mild sexual themes; graphic sexual depictions; and 'spit your coffee all over your keyboard and grab your crotch' level sexual content. Be warned! First off, all the books that were in the hands of individuals or bookstores in the original releases are still there. If it gives you an added thrill to sneak into Casta Scribonia's bedroom to snaffle the only copy in the wild of "In The Lair Of The Orc Bandits", you can still do so. The only books that are missing in this version of the mod are the "easy" options provided in The Maeva Scribonia Collections, 4 and 5. These are replaced by the other three features, below. Additionally there is a whole library of works by Amalric Widmark, another author whose books are now included in this mod. Many are attributed to Casta Scribonia, and available only through Renoit's Books in Chorrol, after completing the quest "Casta's Books". Others are various works and subjects, some scattered around Cyrodiil, but also mostly available through one of the locales below. The mod also collects all the books into several other locations. In response to several suggestions, this mod takes all of 'Maeva's' so-far released books, including any new updates she graciously provided, and puts them into several places in the world of Cyrodiil. One is Maeva's bookshop. Yes, sick and tired of the small circulation her works have garnered in the Imperial Province, and the feeble efforts of her sister to help distribute the books, Maeva has set up shop within walking distance of where-ever you happen to be. Where is the shop? It is just north of Chorrol, south and west of the extremely scenic Black Rock Caverns. Don't know where that is? Take the track north towards Cloud Top. Before too long, a path seems to open off the main path to the west. If you follow this, you'll come to a pretty, rock-bound pool with waterfalls gushing into it. Under one of these falls is the door to Black Rock Caverns. Cross the pool to the west, and you can see Maeva's establishment. The bookshop is a convivial, friendly place, that is open from 8:00 am to 8:00 pm. For those of you handy with a lockpick, as always, it's open round the clock, but don't get too brazen when Maeva is around. She's tougher than she looks. (But she sleeps soundly.) The bookshop sells books, of course; many of Maeva's released set, and some others. Maeva's books are expensive. Worth it, but not cheap. She also sells "Guide Books", one for each prior release of her works, whether singles, sets or collections. These "guides" are the readme's for the original mods. They're cheap, cheap, cheap. And they contain all the original book reviews that provide clues to where a book, in the hot, sweaty hands of its present owner, is. Note that those in the chests of merchants who will sell them to you, are priced the same as in the bookshop. So, to recap before the exam, the bookshop sells guides, which are just the reprinted readme files, and most of the original books. So far, so good. There is another place which also has a lot of books, and all the guides, and a few of the little extras that are tucked away in the private quarters of Maeva's bookshop. And they're all free! Well, sort of. There is a price to be paid, but it doesn't involve giving away your hard earned, ill-gotten, or found-by-chance Septims. All the information you need to seek this out, and be forewarned of the circumstances, is contained in another book. This one is not for sale at Maeva's bookshop. The only copy in Tamriel was last seen in the for-sale stock at Southern Books. You'll know it when you see it, the title is pretty self-evident. There is a set of "Welcome" books in the Bookshop and in the Hidden Library, which provides some information on the sequence of events for all the books, and the temporal order of the plotlines. (This is my work, don't blame Maeva for the pedestrian prose in here.) Also, in the Bookshop, there are several handbills lying around which are safe for you to read and which cover much the same territory as this readme. (It always annoyed me that establishments in Cyrodil had handbills lying around, ostensibly for their clientele to read, but which led to immediate arrest if you took a peek.) The third locale is the wreck of the Dawnstar. You'll find this as you complete the "Amalric's Book Cubby" quest included in the mod. The miscellaneous works by Amalric are all here, as are some of Maeva's and Casta's later books. This mod is not Maeva's own mod. That is a very impressive sorceress' tower in Colovia, with many more books and some other nifty features. This mod is my own work, apart from 'Maeva's' and Amalric's stories, of course, and any errors or problems are mine. Please point them out, and I'll correct them. Maeva's comment, on reviewing it: "Pretty naff." But she was touched enough by my effort to donate some new books, and write the clue book for the Hidden Library. Lots of new books in the Bookshop that weren't released in any previous standalone mod. As always, excercise judgement and good sense in downloading these books. They were written by 'Maeva' for her own collection, and were never intended for release. If you download the mod, and open it in game knowing this premise, anything you cannot deal with in the books is your problem. As mentioned above, a talented contributor has provided the curiously missing works of Casta Scribonia to the game. The first parcel, contained in a quest you can pick up from Casta Scribonia (if she likes you enough) provides access to a library of Casta's books. Including 'Woman Gone Wild'! Amalric's style is quite distinct from Maeva's, and his worldview of Cyrodiil is slightly different, but if you enjoyed Maeva's books, you will like these. Amalric cheerfully characterises his