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Papitas

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About Papitas

  • Rank
    Advanced Member

Profile Information

  • Gender
    He/Him
  • Location
    Mexico
  • Interests
    Calisthenics, martial arts, strength training, programming, RPGs
  • Bio
    From chemical engineering to software engineering to pro fighting.
    I use the laws of physics to break skulls with my bare hands.

    ... that was no joke :P

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  • Website
    https://geek-of-all-trades.neocities.org/

Recent Profile Visitors

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  1. Hi. What was the last update for the Dibella's Sisterhood? The files attached on the main post are from a version from 11 months ago and the link on page 1 brings me to page 45 but there's nothing in there, as if post #3273115 (which is what the link posts to) didn't exist. I tried searchnig the whole tread, page by page, but I got to page 32 and then got bored after 30 minutes searching :P Thanks in advance
  2. I want to ask before testing, because I don't particularly like the idea of installing a RAM drive: The HDD sync that can happen every 5 seconds is done in a way that doesn't make the game stutter, am I right? How much of a difference did you notice in save times after using your script? If that was the case, then the author wouldn't find any performance boost and, in turn, would have never upload this, right?
  3. Yep. I found about the ini file waaaaaaaay later xD BTW, now I know more about this and those are layers indeed, with bigger numbers applied over smaller numbers. And I found it wasn't obligatory to use Ovl5, but you may get some incompatibilities using Ovl0 and such, because you can expect some mods to use that layer so other layers can be applied over it.
  4. I make mods to make my game behave how I like it. Then I share them so other people like me use them. They always give me more ideas and I end up enjoying my mods even more, but since nobody pays me a dime, I made them primarily for my own use, even if they take many months for developing.
  5. I wish I had sources for this, but I read about it many years ago. Most humanoids are modelled/sculpted/whatever at T-pose (and thus, making it the default position when no animation is found) because it's easier to make the topology for the armpits at that pose. If you ever try to make a 3D model, you will notice it's a pain in the ass modeling the pubic region; the T-pose avoids that problem at armpit level, which is way more important to get right, since shoulders have way more planes of mobility compared to hips-legs. I've seen artists arguing about T-pose is not
  6. I have no idea. I rememberI tried to import the mesh doing many different things, but to no avail. Hell, at this point I just gave up with this armor project of mine. Modding is supposed to make fun things for my game, but constantly battling against Skyrim and doing all kind of hacks just to get basic things done is the total opposite of fun to me It's like a shitty job I don't even get paid for.
  7. I know right. Deactivating mods is boring and annoying stuff, but it seems to be almost mandatory to know how to do it. Sometimes my game just suddenly starts to CTD (when it previously worked smoothly) and after deactivating mods and searching information on the one that causes problems I find that some of my mods were incompatible all along! Fortunately, one can easily become quite proficient at isolating problematic mods. Nowadays it takes me around 15 minutes to find the offender out from 600 installed mods and don't you think that's something I usually do.
  8. Well, time to deactivate mods until you find the culprit. I suggest you to start with RaceMenu and all mods that depend on it.
  9. Yeah, that may be the case. In my experience, the most common reasons why Skyrim SE crashes are: Many things happening all at once. Some mod has corrupt assets. Any mod that uses SKSE causes it because: incompatiblities with another SKSE mod, needs updating or is badly programmed. The first one causes random, unpredictable and (QUITE) spare CTDs (that mostly happen while in battle), while the other two are more consistent.
  10. I made a mod that uses NiOverride (from RaceMenu) to change textures via script and that's mostly what I saw whenever I entered the race menu: textures disappear and get restored when you exit it. So, yeah… it's most likely a mod doing that. You need to try your game with all mods deactivated and systematically activate them until you find the culprit. Whatever mod you are using must be incomplete or in alpha state, though. Before you try deactivating all mods, I have a suggestion: Go to the body overlays tab in the character creation menu and assign an over
  11. Hi. As usual, I ask as my last resort. I've been searching for this for weeks, but I can't make this work. What's the modern workflow for modeling armors in Blender? I need to know: How to import to blender. How to export from Blender, including partition data. I've tried to use the only documented method, which seems to be from 2012 and uses a prehistoric version of Nifskope and Blender to modify the nif header so the Blender importer treats it as a Fallout 3 mesh (yeah, I even found why was necessary to modify the header). Resu
  12. I'm on a tablet, so I can't verify, but the load order for 000198CD tells me it may be Skyrim itself! If that's the case, I wouldn't worry too much. The Papyrus log is meant to be spammed (that's why don't play with it activated).
  13. I don't know what you mean with "face and body don't mix", but I suppose you got the problem where the face and hands are different color than the body. I think that sometimes happen due to load order and some other kind of arcane mysteries I haven't deciphered yet, but most of the time it happens because that mod uses custom skin textures but its body data points towards default textures, meaning it uses both your and their textures and it happens you aren't using the ones the mod author used. The solution is simple: replace that mod's textures with the ones you use.
  14. Mostly. But I took skin samples from one website I forgot Try searching for "skin textures" and see what you come up with. The only kind of textures I've ever done for Skyrim have been normal maps for peolple, but I've done skin in the past for other projects and that's usually the way. http://www.poopinmymouth.com/tutorials/ This site is OLD but its gold when it comes to that kind of knowledge you seek. In some of his tutorials, he teaches a quite smart technique to subtly vary colors, using the cloud filter in Photoshop. You
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