Updated DF Plan - working on 2.07
The plan has not changed much; it's been a quite consistent set of items:
This should be in 2.07:
- Fix disparate small bugs.
- Fix follower frameworks.
-
Tweak willpower/resistance/debt-gain mechanics to encourage taking deals and make a reasonable spread of willpower values more likely.
- Willpower fatigue accumulates if not enough deals.
- Pay off deals to remove fatigue.
- Make donations to remove fatigue.
- Deals kept after min duration reduce costs by percentage.
- A new game that can occur with no device requirements, only if no deals for long enough.
- Fix soft-dep issues that break compatibility with mods like RDO.
This will be after Xmas:
- Fix the scanner.
- Fix LDC.
- New loot/cash handling features. (Keys and gold particularly). Follower can sell loot for you.
-
New deals and games:
- Skooma deal (Skooma Whore users only)
- Milk deal (MME users only)
- Spanking deal (STA users only)
- An offer sex deal
- Exclusivity deal
- Pony deal
- Skooma games 1 and 2 (SW users only)
- EC+ game
And that's roughly the order. I adjust the order as things turn out to be quick or easy, but it's roughly that.
If you have a deal idea that got brought up earlier, then feel free to report it with a one or two line summary (don't describe the whole deal again), so I can give a clear answer whether I think it's worth adding to the list (some deals may be good ideas, but too time consuming).
Also, as a result of random discussion, the following ideas seem likely to go somewhere:
- A mode where follower takes all or most of the loot.
- A mode where the follower sets the "direction" by means of a radiant quest (you can still ignore, but will be punished).
- A mode where cash debt is disabled (but you can't dismiss the follower) and where a (time-limited) quest is required to clear it.
- Deal(s) where the follower requires you to perform some daily action or perform fetch quests, with disposition stat determining if you are achieving your goals or failing.
- Followers getting into player home chests to pay debts or enforce punishments.
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