books as 'smut', but they are much more than that. Estelle Renoit also sells a catalogue of Casta's works for next to nothing, but only for select customers, of course (i.e. those who've finished the quest). The quest to get access involves doing an errand for Estelle Renoit, but the mod does not otherwise affect the landscape. The second parcel of books, unlocked through a quest obtained from a high-disposition Quill Weave, does change the landscape. This has now been modified to avoid any conflict with other known mods, such as 'Reclaiming Sancre Tor'. It involves obtaining some feminine companionship for a not-very-sympathetic character in Anvil, involving blackmailing one of the town's female characters. He'll then steer you to the book cache, and a snug, if quirky, player residence. Don't expect any thanks from the female NPC after finishing the quest, however. There are also three quests to perform for Maeva Scribonia, one of which involves recovering a missing proof (which is a climactic book in the Nimbea Indaryl story arc, or at least the arc released so far). This quest will lead you to the hidden library, if you've been unable to locate it. The next, an errand more than a quest, will have you help her 'acquire' a particularly juicy diary. Ahem, for 'research', of course. And the third deals with the fallout from the second quest, which involves hurriedly returning the diary to its owner before the full weight of Imperial law falls on your hapless head. Another quest starts when you have completed the Mages Guild arc 'Confront The King' and have access to the Dawnstar. A new book, the culmination of the 'Bhargaz' Adventures' series has a note inside the cover which starts you on a mission to find one of Mannimarco's rings, then trade it for either gold, or the location of a legendary, undead-trashing, sword. And, with update 2.63, a new book, the last in the 'Skingrad Sisters' arc, starts you off on a quest to find the treasure hinted at in the book. I recommend reading the other stories in this series first, as you will run into some of the characters in the tales on this quest, and should know what to expect. In update version 2.66 you may discover a new secret area off the Hidden Rooms in the Hidden Library. If you explore this carefully, you will find a couple of new books by Maeva, and a new picture book, Open the picture book, and a key slips out from between its pages and into your hands. A key that will take you... where? Some clues will start with the new books added to the Inner Sanctum in version 2.68. Update 2.69 adds the rest of the quest and new books. Details in the Readme, and in the Welcome books and the Bookshop Users Guide, in-game in the mod. Enjoy! One or two minor things I have noticed: If you arrive at the bookshop the same in-game day that you activate the mod, sometimes Maeva has not unlocked the store. You can pick the lock without penalty (it's supposed to be open!), or you can come back the next or any other day and she will have unlocked at 8:00 am. If you have companions with you, and you decide to dodge the 'gate keeper' at the Hidden Library, and go up the trap door ladder while your companions are fighting, there is a chance the 'gate keeper' will follow you into the library. I didn't think this was possible, and don't know how to stop it. These are the only things that showed up in testing. Let me know if you find anything 'interesting' in your play. Happy adventuring!, Trippy. Submitter Trippy_the_Squirrel Submitted 10/07/26 Category Quest Requirements Oblivion, Shivering Isles, a tolerance for adult situations
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WHAT IS AVRE? AVRE Erotic Conditioning is a standalone, multi-stage adult conditioning and corruption mod for Skyrim. It introduces an in-world curse that gradually affects the player through visions, thoughts, pressure, temptation and escalating conditioning, with configurable Normal, Bimbo and Extreme directions. AVRE is designed to work on its own. Integrations with mods such as Bimbos of Skyrim, SexLab, OStim, YPS or Devious Devices are intended to be optional extensions, not hard requirements. The long-term vision includes deeper progression, resistance and obedience mechanics, curse suppression/reversal, quests, the AVRE Sanctuary, training systems, native outfits/accessories and much more but the upcoming Alpha will begin with a smaller, testable core and grow from there. Built With Players in Mind AVRE is being developed with one principle at its core: the player experience comes first. I want to hear what players think ideas, criticism, suggestions, features you would love to see, or things that could genuinely improve your gameplay. I can’t promise that every suggestion will be implemented, but good ideas can absolutely influence AVRE as it grows. My goal is not to build a mod that forces you to adapt your entire load order around it. I want AVRE to become something you can shape around your own preferences through its MCM paths, intensity, integrations, content and other systems should increasingly be configurable rather than forced. I personally know how frustrating it is to find an interesting mod and then discover a huge dependency chain, compatibility problems, or a progression path you cannot customize. That experience is one of the reasons AVRE is being designed standalone first, optional integrations second. Wherever possible, I want AVRE to minimize unnecessary dependencies, reduce conflicts and make troubleshooting easier especially for people running large modlists. AVRE is a solo project that I develop in my free time alongside my regular job and photography, so the full vision will take time to build. But I would genuinely love for players to follow the development, test the Alpha builds, share feedback and comment to help shape what AVRE eventually becomes. I don’t just want to build the mod I want to play. I want to build something players can turn into the experience they want in their own game. Where Does “AVRE” Come From? AVRE comes from AVRealErotica.com, the home of my real-world adult photography / videography and other creative work. Photography came first. AVRE Erotic Conditioning grew from the idea of combining my interests in adult photography, gaming, storytelling and modding into something interactive inside Skyrim. The Skyrim mod itself will remain free permanently. There will be no paid gameplay paths, paid integrations or paid features. If someone enjoys AVRE and chooses to support my wider creative work, I’m obviously grateful, but support will never be required to access the complete mod. You can find my photography and other work at AVRealErotica.com. AVRE EROTIC CONDITIONING Dynamic Visions • Urge System • Normal & Bimbo Paths Hello everyone, I’m Andrei, a photographer from Europe, Skyrim player, and the creator of AVRE Erotic Conditioning. AVRE began as a personal experiment: a system where time, player behavior, visual events and progression could interact instead of simply displaying random images. It has since grown into a larger Skyrim mod project. AVRE is currently a Work in Progress. There is no public download yet. WHAT IS AVRE? AVRE is a progression-focused visual conditioning system. Time creates pressure. Pressure increases urge. The system progresses through stages, selects appropriate visual content and delivers visions when the player is in a safe situation. Randomized timing, anti-repeat selection and player satisfaction are used to make the system less predictable and repetitive. The goal is not simply to show images — the system should remember progression and react to the player. NORMAL & BIMBO PATHS Normal Path focuses on escalating urge, visual temptation and pressure. As time passes without satisfaction, stronger stages become available. Player satisfaction resets the cycle. Bimbo Path is intended to become its own progression style, with training visions, themed stages and eventually tasks, quests, rewards, consequences and dedicated content. Both paths use the same underlying AVRE engine but can have completely different presentation and progression. CURRENT DEVELOPMENT STATUS A large part of the underlying framework is already working. The current build includes Stage 1–6 progression, randomized timing, MAX-stage repeats, satisfaction reset, real player-orgasm detection, safe vision delivery, anti-repeat selection, the content catalog and the dynamic image/text rendering bridge. Right now, the focus is moving from the technical foundation into real DDS content population and practical testing. ORIGINAL VISUAL CONTENT The photography used for AVRE is original material created by me. Photography is part of my work outside Skyrim modding, including adult-oriented photography. I want AVRE to develop its own visual identity rather than depend on image packs taken from other projects. This is also one of the reasons I decided to build the project publicly and gradually. FUTURE DIRECTION The long-term goal is for AVRE to become much more than a vision system. Ideas planned or being explored include private gallery spaces, themed interiors, stockings and heels, outfits and accessories, toys and props, custom furniture, original NPCs and quests, training assignments, dream systems and additional animation content. The goal is eventually to make the experience increasingly self-contained. DEVELOPMENT PHILOSOPHY The plan is simple: Framework first → content second → testing → expansion. I would rather build a stable foundation and expand it gradually than rush dozens of features into an unstable release. AVRE is also being designed modularly so optional integrations can be added without forcing every player to install the same ecosystem. OPTIONAL COMPATIBILITY AVRE may eventually communicate with systems such as SexLab, SexLab P+, OStim, YPS, Devious Devices, Bimbo oriented mods and other Skyrim frameworks. Those integrations are intended to be optional compatibility paths, not ownership of or replacements for those projects. The preferred approach is APIs, events and dedicated compatibility bridges whenever possible. CREDITS & RESPECT AVRE is being developed as an independent fan-made project. At this stage, AVRE does not redistribute third-party outfits, animations, locations, images or other project assets. If outside resources are ever useful in future development, permissions will be checked where required and proper credit will be given. Respect and thanks go to the Skyrim modding community and to the authors of the tools and frameworks that made this kind of experimentation possible. WHY SHARE THE PROJECT NOW? I’m opening the development thread before release because I would like to build a community around AVRE while it is still evolving. Feedback about pacing, features, compatibility and future direction is welcome. Later builds will also need practical testers. Game screenshots, development demonstrations and milestone updates will be posted here as the project progresses. FOLLOW THE DEVELOPMENT If the project interests you, follow the thread and feel free to leave ideas or feedback. Support is appreciated but never required. AVRE Erotic Conditioning Work in Progress
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THE HOUSE IS OPEN https://www.patreon.com/BlackboxMods Don’t bet the feeling. THE HOUSE 1.10.4 is currently available through BlackboxMods on Patreon. What is THE HOUSE? THE HOUSE turns your Sim’s phone into a complete gambling floor. Choose a table. Choose your stake. Bet household Simoleons. Win, lose, react, recover, and play again. The mod includes multiple gambling games, betting systems, session tracking, jackpots, emotional reactions, and additional systems designed to make gambling feel like an actual gameplay loop instead of a simple money interaction. What changed in 1.10.4? The biggest focus of this update is the emotional reaction system. Previous builds could correctly resolve a wager while the emotional response did not always behave properly. That has been reworked. Now, when a wager resolves: Money changes. The result is calculated. A House moodlet is applied. The visible emotion changes. The timer runs. The moodlet expires properly. The reactions last approximately 40 minutes to 2 hours of Sim time, depending on the result. Vanilla Sims 4 emotions are not permanently modified or retuned. Your Sim now reacts to the result Winning can make your Sim: Confident Energized Happy Playful Inspired Large wins and jackpot-scale results can also trigger: Flirty Confident Losing can make your Sim: Sad Tense Embarrassed Angry Near misses can cause: Tense Embarrassed Reckless bets can leave your Sim: Uncomfortable Dazed The system uses official Sims 4 emotion states, including stronger states such as Very Confident, Mortified, or Hysterical when appropriate. Games available in Exclusive The full Exclusive version includes: Dice Crash Mines Plinko Slots European Roulette Hi-Lo Limbo Blackjack Baccarat Three Card Poker Dragon Tiger Dragon Tiger is one of the newest additions to the floor. Choose Dragon, Tiger, or Tie and play through the same betting and emotional systems used throughout THE HOUSE. Exclusive Features Exclusive currently includes: 1% house edge on Originals Maximum bet of §100,000 Full THE HOUSE phone interface Lobby and game selection Stake selection Complete result system Progressive jackpot Daily chips Betting history Session statistics 5% VIP rakeback on house-wagered bets HMAC-based fair stream with rotation and verification Full emotional reaction system Dragon Tiger Full card game selection Optional WickedWhims won-big integration Public Lite vs Exclusive Public Lite The Lite version is intended as a preview of the system. It includes: Dice Roulette Slots 3% house edge Maximum bet of §5,000 Exclusive Exclusive expands the mod with: Crash Mines Plinko Blackjack Baccarat Three Card Poker Hi-Lo Limbo Dragon Tiger 1% house edge §100,000 betting limit Emotional reactions Progressive jackpot VIP rakeback Fair reveal and verification systems Additional result systems Optional won-big WickedWhims integration WickedWhims Integration WickedWhims is not required to use THE HOUSE. The mod works normally without it. The optional won-big integration is only used for jackpot-scale results, such as: Jackpot wins At least §25,000 profit 10× results with real profit It is restricted to eligible adult Sims and fails safely when WickedWhims is not installed. Better Result Reactions The result card does more than display whether you won or lost. It also tells you what happened to the wager and what your Sim is feeling. Exclusive results now include an additional player-facing line with more personality and humor. For example: Moonwalk to the cashier. Billie Jean is not your multiplier. The glove is empty. The joke is shown to the player. The actual Sim moodlet remains separate and properly integrated into gameplay. Why THE HOUSE? Anybody can create a phone interaction that subtracts Simoleons. THE HOUSE is designed to feel like a complete gambling system. There is a house edge. There are multiple games. There is a progressive jackpot. There are betting limits. There is session history. There are statistics. There is rakeback. There is a fairness system. There is a lobby you can return to after every wager. And now, most importantly: Your Sim actually reacts to the result. A big win should feel like a big win. A painful loss should not disappear into a simple notification. The wager should affect the Sim for a while. Then the feeling fades. And the House is still there. Installation Do not install Lite and Exclusive at the same time. Remove: BlackBox_House_Lite.ts4script Create this folder: Mods → BlackBox_House Place these files inside: BlackBox_House.ts4script BlackBox_House.package Keep the mod only one folder deep. Make sure Script Mods Allowed is enabled in The Sims 4. Fully close the game and launch it again. You can verify the installed version with: bb.house.status The correct result should show: v1.10.4 LIVE Exclusive maximum bet: §100,000 Then open your Sim’s phone and look for the BlackBox BB icon: THE HOUSE Found a problem? If a wager resolves but: the moodlet does not appear, the visible emotion does not change, or the moodlet stays stuck at 0 minutes, please report it. Those behaviors are considered bugs, not intended gameplay. Logs are especially useful for troubleshooting.
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What mod is this? (Adult Edition)
Guest posted a topic in Request & Find - Fallout 4 Adult & Sex Mods
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Hello first time making a topic so bear with me here ZomboWin Multiplayer addon Adds support for multiplayer in the mod ZomboWin This is an early release so issues and ideas are appreciated This mod has these functions: Make both players play and stop an animation A consent toggle in sandbox options A rank selector for who can use debug menu The mod has been tested with: 2 Player coop Consent turned on and off Not been tested with: More than 2 players Other Zomboid mods Other language than english Will not work with custom on stop code (WIP) I'm looking forward for your feedback If you are a modder and want help with some Zomboid systems I may be able to help ZomboWin MP Addon 0.3.rar